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Status: closed (68 matches)

Ticket Summary Owner Type Priority Component Resolution
#461 [ATTACHED] .pmd/.dae converter historic_bruno task If Time Permits Non-game systems fixed
#1075 Mac OS Lion: building with libSDL from MacPorts disable fullscreen task Should Have Build & Packages fixed
#1182 Forum upgrade Brian Stempin task Release Blocker Website / Forum fixed
#30 [PATCH] Trade fcxSanya enhancement Must Have UI & Simulation fixed
#277 [PATCH]Unit selections gerbilOFdoom enhancement Nice to Have Core engine fixed
#678 [PATCH] [Atlas] Improve unit selection options historic_bruno enhancement Should Have Atlas editor fixed
#707 Implement Opponent AI Philip Taylor enhancement Must Have Core engine fixed
#708 There should be a .dmg - file for Mac Users enhancement If Time Permits Non-game systems fixed
#760 Update wiki for new random map system historic_bruno enhancement Nice to Have Website / Forum fixed
#819 Add dust particles for building destruction Art Department enhancement If Time Permits Art & Animation fixed
#858 Remove old simulation code enhancement If Time Permits Core engine fixed
#870 Mac OS X binary on http://wildfiregames.com/0ad/ enhancement Should Have Build & Packages fixed
#892 Add paths to random maps historic_bruno enhancement Nice to Have UI & Simulation fixed
#1031 Config option to render cursors with OpenGL Philip Taylor enhancement Should Have Core engine fixed
#1057 Fauna animations Zaggy1024 enhancement Should Have Art & Animation fixed
#1058 [PATCH] Refuse to run as root leper enhancement Nice to Have Core engine fixed
#1060 [PATCH] The conditional expressions of the 'if' operators situated alongside each other are identical enhancement Should Have Core engine wontfix
#1064 [PATCH] Performance improvement. It is more effective to use the prefix form of ++iterator (vs iterator++) enhancement Should Have Core engine fixed
#1067 Attack bonuses enhancement Should Have UI & Simulation fixed
#1077 [PATCH] Add bool operator conversion to CmpPtr leper enhancement Nice to Have Core engine fixed
#1164 [PATCH] Add garrison related functions to AI common API Jonathan Waller enhancement Nice to Have UI & Simulation fixed
#1165 [PATCH] remaining rootbot modifications Jonathan Waller enhancement Should Have UI & Simulation fixed
#1167 [PATCH] Improve COLLADA caching and add to archive builder ben enhancement Should Have Core engine fixed
#656 Circular maps problems defect Nice to Have Core engine fixed
#759 no package available for debian defect Should Have Build & Packages fixed
#803 Minimap broken defect Nice to Have Core engine fixed
#847 [PATCH] Mac: Not all screen space is being used Echelon9 defect Must Have Core engine fixed
#900 Crash running two instances of the game at once defect Should Have Core engine worksforme
#918 Fix rendering of territories with holes vts defect Should Have Core engine fixed
#947 [PATCH] Fix OS X app bundle Yves defect Should Have Build & Packages fixed
#1012 [PATCH] COLLADA: Support special vertex weight index on skinned models historic_bruno defect Should Have Core engine fixed
#1036 Path case-insensitivity causes problems with deleting files defect Should Have Core engine fixed
#1050 [PATCH] Codeblocks not relinking after static libraries change Yves defect Should Have Non-game systems fixed
#1062 [PATCH] It is odd that pointer to 'char' type is compared with the '\0' value. Probably meant: *ext == '\0'. defect Should Have Core engine fixed
#1063 [PATCH] The return value of function 'remove_if' is required to be utilized. defect Should Have Core engine fixed
#1065 [PATCH] Incorrect format on the third actual argument of the 'fprintf' function. The SIGNED integer type argument is expected. defect Should Have Core engine fixed
#1068 Error on load(?) in Windows 8 defect Should Have Core engine invalid
#1069 [NEEDS MORE INFO] Building Premake4 (release) fails defect Should Have Core engine worksforme
#1073 Mac OS Lion : compilation script forgets to move dylib files in .app package. defect Should Have Build & Packages fixed
#1074 [PATCH] Compile on GCC broken by r10815 defect Should Have Core engine fixed
#1078 [PATCH] Fix unreachable resources on random maps O.Davoodi defect Should Have Core engine fixed
#1083 Function call failed: wsysdep.cpp:357 and mahaf.cpp:300 Programmer defect Should Have Core engine fixed
#1084 qBot fails to handle not having a civ center Jonathan Waller defect Must Have Core engine fixed
#1085 [PATCH] It's odd that the argument of sizeof() operator is &freqMhz defect Should Have Core engine fixed
#1086 [PATCH] Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected. defect Should Have Core engine fixed
#1087 [PATCH] (snd_mgr) Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected. defect Should Have Core engine fixed
#1092 Crash saving games in debug-mode: Compartment mismatch Yves defect Should Have Core engine fixed
#1098 Garrisoned units heal instantly defect Must Have Core engine fixed
#1111 [PATCH] aoe3ed - Support WxWidgets 2.9 for ArchiveViewer and FileConverter defect Should Have Core engine fixed
#1113 changeset 10895 breaks compilation on mac defect Should Have Core engine fixed
#1136 SSE skinning bug (seen on sheep) defect Should Have Core engine fixed
#1138 [PATCH] Resolve GLSL shader support compile errors defect Must Have Core engine fixed
#1140 Signed/unsigned comparison warning on FreeBSD philip defect Should Have Core engine fixed
#1143 Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate) philip defect Release Blocker Core engine fixed
#1148 Problem building Objective-C/C++ with Premake ben defect Should Have Build & Packages fixed
#1150 Units don't autohunt animals over 10 HP defect Should Have UI & Simulation fixed
#1151 GL_INVALID_OPERATION defect Should Have Core engine worksforme
#1152 [PATCH] Rome support, defense tower fix for Jubot James Baillie defect Nice to Have UI & Simulation fixed
#1169 [PATCH] BCE/BC consistency defect Nice to Have Core engine fixed
#1170 [PATCH] Granicus river map minor typo defect Nice to Have Core engine fixed
#1172 Rally lines take circuitous routes for non-square buildings vts defect Should Have Core engine fixed
#1178 precompiled.h: clang warnings about c-header ben defect Nice to Have Build & Packages fixed
#1181 BOM in intro.txt ben defect Should Have Core engine fixed
#1184 [PATCH] Changing stance on garrisoning units causes instant garrison ben defect Release Blocker UI & Simulation fixed
#1185 Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue Jonathan Waller defect Release Blocker UI & Simulation fixed
#1188 "Idle warrior button" doesn't get all idle warriors ben defect Should Have Core engine fixed
#1194 Rejoin caused some kind of selection bug defect Release Blocker Core engine fixed
#1199 Barter.js error when exchanging resources vts defect Release Blocker UI & Simulation fixed
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