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Ticket Summary Owner Type Priority Milestone Component
#717 Test site displays missing images for users without avatars Brian Stempin defect Should Have Alpha 4 Website / Forum
#726 Upgrade to 3.1.4 Brian Stempin enhancement Must Have Alpha 4 Website / Forum
#727 Fast reply clears content if defocuses and refocused Brian Stempin defect Must Have Alpha 4 Website / Forum
#729 No link to 0 A.D. homepage on forum Brian Stempin defect Should Have Alpha 4 Website / Forum
#730 IPB Theming - Pinned topics should stand out more Brian Stempin enhancement If Time Permits Website / Forum Website / Forum
#731 WYSIWYG/insert buttons when creating/editing posts doesn't work Brian Stempin defect Must Have Alpha 4 Website / Forum
#733 Double line-spacing in [pre] Brian Stempin defect Should Have Website / Forum Website / Forum
#735 Editing current content returns mangled HTML Brian Stempin defect Must Have Alpha 4 Website / Forum
#760 Update wiki for new random map system historic_bruno enhancement Nice to Have Alpha 9 Website / Forum
#871 upgrade Trac philip enhancement If Time Permits Website / Forum Website / Forum
#1000 Please consider enabling https on trac and forum enhancement If Time Permits Website / Forum Website / Forum
#1093 Create multiple instances of WP Brian Stempin task Release Blocker Website / Forum Website / Forum
#1094 Move current WP installation in with the others Brian Stempin task Should Have Website / Forum Website / Forum
#1095 Identify and install WP plugins Brian Stempin task Must Have Website / Forum Website / Forum
#1096 Clean out DB Jan Middelkoop enhancement Must Have Website / Forum Website / Forum
#1097 Clean out the web server's file system Jan Middelkoop enhancement If Time Permits Website / Forum Website / Forum
#1099 Configure and eval the Musopress Discography WP plugin gerbilOFdoom task Should Have Website / Forum Website / Forum
#1100 Configure and eval the WPBandcamp plugin gerbilOFdoom task Should Have Website / Forum Website / Forum
#1101 Configure and eval the TubePress plugin Brian Stempin task Should Have Website / Forum Website / Forum
#1102 Configure and eval the NextGEN plugin Brian Stempin task Should Have Website / Forum Website / Forum
#1103 Configure and eval the Google Analytics plugin Geek337 task Should Have Website / Forum Website / Forum
#1106 Repair permission issues with the WP installs Brian Stempin defect Must Have Website / Forum Website / Forum
#1107 Identify, install, and eval a few syntax highlighting plugins gerbilOFdoom task Should Have Website / Forum Website / Forum
#1118 Identify, install, and eval a twitter plugin MishFTW task Should Have Website / Forum Website / Forum
#1128 WP Theming - Rough Body MishFTW task Must Have Website / Forum Website / Forum
#1129 WP Theming - Rough Header MishFTW task Must Have Website / Forum Website / Forum
#1130 WP Theming - Rough Footer MishFTW task Must Have Website / Forum Website / Forum
#1131 WP Theming - Theme boilerplate Brian Stempin task Must Have Website / Forum Website / Forum
#1132 WP Theming - Rough Page Brian Stempin task Must Have Website / Forum Website / Forum
#1134 Install WP jQuery UI Plugin MishFTW task Nice to Have Website / Forum Website / Forum
#1137 WP Theming - Rough Sidebar MishFTW task Must Have Website / Forum Website / Forum
#1141 SEO Plugin Brian Stempin task Must Have Website / Forum Website / Forum
#1153 WP Theming - Rough Post MishFTW task Must Have Website / Forum Website / Forum
#1154 WP Theming - Rough Donation Widget Brian Stempin task Must Have Website / Forum Website / Forum
#1155 WP Widget Dev - Community Activity Brian Stempin task Must Have Website / Forum Website / Forum
#1156 WP Widget Dev - YouTube Widget gerbilOFdoom task Must Have Website / Forum Website / Forum
#1157 WP Theming - Rough Menus MishFTW task Must Have Website / Forum Website / Forum
#1158 WP Theming - Rough image carrousel Brian Stempin task Must Have Website / Forum Website / Forum
#1159 WP Theming - header image task Must Have Website / Forum Website / Forum
#1160 WP Theming - Menu header backgrounds Art Department task Must Have Website / Forum Website / Forum
#1161 WP Theming - Menu item mouse-over arg Art Department task Must Have Website / Forum Website / Forum
#1162 WP Theming - Arrow images for image carrousel Art Department task Must Have Website / Forum Website / Forum
#1175 WP Theming - Rough Download Button MishFTW task Should Have Website / Forum Website / Forum
#1177 WP Themeing - Download Button Art michael task Must Have Website / Forum Website / Forum
#1182 Forum upgrade Brian Stempin task Release Blocker Alpha 9 Website / Forum
#1189 WP Theming- Rough Home Page task Must Have Website / Forum Website / Forum
#1204 Upgrade IPB to 3.3 Brian Stempin task Must Have Website / Forum Website / Forum
#1221 WP Widget Dev - Revision Log MishFTW task Must Have Website / Forum Website / Forum
#1236 WP Theming - Fine Footer MishFTW task Must Have Website / Forum Website / Forum
#1238 Fix our theme to work with IPB 3.2.3 Brian Stempin task Must Have Website / Forum Website / Forum
#1239 Add plugins and current theme to integration instance gerbilOFdoom task Must Have Website / Forum Website / Forum
#1240 WP THeming - Final Menus MishFTW task Must Have Website / Forum Website / Forum
#1241 WP Theming - Final Image Carousel MishFTW task Should Have Website / Forum Website / Forum
#1242 WP Theming - Final Sidebar Brian Stempin task Should Have Website / Forum Website / Forum
#1243 WP Theming - Final Page/Post Brian Stempin task Should Have Website / Forum Website / Forum
#1244 WP Theming - Final Header/Footer MishFTW task Should Have Website / Forum Website / Forum
#1245 Theme Finalization - Review current theme with the team Erik Johansson task Release Blocker Website / Forum Website / Forum
#1246 Theme Finalization - Documentation and code cleanup MishFTW task Release Blocker Website / Forum Website / Forum
#1247 Website Content Creation - Image gallery task Must Have Website / Forum Website / Forum
#1248 Website Content Creation - Music page MishFTW task Must Have Website / Forum Website / Forum
#1249 Website Content Creation - Video Gallery Brian Stempin task Must Have Website / Forum Website / Forum
#1250 Create regular backups of the website development work Brian Stempin task Release Blocker Website / Forum Website / Forum
#1251 WP Theming - Error page task Should Have Website / Forum Website / Forum
#1252 WP Theming - News Template MishFTW task Should Have Website / Forum Website / Forum
#1253 Can't use the "Post moderation" options defect Should Have Website / Forum Website / Forum
#1314 Set color in forum css for text_input and input_text Brian Stempin defect Nice to Have Website / Forum Website / Forum
#1352 WP Theming - Typography task Must Have Website / Forum Website / Forum
#1362 Twitter Activation task Must Have Website / Forum Website / Forum
#1367 Ошибка HTTP 500 (Internal Server Error) task Must Have Website / Forum Website / Forum
#1407 IBP Theming - Global Navigation Brian Stempin enhancement Must Have Website / Forum Website / Forum
#1433 Forum post reputation counter works incorrectly Brian Stempin defect Should Have Website / Forum Website / Forum
#1453 Website Content Creation - Download Page MishFTW task Should Have Website / Forum Website / Forum
#1460 Apply a snapshot of our custom theme to the content-dev instance gerbilOFdoom task Should Have Website / Forum Website / Forum
#1461 Apply currently used plugins to the content-dev instance gerbilOFdoom task Should Have Website / Forum Website / Forum
#1500 WP Maintenance - Update to 3.4.1 Brian Stempin task Must Have Website / Forum Website / Forum
#1510 WP Theming - Developers' Area Artwork Pureon task Should Have Website / Forum Website / Forum
#1569 Art Assets task Must Have Website / Forum Website / Forum
#1573 Migrate posts from IP to WP MishFTW task Should Have Website / Forum Website / Forum
#1585 Theme Finalization - Install Cache Plugin MishFTW task Release Blocker Website / Forum Website / Forum
#1677 Remove WP Minify Conflicts gerbilOFdoom task Release Blocker Website / Forum Website / Forum
#1693 Resolve discrepancies in all-int versus other instances gerbilOFdoom defect Release Blocker Website / Forum Website / Forum
#1697 Fill in missing content Aviv task Must Have Website / Forum Website / Forum
#1722 Update IPB to 3.4.5 Brian Stempin task Must Have Website / Forum Website / Forum
#1730 Support "iframe" for embedding YouTube video on the forum enhancement Should Have Website / Forum Website / Forum
#1782 New Windows logo on http://trac.wildfiregames.com/wiki enhancement Nice to Have Website / Forum Website / Forum
#1798 Update link to 0ad homepage defect Nice to Have Website / Forum Website / Forum
#1799 Open tasks on http://trac.wildfiregames.com/wiki/GettingStartedProgrammers defect Nice to Have Website / Forum Website / Forum
#1818 Website Content Creation - Music Download Button Zion enhancement Should Have Website / Forum Website / Forum
#1893 update lighttpd enhancement Should Have Website / Forum Website / Forum
#2052 Sending mails defect Nice to Have Website / Forum Website / Forum
#2177 Can't see latest post info on forum when logged out defect Should Have Website / Forum Website / Forum
#2283 Not getting E-Mail notification from Trac defect Should Have Website / Forum Website / Forum
#2339 WP Update to v 3.8 task Must Have Website / Forum Website / Forum
#2391 [Solved] Trac timeline looks weird defect Should Have Website / Forum Website / Forum
#2406 Upgrade Forum software Jan Middelkoop enhancement Should Have Website / Forum Website / Forum
#2409 Update Wordpress installation on play0ad.com Jan Middelkoop enhancement Must Have Website / Forum Website / Forum
#2477 No Home from dev enhancement If Time Permits Website / Forum Website / Forum
#2621 features update on http://play0ad.com/game-info/features/ Erik Johansson defect Should Have Website / Forum Website / Forum
#2730 installers checksum enhancement Nice to Have Website / Forum Website / Forum
#2815 Rename Mac OS X to OS X enhancement Should Have Website / Forum Website / Forum
#2853 OS X: requirement 10.7 or 10.8? defect Should Have Website / Forum Website / Forum
#2916 add screen resolution to http://feedback.wildfiregames.com/ enhancement Should Have Website / Forum Website / Forum
#3727 update http://feedback.wildfiregames.com enhancement Nice to Have Website / Forum Website / Forum
#3728 upgrade Trac to 1.0.11 task If Time Permits Website / Forum Website / Forum
#4090 forum users not getting notified of replies defect Must Have Website / Forum Website / Forum
#4091 link to RSS feed dead at http://play0ad.com/community/participate/ defect Should Have Website / Forum Website / Forum
#4105 Fix WildfireBot RSS scythetwirler task Nice to Have Website / Forum Website / Forum
#4179 Add channel topic for irc channels scythetwirler task Should Have Website / Forum Website / Forum
#4706 Secure downloads defect Should Have Website / Forum Website / Forum
#4773 Report 12 does not work defect Should Have Website / Forum Website / Forum
#5716 Change description in "game manual" task Should Have Website / Forum Website / Forum
#6054 Link to Flathub/flatpak package on Linux installation page enhancement Should Have Website / Forum Website / Forum
#6057 Debian 10 install instructions incorrect defect Must Have Website / Forum Website / Forum
#6286 Minisign signature files - missing defect Should Have Website / Forum Website / Forum
#6792 Update Entity component documentation file for A27 Stan defect Should Have Alpha 27 Website / Forum
#6874 Sync of revision log halted since September 22, 2023 defect Should Have Website / Forum Website / Forum
#2604 Hotkey editor wraitii defect Must Have Alpha 24 UI – Miscellaneous
#2638 Remove or redesign the list of translation files in the Advanced language configuration dialog defect Should Have UI – Miscellaneous
#3397 Option to select between generic and specific name or to select both Freagarach enhancement Nice to Have Alpha 25 UI – Miscellaneous
#4300 Quitting the game without seeing the summary page. Laurenz Reinthaler enhancement Nice to Have Alpha 26 UI – Miscellaneous
#4387 [PATCH] Implement campaign level selection GUI wraitii enhancement Must Have Alpha 25 UI – Miscellaneous
#4552 Show summary graphs for team scores Imarok enhancement Should Have Alpha 24 UI – Miscellaneous
#4554 Show current simulation values in summary graphs Toonijn enhancement Should Have Alpha 24 UI – Miscellaneous
#4754 German text overflow on loading screen Langbart defect Nice to Have Alpha 25 UI – Miscellaneous
#5053 GUI mod compatibility check - ignore mods that don't change the simulation state enhancement Should Have Alpha 25 UI – Miscellaneous
#5336 UI scale option Silier enhancement Should Have Alpha 26 UI – Miscellaneous
#5385 F.P.S. Overlay bug when in bulgarian language bb defect Should Have Alpha 24 UI – Miscellaneous
#5459 Bug: unverified mod makes 0 ad mod downloader unable to function. Silier defect Must Have Alpha 24 UI – Miscellaneous
#5824 When one deletes file in replays, compatible filter ticks itself Silier defect Must Have Alpha 24 UI – Miscellaneous
#5935 Clicking "Manual" results in errors Vladislav Belov defect Release Blocker Alpha 24 UI – Miscellaneous
#5946 Map control (peak) displays a zero for both defeated parties in miscellaneous summary Freagarach defect Release Blocker Alpha 24 UI – Miscellaneous
#6053 Gray out incompatible mods in the mod selector Silier defect Should Have Alpha 25 UI – Miscellaneous
#6191 Add new Tips marder defect Should Have Alpha 25 UI – Miscellaneous
#6205 Incorrect save options popup wraitii defect Release Blocker Alpha 25 UI – Miscellaneous
#6380 Wrong tooltip style for Civilization Overview page Langbart defect If Time Permits Alpha 26 UI – Miscellaneous
#6392 Sorting by "has password" in lobby game list does nothing. Silier defect If Time Permits Alpha 26 UI – Miscellaneous
#6455 [BUG] Summary - Siege are no longer capturable Langbart defect If Time Permits Alpha 26 UI – Miscellaneous
#6475 windows: parsing of the log folder in the terms for the feedback is broken Vladislav Belov defect Must Have Alpha 26 UI – Miscellaneous
#6651 Structure Tree shouldn't fail for empty history strings Freagarach defect Should Have Alpha 27 UI – Miscellaneous
#6821 Redundant options dialog popup without making any changes wraitii defect Release Blocker Alpha 27 UI – Miscellaneous
#643 [PATCH] Add current gatherers count next to player's resource count Freagarach enhancement Nice to Have Alpha 24 UI – In-game
#1364 Call to the Arms - Button JCWasmx86 enhancement Nice to Have Alpha 26 UI – In-game
#2205 Decide upon setting rally points in mixed selections (units and buildings) defect Nice to Have UI – In-game
#3162 add an icon representing the garnisoning capacities of a building enhancement Nice to Have Alpha 20 UI – In-game
#3206 GUI not updated when popup is shown defect If Time Permits Alpha 24 UI – In-game
#3491 Map Ping Imarok enhancement Should Have Alpha 25 UI – In-game
#3502 Select all buildings of the same type of different civs enhancement Should Have Alpha 24 UI – In-game
#3676 [PATCH] Disable camera hotkeys while chatting defect Nice to Have Alpha 24 UI – In-game
#4252 Dynamic chat label resizing bb defect Should Have Alpha 26 UI – In-game
#4311 "I am too busy" cheat code and tooltips defect Nice to Have Alpha 24 UI – In-game
#4332 Reselect building after promotion tech defect Should Have Alpha 24 UI – In-game
#4669 Communicate field diminishing returns to the player Happy Concepts defect Should Have Alpha 24 UI – In-game
#4949 Wrong order of lost/won messages ingame defect If Time Permits Alpha 26 UI – In-game
#5095 Right click on the left panel doesn't work in observer mode Stan defect Should Have Alpha 24 UI – In-game
#5132 "You have been attacked by" hint the location Imarok enhancement Nice to Have Alpha 24 UI – In-game
#5262 Diplomacy screen doesn't show defeated players after rejoin defect Must Have Alpha 25 UI – In-game
#5269 Rightclick on production queue selection panel buttons should be possible even if left-click is disabled Stan defect Should Have Alpha 24 UI – In-game
#5409 Triple Left Click doesn't work Freagarach defect If Time Permits Alpha 26 UI – In-game
#5456 Make pop max more visible to users enhancement Should Have Alpha 25 UI – In-game
#5504 panelEntButton undefined bb defect Should Have Alpha 24 UI – In-game
#5542 WARNING: JavaScript warning: gui/session/menu.js line 566 Script value conversion check failed: v.isBoolean() (got type undefined) elexis defect Should Have Alpha 24 UI – In-game
#5597 Untick Promote selected units when command is sent defect Nice to Have Alpha 24 UI – In-game
#5602 ProductionQueue WARNING: Invalid command: can't train 0 units elexis defect Nice to Have Alpha 24 UI – In-game
#5605 Unrecognizable trade resources and loot resources due to missing rounding defect Must Have Alpha 24 UI – In-game
#5848 Unrecognized phase s0600204 defect Should Have Alpha 24 UI – In-game
#5849 Error building Civic Center wraitii defect Should Have Alpha 24 UI – In-game
#5863 Command group camera move does not work if one of the units in the group are garrisoned Freagarach defect Should Have Alpha 26 UI – In-game
#5892 Allow users to PushOrderFront. Freagarach enhancement Nice to Have Alpha 25 UI – In-game
#5915 GUI errors out when captured buildings with paired techs of a different civ. Freagarach defect Should Have Alpha 24 UI – In-game
#5921 blank lines in chat s0600204 defect Release Blocker Alpha 24 UI – In-game
#5922 View rotation of doom wraitii defect Release Blocker Alpha 24 UI – In-game
#5924 Game speed multiplier sometimes outside overlay box Imarok defect Should Have Alpha 24 UI – In-game
#5926 Game speed button unusable in min resolution Imarok defect Should Have Alpha 24 UI – In-game
#5930 Unable to give Mouse commands wraitii defect Release Blocker Alpha 24 UI – In-game
#5941 No victorious music after winning a match. wraitii defect Release Blocker Alpha 24 UI – In-game
#5943 Hotkey macOS: Pausing the game via MacBook keyboard not possible without changing the default hotkey wraitii defect If Time Permits Alpha 24 UI – In-game
#5976 Snapping: Persian and Seleucids houses Vladislav Belov defect Should Have Alpha 24 UI – In-game
#5997 Break dance! Waltzing. wraitii defect Should Have Alpha 24 UI – In-game
#6009 Warning: entering /help in chat defect Should Have Alpha 25 UI – In-game
#6018 Siege units automatically pack after unpacking if they are in formation wraitii defect Release Blocker Alpha 24 UI – In-game
#6019 Creating lots of units, unknown error wraitii defect If Time Permits Alpha 24 UI – In-game
#6041 Right click on batch order while holding the shift key Imarok defect If Time Permits Alpha 25 UI – In-game
#6060 Unit production panel button lag. defect Should Have Alpha 25 UI – In-game
#6063 Large number could be abbreviated. Langbart enhancement If Time Permits Alpha 25 UI – In-game
#6075 Make apple tree bounding box selection bigger. Stan defect Release Blocker Alpha 25 UI – In-game
#6110 Fishing boats cannot hunt a whale Langbart defect Should Have Alpha 25 UI – In-game
#6113 macOS BigSur - missing polygon on minimap Vladislav Belov defect Should Have Alpha 26 UI – In-game
#6151 Adding icons/ pixel shapes to the minimap enhancement If Time Permits Alpha 26 UI – In-game
#6160 Garrison flag bugs Stan defect Should Have Alpha 25 UI – In-game
#6168 Cursor changes icon far away from dead elephant wraitii defect Should Have Alpha 25 UI – In-game
#6172 Errors AutoQueue Freagarach defect Should Have Alpha 25 UI – In-game
#6178 Option rated game not visible for observer Langbart enhancement If Time Permits Alpha 25 UI – In-game
#6188 Tutorial bugs wraitii enhancement Should Have Alpha 25 UI – In-game
#6209 Map Flare button should not be hoverable in observer mode defect Should Have Alpha 25 UI – In-game
#6214 Minimap buttons hover problem - macOS RC1 A25 enhancement Should Have Alpha 25 UI – In-game
#6219 Black market tiles visible for observers wraitii enhancement Should Have Alpha 26 UI – In-game
#6233 Unit in the outpost should not be displayed as idle Freagarach enhancement Should Have Alpha 25 UI – In-game
#6237 Collecting treasures has no order confirmation sound. Freagarach defect Must Have Alpha 25 UI – In-game
#6314 Tutorial inaccuracies Langbart enhancement If Time Permits Alpha 26 UI – In-game
#6328 Negative amount of resource gatherers Freagarach defect Should Have Alpha 26 UI – In-game
#6335 macOS BigSur - red line across the screen Vladislav Belov defect Should Have Alpha 26 UI – In-game
#6341 Positioning of the Generic/Specific name Langbart enhancement If Time Permits Alpha 26 UI – In-game
#6345 Wrong message in the tutorial to send Female citizens to the rally point Langbart defect Should Have Alpha 26 UI – In-game
#6367 No health tooltip Single detail area trompetin17 enhancement If Time Permits Alpha 27 UI – In-game
#6373 Special letters broken in replay file path Langbart defect Should Have Alpha 26 UI – In-game
#6378 Wrong tooltip style for civ icon Langbart defect If Time Permits Alpha 26 UI – In-game
#6382 Minimap stretched lines Vladislav Belov defect Release Blocker Alpha 26 UI – In-game
#6387 PanelEntity aura tooltip missing Freagarach defect If Time Permits Alpha 26 UI – In-game
#6420 Health bar color changes when silhouettes are switched off Vladislav Belov defect Must Have Alpha 26 UI – In-game
#6429 [BUG] Barter&Trade button causes errors Silier defect Should Have Alpha 26 UI – In-game
#6452 Not paused items show as paused. Freagarach defect Release Blocker Alpha 26 UI – In-game
#6459 Fix selection shapes for Oxybelḗs and Scorpiō wowgetoffyourcellphone defect If Time Permits Alpha 26 UI – In-game
#6484 Data counter clashes with tech icon in top right corner phosit defect Release Blocker Alpha 26 UI – In-game
#6490 Idle error Freagarach defect Should Have Alpha 26 UI – In-game
#6492 Autoqueue corral issue Freagarach defect If Time Permits Alpha 26 UI – In-game
#6502 Icon construction panel order marder enhancement If Time Permits Alpha 26 UI – In-game
#6509 Numbering of the control groups Silier defect Should Have Alpha 26 UI – In-game
#6511 Pressing the Enter key should close the chat if nothing is typed. Silier defect Should Have Alpha 26 UI – In-game
#6581 Flickering tooltip for user report button enhancement If Time Permits Alpha 26 UI – In-game
#6691 Template viewer for mace storehouse tech displays wrong time Freagarach defect Should Have Alpha 27 UI – In-game
#6728 Give the name of the civilization for the generic name of the relic wowgetoffyourcellphone enhancement If Time Permits Alpha 27 UI – In-game
#6850 add brief explanations to the tooltips of the alert buttons abian enhancement Nice to Have Alpha 27 UI – In-game
#6894 Error when closing the game at the end of a replay phosit defect Must Have Alpha 27 UI – In-game
#3120 [PATCH] In Match Setup screen, selecting a map shouldn't change the selected civilizations elexis defect Should Have Alpha 24 UI – Game setup
#3506 Add new colors to gamesetup trompetin17 enhancement Nice to Have Alpha 27 UI – Game setup
#3883 [PATCH] Persist match settings should only save some settings elexis defect Must Have Alpha 24 UI – Game setup
#3950 Rework rating-setting in the gamesetup elexis enhancement Should Have Alpha 24 UI – Game setup
#4110 Gamesetup random map starting position option elexis enhancement Nice to Have Alpha 24 UI – Game setup
#4114 Keep gamesetup open after disconnect elexis enhancement Should Have Alpha 24 UI – Game setup
#4493 Gamesetup: Disable the "Disable Treasure: Disabled" double negation defect Should Have Alpha 24 UI – Game setup
#4587 Match setup option 'Revealed Map' does not persist elexis defect Should Have Alpha 24 UI – Game setup
#4838 Map-specific gamesetup settings elexis defect Should Have Alpha 24 UI – Game setup
#4923 Fix possible mismatch between shown and actual victory condition defect Must Have Alpha 24 UI – Game setup
#5315 Gamesetup Map Browser wraitii defect Should Have Alpha 24 UI – Game setup
#5322 Object orientation gamesetup rewrite elexis defect Must Have Alpha 24 UI – Game setup
#5372 Game Setup: settings reset when clicking "random" in the map type dropdown elexis defect If Time Permits Alpha 24 UI – Game setup
#5642 Make SharedLOS a game option. defect Should Have Alpha 26 UI – Game setup
#5785 [svn]When re-hosting, map preview shows incorrect biome Silier defect Must Have Alpha 24 UI – Game setup
#5844 TypeError: g_Settings.PlayerDefaults[(this.playerIndex + 1)] is undefined Silier defect Must Have Alpha 24 UI – Game setup
#5929 Lobby gamelist not updated correctly when a player leaves or joins a match. user1 defect Release Blocker Alpha 24 UI – Game setup
#5933 Lobby gamelist will sometimes show of a match a newly joined client as observer when he had actually been immediately assigned to an open player slot. user1 defect Release Blocker Alpha 24 UI – Game setup
#5934 Starting a game, the "Map" option panel is not automatically displayed Stan defect Should Have Alpha 24 UI – Game setup
#5953 Settings menu: post-processing options enhancement If Time Permits Alpha 26 UI – Game setup
#5993 Map browser scrolling issues wraitii defect Should Have Alpha 24 UI – Game setup
#5994 Opening the 'Manual' in different languages defect Must Have Alpha 24 UI – Game setup
#6000 Blurred tech tree icons wraitii defect If Time Permits Alpha 24 UI – Game setup
#6008 Errors: entering /clear in lobby Freagarach defect Release Blocker Alpha 24 UI – Game setup
#6020 AI assisted gameplay bug wraitii defect Release Blocker Alpha 24 UI – Game setup
#6026 Catafalque Bonuses not translated defect Should Have Alpha 25 UI – Game setup
#6027 Opening 'Manual' causes errors for español wraitii defect Must Have Alpha 24 UI – Game setup
#6045 Mapbrowser search Random map always first. defect Should Have Alpha 25 UI – Game setup
#6105 Missing number for two skirmish maps Langbart enhancement If Time Permits Alpha 25 UI – Game setup
#6145 Can't see unselectable civilizations names in Gamesetup. Silier defect Must Have Alpha 26 UI – Game setup
#6165 Map browser, map select not working. wraitii defect Should Have Alpha 25 UI – Game setup
#6190 Random biome does not work defect Must Have Alpha 25 UI – Game setup
#6202 Lobby Create match dialog is too small Langbart defect Should Have Alpha 25 UI – Game setup
#6204 Gamesetup bugs. wraitii defect Release Blocker Alpha 25 UI – Game setup
#6227 Unknown map - random landscape FAIL wraitii defect Release Blocker Alpha 25 UI – Game setup
#6312 The map size is displayed incorrectly when changing Silier defect Should Have Alpha 26 UI – Game setup
#6347 Link to the correct tutorial Freagarach defect Nice to Have Alpha 26 UI – Game setup
#6356 Map settings on scenario map change Jammyjamjamman defect Should Have Alpha 26 UI – Game setup
#6433 [26393] l10n.js Script value conversion check failed: v.isString() || v.isNumber() || v.isBoolean() bb defect Should Have Alpha 26 UI – Game setup
#6435 Failed start random game if change number of players bb defect Should Have Alpha 26 UI – Game setup
#6456 [MAP] Empire should give a hint Langbart enhancement If Time Permits Alpha 26 UI – Game setup
#6517 Gamesetup issue defect Should Have Alpha 26 UI – Game setup
#6548 Error with maps created in the atlas with the victory condition "Conquest Civic Centers" Freagarach defect Should Have Alpha 26 UI – Game setup
#6553 Unknown string loaded from matchsettings.json disables the game wraitii defect Must Have Alpha 26 UI – Game setup
#6573 Overlaping dialog "Connect to game lobby" marder defect Nice to Have Alpha 26 UI – Game setup
#6685 Type /clear command in gamesetup - error - caption does not exist trompetin17 defect Should Have Alpha 27 UI – Game setup
#6771 Unable to start AI sandbox difficulty from the command line Freagarach defect Should Have Alpha 27 UI – Game setup
#30 [PATCH] Trade fcxSanya enhancement Must Have Alpha 9 UI & Simulation
#52 [PATCH] Trigger system O.Davoodi task Must Have Alpha 17 UI & Simulation
#406 Serialization of standard JS object types historic_bruno task Nice to Have Alpha 14 UI & Simulation
#407 Serialization of script class objects historic_bruno task Nice to Have Alpha 14 UI & Simulation
#409 Simplify C++ QueryInterface syntax Philip Taylor task Nice to Have UI & Simulation
#411 Support creation of entities in Atlas Philip Taylor task Should Have UI & Simulation
#412 Saving/loading maps Philip Taylor task Should Have UI & Simulation
#413 Automatic validation of entity templates Philip Taylor task Should Have UI & Simulation
#415 Script component testing framework Philip Taylor task Should Have UI & Simulation
#416 Native component testing framework Philip Taylor task Should Have UI & Simulation
#425 CParamNode should not return NULL pointers André Puel task Nice to Have UI & Simulation
#426 Implement Position component Philip Taylor task Should Have UI & Simulation
#429 Documentation and tests for new serialization, CParamNode code Philip Taylor task Nice to Have UI & Simulation
#435 Unit selection in GUI Philip Taylor task Should Have UI & Simulation
#436 Entity commands Philip Taylor task Should Have UI & Simulation
#437 Document the process of writing components Philip Taylor task Nice to Have UI & Simulation
#438 Add a jsval wrapper type Philip Taylor task Should Have UI & Simulation
#441 Run the GC occasionally Yves task Nice to Have Alpha 18 UI & Simulation
#443 Add GPL header Philip Taylor task Should Have UI & Simulation
#444 Merge simulation code into SVN Philip Taylor task Should Have Pre-Alpha 1 UI & Simulation
#448 Building construction placement UI Philip Taylor task Should Have Pre-Alpha 1 UI & Simulation
#451 CParamNode::GetChild should return CParamNode& instead of CParamNode* André Puel task Nice to Have UI & Simulation
#470 Use correct projectile actor Philip Taylor task Should Have Pre-Alpha 2 UI & Simulation
#472 Fixed-point CTerrain::GetExactGroundLevel nobody task Should Have Pre-Alpha 2 UI & Simulation
#493 Add proper square intersection code Philip Taylor task Should Have Pre-Alpha 2 UI & Simulation
#497 Make square unit outlines match the ground better Evans task Nice to Have UI & Simulation
#498 Fix building footprints / obstruction shapes task Should Have UI & Simulation
#499 Automatically move units away from construction sites task Should Have Alpha 4 UI & Simulation
#502 Convert all entity template data to new format task Should Have Alpha 1 UI & Simulation
#531 Enforce Population Limit Evans task Should Have Alpha 2 UI & Simulation
#563 [PATCH] Improve Animal AI enhancement Should Have Alpha 4 UI & Simulation
#565 Victory conditions fcxSanya task Should Have Alpha 2 UI & Simulation
#592 Order queuing for formations leper task Should Have Alpha 12 UI & Simulation
#593 Move in formation towards non-movement-order targets leper task Should Have Alpha 12 UI & Simulation
#601 Female citizens should not move in formation leper task Nice to Have Alpha 10 UI & Simulation
#621 Even warrior cant kill chicken in 1 hit defect If Time Permits Alpha 2 UI & Simulation
#633 [PATCH] Building and Ship Repair mimo defect Nice to Have Alpha 19 UI & Simulation
#638 Summary screen fcxSanya enhancement Should Have Alpha 3 UI & Simulation
#642 Atlas crashes then asserts when you reset a simulation defect Nice to Have Alpha 3 UI & Simulation
#672 Complete Resource Shuttling Functionality Philip, Michael enhancement Must Have Alpha 3 UI & Simulation
#681 Think about reserved slots in pseudo-global task If Time Permits Alpha 16 UI & Simulation
#686 [PATCH] Additional counters for summary screen Bajter enhancement Nice to Have Alpha 16 UI & Simulation
#687 Build Limits enhancement Should Have Alpha 7 UI & Simulation
#690 Display actions for units as a group, not first selected unit enhancement Nice to Have Alpha 10 UI & Simulation
#693 Unit animation changes when unit is not in range of target resource Philip Taylor defect Nice to Have Alpha 3 UI & Simulation
#697 [PATCH] Units promotion fcxSanya enhancement Should Have Alpha 5 UI & Simulation
#703 Females shouldn't attack military units unless ordered to defect Should Have Alpha 4 UI & Simulation
#710 Errors on map "Oasis" defect If Time Permits Alpha 4 UI & Simulation
#740 Foundations don't block construction place defect Should Have Alpha 4 UI & Simulation
#763 [PATCH] Player and resource colors conflict on minimap Imarok defect Nice to Have Alpha 22 UI & Simulation
#779 Villagers stuck on construction sites philip defect Should Have Alpha 5 UI & Simulation
#789 Remove the unit selection cap enhancement Nice to Have Alpha 6 UI & Simulation
#797 Allow archers to move on top of the walls enhancement Nice to Have Alpha 17 UI & Simulation
#801 [PATCH] Templates sorting utility historic_bruno enhancement Nice to Have Alpha 7 UI & Simulation
#804 [PATCH] Building Placement Restrictions historic_bruno enhancement Must Have Alpha 7 UI & Simulation
#814 Passive or inactive soldiers defect Release Blocker Alpha 5 UI & Simulation
#818 Garrisoned units on ships don't increase fire power defect Should Have Alpha 14 UI & Simulation
#823 Improve idle workers button enhancement Nice to Have Alpha 16 UI & Simulation
#825 Make Enter/Esc work when a dialog is open enhancement Nice to Have Alpha 11 UI & Simulation
#828 Celt-Iberia scenario double units control michael defect Release Blocker Alpha 5 UI & Simulation
#829 Woman and units get stuck in anything Kenny Long defect Must Have Alpha 6 UI & Simulation
#831 Ranged units do not always face their targets when attacking. defect Must Have Alpha 6 UI & Simulation
#852 JuBot units build up interrupts resources to Civ Centre James Baillie defect Nice to Have Alpha 8 UI & Simulation
#853 JuBot builds new Civ Centres out of sight in Shroud-of-Darkness James Baillie defect Should Have Alpha 8 UI & Simulation
#863 When changing player the old one is "Unassigned" rather than "JuBot" defect Should Have Alpha 11 UI & Simulation
#865 Stances enhancement Must Have Alpha 6 UI & Simulation
#872 [PATCH] Display more info for training units brian enhancement If Time Permits Alpha 8 UI & Simulation
#880 [PATCH] Fix unit selection cheat defect Release Blocker Alpha 6 UI & Simulation
#891 Animals can attack buildings defect Should Have Alpha 10 UI & Simulation
#892 Add paths to random maps historic_bruno enhancement Nice to Have Alpha 9 UI & Simulation
