﻿id,Summary,Status,Type,Priority,Milestone,Component
29,Automatic exploring / scouting,new,enhancement,Should Have,Work In Progress,Simulation
995,[PATCH] Trampling,new,enhancement,Should Have,Work In Progress,Simulation
2577,[PATCH] Turrets and/or sub-units,new,enhancement,Nice to Have,Work In Progress,Simulation
4189,Capture attack doesn't work for unit with a buildingAI,new,defect,Must Have,Work In Progress,Simulation
5657,Starting cavalry hunting only the first 5 chicken,new,defect,Should Have,Work In Progress,Simulation
5906,Allow garrisoned entities to transform into one that cannot garrison.,new,defect,Should Have,Backlog,Simulation
6297,"Allow a ""turbo"" match.",new,enhancement,Should Have,Backlog,Simulation
6763,Error: production queue undefined on game end,new,defect,Must Have,Alpha 27,Simulation
1777,Make siege units able to deforest and fire at a specific place.,new,enhancement,Nice to Have,Work In Progress,Core engine
3214,Allow to send the same message to multiple entities,new,enhancement,Should Have,Work In Progress,Core engine
6187,Allow AIs to determine what class a resource has.,new,enhancement,Nice to Have,Backlog,AI
6385,[PetraAI] Errors/warnings because undefined position,new,defect,Must Have,Alpha 27,AI
