﻿id	Summary	Owner	Type	Priority	Component	Created
819	Add dust particles for building destruction	Art Department	enhancement	If Time Permits	Art & Animation	05/02/11 22:05:11
1057	Fauna animations	Zaggy1024	enhancement	Should Have	Art & Animation	12/21/11 23:55:52
678	[PATCH] [Atlas] Improve unit selection options	historic_bruno	enhancement	Should Have	Atlas editor	11/21/10 20:06:12
759	no package available for debian		defect	Should Have	Build & Packages	03/23/11 00:01:55
870	Mac OS X binary on http://wildfiregames.com/0ad/		enhancement	Should Have	Build & Packages	06/18/11 14:07:14
947	[PATCH] Fix OS X app bundle	Yves	defect	Should Have	Build & Packages	09/06/11 05:57:08
1073	Mac OS Lion : compilation script forgets to move dylib files in .app package.		defect	Should Have	Build & Packages	12/27/11 19:20:03
1075	Mac OS Lion: building with libSDL from MacPorts disable fullscreen		task	Should Have	Build & Packages	12/27/11 20:53:11
1148	Problem building Objective-C/C++ with Premake	ben	defect	Should Have	Build & Packages	02/03/12 07:37:46
1178	precompiled.h: clang warnings about c-header	ben	defect	Nice to Have	Build & Packages	02/26/12 00:38:47
277	[PATCH]Unit selections	gerbilOFdoom	enhancement	Nice to Have	Core engine	07/20/09 01:14:14
656	Circular maps problems		defect	Nice to Have	Core engine	11/02/10 11:29:27
707	Implement Opponent AI	Philip Taylor	enhancement	Must Have	Core engine	12/11/10 04:00:03
803	Minimap broken		defect	Nice to Have	Core engine	04/27/11 09:24:11
847	[PATCH] Mac: Not all screen space is being used	Echelon9	defect	Must Have	Core engine	05/07/11 22:49:29
858	Remove old simulation code		enhancement	If Time Permits	Core engine	05/15/11 22:34:06
918	Fix rendering of territories with holes	vts	defect	Should Have	Core engine	08/02/11 20:38:20
1012	[PATCH] COLLADA: Support special vertex weight index on skinned models	historic_bruno	defect	Should Have	Core engine	11/05/11 01:45:59
1031	Config option to render cursors with OpenGL	Philip Taylor	enhancement	Should Have	Core engine	11/25/11 19:00:47
1036	Path case-insensitivity causes problems with deleting files		defect	Should Have	Core engine	11/28/11 13:49:29
1058	[PATCH] Refuse to run as root	leper	enhancement	Nice to Have	Core engine	12/22/11 16:33:19
1062	[PATCH] It is odd that pointer to 'char' type is compared with the '\0' value. Probably meant: *ext == '\0'.		defect	Should Have	Core engine	12/23/11 06:40:19
1063	[PATCH] The return value of function 'remove_if' is required to be utilized.		defect	Should Have	Core engine	12/23/11 06:49:00
1064	[PATCH] Performance improvement. It is more effective to use the prefix form of ++iterator (vs iterator++)		enhancement	Should Have	Core engine	12/23/11 06:51:30
1065	[PATCH] Incorrect format on the third actual argument of the 'fprintf' function. The SIGNED integer type argument is expected.		defect	Should Have	Core engine	12/23/11 07:25:29
1074	[PATCH] Compile on GCC broken by r10815		defect	Should Have	Core engine	12/27/11 19:45:30
1077	[PATCH] Add bool operator conversion to CmpPtr	leper	enhancement	Nice to Have	Core engine	12/27/11 22:03:07
1078	[PATCH] Fix unreachable resources on random maps	O.Davoodi	defect	Should Have	Core engine	12/28/11 00:15:42
1083	Function call failed: wsysdep.cpp:357 and mahaf.cpp:300	Programmer	defect	Should Have	Core engine	12/29/11 13:04:56
1084	qBot fails to handle not having a civ center	Jonathan Waller	defect	Must Have	Core engine	12/29/11 21:57:48
1085	[PATCH] It's odd that the argument of sizeof() operator is &freqMhz		defect	Should Have	Core engine	01/01/12 15:12:52
1086	[PATCH] Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.		defect	Should Have	Core engine	01/01/12 15:38:29
1087	[PATCH] (snd_mgr) Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.		defect	Should Have	Core engine	01/01/12 15:45:36