#893 Unit spawning should respect passability class historic_bruno defect Should Have Alpha 7 UI & Simulation
#897 javascript common api defect Nice to Have Alpha 7 UI & Simulation
#902 Allow setting rally points while constructing buildings Josh enhancement Nice to Have Alpha 14 UI & Simulation
#922 Keep unit hitpoints percent unchanged when it promoted fcxSanya enhancement Nice to Have Alpha 7 UI & Simulation
#923 Increase and balance stats for Carthaginian rank upgrades michael defect Must Have Alpha 7 UI & Simulation
#930 [PATCH] Incremental update of pathfinder's passability grid Itms enhancement Nice to Have Alpha 19 UI & Simulation
#936 Fish cause strange Dock placement behavior defect Must Have Alpha 7 UI & Simulation
#937 Delete/Kill command no longer works defect Release Blocker Alpha 7 UI & Simulation
#951 Make max population available to an AI defect Should Have Alpha 7 UI & Simulation
#959 Simultaneous unit queuing for buildings enhancement Nice to Have Alpha 10 UI & Simulation
#963 AI bot scripts - civic center trainingQueue defect Nice to Have Alpha 8 UI & Simulation
#969 [PATCH] Territory support for the AI enhancement Should Have Alpha 8 UI & Simulation
#972 [PATCH] Pass events to AI defect Should Have Alpha 8 UI & Simulation
#981 Carthage StartEntities - no merceneries enhancement Should Have Alpha 8 UI & Simulation
#982 Add "debugging mode" to command handling defect Nice to Have Alpha 8 UI & Simulation
#983 [PATCH] Add AI metadata and rawEntity to destroy events task Should Have Alpha 8 UI & Simulation
#991 [PATCH] add attackStrengths and armorStrengths functions to ai api for bots defect Should Have Alpha 8 UI & Simulation
#996 [PATCH] Capturing Buildings sanderd17 enhancement Should Have Alpha 19 UI & Simulation
#999 [PATCH] Healing leper enhancement Must Have Alpha 10 UI & Simulation
#1001 [PATCH] Attack Move enhancement Should Have Alpha 13 UI & Simulation
#1009 JuBot doesn't understand territory limitations for mills defect Should Have Alpha 8 UI & Simulation
#1028 [PATCH] UI Enhancement: Right Click selection removal kingadami enhancement Should Have Alpha 13 UI & Simulation
#1034 Make qBot the default AI Jonathan Waller task Release Blocker Alpha 8 UI & Simulation
#1042 Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas vts defect Release Blocker Alpha 8 UI & Simulation
#1044 [PATCH] Autogarrison newly trained units in the production building mimo enhancement Should Have Alpha 15 UI & Simulation
#1046 [PATCH] Setting rally point on attackable entities maveric enhancement Nice to Have Alpha 19 UI & Simulation
#1048 Units can't attack goats defect Release Blocker Alpha 8 UI & Simulation
#1052 Rally points set on resource droppoff buildings/farms being constructed should allow for change of focus if building is completed mimo enhancement Nice to Have Alpha 15 UI & Simulation
#1054 [PATCH] multiplayer with no humans broken Matt Doerksen defect Nice to Have Alpha 13 UI & Simulation
#1067 Attack bonuses enhancement Should Have Alpha 9 UI & Simulation
#1090 [PATCH] Improve load game UI mimo enhancement Should Have Alpha 21 UI & Simulation
#1124 [PATCH] Deposit resources when garrisoned in a dropsite Matt Doerksen enhancement Nice to Have Alpha 10 UI & Simulation
#1144 [PATCH] Add PreferredClasses and RestrictedClasses to Attack component Zsolt Dollenstein enhancement Should Have Alpha 10 UI & Simulation
#1150 Units don't autohunt animals over 10 HP defect Should Have Alpha 9 UI & Simulation
#1152 [PATCH] Rome support, defense tower fix for Jubot James Baillie defect Nice to Have Alpha 9 UI & Simulation
#1164 [PATCH] Add garrison related functions to AI common API Jonathan Waller enhancement Nice to Have Alpha 9 UI & Simulation
#1165 [PATCH] remaining rootbot modifications Jonathan Waller enhancement Should Have Alpha 9 UI & Simulation
#1173 [PATCH] Make rally points work for trade Deiz enhancement Nice to Have Alpha 11 UI & Simulation
#1184 [PATCH] Changing stance on garrisoning units causes instant garrison ben defect Release Blocker Alpha 9 UI & Simulation
#1185 Save game crash: unhandled exception PSERROR_Serialize_InvalidScriptValue Jonathan Waller defect Release Blocker Alpha 9 UI & Simulation
#1187 [PATCH] Hotkey to display all health bars Deiz enhancement Should Have Alpha 11 UI & Simulation
#1198 [PATCH] Add "Skirmish" map type sanderd17 enhancement Should Have Alpha 15 UI & Simulation
#1199 Barter.js error when exchanging resources vts defect Release Blocker Alpha 9 UI & Simulation
#1206 [PATCH] Garrison UI Enhancement: Shift-Click Removal leper enhancement Nice to Have Alpha 10 UI & Simulation
#1207 [PATCH] Trading Waypoints (2-parter) leper enhancement Nice to Have Alpha 16 UI & Simulation
#1209 [PATCH] Set the traded goods for every Trader in a selected group of Traders O.Davoodi enhancement Should Have Alpha 10 UI & Simulation
#1210 [PATCH] Player should be able to train units over all buildings in a selection. O.Davoodi enhancement Should Have Alpha 10 UI & Simulation
#1214 [PATCH] Barter Button Removal, Bartering UI Tweak fcxSanya enhancement Nice to Have Alpha 10 UI & Simulation
#1215 [PATCH] Trade can occur between two incomplete buildings O.Davoodi defect Release Blocker Alpha 10 UI & Simulation
#1220 [PATCH] Units stick to idle animation after destination target is constructed before reaching it Matt Lott defect Should Have Alpha 10 UI & Simulation
#1226 [PATCH] Queue train units via hotkeys Jonathan Waller enhancement Should Have Alpha 12 UI & Simulation
#1234 [PATCH] Read formations from json files leper enhancement Should Have Alpha 10 UI & Simulation
#1254 Spawn point (SPQR Banner) stays if Building (Temple; Aedes) gets deleted vts defect Should Have Alpha 10 UI & Simulation
#1255 [PATCH] Wrong units move if the same number of units is selected Jonathan Waller defect Should Have Alpha 10 UI & Simulation
#1256 [PATCH] My units and other units can be selected together Mitchell K defect If Time Permits Alpha 10 UI & Simulation
#1257 [PATCH] move the banner of spawn point along with the unit Itms defect Should Have Alpha 17 UI & Simulation
#1258 qbot goes into endless loop on Death Canyon defect Should Have Alpha 10 UI & Simulation
#1259 Selected units that can't reach each other won't move when tasked Itms defect Should Have Alpha 19 UI & Simulation
#1260 [PATCH] The resource carrying animation is not displayed, or displayed when not needed leper defect Nice to Have Alpha 12 UI & Simulation
#1261 [PATCH] Control groups are removed after load game Mitchell K defect Should Have Alpha 10 UI & Simulation
#1262 [PATCH] Make it easy to select multiple control groups Mitchell K enhancement Should Have Alpha 10 UI & Simulation
#1264 [PATCH] Hotkey ALT+F doesn't work in Match Setup kingadami defect Nice to Have Alpha 13 UI & Simulation
#1278 Hotkey F11 doesn't fixed in help defect Should Have Alpha 13 UI & Simulation
#1287 [PATCH] Add random map 'Deep Forest' Jonathan Waller enhancement Nice to Have Alpha 10 UI & Simulation
#1291 [PATCH] Menu doesn't disappear automatically Deiz defect Should Have Alpha 11 UI & Simulation
#1299 Page up in console doesn't scroll up philip defect Nice to Have Alpha 10 UI & Simulation
#1311 [PATCH] Update wall_builder and add wall_demo random map leper defect Must Have Alpha 10 UI & Simulation
#1319 "Are you sure" dialog for deleting entities should accept a return keypress to mean "yes" Deiz enhancement Nice to Have Alpha 11 UI & Simulation
#1324 Camera should be preserved when loading a saved game enhancement Nice to Have Alpha 16 UI & Simulation
#1327 Weird "GetCarryingStatus" behavior: appears to be lazily computed Jonathan Waller defect Should Have Alpha 10 UI & Simulation
#1333 [PATCH] Add map name and size to game summary screen leper enhancement Nice to Have Alpha 11 UI & Simulation
#1334 [PATCH] Make allies visible on map and minimap Deiz enhancement Should Have Alpha 11 UI & Simulation
#1338 [PATCH] Add 'learn to play' item to in-game menu ben enhancement If Time Permits Alpha 13 UI & Simulation
#1343 Add minimap screenshot to map info section (match setup screen) enhancement Nice to Have Alpha 11 UI & Simulation
#1345 [PATCH] Shift-clicking control group GUI buttons should also add to selection Mitchell K enhancement Should Have Alpha 10 UI & Simulation
#1349 [PATCH] change instances of "Citizen" class to "Worker" michael task Nice to Have Alpha 10 UI & Simulation
#1351 Attack Value Bug defect Release Blocker Alpha 10 UI & Simulation
#1353 [PATCH] Only one woman can gather from a tree Matt Lott defect Release Blocker Alpha 10 UI & Simulation
#1356 Clarify tech pairs in the UI leper enhancement Nice to Have Alpha 10 UI & Simulation
#1358 [PATCH] Extend technology manager for template data ben enhancement Must Have Alpha 11 UI & Simulation
#1365 [PATCH] Always show hero selection rings Deiz enhancement Nice to Have Alpha 11 UI & Simulation
#1370 Implement defeat music leper defect Nice to Have Alpha 11 UI & Simulation
#1372 Minimap issue: need to lose focus to click again leper defect Should Have Alpha 10 UI & Simulation
#1373 Unit counter does not update when units are garrisoned Deiz defect Should Have Alpha 11 UI & Simulation
#1377 Error when using healers defect Should Have Alpha 10 UI & Simulation
#1384 Out of sync error Jonathan Waller defect Release Blocker Alpha 10 UI & Simulation
#1385 Implement wall gates Badmadblacksad- enhancement Should Have Alpha 11 UI & Simulation
#1387 [PATCH] Limit gatherers per resource wraitii enhancement Should Have Alpha 13 UI & Simulation
#1388 Bug on Hyrcanian Shores random map O.Davoodi defect Nice to Have Alpha 11 UI & Simulation
#1391 [PATCH] Move ship to shoreline when tasking units to garrison inside mimo enhancement Should Have Alpha 15 UI & Simulation
#1400 Random map fortress raises an error when Thebans selected defect Nice to Have Alpha 11 UI & Simulation
#1401 Generate a network syncronised random seed for AI's task Should Have Alpha 18 UI & Simulation
#1406 Units walk over foundations waiting to be constructed Deiz enhancement Should Have Alpha 11 UI & Simulation
#1408 Remove trees from player bases on ALL random maps O.Davoodi defect Nice to Have Alpha 11 UI & Simulation
#1410 Improve technology manager event passing ben enhancement Must Have Alpha 12 UI & Simulation
#1417 [PATCH] Random maps should have random civilization by default enhancement Nice to Have Alpha 11 UI & Simulation
#1422 [PATCH] Auto-gather all type of nearby treasures Deiz enhancement Nice to Have Alpha 11 UI & Simulation
#1425 [PATCH] Battle Detection zoot enhancement Should Have Alpha 13 UI & Simulation
#1431 [PATCH] Technologies in process of research should show up along the side of the screen Deiz enhancement Nice to Have Alpha 11 UI & Simulation
#1432 [PATCH] Limit heroes to one living per player fcxSanya enhancement Should Have Alpha 12 UI & Simulation
#1439 [PATCH] Livestock should not influence unit kill and death statistics. fcxSanya defect Should Have Alpha 11 UI & Simulation
#1447 Clarify building requirements for City Phase upgrade michael defect If Time Permits Alpha 11 UI & Simulation
#1449 [PATCH] In RMS: Fix iber civ bonus wall. Fix celt split civs errors. Add roads. vts enhancement Should Have Alpha 11 UI & Simulation
#1454 Rally point with hunting action leper enhancement Nice to Have Alpha 11 UI & Simulation
#1462 [PATCH] Technologies should support folders Jonathan Waller enhancement Should Have Alpha 11 UI & Simulation
#1469 Replace info icon in civilization info dialog ben defect Should Have Alpha 11 UI & Simulation
#1473 Formation bug when separate units ordered to move to point between them Deiz defect Should Have Alpha 11 UI & Simulation
#1476 Formation tasked to repair/build stops after unit is killed leper defect Must Have Alpha 11 UI & Simulation
#1487 [PATCH] Prevent land fauna from attacking ships defect Nice to Have Alpha 22 UI & Simulation
#1489 [PATCH] Add UI command/hotkey to override enemy gather with attack ben defect Should Have Alpha 12 UI & Simulation
#1496 [PATCH] Ranged attack bugs when targeting garrisoning, formation, or dead units Josh defect Should Have Alpha 15 UI & Simulation
#1503 [PATCH] messages.js: handleNetMessage() obj.caption overwritten ben defect Should Have Alpha 11 UI & Simulation
#1509 delete, garrison, build keys no longer working defect Should Have Alpha 11 UI & Simulation
#1511 Workers will start building field foundations when the building they worked on is built Deiz defect Should Have Alpha 11 UI & Simulation
#1513 [PATCH] Bug on Deep Forest random map FeXoR defect Should Have Alpha 11 UI & Simulation
#1520 Add technology support to AIs enhancement Should Have Alpha 15 UI & Simulation
#1522 [PATCH] RMS Deep Forest crashes with out of memory O.Davoodi defect Should Have Alpha 11 UI & Simulation
#1524 [PATCH] GUI's right panel types can clash Deiz defect Should Have Alpha 11 UI & Simulation
#1525 [PATCH] Player-owned animals are deletable (kill button). This is incorrect behavior. yakca defect Must Have Alpha 11 UI & Simulation
#1529 Walls can be constructed on top of existing walls Deiz defect Should Have Alpha 11 UI & Simulation
#1530 [PATCH] Load dialogue uses UTC instead of local time. Deiz enhancement Nice to Have Alpha 11 UI & Simulation
#1533 [PATCH] Now that gates work replace open entries with gates as the default for RMGEN wall placement O.Davoodi enhancement Should Have Alpha 11 UI & Simulation
#1535 Jubot error Deiz defect Should Have Alpha 11 UI & Simulation
#1539 Show wall gate upgrade cost in tooltip Deiz enhancement Should Have Alpha 11 UI & Simulation
#1544 [PATCH] Selection order is not preserved when renaming entities Deiz enhancement Should Have Alpha 11 UI & Simulation
#1551 [PATCH] Fix gate closing range for enemy units Deiz defect Should Have Alpha 11 UI & Simulation
#1552 [PATCH] Improve handling of mixed gate and long wall selections Deiz enhancement Should Have Alpha 11 UI & Simulation
#1555 [PATCH] Cheats O.Davoodi enhancement Nice to Have Alpha 11 UI & Simulation
#1561 [PATCH] Clicking on empty space always clears selection Deiz defect Should Have Alpha 11 UI & Simulation
#1571 [PATCH] Redden construction/training/research icons when not enough resources wraitii enhancement Nice to Have Alpha 11 UI & Simulation
#1574 [PATCH] Show shallows (walkable water) on minimap. wraitii enhancement Should Have Alpha 11 UI & Simulation
#1576 [PATCH] Adjusting length for new cart/celt/brit/gaul gate models in wall_builder.js ben defect Should Have Alpha 11 UI & Simulation
#1577 two Chicken spawning inside Civic Centre on Alpine Lake. AI instability as results O.Davoodi defect Nice to Have Alpha 13 UI & Simulation
#1578 Default map dropdown broken ben defect Must Have Alpha 11 UI & Simulation
#1580 [PATCH] Change player color in the gamesetup Stan enhancement Nice to Have Alpha 19 UI & Simulation
#1582 [PATCH] Improve default player names. O.Davoodi enhancement Nice to Have Alpha 12 UI & Simulation
#1583 Team/private chats for multiplayer games Jonathan Waller enhancement Nice to Have Alpha 11 UI & Simulation
#1584 Require player to be assigned in single player games defect Should Have Alpha 13 UI & Simulation
#1587 Warn about problems with island maps defect Should Have Alpha 11 UI & Simulation
#1591 [PATCH] Show combined costs in gate conversion tooltip. leper enhancement Nice to Have Alpha 14 UI & Simulation
#1599 FinishOrder called when order queue is empty defect Should Have Alpha 11 UI & Simulation
#1600 Handle 'remain' corpses as discrete entities Deiz defect Should Have Alpha 11 UI & Simulation
#1605 Add a "Used" section to each of the resources in the stats screen Deiz enhancement Nice to Have Alpha 11 UI & Simulation
#1610 [PATCH] Improve build restrictions for walls peter defect Should Have Alpha 14 UI & Simulation
#1620 qBot-xp tries to get position for empty unitCollection wraitii defect Should Have Alpha 11 UI & Simulation
#1624 Units stop the attack after changing formation leper defect Should Have Alpha 12 UI & Simulation
#1631 Enemy unit responds when we click on him stwf defect Nice to Have Alpha 11 UI & Simulation
#1633 Use floats for entity health values instead of integers. peter enhancement Should Have Alpha 14 UI & Simulation
#1635 GL errors occurred if click "enable shadows" several times defect Should Have Alpha 11 UI & Simulation
#1641 Fix wall preview to show unaffordable segments in red Deiz enhancement Should Have Alpha 11 UI & Simulation
#1646 [PATCH] Show unmet requirements in technology icon tooltips enhancement Nice to Have Alpha 22 UI & Simulation
#1652 [PATCH] Ranged units need a special melee/knife attack to hunt animals Jonathan Waller enhancement Should Have Alpha 12 UI & Simulation
#1654 [PATCH] Adjust random map "Fortress" now that gates work O.Davoodi enhancement Should Have Alpha 12 UI & Simulation
#1659 [PATCH] Insufficient population capacity tooltip zoot enhancement Nice to Have Alpha 13 UI & Simulation
#1662 UnitAI error "InternalError: too much recursion" leper defect Should Have Alpha 12 UI & Simulation
#1668 [PATCH] Add "Random" option to map selection dropdown O.Davoodi enhancement Nice to Have Alpha 12 UI & Simulation
#1670 [PATCH] Gatherers do not drop off last batch of resources before next queued order mimo defect Should Have Alpha 20 UI & Simulation
#1672 Ungarrisoning seems to incorrectly use tech requirements leper defect Should Have Alpha 13 UI & Simulation
#1673 Unit "build wall" commands are always queued Deiz defect Should Have Alpha 12 UI & Simulation
#1675 [PATCH] Replace resource names with icons in tooltips leper enhancement Nice to Have Alpha 12 UI & Simulation
#1678 [PATCH] Each culture should have an equal chance to be chosen by "random" option O.Davoodi defect Should Have Alpha 12 UI & Simulation
#1686 [PATCH] "Slaughter" attack type needs actor variation and animation name support leper enhancement Must Have Alpha 13 UI & Simulation
#1688 [PATCH] Add random map "Belgian Uplands" based on erosion enhancement Should Have Alpha 12 UI & Simulation
#1691 [PATCH] Changing the trading gain ben enhancement Nice to Have Alpha 14 UI & Simulation
#1692 Small technology code cleanup Jonathan Waller enhancement Should Have Alpha 13 UI & Simulation
#1694 Fishing Boats try to deliver to Civic Centre defect Should Have Alpha 12 UI & Simulation
#1700 Persian architecture bug ? Yves defect Should Have Alpha 12 UI & Simulation
#1707 [PATCH] CCmpRangeManager optimisation enhancement Should Have Alpha 15 UI & Simulation
#1710 AegisBot AI error: this._template.Health is undefined defect Should Have Alpha 13 UI & Simulation
#1711 [PATCH] Fix an unwanted shift of woods in "Deep Forest" RMS defect Should Have Alpha 12 UI & Simulation
#1713 [PATCH] Selection sound plays on unit death zoot defect Nice to Have Alpha 12 UI & Simulation
#1716 [PATCH] Some queue orders for citizen-soldiers still need implemented leper defect Must Have Alpha 12 UI & Simulation
#1717 [PATCH] Tooltips should show the batch training cost when the hotkey is held down zoot enhancement Nice to Have Alpha 12 UI & Simulation
#1718 Packing and Unpacking siege weapons ben enhancement Should Have Alpha 12 UI & Simulation
#1719 [PATCH] Attack notification zoot enhancement Must Have Alpha 15 UI & Simulation
#1720 [PATCH] Patrol svott enhancement Should Have Alpha 21 UI & Simulation
#1721 [PATCH] Add "score" tab in post-game summary EMontana task Should Have Alpha 12 UI & Simulation
#1723 [PATCH] flee distance too small leper enhancement Nice to Have Alpha 13 UI & Simulation
#1726 New hotkeys fails when no trainable unit is available in that slot leper defect Should Have Alpha 12 UI & Simulation
#1727 [PATCH] Minor spelling fixes in input.js leper defect Should Have Alpha 12 UI & Simulation
#1732 [PATCH] Hide slaughter attack from training tooltips Jonathan Waller enhancement Should Have Alpha 12 UI & Simulation
#1734 [PATCH] Group Civs/Factions in civinfo page leper enhancement Nice to Have Alpha 12 UI & Simulation
#1742 Units don't fight when in formation defect Release Blocker Alpha 12 UI & Simulation
#1746 Undefined this.order.data on stop command defect Should Have Alpha 12 UI & Simulation
#1748 Error selecting Starting Economy Walkthrough Jonathan Waller defect Release Blocker Alpha 12 UI & Simulation
#1749 Tech effect: BuildRestrictions/Territory enhancement Should Have Alpha 13 UI & Simulation
#1751 Packed/packing siege tries to attack sometimes ben defect Release Blocker Alpha 13 UI & Simulation
#1754 Aegis Bot JavaScript warning when slaughtering AI-controlled animals. wraitii defect Must Have Alpha 13 UI & Simulation
#1764 Diplomacy settings are available after resignation/defeat leper defect Should Have Alpha 13 UI & Simulation
#1767 [PATCH] Team chat doesn't work for allies made using diplomacy trompetin17 defect Should Have Alpha 20 UI & Simulation
#1794 Free-standing turrets have infinite range. leper defect Must Have Alpha 13 UI & Simulation
#1796 Doors stay open when garrisoned troops too close leper defect Must Have Alpha 14 UI & Simulation
#1802 [PATCH] Hero button enhancement Nice to Have Alpha 14 UI & Simulation
#1808 [PATCH] unable to un-garrison some units leper defect Should Have Alpha 13 UI & Simulation
#1811 Add in-game config menus enhancement Should Have Alpha 20 UI & Simulation
#1817 [PATCH] Settings checkboxes for developer overlay and silhouettes are out of sync if using hotkeys kingadami defect Nice to Have Alpha 13 UI & Simulation
#1820 Dual technologies research bug leper defect Must Have Alpha 14 UI & Simulation
#1821 Lone traders fail to follow rally points leper defect Should Have Alpha 16 UI & Simulation
#1822 [PATCH] Batch-trained traders fail to arrive at market rally point leper defect Should Have Alpha 16 UI & Simulation
#1823 Units in formation sometimes appear to slide leper defect Should Have Alpha 13 UI & Simulation
#1826 Gathering food from living animals leper defect Should Have Alpha 13 UI & Simulation
#1828 Serialization test fails during construction ben defect Release Blocker Alpha 13 UI & Simulation
#1831 [PATCH] Show tribute stats on summary screen leper enhancement Should Have Alpha 13 UI & Simulation
#1835 [PATCH] Focus on units selected with 'Find idle worker' button, instead of following them zoot defect Nice to Have Alpha 13 UI & Simulation
#1839 [PATCH] Tribute enhancements leper enhancement Should Have Alpha 13 UI & Simulation
#1846 [PATCH] Sim interpolation optimization Jonathan Waller enhancement Should Have Alpha 13 UI & Simulation
#1848 [PATCH] Rally points cannot be set using the minimap Jethro defect Nice to Have Alpha 14 UI & Simulation
#1849 [PATCH] Darken the icons of unavailable buildings/units/technologies wraitii enhancement Nice to Have Alpha 13 UI & Simulation
#1853 [PATCH] Foundations should require 100% health for construction to be completed wraitii enhancement Must Have Alpha 13 UI & Simulation
#1854 [PATCH] Simplify construction of the transformation matrix in GetInterpolatedTransform wraitii enhancement Should Have Alpha 13 UI & Simulation
#1855 [PATCH] Add Mauryan wall style to RMGEN wall_builder lib leper enhancement Should Have Alpha 13 UI & Simulation
#1858 [PATCH] Improve detection of whether we have to interpolate wraitii defect Should Have Alpha 13 UI & Simulation
#1865 [PATCH] Rally point marker detached from rally point line ben defect Release Blocker Alpha 13 UI & Simulation
#1866 [PATCH] Unit attack instability leper defect Nice to Have Alpha 14 UI & Simulation
#1867 Ungatherable resources wraitii defect Should Have Alpha 13 UI & Simulation
#1869 [PATCH] Hotkey detection fails under heavy load philip defect Nice to Have Alpha 15 UI & Simulation
#1870 [PATCH] Stop hotkey leper enhancement Should Have Alpha 14 UI & Simulation
#1878 [PATCH] Gui tick is really slow when a unit is selected leper defect Should Have Alpha 14 UI & Simulation
#1882 [PATCH] Location hotkeys peter enhancement Should Have Alpha 14 UI & Simulation
#1883 Fix Aegis serialization wraitii defect Release Blocker Alpha 13 UI & Simulation
#1884 [PATCH] Aegis AI: Errormessage on large maps Yves defect Nice to Have Alpha 13 UI & Simulation
#1887 [PATCH] Set ownership on rubble entities ben enhancement Nice to Have Alpha 14 UI & Simulation
#1902 [PATCH] Color hero icon based on health Michael enhancement Nice to Have Alpha 16 UI & Simulation
#1908 [PATCH] Exponential armor enhancement Must Have Alpha 14 UI & Simulation
#1909 Projectile hit animation Mate-86 task Nice to Have Alpha 23 UI & Simulation
#1910 [PATCH] Unit death damage Mate-86 task Nice to Have Alpha 23 UI & Simulation
#1911 Delayed damage Mate-86 task If Time Permits Alpha 23 UI & Simulation
#1914 Units often refuse to mine metal and stone Itms defect Should Have Alpha 19 UI & Simulation
#1919 [PATCH] Packing and unpacking units into structure and vice versa enhancement Nice to Have Alpha 21 UI & Simulation
#1924 [PATCH] Display entity limits for buildings in the GUI Josh enhancement Nice to Have Alpha 14 UI & Simulation
#1927 Broken: Hero limits. michael defect Release Blocker Alpha 14 UI & Simulation
#1928 [PATCH] Un-select All Units and Cancel Building Placement Using Esc Josh enhancement Nice to Have Alpha 14 UI & Simulation
#1930 [PATCH] delayed build bug leper defect Should Have Alpha 14 UI & Simulation
#1931 [PATCH] Pause production when the entity is garrisoned leper defect Nice to Have Alpha 14 UI & Simulation
#1945 [PATCH] AI sometimes forgets to call ProfileStop wraitii defect Should Have Alpha 14 UI & Simulation
#1947 [PATCH] Small error in qbot-wc/economy.js: gameState.currentPhase is a function wraitii defect Should Have Alpha 14 UI & Simulation
#1954 [PATCH] Non-rounded gains on garisonned merchant ship ben defect Should Have Alpha 14 UI & Simulation
#1958 [PATCH] Add tech mods for UnitMotion speeds sanderd17 enhancement Should Have Alpha 15 UI & Simulation
#1960 [PATCH] Elevation advantage for ranged units peter enhancement Nice to Have Alpha 14 UI & Simulation
#1963 [PATCH] Error when hovering over market with selected unifinished market leper defect Must Have Alpha 14 UI & Simulation
#1964 AI can spawn units before the needed technologies are researched wraitii defect Should Have Alpha 16 UI & Simulation
#1966 JS OOM error in the simulation during multiplayer game Yves defect Release Blocker Alpha 16 UI & Simulation
#1984 [PATCH READY] Save GUI Sprites and Images in vectors / maps as pointers instead of objects JoshuaJB enhancement Should Have Alpha 16 UI & Simulation
#1997 [PATCH] Rounding Failure scythetwirler defect Should Have Alpha 14 UI & Simulation
#1999 [PATCH] Cleaning of OnDestroy in UnitAI leper defect Should Have Alpha 14 UI & Simulation
#2019 [PATCH] Moddable cheats leper enhancement Should Have Alpha 14 UI & Simulation
#2021 [PATCH] UI Alarm for Tech Research Completion Marcos Paulo Moreti enhancement Should Have Alpha 15 UI & Simulation
#2030 [PATCH] "Save As" Function Crynux enhancement Should Have Alpha 14 UI & Simulation
#2032 Move Javascript vector math to global namespace Josh task Nice to Have Alpha 16 UI & Simulation
#2045 [PATCH] Cache technology modifiers based on both name and value O.Davoodi defect Should Have Alpha 15 UI & Simulation
#2046 Badly looking speed selection window ben defect Should Have Alpha 14 UI & Simulation
#2047 [PATCH] Improve hunter behaviour. mimo defect Should Have Alpha 15 UI & Simulation
#2048 [PATCH] Implement Auras sanderd17 enhancement Should Have Alpha 15 UI & Simulation
#2051 [PATCH] Health regeneration enhancement Nice to Have Alpha 14 UI & Simulation
#2055 [PATCH] Implement: Allies share vision an unlocking technology Niek enhancement Nice to Have Alpha 19 UI & Simulation
#2062 [PATCH] Landing and Go-Around for Flying Units peter enhancement Nice to Have Alpha 14 UI & Simulation
#2067 [PATCH] P-51 Mustang improvements peter enhancement Nice to Have Alpha 14 UI & Simulation
#2071 Filters with no maps cause problems in match setup defect Nice to Have Alpha 14 UI & Simulation
#2072 [PATCH] Advance technologies cheat Michael enhancement Nice to Have Alpha 16 UI & Simulation
#2076 [PATCH] Let entities change the entitylimits sanderd17 enhancement If Time Permits Alpha 15 UI & Simulation
#2079 Projectile Attachment Error with Slaughtering leper defect Release Blocker Alpha 14 UI & Simulation
#2080 Add maximum scrollbar size and fix minimum scrollbar size. Josh defect Should Have Alpha 14 UI & Simulation
#2082 Aegis errors in Multiplayer. wraitii defect Must Have Alpha 14 UI & Simulation
#2084 Command panel buttons overlap when entity can (un)pack and train entities defect Nice to Have Alpha 17 UI & Simulation
#2093 [PATCH] Ranged attack spread should be varied by distance wraitii enhancement Should Have Alpha 16 UI & Simulation
#2094 [PATCH] Optimize Move() in CcmpUnitMotion wraitii enhancement Nice to Have Alpha 15 UI & Simulation
#2096 [PATCH] Allied units are not ejected upon player resignation. sanderd17 defect Must Have Alpha 15 UI & Simulation
#2098 [PATCH] Outdated stats in the Carthaginian history. defect Should Have Alpha 15 UI & Simulation
#2102 Clean up build restrictions categories. sanderd17 defect Should Have Alpha 15 UI & Simulation
#2106 Carthagian names don't comply with the design document. michael task Nice to Have Alpha 15 UI & Simulation
#2107 Carthagian technology not researchable. sanderd17 defect Should Have Alpha 15 UI & Simulation
#2116 [PATCH] Allow resetting splash screen Itms enhancement Nice to Have Alpha 16 UI & Simulation
#2117 [PATCH] Add visual indicator for setting and unsetting rally-points mimo defect Nice to Have Alpha 16 UI & Simulation
#2123 land animal (gazelle) found running in deep water sanderd17 defect Nice to Have Alpha 15 UI & Simulation
#2130 [PATCH] Clean up endGameManager code sanderd17 enhancement Nice to Have Alpha 15 UI & Simulation
#2131 [PATCH] Improve the hero button when the hero is garrison. peter enhancement Nice to Have Alpha 15 UI & Simulation
#2141 [PATCH] Take a look at the uses of Engine.Console_Write leper task Should Have Alpha 17 UI & Simulation
#2149 [PATCH] Inaccurate values inside second-pair healer technologies michael defect Should Have Alpha 15 UI & Simulation
#2150 error - athen.json leper defect Should Have Alpha 15 UI & Simulation
#2151 error - template_unit_cavalry_melee_swordsman.xml defect Should Have Alpha 15 UI & Simulation
#2152 Wording - template_unit_cavalry_melee_spearman.xml michael defect Should Have Alpha 15 UI & Simulation
#2154 [PATCH] Add an alert button (kind of Town Bell) Itms enhancement Nice to Have Alpha 16 UI & Simulation
#2156 [PATCH] Improve UnitAI range query performance dumbo defect Must Have Alpha 16 UI & Simulation
#2160 [PATCH] Regicide game enhancement Should Have Alpha 21 UI & Simulation
#2163 [PATCH] Content sensitive group icon elexis enhancement Nice to Have Alpha 21 UI & Simulation
#2166 error - fauna_lioness.xml defect Should Have Alpha 15 UI & Simulation
#2167 Error - gaul_outpost.xml michael defect Should Have Alpha 15 UI & Simulation
#2168 Spellings - athen.json and hele.json defect Should Have Alpha 15 UI & Simulation
#2169 Spellings - athen.json and hele.json defect Should Have Alpha 15 UI & Simulation
#2170 Spellings - athen.json and hele.json leper defect Should Have Alpha 15 UI & Simulation
#2171 [PATCH] Do not assume that buildings can move + AttackMove rallyPoint ben defect Should Have Alpha 15 UI & Simulation
#2178 [PATCH] Selections not cleared by quickload RefinedCode defect Nice to Have Alpha 15 UI & Simulation
#2180 Aegis AI errors on Skirmish maps wraitii defect Release Blocker Alpha 15 UI & Simulation
#2181 No hotkey support for "8th" unit in a building's UI peter defect Release Blocker Alpha 15 UI & Simulation
#2182 Clicking faction icon in-game should bring up "civilization info" window from "match setup" set to player's civilization enhancement Nice to Have Alpha 19 UI & Simulation
#2187 [PATCH] Remove EntityLimitsChanger sanderd17 defect Should Have Alpha 16 UI & Simulation
#2189 [PATCH] Allow setting rally points in mixed selections leper defect Nice to Have Alpha 15 UI & Simulation
#2190 [PATCH] Garrison loading range should depend on obstruction wraitii defect Should Have Alpha 16 UI & Simulation
#2199 [PATCH] variable overwritten ben defect Should Have Alpha 15 UI & Simulation
#2203 [PATCH] minimap rally point not queued leper defect Should Have Alpha 15 UI & Simulation
#2206 [PATCH] Improve the "back to work" behaviour Itms defect Must Have Alpha 15 UI & Simulation
#2210 [Typo] Double quote in a quote leper defect Should Have Alpha 15 UI & Simulation
#2211 Woot → Wootz leper defect Should Have Alpha 15 UI & Simulation
#2238 [PATCH] bug in GarrisonHolder leper defect Should Have Alpha 15 UI & Simulation
#2242 [PATCH] Units garrisoned inside a ship should not always be killed when the ship is destroyed mimo enhancement Should Have Alpha 16 UI & Simulation
#2246 [PATCH] animal should not be ResourceGatherer defect Should Have Alpha 15 UI & Simulation
#2247 [PATCH] quotes.txt Michael defect Should Have Alpha 16 UI & Simulation
#2248 Traders should remember the last market in which they've loaded goods mimo defect Should Have Alpha 15 UI & Simulation
#2256 PATCH] Need to improve the AI handling of bartering wraitii defect Nice to Have Alpha 16 UI & Simulation
#2265 Lobby graphics issues with the new GUI Yves defect Release Blocker Alpha 15 UI & Simulation
#2267 [PATCH] Spidermonkey lobby compatibility Yves task Should Have Alpha 15 UI & Simulation
#2274 Aegis javascript error wraitii defect Should Have Alpha 16 UI & Simulation
#2275 [PATCH] Opening the game manual/settings/exit dialog/resign dialog shouldn't pause a multiplayer game Michael defect Nice to Have Alpha 16 UI & Simulation
#2285 Damage helper holds simulation aware data in static function Josh defect Release Blocker Alpha 15 UI & Simulation
#2298 catapult shouldnt auto-target enemies close to friendly units enhancement Nice to Have Alpha 15 UI & Simulation
#2310 [PATCH] Graphic settings aren't saved between different executions José Manuel Santamaría Lema defect Nice to Have Alpha 16 UI & Simulation
#2311 [PATCH] New way to manage trade mimo enhancement Nice to Have Alpha 16 UI & Simulation
#2322 [PATCH] Move all AI players to one global Yves task Should Have Alpha 16 UI & Simulation
#2326 binaries/system/test 1 test failed sanderd17 defect Should Have Alpha 16 UI & Simulation
#2334 Graphical glitch for techs with no costs. sanderd17 defect Release Blocker Alpha 16 UI & Simulation
#2336 Female won't drop food when full sanderd17 defect Must Have Alpha 16 UI & Simulation
