﻿id	Summary	Status	Owner	Type	Priority	Milestone
4347	[PATCH] change internals of EntityMap	new	wraitii	task	Should Have	Work In Progress
5874	Threading improvements	new		task	Must Have	Work In Progress
2039	Implement caching of terrain normals	new		enhancement	Should Have	Backlog
2299	Improve handling of the start game	new		defect	Should Have	Backlog
2309	Status/Health bars are unreadable when too far away	new		defect	Nice to Have	Backlog
2319	Fake physics effects to have units fly in the air after a charge/explosion nearby	new		enhancement	Nice to Have	Backlog
2702	[PATCH] Improve GUI right-click action selection behavior	new		enhancement	Should Have	Backlog
3073	[PATCH] Reduce the number of state changes/draw calls when rendering	new		enhancement	Should Have	Backlog
3562	Decide whether resources/corpses should have an obstruction, and if so how and which.	new		task	Should Have	Backlog
3588	General pathfinder optimizations	new		defect	Should Have	Backlog
4045	[PATCH] CmpRangeManager optimisation	new		enhancement	Nice to Have	Backlog
4293	Optimize the Timer calls to Unit.Gather.Gathering in UnitAI	new		enhancement	Should Have	Backlog
4327	Units may fail to find a long-path when one should exist if they end up on a region unconnected to others in the hierarchical pathfinder	new		defect	Should Have	Backlog
4340	[PATCH] Allow units to react when their path is obstructed / Change attack orders to not be forced	new	wraitii	enhancement	Should Have	Backlog
4392	Implement Dual Quaternion Skinning	new		enhancement	Nice to Have	Backlog
4395	Add flexibility to the AI for campaign/scenario maps	new		enhancement	Should Have	Backlog
4403	Make component classes final	new		task	Should Have	Backlog
4405	[Patch] Remove AiProxy from non-AI (player only) games	new		enhancement	Should Have	Backlog
4409	Atlas can be started with the main menu and not a map	new		defect	If Time Permits	Backlog
4457	When the bell is rung, units ejected from a destroyed building should garrison in another	new		defect	Should Have	Backlog
5566	Refactor Terrain - reduce coupling with simulation components and actual graphical rendering.	new		enhancement	Must Have	Backlog
5583	Building previews are broken when the game is paused	new		defect	Nice to Have	Backlog
5793	Handle debug_break correctly on OSX bundles	new		defect	Nice to Have	Backlog
5802	"Implement ""checkref"" like validation in the engine."	new		task	Nice to Have	Backlog
5867	Further hotkey features to implement	new		enhancement	Should Have	Backlog
5872	Further Rendering options work	new		task	Should Have	Backlog
5876	UnitRenderer uses the Visibility data from turn end, not turn start	new		defect	Must Have	Backlog
5879	Create animations for patrols waiting at waypoints.	new		enhancement	Should Have	Backlog
5903	Reduce the impact of lagging observers	new		enhancement	Should Have	Backlog
5910	Further map browser improvements	new		enhancement	Should Have	Backlog
5961	Units can end up inside the foundation they're building	new		defect	Should Have	Backlog
5962	UnitAI Gathering optimisations	new		enhancement	Should Have	Backlog
5964	Projectile collision detection does not take height into account	new		defect	Should Have	Backlog
5965	Projectiles don't graphically disappear as soon as they hit their target	new		defect	Should Have	Backlog
5970	Implement a way to un-explore Fog of War	new		enhancement	Nice to Have	Backlog
6036	Level of Detail (LOD)	new		enhancement	Should Have	Backlog
6064	Clean up control group hotkeys	new		defect	Should Have	Backlog
6127	Further 'unit pushing' work	new		enhancement	Should Have	Backlog
6193	Inconsistent FPS stuttering when compiling against 10.14 (+?) SDK	new		defect	Should Have	Backlog
6194	GUI input: check more than one entity if several are possible	new		enhancement	Should Have	Backlog
6216	Some units fail to play their attack sound when attacking & chasing	new		defect	Must Have	Backlog
6811	Change 'ValueModification' message to be more efficient / remove ordering dependency	new		defect	Should Have	Alpha 27
6819	Consider using rust+cargo for some external libraries	new		task	Nice to Have	Alpha 27