1092	Crash saving games in debug-mode: Compartment mismatch	Yves	defect	Should Have	Core engine	01/03/12 19:42:03
1098	Garrisoned units heal instantly		defect	Must Have	Core engine	01/06/12 15:52:45
1111	[PATCH] aoe3ed - Support WxWidgets 2.9 for ArchiveViewer and FileConverter		defect	Should Have	Core engine	01/14/12 20:42:37
1113	changeset 10895 breaks compilation on mac		defect	Should Have	Core engine	01/15/12 10:50:00
1136	SSE skinning bug (seen on sheep)		defect	Should Have	Core engine	01/28/12 02:06:34
1138	[PATCH] Resolve GLSL shader support compile errors		defect	Must Have	Core engine	01/29/12 12:33:17
1140	Signed/unsigned comparison warning on FreeBSD	philip	defect	Should Have	Core engine	01/30/12 08:17:18
1143	"Assertion failed: ""p"" Location: trace.cpp:218 (Trace::Allocate)"	philip	defect	Release Blocker	Core engine	01/31/12 05:21:59
1167	[PATCH] Improve COLLADA caching and add to archive builder	ben	enhancement	Should Have	Core engine	02/18/12 02:03:43
1169	[PATCH] BCE/BC consistency		defect	Nice to Have	Core engine	02/18/12 19:40:20
1170	[PATCH] Granicus river map minor typo		defect	Nice to Have	Core engine	02/18/12 19:55:33
1172	Rally lines take circuitous routes for non-square buildings	vts	defect	Should Have	Core engine	02/20/12 00:29:39
1181	BOM in intro.txt	ben	defect	Should Have	Core engine	02/26/12 05:34:45
1188	"""Idle warrior button"" doesn't get all idle warriors"	ben	defect	Should Have	Core engine	02/29/12 12:00:53
1194	Rejoin caused some kind of selection bug		defect	Release Blocker	Core engine	03/02/12 08:49:26
461	[ATTACHED] .pmd/.dae converter	historic_bruno	task	If Time Permits	Non-game systems	02/21/10 01:24:51
708	There should be a .dmg - file for Mac Users		enhancement	If Time Permits	Non-game systems	12/12/10 17:00:48
1050	[PATCH] Codeblocks not relinking after static libraries change	Yves	defect	Should Have	Non-game systems	12/18/11 17:53:21
30	[PATCH] Trade	fcxSanya	enhancement	Must Have	UI & Simulation	05/13/06 16:14:13
892	Add paths to random maps	historic_bruno	enhancement	Nice to Have	UI & Simulation	07/11/11 00:31:27
1067	Attack bonuses		enhancement	Should Have	UI & Simulation	12/24/11 05:34:27
1150	Units don't autohunt animals over 10 HP		defect	Should Have	UI & Simulation	02/06/12 06:00:32
1152	[PATCH] Rome support, defense tower fix for Jubot	James Baillie	defect	Nice to Have	UI & Simulation	02/08/12 21:08:12
1164	[PATCH] Add garrison related functions to AI common API	Jonathan Waller	enhancement	Nice to Have	UI & Simulation	02/11/12 19:39:27
1165	[PATCH] remaining rootbot modifications	Jonathan Waller	enhancement	Should Have	UI & Simulation	02/14/12 21:29:44
1184	[PATCH] Changing stance on garrisoning units causes instant garrison	ben	defect	Release Blocker	UI & Simulation	02/28/12 00:28:13
1185	Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue	Jonathan Waller	defect	Release Blocker	UI & Simulation	02/28/12 21:26:26
1199	Barter.js error when exchanging resources	vts	defect	Release Blocker	UI & Simulation	03/10/12 16:19:51
760	Update wiki for new random map system	historic_bruno	enhancement	Nice to Have	Website / Forum	03/23/11 09:35:28
1182	Forum upgrade	Brian Stempin	task	Release Blocker	Website / Forum	02/26/12 21:05:05
1068	Error on load(?) in Windows 8		defect	Should Have	Core engine	12/24/11 12:52:02
1060	[PATCH] The conditional expressions of the 'if' operators situated alongside each other are identical		enhancement	Should Have	Core engine	12/23/11 04:00:53
900	Crash running two instances of the game at once		defect	Should Have	Core engine	07/16/11 23:03:33
1069	[NEEDS MORE INFO] Building Premake4 (release) fails		defect	Should Have	Core engine	12/24/11 13:00:09
1151	GL_INVALID_OPERATION		defect	Should Have	Core engine	02/06/12 13:42:39