#2340 [PATCH] Units loose orders after town bell (alert) Michael defect Should Have Alpha 16 UI & Simulation
#2341 [PATCH] Delete groups with mouse Michael enhancement Nice to Have Alpha 16 UI & Simulation
#2342 Auto garrison units produced during an Alert Itms enhancement Nice to Have Alpha 16 UI & Simulation
#2347 Builders get stuck forever trying to build, if an animal is in the way sanderd17 defect Must Have Alpha 16 UI & Simulation
#2352 [PATCH] Make it possible to see the attack rate of units and buildings (number of attacks per second) sanderd17 enhancement Nice to Have Alpha 16 UI & Simulation
#2353 [PATCHES] Multiple Town Bell defects Itms defect Should Have Alpha 16 UI & Simulation
#2358 [PATCH] Make entity selection faster Josh enhancement Must Have Alpha 16 UI & Simulation
#2362 SVN 14531 - Error: test_UnitAI.js sanderd17 defect Should Have Alpha 16 UI & Simulation
#2364 AI battle problems defect Should Have Alpha 16 UI & Simulation
#2372 Fix Javascript warnings showing up with the new SpiderMonkey task Should Have Alpha 17 UI & Simulation
#2373 [PATCH] Confirm user resignation on exit game. Michael defect Must Have Alpha 16 UI & Simulation
#2376 [PATCH] FPS indicator enabling improvements enhancement If Time Permits Alpha 17 UI & Simulation
#2380 Building repairs cease if one of the repairing units in the formation dies sanderd17 defect Should Have Alpha 16 UI & Simulation
#2383 Errors in ResourceSupply.js [SVN] wraitii defect Should Have Alpha 16 UI & Simulation
#2385 [PATCH] Add the info on mods in the saved game metadata patch review enhancement Nice to Have Alpha 16 UI & Simulation
#2389 Exceeded max population defect Must Have Alpha 16 UI & Simulation
#2393 [PATCH] When allied with an AI, the AI workers follow our units mimo defect Should Have Alpha 16 UI & Simulation
#2395 [PATCH] Color fade improvement Michael defect Should Have Alpha 16 UI & Simulation
#2399 OOS after rejoin in MP game sanderd17 defect Must Have Alpha 16 UI & Simulation
#2401 Toggling the wireframe mode works in rated games Josh defect If Time Permits Alpha 16 UI & Simulation
#2403 Pressing the up arrow in the lobby after having a game selected crashes the game Josh defect Nice to Have Alpha 16 UI & Simulation
#2405 [PATCH] Allow OList headings to be clickable and add sorting abillity Vladislav Belov enhancement Should Have Alpha 19 UI & Simulation
#2407 [PATCH] Selecting only idling units Itms enhancement Nice to Have Alpha 18 UI & Simulation
#2410 Errors in attack.js sanderd17 defect Should Have Alpha 16 UI & Simulation
#2413 [PATCH] Resource Trickle O.Davoodi defect Nice to Have Alpha 16 UI & Simulation
#2430 Improve the RangeManager (and other components) spatial subdivision system Itms enhancement Should Have Alpha 19 UI & Simulation
#2436 [PATCH] Cannot find idle dogs with the slash hotkey sanderd17 defect Should Have Alpha 16 UI & Simulation
#2444 Implement hero auras for ptolemaic and Seleucid heroes. sanderd17 task Must Have Alpha 17 UI & Simulation
#2445 [PATCH] Implement team civ bonuses sanderd17 enhancement Should Have Alpha 21 UI & Simulation
#2447 [PATCH] Require that all users confirm game settings before host can start game. scythetwirler enhancement Must Have Alpha 16 UI & Simulation
#2451 Text-Based Options are not Automatically Saved mimo defect Should Have Alpha 20 UI & Simulation
#2471 update "Advanced citizen infantry" doesn't apply to garison units leper defect Should Have Alpha 16 UI & Simulation
#2473 [PATCH] blacksmith building for Britons and Gauls available at the beginning michael defect Nice to Have Alpha 16 UI & Simulation
#2474 [PATCH] Raise alert positioning Itms enhancement Nice to Have Alpha 19 UI & Simulation
#2482 Multiplayer gamesetup doesn't work. sanderd17 defect Release Blocker Alpha 16 UI & Simulation
#2485 javascript sprintf error since translation update sanderd17 defect Nice to Have Alpha 16 UI & Simulation
#2490 Training heros with no attack triggers errors. sanderd17 defect Must Have Alpha 16 UI & Simulation
#2496 Need to send units to attack twice sanderd17 defect Release Blocker Alpha 16 UI & Simulation
#2497 [PATCH] Display how many remaining buildings are needed to advance phase Itms enhancement Nice to Have Alpha 16 UI & Simulation
#2501 [WIP PATCH] Help to translate button sanderd17 enhancement Nice to Have Alpha 16 UI & Simulation
#2523 Make skirmish entities more mod friendly Idanwin enhancement Should Have Alpha 17 UI & Simulation
#2525 OOS in MP game ben defect Release Blocker Alpha 17 UI & Simulation
#2529 [PATCH] Having more than one observer crashes Josh defect Should Have Alpha 17 UI & Simulation
#2536 Kennels increase dog limit already as foundations sanderd17 defect Should Have Alpha 16 UI & Simulation
#2549 [PATCH] Add option for more detailed statistics on tooltips. scythetwirler enhancement Must Have Alpha 17 UI & Simulation
#2556 [PATCH] Don't fix trading range, but let it depend on the obstruction size sanderd17 defect Should Have Alpha 17 UI & Simulation
#2562 [PATCH] Move civ JSON data to simulation\data directory Matt Doerksen defect Should Have Alpha 19 UI & Simulation
#2570 Syntagma formation units have outlandish range sanderd17 defect Release Blocker Alpha 17 UI & Simulation
#2580 [PATCH] Civ Specific technologies researchable outside Specific Civ leper defect Must Have Alpha 17 UI & Simulation
#2587 [PATCH] in team result screen: wrong map discovered total percentage Itms defect If Time Permits Alpha 18 UI & Simulation
#2596 [PATCH] Graphical settings in option menu do not enable spec/normal/ao maps. mimo defect Must Have Alpha 20 UI & Simulation
#2605 UnitAI error when packing unit mimo defect Should Have Alpha 17 UI & Simulation
#2608 increase production queue limit enhancement Should Have UI & Simulation
#2612 [PATCH] Allow logical combinations (and/or) in class checks sanderd17 enhancement Should Have Alpha 17 UI & Simulation
#2619 Remove generic 'hele' and 'celt' civs leper task Should Have Alpha 19 UI & Simulation
#2620 Define "Advanced" and "Elite" bonuses as technologies sanderd17 task Should Have Alpha 19 UI & Simulation
#2622 [PATCH] Gui moddability - splitup of XML files and loading multiple scripts at once sanderd17 enhancement Should Have Alpha 17 UI & Simulation
#2623 [PATCH] Bug in Simulation/Helpers/Damaje.js sanderd17 defect Must Have Alpha 17 UI & Simulation
#2626 [PATCH] Bug in Simulation/Components/Formation.js False Vision defect Must Have Alpha 17 UI & Simulation
#2627 [PATCH] When garrisoning a hero, the selection ring is not cleared Stan defect Nice to Have Alpha 18 UI & Simulation
#2629 [PATCH] Allow the ResourceDropsite to be modified through tech research leper enhancement Should Have Alpha 18 UI & Simulation
#2635 [PATCH] Aborting delete of an unit or building with ESC renders UI unusable. Itms defect Must Have Alpha 17 UI & Simulation
#2639 [PATCH] Kunobelinos hero description Itms defect Should Have Alpha 17 UI & Simulation
#2666 HeroHitOverlay working incorrectly with healing sanderd17 defect Should Have Alpha 17 UI & Simulation
#2671 [PATCH] Change a scope in the Attack component for more modding flexibility Itms enhancement Should Have Alpha 18 UI & Simulation
#2672 Allow enabling post processing effects in-game Itms defect Nice to Have Alpha 18 UI & Simulation
#2684 3rd macedinian war scenario gives an error in AuraManager Yves defect Should Have Alpha 18 UI & Simulation
#2693 Improved Profiling with IonMonkey Debug Internals enhancement Should Have Alpha 18 UI & Simulation
#2695 Improve multiple selection panel usability enhancement Nice to Have Alpha 17 UI & Simulation
#2706 [PATCH] Allow individual entities to upgrade to other entities wraitii enhancement Nice to Have Alpha 21 UI & Simulation
#2712 Mirages visible for AI players Itms defect Should Have Alpha 17 UI & Simulation
#2714 [PATCH] Defeat music not played Itms defect Must Have Alpha 17 UI & Simulation
#2718 [PATCH] Add a out-of-game time (i.e. 4 PM) counter Timothy Hamlett enhancement Nice to Have Alpha 17 UI & Simulation
#2724 Renaming of destroyed mirages leads to wrong reset of some internal AI metadata defect Should Have Alpha 17 UI & Simulation
#2727 [PATCH]Victory conditions should be displayed when selecting a map mimo defect Should Have Alpha 18 UI & Simulation
#2728 Gaia's tower on Mediterranean Cove is not miraged under the Conquest victory condition Itms defect Must Have Alpha 17 UI & Simulation
#2732 [PATCH] Loot resources that killed enemies carried Stan enhancement Should Have Alpha 20 UI & Simulation
#2740 Allow more flexibility to move-attack command mimo defect Should Have Alpha 17 UI & Simulation
#2742 Warning when training Mauryan Healer Hero "Acharya Chanakya" leper defect Must Have Alpha 17 UI & Simulation
#2743 Garrison Error with Mauryan Archers mimo defect Must Have Alpha 17 UI & Simulation
#2746 [PATCH] Various errors in Greek unit names leper defect Should Have Alpha 17 UI & Simulation
#2748 [PATCH] Fix incorrect garrisoning tooltips in-game in regards to Garrison Count. Timothy Hamlett defect Should Have Alpha 18 UI & Simulation
#2749 [PATCH] Ceasefire sanderd17 enhancement Should Have Alpha 19 UI & Simulation
#2757 [PATCH] Let the AI inform allied players when advancing to the next phase maveric enhancement Should Have Alpha 19 UI & Simulation
#2760 [PATCH] Oos svn 15692 Itms defect Release Blocker Alpha 17 UI & Simulation
#2762 [PATCH] Missing script file in the mod selector Itms defect Must Have Alpha 17 UI & Simulation
#2768 Changing AI sets color text from players to green scythetwirler defect Should Have Alpha 17 UI & Simulation
#2777 [PATCH] Missing Background Images leper defect Should Have Alpha 17 UI & Simulation
#2779 [PATCH] JS warnings in the game setup screen for guest players Itms defect Should Have Alpha 17 UI & Simulation
#2783 Some units refuse to gather food from animals mimo defect Must Have Alpha 17 UI & Simulation
#2787 Error when generating RMS Schwarzwald leper defect Must Have Alpha 17 UI & Simulation
#2793 Trigger-related stuff not reset when switching maps in the match setup mimo defect Must Have Alpha 17 UI & Simulation
#2795 Technology attack_citizensoldiers_will is called attack_soldiers_will after rebalance changes. scythetwirler defect Should Have Alpha 17 UI & Simulation
#2796 [PATCH] Fixing the sounds for the Ptolemaic camel trader Timothy Hamlett defect Should Have Alpha 17 UI & Simulation
#2801 ERROR: Animal got moved into INDIVIDUAL.* state mimo defect Should Have Alpha 17 UI & Simulation
#2802 Units on walls and some siege engines don't auto-attack defect Should Have Alpha 23 UI & Simulation
#2806 OOS related to Attack and damage defect Release Blocker Alpha 17 UI & Simulation
#2823 [PATCH] SDL2 Linux mouse cursor corruption fabio defect Should Have Alpha 18 UI & Simulation
#2830 [PATCH] Tooltip should have their Counters line removed Timothy Hamlett defect Should Have Alpha 18 UI & Simulation
#2831 [PATCH] Removes Leftover Techs scythetwirler defect Should Have Alpha 17 UI & Simulation
#2835 [PATCH] Stop "queue-building" structures when resources exhausted mimo defect Nice to Have Alpha 18 UI & Simulation
#2837 Dialog Button placement should be consistent. ben defect Nice to Have Alpha 19 UI & Simulation
#2855 Decide on ptol and sele military colonies attack scythetwirler defect Nice to Have Alpha 18 UI & Simulation
#2857 [PATCH] Ungarrison all units from an ally building maveric defect Should Have Alpha 19 UI & Simulation
#2866 [PATCH]Alignment error in German stats screen Jaison defect Should Have Alpha 18 UI & Simulation
#2877 [PATCH] Entity limit depending on tech defect Nice to Have Alpha 18 UI & Simulation
#2879 [PATCH] Errors upon spectators using team chat. trompetin17 defect Nice to Have Alpha 18 UI & Simulation
#2894 [PATCH] Display of general options mimo defect Nice to Have Alpha 19 UI & Simulation
#2900 [PATCH] Implement Rotary Mill Aura Itms defect Should Have Alpha 18 UI & Simulation
#2905 [PATCH] Units on Walls sometimes dont auto attack mimo defect Should Have Alpha 18 UI & Simulation
#2908 [PATCH] Use short pathfinder update when colliding with entities Itms defect Should Have Alpha 19 UI & Simulation
#2918 Alignment error in German options screen leper defect Should Have Alpha 18 UI & Simulation
#2922 [PATCH] Possible optimization of mirage entities defect Should Have Alpha 18 UI & Simulation
#2925 [PATCH] Alignment error in German language screen elexis defect Should Have Alpha 21 UI & Simulation
#2926 Alignment error in German speed option ingame defect Should Have Alpha 19 UI & Simulation
#2927 Game crashes after a garrisoned ship sinks defect Should Have Alpha 19 UI & Simulation
#2930 mirages problems Itms defect Should Have Alpha 18 UI & Simulation
#2931 [PATCH] random numbers for AI defect Should Have Alpha 18 UI & Simulation
#2935 Crash when deleting the last saved game mimo defect Should Have Alpha 18 UI & Simulation
#2937 [PATCH] Enable/Disable Formation Toggle scythetwirler enhancement Nice to Have Alpha 18 UI & Simulation
#2938 [PATCH]Add the hours to the time display leper defect Must Have Alpha 18 UI & Simulation
#2942 [PATCH] Add Seleucids wall style for random maps Itms defect Must Have Alpha 18 UI & Simulation
#2945 Aura doesn't work when there is a '.' in the xml scheme sanderd17 defect Must Have Alpha 18 UI & Simulation
#2952 [PATCH] Use nested repeat tags in the summary screen xml trompetin17 task Should Have Alpha 18 UI & Simulation
#2961 [PATCH] Don't select units while dragging selection bandbox Itms enhancement Should Have Alpha 18 UI & Simulation
#2968 Error on match start in StatisticsTracker.js, unable to quit match defect Must Have Alpha 18 UI & Simulation
#2971 using 'f' key gives a reference to undefined property warning leper defect Should Have Alpha 18 UI & Simulation
#2972 [PATCH] Double press a number hotkey for group selection leper defect Should Have Alpha 18 UI & Simulation
#2978 [PATCH] Shortcut selectiong army units also select produced sheeps leper task Should Have Alpha 18 UI & Simulation
#2983 GUI research overlay stops updating after victory mimo defect Must Have Alpha 18 UI & Simulation
#2984 Maps should handle garrisoned units (for example for sea nomad map) mimo enhancement Should Have Alpha 18 UI & Simulation
#2993 Additional and randomly choose menu backgrounds enhancement Should Have Alpha 19 UI & Simulation
#3000 [PATCH] GUI: Hero icon area in upper left limited to one hero at a time Stephen Imhoff defect Should Have Alpha 21 UI & Simulation
#3001 [PATCH] Game mode defaults to Conquest when Endless mode is selected Niek defect Must Have Alpha 18 UI & Simulation
#3010 Order.Flee: too much recursion mimo defect Must Have Alpha 18 UI & Simulation
#3016 [PATCH] Add some player statistics to the basic simulation state Itms defect Must Have Alpha 18 UI & Simulation
#3018 [PATCH]Deleting saved game without confirmation enhancement Should Have Alpha 18 UI & Simulation
#3025 Update the splashscreen for formations scythetwirler enhancement Must Have Alpha 18 UI & Simulation
#3031 warning while trying to delete a savegame when there are no saved games mimo defect Should Have Alpha 18 UI & Simulation
#3033 [PATCH] Cheats don't work in SP Itms defect Should Have Alpha 18 UI & Simulation
#3037 Male units are unable to gather resources Stan defect Should Have Alpha 18 UI & Simulation
#3043 Civ placement in unknown_nomad random maps is broken mimo defect Should Have Alpha 18 UI & Simulation
#3044 [PATCH] Always load map description in game setup screen defect Should Have Alpha 18 UI & Simulation
#3059 [PATCH] wooden tower (aka palisade fort) needs some cleanup Stan defect Nice to Have Alpha 19 UI & Simulation
#3064 Structure tree partially translated leper defect Must Have Alpha 19 UI & Simulation
#3065 [Information Leak] Identify enemy location with controlgroups Itms defect Should Have Alpha 18 UI & Simulation
#3072 [PATCH] Cleanup Summary Screen JoshuaJB defect Nice to Have Alpha 19 UI & Simulation
#3079 [PATCH] Tooltips when placing towers (their advertised range) do not correspond to the actual range maveric defect Must Have Alpha 19 UI & Simulation
#3080 [PATCH] Attack and heal range changes do not update range queries leper defect Nice to Have Alpha 19 UI & Simulation
#3086 [PATCH] Units stop attacking and errorspam for some formations mimo defect Must Have Alpha 19 UI & Simulation
#3090 Constructing buildings with a territory influence near an allies territory causes building decay enhancement Nice to Have Alpha 19 UI & Simulation
#3093 [PATCH] Builders do not deposit after finishing building a dropsite maveric enhancement Should Have Alpha 19 UI & Simulation
#3101 [PATCH]Add structure tree to session menu sanderd17 enhancement Should Have Alpha 19 UI & Simulation
#3113 [PATCH] Provide information about carried resources of a selection Imarok enhancement Nice to Have Alpha 21 UI & Simulation
#3114 [PATCH] Display healing process of garrisoned units Imarok enhancement Nice to Have Alpha 21 UI & Simulation
#3128 [PATCH] Clarify "Time elapsed" at game end sanderd17 enhancement If Time Permits Alpha 19 UI & Simulation
#3129 Speed Setting not displayed properly trompetin17 defect If Time Permits Alpha 19 UI & Simulation
#3132 [PATCH] Return proportional amount of resources when deleting foundations mimo defect Should Have Alpha 19 UI & Simulation
#3149 [PATCH] Clicking CC in Observer mode causes undefined mirage error leper defect Nice to Have Alpha 19 UI & Simulation
#3150 [PATCH] Inconsistent exploration score for teams in summary gui Imarok defect Should Have Alpha 21 UI & Simulation
#3154 Formations - Attack order fails by targeting the formation and not the individual unit Itms defect Must Have Alpha 19 UI & Simulation
#3165 [PATCH] Persist Match Settings - Enabling Rated games breaks settings for non-lobby multiplayer games Itms defect Nice to Have Alpha 19 UI & Simulation
#3168 [PATCH] Let observer change perspective elexis enhancement Should Have Alpha 20 UI & Simulation
#3174 [PATCH] Make the ptol lighthouse reveal the shore Itms enhancement Should Have Alpha 19 UI & Simulation
#3176 [PATCH] Show a different notification when livestock is attacked leper enhancement If Time Permits Alpha 19 UI & Simulation
#3179 Information Leak - I see dead people Itms defect Should Have Alpha 19 UI & Simulation
#3184 Victory condition will be overwritten when selecting "Random" map trompetin17 defect Should Have Alpha 19 UI & Simulation
#3185 Wonder mode - "Player X will have won in Y seconds" doesnt appear after rejoining sanderd17 defect Should Have Alpha 19 UI & Simulation
#3187 [PATCH] setup-trade-route - undefined property cmd.source leper defect Should Have Alpha 19 UI & Simulation
#3189 GuiInterface/Mirage code cleanup leper enhancement Should Have Alpha 19 UI & Simulation
#3191 [PATCH] Tooltip for a tower upgrade must be rephrased leper defect Should Have Alpha 19 UI & Simulation
#3193 [PATCH] Allow resigning only once per turn sanderd17 enhancement If Time Permits Alpha 19 UI & Simulation
#3196 [PATCH] Limit arrows on certain buildings Itms enhancement Should Have Alpha 20 UI & Simulation
#3208 [PATCH] Letting technologies replace other technologies sanderd17 enhancement Should Have Alpha 19 UI & Simulation
#3209 [PATCH] Changing the map shouldn't reset the victory condition without a reason Itms defect Should Have Alpha 19 UI & Simulation
#3212 [PATCH] Provide a unit tree like the tech tree is provided s0600204 enhancement Should Have Alpha 23 UI & Simulation
#3213 [PATCH] Structure Tree - units made from other units are not displayed s0600204 defect Should Have Alpha 20 UI & Simulation
#3215 [PATCH] After pressing tab as observer, the status bars don't disappear elexis defect Should Have Alpha 20 UI & Simulation
#3216 [PATCH] Add capture statistics to summary screen Imarok enhancement Should Have Alpha 21 UI & Simulation
#3220 [PATCH] Add an <include> tag in xml templates for inclusion of an external xml sanderd17 enhancement Nice to Have Alpha 19 UI & Simulation
#3221 [PATCH] Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpoint mimo defect Must Have Alpha 19 UI & Simulation
#3222 [PATCH] handleNotifications() handles only one notification leper defect Must Have Alpha 19 UI & Simulation
#3226 [PATCH] Wonder Victory message is not shown for observers sanderd17 defect Should Have Alpha 19 UI & Simulation
#3227 Change perspective not working when starting the game as an observer defect If Time Permits Alpha 20 UI & Simulation
#3229 [PATCH] Some structures shouldn't be ConquestCritical elexis defect Nice to Have Alpha 20 UI & Simulation
#3234 [PATCH] Different timeouts for wonder victory elexis enhancement Should Have Alpha 21 UI & Simulation
#3236 [PATCH] Population Altering Techs Bug sanderd17 defect Must Have Alpha 19 UI & Simulation
#3239 [Formations] Testudo / Syntagma not working temple defect Must Have Alpha 23 UI & Simulation
#3245 [PATCH] Missing round for walk/run speed Stan defect Should Have Alpha 19 UI & Simulation
#3248 [PATCH] Find idle trade carts with hotkey trompetin17 defect Should Have Alpha 19 UI & Simulation
#3252 [PATCH] getTradingTooltip is wrong sanderd17 defect Should Have Alpha 19 UI & Simulation
#3253 [PATCH] Playernames not initialized correctly Itms defect Must Have Alpha 19 UI & Simulation
#3257 Attack notifications for capturing Vladislav Belov defect Should Have Alpha 19 UI & Simulation
#3258 [PATCH] Visual Replay Menu Itms enhancement Should Have Alpha 19 UI & Simulation
#3263 [PATCH] Objectives / Map & gamesettings info dialog elexis enhancement Must Have Alpha 21 UI & Simulation
#3270 Private messages for observers cause error elexis defect Nice to Have Alpha 20 UI & Simulation
#3273 [PATCH] UnitAI - alertGarrisoningTarget is undefined mimo defect Should Have Alpha 19 UI & Simulation
#3277 [PATCH] Trade cart unusable if origin market is destroyed before finishing the trade route setup otero defect Must Have Alpha 21 UI & Simulation
#3284 [PATCH] Stand ground units don't attack mimo defect Should Have Alpha 19 UI & Simulation
#3288 [PATCH] Inconsistent display of researchable techs when several structures are selected elexis enhancement Nice to Have Alpha 21 UI & Simulation
#3300 [PATCH] Capturing system should entirely disable the delete button mimo defect Must Have Alpha 19 UI & Simulation
#3303 [PATCH] Tweak ResourceTrickle Schema s0600204 enhancement Should Have Alpha 19 UI & Simulation
#3304 [PATCH] 'The Developer Overlay was opened.' is translated in the wrong place elexis defect Should Have Alpha 20 UI & Simulation
#3311 [PATCH] Show number of trade carts and looted resources in summary screen Itms enhancement Nice to Have Alpha 19 UI & Simulation
#3315 [PATCH] Update SimulationDocs Vladislav Belov enhancement Nice to Have Alpha 19 UI & Simulation
#3316 bench template fails to validate leper defect Should Have Alpha 19 UI & Simulation
#3321 [PATCH] Add ability to query percentage of map controlled s0600204 enhancement Nice to Have Alpha 19 UI & Simulation
#3323 [PATCH] Summary screen fails if a team number is skipped Itms defect Should Have Alpha 19 UI & Simulation
#3324 [PATCH] The cancel button in the options window does not cancel changes Itms defect Should Have Alpha 19 UI & Simulation
#3326 [PATCH] Changing the trading gain with technology mimo defect Should Have Alpha 19 UI & Simulation
#3328 [PATCH] Population limit is not rounded properly. mimo defect Should Have Alpha 19 UI & Simulation
#3331 [PATCH] Heroes should be able to capture mimo enhancement Nice to Have Alpha 19 UI & Simulation
#3332 [PATCH] Inconsistency in decay and regen rate sharing. mimo defect Should Have Alpha 19 UI & Simulation
#3333 [PATCH] enhance the civ specific techs affecting max health of buildings mimo enhancement Should Have Alpha 19 UI & Simulation
#3334 [PATCH] Big houses have too small territory radius elexis defect Must Have Alpha 19 UI & Simulation
#3335 Shared vision: Can't ungarrison from allied structures defect Must Have Alpha 22 UI & Simulation
#3337 [PATCH] Improve the UnitMotion component to improve the pathfinder Itms enhancement Must Have Alpha 19 UI & Simulation
#3341 [PATCH] Observers can pause the game leper defect Should Have Alpha 19 UI & Simulation
#3350 [PATCH] Time is not localized but in UTC elexis defect Must Have Alpha 21 UI & Simulation
#3355 [PATCH] Move gamesetup strings to simulation/data/settings/ elexis defect Should Have Alpha 20 UI & Simulation
#3365 Changing diplomacy resets unit armor bonus defect Should Have Alpha 20 UI & Simulation
#3379 [PATCH] Show diplomacy changes to observers and in replays elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3382 Range query without owner leper defect Should Have Alpha 19 UI & Simulation
#3384 [PATCH] Missing aura visualization on female elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3385 [PATCH] Improve stance descriptions elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3387 Access the summary screen in replays wraitii enhancement Nice to Have Alpha 20 UI & Simulation
#3391 [PATCH] Lists are sorted when clicking on the first item Itms defect Must Have Alpha 19 UI & Simulation
#3395 [PATCH] Improve unit actions tooltip elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3399 [PATCH] OOS on rejoin - percentage of map controlled elexis defect Must Have Alpha 19 UI & Simulation
#3401 [PATCH] Structure Tree - Aristeia's egyptian phase-pair technologies cause errors s0600204 defect Should Have Alpha 19 UI & Simulation
#3403 [PATCH] Show graphs in the summary screen Vladislav Belov enhancement Should Have Alpha 22 UI & Simulation
#3406 [PATCH] Units attack farms instead of capturing/ignoring them otero defect Should Have Alpha 20 UI & Simulation
#3411 [PATCH] SharedLos tech not displayed in the structure tree s0600204 defect Nice to Have Alpha 19 UI & Simulation
#3413 [PATCH] Ceasefire time GUI improvements Stan defect Should Have Alpha 19 UI & Simulation
#3415 [PATCH] GUI - Dropdowns & Lists act as if scrollbar is visible, even if it's not elexis defect Should Have Alpha 19 UI & Simulation
#3420 [PATCH] Prevent opening the chat window after disconnect elexis defect Nice to Have Alpha 20 UI & Simulation
#3421 Chatting while waiting for other players to connect defect Should Have Alpha 22 UI & Simulation
#3424 [PATCH] Clean up Looter.js elexis enhancement Should Have Alpha 20 UI & Simulation
#3425 Crash - Serialize OutOfBounds Itms defect Release Blocker Alpha 19 UI & Simulation
#3426 [PATCH] Capturing by territorry only works for enemy structures mimo defect Should Have Alpha 19 UI & Simulation
#3429 UnitAI - FinishOrder called when order queue is empty Itms defect Must Have Alpha 19 UI & Simulation
#3430 [PATCH] UnitAI - undefined property this.order.data.type while gathering Itms defect Must Have Alpha 19 UI & Simulation
#3431 [PATCH] Color Picker fails with MatchSettings of alpha 18 mimo defect Must Have Alpha 19 UI & Simulation
#3434 [PATCH] Increase garrisson regeneration rate with each phase mimo enhancement Should Have Alpha 19 UI & Simulation
#3435 [PATCH] Chat & Developer overlay broken in visual replay mimo defect Should Have Alpha 19 UI & Simulation
#3436 [PATCH] Replay Menu - singleplayer / multiplayer filter Imarok enhancement Should Have Alpha 21 UI & Simulation
#3437 Add link from summary screen to replay Imarok enhancement Nice to Have Alpha 21 UI & Simulation
#3440 [PATCH] Replay menu cleanups elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3441 [PATCH] Defeated players can still use the team chat elexis defect Must Have Alpha 20 UI & Simulation
#3443 [PATCH] It is currently not possible to recover capturePoints from one of our damaged structure mimo defect Should Have Alpha 20 UI & Simulation
#3451 [PATCH] Complete the tooltips of the tech phases sanderd17 defect Should Have Alpha 21 UI & Simulation
#3464 [PATCH] Team chat shows up as public chat elexis defect Must Have Alpha 19 UI & Simulation
#3473 [PATCH] deleting a file in the replay menu should not reset the selection elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3475 Mirages show the actual capture bar leper defect Must Have Alpha 19 UI & Simulation
#3477 [PATCH] Add a meta-cheat to abbreviate others elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3481 Promoted garrisoned entity with empty order queue mimo defect Should Have Alpha 19 UI & Simulation
#3482 Temple aura heals siege mimo defect Should Have Alpha 19 UI & Simulation
#3483 Pressing escape confirms the delete confirmation-dialog ben defect Should Have Alpha 19 UI & Simulation
#3486 [PATCH] Sheeps keep making sounds after death Stan defect Should Have Alpha 20 UI & Simulation
#3489 [PATCH] Gamesetup chat colors wrong mimo defect Should Have Alpha 19 UI & Simulation
#3490 [PATCH] Historical names for british and gaul fishing ships Stan enhancement Must Have Alpha 20 UI & Simulation
#3492 Attacking instead of Capturing when women + men are selected elexis defect Must Have Alpha 21 UI & Simulation
#3495 [PATCH] Hotkey combinations using more than 2 keys function when only pressing two of the bound keys ben defect Release Blocker Alpha 19 UI & Simulation
#3496 [PATCH] Pressing Delete when nothing is selected throws a warning mimo defect If Time Permits Alpha 19 UI & Simulation
#3497 [PATCH] Chicken should not block units elexis defect Should Have Alpha 19 UI & Simulation
#3501 [PATCH] Distinguish player resign and defeat message Damien PIQUET enhancement Nice to Have Alpha 21 UI & Simulation
#3504 The foundation of the cart wall tower should not have a garrison flag sanderd17 defect Nice to Have Alpha 21 UI & Simulation
#3507 [PATCH] some technologies and auras don't affect all damage types scythetwirler defect Should Have Alpha 19 UI & Simulation
#3508 [PATCH] Gamesetup - Highlight unassigned players elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3510 [PATCH] Adjust HP for Celtic and Spartan female citizens scythetwirler defect Should Have Alpha 20 UI & Simulation
#3511 [PATCH]Give the possibility not to save options for one session. mimo enhancement Should Have Alpha 20 UI & Simulation
#3512 [PATCH] Send a phase up notification to your teammates Bichtiades enhancement Nice to Have Alpha 22 UI & Simulation
#3518 [PATCH] Summary screen code style elexis task Nice to Have Alpha 20 UI & Simulation
#3519 Order.Ungarrison while INDIVIDUAL.COMBAT.ATTACKING mimo defect Should Have Alpha 19 UI & Simulation
#3522 [PATCH] When a wonder is destroyed, the +50 pop bonus should disappear too defect Should Have Alpha 21 UI & Simulation
#3524 [PATCH] Wrong button order when deleting replays Stan defect Should Have Alpha 19 UI & Simulation
#3525 [PATCH] Percentage of mapcontrol not updated when phasing by cheat JoshuaJB defect Should Have Alpha 19 UI & Simulation
#3526 [PATCH] Build a tower in enemy territory sanderd17 defect Must Have Alpha 21 UI & Simulation
#3529 [PATCH] Max distance build restriction Build restriction with min and max distance always displays min distance error message ben defect Nice to Have Alpha 19 UI & Simulation
#3533 [PATCH] Remove GetBestAttack function in Attack.js Stan defect Should Have Alpha 19 UI & Simulation
#3535 [PATCH] Chat messages get drawn over the diplomacy window elexis defect Should Have Alpha 20 UI & Simulation
#3537 [PATCH] Persist Match Settings - Have a rated game with cheats enabled JoshuaJB defect Must Have Alpha 19 UI & Simulation
#3544 [PATCH] Dead Units Can be promoted Karamel defect Should Have Alpha 20 UI & Simulation
#3545 [PATCH] Freeze the game using cheats Stan defect Should Have Alpha 20 UI & Simulation
#3546 [PATCH] Enabling cheats should display a message in the gamesetup leper enhancement Should Have Alpha 19 UI & Simulation
#3551 [PATCH] Prohibit developer overlay cheats in non-cheated games elexis defect Release Blocker Alpha 22 UI & Simulation
#3553 [PATCH] Prevent spamming the lobby with map-not-found warnings elexis defect Must Have Alpha 19 UI & Simulation
#3555 [PATCH] Fix Mauryan Corral's Specific Name Stan defect Should Have Alpha 19 UI & Simulation
#3557 [PATCH] Doubleclicking on a game should result in joining it JoshuaJB defect Nice to Have Alpha 19 UI & Simulation
#3558 Infinite territory capture loop with barracks mimo defect Should Have Alpha 19 UI & Simulation
#3561 Summary screen - team totals wrong Imarok defect Should Have Alpha 21 UI & Simulation
#3565 Units in formation ignore stop-command temple defect Should Have Alpha 23 UI & Simulation
#3567 [PATCH] Allow maxFailCount to be set by random-map scripts placing objects Stan enhancement If Time Permits Alpha 20 UI & Simulation
#3573 GUI List / visual replay menu - sorting doesn't work properly defect Nice to Have Alpha 20 UI & Simulation
#3574 [PATCH] GUI Ordered list needs better doubleclick registration elexis defect Should Have Alpha 19 UI & Simulation
#3576 [PATCH] gathering techs for naval maps mimo defect Should Have Alpha 20 UI & Simulation
#3583 [PATCH] Some resources have a too low gatherer limit elexis defect Nice to Have Alpha 20 UI & Simulation
#3587 Segfault (on OSX) in PickEntitiesAtPoint wraitii defect Should Have Alpha 19 UI & Simulation
#3590 [PATCH] Undeletable entities leper enhancement Should Have Alpha 20 UI & Simulation
#3597 [PATCH] Barracks that will never finish wraitii defect Should Have Alpha 19 UI & Simulation
#3600 [PATCH] Confusion between time and speed computation otero defect Should Have Alpha 20 UI & Simulation
#3602 [PATCH] Game can't be started after gamesetup rejoin elexis defect Must Have Alpha 20 UI & Simulation
#3605 Improve the findNewTarget UnitAI function mimo enhancement Should Have Alpha 19 UI & Simulation
#3606 [PATCH] Battlefield Medicine doesn't stop healing elexis defect Should Have Alpha 20 UI & Simulation
#3607 [PATCH] Gamesetup assigns new players to used slots elexis defect Nice to Have Alpha 20 UI & Simulation
#3610 [PATCH] Projectiles do not cause any damage if the shooter dies Leander Hemelhof enhancement Nice to Have Alpha 21 UI & Simulation
#3611 [PATCH] Worker elephant can be garrisoned in houses mimo defect Nice to Have Alpha 20 UI & Simulation
#3613 [PATCH] Trigger points are missing the visibility component JoshuaJB defect Must Have Alpha 19 UI & Simulation
#3614 Test fail - cmpAttack.GetPreference is not a function mimo defect Nice to Have Alpha 19 UI & Simulation
#3627 [PATCH] Scenario player colors are replaced elexis defect Should Have Alpha 20 UI & Simulation
#3628 [PATCH] Some javascript errors after playing for more than 2 hours mimo defect Should Have Alpha 20 UI & Simulation
#3630 [PATCH] This.orderqueue is undefined mimo defect Must Have Alpha 20 UI & Simulation
