| #899 |
snd_mgr causes crash at exit and during game
|
|
defect
|
Release Blocker
|
Core engine
|
13 years
|
| #1030 |
Bounding box changes broke farm selection
|
vtsj
|
defect
|
Release Blocker
|
Core engine
|
13 years
|
| #1034 |
Make qBot the default AI
|
Jonathan Waller
|
task
|
Release Blocker
|
UI & Simulation
|
13 years
|
| #1042 |
Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas
|
vts
|
defect
|
Release Blocker
|
UI & Simulation
|
13 years
|
| #1048 |
Units can't attack goats
|
|
defect
|
Release Blocker
|
UI & Simulation
|
13 years
|
| #23 |
[PATCH] Buy/Sell Resources
|
|
enhancement
|
Must Have
|
Core engine
|
19 years
|
| #295 |
Picking units doesn't work as expected due to incorrect bounding box
|
|
defect
|
Must Have
|
Core engine
|
15 years
|
| #702 |
Saved Games
|
Philip Taylor
|
enhancement
|
Must Have
|
Core engine
|
14 years
|
| #810 |
Props should have a "selectable" setting
|
|
defect
|
Must Have
|
Core engine
|
14 years
|
| #886 |
Prop point position within static Collada meshes do not get exported or interpreted correctly by the game.
|
historic_bruno
|
defect
|
Must Have
|
Core engine
|
14 years
|
| #914 |
[PATCH] Fixed-angle/huge bounding boxes cause unintuitive selection behaviour
|
vts
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #958 |
[PATCH] Allow building in fog of war, within player's territory
|
historic_bruno
|
enhancement
|
Must Have
|
Core engine
|
13 years
|
| #976 |
Alpha 7 doesn't start in Windows
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #977 |
Random map generation on different platforms can cause multiplayer OOS error
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #1013 |
Atlas will not run
|
Darth_Malloc
|
defect
|
Must Have
|
Atlas editor
|
13 years
|
| #1019 |
[PATCH] AIProxy doesn't receive garrison updates.
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #1035 |
Crash in JS_free when starting random map
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #1037 |
CMapGeneratorWorker creates dangling JSContext pointers
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #1047 |
Error on Game Startup
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #1061 |
[PATCH] There are identical sub-expressions 'm_totalDeallocatedBytes' to the left and to the right of the '<=' operator.
|
|
defect
|
Must Have
|
Core engine
|
13 years
|
| #243 |
"Non boned" Collada meshes should support multiple prop/attachment points
|
historic_bruno
|
enhancement
|
Should Have
|
Core engine
|
16 years
|
| #524 |
[PATCH] Render marker line between building and rally point
|
vts
|
enhancement
|
Should Have
|
Core engine
|
14 years
|
| #802 |
Blender animations messed up in-game
|
|
defect
|
Should Have
|
Core engine
|
14 years
|
| #853 |
JuBot builds new Civ Centres out of sight in Shroud-of-Darkness
|
James Baillie
|
defect
|
Should Have
|
UI & Simulation
|
14 years
|
| #934 |
Remove Premake3 build scripts
|
|
task
|
Should Have
|
Core engine
|
13 years
|
| #941 |
[PATCH] Experiment with camera FOV
|
|
task
|
Should Have
|
Core engine
|
13 years
|
| #955 |
Please add alpha version also in main menu
|
|
enhancement
|
Should Have
|
Core engine
|
13 years
|
| #969 |
[PATCH] Territory support for the AI
|
|
enhancement
|
Should Have
|
UI & Simulation
|
13 years
|
| #971 |
Sheep run away too fast for villagers to try to kill them
|
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #972 |
[PATCH] Pass events to AI
|
|
defect
|
Should Have
|
UI & Simulation
|
13 years
