﻿id,Summary,Owner,Type,Priority,Component,Created
819,Add dust particles for building destruction,Art Department,enhancement,If Time Permits,Art & Animation,05/02/11 22:05:11
847,[PATCH] Mac: Not all screen space is being used,Echelon9,defect,Must Have,Core engine,05/07/11 22:49:29
1152,"[PATCH] Rome support, defense tower fix for Jubot",James Baillie,defect,Nice to Have,UI & Simulation,02/08/12 21:08:12
707,Implement Opponent AI,Philip Taylor,enhancement,Must Have,Core engine,12/11/10 04:00:03
1031,Config option to render cursors with OpenGL,Philip Taylor,enhancement,Should Have,Core engine,11/25/11 19:00:47
1083,Function call failed: wsysdep.cpp:357 and mahaf.cpp:300,Programmer,defect,Should Have,Core engine,12/29/11 13:04:56
1078,[PATCH] Fix unreachable resources on random maps,O.Davoodi,defect,Should Have,Core engine,12/28/11 00:15:42
947,[PATCH] Fix OS X app bundle,Yves,defect,Should Have,Build & Packages,09/06/11 05:57:08
1050,[PATCH] Codeblocks not relinking after static libraries change,Yves,defect,Should Have,Non-game systems,12/18/11 17:53:21
1092,Crash saving games in debug-mode: Compartment mismatch,Yves,defect,Should Have,Core engine,01/03/12 19:42:03
1057,Fauna animations,Zaggy1024,enhancement,Should Have,Art & Animation,12/21/11 23:55:52
1148,Problem building Objective-C/C++ with Premake,ben,defect,Should Have,Build & Packages,02/03/12 07:37:46
1167,[PATCH] Improve COLLADA caching and add to archive builder,ben,enhancement,Should Have,Core engine,02/18/12 02:03:43
1178,precompiled.h: clang warnings about c-header,ben,defect,Nice to Have,Build & Packages,02/26/12 00:38:47
1181,BOM in intro.txt,ben,defect,Should Have,Core engine,02/26/12 05:34:45
1184,[PATCH] Changing stance on garrisoning units causes instant garrison,ben,defect,Release Blocker,UI & Simulation,02/28/12 00:28:13
1188,"""Idle warrior button"" doesn't get all idle warriors",ben,defect,Should Have,Core engine,02/29/12 12:00:53
1182,Forum upgrade,Brian Stempin,task,Release Blocker,Website / Forum,02/26/12 21:05:05
30,[PATCH] Trade,fcxSanya,enhancement,Must Have,UI & Simulation,05/13/06 16:14:13
277,[PATCH]Unit selections,gerbilOFdoom,enhancement,Nice to Have,Core engine,07/20/09 01:14:14
461,[ATTACHED] .pmd/.dae converter,historic_bruno,task,If Time Permits,Non-game systems,02/21/10 01:24:51
678,[PATCH] [Atlas] Improve unit selection options,historic_bruno,enhancement,Should Have,Atlas editor,11/21/10 20:06:12
760,Update wiki for new random map system,historic_bruno,enhancement,Nice to Have,Website / Forum,03/23/11 09:35:28
892,Add paths to random maps,historic_bruno,enhancement,Nice to Have,UI & Simulation,07/11/11 00:31:27
1012,[PATCH] COLLADA: Support special vertex weight index on skinned models,historic_bruno,defect,Should Have,Core engine,11/05/11 01:45:59
1058,[PATCH] Refuse to run as root,leper,enhancement,Nice to Have,Core engine,12/22/11 16:33:19
1077,[PATCH] Add bool operator conversion to CmpPtr,leper,enhancement,Nice to Have,Core engine,12/27/11 22:03:07
1140,Signed/unsigned comparison warning on FreeBSD,philip,defect,Should Have,Core engine,01/30/12 08:17:18
1143,"Assertion failed: ""p"" Location: trace.cpp:218 (Trace::Allocate)",philip,defect,Release Blocker,Core engine,01/31/12 05:21:59
1084,qBot fails to handle not having a civ center,Jonathan Waller,defect,Must Have,Core engine,12/29/11 21:57:48
1164,[PATCH] Add garrison related functions to AI common API,Jonathan Waller,enhancement,Nice to Have,UI & Simulation,02/11/12 19:39:27
1165,[PATCH] remaining rootbot modifications,Jonathan Waller,enhancement,Should Have,UI & Simulation,02/14/12 21:29:44
1185,Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue,Jonathan Waller,defect,Release Blocker,UI & Simulation,02/28/12 21:26:26
918,Fix rendering of territories with holes,vts,defect,Should Have,Core engine,08/02/11 20:38:20
