﻿id,Summary,Owner,Type,Priority,Component,Created
872,[PATCH] Display more info for training units,brian,enhancement,If Time Permits,UI & Simulation,06/19/11 14:58:17
964,Crash during mission startup on Sis integrated card,,defect,If Time Permits,Core engine,09/18/11 15:19:23
500,[PATCH] Make Atlas work on OS X,historic_bruno,defect,Nice to Have,Atlas editor,05/08/10 00:53:46
682,Jumping Fishing Spots,Art Department,enhancement,Nice to Have,Art & Animation,11/24/10 19:35:15
745,[PATCH] Setting Rally Points on Resources/Buildings,Jonathan Waller,enhancement,Nice to Have,Core engine,03/05/11 21:48:09
852,JuBot units build up interrupts resources to Civ Centre,James Baillie,defect,Nice to Have,UI & Simulation,05/10/11 14:30:54
905,[PATCH] Improvement to bones' skinning,,enhancement,Nice to Have,Core engine,07/21/11 22:51:47
960,Add Latin Small Letter Schwa (ə) to fonts,,defect,Nice to Have,Non-game systems,09/13/11 06:10:33
963,AI bot scripts - civic center trainingQueue,,defect,Nice to Have,UI & Simulation,09/17/11 20:38:22
982,"Add ""debugging mode"" to command handling",,defect,Nice to Have,UI & Simulation,09/30/11 22:13:11
998,gfx::CardName gets confused by multiple GPUs,Jan Wassenberg,defect,Nice to Have,Core engine,10/11/11 16:33:05
1025,[PATCH] Add config option to toggle pause on window focus loss,Mark Cho,defect,Nice to Have,Core engine,11/20/11 01:10:31
243,"""Non boned"" Collada meshes should support multiple prop/attachment points",historic_bruno,enhancement,Should Have,Core engine,02/17/09 22:15:37
524,[PATCH] Render marker line between building and rally point,vts,enhancement,Should Have,Core engine,08/05/10 12:13:12
802,Blender animations messed up in-game,,defect,Should Have,Core engine,04/26/11 23:17:48
853,JuBot builds new Civ Centres out of sight in Shroud-of-Darkness,James Baillie,defect,Should Have,UI & Simulation,05/10/11 15:24:13
934,Remove Premake3 build scripts,,task,Should Have,Core engine,08/22/11 22:51:43
941,[PATCH] Experiment with camera FOV,,task,Should Have,Core engine,09/02/11 16:57:42
955,Please add alpha version also in main menu,,enhancement,Should Have,Core engine,09/11/11 16:01:06
969,[PATCH] Territory support for the AI,,enhancement,Should Have,UI & Simulation,09/21/11 11:26:24
971,Sheep run away too fast for villagers to try to kill them,,defect,Should Have,Core engine,09/23/11 19:48:28
972,[PATCH] Pass events to AI,,defect,Should Have,UI & Simulation,09/23/11 23:10:10
974,JuBot should not be able to place non-civ center structures outside of its own territory,,defect,Should Have,Core engine,09/24/11 03:03:57
981,Carthage StartEntities - no merceneries,,enhancement,Should Have,UI & Simulation,09/29/11 22:52:57
983,[PATCH] Add AI metadata and rawEntity to destroy events,,task,Should Have,UI & Simulation,10/01/11 15:35:32
985,"test show: ""APIC: all zero""",Jan Wassenberg,defect,Should Have,Core engine,10/04/11 10:47:23
986,[ATLAS] Crashes when trying to open non-existant file,,defect,Should Have,Atlas editor,10/05/11 08:15:01
987,editor: OpenGL errors,,defect,Should Have,Atlas editor,10/05/11 09:27:19
988,SIGSEGV: fScrollConstant (msg=0x87ea6b0) at ../../../source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp:66,,defect,Should Have,Atlas editor,10/05/11 09:27:55
990,[PATCH] build with system provided libmozjs185,,enhancement,Should Have,Core engine,10/09/11 14:08:38
991,[PATCH] add attackStrengths and armorStrengths functions to ai api for bots,,defect,Should Have,UI & Simulation,10/09/11 18:45:10
992,error: attributes are not allowed on a function-definition,,defect,Should Have,Core engine,10/10/11 19:35:35