#3632 show ping for players in multiplayer gamesetup enhancement Nice to Have Alpha 20 UI & Simulation
#3639 [PATCH] Fix mauryan pillar of Ashoka elexis defect Should Have Alpha 20 UI & Simulation
#3645 ExchangeResources: player has no markets elexis defect Should Have Alpha 23 UI & Simulation
#3655 [PATCH] Tooltip of the default hero capture aura hides the tooltip of other hero auras s0600204 defect Must Have Alpha 20 UI & Simulation
#3656 Untranslated parts of the Visual Replay menu elexis defect Must Have Alpha 20 UI & Simulation
#3658 gatherNearPosition not working as expected mimo defect Should Have Alpha 20 UI & Simulation
#3661 [PATCH] F10 only opens menu, wont close it Vladislav Belov enhancement Nice to Have Alpha 20 UI & Simulation
#3667 [PATCH] Exploit nomad: make cc for opponent unbuildable during ceasefire mimo defect Nice to Have Alpha 21 UI & Simulation
#3668 commands changes depending on selected units elexis defect Must Have Alpha 21 UI & Simulation
#3672 [PATCH] Missing a "return" statement in ResourceGatherer.GetBaseSpeed False Vision defect Should Have Alpha 20 UI & Simulation
#3675 [PATCH] Ariovistus Listed as Gallic Leader Stan defect Should Have Alpha 20 UI & Simulation
#3677 [PATCH] Offline-hint not shown after diplomacy change elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3679 [PATCH] Viking Ship has Incorrect Civ elexis defect Nice to Have Alpha 20 UI & Simulation
#3680 Gamesetup cleanup enhancement Should Have Alpha 20 UI & Simulation
#3682 [PATCH] Structure Tree - Reporting unrecognized reqs that should be recognized s0600204 defect Should Have Alpha 20 UI & Simulation
#3694 [PATCH] undefined cmd in debug output leper defect Nice to Have Alpha 20 UI & Simulation
#3699 [PATCH] Display tooltips for victory conditions Vladislav Belov enhancement Nice to Have Alpha 22 UI & Simulation
#3701 [PATCH] Change the loot XP of gaia animals mimo defect Should Have Alpha 20 UI & Simulation
#3702 [PATCH] Lock-teams doesn't lock diplomacy elexis defect Should Have Alpha 20 UI & Simulation
#3703 [PATCH] The summary error! elexis defect Should Have Alpha 20 UI & Simulation
#3731 [PATCH] View panels in observer-mode / replays elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3736 [PATCH] Disable the idle workers button if there are no idle workers. svott enhancement Should Have Alpha 20 UI & Simulation
#3737 Improvements to options menu enhancement Should Have Alpha 20 UI & Simulation
#3738 [PATCH] Structure tree - show population bonus s0600204 enhancement Nice to Have Alpha 20 UI & Simulation
#3741 [PATCH] Let farms have the ownership of the terrain mimo defect Nice to Have Alpha 20 UI & Simulation
#3742 [PATCH] Restore selection after replay Imarok enhancement Nice to Have Alpha 21 UI & Simulation
#3743 [PATCH] Automatic camera control for observers/replays elexis enhancement Nice to Have Alpha 20 UI & Simulation
#3747 [PATCH] Structure tree doesn't consider promotion s0600204 defect Should Have Alpha 22 UI & Simulation
#3751 UnitAI.js ERROR! mimo defect Should Have Alpha 20 UI & Simulation
#3761 [PATCH] "Colour" label has edges slightly cut off in Match Setup mko defect Nice to Have Alpha 21 UI & Simulation
#3763 [PATCH] Attack interval tooltip wrong elexis defect Should Have Alpha 20 UI & Simulation
#3766 [PATCH] Add wall aura to wallset tooltips in session s0600204 enhancement Nice to Have Alpha 20 UI & Simulation
#3769 [PATCH] Auras changing templates don't work elexis defect Must Have Alpha 20 UI & Simulation
#3770 [PATCH] Ptolemies Mercenary templates elexis defect Must Have Alpha 20 UI & Simulation
#3786 [PATCH] elliptic animal footprints sanderd17 enhancement Should Have Alpha 21 UI & Simulation
#3791 [PATCH] Share dropsites between allies mimo defect Nice to Have Alpha 20 UI & Simulation
#3792 [PATCH] Stackable auras sanderd17 defect Must Have Alpha 21 UI & Simulation
#3794 Typo in Cheat.js elexis defect Should Have Alpha 20 UI & Simulation
#3796 [PATCH] CCacheLoader failed to find archived or source file for: "" Itms defect Should Have Alpha 21 UI & Simulation
#3797 Garisonned aura for Hero doesn't apply due to wrong <Affects> defect Must Have Alpha 20 UI & Simulation
#3799 [PATCH] Meta modifications of auras mimo defect Must Have Alpha 20 UI & Simulation
#3801 [PATCH] Structure tree - civic centre health wrong s0600204 defect Should Have Alpha 22 UI & Simulation
#3803 [PATCH] Fix broken Player-component test elexis defect Must Have Alpha 20 UI & Simulation
#3804 [PATCH] Gamesetup - swapping players should also swap the civs Vladislav Belov enhancement Nice to Have Alpha 21 UI & Simulation
#3805 [PATCH] Gamesetup - reset-civilizations button elexis enhancement Nice to Have Alpha 21 UI & Simulation
#3810 [PATCH] Repairing ship in cart superdock mimo defect Should Have Alpha 20 UI & Simulation
#3812 [PATCH] Trade exploit mimo defect Must Have Alpha 20 UI & Simulation
#3816 Structure tree - show garrisson limit elexis enhancement Nice to Have Alpha 21 UI & Simulation
#3817 [PATCH] Missing rounding in tooltip elexis defect Should Have Alpha 20 UI & Simulation
#3823 [PATCH] Correctly handle commands for multiple units Imarok task Must Have Alpha 21 UI & Simulation
#3826 [PATCH] Improve FindIdleUnits of GUIInterface Stephen Imhoff enhancement Nice to Have Alpha 21 UI & Simulation
#3830 Modification of an Aura by technology bug. sanderd17 defect Must Have Alpha 20 UI & Simulation
#3838 Error in cmpUnitAI - cmpTrader mimo defect Release Blocker Alpha 20 UI & Simulation
#3839 [PATCH] Show bartered resources to observers elexis enhancement Nice to Have Alpha 21 UI & Simulation
#3841 [PATCH] Ingame player summary screen and allied resource/population tooltips Imarok enhancement Should Have Alpha 21 UI & Simulation
#3842 Open/close ingame summary screen with an icon or hotkey enhancement Should Have Alpha 23 UI & Simulation
#3843 Yet another broken aura ticket sanderd17 defect Release Blocker Alpha 20 UI & Simulation
#3846 Tower shoots wrong number of arrows capturing sanderd17 defect Release Blocker Alpha 20 UI & Simulation
#3849 Queued commands to build in fog of war fails Itms defect Must Have Alpha 20 UI & Simulation
#3850 Entity selection rectangle needs to take fog-of-war into account for observers elexis defect Should Have Alpha 21 UI & Simulation
#3853 [PATCH] mace_champion_infantry unlocked in barracks without unlocking it sanderd17 defect Should Have Alpha 20 UI & Simulation
#3854 Wall-builder spits an error when there aren't enough resources Itms defect Nice to Have Alpha 20 UI & Simulation
#3855 [PATCH] Health / capture point round error sanderd17 defect Should Have Alpha 21 UI & Simulation
#3859 [PATCH] Sheeps in idle selection elexis defect Nice to Have Alpha 21 UI & Simulation
#3861 [PATCH] The Stonehenge wonder can go through other buildings fatherbushido defect Should Have Alpha 21 UI & Simulation
#3874 [PATCH] When gui.scale is lower than 1.0 the in-game bandbox misbehave defect Must Have Alpha 22 UI & Simulation
#3877 [PATCH] Corral diversity mimo enhancement Should Have Alpha 21 UI & Simulation
#3878 Autostart without humans should start in Observer mode defect Nice to Have Alpha 23 UI & Simulation
#3887 [PATCH] Put auras back into structree tooltips. s0600204 defect Should Have Alpha 21 UI & Simulation
#3889 [PATCH] Give XP per hit instead of per kill sanderd17 enhancement Should Have Alpha 21 UI & Simulation
#3891 [PATCH] Territory isn't updated when diplomacy changes sanderd17 defect Should Have Alpha 21 UI & Simulation
#3894 [PATCH] We should be able to set a trade-route with a miraged market mimo defect Should Have Alpha 21 UI & Simulation
#3899 [PATCH] Remove (civ-)unsearchable techs from production queue of captured structure sanderd17 defect Should Have Alpha 21 UI & Simulation
#3901 [PATCH] Changing music gain doesn't have any effect Damien PIQUET defect Must Have Alpha 21 UI & Simulation
#3902 [PATCH] fix some civ requirements in technology templates sanderd17 defect Should Have Alpha 21 UI & Simulation
#3904 [PATCH] Mauryans Yudhpot ship garrison number limit number doesn't match unit description elexis defect Should Have Alpha 21 UI & Simulation
#3905 [PATCH] Add a function to manipulate selected_column_order and selected_column of COList elexis defect Should Have Alpha 21 UI & Simulation
#3909 [PATCH] Rename TechnologyTemplateManager to JsonTemplateManager sanderd17 defect Should Have Alpha 21 UI & Simulation
#3911 [PATCH] Make AI Settings visible to players Imarok enhancement Nice to Have Alpha 21 UI & Simulation
#3915 [PATCH] Visual Attack Range elexis enhancement Should Have Alpha 23 UI & Simulation
#3917 [PATCH] Moving the international bonus constant from simulation/helpers/TraderGain.js to template mimo defect Should Have Alpha 21 UI & Simulation
#3921 Siege units can't cross wooden palissade gate defect Should Have Alpha 22 UI & Simulation
#3930 [PATCH] Modifications of Technology Resources Cost and Research Time. sanderd17 enhancement Should Have Alpha 21 UI & Simulation
#3932 [PATCH] Make healer UnitAI more proactive mimo enhancement Should Have Alpha 21 UI & Simulation
#3934 [PATCH] Remove hardcoded resources elexis task Should Have Alpha 22 UI & Simulation
#3938 [PATCH] Insufficient number of GUI elements available to display the Seleucid Structure Tree in its entirety sanderd17 defect Should Have Alpha 21 UI & Simulation
#3939 [PATCH]Structure Tree research highlighting too long usey11 defect Nice to Have Alpha 21 UI & Simulation
#3942 [PATCH] Don't show the aiconfig button when unassigned Imarok defect Nice to Have Alpha 21 UI & Simulation
#3947 [PATCH] Sheep are affected by auras sanderd17 defect Nice to Have Alpha 21 UI & Simulation
#3948 [PATCH] Sheep in summary screen Imarok defect Should Have Alpha 23 UI & Simulation
#3952 [PATCH] Allow simulation to set actor variation selection sanderd17 defect Should Have Alpha 21 UI & Simulation
#3954 [PATCH] some inconsistencies in templates for gauls infantry and pers trirem units mimo defect Should Have Alpha 21 UI & Simulation
#3956 [PATCH] Chat addressee dropdown selects "Everyone" if someone joins/leaves Pilzschaf defect Should Have Alpha 21 UI & Simulation
#3957 [PATCH] mirages should have a non blocking obstruction mimo defect Should Have Alpha 21 UI & Simulation
#3962 [PATCH] Hotkey - force delete buildings with shift+delete elexis enhancement Should Have Alpha 21 UI & Simulation
#3970 [PATCH] Last man standing - gamesetup option to disable allied victory elexis enhancement Should Have Alpha 21 UI & Simulation
#3973 [PATCH] Capturerate threshold mimo enhancement Should Have Alpha 21 UI & Simulation
#3975 Player has won message enhancement Nice to Have Alpha 21 UI & Simulation
#3979 [PATCH] Use actual playername in singleplayer instead of "You" elexis enhancement Should Have Alpha 21 UI & Simulation
#3980 [PATCH] Remove naming inconsistencies in gamesetup elexis defect Should Have Alpha 21 UI & Simulation
#3982 [PATCH] Update l10n/message.json for aura translation sanderd17 defect Must Have Alpha 21 UI & Simulation
#3983 [PATCH] Different variants for different health levels sanderd17 enhancement Should Have Alpha 21 UI & Simulation
#3986 [PATCH] Make it easy for modders to extend the credits sanderd17 enhancement Should Have Alpha 21 UI & Simulation
#3989 [PATCH] Sight range of a fully upgraded defence tower is lower than his attack range elexis defect Nice to Have Alpha 21 UI & Simulation
#3993 [PATCH] Support notciv tech requirement in structure tree defect Should Have Alpha 22 UI & Simulation
#3994 [PATCH] Gamesetup GUI handling rewrite elexis task Must Have Alpha 22 UI & Simulation
#3999 [PATCH] Remove player argument from GUIInterface calls elexis defect Should Have Alpha 21 UI & Simulation
#4001 [PATCH] Show units with researchable techs alongside units with trainable units sanderd17 defect Nice to Have Alpha 21 UI & Simulation
#4002 [PATCH] Can't set rallypoint for wonder elexis defect Nice to Have Alpha 21 UI & Simulation
#4005 Actor error with samnite_skirmisher sanderd17 defect Should Have Alpha 21 UI & Simulation
#4006 [PATCH] Some BoltShooter issues elexis defect Should Have Alpha 21 UI & Simulation
#4007 [PATCH] Cleanup selection panels sanderd17 enhancement Must Have Alpha 21 UI & Simulation
#4008 [PATCH] Missing unit action hotkeys enhancement Nice to Have Alpha 21 UI & Simulation
#4010 [PATCH] Wonder victory messages need to be deleted after win Itms defect Should Have Alpha 21 UI & Simulation
#4011 [PATCH] New buildings enable players to train wrong units fatherbushido defect Release Blocker Alpha 21 UI & Simulation
#4013 Defeating players twice elexis defect Should Have Alpha 21 UI & Simulation
#4014 Combine victory conditions bb enhancement Should Have Alpha 23 UI & Simulation
#4016 [PATCH] Merge duplicate theatron templates elexis defect Should Have Alpha 21 UI & Simulation
#4021 [PATCH] Merge duplicate library templates defect Nice to Have Alpha 21 UI & Simulation
#4022 [PATCH] Merge duplicate rotary mill templates elexis defect Should Have Alpha 21 UI & Simulation
#4026 [PATCH] Healer tooltip missing elexis defect Should Have Alpha 21 UI & Simulation
#4031 [PATCH] Enter doesn't start a server elexis defect Should Have Alpha 21 UI & Simulation
#4033 [PATCH] Siege Engines are not shown in the summary Mate-86 defect Should Have Alpha 21 UI & Simulation
#4035 Multiplayer join dialog - retry instead of close on disconnect elexis enhancement Nice to Have Alpha 21 UI & Simulation
#4052 [PATCH] Player color of garrisoned units not visible when the player does not control them elexis defect Nice to Have Alpha 21 UI & Simulation
#4059 [PATCH] Batch size should be a user-configurable option elexis enhancement Nice to Have Alpha 21 UI & Simulation
#4061 [PATCH] Interval weird infos for capture attack in AttackTooltip elexis defect Should Have Alpha 21 UI & Simulation
#4062 [PATCH] Fix some formating issues in json auras files elexis defect If Time Permits Alpha 21 UI & Simulation
#4065 [PATCH] Make quinqueremes/heavy warships useful for siege elexis enhancement Should Have Alpha 21 UI & Simulation
#4069 [PATCH] Ingame chat history elexis enhancement Should Have Alpha 21 UI & Simulation
#4071 [PATCH] Dahae horse archer stops attack animation sanderd17 defect Release Blocker Alpha 21 UI & Simulation
#4078 [PATCH] Singleplayergame with only bots elexis defect Nice to Have Alpha 22 UI & Simulation
#4079 [PATCH] Show Upgrade in Structure Tree defect Should Have Alpha 22 UI & Simulation
#4082 [PATCH] Team Bonuses (for all civs) task Must Have Alpha 22 UI & Simulation
#4087 [PATCH] Error when quitting a visual replay started from commandline following r18452 defect Should Have Alpha 21 UI & Simulation
#4089 [PATCH] Update manual for hotkeys related to idle fighters Andy Alt defect Should Have Alpha 21 UI & Simulation
#4092 [PATCH] Restricted classes should allow whitelisting fatherbushido defect Should Have Alpha 21 UI & Simulation
#4100 [PATCH] Merge big house templates elexis defect Should Have Alpha 21 UI & Simulation
#4101 [PATCH] sound notification when people join hosted game menu Polakrity enhancement Nice to Have Alpha 24 UI & Simulation
#4102 Garrison Holder code style fixes Stan defect Should Have Alpha 23 UI & Simulation
#4112 [PATCH] hide "I'm ready" button to observers echotangoecho defect Should Have Alpha 21 UI & Simulation
#4113 Basic_trans_spec should not require parallax Stan defect Should Have Alpha 23 UI & Simulation
#4118 Resource trickle tooltip enhancement Nice to Have Alpha 22 UI & Simulation
#4120 Game can't be started after gamesetup rejoin - again elexis defect Release Blocker Alpha 21 UI & Simulation
#4121 [PATCH] Add tests to foundation code sanderd17 enhancement Should Have Alpha 21 UI & Simulation
#4123 [PATCH] AuraManager tests fatherbushido defect Must Have Alpha 21 UI & Simulation
#4124 [PATCH] Auras Tests elexis enhancement Must Have Alpha 22 UI & Simulation
#4125 [PATCH] Wooden Tower upgrade to Defense Tower elexis enhancement Nice to Have Alpha 21 UI & Simulation
#4128 [PATCH] Clean up of components/interfaces comments fatherbushido enhancement Nice to Have Alpha 21 UI & Simulation
#4129 [PATCH] Fishing and merchant ships should be filtered when selecting military units only fatherbushido defect Should Have Alpha 21 UI & Simulation
#4131 [PATCH] SwitchMarketOrder error elexis defect Should Have Alpha 21 UI & Simulation
#4132 Walking idlers der-spaete-jo defect Should Have Alpha 24 UI & Simulation
#4137 Problema/ bug defect Should Have UI & Simulation
#4139 [PATCH] Nuke charge elexis defect Should Have Alpha 21 UI & Simulation
#4141 Better gamesetup descriptions elexis defect Should Have Alpha 21 UI & Simulation
#4145 [PATCH] Display autocomplete tooltips elexis enhancement Should Have Alpha 21 UI & Simulation
#4147 [PATCH] Classes and VisibleClasses cleanup fatherbushido defect Should Have Alpha 21 UI & Simulation
#4149 [PATCH] Capturable component test fatherbushido defect Should Have Alpha 21 UI & Simulation
#4158 Timer.js Cleanup Stan defect Should Have Alpha 22 UI & Simulation
#4160 Sort component in alphabetical orders and fix identations in xml simulation templates. fatherbushido defect Should Have Alpha 21 UI & Simulation
#4161 [PATCH] cmpPlayer cleanup leper enhancement Should Have Alpha 21 UI & Simulation
#4165 [PATCH] Distinguish between a checked and an unchecked disabled checkbox elexis defect Should Have Alpha 21 UI & Simulation
#4166 Delete unused sprites and styles enhancement If Time Permits Alpha 21 UI & Simulation
#4167 [PATCH] Colorize selected units in observermode Imarok enhancement Should Have Alpha 22 UI & Simulation
#4169 [PATCH] MissileHit: TypeError: cmpHealth is null leper defect Should Have Alpha 21 UI & Simulation
#4174 [PATCH] Heightmap interpolation FeXoR defect Should Have Alpha 21 UI & Simulation
#4184 Misleading mapsize description defect Should Have Alpha 21 UI & Simulation
#4185 Unit does not react to alert when ungarrisoned while alerted temple defect Should Have Alpha 23 UI & Simulation
#4186 Adapt the mod selector to the new gui features defect If Time Permits Alpha 23 UI & Simulation
#4187 [PATCH] Summary screen must show who has actually won / was defeated javiergodas defect Must Have Alpha 21 UI & Simulation
#4193 [Patch] Loot tooltips Mate-86 defect Must Have Alpha 21 UI & Simulation
#4194 Missing PreferredClasses fatherbushido defect Must Have Alpha 21 UI & Simulation
#4195 [PATCH] Some foundations have more armor than finished buildings fatherbushido defect Must Have Alpha 21 UI & Simulation
#4215 Repairing fireships defect Should Have Alpha 21 UI & Simulation
#4217 [PATCH] Structure tree shows wrong specific tech names s0600204 defect Must Have Alpha 22 UI & Simulation
#4220 [PATCH] Wrong cursor for capture attack on a structure wich is in RestrictedClasses fatherbushido defect Should Have Alpha 22 UI & Simulation
#4221 [PATCH] Not sorted country list in the advanced locale settings Vladislav Belov defect Should Have Alpha 21 UI & Simulation
#4222 [PATCH] Click sound of buttons is missed Vladislav Belov defect Should Have Alpha 21 UI & Simulation
#4226 [PATCH] More authentic map descriptions for _kalis new maps elexis defect Should Have Alpha 21 UI & Simulation
#4230 Options warning: incompatible value for WaterUgly Imarok defect Should Have Alpha 22 UI & Simulation
#4232 Temple of Vesta and Wonder Temples don't have the same techs and production queues elexis defect Should Have Alpha 21 UI & Simulation
#4233 Train unlimited mauryan hero healers fatherbushido defect Must Have Alpha 21 UI & Simulation
#4237 [PATCH] Diplomacy window should show player's defeated/active states. javiergodas defect Should Have Alpha 22 UI & Simulation
#4238 The visual actor unit causes SEGFAULT when running without graphics Itms defect Must Have Alpha 21 UI & Simulation
#4239 [PATCH] Serialize the data in DataTemplateManager to avoid OOS on rejoin Itms defect Release Blocker Alpha 21 UI & Simulation
#4241 Ballistics / projectiles cause damage even if they miss defect Should Have Alpha 21 UI & Simulation
#4246 [PATCH] Gamesetup map filter for new maps elexis enhancement Nice to Have Alpha 21 UI & Simulation
#4248 [PATCH] Gamesetup defaults to unassigned instead of AI when switching the map elexis defect Must Have Alpha 21 UI & Simulation
#4251 [PATCH] Paired techs don't work with the multiple commands handling Imarok defect Release Blocker Alpha 21 UI & Simulation
#4254 [PATCH] GUI List should focus selected element on selectionchange elexis defect Should Have Alpha 22 UI & Simulation
#4255 [PATCH] When upgrading the costs are substracted then readded. elexis defect Must Have Alpha 21 UI & Simulation
#4257 DeepFreeze JS variables that are data sources elexis defect Must Have Alpha 23 UI & Simulation
#4262 [PATCH] Summary screen: Fix Map control percentages FeXoR defect Must Have Alpha 21 UI & Simulation
#4263 [PATCH] Merge different logics of technology requirements and fix the related bugs. s0600204 defect Must Have Alpha 22 UI & Simulation
#4264 [PATCH] Fix training tooltip with multiple selection Imarok defect Should Have Alpha 22 UI & Simulation
#4266 [PATCH] Ex-allies units visible in fog of war after changing the diplomacy Itms defect Must Have Alpha 22 UI & Simulation
#4267 Explored territory outside of the map square defect Should Have Alpha 22 UI & Simulation
#4268 [PATCH] Destroy sheep corpses when constructing buildings elexis defect Must Have Alpha 23 UI & Simulation
#4269 [PATCH] Groups portrait - can't convert undefined to object elexis defect Should Have Alpha 21 UI & Simulation
#4270 [PATCH] OOS on rejoin - Visual Actor Itms defect Release Blocker Alpha 21 UI & Simulation
#4273 [PATCH] Make g_EntityCommands use all entities but not only the first Imarok defect Should Have Alpha 22 UI & Simulation
#4276 [PATCH] Attack and Damage bugs defect Should Have Alpha 23 UI & Simulation
#4277 [PATCH] OOS on rejoin - ptolemian lighthouse causing different dirty visibilities in the rangemanager elexis defect Release Blocker Alpha 21 UI & Simulation
#4279 OOS on rejoin - vision range techs not taken into account elexis defect Release Blocker Alpha 21 UI & Simulation
#4281 Can't unload from ship on nomad sicilia mimo defect Must Have Alpha 21 UI & Simulation
#4285 [PATCH] Take account of control group when checking if we can upgrade an entity. fatherbushido defect Should Have Alpha 21 UI & Simulation
#4290 Handle several category in BuildRestrictions (see Lighthouse) fatherbushido defect Should Have Alpha 22 UI & Simulation
#4291 [PATCH] Doubleclicking on the hero button shows wrong building defect Should Have Alpha 23 UI & Simulation
#4297 [PATCH] Miraging is broken for certain entities the first time the mirage appears wraitii defect Must Have Alpha 22 UI & Simulation
#4302 [PATCH] Disable right-click playercommands to observers Imarok defect Must Have Alpha 22 UI & Simulation
#4308 [PATCH] Show resource gifts to all allies enhancement Nice to Have Alpha 22 UI & Simulation
#4310 [PATCH] OOS on rejoin - Survival of the fittest elexis defect Release Blocker Alpha 21 UI & Simulation
#4316 [PATCH] OOS on rejoin - recursive template loading (temple of vesta) leper defect Release Blocker Alpha 22 UI & Simulation
#4322 Improve unit selection performance by rearranging GetEntityState following r18773 echotangoecho defect Should Have Alpha 23 UI & Simulation
#4326 [PATCH] Random function cleanup bb enhancement Should Have Alpha 22 UI & Simulation
#4328 [PATCH] Linear splash damage for bolt shooters Imarok defect Nice to Have Alpha 22 UI & Simulation
#4333 [Patch] Speed up the Guard component mimo enhancement Must Have Alpha 22 UI & Simulation
#4349 Visual Aura Range elexis enhancement Should Have Alpha 22 UI & Simulation
#4350 [PATCH] Color of disabled gui elements Vladislav Belov defect Should Have Alpha 22 UI & Simulation
#4352 Relative templates for walk/run speed defect Nice to Have Alpha 23 UI & Simulation
#4353 typo in test_Attack.js elexis defect Should Have Alpha 22 UI & Simulation
#4356 [PATCH] Rework of the diminishingReturns code mimo enhancement Should Have Alpha 22 UI & Simulation
#4366 [PATCH] Move barter UI to trade panel elexis enhancement Nice to Have Alpha 22 UI & Simulation
#4369 [PATCH] Force ready gamesetup button Imarok enhancement Nice to Have Alpha 22 UI & Simulation
#4378 [PATCH] Display heroes of all players in observermode enhancement Nice to Have Alpha 23 UI & Simulation
#4382 Defeat reason elexis enhancement Nice to Have Alpha 23 UI & Simulation
#4384 [PATCH] How to survive defeat (post mortem building capturing) defect Must Have Alpha 23 UI & Simulation
#4385 [PATCH] aiAnalysisInfluenceGroup GuiInterface tests Itms defect Should Have Alpha 22 UI & Simulation
#4386 [PATCH] Relics game mode enhancement Should Have Alpha 22 UI & Simulation
#4388 Broken string in the User Report defect Nice to Have Alpha 22 UI & Simulation
#4389 [PATCH] Synchronize Prop Anims with Parent defect Should Have Alpha 22 UI & Simulation
#4391 [PATCH] SplashScreenDisable option currently not used mimo defect Nice to Have Alpha 22 UI & Simulation
#4396 [PATCH] Show nick and values in the lobby's user profile lookup Vladislav Belov enhancement Should Have Alpha 22 UI & Simulation
#4397 [PATCH] Mods list doesn't save selected rows and has missed reset Vladislav Belov defect Should Have Alpha 22 UI & Simulation
#4398 [PATCH] Fishing, merchant and military ships should not heal Stan defect Should Have Alpha 22 UI & Simulation
#4406 [PATCH] Display some info on AI levels in gamesetup window mimo enhancement Nice to Have Alpha 22 UI & Simulation
#4410 [PATCH] Don't say late observers are rejoining Imarok defect Nice to Have Alpha 22 UI & Simulation
#4412 [PATCH] Minimum distance for pillars elexis enhancement Nice to Have Alpha 22 UI & Simulation
#4413 [PATCH] Add columns to load window and remove a path Vladislav Belov enhancement Should Have Alpha 22 UI & Simulation
#4415 [PATCH] cart temple fails to validate after cache clearing Stan defect Must Have Alpha 22 UI & Simulation
#4416 Remove "More Options" window from the gamesetup defect Should Have Alpha 21 UI & Simulation
#4421 [PATCH] Minimum attack distance and spread tooltip enhancement Nice to Have Alpha 22 UI & Simulation
#4422 [PATCH] PM hotkey elexis enhancement Nice to Have Alpha 22 UI & Simulation
#4423 [PATCH] Gamesetup - Hide mapfilter choices if there are no maps matching the filter Imarok defect Release Blocker Alpha 22 UI & Simulation
#4425 Rallypoint on huntable animals broken Imarok defect Must Have Alpha 22 UI & Simulation
#4445 Specific names of some Carthagenian and Ptolemaic buildings fatherbushido defect Should Have Alpha 22 UI & Simulation
#4452 Unintended "Host is ready" chat message Imarok defect Must Have Alpha 22 UI & Simulation
#4455 [PATCH] Correct a couple of incorrect assumptions in the structree s0600204 defect Should Have Alpha 22 UI & Simulation
#4456 Crash before match starts defect Should Have UI & Simulation
#4459 Infinite resources exploit through batch train size NaN batman defect Release Blocker Alpha 22 UI & Simulation
#4490 Boudica shows up as idle worker and breaks the petra bot defect Should Have Alpha 22 UI & Simulation
#4491 [PATCH] Ex-allies capture points don't recede after declaring war mimo defect Must Have Alpha 22 UI & Simulation
#4498 [PATCH] Add spies to the summary screen Imarok defect Nice to Have Alpha 23 UI & Simulation
#4501 Undefined player in the lobby match information Imarok defect Release Blocker Alpha 22 UI & Simulation
#4507 Something wrong with TreasureCollected event in treasure islands scenario map fatherbushido defect Should Have Alpha 23 UI & Simulation
#4510 Gallic Fields reference error defect Nice to Have Alpha 22 UI & Simulation
#4518 Catafalque and Auras/Bonuses for each Civ enhancement Should Have Alpha 22 UI & Simulation
#4520 Host should be able to pause the game unconditionally elexis enhancement Should Have Alpha 22 UI & Simulation
#4523 PushOrderFront infinite loop / Segfault when sending back-to-order command for garrisoned unit defect Must Have Alpha 22 UI & Simulation
#4529 [PATCH] Capture The Relic timer shouldn't be reset if the original team of relic owners remains the same elexis defect Release Blocker Alpha 22 UI & Simulation
#4532 Garrisoned units die when being promoted mimo defect Must Have Alpha 22 UI & Simulation
#4534 [PATCH] Make tab actually toggle status bars defect Nice to Have Alpha 22 UI & Simulation
#4538 Crash when loading a saved game which was saved when under gaia perspective mimo defect Should Have Alpha 22 UI & Simulation
#4543 [PATCH] Melee cavalry should not preferentially target siege elexis defect Should Have Alpha 22 UI & Simulation
#4555 Remember selected graphs when switching tabs in summary Imarok defect Should Have Alpha 22 UI & Simulation
#4571 Petra Garrisoning - PlayerID 3 | unknown type in garrisonManager undefined for 3021 inside 2116 mimo defect Should Have Alpha 22 UI & Simulation
#4572 Athen civic center can't research town / city phase of other civs fatherbushido defect Nice to Have Alpha 22 UI & Simulation
#4580 Enable red fox and arctic fox elexis enhancement Nice to Have Alpha 22 UI & Simulation
#4589 Allow {civ} replacement for technologies in ProductionQueue enhancement Nice to Have Alpha 23 UI & Simulation
#4592 Nearest dropsite temple defect Must Have Alpha 23 UI & Simulation
#4596 OOS on rejoin on Extinct Volcano Itms defect Release Blocker Alpha 22 UI & Simulation
#4598 OOS on rejoin - Summary Sequences / Percent Map Explored elexis defect Release Blocker Alpha 22 UI & Simulation
#4599 Indefinite attack range with Skirmish formation defect Must Have Alpha 22 UI & Simulation
#4603 Error when using salad bowl cheat code on a gaia building mimo defect Should Have Alpha 23 UI & Simulation
#4606 undefined property g_GameAttributes.settings.Ceasefire for games with autostart bb defect Nice to Have Alpha 23 UI & Simulation
#4613 Chart dropdowns contains wrongs values (colored types from common table) Adrián Chaves defect Should Have Alpha 23 UI & Simulation
#4618 Rallypoints should be rendered in player colors elexis defect Nice to Have Alpha 23 UI & Simulation
#4620 Undefined player.sequences.time when instantly winning a rated game Imarok defect Should Have Alpha 22 UI & Simulation
#4623 Failed bribe should cost resources defect Nice to Have Alpha 23 UI & Simulation
#4627 ReferenceError: assignment to undeclared variable attackData mimo defect Release Blocker Alpha 22 UI & Simulation
#4629 WARNING: JavaScript warning: gui/common/l10n.js line 12 reference to undefined property resources[type] elexis defect Should Have Alpha 22 UI & Simulation
#4631 Doubleclick sometimes selects wrong units elexis defect Must Have Alpha 22 UI & Simulation
#4632 Healer range visualization forget tech modifications after loading a game elexis defect Must Have Alpha 22 UI & Simulation
#4648 [Patch] Capture The Relic victory shouldn't depend on the player ID order bb defect Should Have Alpha 23 UI & Simulation
#4656 Reset AlertRaiser when a building is captured temple defect Should Have Alpha 23 UI & Simulation
#4658 Ranged aura still applied even when garrisoned bb defect Must Have Alpha 23 UI & Simulation
#4674 Unload owner hotkey broken Reference to undefined property garrisonHolders[0] elexis defect Should Have Alpha 22 UI & Simulation
#4678 Mauryan hero healer Chanakya misses sounds defect Should Have Alpha 23 UI & Simulation
#4696 Tutorial stuck after building farm defect Should Have Alpha 23 UI & Simulation
#4697 Tutorial: Economic: Sequence of actions: Female workers defect Should Have Alpha 23 UI & Simulation
#4713 [PATCH] Footprint "Sunken ship" lag defect Release Blocker Alpha 23 UI & Simulation
#4718 All Relics Captured Message elexis enhancement Nice to Have Alpha 23 UI & Simulation
#4728 Typo in MaxDistance in BuildRestrictions elexis defect Should Have Alpha 23 UI & Simulation
#4732 Visual move order indicator elexis defect Should Have Alpha 23 UI & Simulation
#4735 Ungarrison units in the direction of their garrisonholders rallypoint temple defect Should Have Alpha 23 UI & Simulation
#4747 Diplomacy colors temple enhancement Should Have Alpha 23 UI & Simulation
#4767 Use the mouse wheel to adjust the batch size Imarok enhancement Nice to Have Alpha 23 UI & Simulation
#4770 Organize treasures and ruins templates defect Should Have Alpha 23 UI & Simulation
#4779 [PATCH] Projectile hit sound Mate-86 task Nice to Have Alpha 23 UI & Simulation
#4787 Disconnected territory considered rooted after capturing temple defect Should Have Alpha 23 UI & Simulation
#4791 Position units with freehand selection OptimusShepard enhancement Nice to Have Alpha 23 UI & Simulation
#4832 Use Phalanx animation defect Should Have Alpha 23 UI & Simulation
#4843 Dock placement temple defect Should Have Alpha 23 UI & Simulation
#4862 Inconsistent behaviour when deleting a saved game from the load or save panels defect Should Have Alpha 23 UI & Simulation
#4863 Hunting in defensive stance mimo defect Should Have Alpha 23 UI & Simulation
#4876 Add the default AI difficulty in the game options enhancement Nice to Have Alpha 23 UI & Simulation
#4887 Savegames and replays should also store mod version defect Should Have Alpha 23 UI & Simulation
#4892 Add axes to the summary screen graphs defect Must Have Alpha 23 UI & Simulation
#4924 ModificationTemplateManager OOS elexis defect Release Blocker Alpha 23 UI & Simulation
#4931 Difficulty setting not available when using non English locale defect Should Have Alpha 23 UI & Simulation
#4941 Rebalance Skirmisher Cavalry defect Release Blocker Alpha 23 UI & Simulation
#4959 AIBehavior warning in the lobby elexis defect Should Have Alpha 23 UI & Simulation
#4968 Game Play Option Category fpre_O_O_O_O_O_O task Should Have Alpha 23 UI & Simulation
#4970 History structure tree switch fpre_O_O_O_O_O_O enhancement Nice to Have Alpha 23 UI & Simulation
#4986 Tighten lobby theme fpre_O_O_O_O_O_O task Should Have Alpha 23 UI & Simulation
#4987 Update Scroll Bug In Player/GameList In Lobby fpre_O_O_O_O_O_O defect Must Have Alpha 23 UI & Simulation
#5005 Show rank icon above status bars Imarok enhancement Should Have Alpha 23 UI & Simulation
#5015 Increase gamesetup mapselection dropdownwidth bb defect Should Have Alpha 23 UI & Simulation
#5016 Games with "-autostart-nonvisual" do not end nor generate a replay. defect Should Have Alpha 23 UI & Simulation
#5030 OOS, serialization of NaN temple defect Release Blocker Alpha 23 UI & Simulation