|
| #974 |
JuBot should not be able to place non-civ center structures outside of its own territory
|
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #981 |
Carthage StartEntities - no merceneries
|
|
enhancement
|
Should Have
|
UI & Simulation
|
13 years
|
| #983 |
[PATCH] Add AI metadata and rawEntity to destroy events
|
|
task
|
Should Have
|
UI & Simulation
|
13 years
|
| #985 |
test show: "APIC: all zero"
|
Jan Wassenberg
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #986 |
[ATLAS] Crashes when trying to open non-existant file
|
|
defect
|
Should Have
|
Atlas editor
|
13 years
|
| #987 |
editor: OpenGL errors
|
|
defect
|
Should Have
|
Atlas editor
|
13 years
|
| #988 |
SIGSEGV: fScrollConstant (msg=0x87ea6b0) at ../../../source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp:66
|
|
defect
|
Should Have
|
Atlas editor
|
13 years
|
| #990 |
[PATCH] build with system provided libmozjs185
|
|
enhancement
|
Should Have
|
Core engine
|
13 years
|
| #991 |
[PATCH] add attackStrengths and armorStrengths functions to ai api for bots
|
|
defect
|
Should Have
|
UI & Simulation
|
13 years
|
| #992 |
error: attributes are not allowed on a function-definition
|
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #1004 |
[PATCH] ActorEditor fails to load libAtlasUI at runtime
|
Yves
|
defect
|
Should Have
|
Non-game systems
|
13 years
|
| #1009 |
JuBot doesn't understand territory limitations for mills
|
|
defect
|
Should Have
|
UI & Simulation
|
13 years
|
| #1021 |
Atlas crashes any time there is a change within the game's directory.
|
|
defect
|
Should Have
|
Atlas editor
|
13 years
|
| #1023 |
Wrong smoke position
|
Art Department
|
defect
|
Should Have
|
Art & Animation
|
13 years
|
| #1033 |
Profiler-related GL errors
|
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #1043 |
Marker line to rally point still drawn after rally point is unset
|
vts
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #1049 |
Error when setting corral rally point on resource
|
|
defect
|
Should Have
|
Core engine
|
13 years
|
| #500 |
[PATCH] Make Atlas work on OS X
|
historic_bruno
|
defect
|
Nice to Have
|
Atlas editor
|
15 years
|
| #682 |
Jumping Fishing Spots
|
Art Department
|
enhancement
|
Nice to Have
|
Art & Animation
|
14 years
|
| #745 |
[PATCH] Setting Rally Points on Resources/Buildings
|
Jonathan Waller
|
enhancement
|
Nice to Have
|
Core engine
|
14 years
|
| #852 |
JuBot units build up interrupts resources to Civ Centre
|
James Baillie
|
defect
|
Nice to Have
|
UI & Simulation
|
14 years
|
| #905 |
[PATCH] Improvement to bones' skinning
|
|
enhancement
|
Nice to Have
|
Core engine
|
13 years
|
| #960 |
Add Latin Small Letter Schwa (ə) to fonts
|
|
defect
|
Nice to Have
|
Non-game systems
|
13 years
|
| #963 |
AI bot scripts - civic center trainingQueue
|
|
defect
|
Nice to Have
|
UI & Simulation
|
13 years
|
| #982 |
Add "debugging mode" to command handling
|
|
defect
|
Nice to Have
|
UI & Simulation
|
13 years
|
| #998 |
gfx::CardName gets confused by multiple GPUs
|
Jan Wassenberg
|
defect
|
Nice to Have
|
Core engine
|
13 years
|
| #1025 |
[PATCH] Add config option to toggle pause on window focus loss
|
Mark Cho
|
defect
|
Nice to Have
|
Core engine
|
13 years
|
| #872 |
[PATCH] Display more info for training units
|
brian
|
enhancement
|
If Time Permits
|
UI & Simulation
|
14 years
|
| #964 |
Crash during mission startup on Sis integrated card
|
|
defect
|
If Time Permits
|
Core engine
|
13 years
|