1004,[PATCH] ActorEditor fails to load libAtlasUI at runtime,Yves,defect,Should Have,Non-game systems,10/23/11 16:03:47
1009,JuBot doesn't understand territory limitations for mills,,defect,Should Have,UI & Simulation,10/30/11 04:25:05
1021,Atlas crashes any time there is a change within the game's directory.,,defect,Should Have,Atlas editor,11/16/11 09:43:20
1023,Wrong smoke position,Art Department,defect,Should Have,Art & Animation,11/18/11 15:36:14
1033,Profiler-related GL errors,,defect,Should Have,Core engine,11/26/11 03:37:43
1043,Marker line to rally point still drawn after rally point is unset,vts,defect,Should Have,Core engine,12/16/11 14:47:09
1049,Error when setting corral rally point on resource,,defect,Should Have,Core engine,12/18/11 05:43:49
23,[PATCH] Buy/Sell Resources,,enhancement,Must Have,Core engine,05/13/06 15:24:31
295,Picking units doesn't work as expected due to incorrect bounding box,,defect,Must Have,Core engine,08/09/09 10:57:39
702,Saved Games,Philip Taylor,enhancement,Must Have,Core engine,12/06/10 21:48:37
810,"Props should have a ""selectable"" setting",,defect,Must Have,Core engine,04/30/11 00:26:15
886,Prop point position within static Collada meshes do not get exported or interpreted correctly by the game.,historic_bruno,defect,Must Have,Core engine,07/03/11 00:19:37
914,[PATCH] Fixed-angle/huge bounding boxes cause unintuitive selection behaviour,vts,defect,Must Have,Core engine,07/27/11 23:45:48
958,"[PATCH] Allow building in fog of war, within player's territory",historic_bruno,enhancement,Must Have,Core engine,09/13/11 02:31:00
976,Alpha 7 doesn't start in Windows,,defect,Must Have,Core engine,09/24/11 16:07:27
977,Random map generation on different platforms can cause multiplayer OOS error,,defect,Must Have,Core engine,09/25/11 23:37:43
1013,Atlas will not run,Darth_Malloc,defect,Must Have,Atlas editor,11/05/11 05:44:34
1019,[PATCH] AIProxy doesn't receive garrison updates.,,defect,Must Have,Core engine,11/13/11 19:21:31
1035,Crash in JS_free when starting random map,,defect,Must Have,Core engine,11/27/11 08:45:36
1037,CMapGeneratorWorker creates dangling JSContext pointers,,defect,Must Have,Core engine,11/28/11 19:49:53
1047,Error on Game Startup,,defect,Must Have,Core engine,12/16/11 22:44:26
1061,[PATCH] There are identical sub-expressions 'm_totalDeallocatedBytes' to the left and to the right of the '<=' operator.,,defect,Must Have,Core engine,12/23/11 04:34:31
899,snd_mgr causes crash at exit and during game,,defect,Release Blocker,Core engine,07/16/11 22:38:33
1030,Bounding box changes broke farm selection,vtsj,defect,Release Blocker,Core engine,11/25/11 08:40:03
1034,Make qBot the default AI,Jonathan Waller,task,Release Blocker,UI & Simulation,11/26/11 04:23:34
1042,Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas,vts,defect,Release Blocker,UI & Simulation,12/13/11 08:08:23
1048,Units can't attack goats,,defect,Release Blocker,UI & Simulation,12/18/11 05:16:16
962,Proposal: Females should be able to build any structure,,enhancement,Nice to Have,Core engine,09/17/11 16:41:03
970,Celtic War Dogs (Coun) Carry food ?,,defect,Should Have,UI & Simulation,09/23/11 19:37:35
1005,Shadows look bad,,defect,Should Have,Core engine,10/24/11 01:45:00
1051,Civic centres can be built in Fog-of-war,,defect,Should Have,Core engine,12/18/11 23:11:16
1002,Unreasonably poor perfomance in main menu,,defect,Should Have,Core engine,10/16/11 07:10:53
929,Actor Editor can't find libAtlasUI.so in Linux,,defect,Should Have,Atlas editor,08/16/11 22:50:00
967,Wild Animals Destroy Buildings,,defect,Should Have,UI & Simulation,09/20/11 07:33:36