#5048 OOS on rejoin - classesList of Mirage temple defect Release Blocker Alpha 23 UI & Simulation
#5049 Gamedescription should list all gamesettings in the gamesetup bb defect Should Have Alpha 23 UI & Simulation
#5057 Load / Delete buttons are not disabled on load panel when there is no any saved game Vladislav Belov defect Should Have Alpha 23 UI & Simulation
#5079 Segfault after an attack/gather infinite loop after promotion defect Must Have Alpha 23 UI & Simulation
#5091 gaia boltshooter on hellas random map does not attack until they are attacked defect Nice to Have Alpha 23 UI & Simulation
#5099 Relic aura defeat lag elexis defect Must Have Alpha 23 UI & Simulation
#5108 this.order is undefined in UnitAI FindWalkAndFightTargets temple defect Must Have Alpha 23 UI & Simulation
#5113 Construction finished with too few HP defect Should Have Alpha 23 UI & Simulation
#5164 Multiplayer join/host crash when using OsX on newest version wraitii defect Must Have Alpha 23 UI & Simulation
#5186 OOS after rejoin - territory differences on square maps temple defect Must Have Alpha 23 UI & Simulation
#5200 AIInterface freezes the game for 8 seconds on gamestart defect Must Have Alpha 23 UI & Simulation
#5205 Non-visual replay hash wrong defect Must Have Alpha 23 UI & Simulation
#5206 Playernames of previous match persist in the next gamesetup elexis defect Nice to Have Alpha 23 UI & Simulation
#5257 GDPR compliance for online services accessible through 0 A.D. elexis defect Release Blocker Alpha 23 UI & Simulation
#5343 Assertion failed: "hDbghelp" defect Should Have UI & Simulation
#5460 UnitAI infinite loop / segfault on a24 wraitii defect Release Blocker Alpha 24 UI & Simulation
#5916 Gamesetup map size is incorrectly updated defect Must Have Alpha 24 UI & Simulation
#5920 Double clicking action gets triggered by selecting different units wraitii defect Must Have Alpha 24 UI & Simulation
#5949 Show indicator in list of matches in lobby that match requires password Silier enhancement Must Have Alpha 24 UI & Simulation
#6001 Assertion failed: "selected >= 0 && selected+1 < (int)m_ItemsYPositions.size()" wraitii defect Should Have Alpha 24 UI & Simulation
#6119 Incompatible replays can be viewed via 'Summary' screen Silier defect Should Have Alpha 25 UI & Simulation
#6153 Remove un-loked icon in lobby Silier enhancement Should Have Alpha 25 UI & Simulation
#6173 Errors with trainingBlocked wraitii defect Should Have Alpha 25 UI & Simulation
#6213 Autoqueue issues defect Should Have Alpha 26 UI & Simulation
#6236 Disabling 'background pause' doesnt work Silier defect Should Have Alpha 26 UI & Simulation
#6298 Giant fused metal mines on the Gulf of Bothnia map marder defect Should Have Alpha 26 UI & Simulation
#6303 Error when viewing a replay following a specific player Freagarach defect Should Have Alpha 27 UI & Simulation
#6415 Training UI bug Freagarach defect Must Have Alpha 26 UI & Simulation
#6440 fast clicking makes formations walk in slow motion marder defect Release Blocker Alpha 26 UI & Simulation
#6441 ERROR: Parameter without value at pos 81 'Sentry Tower cannot be built in [object Object] territory. Valid territories: own' defect Must Have Alpha 26 UI & Simulation
#6446 [BUG] Stuck units supplying resources Freagarach defect Release Blocker Alpha 26 UI & Simulation
#6448 ERROR after a battalion constructs a building bb defect Release Blocker Alpha 26 UI & Simulation
#6526 Give ships and siege weapons resistance against poison attacks marder enhancement Should Have Alpha 26 UI & Simulation
#6527 Wonder duration timer is reset when a teammate is defeated wraitii defect Should Have Alpha 26 UI & Simulation
#6565 Han units are not distributed across all mixed civ fields enhancement If Time Permits Alpha 26 UI & Simulation
#6567 Only specific name for Han females displayed wowgetoffyourcellphone defect Should Have Alpha 26 UI & Simulation
#6587 Tooltip issue after modifying a tech for the Macedonian civ bonus marder enhancement Nice to Have Alpha 26 UI & Simulation
#6670 Negative used resources in summary Freagarach defect Should Have Alpha 27 UI & Simulation
#6674 Status bars partially hidden Vladislav Belov defect Should Have Alpha 27 UI & Simulation
#6680 ParamNode warnig with changeset 27406 - crossbow_training defect Should Have Alpha 27 UI & Simulation
#6682 Python checkrefs.py update required after changeset 27245 Freagarach enhancement Should Have Alpha 27 UI & Simulation
#6687 Tooltip trickle food rate for garrisoned animals Grapjas defect If Time Permits Alpha 27 UI & Simulation
#6690 Logical issues following garrison domestic animals into the corral enhancement Should Have Alpha 27 UI & Simulation
#6694 "Requires Town Phase" and "Requires City Phase" should be in red abian defect Should Have Alpha 27 UI & Simulation
#6715 GUI scaling messes up selection rectangle in ATLAS only trompetin17 defect Should Have Alpha 27 UI & Simulation
#6727 Rally point relics Freagarach defect Should Have Alpha 27 UI & Simulation
#6735 Frantic activity of AI-controlled relics defect Should Have Alpha 27 UI & Simulation
#6739 Orange flashing pop counter on cheat code Freagarach defect Should Have Alpha 27 UI & Simulation
#6744 Negative animal costs and eco points in the summary Freagarach defect Should Have Alpha 27 UI & Simulation
#6755 Incorrect description for modifying the BatchTimeModifier defect Should Have Alpha 27 UI & Simulation
#6838 include military formation descriptions abian enhancement Nice to Have Alpha 27 UI & Simulation
#6841 when only one entity of a type is selected/garrisoned, don't show the number abian enhancement Nice to Have Alpha 27 UI & Simulation
#6920 GUI property 'textcolor_selected' isn't working Vantha defect If Time Permits Alpha 27 UI & Simulation
#305 Naval battle system task Should Have Alpha 27 Simulation
#1832 Entities should abandon chase if their target is in FOW Freagarach defect Should Have Alpha 25 Simulation
#2132 Units don't finish a wall correcttly. defect Should Have Simulation
#2679 Visible Garrisoning in animated gate bug wraitii defect Nice to Have Alpha 24 Simulation
#3144 Formations - 'Dropoff resources and move somewhere else' doesn't work properly with many units in formations enhancement Nice to Have Alpha 24 Simulation
#3231 add places count for taking over building enhancement Should Have Alpha 24 Simulation
#3274 Order is replaced if resource-carrying men in formation and women are selected wraitii defect Should Have Alpha 24 Simulation
#3381 Archers outrange buildings despite having less attack range defect Should Have Alpha 24 Simulation
#3394 Violent units follow enemies through the fog of war Freagarach defect Must Have Alpha 24 Simulation
#3472 Ship not reacting correctly to garrison command. wraitii defect Must Have Alpha 24 Simulation
#3478 Formations - use the formation that most of the selected units use enhancement Nice to Have Alpha 24 Simulation
#3488 [PATCH] Extend Visible Garrisoning Schema Stan defect Should Have Alpha 24 Simulation
#3589 [PATCH] Tiny errors in UnitAI.js defect Nice to Have Alpha 24 Simulation
#3707 [PATCH] Rebalance repairable defect Should Have Simulation
#3749 "Conquest structures" victory condition fails when a player never builds a structure at all. bb defect Should Have Alpha 24 Simulation
#3800 List of unused technologies template (json files) wraitii task Should Have Alpha 24 Simulation
#3918 animal DPS balance enhancement Nice to Have Alpha 24 Simulation
#3985 Delete miraged construction sites defect Should Have Alpha 21 Simulation
#4015 [PATCH] Stop unpacking siege on stop/move command Ágoston Sipos defect Nice to Have Alpha 24 Simulation
#4025 Walk animation not triggered if a units starts and ends the walk in the same turn defect Nice to Have Alpha 24 Simulation
#4081 Move PopulationBonus outside of Cost component task Should Have Alpha 24 Simulation
#4303 Entity LimitChangers not working correctly Silier defect Must Have Alpha 24 Simulation
#4318 Special Formation Animations stop working when idle wraitii defect Should Have Alpha 24 Simulation
#4334 [PATCH] Make Promotion use the common helper in Transform.js and update Transform.js wraitii defect Should Have Alpha 24 Simulation
#4355 Treasure not being picked up Teiresias defect Must Have Alpha 25 Simulation
#4370 Mods should be able to prevent some resources to be traded or bartered wraitii defect Nice to Have Alpha 24 Simulation
#4420 [PATCH] UnitMotion rewrite wraitii enhancement Must Have Alpha 24 Simulation
#4473 Units stuck trying to garrison walls wraitii defect Must Have Alpha 24 Simulation
#4504 [PATCH] Insufficient DisabledTechnologies, DisabledTemplates, GatherRateMultiplier, StartingTechnologies, StartingResources, PopulationCap implementation elexis defect Should Have Alpha 24 Simulation
#4801 Move damage types to json files Freagarach defect Should Have Alpha 24 Simulation
#4935 Formation movement wraitii defect Must Have Alpha 24 Simulation
#4990 Invisible formation bug defect Should Have Alpha 24 Simulation
#5007 Relics should not be attacked - Allow units without health and use it for relics Freagarach defect Should Have Alpha 24 Simulation
#5106 A single unit "dancing" to dodge arrows of dozens of attackers defect Release Blocker Alpha 24 Simulation
#5109 Tech modified cost wrong in observermode / Team bonus not visible if Observer item is selected Silier defect Must Have Alpha 24 Simulation
#5119 Enforce formation required member count Silier defect Should Have Alpha 24 Simulation
#5129 Create a CPP Interface for cmp Attack Stan defect Should Have Alpha 24 Simulation
#5140 Resigning as gaia and crash when garrisoning bb defect Must Have Alpha 24 Simulation
#5151 Garrisoning units in a movable object will cause the movable object to skip movement steps or be completely stuck. wraitii defect Must Have Alpha 24 Simulation
#5185 OOS on rejoin on turn 0 wraitii defect Must Have Alpha 24 Simulation
#5214 Siege engines should not be able to pickup treasures pszemsza defect Nice to Have Alpha 25 Simulation
#5338 Deer walk speed way too slow defect Should Have Alpha 24 Simulation
#5374 Differentiating building structure voices from repairing it Silier defect Nice to Have Alpha 24 Simulation
#5443 Units in formation change run to walk after some time when chasing fleeing unit wraitii defect Should Have Alpha 24 Simulation
#5454 Building construction unable to start with animals in the corner wraitii defect Release Blocker Alpha 24 Simulation
#5461 Units dont attack anymore defect Release Blocker Alpha 24 Simulation
#5462 auto-tasking broken ? defect Release Blocker Alpha 24 Simulation
#5469 Some construction sites not being progressed in a24 - animals not leaving foundations defect Release Blocker Alpha 24 Simulation
#5476 Units take detours around obstruction corners wraitii defect Release Blocker Alpha 24 Simulation
#5477 Rallypoint gather-orders result in the wrong resource location being gathered from wraitii defect Release Blocker Alpha 24 Simulation
#5478 Ranged cavalry hunting results in idling in INDIVIDUAL.COMBAT.APPROACHING defect Release Blocker Alpha 24 Simulation
#5479 Order queue not followed / Units remain in INDIVIDUAL.WALKING state defect Release Blocker Alpha 24 Simulation
#5480 Unit computed a path that makes it stuck, then ignores some but not all move orders defect Release Blocker Alpha 24 Simulation
#5508 UnitMotion waypoint OOS / hash mismatch in nonvisual replay mode wraitii defect Release Blocker Alpha 24 Simulation
#5510 Stuck unit at obstruction corner wraitii defect Release Blocker Alpha 24 Simulation
#5511 Units actually attacking an allied storehouse Freagarach defect Should Have Alpha 25 Simulation
#5512 Siege not unpacking when attacking wraitii defect Release Blocker Alpha 24 Simulation
#5521 Some ComputeShortPath 700ms simulation lagspike over 40 seconds wraitii defect Release Blocker Alpha 24 Simulation
#5522 Grid.h memory leak wraitii defect Release Blocker Alpha 24 Simulation
#5529 Units idling in GATHER APPROACHING and RETURN RESOURCE wraitii defect Must Have Alpha 24 Simulation
#5530 Units ignoring fact that target went out of range during attack wraitii defect Must Have Alpha 24 Simulation
#5531 this.order is undefined in INDIVIDUAL.PATROL.MovementUpdate wraitii defect Release Blocker Alpha 24 Simulation
#5541 Unit fleeing trying to go back to attacker when attacker moving in close proximity. wraitii defect Should Have Alpha 24 Simulation
#5544 Attack move broken, observed at [22571] wraitii defect Must Have Alpha 24 Simulation
#5545 Entity fails to find path to center of clump of units. wraitii defect Should Have Alpha 24 Simulation
#5547 Pathfinding A24. wraitii defect Should Have Alpha 24 Simulation
#5552 OOS on rejoin - VisualActor animation state wraitii defect Release Blocker Alpha 24 Simulation
#5557 Garrison pickup bug. Silier defect Should Have Alpha 24 Simulation
#5569 INDIVIDUAL.GATHER.APPROACHING but idling wraitii defect Release Blocker Alpha 24 Simulation
#5572 Wonder population upgrade broken defect Must Have Alpha 24 Simulation
#5579 Unit building without build animation defect Must Have Alpha 24 Simulation
#5584 Capturing or repairing bolt shooter or catapult stops when the unit switches states wraitii defect Should Have Alpha 24 Simulation
#5586 Pathfinding - Units deleting long-range path waypoints getting stuck. wraitii defect Should Have Alpha 24 Simulation
#5588 Unit max health not changing when promoted. Silier defect Must Have Alpha 24 Simulation
#5593 Unify UnitAI and "AnimalAI". Freagarach enhancement Should Have Alpha 25 Simulation
#5601 Gaia ships and some entities rain arrows defect Must Have Alpha 24 Simulation
#5604 OOS on rejoin - a24 Pathfinder wraitii defect Release Blocker Alpha 24 Simulation
#5610 Unit doesn't attack enemies nearby after killing one Silier defect Release Blocker Alpha 24 Simulation
#5622 Britons wonder Uffington White Horse not possible to get expansion bonus Stan defect Should Have Alpha 24 Simulation
#5626 UnitMotionFlying IsMoveRequested error Silier defect Should Have Alpha 24 Simulation
#5632 Allow auras and technologies to modify resource trickle intervals Stan defect Should Have Alpha 24 Simulation
#5656 INDIVIDUAL.COMBAT.CHASING but idling Silier defect Release Blocker Alpha 24 Simulation
#5666 CCmpRangeManager: No owners in query for entity 0 Silier defect Release Blocker Alpha 24 Simulation
#5668 Missing cmpTechnologyManager check in Commands.js Silier defect Should Have Alpha 24 Simulation
#5675 " and undefined have won the game" victory chat message when ceasefire ended Silier defect Must Have Alpha 24 Simulation
#5680 Some animals have too slow walking speed compared to animation pszemsza defect Must Have Alpha 26 Simulation
#5712 Capture points not initialised properly. Silier defect Release Blocker Alpha 24 Simulation
#5745 Error when deleting the last unpacking bolt shooter defect Release Blocker Alpha 24 Simulation
#5749 Upgrading a tower reset its upgrade queue Silier defect Should Have Alpha 24 Simulation
#5750 orderone doesn't work when placing building foundations wraitii enhancement Should Have Alpha 24 Simulation
#5753 Pathfinding: Units stuck around a building even after move order. Might be related for formation. defect Must Have Alpha 24 Simulation
#5761 Units refuse to enter formation Silier defect Should Have Alpha 24 Simulation
#5768 Implementing poison for Maurya maidens Stan enhancement Should Have Alpha 24 Simulation
#5788 Gathering/hunting infinite loop r23796 wraitii defect Release Blocker Alpha 24 Simulation
#5795 UnitMotion can go into dead ends when too many units are around wraitii defect Must Have Alpha 24 Simulation
#5807 Snapping: make sure buildings are rotated correctly Vladislav Belov defect Should Have Alpha 24 Simulation
#5810 For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI. enhancement Nice to Have Alpha 25 Simulation
#5847 Can't capture relics Freagarach defect Release Blocker Alpha 24 Simulation
#5851 OOS on rejoin on slightly outdated SVN wraitii defect Release Blocker Alpha 24 Simulation
#5884 Move (remaining) Can* functions in UnitAI to their respective components. enhancement Nice to Have Alpha 25 Simulation
#5890 Move TraderGain-helper to cmpMarket. Freagarach enhancement Should Have Alpha 25 Simulation
#5908 Serialization symbol cannot be written on object ({attack:["Unit", "Structure"]}) rP24551 wraitii defect Release Blocker Alpha 24 Simulation
#5923 Traders waypoints are bugged wraitii defect Release Blocker Alpha 24 Simulation
#5925 Attack notification sound is broken Freagarach defect Release Blocker Alpha 24 Simulation
#5936 Ranged cavalry cannot be efficiently chased wraitii defect Release Blocker Alpha 24 Simulation
#5944 Unit-only attack move not working wraitii defect Release Blocker Alpha 24 Simulation
#5945 Hero "aggressive" state not working wraitii defect Release Blocker Alpha 24 Simulation
#5954 Hunters who carry maximum food will not attempt to kill an animal when right clicked Stan defect Should Have Alpha 25 Simulation
#5968 Idle entities not reacting to nearby enemies. wraitii defect Release Blocker Alpha 24 Simulation
#5975 Standground freezes units wraitii defect Must Have Alpha 24 Simulation
#5985 Improve mirage internals. Freagarach defect Should Have Alpha 25 Simulation
#5998 Errors when selecting the Persian Phoenician trireme Imarok defect Release Blocker Alpha 24 Simulation
#6002 UnitAI errors related to chasing. wraitii defect Must Have Alpha 24 Simulation
#6022 Units with UnitAI in wrong state after upgrading whilst being garrisoned. Freagarach defect Should Have Alpha 25 Simulation
#6046 order queue not flushed Freagarach defect Must Have Alpha 25 Simulation
#6052 Formation Garrison bug. Freagarach defect Must Have Alpha 24 Simulation
#6081 Clean Garrison-related code. enhancement Should Have Alpha 25 Simulation
#6085 Wood gathers go to the wrong tree Freagarach defect Release Blocker Alpha 25 Simulation
#6087 Unloading entities from multiple turretHolders unloads merely from one. defect Must Have Alpha 25 Simulation
#6089 PetraAI marks non-garrisonHolder as one. Freagarach defect Release Blocker Alpha 25 Simulation
#6090 PushOrderFront doesn't work with construction. Freagarach defect Should Have Alpha 25 Simulation
#6096 In some cases, rams ignore buildings and don't attack nearby buildings defect Must Have Alpha 25 Simulation
#6128 Units don't enter the tower Freagarach defect Must Have Alpha 25 Simulation
#6135 Add trading state in UnitAI. Freagarach enhancement Nice to Have Alpha 25 Simulation
#6141 UnitMotionFlying error Silier defect Should Have Alpha 25 Simulation
#6162 Mercenaries are duplicated Freagarach defect Release Blocker Alpha 25 Simulation
#6167 Kushite Bolt Upgrade In Arsenal wraitii defect Should Have Alpha 25 Simulation
#6170 Tried to change to non-existent state 'RETURNRESOURCE.APPROACHING' Freagarach defect Must Have Alpha 25 Simulation
#6171 Units try to capture an owned building. defect Must Have Alpha 25 Simulation
#6175 Rally point - pick up treasures bug Freagarach defect Should Have Alpha 25 Simulation
#6181 Make pushing distance configurable. defect Should Have Alpha 26 Simulation
#6226 Errors and OOS 25798 defect Release Blocker Alpha 25 Simulation
#6245 Animation interruption when gathering and dropping at the same entity. defect Should Have Alpha 25 Simulation
#6252 Catapults unpack when they are not on range defect Should Have Alpha 26 Simulation
#6260 Units in formation ignore enemies when patroling or doing attack-move Freagarach defect Must Have Alpha 25 Simulation
#6263 UnitAI formationcotroller is undefined Silier defect Release Blocker Alpha 25 Simulation
#6266 Formation controller is in individual state after trying to collect treasure Freagarach defect Release Blocker Alpha 25 Simulation
#6309 Unpossible to make working elephants marder enhancement Nice to Have Alpha 26 Simulation
#6317 Can't use fields Freagarach defect Must Have Alpha 26 Simulation
#6329 Infinite loop when trying to collect a non-visible treasure. defect Must Have Alpha 26 Simulation
#6352 On Death Canyon (2), Petra bot stucks firing at the bridge with no visible effect Langbart defect Should Have Alpha 26 Simulation
#6363 Split tasks from ProductionQueue. Freagarach task Should Have Alpha 26 Simulation
#6377 UnitAI error code being displayed Freagarach defect Should Have Alpha 26 Simulation
#6391 Crashes during game save. Cannot serialize NaN values Freagarach defect Must Have Alpha 26 Simulation
#6399 Move possible formations from Identity to UnitAI. Freagarach enhancement Nice to Have Alpha 26 Simulation
#6400 Move some information from cmpFormation to cmpIdentity. Freagarach enhancement Nice to Have Alpha 26 Simulation
#6408 Cheat code behaviour change for technology research time Freagarach defect Must Have Alpha 26 Simulation
#6412 addition of han civ Stan task Must Have Alpha 26 Simulation
#6416 Errors selecting an obstructor object in Atlas Freagarach defect Should Have Alpha 26 Simulation
#6421 Create a cmpRequirements. Freagarach enhancement Nice to Have Alpha 27 Simulation
#6458 Error in the tutorial Freagarach defect Release Blocker Alpha 26 Simulation
#6461 Attack walk with formations is broken. Freagarach defect Release Blocker Alpha 26 Simulation
#6512 Water weed Freagarach enhancement Should Have Alpha 26 Simulation
#6544 Include list of unused data json files in checkrefs.py marder enhancement If Time Permits Alpha 26 Simulation
#6559 Problem: rice as a food subtype defect Should Have Alpha 26 Simulation
#6560 Han barracks/ stable champions tech marder defect Should Have Alpha 26 Simulation
#6566 Han gather_grain animation is not chosen correctly for Spearman and Pikeman Freagarach defect Should Have Alpha 27 Simulation
#6571 Phasing up with cheat code for Athens Freagarach defect Should Have Alpha 26 Simulation
#6580 Trouble with merging formations Freagarach defect Release Blocker Alpha 26 Simulation
#6583 Garrison with formation gives errors. Freagarach defect Release Blocker Alpha 26 Simulation
#6623 Han farming upgrades are broken defect Should Have Alpha 27 Simulation
#6656 Athens Gymnasium has no TerritoryInfluence boost Freagarach defect Should Have Alpha 27 Simulation
#6657 Elite units small discrepancy between maxHitpoints and hitpoints Freagarach defect If Time Permits Alpha 27 Simulation
#6659 RelaxNGValidator validate entity errors on changeset 27241 for elephant Freagarach defect Release Blocker Alpha 27 Simulation
#6705 GAIA woman requirement errors Freagarach defect Should Have Alpha 27 Simulation
#6708 Catapults fire infinitely marder defect Should Have Alpha 27 Simulation
#6746 Animal becomes idle for queued garrison Freagarach defect If Time Permits Alpha 27 Simulation
#6750 After queued construction of several fields, woman becomes idle Freagarach defect Release Blocker Alpha 27 Simulation
#6791 Strip vision_revealers of redundant components and make it invisible wowgetoffyourcellphone defect If Time Permits Alpha 27 Simulation
#6825 Bugs in the new Maurya Palace wowgetoffyourcellphone defect Must Have Alpha 27 Simulation
#6831 Archers may be missing on Jebal Barka's walls since A25. marder defect Should Have Alpha 27 Simulation
#6890 Errors when building Stables as Seleucids defect Release Blocker Alpha 27 Simulation
#6891 Units Demo is broken - something aura related wowgetoffyourcellphone defect Release Blocker Alpha 27 Simulation
#194 Update TracWebAdmin task Nice to Have Non-game systems
#224 Set up autobuilder Philip Taylor task Should Have Non-game systems
#239 Sort out OS SVN access permissions Philip Taylor task Release Blocker Non-game systems
#240 Sort out Trac access permissions task Release Blocker Non-game systems
#241 Construct a list of everyone who has written code for the game Philip Taylor task Should Have Non-game systems
#254 trac tickets are not readable task Should Have Non-game systems
#261 Redefinition errors on linux defect If Time Permits Pre-Alpha 1 Non-game systems
#262 Linux and SpiderMonkey task Nice to Have Non-game systems
#263 Inconsistent file encoding breaks spidermonkey on Mac OS X defect Should Have Pre-Alpha 1 Non-game systems
#421 Add a review request flag to Trac task Nice to Have Non-game systems
#452 Extended Latin characters show up as question marks in diamonds on loading screen Art Department defect Nice to Have Alpha 1 Non-game systems
#461 [ATTACHED] .pmd/.dae converter historic_bruno task If Time Permits Alpha 9 Non-game systems
#462 Switch to new SpiderMonkey as default task Should Have Pre-Alpha 1 Non-game systems
#463 Set up source/data snapshots task Should Have Pre-Alpha 1 Non-game systems
#473 not able to update svn from ubuntu defect Should Have Non-game systems
#518 Sort out Linux packages task Should Have Alpha 1 Non-game systems
#519 Windows installer task Should Have Alpha 1 Non-game systems
#538 Atlas has wrong icon in Start menu defect Nice to Have Non-game systems
#547 lib/sysdep/os/linux/lcpu.cpp sched_getaffinity fails with errno 22 (EINVAL) defect Should Have Alpha 2 Non-game systems
#558 Need a "return to menu" button on the map selection screen defect Nice to Have Non-game systems
#560 Need an "exit game" button or graphic on the main menu defect Nice to Have Non-game systems
#561 Main menu tooltips pop up at inappropriate places defect Nice to Have Non-game systems
#570 Batch conversion of textures for release packages task Should Have Alpha 2 Non-game systems
#584 Update ppa for Ubuntu Maverick Meerkat 10.10 defect Nice to Have Alpha 2 Non-game systems
#585 FontBuilder2 Multiplatform support (Win32/*nix) historic_bruno enhancement Nice to Have Alpha 2 Non-game systems
#608 compile error after nvtt changes defect Should Have Alpha 2 Non-game systems
#640 [PATCH] Pasting into the join game "address" field prepends onto the selection Kenny Long defect Nice to Have Alpha 6 Non-game systems
#708 There should be a .dmg - file for Mac Users enhancement If Time Permits Alpha 9 Non-game systems
#713 Update premake for Xcode use philip task Nice to Have Alpha 7 Non-game systems
#714 added hotkey list from wiki to in game manual Dustin enhancement Nice to Have Alpha 4 Non-game systems
#715 [PATCH] Bundled SpiderMonkey fails to build on 32bit userland on 64bit kernel (Linux) defect Should Have Alpha 4 Non-game systems
#960 Add Latin Small Letter Schwa (ə) to fonts defect Nice to Have Alpha 8 Non-game systems
#1004 [PATCH] ActorEditor fails to load libAtlasUI at runtime Yves defect Should Have Alpha 8 Non-game systems
#1050 [PATCH] Codeblocks not relinking after static libraries change Yves defect Should Have Alpha 9 Non-game systems
#1279 Mistake in manual Jonathan Waller defect Should Have Alpha 10 Non-game systems
#1438 [PATCH] Sort out Windows log path pre-Vista ben defect Should Have Alpha 11 Non-game systems
#1637 After game installation there is no 0 A.D. shortcut on the desktop wraitii enhancement Nice to Have Alpha 24 Non-game systems
#2175 [PATCH] DEBUG is not defined. RefinedCode defect Should Have Alpha 15 Non-game systems
#2208 [PATCH] Hotkeys for JSDebugger Sathyam M Vellal enhancement Nice to Have Alpha 15 Non-game systems
#2348 Temorarily remove the JS debugger Yves task Should Have Alpha 16 Non-game systems
#2450 Upgrade cxxtest Yves enhancement Should Have Alpha 16 Non-game systems
#2488 [PATCH] Custom cxxtest options are broken leper defect Should Have Alpha 17 Non-game systems
#2493 Add an internationalization and localization component to Trac task Should Have Alpha 16 Non-game systems
#2569 Developer Overlay should not have a global, persistent config setting Josh defect Should Have Alpha 17 Non-game systems
#3744 [PATCH] Credits page Itms enhancement Should Have Alpha 20 Non-game systems
#3827 Translation of the translators' languages in the credits Itms defect Must Have Alpha 20 Non-game systems
#3893 Extend validate.pl to other mods than public defect Must Have Alpha 22 Non-game systems
#5272 Backslash isn't visible within In-game manual defect Should Have Alpha 24 Non-game systems
#6198 Font licensing issue wraitii defect Release Blocker Alpha 25 Non-game systems
#6376 templatesanalyzer broken defect If Time Permits Alpha 26 Non-game systems
#6485 IRC topic missing defect If Time Permits Non-game systems
#6542 Update checkrefs python script Stan defect Should Have Alpha 26 Non-game systems
#6716 Update gitignore for molten-vk Stan defect Should Have Alpha 27 Non-game systems
#69 Enhance Multiplayer Experience enhancement Must Have Alpha 19 Network
#216 Chat doesn't work in multiplayer brian task Should Have Network
#1949 [PATCH] "PlayerX has joined the game" message appears before a player rejoins the game leper enhancement Should Have Alpha 19 Network
#1950 [PATCH] Multiplayer pausing does not work as expected echotangoecho defect Should Have Alpha 21 Network
#2420 [PATCH] EndGame() does not send pending messages of turn to server Michael defect Must Have Alpha 16 Network
#2676 [PATCH] Prevent players in multiplayer games from sending commands for other players JoshuaJB defect Release Blocker Alpha 19 Network
#3199 Clicking "not ready" just before the host starts the game causes a network fsm error defect Should Have Alpha 22 Network
#3241 [PATCH] Kick / ban players from a match elexis enhancement Must Have Alpha 19 Network
#3242 [PATCH] Allow spectators to join the game after it started leper enhancement Nice to Have Alpha 19 Network
#3254 [PATCH] Increase maximum client limit while keeping 8 player limit elexis enhancement Nice to Have Alpha 20 Network
#3264 [PATCH] Better timeout handling elexis enhancement Should Have Alpha 20 Network
#3293 [PATCH] OOS error can display who is oos Itms enhancement Nice to Have Alpha 19 Network
#3309 [PATCH] Disappearing lag makes the game fast forward for all players elexis defect Must Have Alpha 19 Network
#3570 [PATCH] Change message for failed join to host. Stan enhancement Should Have Alpha 21 Network
#3575 [PATCH] Allow hosting on different UDP ports Imarok enhancement Nice to Have Alpha 21 Network
#3604 [PATCH] Prohibit joins with an existing name elexis defect Should Have Alpha 20 Network
#3669 Disable late-observer-join ingame elexis enhancement Nice to Have Alpha 20 Network
#3671 [PATCH] Players can't rejoin if observers rejoins prior elexis defect Nice to Have Alpha 20 Network
#3700 [PATCH] Running the NetClient in a separate thread elexis defect Must Have Alpha 24 Network
#3907 [PATCH] Use range based for in network code Itms defect If Time Permits Alpha 21 Network
#3949 [PATCH] Ensure the unique client IDs sbirmi defect Should Have Alpha 22 Network
#3953 [PATCH] Network cleanup - IP address conversion elexis enhancement Nice to Have Alpha 21 Network
#4036 [PATCH] Unknown player has rejoined elexis defect Must Have Alpha 22 Network
#4067 Automatic kicking of spectators when they slow down the game enhancement Should Have Alpha 25 Network
#4261 NetClient FSM error when pausing while others are loading Imarok defect Should Have Alpha 22 Network
#4289 Game does not start if a client leaves while the game is synchronizing elexis defect Release Blocker Alpha 21 Network
#4375 Display which clients are still in the loading screen Imarok enhancement Should Have Alpha 22 Network
#4528 Late observer joins only for buddies elexis enhancement Nice to Have Alpha 22 Network
#4594 NetServer FSM update (type=25 state=3) error when closing the game in the loading screen elexis defect Should Have Alpha 23 Network
#4616 Assertion failed: m_DestructionQueue.empty() wraitii defect Must Have Alpha 24 Network
#4707 Use HTTPS for feedback.wildfiregames.com defect Should Have Alpha 23 Network
#4763 Server Password enhancement Should Have Alpha 24 Network
#5163 Prevent players from dropping during the loading screen elexis defect Release Blocker Alpha 23 Network
#5193 Lag warnings not shown until all clients finished the join or dropped defect Nice to Have Alpha 23 Network
#5199 Out-Of-Sync when doubleclicking on StartGame elexis defect Release Blocker Alpha 23 Network
#5660 Unknown player has rejoined - part 2 - undefined property g_PlayerAssignments[msg.guid] elexis defect Should Have Alpha 24 Network
#5726 Remote segfault when spamming chat wraitii defect Release Blocker Alpha 24 Network
#5917 Game freezes on MP. wraitii defect Release Blocker Alpha 24 Network
#6442 Crash when joining local game on Hostname Silier defect Must Have Alpha 26 Network
#6919 oos error on trying to connect a multiplayer game defect Should Have Network
#320 Crackling Fire Sam Assoum task Should Have Music & Sound FX
#341 Siege Unit Select Matt Sherman task Should Have Music & Sound FX
#342 Seige Unit Destruction - Generic Andy task Should Have Music & Sound FX
#352 Destruction - Generic open task Should Have Music & Sound FX
#956 In-Game music no longer plays brian defect Release Blocker Alpha 7 Music & Sound FX
#1444 sound of gyne is vulgar enhancement Must Have Alpha 11 Music & Sound FX
#1929 Ubiquitous Sound Effects stwf defect Must Have Alpha 14 Music & Sound FX
#2744 Victory music fails to play Itms defect Must Have Alpha 17 Music & Sound FX
#2898 [PATCH] audio notification system when your nick is mentioned in chat Andy Alt enhancement Nice to Have Alpha 21 Music & Sound FX
#3318 unit_support_healer relies on missing voice soundgroups Itms defect Must Have Alpha 19 Music & Sound FX
#4565 Tale of Warriors elexis enhancement Should Have Alpha 22 Music & Sound FX
#4677 Add a 8-bit music Easter Egg elexis enhancement Should Have Alpha 23 Music & Sound FX
#5265 Audio issues on Mac OS wraitii defect Must Have Alpha 24 Music & Sound FX
#6184 Stone sound too quiet Stan defect Should Have Alpha 25 Music & Sound FX
#2276 [PATCH]Opening the developer overlay doesn't work in games started through the lobby pogisanpolo defect Should Have Alpha 16 Multiplayer lobby
#2305 [PATCH] UDP Hole Punching / NAT Traversal / STUN fcxSanya enhancement Must Have Alpha 22 Multiplayer lobby
#2306 Move arena to something version specific leper defect Release Blocker Alpha 15 Multiplayer lobby
#2307 Lobby server defect Release Blocker Alpha 15 Multiplayer lobby
#2308 Add proper license header and tests to hash functions for the lobby Josh defect Should Have Alpha 16 Multiplayer lobby
#2312 [PATCH] Redesign Lobby Login UI Josh defect Nice to Have Alpha 16 Multiplayer lobby
#2371 [PATCH] Add ratings to player list in the Multiplayer Lobby scythetwirler enhancement Should Have Alpha 16 Multiplayer lobby
#2402 Two player games where both players are allied with each other change the rating scythetwirler defect Nice to Have Alpha 16 Multiplayer lobby