1172,Rally lines take circuitous routes for non-square buildings,vts,defect,Should Have,Core engine,02/20/12 00:29:39
1199,Barter.js error when exchanging resources,vts,defect,Release Blocker,UI & Simulation,03/10/12 16:19:51
1073,Mac OS Lion : compilation script forgets to move dylib files in .app package.,,defect,Should Have,Build & Packages,12/27/11 19:20:03
1075,Mac OS Lion: building with libSDL from MacPorts disable fullscreen,,task,Should Have,Build & Packages,12/27/11 20:53:11
656,Circular maps problems,,defect,Nice to Have,Core engine,11/02/10 11:29:27
708,There should be a .dmg - file for Mac Users,,enhancement,If Time Permits,Non-game systems,12/12/10 17:00:48
759,no package available for debian,,defect,Should Have,Build & Packages,03/23/11 00:01:55
803,Minimap broken,,defect,Nice to Have,Core engine,04/27/11 09:24:11
858,Remove old simulation code,,enhancement,If Time Permits,Core engine,05/15/11 22:34:06
870,Mac OS X binary on http://wildfiregames.com/0ad/,,enhancement,Should Have,Build & Packages,06/18/11 14:07:14
1036,Path case-insensitivity causes problems with deleting files,,defect,Should Have,Core engine,11/28/11 13:49:29
1062,[PATCH] It is odd that pointer to 'char' type is compared with the '\0' value. Probably meant: *ext == '\0'.,,defect,Should Have,Core engine,12/23/11 06:40:19
1063,[PATCH] The return value of function 'remove_if' is required to be utilized.,,defect,Should Have,Core engine,12/23/11 06:49:00
1064,[PATCH] Performance improvement. It is more effective to use the prefix form of ++iterator (vs iterator++),,enhancement,Should Have,Core engine,12/23/11 06:51:30
1065,[PATCH] Incorrect format on the third actual argument of the 'fprintf' function. The SIGNED integer type argument is expected.,,defect,Should Have,Core engine,12/23/11 07:25:29
1067,Attack bonuses,,enhancement,Should Have,UI & Simulation,12/24/11 05:34:27
1074,[PATCH] Compile on GCC broken by r10815,,defect,Should Have,Core engine,12/27/11 19:45:30
1085,[PATCH] It's odd that the argument of sizeof() operator is &freqMhz,,defect,Should Have,Core engine,01/01/12 15:12:52
1086,[PATCH] Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.,,defect,Should Have,Core engine,01/01/12 15:38:29
1087,[PATCH] (snd_mgr) Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.,,defect,Should Have,Core engine,01/01/12 15:45:36
1098,Garrisoned units heal instantly,,defect,Must Have,Core engine,01/06/12 15:52:45
1111,[PATCH] aoe3ed - Support WxWidgets 2.9 for ArchiveViewer and FileConverter,,defect,Should Have,Core engine,01/14/12 20:42:37
1113,changeset 10895 breaks compilation on mac,,defect,Should Have,Core engine,01/15/12 10:50:00
1136,SSE skinning bug (seen on sheep),,defect,Should Have,Core engine,01/28/12 02:06:34
1138,[PATCH] Resolve GLSL shader support compile errors,,defect,Must Have,Core engine,01/29/12 12:33:17
1150,Units don't autohunt animals over 10 HP,,defect,Should Have,UI & Simulation,02/06/12 06:00:32
1169,[PATCH] BCE/BC consistency,,defect,Nice to Have,Core engine,02/18/12 19:40:20
1170,[PATCH] Granicus river map minor typo,,defect,Nice to Have,Core engine,02/18/12 19:55:33
1194,Rejoin caused some kind of selection bug,,defect,Release Blocker,Core engine,03/02/12 08:49:26
1068,Error on load(?) in Windows 8,,defect,Should Have,Core engine,12/24/11 12:52:02
1060,[PATCH] The conditional expressions of the 'if' operators situated alongside each other are identical,,enhancement,Should Have,Core engine,12/23/11 04:00:53
900,Crash running two instances of the game at once,,defect,Should Have,Core engine,07/16/11 23:03:33
1069,[NEEDS MORE INFO] Building Premake4 (release) fails,,defect,Should Have,Core engine,12/24/11 13:00:09
1151,GL_INVALID_OPERATION,,defect,Should Have,Core engine,02/06/12 13:42:39
