﻿id	Summary	Owner	Type	Priority	Component	Resolution
30	[PATCH] Trade	fcxSanya	enhancement	Must Have	UI & Simulation	fixed
277	[PATCH]Unit selections	gerbilOFdoom	enhancement	Nice to Have	Core engine	fixed
461	[ATTACHED] .pmd/.dae converter	historic_bruno	task	If Time Permits	Non-game systems	fixed
656	Circular maps problems		defect	Nice to Have	Core engine	fixed
678	[PATCH] [Atlas] Improve unit selection options	historic_bruno	enhancement	Should Have	Atlas editor	fixed
707	Implement Opponent AI	Philip Taylor	enhancement	Must Have	Core engine	fixed
708	There should be a .dmg - file for Mac Users		enhancement	If Time Permits	Non-game systems	fixed
759	no package available for debian		defect	Should Have	Build & Packages	fixed
760	Update wiki for new random map system	historic_bruno	enhancement	Nice to Have	Website / Forum	fixed
803	Minimap broken		defect	Nice to Have	Core engine	fixed
819	Add dust particles for building destruction	Art Department	enhancement	If Time Permits	Art & Animation	fixed
847	[PATCH] Mac: Not all screen space is being used	Echelon9	defect	Must Have	Core engine	fixed
858	Remove old simulation code		enhancement	If Time Permits	Core engine	fixed
870	Mac OS X binary on http://wildfiregames.com/0ad/		enhancement	Should Have	Build & Packages	fixed
892	Add paths to random maps	historic_bruno	enhancement	Nice to Have	UI & Simulation	fixed
918	Fix rendering of territories with holes	vts	defect	Should Have	Core engine	fixed
947	[PATCH] Fix OS X app bundle	Yves	defect	Should Have	Build & Packages	fixed
1012	[PATCH] COLLADA: Support special vertex weight index on skinned models	historic_bruno	defect	Should Have	Core engine	fixed
1031	Config option to render cursors with OpenGL	Philip Taylor	enhancement	Should Have	Core engine	fixed
1036	Path case-insensitivity causes problems with deleting files		defect	Should Have	Core engine	fixed
1050	[PATCH] Codeblocks not relinking after static libraries change	Yves	defect	Should Have	Non-game systems	fixed
1057	Fauna animations	Zaggy1024	enhancement	Should Have	Art & Animation	fixed
1058	[PATCH] Refuse to run as root	leper	enhancement	Nice to Have	Core engine	fixed
1062	[PATCH] It is odd that pointer to 'char' type is compared with the '\0' value. Probably meant: *ext == '\0'.		defect	Should Have	Core engine	fixed
1063	[PATCH] The return value of function 'remove_if' is required to be utilized.		defect	Should Have	Core engine	fixed
1064	[PATCH] Performance improvement. It is more effective to use the prefix form of ++iterator (vs iterator++)		enhancement	Should Have	Core engine	fixed
1065	[PATCH] Incorrect format on the third actual argument of the 'fprintf' function. The SIGNED integer type argument is expected.		defect	Should Have	Core engine	fixed
1067	Attack bonuses		enhancement	Should Have	UI & Simulation	fixed
1073	Mac OS Lion : compilation script forgets to move dylib files in .app package.		defect	Should Have	Build & Packages	fixed
1074	[PATCH] Compile on GCC broken by r10815		defect	Should Have	Core engine	fixed
1075	Mac OS Lion: building with libSDL from MacPorts disable fullscreen		task	Should Have	Build & Packages	fixed
1077	[PATCH] Add bool operator conversion to CmpPtr	leper	enhancement	Nice to Have	Core engine	fixed
1078	[PATCH] Fix unreachable resources on random maps	O.Davoodi	defect	Should Have	Core engine	fixed
1083	Function call failed: wsysdep.cpp:357 and mahaf.cpp:300	Programmer	defect	Should Have	Core engine	fixed
1084	qBot fails to handle not having a civ center	Jonathan Waller	defect	Must Have	Core engine	fixed
1085	[PATCH] It's odd that the argument of sizeof() operator is &freqMhz		defect	Should Have	Core engine	fixed
1086	[PATCH] Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.		defect	Should Have	Core engine	fixed
1087	[PATCH] (snd_mgr) Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.		defect	Should Have	Core engine	fixed
1092	Crash saving games in debug-mode: Compartment mismatch	Yves	defect	Should Have	Core engine	fixed
1098	Garrisoned units heal instantly		defect	Must Have	Core engine	fixed
1111	[PATCH] aoe3ed - Support WxWidgets 2.9 for ArchiveViewer and FileConverter		defect	Should Have	Core engine	fixed
1113	changeset 10895 breaks compilation on mac		defect	Should Have	Core engine	fixed
1136	SSE skinning bug (seen on sheep)		defect	Should Have	Core engine	fixed
1138	[PATCH] Resolve GLSL shader support compile errors		defect	Must Have	Core engine	fixed
1140	Signed/unsigned comparison warning on FreeBSD	philip	defect	Should Have	Core engine	fixed
1143	"Assertion failed: ""p"" Location: trace.cpp:218 (Trace::Allocate)"	philip	defect	Release Blocker	Core engine	fixed
1148	Problem building Objective-C/C++ with Premake	ben	defect	Should Have	Build & Packages	fixed
1150	Units don't autohunt animals over 10 HP		defect	Should Have	UI & Simulation	fixed
1152	[PATCH] Rome support, defense tower fix for Jubot	James Baillie	defect	Nice to Have	UI & Simulation	fixed
1164	[PATCH] Add garrison related functions to AI common API	Jonathan Waller	enhancement	Nice to Have	UI & Simulation	fixed
1165	[PATCH] remaining rootbot modifications	Jonathan Waller	enhancement	Should Have	UI & Simulation	fixed
1167	[PATCH] Improve COLLADA caching and add to archive builder	ben	enhancement	Should Have	Core engine	fixed
1169	[PATCH] BCE/BC consistency		defect	Nice to Have	Core engine	fixed
1170	[PATCH] Granicus river map minor typo		defect	Nice to Have	Core engine	fixed
1172	Rally lines take circuitous routes for non-square buildings	vts	defect	Should Have	Core engine	fixed
1178	precompiled.h: clang warnings about c-header	ben	defect	Nice to Have	Build & Packages	fixed
1181	BOM in intro.txt	ben	defect	Should Have	Core engine	fixed
1182	Forum upgrade	Brian Stempin	task	Release Blocker	Website / Forum	fixed
1184	[PATCH] Changing stance on garrisoning units causes instant garrison	ben	defect	Release Blocker	UI & Simulation	fixed
1185	Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue	Jonathan Waller	defect	Release Blocker	UI & Simulation	fixed
1188	"""Idle warrior button"" doesn't get all idle warriors"	ben	defect	Should Have	Core engine	fixed
1194	Rejoin caused some kind of selection bug		defect	Release Blocker	Core engine	fixed
1199	Barter.js error when exchanging resources	vts	defect	Release Blocker	UI & Simulation	fixed
1068	Error on load(?) in Windows 8		defect	Should Have	Core engine	invalid
1060	[PATCH] The conditional expressions of the 'if' operators situated alongside each other are identical		enhancement	Should Have	Core engine	wontfix
900	Crash running two instances of the game at once		defect	Should Have	Core engine	worksforme
1069	[NEEDS MORE INFO] Building Premake4 (release) fails		defect	Should Have	Core engine	worksforme
1151	GL_INVALID_OPERATION		defect	Should Have	Core engine	worksforme