#2404 Allow Unrated Games Josh enhancement Must Have Alpha 16 Multiplayer lobby
#2439 Lobby ToS Visibility Josh defect Release Blocker Alpha 16 Multiplayer lobby
#2453 0AD crashes when Chinese characters are used Josh defect Should Have Alpha 16 Multiplayer lobby
#2491 [PATCH] Keep XMPP connections alive Josh enhancement Nice to Have Alpha 16 Multiplayer lobby
#2504 [PATCH] Add individual player detail in lobby scythetwirler enhancement Nice to Have Alpha 17 Multiplayer lobby
#2957 Lobby gameList errors leper defect Should Have Alpha 18 Multiplayer lobby
#2963 [PATCH] Preserve game settings after launching/canceling a game leper enhancement Should Have Alpha 18 Multiplayer lobby
#2995 Cursor should go at the end of the text when tabulate a player name enhancement Should Have Alpha 18 Multiplayer lobby
#3022 [PATCH] Split rating from lobby bot into another scythetwirler defect Should Have Alpha 21 Multiplayer lobby
#3040 [PATCH] Only send game reports if the game is actually rated elexis defect Should Have Alpha 21 Multiplayer lobby
#3047 Improve clarity of XMPP error messages JoshuaJB defect Nice to Have Alpha 20 Multiplayer lobby
#3118 Brackets in servername cause errors in multiplayer lobby leper defect Must Have Alpha 19 Multiplayer lobby
#3143 [PATCH] "Show Full Games" option hides games that are not full elexis defect Must Have Alpha 21 Multiplayer lobby
#3156 [PATCH] Lobby: Spam filter hides chat scrollback partially Josh defect Should Have Alpha 19 Multiplayer lobby
#3163 [PATCH] XpartaMuPP readme misses some instructions leper defect Should Have Alpha 19 Multiplayer lobby
#3171 [PATCH] Lobby - Player name appears twice in list defect Must Have Alpha 19 Multiplayer lobby
#3205 [PATCH] Too dark colors for playernames in multiplayer lobby and gamesetup_chat elexis defect Should Have Alpha 20 Multiplayer lobby
#3244 [PATCH] Lobby - keep the game and player selection elexis enhancement Nice to Have Alpha 20 Multiplayer lobby
#3281 [PATCH] Lobby - Some playernames not highlighted in the chat Stan defect Should Have Alpha 19 Multiplayer lobby
#3306 Display chat scrollback again when returning from gamesetup elexis enhancement Nice to Have Alpha 23 Multiplayer lobby
#3370 Filter lobby list based on mods Imarok defect Must Have Alpha 23 Multiplayer lobby
#3383 [PATCH] Lobby - coding convention elexis defect Should Have Alpha 20 Multiplayer lobby
#3386 [PATCH] Lobby - freeze and duplicate users when returning from a match JoshuaJB defect Must Have Alpha 19 Multiplayer lobby
#3389 Lobby - allow reconnect without returning to the main menu enhancement If Time Permits Alpha 27 Multiplayer lobby
#3396 [PATCH] Lobby - Clear chat command / button ruiRanger enhancement Nice to Have Alpha 20 Multiplayer lobby
#3476 [PATCH] Add more information about lobby matches elexis enhancement Nice to Have Alpha 21 Multiplayer lobby
#3548 Lobby bot (XPartaMupp) - remove dead games defect Must Have Alpha 25 Multiplayer lobby
#3549 Secure authentication - prevent joins as a different player Imarok defect Release Blocker Alpha 23 Multiplayer lobby
#3568 Lobby - no gamelist after logging in scythetwirler defect Should Have Alpha 19 Multiplayer lobby
#3617 Handle XMPP message correctly. enhancement Should Have Multiplayer lobby
#3662 [PATCH] Rating List in Lobby is sorted incorrectly. elexis defect Should Have Alpha 20 Multiplayer lobby
#3686 Lobby - Slow rating updates break rejoining defect Should Have Alpha 22 Multiplayer lobby
#3832 [PATCH] Lobby message timestamps improperly stored in GUI code Josh defect Must Have Alpha 22 Multiplayer lobby
#3840 Lobby - don't send redundant rating requests enhancement Nice to Have Alpha 22 Multiplayer lobby
#3847 [PATCH] Update Game Stanzas sent too frequently sbirmi enhancement Should Have Alpha 22 Multiplayer lobby
#4106 Enable lobby chat in gamesetup/session enhancement Nice to Have Alpha 23 Multiplayer lobby
#4151 [PATCH] Remove deprecated SendGetRatingList sbirmi defect Should Have Alpha 22 Multiplayer lobby
#4438 [PATCH] Hitting cancel while connecting to the lobby doesn't cancel request sbirmi defect Should Have Alpha 22 Multiplayer lobby
#4482 Improve XmppClient GUIMessage struct handiness defect Should Have Alpha 23 Multiplayer lobby
#4502 Document lobby config scythetwirler task Should Have Alpha 23 Multiplayer lobby
#4536 [PATCH] Ratings bot issue due to rename of female class by D244 scythetwirler task Release Blocker Alpha 22 Multiplayer lobby
#4540 [PATCH] Lobby rating not working if username contains underscore user1 defect Should Have Alpha 27 Multiplayer lobby
#4621 EcheLoN doesn't broadcast rating after a rated 1v1 defect Should Have Alpha 27 Multiplayer lobby
#4671 Update lobby server, config and readme Itms defect Should Have Alpha 23 Multiplayer lobby
#4688 Lobby - Error when receiving messages sent directly by the server elexis defect Should Have Alpha 23 Multiplayer lobby
#4705 Use TLS for multiplayer lobby Itms enhancement Must Have Alpha 27 Multiplayer lobby
#4708 Add tick box to let users not save password for lobby defect Should Have Alpha 23 Multiplayer lobby
#4709 Hash passwords on server for lobby defect Must Have Alpha 23 Multiplayer lobby
#4737 Update TLS certificate for XMPP defect Must Have Alpha 23 Multiplayer lobby
#4877 Incorrect "is not a moderator anymore" message, XmppClient GUI Message should allow more than 2 properties elexis defect Must Have Alpha 24 Multiplayer lobby
#4920 Show correct timestamp for lobby chat backlog elexis defect Should Have Alpha 23 Multiplayer lobby
#5194 When opening and closing the lobby from in-game, an l appears in the game chat bb defect Should Have Alpha 26 Multiplayer lobby
#5218 Support updating lobby terms elexis defect Must Have Alpha 23 Multiplayer lobby
#5289 Missing uppercase for lobby password elexis defect Must Have Alpha 23 Multiplayer lobby
#5349 Fedora 29 GnuTLS Crash on lobby login defect Release Blocker Alpha 24 Multiplayer lobby
#5615 JS lobby hides some public messages misleading mods to use it as a private channel elexis defect Should Have Alpha 24 Multiplayer lobby
#5794 SVN Lobby bot does not unlist a game if user quits forcefully user1 defect Must Have Alpha 25 Multiplayer lobby
#5913 Hide ip and port from users until they want to join, add optional password Angen user1 defect Release Blocker Alpha 24 Multiplayer lobby
#5914 Lobby improvements user1 task Should Have Alpha 25 Multiplayer lobby
#5988 CCacheLoader failed upon joining the lobby. wraitii defect Must Have Alpha 24 Multiplayer lobby
#6055 Lobby game layout enhancement If Time Permits Alpha 25 Multiplayer lobby
#6073 No matches in arena25 after hosting match user1 defect Release Blocker Alpha 25 Multiplayer lobby
#6292 Ratings are not being recorded for most rated matches user1 defect Should Have Alpha 25 Multiplayer lobby
#6316 Missing color for the name in the profile panel Langbart enhancement If Time Permits Alpha 26 Multiplayer lobby
#6558 ratings engine always counts me as lost Dunedan defect Should Have Alpha 26 Multiplayer lobby
#6590 Server Certification error defect Should Have Multiplayer lobby
#6740 scrolling on dropdown menus causes lobby to refresh over and over Dunedan defect If Time Permits Alpha 27 Multiplayer lobby
#6807 gloox crash on macOS with TLS froissant defect Release Blocker Alpha 27 Multiplayer lobby
#2631 Make the wall_builder.js rmgen library civ agnostic (possibly using the skirmish replacer) enhancement Should Have Alpha 23 Maps
#2721 Map "survival of the fittest" results in all players auto winning defect Should Have Alpha 17 Maps
#2817 [PATCH] Random map "Survival of the fittest" improvements/fixes defect Should Have Alpha 21 Maps
#2881 Unfinished Skirmish Maps (Tuscan Acropolis, Two Seas, Corinthian Isthmus) Stan defect Should Have Alpha 22 Maps
#2944 [PATCH] Make RMGen wall placement more generic so no/less tweaking is needed if new civs are added FeXoR enhancement Nice to Have Alpha 23 Maps
#2970 [PATCH] Finish skirmish map "Tuscan Acropolis (4)" Stan task Should Have Alpha 19 Maps
#3102 [PATCH] Map modification: Survival of the Fittest NiAypa enhancement Should Have Alpha 22 Maps
#3153 [PATCH] On nomad only seleucids have cavalry in the beginning leper defect Should Have Alpha 19 Maps
#3170 [PATCH] [REVIEW] Aegean Sea RMS: the river is passable on some map instances Stan defect Should Have Alpha 19 Maps
#3289 Some fishes placed in the wrong areas on Sporades Islands sanderd17 defect Nice to Have Alpha 19 Maps
#3455 Review and include kali's random maps task Nice to Have Alpha 20 Maps
#3584 Tuscan Acropolis: Unreachable Tree defect Nice to Have Alpha 19 Maps
#3591 Play nomad on all random maps elexis enhancement Should Have Alpha 23 Maps
#3618 Skirmish map - Forest Battle (4) elexis task Nice to Have Alpha 20 Maps
#3746 Fish on land elexis defect Should Have Alpha 21 Maps
#3750 Skirmish map - Dueling Cliffs (3v3) enhancement Should Have Alpha 21 Maps
#3764 [PATCH] Add heightmap manipulation library for random maps FeXoR enhancement Should Have Alpha 21 Maps
#3798 [PATCH] Add map preview for 39 maps elexis enhancement Should Have Alpha 20 Maps
#3836 [PATCH] Most maps can have inaccessible chickens elexis defect Must Have Alpha 21 Maps
#3837 Schwarzwald player placement bug defect Should Have Alpha 21 Maps
#3844 [PATCH] Lion's Den map can have unexpected, passable terrain elexis defect Nice to Have Alpha 21 Maps
#3898 [PATCH] Center lake in random map schwarzwald defect Should Have Alpha 21 Maps
#3900 [PATCH] Seperate _kalis RMGen library FeXoR enhancement Should Have Alpha 21 Maps
#3968 [PATCH] Remove duplicat of getDistance FeXoR defect Should Have Alpha 21 Maps
#3988 [PATCH] Move building angle from maps to libs FeXoR enhancement Should Have Alpha 21 Maps
#4012 [PATCH] Phoenician levant has unreachable trees FeXoR defect Should Have Alpha 21 Maps
#4060 Unknown land / nomad map has unfair mountain elexis defect Should Have Alpha 23 Maps
#4068 [PATCH] Prepare random map lib map.js for further libraries FeXoR enhancement Should Have Alpha 21 Maps
#4088 [PATCH] Ambush:The ccs of allies are at the exact same place in 3v1 elexis defect Should Have Alpha 21 Maps
#4152 [PATCH] Schwarzwald tiny map - tile is undefined FeXoR defect Should Have Alpha 22 Maps
#4218 [PATCH] Split bicubicInterpolation to 1D and 2D so both are available FeXoR enhancement Nice to Have Alpha 22 Maps
#4240 [PATCH] No fish on random map Gear Ágoston Sipos enhancement Nice to Have Alpha 22 Maps
#4245 [PATCH] New random map Caledonian Meadows FeXoR enhancement Should Have Alpha 21 Maps
#4275 [PATCH] Optimize Caledonian Meadows FeXoR defect Should Have Alpha 21 Maps
#4288 [PATCH] Wrong water colors on some maps elexis defect Release Blocker Alpha 21 Maps
#4292 [PATCH] Remove deprecated water parameters Imarok task Should Have Alpha 22 Maps
#4294 [PATCH] No retries with the SimpleGroup placer Imarok defect Must Have Alpha 23 Maps
#4295 [PATCH] Berries on impassable mountains on ardennes forests Ágoston Sipos defect Nice to Have Alpha 22 Maps
#4296 [PATCH] Fix typo breaking random map latium FeXoR defect Must Have Alpha 21 Maps
#4317 Merge duplicate Unknown map code elexis defect Should Have Alpha 23 Maps
#4323 [PATCH] Don't flag the player as won on scenario maps without enemies Vladislav Belov defect Should Have Alpha 22 Maps
#4338 Large and small stone colliding (SimpleGroup SimpleObject avoidSelf check broken) elexis defect Should Have Alpha 23 Maps
#4354 Hannibal Barca's maps enhancement Should Have Alpha 22 Maps
#4368 Add another path placement method to rmgen lib FeXoR defect Should Have Alpha 23 Maps
#4485 Map ambush infinite loop defect Must Have Alpha 22 Maps
#4531 Tiny Corsica invalid vertex position elexis defect Must Have Alpha 22 Maps
#4535 Nothing placed in wall_demo (random) map elexis defect Nice to Have Alpha 22 Maps
#4566 Cannot pick up food treasure on skirmish map 'Mediterranean Cove (2)' elexis enhancement If Time Permits Alpha 22 Maps
#4575 Harbor map - Fish on mountains elexis defect Should Have Alpha 23 Maps
#4600 Berries inside mines elexis defect Should Have Alpha 23 Maps
#4608 wrong doc in addBases function from maps/random/rmgen2/setup.js elexis defect Nice to Have Alpha 22 Maps
#4622 Danubius attackers should ignore units on the other side of the map elexis defect Nice to Have Alpha 23 Maps
#4651 Error when loading "Snowflake Searocks" map with one player defect Nice to Have Alpha 23 Maps
#4673 JavaScript error: maps/random/rmgen/pathplacer.js elexis defect Should Have Alpha 22 Maps
#4715 Stop spawning Danubius CC attackers if that side of the river is wiped out elexis defect Should Have Alpha 23 Maps
#4766 Light problem on some biomes elexis defect Should Have Alpha 23 Maps
#4777 checkrefs script needs update for biome files Stan defect Should Have Alpha 24 Maps
#4796 broken mine placement on tiny maps elexis defect Should Have Alpha 23 Maps
#4804 Sort rmgen functions by logic elexis defect Should Have Alpha 23 Maps
#4805 Remove extreme amounts of rmgen duplication elexis defect Must Have Alpha 23 Maps
#4810 Harbor map needs retry loop in addHarbors defect Nice to Have Alpha 23 Maps
#4813 Cleanup ambiguous confusing rmgen2 globals elexis defect Should Have Alpha 23 Maps
#4814 Consistently exclude invalid mapborder tiles from rmgen elexis defect Should Have Alpha 23 Maps
#4816 [PATCH] Create random map heightmap from atlas elexis enhancement Should Have Alpha 23 Maps
#4817 Scenarios should have teams locked by default mimo defect Should Have Alpha 23 Maps
#4827 rmgen library tests elexis defect Should Have Alpha 24 Maps
#4830 Pigs inside the CC on Deep Forest elexis defect Nice to Have Alpha 23 Maps
#4831 rmgen JSdoc defect Nice to Have Alpha 23 Maps
#4837 Wrong owner for docks on Migration elexis defect Must Have Alpha 23 Maps
#4845 Simplify rmgen code with vector algebra defect Should Have Alpha 23 Maps
#4851 undefined property args.endZ elexis defect Should Have Alpha 23 Maps
#4854 rmgen MapCenter getter elexis defect Nice to Have Alpha 23 Maps
#4855 Randomize angle on random map scripts for more map variation elexis enhancement Nice to Have Alpha 23 Maps
#4933 Remove rmgen Math proxies elexis defect Nice to Have Alpha 23 Maps
#4934 Skirmish Map Via Augusta enhancement Nice to Have Alpha 23 Maps
#4937 Unreachable trees on random map Oasis elexis defect Must Have Alpha 23 Maps
#4950 rmgen / CLogger timestamps elexis defect Nice to Have Alpha 23 Maps
#4954 Map-specific biomes elexis enhancement Nice to Have Alpha 23 Maps
#4956 Scythian Rivulet / Winterland random map elexis enhancement Should Have Alpha 23 Maps
#4958 Delete mysterious lSize lake area factor elexis defect Should Have Alpha 23 Maps
#4961 Random map object "Map" should not overwrite the existing "Map" keyword elexis defect Should Have Alpha 23 Maps
#4962 Biome specific map previews elexis enhancement Nice to Have Alpha 23 Maps
#4973 Delete BaseHeight and BaseTerrain, cleanup rmgen Init elexis defect Should Have Alpha 23 Maps
#4992 Use vectors not only in rmgen scripts but also for arguments in the rmgen library elexis defect Should Have Alpha 23 Maps
#4993 Remove rmgen2 circle patterns elexis defect Should Have Alpha 23 Maps
#5004 rmgen SlopeConstraint elexis defect Should Have Alpha 23 Maps
#5018 rmgen heightmap image import elexis enhancement Should Have Alpha 23 Maps
#5027 Random map SmoothingPainter elexis enhancement Should Have Alpha 23 Maps
#5032 Skirmish map - Egypt condensed enhancement Nice to Have Alpha 23 Maps
#5040 Kushite maps elexis enhancement Should Have Alpha 23 Maps
#5041 Sometimes nomad units aren't placed / SimpleObject maxFailCount can't be disabled elexis defect Must Have Alpha 23 Maps
#5042 Complete rmgen object-oriented programming paradigm enhancement Nice to Have Alpha 23 Maps
#5043 schwarzwald map broken elexis defect Should Have Alpha 23 Maps
#5061 Random map CityPainter elexis enhancement Nice to Have Alpha 23 Maps
#5065 Weird (gaia) dock placement in random hellas elexis defect Should Have Alpha 23 Maps
#5092 ClumpPlacer seems to use incorrect formula to determine if placement failed for a given failFraction allowed. Stan defect Should Have Alpha 26 Maps
#5112 createObjectGroups should not break when receiving an empty areas array FeXoR defect Should Have Alpha 24 Maps
#5177 Giant Jebel Barkal doesn't generate Freagarach defect Must Have Alpha 24 Maps
#5198 OOS on rejoin on Danubius elexis defect Release Blocker Alpha 23 Maps
#5345 An extra argument is passed to Array.shift FeXoR defect Should Have Alpha 24 Maps
#5797 Minor error when creating Random Maps marder defect Should Have Alpha 26 Maps
#5951 Bring back some camels around lake tutorial. Stan defect Release Blocker Alpha 24 Maps
#6180 Some random maps fail to load. defect Release Blocker Alpha 25 Maps
#6196 Stone and Metal are too abundant on random maps defect Release Blocker Alpha 25 Maps
#6222 Magadha has no description text Langbart defect Should Have Alpha 25 Maps
#6390 playerPlacementRiver function doesn't place teams properly in some cases marder defect Should Have Alpha 26 Maps
#6422 Often no passable path on unknown map with 2 players Langbart defect Should Have Alpha 26 Maps
#6425 Belgian bog tree stump problem enhancement If Time Permits Alpha 26 Maps
#6444 Some maps are broken. Freagarach defect Release Blocker Alpha 26 Maps
#6848 Unplayable map; Elefantine? phosit defect Nice to Have Alpha 27 Maps
#2492 Have a bot regenerate POT files on string changes Yves task Nice to Have Alpha 22 Internationalization & Localization
#2494 Split the POT file of the public mod in more manageable POTs Adrián Chaves enhancement Must Have Alpha 17 Internationalization & Localization
#2522 Upgrade tinygettext with STK changes leper enhancement Should Have Alpha 19 Internationalization & Localization
#2530 Barter tooltip not translated defect Nice to Have Alpha 17 Internationalization & Localization
#2539 [PATCH] Port i18n scripts to Pology leper task Should Have Alpha 18 Internationalization & Localization
#2540 [PATCH] Internationalize the in-game MENU button Jaison defect Should Have Alpha 18 Internationalization & Localization
#2541 Internationalize “Team Only” in binaries/data/mods/public/gui/session/session.xml defect Should Have Alpha 17 Internationalization & Localization
#2546 Internationalize EntityLimits.prototype.AllowedToCreate sanderd17 defect Should Have Alpha 17 Internationalization & Localization
#2547 [PATCH] Some data in the lobby is not being localized gallaecio defect Should Have Alpha 18 Internationalization & Localization
#2548 Allow translating “Join Game” differently Itms defect Should Have Alpha 17 Internationalization & Localization
#2575 Wrong plural forms in map info leper defect Should Have Alpha 17 Internationalization & Localization
#2637 tinygettext: collision in add_translation Adrián Chaves defect Should Have Alpha 18 Internationalization & Localization
#2789 Update Transifex client version leper defect Should Have Alpha 18 Internationalization & Localization
#2790 Internationalize the mod selection mod leper task Must Have Alpha 17 Internationalization & Localization
#2859 [PATCH] sprintf.js - Out of date Itms enhancement Should Have Alpha 18 Internationalization & Localization
#2919 Translation issues in the Mod Selector, Alpha 17 leper defect Should Have Alpha 18 Internationalization & Localization
#3081 [PATCH] Fix some plural translations elexis defect Should Have Alpha 20 Internationalization & Localization
#3084 Alignment error in German AI configuration Itms defect Should Have Alpha 23 Internationalization & Localization
#3691 [i18n] Missing german translation in message from allied ai team mimo defect Should Have Alpha 20 Internationalization & Localization
#3706 Wall of errors in Czech language defect Should Have Alpha 20 Internationalization & Localization
#3831 errors when opening "training" in main menu defect Nice to Have Alpha 20 Internationalization & Localization
#3833 Validate tags in GUI string translations enhancement Nice to Have Alpha 25 Internationalization & Localization
#4637 Tutorial po files not downloaded defect Release Blocker Alpha 22 Internationalization & Localization
#5009 Autobuild the longstring locale Stan defect Should Have Alpha 26 Internationalization & Localization
#5052 Date / time is not displayed correctly on load / save dialog with Hungarian local / language defect Should Have Alpha 23 Internationalization & Localization
#5155 Untranslated strings Andreas Nilsson defect Release Blocker Alpha 24 Internationalization & Localization
#5740 "Unquoted parameters are not supported" When seeing the terms of use for the user repports defect Should Have Alpha 24 Internationalization & Localization
#5996 Hotkey page is not translated. defect Must Have Alpha 25 Internationalization & Localization
#6023 Put back translation credits headers into their own languages. Stan defect Should Have Alpha 25 Internationalization & Localization
#6197 Some option types don't have a context Stan defect Must Have Alpha 26 Internationalization & Localization
#6241 Map name stays English s0600204 defect Should Have Alpha 25 Internationalization & Localization
#6255 Last preparation for the release Stan defect Release Blocker Alpha 25 Internationalization & Localization
#6648 %(resource)s are not translated in AI private messages Freagarach defect Should Have Alpha 27 Internationalization & Localization
#6793 Untranslated sentence in tutorials defect Should Have Alpha 27 Internationalization & Localization
#6806 Incorrect Translations for timers Stan defect Should Have Alpha 27 Internationalization & Localization
#1 Player Properties historic_bruno enhancement Should Have Alpha 5 Core engine
#2 Gameplay - Unit AI enhancement Should Have Alpha 10 Core engine
#3 [PATCH] Implement Technologies Jonathan Waller enhancement Must Have Alpha 10 Core engine
#4 Make simulation speed configurable task Should Have Alpha 5 Core engine
#5 Gameplay - Pathfinding task Nice to Have Core engine
#6 Random Map Scripting historic_bruno enhancement Must Have Alpha 5 Core engine
#7 Diplomacy leper enhancement Should Have Alpha 12 Core engine
#8 Simulation - Time Elapsed task Should Have Alpha 1 Core engine
#9 [PATCH] Simulation - Game Record/Replay enhancement Should Have Alpha 19 Core engine
#12 Orientation properties / entity alignment enhancement Nice to Have Alpha 14 Core engine
#13 [PATCH] Formations Badmadblacksad enhancement Should Have Alpha 5 Core engine
#14 Entity Death task Nice to Have Core engine
#15 Resources task Nice to Have Alpha 1 Core engine
#17 Bug - Delay Before Performing Entity Action defect Should Have Core engine
#18 [PATCH] Realistic ranged attack Jonathan Waller enhancement Must Have Alpha 11 Core engine
#19 Complete Production Interface task Should Have Core engine
#20 Entity Event - Train - Rally Point andrew task Nice to Have Core engine
#21 [PATCH] Building construction enhancement Should Have Core engine
#23 [PATCH] Buy/Sell Resources enhancement Must Have Alpha 8 Core engine
#24 Bug - Entity Order Lockup defect Should Have Core engine
#26 Interactive garrisoned unit prop points enhancement Nice to Have Alpha 17 Core engine
#27 Entity Events - Garrison/Inventory task Should Have Alpha 3 Core engine
#31 Entity Event - Heal Jason task Should Have Core engine
#32 Entity Event - Repair task Should Have Core engine
#34 Entity Event - Graze task Nice to Have Alpha 1 Core engine
#35 Entity Event - Town Bell task Nice to Have Alpha 16 Core engine
#37 Entity Event - Charge task Should Have Core engine
#41 Provinces/Territories philip enhancement Must Have Alpha 7 Core engine
#42 Terrain - Elevation andrew task Should Have Core engine
#50 Virtual File System task Should Have Core engine
#55 Camera - Start Position task Should Have Alpha 6 Core engine
#56 Camera - Cinematics Sergey task Should Have Core engine
#59 Actors - Vertex Animation task Nice to Have Alpha 11 Core engine
#60 Actors - Foundation Texture task Nice to Have Alpha 5 Core engine
#61 Actors - Particle Props task Should Have Alpha 5 Core engine
#62 Bug - Actor Sychronisation Michael D. Hafer enhancement Should Have Core engine
#65 Document GUI Engine Needs Stuart Walpole task Should Have Core engine
#67 [PATCH] Internationalization gallaecio enhancement Release Blocker Alpha 16 Core engine
#70 Graphics - Shaders enhancement Should Have Alpha 10 Core engine
#73 Terrain Decals task Should Have Alpha 5 Core engine
#74 Graphics - Particle Engine task Should Have Alpha 5 Core engine
#76 Entity - Queuing Orders task Should Have Core engine
#79 VFS: support for creating dirs Jan Wassenberg task Should Have Core engine
#80 VFS: move XMB files to separate dir Jan Wassenberg task Should Have Core engine
#81 Move all writable files to user's home directory task Nice to Have Core engine
#99 Objects jump when first moved defect Nice to Have Alpha 4 Core engine
#100 Clean up ogghack Andrew task Nice to Have Alpha 2 Core engine
#103 GL_ARB_texture_env_crossbar requirement is unnecessary Nicolai Hähnle defect Should Have Core engine
#104 GUI - Modal Dialogs (Namespaces) task Should Have Core engine
#105 GUI - Hotloading task Should Have Core engine
#106 GUI - Separate GUI and Simulation task Should Have Core engine
#113 GUI - Grid Control task Should Have Core engine
#117 add CxxTest Jan Wassenberg task Should Have Core engine
#119 On-screen error display task Nice to Have Core engine
#120 Death bug defect Nice to Have Core engine
#122 Lowlevel CppDoc Jan Wassenberg task Nice to Have Core engine
#123 Bug: menu->ingame music crossfade doesn't work Jan Wassenberg task Should Have Core engine
#124 Minor SwEng improvements Jan Wassenberg task If Time Permits Pre-Alpha 1 Core engine
#125 Error on Win64 while getting sound driver version Jan Wassenberg task Should Have Core engine
#126 Trac SVN post-commit hook Philip Taylor task Should Have Core engine
#127 Make XMB Maintain Case task Nice to Have Core engine
#128 Minor fixes/improvements related to GUI sluzky task If Time Permits Pre-Alpha 1 Core engine
#129 Opportunities for optimization (startup) task Nice to Have Alpha 1 Core engine
#130 Bugfixes: string_s selftest and isnan() Jan Wassenberg defect Should Have Core engine
#132 Territories - Render Boundaries enhancement Should Have Alpha 7 Core engine
#133 Territories - Build Rules enhancement Should Have Alpha 7 Core engine
#134 Territories - Gather Rules task Should Have Core engine
#135 Territories - Shroud of Darkness philip enhancement Should Have Alpha 7 Core engine
#141 Shadows are delayed by one frame Nicolai Hähnle defect Should Have Core engine
#143 [PATCH] Shadowing: Selectively disable/enable for actors through properties philip enhancement If Time Permits Alpha 10 Core engine
#144 Visualize player controlled units that are hidden behind other objects task Should Have Alpha 5 Core engine
#145 Auto detect gfx card "speed" task Nice to Have Alpha 20 Core engine
#146 Assertion in wsdl screen_to_client Jan Wassenberg defect Should Have Core engine
#147 Animation/propping bugs task If Time Permits Alpha 3 Core engine
#148 interact bugs defect Should Have Core engine
#149 Building bugs defect Should Have Core engine
#150 Exhausted trees don't disappear defect Nice to Have Core engine
#152 Crash on exit when researching Jan Wassenberg defect Should Have Core engine
#153 Floating actors Philip Taylor task Nice to Have Core engine
#154 COLLADA task Should Have Core engine
#155 GCC PCH Simon Brenner task Nice to Have Core engine
#156 Premake on Linux creates bogus directories Simon Brenner task Nice to Have Core engine
#157 Can't initialise VFS more than once Jan Wassenberg defect Should Have Core engine
#158 CLogger unit test failure on Linux Philip Taylor defect Should Have Core engine
#159 TestPathUtil tests fail on Linux Jan Wassenberg defect Should Have Core engine
#160 lockfree tests fail on Linux Jan Wassenberg defect Should Have Core engine
#163 error when exiting with 'X' button defect Should Have Alpha 1 Core engine
#164 Debug messages show incorrect "OS error" Jan Wassenberg enhancement Nice to Have Core engine
#165 VFS_MOUNT_ARCHIVABLE is unused Jan Wassenberg defect Should Have Core engine
#166 Move TDD Wiki onto Trac Philip Taylor task Should Have Core engine
#167 Assertion failure when reading trace file Jan Wassenberg defect Should Have Core engine
#169 Terrain quad rendering uses unspecified triangulation defect Should Have Alpha 5 Core engine
#171 GL extension loading slightly incorrect on Linux ben defect Nice to Have Alpha 14 Core engine
#174 premake.lua incorrectly defines __STDC_VERSION__ on GCC defect Nice to Have Core engine
#175 Load SoundGroup table from entity XMLs Matei task Should Have Core engine
#176 Crash in aura code Matei defect Should Have Core engine
#177 Corpses disappear after the death animation is played task Should Have Core engine
#178 Decouple entity simulation and actor animation task Should Have Core engine
#180 Default DepthTextureBits is very slow on GF4 defect Should Have Core engine
#186 Automatic archiving is annoying Jan Wassenberg defect Should Have Core engine
#190 COLLADA: split skeleton definitions into moddable files leper enhancement Nice to Have Alpha 14 Core engine
#195 Support more mouse buttons JoshuaJB enhancement If Time Permits Alpha 17 Core engine
#199 Hook up the SoundGroup system task Should Have Core engine
#200 UI: disable not-yet-implemented features task Must Have Core engine
#203 Combat Crash defect Should Have Core engine
#205 PMD/PSA skeleton mismatches should be reported nicely task Should Have Alpha 24 Core engine
#206 Remove NO_GUI task Nice to Have Core engine
#207 Linux build uses FColladaSD in Release mode defect Nice to Have Core engine
#209 Show idle peasants enhancement Nice to Have Alpha 5 Core engine
#210 Skybox is uninitialized defect Nice to Have Core engine
#211 Oasis map requires non-public files defect Nice to Have Core engine
#212 Player control of enemy units defect Should Have Core engine
#214 Exception reading 0x45C Anton Galitch defect Should Have Core engine
#215 GUI: Display of entity properties hides other information Anton Galitch enhancement If Time Permits Core engine
#217 JS warnings that show up in the console Anton Galitch defect If Time Permits Core engine
#218 Assertion failed when hosting MP after incorrect join defect Nice to Have Core engine
#219 Strange players names behavoiur defect Nice to Have Core engine
#221 Resource counters went negative defect Nice to Have Core engine
#225 It is possible to place multiple unbuilt building foundations ontop of each other. defect Nice to Have Core engine
#228 Building Construction Limits should be dictated in the Entitiy XMLs. task Should Have Alpha 7 Core engine
#230 Remove DCDT from OS release task Release Blocker Pre-Alpha 1 Core engine
#232 Buildings rotated 135 degrees counterclockwise when constructed in-game. defect Nice to Have Core engine
#236 Player can control enemy's buildings defect Should Have Core engine
#237 svn_revision.txt is not built Jan Wassenberg task Release Blocker Pre-Alpha 1 Core engine
#238 wnuma compilation sometimes fails Jan Wassenberg defect Release Blocker Core engine
#242 Collada prop point "root" cannot hand more than one prop at a time. Philip Taylor defect Nice to Have Alpha 1 Core engine
#243 "Non boned" Collada meshes should support multiple prop/attachment points historic_bruno enhancement Should Have Alpha 8 Core engine
#245 [PATCH] Support XML validation leper task Nice to Have Alpha 19 Core engine
#246 Start using user-specific config files task Should Have Core engine
#247 Simplify the logger task If Time Permits Alpha 3 Core engine
#250 Non-ranged units appear away from the place where their actions are taking place defect Nice to Have Core engine
#251 Config parser doesn't ignore comments Quentin Pradet defect Nice to Have Core engine
#258 [FreeBSD compat] add some missing includes enhancement Should Have Pre-Alpha 1 Core engine
#259 [FreeBSD compat] portability fixes enhancement Should Have Pre-Alpha 1 Core engine
#260 [FreeBSD compat] collada: don't try to load plugins from nowhere defect Should Have Pre-Alpha 1 Core engine
#264 ReferenceError: addGlobalHandler is not defined on Linux defect Should Have Core engine
#265 [Mac OS X] premake fails to include libxml2 with threadding enabled defect Should Have Pre-Alpha 1 Core engine
#266 [Mac OS X] tests fail to compile defect Should Have Pre-Alpha 1 Core engine
#268 OpenAL string specifications are identified incorrectly Simon Brenner defect Should Have Core engine
#269 Compile warnings: printf formats, unsigned/signed comparisons, etc defect Nice to Have Core engine
#270 Crash rendering water shaders when GL_ARB_shader_objects not supported defect Should Have Core engine
#272 Citizens should auto-gather from Fields after finishing construction. sidharth enhancement Nice to Have Core engine
#273 Atlas not working under Vista or Windows 7 beta. (tested both) defect Release Blocker Core engine
#276 Renderer Enhancement: Distance Fog myconid enhancement Nice to Have Alpha 12 Core engine
#277 [PATCH]Unit selections gerbilOFdoom enhancement Nice to Have Alpha 9 Core engine
#278 Queuing unit production should be made faster enhancement Nice to Have Core engine
#279 vfs_Lookup does mkdir incorrectly Jan Wassenberg defect Nice to Have Core engine
#281 Build error in AtlasUI Philip Taylor defect Should Have Core engine
#282 Infinite recursion when crashlog.txt can't be written Jan Wassenberg defect Should Have Core engine
#283 Duplicate LibError codes 110200, 110201 Jan Wassenberg defect Nice to Have Core engine
#284 crash on vista defect Should Have Core engine
#285 Crash when loading single player game defect Release Blocker Core engine
#287 dock placement defect Should Have Alpha 7 Core engine
#288 libCollada not found by game when executed outside system directory defect Should Have Core engine
#291 Many compiling errors defect Should Have Core engine
#292 Handle model-loading failures gracefully defect Should Have Core engine
#293 Lots of printf format string errors Quentin Pradet defect Should Have Core engine
#294 EMULATE_SECURE_CRT sprintf_s doesn't match spec defect Should Have Core engine
#295 Picking units doesn't work as expected due to incorrect bounding box defect Must Have Alpha 8 Core engine
#296 Infinite Field defect Nice to Have Core engine
#297 alSourceUnqueueBuffers fails with "invalid value" defect Should Have Core engine
#298 Batch Training (Training queue) task Should Have Alpha 2 Core engine
