| #900 |
Crash running two instances of the game at once
|
|
defect
|
Should Have
|
Core engine
|
worksforme
|
| #1069 |
[NEEDS MORE INFO] Building Premake4 (release) fails
|
|
defect
|
Should Have
|
Core engine
|
worksforme
|
| #1151 |
GL_INVALID_OPERATION
|
|
defect
|
Should Have
|
Core engine
|
worksforme
|
| #1060 |
[PATCH] The conditional expressions of the 'if' operators situated alongside each other are identical
|
|
enhancement
|
Should Have
|
Core engine
|
wontfix
|
| #1068 |
Error on load(?) in Windows 8
|
|
defect
|
Should Have
|
Core engine
|
invalid
|
| #30 |
[PATCH] Trade
|
fcxSanya
|
enhancement
|
Must Have
|
UI & Simulation
|
fixed
|
| #277 |
[PATCH]Unit selections
|
gerbilOFdoom
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #461 |
[ATTACHED] .pmd/.dae converter
|
historic_bruno
|
task
|
If Time Permits
|
Non-game systems
|
fixed
|
| #656 |
Circular maps problems
|
|
defect
|
Nice to Have
|
Core engine
|
fixed
|
| #678 |
[PATCH] [Atlas] Improve unit selection options
|
historic_bruno
|
enhancement
|
Should Have
|
Atlas editor
|
fixed
|
| #707 |
Implement Opponent AI
|
Philip Taylor
|
enhancement
|
Must Have
|
Core engine
|
fixed
|
| #708 |
There should be a .dmg - file for Mac Users
|
|
enhancement
|
If Time Permits
|
Non-game systems
|
fixed
|
| #759 |
no package available for debian
|
|
defect
|
Should Have
|
Build & Packages
|
fixed
|
| #760 |
Update wiki for new random map system
|
historic_bruno
|
enhancement
|
Nice to Have
|
Website / Forum
|
fixed
|
| #803 |
Minimap broken
|
|
defect
|
Nice to Have
|
Core engine
|
fixed
|
| #819 |
Add dust particles for building destruction
|
Art Department
|
enhancement
|
If Time Permits
|
Art & Animation
|
fixed
|
| #847 |
[PATCH] Mac: Not all screen space is being used
|
Echelon9
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #858 |
Remove old simulation code
|
|
enhancement
|
If Time Permits
|
Core engine
|
fixed
|
| #870 |
Mac OS X binary on http://wildfiregames.com/0ad/
|
|
enhancement
|
Should Have
|
Build & Packages
|
fixed
|
| #892 |
Add paths to random maps
|
historic_bruno
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #918 |
Fix rendering of territories with holes
|
vts
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #947 |
[PATCH] Fix OS X app bundle
|
Yves
|
defect
|
Should Have
|
Build & Packages
|
fixed
|
| #1012 |
[PATCH] COLLADA: Support special vertex weight index on skinned models
|
historic_bruno
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1031 |
Config option to render cursors with OpenGL
|
Philip Taylor
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #1036 |
Path case-insensitivity causes problems with deleting files
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1050 |
[PATCH] Codeblocks not relinking after static libraries change
|
Yves
|
defect
|
Should Have
|
Non-game systems
|
fixed
|
| #1057 |
Fauna animations
|
Zaggy1024
|
enhancement
|
Should Have
|
Art & Animation
|
fixed
|
| #1058 |
[PATCH] Refuse to run as root
|
leper
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #1062 |
[PATCH] It is odd that pointer to 'char' type is compared with the '\0' value. Probably meant: *ext == '\0'.
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1063 |
[PATCH] The return value of function 'remove_if' is required to be utilized.
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1064 |
[PATCH] Performance improvement. It is more effective to use the prefix form of ++iterator (vs iterator++)
|
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #1065 |
[PATCH] Incorrect format on the third actual argument of the 'fprintf' function. The SIGNED integer type argument is expected.