#307 Program received signal SIGABRT, Aborted. defect Should Have Core engine
#308 (testing the keyword seach feature) defect Should Have Core engine
#311 Program received signal SIGSEGV, Segmentation fault. defect Should Have Core engine
#313 Handle unsupported S3TC texture compression more gracefully task Should Have Core engine
#314 GUI - fix all settings in components sluzky defect Nice to Have Core engine
#400 CStr should use wchar.h defect Should Have Core engine
#402 Clean up GUItypes.h Lars Kemmann defect Should Have Core engine
#403 crashlog.txt goes in non-writable directory defect Should Have Core engine
#405 LOS manager is slow defect Should Have Alpha 2 Core engine
#414 wcscasecmp does not exist on OS X defect Should Have Core engine
#423 Switch from CppDoc to Doxygen task Nice to Have Core engine
#424 Check threading compilation on OS X task If Time Permits Pre-Alpha 2 Core engine
#428 Generated Makefiles should not try to run wrong premake task Should Have Alpha 7 Core engine
#431 GUI integration task Should Have Core engine
#432 Make error [2] defect Should Have Core engine
#434 [PATCH] Don't render transparent objects twice philip enhancement Nice to Have Alpha 7 Core engine
#442 gui/common/functions_page_session.js(174): Error: Size only accepts strings or GUISize objects defect Should Have Core engine
#449 Crash when starting a new game defect Should Have Pre-Alpha 1 Core engine
#450 Incorrect local.cfg search path defect Nice to Have Core engine
#454 "Debug Assertion Failed!" in VC++ Express 2008 when clicking on "Copy" button in pyrogenesis error dialog box defect Should Have Pre-Alpha 1 Core engine
#456 DllLoader should handle missing files better Evans task Nice to Have Core engine
#458 Game tries to create mods/internal/ directory defect Should Have Pre-Alpha 1 Core engine
#459 vfs_Lookup tries to create bogus directories defect Should Have Pre-Alpha 1 Core engine
#464 addendum to changeset [7341] defect Should Have Pre-Alpha 1 Core engine
#467 Make Math.random() network-synchronised task Should Have Alpha 1 Core engine
#474 Find and fix reliance on run-time S3TC compression task Should Have Alpha 2 Core engine
#475 Graphic settings system task Should Have Alpha 17 Core engine
#476 Use JS_New for ScriptInterface::CallConstructor task Nice to Have Alpha 3 Core engine
#479 Make water animate again task Should Have Pre-Alpha 1 Core engine
#480 Fix gamma warning task Should Have Pre-Alpha 2 Core engine
#481 Make Atlas work from non-binaries/system/ location task Should Have Pre-Alpha 1 Core engine
#482 Fix building on Windows in paths containing space characters task Nice to Have Core engine
#484 unhandled exception 0xC06D007E in wdll_delay_load.cpp:358 (__delayLoadHelper2) defect Should Have Alpha 5 Core engine
#486 Audio integration task Should Have Pre-Alpha 2 Core engine
#487 Use 'use strict' task Nice to Have Core engine
#489 Clean up unix-build tarball task Nice to Have Core engine
#490 Try splitting test data files into build tarball task Nice to Have Core engine
#491 Generate entity XML documentation task Should Have Pre-Alpha 2 Core engine
#495 Warn when locale is bogus Sergio Fabian Vier task Nice to Have Alpha 4 Core engine
#496 Make code documentation available online and kept updated task Nice to Have Core engine
#503 Invalid UTF-8 sequence when running in Unicode paths defect Should Have Alpha 1 Core engine
#504 Shadows popping in/out at edges of screen philip defect Nice to Have Alpha 17 Core engine
#505 Improve multiplayer session handling task Should Have Alpha 1 Core engine
#506 Crash when selecting host game then cancel then join game defect Nice to Have Alpha 1 Core engine
#507 Optimise state hashing task Should Have Alpha 1 Core engine
#508 Cursor should be restricted to the game window when fullscreen on Win32 Jay Weisskopf defect Nice to Have Alpha 3 Core engine
#509 Network: Should call enet_initialize task Nice to Have Core engine
#510 libpng fails to load defect Should Have Pre-Alpha 3 Core engine
#511 [PATCH] Make Ctrl+Backspace/Delete remove entire words in input controls Kenny Long enhancement If Time Permits Alpha 6 Core engine
#512 Unable to run debug exe compiled with VC2008, Solution Attached defect Should Have Pre-Alpha 3 Core engine
#514 [PATCH] Implement dir_watch on OS X stwf task Should Have Alpha 15 Core engine
#515 Doubleclicking a unit should select all similar units on screen Evans enhancement Should Have Alpha 3 Core engine
#520 Vsync is not implemented in Linux enhancement Nice to Have Core engine
#521 Rally Points for Buildings Evans enhancement Nice to Have Core engine
#522 Latest 0ad SVN source is running slow defect Must Have Alpha 1 Core engine
#523 Implement SDL_GL_SWAP_CONTROL on Windows janwas task If Time Permits Alpha 2 Core engine
#524 [PATCH] Render marker line between building and rally point vts enhancement Should Have Alpha 8 Core engine
#525 ApicIds deadlock defect Must Have Alpha 1 Core engine
#526 Rename and add descriptions to all maps task Should Have Alpha 1 Core engine
#527 Display correct player names historic_bruno task Should Have Alpha 2 Core engine
#530 Improve camera handling task Should Have Alpha 1 Core engine
#532 [PATCH] GUI resolution incorrect when screen smaller than requested window size Sergio Fabian Vier defect Nice to Have Alpha 4 Core engine
#534 Need to implement non-obstruction mode for entities defect Nice to Have Alpha 4 Core engine
#535 Build errors on OS X 10.6 defect Nice to Have Alpha 3 Core engine
#537 Repair functionality for damaged buildings enhancement Nice to Have Core engine
#541 Strange shape of camera view on minimap enhancement Nice to Have Core engine
#543 Replace skybox with black background Jay Weisskopf task Nice to Have Core engine
#544 Fall back to windowed mode if fullscreen fails task Nice to Have Core engine
#545 Grab mouse in fullscreen defect Nice to Have Alpha 2 Core engine
#546 Water continues to flow during pause defect If Time Permits Alpha 2 Core engine
#548 GUI should give feedback when training queue entry is blocked task Nice to Have Core engine
#549 Allow units to be moved by right-clicking on the mini-map enhancement Nice to Have Core engine
#552 compile with new boost (1.44+) defect Should Have Alpha 2 Core engine
#554 camera should be always inside the terrain Sergey defect Nice to Have Alpha 1 Core engine
#555 Automatic texture compression Philip Taylor task Should Have Alpha 2 Core engine
#556 Minimap camera outline clips incorrectly Jay Weisskopf defect If Time Permits Alpha 2 Core engine
#557 review: Minor improvements to non-fancy water fresnel effect enhancement Nice to Have Core engine
#564 GetRealPath doesn't Jan Wassenberg defect Should Have Alpha 2 Core engine
#566 tests fail since #8086 defect Should Have Alpha 2 Core engine
#567 Rewrite Hotkey's Implementation Philip Taylor enhancement Must Have Alpha 3 Core engine
#568 Gate house has incorrect Pathfinding footprint defect Should Have Alpha 2 Core engine
#572 Dragging view on minimap over mountains increases zoom defect Should Have Alpha 3 Core engine
#573 Camera does not reach top map border defect If Time Permits Alpha 4 Core engine
#575 Automatically add force_s3tc_enable to ~/.driconf task Nice to Have Alpha 2 Core engine
#577 [PATCH] Crash when moving large masses of soldiers defect Must Have Alpha 5 Core engine
#579 Water reflections use wrong camera frustum for culling philip defect Nice to Have Alpha 17 Core engine
#581 Remove libbfd dependency task Should Have Alpha 2 Core engine
#586 sound.mastergain not loaded from config historic_bruno defect Nice to Have Alpha 2 Core engine
#588 Key Rotation when building construction is selected Kieran P enhancement Nice to Have Alpha 2 Core engine
#590 Game setup / civ selection improvements historic_bruno enhancement Should Have Alpha 3 Core engine
#591 [PATCH] Disable sounds for units in FoW/SoD defect Should Have Alpha 4 Core engine
#594 Fix construction/FoW interaction Philip Taylor task Should Have Alpha 2 Core engine
#595 Units should not pursue enemy units if they are not visible defect Should Have Alpha 6 Core engine
#596 Enemy units should be deselected when they go into the FOW Philip Taylor defect Should Have Alpha 2 Core engine
#597 Entities that should be dimmed out are not doing so Philip Taylor defect Nice to Have Alpha 2 Core engine
#598 Improve fog-of-war rendering task If Time Permits Alpha 4 Core engine
#599 [PATCH] Hide changes to buildings in fog-of-war Itms defect Must Have Alpha 17 Core engine
#600 Formation slot assignments task Should Have Alpha 16 Core engine
#602 Ability to add units to or remove from an already selected group of units Kieran P enhancement Nice to Have Alpha 2 Core engine
#603 tests fail since #8278 defect Should Have Alpha 2 Core engine
#605 Fix NVTT Philip Taylor task Should Have Alpha 2 Core engine
#606 Checked 0ad sourcecode with cppcheck defect If Time Permits Alpha 1 Core engine
#607 tests fail since #8300 defect Should Have Alpha 2 Core engine
#610 Garrisoning units in buildings Brian enhancement Should Have Alpha 3 Core engine
#611 ChooseCacheSize picks crazy numbers Jan Wassenberg task Must Have Alpha 5 Core engine
#612 Mesa: User error: GL_INVALID_OPERATION in glDeleteShader defect Should Have Alpha 2 Core engine
#613 Production queue is not limited Brian defect Should Have Alpha 2 Core engine
#614 Disable developer tools in multiplayer Philip Taylor defect Must Have Alpha 2 Core engine
#615 women can't hunt but show meat icon Philip Taylor defect Should Have Alpha 2 Core engine
#616 New special colour sprite historic_bruno enhancement Nice to Have Alpha 3 Core engine
#617 fishes not visible when "Water Reflections" is enabled defect Should Have Alpha 3 Core engine
#619 Improve Gate and Wall System enhancement Must Have Alpha 11 Core engine
#620 When one player quits multiplayer, all players are forced to leave Philip Taylor defect Must Have Alpha 3 Core engine
#622 Upgrade SpiderMonkey to improve speed Philip Taylor task Should Have Alpha 3 Core engine
#623 Shadows should be disabled by default on slower cards/drivers task Nice to Have Alpha 5 Core engine
#624 [nvidia linux driver bug] Segmentation fault when move cursor over game menu defect Release Blocker Alpha 3 Core engine
#626 Game should not override cursor sprite when over window frame. defect Nice to Have Alpha 3 Core engine
#627 hotkeys problems defect Should Have Alpha 3 Core engine
#645 Complete Garrisoning system functionality michael enhancement Must Have Alpha 5 Core engine
#647 Units constantly getting stuck in an animation Phillip defect Should Have Alpha 3 Core engine
#648 Created files shouldn't have the execute bit set defect If Time Permits Alpha 3 Core engine
#651 can't compile after recent changes defect Should Have Alpha 3 Core engine
#653 Make timer_Time() threadsafe task Nice to Have Alpha 3 Core engine
#654 Make debug_* functions threadsafe task Should Have Alpha 3 Core engine
#655 Game setup: Player assignment not updated when switching map historic_bruno defect Should Have Alpha 3 Core engine
#656 Circular maps problems defect Nice to Have Alpha 9 Core engine
#658 Troubleshoot Spidermonkey JIT defect If Time Permits Alpha 7 Core engine
#662 Cope with corrupted cache task Nice to Have Alpha 3 Core engine
#663 Add GUI error dialog box on Linux / OS X task Nice to Have Alpha 3 Core engine
#669 Minimap dragging reads mouse position after left button is released defect Nice to Have Alpha 3 Core engine
#670 unrecognised format 'macho64' on OS X defect Nice to Have Alpha 7 Core engine
#671 Disable compression of public.zip task Should Have Alpha 3 Core engine
#673 [PATCH] Mouse wheel in minimap historic_bruno enhancement Nice to Have Alpha 5 Core engine
#674 Make the Exit Game and Delete Entity dialogs consist with session GUI defect Should Have Alpha 3 Core engine
#675 Saving screenshot should provide message notifying user where it saved historic_bruno enhancement If Time Permits Alpha 3 Core engine
#683 OSX Full-Screen Cursor Jumping defect Nice to Have Alpha 4 Core engine
#684 hwdetect: disable S3TC on R600 drivers task Should Have Alpha 4 Core engine
#688 New Loading Screen Brian, Michael enhancement Should Have Alpha 3 Core engine
#691 Separate playable maps from testing maps Philip Taylor enhancement Must Have Alpha 3 Core engine
#694 Improve the performance of the game setup screen on first load Philip Taylor enhancement Nice to Have Alpha 3 Core engine
#695 [PATCH] Stop using boost::filesystem::operator< so much Rodolphe Ortalo task Nice to Have Alpha 4 Core engine
#696 Fix SpiderMonkey build with Python 3 Philip Taylor task Should Have Alpha 3 Core engine
#700 Multiplayer - Server should better handle player assignments defect Should Have Alpha 16 Core engine
#701 Maps errors Michael D. Hafer defect Should Have Alpha 3 Core engine
#702 Saved Games Philip Taylor enhancement Must Have Alpha 8 Core engine
#706 Projectiles shouldn't persist when they land on water defect Nice to Have Alpha 4 Core engine
#707 Implement Opponent AI Philip Taylor enhancement Must Have Alpha 9 Core engine
#709 [CRASHLOG] Compatibility Problem - Crashes whilst attempting to load maps. Jan Wassenberg defect Release Blocker Alpha 6 Core engine
#711 Enforce minimum and maximum distance between civ centers enhancement Nice to Have Alpha 7 Core engine
#712 Remove S3TC warning task Nice to Have Alpha 4 Core engine
#721 [PATCH] Optimise water renderer philip enhancement Should Have Alpha 7 Core engine
#722 [PATCH] Optimise terrain renderer task Should Have Alpha 5 Core engine
#723 [PATCH] Multiline centered text kingadami defect Should Have Alpha 13 Core engine
#724 [PATCH] Units should not move out of enemy construction zones Andrew defect Must Have Alpha 6 Core engine
#732 Gradually reveal buildings in FOW Philip Taylor enhancement Should Have Alpha 5 Core engine
#734 Upgrade SpiderMonkey again philip task Should Have Alpha 7 Core engine
#736 JavaScript Error when choosing "Kimball's Map" in the match setup screen defect If Time Permits Alpha 5 Core engine
#737 Wrong NVIDIA driver checked in 32-bit Vista defect Should Have Alpha 4 Core engine
#739 2 tests fail defect Must Have Alpha 4 Core engine
#741 Reload all GL state when toggling fullscreen on OS X task Should Have Alpha 17 Core engine
#744 [PATCH] Button "Find idle workers" enhancement If Time Permits Alpha 5 Core engine
#745 [PATCH] Setting Rally Points on Resources/Buildings Jonathan Waller enhancement Nice to Have Alpha 8 Core engine
#747 better FPS indicator enhancement If Time Permits Alpha 5 Core engine
#748 [PATCH] Hardware cursors on Linux Zsolt Dollenstein enhancement Should Have Alpha 10 Core engine
#750 [PATCH] Enhancement to Matrix3D enhancement Nice to Have Alpha 5 Core engine
#752 Cache detection error Jan Wassenberg defect Should Have Alpha 5 Core engine
#754 Crash on Start defect Should Have Alpha 5 Core engine
#758 JavaScript warning when selecting Miletus map defect Should Have Alpha 5 Core engine
#761 crash with RMS and Latium map defect Must Have Alpha 5 Core engine
#762 Last minor issues with RMS defect Release Blocker Alpha 5 Core engine
#764 Random maps can crash game defect Release Blocker Alpha 5 Core engine
#765 Error when moving building placement preview off the map philip defect Release Blocker Alpha 5 Core engine
#766 ./update-workspaces.sh fails while linking a dir defect Must Have Alpha 5 Core engine
#767 can't compile on linux defect Should Have Alpha 5 Core engine
#769 [PATCH] Projectiles occasionally bounce Markus defect Nice to Have Alpha 14 Core engine
#773 [PATCH] Groups defect Nice to Have Alpha 5 Core engine
#774 Make JuBot the default selected AI in single player setup Philip Taylor defect Nice to Have Alpha 5 Core engine
#775 Unit following stops when other object selected defect Nice to Have Alpha 6 Core engine
#778 [CRASHLOG] Error pt.2 defect Should Have Alpha 5 Core engine
#780 Disable shader renderer on r300c task Should Have Alpha 5 Core engine
#781 Hotloading fails Jan Wassenberg defect Should Have Alpha 5 Core engine
#782 Simplify RMS output format historic_bruno enhancement Nice to Have Alpha 5 Core engine
#783 CMapGeneratorWorker isn't thread-safe historic_bruno defect Must Have Alpha 5 Core engine
#785 [PATCH] Implement variable game speed historic_bruno defect Nice to Have Alpha 14 Core engine
#786 [PATCH] Improve method for building walls vts enhancement Must Have Alpha 10 Core engine
#788 [PATCH] Eliminate delay in path finding Kenny Long defect Must Have Alpha 6 Core engine
#790 Sound effects have stopped working Philip Taylor defect Release Blocker Alpha 5 Core engine
#792 Find all Idle Units enhancement Nice to Have Alpha 7 Core engine
#793 Random maps don't report name defect Nice to Have Alpha 5 Core engine
#794 [PATCH] Camera height Dietger defect Nice to Have Alpha 10 Core engine
#798 Update Doxygen documentation for Pyrogenesis Philip Taylor defect If Time Permits Alpha 5 Core engine
#799 [PATCH] Add "back to work" button Itms enhancement Must Have Alpha 15 Core engine
#802 Blender animations messed up in-game defect Should Have Alpha 8 Core engine
#803 Minimap broken defect Nice to Have Alpha 9 Core engine
#805 [PATCH] Support double-click on unit group buttons enhancement Should Have Alpha 6 Core engine
#807 Implement profiling for any thread enhancement Nice to Have Alpha 5 Core engine
#808 Walk through Iberian walls michael defect Release Blocker Alpha 5 Core engine
#809 Random maps need more stone historic_bruno defect Release Blocker Alpha 5 Core engine
#810 Props should have a "selectable" setting defect Must Have Alpha 8 Core engine
#811 Unhelpful error message when unable to write file task Should Have Alpha 5 Core engine
#813 Remove Persians and Carthaginians defect Release Blocker Alpha 5 Core engine
#816 Change release name to Edetani task Release Blocker Alpha 5 Core engine
#817 Adding garrisoning flags Pureon enhancement Should Have Alpha 6 Core engine
#820 Change default map to Death Canyon task Release Blocker Alpha 5 Core engine
#821 Decrease intensity of building construction particles michael task Release Blocker Alpha 5 Core engine
#822 Make square maps fit within the minimap circle historic_bruno enhancement Should Have Alpha 6 Core engine
#824 [PATCH] Prettify unit/building selection ring vts enhancement Must Have Alpha 10 Core engine
#826 Fix unit double click selection with units of different ranks Brian defect Must Have Alpha 5 Core engine
#827 Failing test on Ubuntu 10.10 defect Must Have Alpha 5 Core engine
#830 [PATCH] improve 0ad ubuntu packages compression enhancement Should Have Alpha 5 Core engine
#832 Consistent Assertion Failures with sound enabled when loading maps in a certain order Jan Wassenberg defect Release Blocker Alpha 5 Core engine
#833 Consistent Assertion Failures with sound enabled when loading maps with large battles Jan Wassenberg defect Release Blocker Alpha 5 Core engine
#835 UnitAI - gathering animation played while unit still approaching resource defect Nice to Have Alpha 5 Core engine
#836 broken build with enet 1.3 enhancement Should Have Alpha 6 Core engine
#838 ERROR: CCmpPosition called on entity when IsInWorld is false defect Release Blocker Alpha 5 Core engine
#839 function FireArrows: TypeError: cmpIdentity is null defect Release Blocker Alpha 5 Core engine
#840 TypeError: entState is null defect Release Blocker Alpha 5 Core engine
#841 ERROR: Script message handler OnHealthChanged failed defect Release Blocker Alpha 5 Core engine
#842 ReferenceError: cmpPosition is not defined defect Release Blocker Alpha 5 Core engine
#843 ERROR: Failed to call ProcessCommand() global script function defect Release Blocker Alpha 5 Core engine
#844 Idle villagers button broken (garrisoned idle units not shown) ben defect Release Blocker Alpha 5 Core engine
#847 [PATCH] Mac: Not all screen space is being used Echelon9 defect Must Have Alpha 9 Core engine
#849 Assertion failed error when trying to save a map in Atlas defect Should Have Alpha 6 Core engine
#855 Unused files in windows installer? ben enhancement Nice to Have Alpha 17 Core engine
#858 Remove old simulation code enhancement If Time Permits Alpha 9 Core engine
#859 [PATCH] Control groups don't recognise promotions defect Should Have Alpha 7 Core engine
#860 Crash upon exiting the game defect Release Blocker Alpha 7 Core engine
#864 Upgrade Windows libraries task Nice to Have Alpha 17 Core engine
#866 Error during compiling on Mac OS X Jan Wassenberg defect Release Blocker Alpha 6 Core engine
#867 Shadows flicker defect Release Blocker Alpha 6 Core engine
#868 [PATCH] Move wxWidgets Unix config files to XDG basedir location leper task Nice to Have Alpha 10 Core engine
#869 Handle or prevent invalid player IDs in scenarios defect Nice to Have Alpha 6 Core engine
#873 [PATCH] Population Bonus on new line defect Should Have Alpha 6 Core engine
#875 Out of memory errors should work nicer historic_bruno defect Should Have Alpha 6 Core engine
#876 [PATCH] Make CInput caret more visible kingadami enhancement Should Have Alpha 13 Core engine
#879 Disable FoW for AI players defect Must Have Alpha 6 Core engine
#882 Test failure defect Should Have Alpha 6 Core engine
#885 [PATCH] GUI code improvement enhancement Nice to Have Alpha 23 Core engine
#886 Prop point position within static Collada meshes do not get exported or interpreted correctly by the game. historic_bruno defect Must Have Alpha 8 Core engine
#888 AI speed has decreased James Baillie defect Release Blocker Alpha 6 Core engine
#898 Multiplayer game crashes in lobby when selecting text Kenny Long defect Release Blocker Alpha 7 Core engine
#899 snd_mgr causes crash at exit and during game defect Release Blocker Alpha 8 Core engine
#903 [PATCH] Premake4 makefile dependency tracking broken for PCH Yves defect Release Blocker Alpha 7 Core engine
#905 [PATCH] Improvement to bones' skinning enhancement Nice to Have Alpha 8 Core engine
#906 [PATCH] Position cursor at end of line when browsing console history enhancement Nice to Have Alpha 7 Core engine
#907 [PATCH] Wrong window position on Windows with taskbar on top defect If Time Permits Alpha 17 Core engine
#908 CCmpVision's AlwaysVisible is broken philip defect Should Have Alpha 10 Core engine
#909 Assertion failure on allocating 0 bytes from pool when rendering terrain defect Should Have Alpha 7 Core engine
#910 Units disappear if ungarissoned too fast Deiz defect Must Have Alpha 11 Core engine
#911 Enemy goats count towards the victory condition defect Should Have Alpha 7 Core engine
#913 [PATCH] Crash starting game on Oasis II Michael D. Hafer defect Should Have Alpha 7 Core engine
#914 [PATCH] Fixed-angle/huge bounding boxes cause unintuitive selection behaviour vts defect Must Have Alpha 8 Core engine
#915 Crash on game exit defect Release Blocker Alpha 7 Core engine
#916 [PATCH] Spaces in paths might break SpiderMonkey build ben defect If Time Permits Alpha 19 Core engine
#918 Fix rendering of territories with holes vts defect Should Have Alpha 9 Core engine
#920 Crash on exit: Handle tag mismatch (stale reference?) defect Should Have Alpha 7 Core engine
#921 [PATCH] Improve UI notification for failing attempts to build historic_bruno enhancement Nice to Have Alpha 13 Core engine
#926 Smooth Fog of War (FoW) enhancement Nice to Have Alpha 11 Core engine
#932 Cast shadow onto water surface. wraitii enhancement Nice to Have Alpha 12 Core engine
#934 Remove Premake3 build scripts task Should Have Alpha 8 Core engine
#935 [PATCH] Use standard SDL in Windows (remove custom API) defect Nice to Have Alpha 17 Core engine
#939 Match Setup Screen Does Not Render Player Color Correctly defect Must Have Alpha 7 Core engine
#941 [PATCH] Experiment with camera FOV task Should Have Alpha 8 Core engine
#948 [PATCH] Add buttonSound attribute to buttons historic_bruno enhancement Nice to Have Alpha 14 Core engine
#949 Use the system's mouse sensitivity until you have implemented an options page. defect Should Have Alpha 7 Core engine
#953 [PATCH] local.cfg adds keys instead of replacing them philip defect Nice to Have Alpha 10 Core engine
#955 Please add alpha version also in main menu enhancement Should Have Alpha 8 Core engine
#957 Test failure defect Should Have Alpha 7 Core engine
#958 [PATCH] Allow building in fog of war, within player's territory historic_bruno enhancement Must Have Alpha 8 Core engine
#961 Music Manager stwf enhancement Should Have Alpha 14 Core engine
#964 Crash during mission startup on Sis integrated card defect If Time Permits Alpha 8 Core engine
#965 Allow media keys for changing volume in game defect Must Have Alpha 17 Core engine
#966 Incorrect Transparent Water Randering on core i3 HD 3000 defect Should Have Alpha 12 Core engine
#971 Sheep run away too fast for villagers to try to kill them defect Should Have Alpha 8 Core engine
#974 JuBot should not be able to place non-civ center structures outside of its own territory defect Should Have Alpha 8 Core engine
#976 Alpha 7 doesn't start in Windows defect Must Have Alpha 8 Core engine
#977 Random map generation on different platforms can cause multiplayer OOS error defect Must Have Alpha 8 Core engine
#979 [PATCH] Prop variations not working when attached to specific animations vts defect Nice to Have Alpha 10 Core engine
#985 test show: "APIC: all zero" Jan Wassenberg defect Should Have Alpha 8 Core engine
#990 [PATCH] build with system provided libmozjs185 enhancement Should Have Alpha 8 Core engine
#992 error: attributes are not allowed on a function-definition defect Should Have Alpha 8 Core engine
#998 gfx::CardName gets confused by multiple GPUs Jan Wassenberg defect Nice to Have Alpha 8 Core engine
#1007 Female Citizens change clothes before dying ben defect Nice to Have Alpha 13 Core engine
#1012 [PATCH] COLLADA: Support special vertex weight index on skinned models historic_bruno defect Should Have Alpha 9 Core engine
#1016 [PATCH] Fix frame rate counter ben defect Nice to Have Alpha 13 Core engine
#1019 [PATCH] AIProxy doesn't receive garrison updates. defect Must Have Alpha 8 Core engine
#1025 [PATCH] Add config option to toggle pause on window focus loss Mark Cho defect Nice to Have Alpha 8 Core engine
#1026 Render preview entities regardless of LOS enhancement Nice to Have Alpha 10 Core engine
#1029 [PATCH] Spell colour/color properly ben task Nice to Have Alpha 19 Core engine
#1030 Bounding box changes broke farm selection vtsj defect Release Blocker Alpha 8 Core engine
#1031 Config option to render cursors with OpenGL Philip Taylor enhancement Should Have Alpha 9 Core engine
#1033 Profiler-related GL errors defect Should Have Alpha 8 Core engine
#1035 Crash in JS_free when starting random map defect Must Have Alpha 8 Core engine
#1036 Path case-insensitivity causes problems with deleting files defect Should Have Alpha 9 Core engine
#1037 CMapGeneratorWorker creates dangling JSContext pointers defect Must Have Alpha 8 Core engine
#1043 Marker line to rally point still drawn after rally point is unset vts defect Should Have Alpha 8 Core engine
#1047 Error on Game Startup defect Must Have Alpha 8 Core engine
#1049 Error when setting corral rally point on resource defect Should Have Alpha 8 Core engine
#1053 Add queued / multiple orders to rally points leper enhancement Nice to Have Alpha 11 Core engine
#1058 [PATCH] Refuse to run as root leper enhancement Nice to Have Alpha 9 Core engine
#1061 [PATCH] There are identical sub-expressions 'm_totalDeallocatedBytes' to the left and to the right of the '<=' operator. defect Must Have Alpha 8 Core engine
#1062 [PATCH] It is odd that pointer to 'char' type is compared with the '\0' value. Probably meant: *ext == '\0'. defect Should Have Alpha 9 Core engine
#1063 [PATCH] The return value of function 'remove_if' is required to be utilized. defect Should Have Alpha 9 Core engine
#1064 [PATCH] Performance improvement. It is more effective to use the prefix form of ++iterator (vs iterator++) enhancement Should Have Alpha 9 Core engine
#1065 [PATCH] Incorrect format on the third actual argument of the 'fprintf' function. The SIGNED integer type argument is expected. defect Should Have Alpha 9 Core engine
#1074 [PATCH] Compile on GCC broken by r10815 defect Should Have Alpha 9 Core engine
#1077 [PATCH] Add bool operator conversion to CmpPtr leper enhancement Nice to Have Alpha 9 Core engine
#1078 [PATCH] Fix unreachable resources on random maps O.Davoodi defect Should Have Alpha 9 Core engine
#1082 [PATCH] Add "Random" option for selecting civilizations in match setup. ben enhancement Nice to Have Alpha 10 Core engine
#1083 Function call failed: wsysdep.cpp:357 and mahaf.cpp:300 Programmer defect Should Have Alpha 9 Core engine
#1084 qBot fails to handle not having a civ center Jonathan Waller defect Must Have Alpha 9 Core engine
#1085 [PATCH] It's odd that the argument of sizeof() operator is &freqMhz defect Should Have Alpha 9 Core engine
#1086 [PATCH] Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected. defect Should Have Alpha 9 Core engine
#1087 [PATCH] (snd_mgr) Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected. defect Should Have Alpha 9 Core engine
#1092 Crash saving games in debug-mode: Compartment mismatch Yves defect Should Have Alpha 9 Core engine
#1098 Garrisoned units heal instantly defect Must Have Alpha 9 Core engine
#1111 [PATCH] aoe3ed - Support WxWidgets 2.9 for ArchiveViewer and FileConverter defect Should Have Alpha 9 Core engine
#1113 changeset 10895 breaks compilation on mac defect Should Have Alpha 9 Core engine
#1114 LLVM warning: Value stored to '*' is never read defect Nice to Have Alpha 11 Core engine
#1117 Replace unifont interface with CFontManager philip enhancement Nice to Have Alpha 15 Core engine
#1121 Flat actors cause problems with new selection boxes vts defect Nice to Have Alpha 11 Core engine
#1136 SSE skinning bug (seen on sheep) defect Should Have Alpha 9 Core engine
#1138 [PATCH] Resolve GLSL shader support compile errors defect Must Have Alpha 9 Core engine
#1140 Signed/unsigned comparison warning on FreeBSD philip defect Should Have Alpha 9 Core engine
#1142 [PATCH] TestCLogger::test_unicode() failure on FreeBSD leper defect Nice to Have Alpha 18 Core engine
#1143 Assertion failed: "p" Location: trace.cpp:218 (Trace::Allocate) philip defect Release Blocker Alpha 9 Core engine
#1145 [PATCH] Improve game data paths in OS X and Windows historic_bruno enhancement Nice to Have Alpha 10 Core engine
#1166 [PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building Templates ben enhancement Nice to Have Alpha 12 Core engine
#1167 [PATCH] Improve COLLADA caching and add to archive builder ben enhancement Should Have Alpha 9 Core engine
#1168 [PATCH] civ typos ben task Should Have Alpha 12 Core engine
#1169 [PATCH] BCE/BC consistency defect Nice to Have Alpha 9 Core engine
#1170 [PATCH] Granicus river map minor typo defect Nice to Have Alpha 9 Core engine
#1172 Rally lines take circuitous routes for non-square buildings vts defect Should Have Alpha 9 Core engine
#1174 Buildings rise into place as they are constructed historic_bruno enhancement Nice to Have Alpha 13 Core engine
#1180 h_mgr crashes with "Not enough memory" defect Must Have Alpha 11 Core engine
#1181 BOM in intro.txt ben defect Should Have Alpha 9 Core engine
#1186 [PATCH] Hotkey to toggle silhouettes Mitchell K enhancement If Time Permits Alpha 10 Core engine
#1188 "Idle warrior button" doesn't get all idle warriors ben defect Should Have Alpha 9 Core engine
#1194 Rejoin caused some kind of selection bug defect Release Blocker Alpha 9 Core engine
#1201 [PATCH] Replace isUnit, isAnimal, ... with calls to hasClass Jonathan Waller task If Time Permits Alpha 10 Core engine
#1203 Shadow related visual artifacts defect Should Have Alpha 12 Core engine
#1211 Waypoint enhancements for Rally Points leper enhancement Should Have Alpha 11 Core engine
#1222 [PATCH] Add Option to Disable Particles rogue-spectre enhancement Nice to Have Alpha 10 Core engine
#1223 [PATCH] Redesign Sound System stwf enhancement Must Have Alpha 11 Core engine
#1224 Shadows are offset for units and buildings defect Must Have Alpha 12 Core engine
#1232 Error with qBot pathing when no enemies are left Jonathan Waller defect Should Have Alpha 10 Core engine
#1289 [PATCH] Change placement for random maps to default 2d (x/y plane) Jonathan Waller enhancement Must Have Alpha 10 Core engine
#1305 Add some informations about current game problems inside the game enhancement Should Have Alpha 12 Core engine
#1316 [PATCH] Use inotify instead of FAM/Gamin on Linux noKid defect Must Have Alpha 12 Core engine
#1325 [PATCH] Replace ecvt() in FCollada with something else Stan defect Nice to Have Alpha 24 Core engine
#1326 Implement copy/paste on OS X ben enhancement Nice to Have Alpha 11 Core engine
#1347 Game does not exit properly after a game defect Must Have Alpha 12 Core engine
#1355 [PATCH] Hardware cursors should be disabled before SDL shutdown Deiz defect Should Have Alpha 11 Core engine
#1361 Qbot hangs ~2s into custom-made map defect Should Have Alpha 10 Core engine
#1366 [PATCH] Unit deaths inside the Fog of War Itms enhancement Nice to Have Alpha 17 Core engine
#1374 [PATCH] JSON parsing error messages should be more helpful. Yves enhancement Nice to Have Alpha 18 Core engine
#1375 Technologies should support UTF-8 characters ben enhancement Nice to Have Alpha 10 Core engine
#1380 [PATCH] Water reflections bug on Mac w/ Intel HD 3000 graphics defect Should Have Alpha 17 Core engine
#1381 Alt+enter on Mac OS ben defect Should Have Alpha 10 Core engine
#1382 ERROR: CRenderer::EndFrame: GL errors occurred Jonathan Waller defect Must Have Alpha 10 Core engine
#1394 Instant serialization test failure philip defect Release Blocker Alpha 10 Core engine
#1395 Idle worker selection broken Jonathan Waller defect Must Have Alpha 10 Core engine
#1402 ERROR: JavaScript error: simulation/ai/qbot/worker.js line 71 Jonathan Waller defect Should Have Alpha 10 Core engine
#1403 WARNING: No food found! (1) Jonathan Waller defect Should Have Alpha 10 Core engine
#1405 OOS Errors on Random map with 2 humans and a qBot defect Must Have Alpha 10 Core engine
#1411 [PATCH] Allow actors that are only visible in Atlas leper enhancement Nice to Have Alpha 14 Core engine
#1429 [PATCH] Additional texture maps (specular, normal, AO) myconid enhancement Nice to Have Alpha 11 Core engine
#1452 Is possible for units to fight through the wall defect Should Have Alpha 11 Core engine