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1067 |
Attack bonuses
|
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #1073 |
Mac OS Lion : compilation script forgets to move dylib files in .app package.
|
|
defect
|
Should Have
|
Build & Packages
|
fixed
|
| #1074 |
[PATCH] Compile on GCC broken by r10815
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1075 |
Mac OS Lion: building with libSDL from MacPorts disable fullscreen
|
|
task
|
Should Have
|
Build & Packages
|
fixed
|
| #1077 |
[PATCH] Add bool operator conversion to CmpPtr
|
leper
|
enhancement
|
Nice to Have
|
Core engine
|
fixed
|
| #1078 |
[PATCH] Fix unreachable resources on random maps
|
O.Davoodi
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1083 |
Function call failed: wsysdep.cpp:357 and mahaf.cpp:300
|
Programmer
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1084 |
qBot fails to handle not having a civ center
|
Jonathan Waller
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #1085 |
[PATCH] It's odd that the argument of sizeof() operator is &freqMhz
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1086 |
[PATCH] Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1087 |
[PATCH] (snd_mgr) Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1092 |
Crash saving games in debug-mode: Compartment mismatch
|
Yves
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1098 |
Garrisoned units heal instantly
|
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #1111 |
[PATCH] aoe3ed - Support WxWidgets 2.9 for ArchiveViewer and FileConverter
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1113 |
changeset 10895 breaks compilation on mac
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1136 |
SSE skinning bug (seen on sheep)
|
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1138 |
[PATCH] Resolve GLSL shader support compile errors
|
|
defect
|
Must Have
|
Core engine
|
fixed
|
| #1140 |
Signed/unsigned comparison warning on FreeBSD
|
philip
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1143 |
Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate)
|
philip
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #1148 |
Problem building Objective-C/C++ with Premake
|
ben
|
defect
|
Should Have
|
Build & Packages
|
fixed
|
| #1150 |
Units don't autohunt animals over 10 HP
|
|
defect
|
Should Have
|
UI & Simulation
|
fixed
|
| #1152 |
[PATCH] Rome support, defense tower fix for Jubot
|
James Baillie
|
defect
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #1164 |
[PATCH] Add garrison related functions to AI common API
|
Jonathan Waller
|
enhancement
|
Nice to Have
|
UI & Simulation
|
fixed
|
| #1165 |
[PATCH] remaining rootbot modifications
|
Jonathan Waller
|
enhancement
|
Should Have
|
UI & Simulation
|
fixed
|
| #1167 |
[PATCH] Improve COLLADA caching and add to archive builder
|
ben
|
enhancement
|
Should Have
|
Core engine
|
fixed
|
| #1169 |
[PATCH] BCE/BC consistency
|
|
defect
|
Nice to Have
|
Core engine
|
fixed
|
| #1170 |
[PATCH] Granicus river map minor typo
|
|
defect
|
Nice to Have
|
Core engine
|
fixed
|
| #1172 |
Rally lines take circuitous routes for non-square buildings
|
vts
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1178 |
precompiled.h: clang warnings about c-header
|
ben
|
defect
|
Nice to Have
|
Build & Packages
|
fixed
|
| #1181 |
BOM in intro.txt
|
ben
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1182 |
Forum upgrade
|
Brian Stempin
|
task
|
Release Blocker
|
Website / Forum
|
fixed
|
| #1184 |
[PATCH] Changing stance on garrisoning units causes instant garrison
|
ben
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #1185 |
Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue
|
Jonathan Waller
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|
| #1188 |
"Idle warrior button" doesn't get all idle warriors
|
ben
|
defect
|
Should Have
|
Core engine
|
fixed
|
| #1194 |
Rejoin caused some kind of selection bug
|
|
defect
|
Release Blocker
|
Core engine
|
fixed
|
| #1199 |
Barter.js error when exchanging resources
|
vts
|
defect
|
Release Blocker
|
UI & Simulation
|
fixed
|