#1477 Show selection overlay for actors in Atlas vts defect Should Have Alpha 11 Core engine
#1478 [PATCH] Broken animation causing infinite loop in archive builder ben defect Should Have Alpha 14 Core engine
#1493 [PATCH] Data-driven texture loading myconid enhancement Nice to Have Alpha 11 Core engine
#1495 Crash on Linux setting a sequence of rally points vts defect Should Have Alpha 11 Core engine
#1497 [PATCH] Support for multiple UV sets per model myconid enhancement Nice to Have Alpha 11 Core engine
#1499 Shared LOS causing error in actor viewer historic_bruno defect Must Have Alpha 11 Core engine
#1504 [PATCH] Multiplayer lobby Josh enhancement Release Blocker Alpha 15 Core engine
#1508 [PATCH] Font loader incorrectly assumes 32bpp Deiz defect Nice to Have Alpha 11 Core engine
#1537 [PATCH] Melee attack on a running target sanderd17 defect Must Have Alpha 16 Core engine
#1540 [PATCH] Disable "scenario editor" menu item when atlas is disabled leper defect If Time Permits Alpha 17 Core engine
#1558 [PATCH] Drop-down lists are not reinitialized properly. Deiz defect Should Have Alpha 11 Core engine
#1562 [PATCH] Water interferes with actor viewer rendering ben defect Nice to Have Alpha 12 Core engine
#1568 update bundled enet to 1.3.10 ben enhancement Should Have Alpha 17 Core engine
#1572 [PATCH] Water effects enhancements. wraitii enhancement Nice to Have Alpha 12 Core engine
#1575 Crash detecting graphics card on Windows 7 netbook ben defect Should Have Alpha 14 Core engine
#1581 Construction visual enhancement: Scaffolds during construction historic_bruno enhancement Nice to Have Alpha 13 Core engine
#1589 [PATCH] Add access to entity templates for RMGEN/RMS Itms enhancement Should Have Alpha 17 Core engine
#1592 Game (and Atlas) crashes when selecting an entity. defect Release Blocker Alpha 11 Core engine
#1593 Issue with fullscreen OS X retina display defect Should Have Alpha 17 Core engine
#1594 Handle sound system errors more gracefully stwf defect Should Have Alpha 12 Core engine
#1595 Retrieve Windows sound driver versions on Vista+ defect If Time Permits Alpha 22 Core engine
#1603 LOSTexture breaks OS X 10.5 build defect Should Have Alpha 11 Core engine
#1604 [PATCH] Sound system breaks on archived data stwf defect Release Blocker Alpha 11 Core engine
#1609 Sound system ignores disabled sound stwf defect Should Have Alpha 11 Core engine
#1612 Terrain overlays bug with GLSL shaders defect Nice to Have Alpha 11 Core engine
#1613 [PATCH] Better handle missing textures required by material/shader wraitii defect Should Have Alpha 19 Core engine
#1614 Build failure in SoundManager.h stwf defect Should Have Alpha 11 Core engine
#1618 Crash towards end of game stwf defect Should Have Alpha 12 Core engine
#1622 Music disappears after double switching in menu defect Should Have Alpha 11 Core engine
#1623 No music in main menu after finishing the match defect Should Have Alpha 11 Core engine
#1627 Error when tryin to destroy the building before ending the research defect Should Have Alpha 11 Core engine
#1632 Error loading Hellenic Buildings sandbox: Can't find a usable technique defect Should Have Alpha 11 Core engine
#1638 Application hangs when click on "Lithobolos" (sound errors) defect Must Have Alpha 11 Core engine
#1640 Texture conversion fails with grayscale PNGs ben defect Should Have Alpha 19 Core engine
#1647 movable trees and grass enhancement Nice to Have Alpha 11 Core engine
#1655 Music stops playing stwf defect Should Have Alpha 12 Core engine
#1658 Sound problems on Arch Linux stwf defect Should Have Alpha 12 Core engine
#1660 Crash in CStreamItem::IdleTask() after resigning a match stwf defect Should Have Alpha 12 Core engine
#1664 non-pch build broken in A11 leper defect Must Have Alpha 12 Core engine
#1669 Failing to complete garrison order breaks unit state Deiz defect Should Have Alpha 12 Core engine
#1671 Units handle failed garrison order differently defect Should Have Alpha 12 Core engine
#1679 Running from zipped archive broken since r12643 defect Release Blocker Alpha 12 Core engine
#1681 Serialization test fails due to projectiles Jonathan Waller defect Must Have Alpha 12 Core engine
#1701 Welcome screen with experimental features should be shown only on startup ben defect Should Have Alpha 12 Core engine
#1702 [PATCH} Crash in CStreamItem::IdleTask() stwf defect Should Have Alpha 13 Core engine
#1704 Crash on OS X in CSoundGroup::UploadPropertiesAndPlay stwf defect Must Have Alpha 12 Core engine
#1714 Super fancy water: waves have artifacts with high waviness levels wraitii defect Should Have Alpha 12 Core engine
#1715 OpenAL error displayed when you run the game without sound card stwf defect Should Have Alpha 14 Core engine
#1733 Assertion failure in Windows when pressing Ctrl+Alt+Del while a map is loading defect Should Have Alpha 17 Core engine
#1736 [PATCH] Memory Leaks stwf defect If Time Permits Alpha 13 Core engine
#1737 OpenAL error: Invalid Name stwf defect Should Have Alpha 12 Core engine
#1738 [PATCH] Improve shadow performance enhancement Nice to Have Alpha 12 Core engine
#1740 Javascript error when dragging walls leper defect Release Blocker Alpha 12 Core engine
#1741 Citizen-soldiers don't visibly shuttle resources when queue-ordered to drop resources leper defect Must Have Alpha 12 Core engine
#1753 Too much recursion error in UnitAI/Attack.js leper defect Release Blocker Alpha 12 Core engine
#1756 Long/Tile Pathfinder Rewrite Itms enhancement Must Have Alpha 19 Core engine
#1758 Crash in CBufferItem destructor when closing game after OpenAL errors stwf defect Should Have Alpha 12 Core engine
#1759 [PATCH] Units sometimes are rendered as carrying resources while they are not zoot defect Should Have Alpha 13 Core engine
#1762 [PATCH] Rally points not drawn after loading game sanderd17 defect Should Have Alpha 15 Core engine
#1765 Build warning in WaterManager ben defect Nice to Have Alpha 13 Core engine
#1766 [PATCH] ERROR: OpenAL error: Invalid Value; called from InitOpenAL (line 154) stwf defect Must Have Alpha 13 Core engine
#1768 [PATCH] Build errors with OS X 10.5 SDK defect Nice to Have Alpha 13 Core engine
#1770 PostProc showing really weird behaviour on Mac myconid defect Release Blocker Alpha 13 Core engine
#1771 [PATCH] Building previews casting overproportioned shadows ben defect Nice to Have Alpha 14 Core engine
#1778 [PATCH] Remember last name and IP at "Join Game" dialog leper enhancement Should Have Alpha 13 Core engine
#1787 Defeated players can still tribute. defect Must Have Alpha 13 Core engine
#1795 Notify users on fixed render path ben enhancement Release Blocker Alpha 13 Core engine
#1803 Water waves in places which don't make sense. wraitii defect Nice to Have Alpha 16 Core engine
#1804 Uninitialized variable(s) used in renderer.cpp defect Should Have Alpha 13 Core engine
#1805 Player data undefined in autostart mode defect Should Have Alpha 13 Core engine
#1807 [PATCH] Garrison units inside allied buildings leper enhancement Nice to Have Alpha 14 Core engine
#1809 Health of foundation jumps when work is resumed leper defect Must Have Alpha 13 Core engine
#1812 Serialization test fails when placing foundation ben defect Should Have Alpha 13 Core engine
#1813 Crash: infinite recursion in debug stack dump (Win 7/64) ben defect Should Have Alpha 14 Core engine
#1824 [PATCH]Memory leak in sound manager stwf defect Must Have Alpha 13 Core engine
#1827 [PATCH] It's possible to camera-follow enemy units, even into the FoW leper defect Must Have Alpha 13 Core engine
#1829 Building/Units not shown Linux x86_64 Gentoo defect Must Have Core engine
#1833 [PATCH] weird roaming behaviour philip defect Should Have Alpha 15 Core engine
#1838 User mods don't work correctly with public.zip leper defect Nice to Have Alpha 13 Core engine
#1842 Crash in CBinarySerializerScriptImpl (multiplayer match) defect Must Have Alpha 15 Core engine
#1852 [PATCH] Checked sourcecode with cppcheck ben defect Nice to Have Alpha 15 Core engine
#1856 PathPlacer.place function (in pathplacer.js) should not create duplicated tiles defect Should Have Alpha 13 Core engine
#1861 Actor variation randomization broken ben defect Release Blocker Alpha 13 Core engine
#1862 [PATCH] profiler2: can't be disabled in game and other suggestions giannis enhancement Nice to Have Alpha 17 Core engine
#1871 [PATCH] Display the number/max of gatherers when selecting a ResourceSupply peter enhancement Should Have Alpha 14 Core engine
#1874 Some merchant ships can't reach their market leper defect Should Have Alpha 14 Core engine
#1881 OOS during Multiplayer Game defect Release Blocker Alpha 14 Core engine
#1886 [PATCH] Upgrade SpiderMonkey to v24 Yves enhancement Must Have Alpha 16 Core engine
#1891 [PATCH] Memory leaks in WaterManager ben defect Should Have Alpha 14 Core engine
#1898 OpenAL error: (null): called from CSoundManadger::IdLeTask (line 507) stwf defect Should Have Alpha 14 Core engine
#1903 [PATCH] change the way renamed entities are taken into account leper defect Should Have Alpha 14 Core engine
#1915 [PATCH] display the current number of garrisoned units when trying to garrison more units leper enhancement Should Have Alpha 14 Core engine
#1917 Resolve Delete hotkey issue on Mac keyboards wraitii enhancement Nice to Have Alpha 24 Core engine
#1918 [PATCH] fix a small bug in the recent allied garrison patch leper defect Should Have Alpha 14 Core engine
#1922 [PATCH] Allow relative velocity for particles, allow growth in size over time. wraitii enhancement Nice to Have Alpha 15 Core engine
#1933 [PATCH] memleak in CVertexBuffer::Release ben defect Should Have Alpha 14 Core engine
#1934 [PATCH] memleak in CSoundManager::AddPlayListItem / JMusicList::Play stwf defect Should Have Alpha 14 Core engine
#1937 [PATCH] Memory leak in CSoundData::SoundDataFromFile stwf defect Should Have Alpha 14 Core engine
#1940 [PATCH] Fix VFS to write mod data correctly leper defect Must Have Alpha 14 Core engine
#1941 Don't crash when map save fails leper defect Should Have Alpha 15 Core engine
#1944 Add optional attribute to action element for beginning of sound playback stwf enhancement Should Have Alpha 14 Core engine
#1952 Graphics card detection fails with NVIDIA Optimus on Windows ben defect Must Have Alpha 14 Core engine
#1955 Remove OpenAL dependency from sound manager public API stwf defect Should Have Alpha 14 Core engine
#1956 Source files needed to resample sounds as mono stwf defect Should Have Alpha 14 Core engine
#1961 Add UI sound type and suitable API to sound manager stwf enhancement Should Have Alpha 14 Core engine
#1965 Restrict some sound groups by listening player stwf defect Should Have Alpha 14 Core engine
#1971 [PATCH] Update valgrind ben defect Should Have Alpha 14 Core engine
#1985 [PATCH] Building attacks should be able to use restricted and preferred classes sanderd17 enhancement Should Have Alpha 15 Core engine
#1986 [PATCH] graphics/Terrain.cpp overflow ben defect Should Have Alpha 14 Core engine
#1988 [PATCH] Implement the Anchor tag ben enhancement Should Have Alpha 14 Core engine
#1990 [PATCH] OOS due to inconsistent Math.pow ben defect Release Blocker Alpha 14 Core engine
#1995 [PERFORMANCE] Memory allocation reduction Jorma Rebane enhancement Must Have Alpha 15 Core engine
#2000 OOS in a multiplayer game against Aegis Yves defect Release Blocker Alpha 15 Core engine
#2012 [PATCH] Cache GetPercentMapExplored ben enhancement Nice to Have Alpha 14 Core engine
#2017 Vector subscript out of range in WaterManager::CreateSuperfancyInfo, with no visible water ben defect Must Have Alpha 14 Core engine
#2018 [PATCH] traders garrisoned in ships not taken into account leper defect Should Have Alpha 14 Core engine
#2028 [BUG] CInput::UpdateText() crash in Debug build Jorma Rebane defect Must Have Alpha 14 Core engine
#2033 [PATCH] Adjustable props to the terrain profile leper enhancement Nice to Have Alpha 14 Core engine
#2034 [PATCH] escort order mimo defect Should Have Alpha 15 Core engine
#2035 OOM errors in Javascript force game to close defect Should Have Alpha 14 Core engine
#2037 Water shader errors related to refraction wraitii defect Release Blocker Alpha 14 Core engine
#2041 SDL2 Support enhancement Release Blocker Alpha 17 Core engine
#2042 Crash if hotloading main menu while splash screen shown defect Must Have Alpha 14 Core engine
#2043 [PATCH] Support for extra keys usefull for hotkeys on non qwerty keybords on Linux and OS X. ben enhancement Should Have Alpha 14 Core engine
#2057 CSoundManager::IdleTask error: path separator mismatch, Win XP defect Should Have Alpha 14 Core engine
#2063 Reflection glitches in Atlas wraitii defect Should Have Alpha 14 Core engine
#2064 Flickering decals in-game when camera moves historic_bruno defect Should Have Alpha 18 Core engine
#2066 Seg fault in CSoundData::SoundDataFromFile stwf defect Release Blocker Alpha 14 Core engine
#2074 cache.h(83): Assertion failed: "Validate()" ben defect Release Blocker Alpha 14 Core engine
#2077 Valgrind errors from CPatchRData::RenderWater wraitii defect Should Have Alpha 17 Core engine
#2090 Sound glitch when window loses focus after playlist change stwf defect Should Have Alpha 15 Core engine
#2101 [PATCH] Erroneous data sent to scrollbar code. defect Should Have Alpha 15 Core engine
#2110 Bolt shooter of the Athenians shoot to wrong direction sanderd17 defect Should Have Alpha 15 Core engine
#2111 [PATCH] hqdof.fs shader error with GeForce GTX 660 / Win 7 wraitii defect Should Have Alpha 17 Core engine
#2115 psDisplayError attempts to set video mode in Atlas ben defect Should Have Alpha 15 Core engine
#2119 [PATCH] out of sync error when building civic center with shift-key sanderd17 defect Must Have Alpha 15 Core engine
#2122 [PATCH]Small possible memory leak in network/fsm.cpp ben defect Should Have Alpha 15 Core engine
#2125 Garrison Flag for Moving Objects enhancement Should Have Alpha 21 Core engine
#2126 [PATCH] Switch GameView scripting to global functions Yves enhancement Should Have Alpha 15 Core engine
#2127 [PATCH] Performance and style improvements in scriptinterface ben enhancement Nice to Have Alpha 15 Core engine
#2137 [PATCH] Switch Renderer scripting to global functions Yves enhancement Should Have Alpha 15 Core engine
#2138 Crash on DELL XPSl521X ben defect Should Have Alpha 15 Core engine
#2140 [PATCH] Switch Console scripting to global functions Yves task Should Have Alpha 15 Core engine
#2142 Implement dynamic arenas historic_bruno enhancement Should Have Alpha 15 Core engine
#2143 Flickering background in main menu on Intel 945G ben defect Nice to Have Alpha 17 Core engine
#2145 Nvidia Optimus crash in Windows SDL_GetVideoInfo (GeForce GT 540M) historic_bruno defect Release Blocker Alpha 15 Core engine
#2146 Crash (assertion) after sleep mode defect Should Have Alpha 17 Core engine
#2172 [PATCH] Switch ConfigDB scripting to global functions Yves task Should Have Alpha 15 Core engine
#2173 [PATCH] Change quotes of the loading screen (Quote of the Day) enhancement Should Have Alpha 15 Core engine
#2183 Crash in CSoundManager::ClearPlayListItems ben defect Should Have Alpha 16 Core engine
#2184 [STEPS TO FIX] libpng warning: iCCP: known incorrect sRGB profile ben defect Should Have Alpha 18 Core engine
#2185 [PATCH] Fixes for user-visible strings defect Should Have Alpha 15 Core engine
#2198 [PATCH] Convert to Unicode two source files that contain non-ASCII, non-UTF8 characters philip defect Should Have Alpha 15 Core engine
#2209 Javascript error on game start: Registering interface with already-registered name defect Nice to Have Core engine
#2212 [PATCH] Remove ScriptableObject/CJSObject Yves task Should Have Alpha 15 Core engine
#2213 [PATCH] Unify script conversions Yves task Should Have Alpha 15 Core engine
#2240 Rejoin Lockout JoshuaJB defect Must Have Alpha 17 Core engine
#2241 [PATCH] Remove g_ScriptingHost and implement global to compartment 1 to 1 relation Yves task Should Have Alpha 16 Core engine
#2243 [PATCH] Allow actor changes on tech researches sanderd17 enhancement Should Have Alpha 16 Core engine
#2245 Render failure on Mac OS X 10.9 defect Must Have Alpha 15 Core engine
#2249 Problems with "--without-lobby" leper defect Should Have Alpha 15 Core engine
#2253 [PATCH] Improve the MoveToTarget when the target is moving mimo defect Should Have Alpha 15 Core engine
#2254 ShadowMap.cpp Segmentation fault defect Should Have Alpha 15 Core engine
#2262 [PATCH] Advanced graphical options in random maps O.Davoodi enhancement Must Have Alpha 15 Core engine
#2272 Crash on start OSX 10.9: com.apple.CoreGraphics interpolate_table defect Should Have Alpha 17 Core engine
#2277 Mauryans: elephant animations missing enhancement Should Have Alpha 15 Core engine
#2317 Random CTD (segfaults) at startup on OSX defect Should Have Alpha 17 Core engine
#2324 [PATCH] Actor format update wraitii enhancement Should Have Alpha 21 Core engine
#2327 Mac Switching between Desktops while playing defect If Time Permits Alpha 17 Core engine
#2328 Can't Load Saved "Random" Games sanderd17 defect Release Blocker Alpha 16 Core engine
#2333 unhandled exception (Access violation reading 0x00000000) in CSoundManagerWorker::Run ben defect Should Have Alpha 17 Core engine
#2337 [PATCH] Efficient model culling enhancement Should Have Alpha 17 Core engine
#2338 [PATCH] Crash in FreeUPnPUrls on OS X 64-bit Echelon9 defect Release Blocker Alpha 17 Core engine
#2345 Crash in CSoundManager::ClearPlayListItems() Line 489, after AlcInit failed ben defect Should Have Alpha 16 Core engine
#2346 Assertion failed: "largePageSize != 0" wcpu.cpp:121 (os_cpu_LargePageSize) ben defect Should Have Alpha 16 Core engine
#2354 [PATCH] Camera position is missing in save game Michael enhancement Nice to Have Alpha 16 Core engine
#2360 Speed up territory computation mimo defect Should Have Alpha 16 Core engine
#2361 [PATCH] Check, if save game has the correct version. Michael enhancement Nice to Have Alpha 16 Core engine
#2366 Investigate how the technology "affects" works, should work, and is used sanderd17 defect Must Have Alpha 16 Core engine
#2367 assertion 'sys_page_size == 0' failed + JS errors Yves defect Should Have Alpha 16 Core engine
#2368 Crash in TerrainOverlay sanderd17 defect Should Have Alpha 16 Core engine
#2369 JS error when attacking aegis AI defect Must Have Alpha 16 Core engine
#2377 AIs don't have aura information wraitii defect Must Have Alpha 16 Core engine
#2379 AI Errors wraitii defect Should Have Alpha 16 Core engine
#2386 [Fixed] SVN 14951 Build Test Error defect Should Have Alpha 16 Core engine
#2388 [PATCH] Clang warning [-Woverloaded-virtual] in ShaderProgramFFP.cpp ben defect Should Have Alpha 16 Core engine
#2390 [PATCH] Implement GetMonitorSize() on Mac -- fixes ERR::NOT_SUPPORTED ben enhancement Should Have Alpha 16 Core engine
#2394 [PATCH] Add prototype functions to FixedVector return values from C++ to JS sanderd17 enhancement Should Have Alpha 16 Core engine
#2408 Crash in MSVC debug build when GUI page closes Yves defect Must Have Alpha 16 Core engine
#2414 Add hover effect to minimap button Michael enhancement Should Have Alpha 16 Core engine
#2415 Scripting transition to exact stack rooting and moving GC Yves task Must Have Alpha 18 Core engine
#2416 Fix moving GC and rooting issues with ValueCloner Yves task Should Have Alpha 16 Core engine
#2418 Stack corruption error when hosting game on Windows debug build leper defect Should Have Alpha 17 Core engine
#2421 [PATCH] Add alternative mode to add_color effect which only applies to non-transparent pixels Michael enhancement Nice to Have Alpha 20 Core engine
#2426 [PATCH] Resolve always failing TestNetComms::test_basic_DISABLED() leper defect Nice to Have Alpha 17 Core engine
#2428 Provide hashmap like structure supporting moving JSObject* keys Yves task Should Have Alpha 18 Core engine
#2432 Menu button rollover works but with no response defect Must Have Alpha 17 Core engine
#2442 [PATCH] Adjust buildscripts and test SpiderMonkey 24 on Mac OS X Yves task Release Blocker Alpha 16 Core engine
#2455 Texture System Update IronNerd enhancement Nice to Have Alpha 16 Core engine
#2456 Interface update for tex_codec JoshuaJB task Should Have Alpha 16 Core engine
#2457 [PATCH] Better font support sanderd17 enhancement Nice to Have Alpha 16 Core engine
#2458 Fix out of date comments in Tex and ITexCodec wraitii enhancement Nice to Have Alpha 16 Core engine
#2462 [PATCH] SpiderMonkey ESR31 upgrade Yves enhancement Should Have Alpha 18 Core engine
#2475 Decide on using new ES6 keyed collections (e.g. Map, Set) Yves task Should Have Alpha 18 Core engine
#2479 tex_dds.cpp(466): Invalid/unsupported texture format defect Should Have Alpha 16 Core engine
#2480 Fix escaping of GUI text defect Should Have Alpha 18 Core engine
#2481 [PATCH] test_headerless.h test failure on i686 gcc4.9 philip enhancement Should Have Alpha 17 Core engine
#2483 Replacement chars aren't working in the new fonts sanderd17 defect Should Have Alpha 16 Core engine
#2499 [PATCH] Add slower speed options sanderd17 enhancement Should Have Alpha 17 Core engine
#2502 Show icons when at the end of a line Itms defect Should Have Alpha 19 Core engine
#2505 0ad crash on various maps when GLSL is enabled leper defect Should Have Alpha 16 Core engine
#2506 [PATCH] GLSL requires GenTangents fabio enhancement Should Have Alpha 20 Core engine
#2507 QA for alpha17 defect Should Have Alpha 17 Core engine
#2513 [PATCH] 0ad crash when enabling "smoothing LOS" during game dan_trev defect Must Have Alpha 17 Core engine
#2515 Taking big screenshot is crashing. ben defect Must Have Alpha 16 Core engine
#2517 [PATCH] Register all component classes as global Radagast enhancement Should Have Alpha 17 Core engine
#2533 [PATCH] Disable ICU locale verification sanderd17 defect Release Blocker Alpha 16 Core engine
#2545 Units ungarrisoned from a ship run back to the point they garrisoned sanderd17 defect Should Have Alpha 17 Core engine
#2553 VFS problem with user.cfg on Windows wraitii defect Must Have Alpha 25 Core engine
#2558 [PATCH] Crash in VFS when calling non-existing AI Itms defect Should Have Alpha 17 Core engine
#2572 [PATCH] Add skirmish map support to -autostart option sanderd17 enhancement Nice to Have Alpha 17 Core engine
#2573 Warnings flood when playing with the camera wraitii defect Should Have Alpha 17 Core engine
#2574 Headless Testing enhancement Should Have Alpha 17 Core engine
#2586 Champions from barracks and fortress are not treated the same by the double-click Michael D. Hafer defect Should Have Alpha 17 Core engine
#2589 Remove CParser leper task Should Have Alpha 18 Core engine
#2594 Misaligned LOS texture philip defect Should Have Alpha 17 Core engine
#2595 [PATCH] Games with cheats enabled must not be rated Jia Henry defect Must Have Alpha 17 Core engine
#2614 [PATCH] Clean up productionQueue in preparation for capturing sanderd17 enhancement Should Have Alpha 19 Core engine
#2636 ESC handling in 0 A.D. main menu ben enhancement Should Have Alpha 19 Core engine
#2641 [PATCH] ".DELETED" suffix only works on files, not directories leper enhancement Nice to Have Alpha 22 Core engine
#2643 Incorrect culling for some particles ben defect Should Have Alpha 18 Core engine
#2667 [PATCH] Crash exiting game w/ old Intel GPU on FFP ben defect Must Have Alpha 17 Core engine
#2669 Migration to C++11 task Should Have Alpha 18 Core engine
#2675 [PATCH] x86_x64.cpp fails to build with -fpie on i386 historic_bruno defect Should Have Alpha 18 Core engine
#2677 Debug Helper Crash ben defect Should Have Alpha 17 Core engine
#2678 pyrogenesis segfaults on load game Itms defect Must Have Alpha 17 Core engine
#2692 [PATCH] Water turning red Vladislav Belov defect Should Have Alpha 25 Core engine
#2699 Fix RMS Gulf of Bothnia to work for 1 player Itms enhancement Should Have Alpha 17 Core engine
#2703 Add mod support to replay mode leper defect Should Have Alpha 17 Core engine
#2707 Atlas unable to load maps Yves defect Release Blocker Alpha 17 Core engine
#2709 [PATCH] Update entities visibility at the beginning of the game Itms defect Must Have Alpha 17 Core engine
#2713 Javascript error when using the Delete key Yves defect Should Have Alpha 17 Core engine
#2715 Impossible to win a game in Scenario maps Itms defect Must Have Alpha 17 Core engine
#2720 [PATCH]Warning cullgroup unreferenced formal parameter defect Should Have Alpha 17 Core engine
#2726 Occasional crash on Windows on game startup defect Should Have Alpha 17 Core engine
#2738 Set Player name in the game options. enhancement Nice to Have Alpha 21 Core engine
#2752 [PATCH] Tests compilation failure on Windows defect Release Blocker Alpha 17 Core engine
#2753 Crash with wsdl when loading a mod with the selector defect Release Blocker Alpha 17 Core engine
#2754 Don't have the mod selector as first startup screen leper enhancement Must Have Alpha 17 Core engine
#2756 Game crashing when loading a map Itms defect Must Have Alpha 17 Core engine
#2759 Improve doc of AutoStart defect Nice to Have Alpha 17 Core engine
#2767 Start up crash defect Should Have Core engine
#2778 GUI Using a lot of turn time ~150ms/per frame Itms defect Release Blocker Alpha 17 Core engine
#2780 test_parse failing on OS X Mavericks wraitii defect Should Have Alpha 24 Core engine
#2784 [ATLAS] WaterManager crash in CreateWaveMeshes, when creating new map ben defect Release Blocker Alpha 17 Core engine
#2792 Petra js errors defect Should Have Alpha 17 Core engine
#2798 [PATCH] AI player data not matching autostart settings ben defect Should Have Alpha 17 Core engine
#2804 [PATCH] clang error on FreeBSD leper defect Should Have Alpha 17 Core engine
#2807 [PATCH] Check the list of enabled mods when running a replay from the command line Arno Hemelhof defect Should Have Alpha 21 Core engine
#2808 Out of memory / possible leaks defect Release Blocker Alpha 17 Core engine
#2809 Pressed keys persist in game past when they are released defect Must Have Alpha 19 Core engine
#2811 Some times start of games gives an error: Function call failed: return value was -110100 (VFS directory not found) defect Must Have Core engine
#2822 mod selector is broken leper defect Must Have Alpha 17 Core engine
#2833 [Integrated graphics] GUI breaks when hovering water inside the SoD philip defect Must Have Alpha 18 Core engine
#2850 SDL2: Hotkey behavior differences with non-QWERTY keyboard layouts wraitii defect Should Have Alpha 24 Core engine
#2854 Extensive lag may cause disconnections elexis defect Must Have Alpha 20 Core engine
#2862 [PATCH] Valgrind warnings on game shutdown leper defect Should Have Alpha 18 Core engine
#2878 [PATCH] Valgrind warnings on game startup: inotify_event_loop_process_events() leper defect Should Have Alpha 18 Core engine
#2882 [PATCH] 200 FPS in main menu Itms defect Should Have Alpha 19 Core engine
#2885 zoom in/out ben defect Should Have Alpha 18 Core engine
#2890 unhandled exception (Access violation reading 0x00000008) ben defect Must Have Alpha 18 Core engine
#2907 VisualActor changes are not applied for building placement previews, corpses and fogged entities wraitii defect Nice to Have Alpha 24 Core engine
#2913 [PATCH] Better way to handle visibilities in the simulation Itms task Should Have Alpha 18 Core engine
#2915 [PATCH] Add hotloading for .po files leper enhancement Should Have Alpha 18 Core engine
#2933 not totally responsive bunch of units move order defect Nice to Have Alpha 19 Core engine
#2936 [PATCH] Relative Templates scythetwirler enhancement Must Have Alpha 20 Core engine
#2951 [PATCH] Dynamically generate templates for special entites Itms defect Must Have Alpha 22 Core engine
#2965 add --version argument leper enhancement Nice to Have Alpha 20 Core engine
#2974 WARNING: Trigger.js: Trigger "CheckConquestCriticalEntities" has been registered before. Aborting... defect Should Have Alpha 18 Core engine
#2976 [PATCH]Enemy Defeated when all buildings destroyed trompetin17 enhancement Nice to Have Alpha 19 Core engine
#2985 Crash in SMBIOS::InitStructures ben defect Must Have Alpha 18 Core engine
#3011 [PATCH] Switch CLogger to use cppformat enhancement Should Have Alpha 18 Core engine
#3021 Crash when writing non-ascii character on linux philip defect Release Blocker Alpha 18 Core engine
#3030 [PATCH] Sound Config is not used in Sound Manager leper defect Should Have Alpha 18 Core engine
#3032 Units/buildings/resources are not visible in observer mode for the most part of time Itms defect Should Have Alpha 18 Core engine
#3036 Build failure with Boost<1.51 leper defect Release Blocker Alpha 18 Core engine
#3042 ERROR: Failed to allocate VBO for vertex array philip defect Must Have Alpha 18 Core engine
#3050 local.cfg doesn't like tabs leper defect If Time Permits Alpha 18 Core engine
#3051 [PATCH] Allow the removal of hotkeys sanderd17 enhancement Must Have Alpha 21 Core engine
#3055 OOS on rejoin leper defect Release Blocker Alpha 18 Core engine
#3056 [PATCH] Some missing newlines in debug_printf ben enhancement Nice to Have Alpha 19 Core engine
#3058 [PATCH] Random Naval Map "Islands" broken Stan defect Should Have Alpha 18 Core engine
#3060 [PATCH] Improve AI manager deserialization efficiency defect Should Have Alpha 19 Core engine
#3061 [ATLAS] Wind angle causing black glitches defect Should Have Alpha 23 Core engine
#3068 clang build warnings: 'register' storage class specifier is deprecated ben defect Should Have Alpha 19 Core engine
#3075 Out of sync on rejoin leper defect Release Blocker Alpha 18 Core engine
#3082 Grame crash ben defect Release Blocker Alpha 18 Core engine
#3095 Multimonitor issues defect Should Have Alpha 19 Core engine
#3097 Whale always moving to the right side of the map on Cycladic Archipelago Itms defect Must Have Alpha 19 Core engine
#3100 Update bundled win32 OpenAL Soft ben defect Should Have Alpha 19 Core engine
#3103 User report worker froze when exiting defect Should Have Alpha 23 Core engine
#3107 OOS on rejoin - mirages and visibilities of foundations Itms defect Release Blocker Alpha 19 Core engine
#3108 [PATCH] A18: Instant OOS between OS X 10.8 and other OSes historic_bruno defect Release Blocker Alpha 19 Core engine
#3109 Game crash joining to host game over osx 10.7 historic_bruno defect Release Blocker Alpha 19 Core engine
#3112 Change maximum map height sanderd17 enhancement Should Have Alpha 19 Core engine
#3119 Render glitch wraitii defect Must Have Alpha 19 Core engine
#3138 [PATCH] SDL 2.0.4 devel version breaks Windows build historic_bruno defect Should Have Alpha 20 Core engine
#3142 [PATCH] game with 8 players on a giant map prints many js errors at some point mimo defect Should Have Alpha 19 Core engine
#3145 Copy & Paste need to paste two times to get correct contents defect Should Have Alpha 24 Core engine
#3151 OOS on rejoin - different visibilities for structures after resign Itms defect Release Blocker Alpha 19 Core engine
#3164 (De)serialisation fails on nested Map objects Itms defect Should Have Alpha 19 Core engine
#3180 [PATCH] Visualise auras sanderd17 enhancement Should Have Alpha 19 Core engine
#3188 Serializer crashes when rejoining Itms defect Must Have Alpha 19 Core engine
#3190 [PATCH] Update cppformat Itms task Should Have Alpha 24 Core engine
#3194 [PATCH] Hotkey status outdated, Hotkey release event and display units to queue without waiting another turn wraitii enhancement Should Have Alpha 22 Core engine
#3197 [PATCH] Display maximum population in tooltip sanderd17 enhancement Should Have Alpha 19 Core engine
#3200 [PATCH] Pressing escape shouldn't quit the server after defeat / victory ben defect Should Have Alpha 19 Core engine
#3203 [PATCH] Autocomplete observer nicknames leper defect Nice to Have Alpha 19 Core engine
#3204 [PATCH]Get territory neighbours from territory manager sanderd17 enhancement Should Have Alpha 19 Core engine
#3217 OOS during staff multiplayer sanderd17 defect Must Have Alpha 19 Core engine
#3223 g_ScriptStatsTable is never deleted in replay mode leper defect Should Have Alpha 19 Core engine
#3225 [PATCH] Fix memory leak in replay mode ben defect Should Have Alpha 20 Core engine
#3233 [PATCH] Show capture bars when hoovering, similar to health bars sanderd17 enhancement Should Have Alpha 19 Core engine
#3238 [PATCH] Don't load trigger scripts twice trompetin17 defect Nice to Have Alpha 19 Core engine
#3247 crash: wrong cpu_set_t * passed to sched_setaffinity() defect Must Have Alpha 19 Core engine
#3255 [PATCH] Prevent replay overwrites by using date and sequential ID elexis defect Must Have Alpha 20 Core engine
#3262 crash when trying to start game (utf8 decoding) Itms defect Should Have Alpha 19 Core engine
#3268 [PATCH] A cleanup of SoundGroup XML files otero task Should Have Alpha 21 Core engine
#3269 [PATCH] Use iterators for XMBElementList and XMBAttributeList leper enhancement Should Have Alpha 19 Core engine
#3271 [PATCH] OOS on rejoin - different mirage order Itms defect Must Have Alpha 19 Core engine
#3280 Formation pathfinding should take obstructions into account. enhancement Should Have Alpha 26 Core engine
#3286 [PATCH] File inclusion in actor files enhancement Should Have Alpha 21 Core engine
#3292 OOS on rejoin with new pathfinder wraitii defect Release Blocker Alpha 19 Core engine
#3294 Obstruction size issues breaking naval trade (carthaginians) Itms defect Should Have Alpha 19 Core engine
#3296 [PATCH] Grid Update performance Itms defect Must Have Alpha 19 Core engine
#3297 Units don't go to closest points on round targets Itms defect Should Have Alpha 19 Core engine
#3298 [Atlas] Grid updates don't happen while the simulation is not ran Itms defect Must Have Alpha 19 Core engine
#3299 Fix Windows 10 version detection defect Should Have Alpha 24 Core engine
#3301 [PATCH] Cinematic camera Vladislav Belov task Should Have Alpha 20 Core engine
#3305 [PATCH] Players can rejoin even if they were not present when the game started leper defect Should Have Alpha 19 Core engine
#3322 Ship stuck in unbuilt dock wraitii defect Should Have Alpha 19 Core engine
#3327 Shared Ally Vision Problem Itms defect Should Have Alpha 19 Core engine
#3329 Capturing - Units will attack if capture order is issued on a mirage / structure in fog of war Itms defect Should Have Alpha 19 Core engine
#3339 [PATCH] Command line option for pid+timestamp in OOS-log filename Imarok enhancement Nice to Have Alpha 23 Core engine
#3344 [PATCH] arm64 support for nvtt fabio defect Nice to Have Alpha 19 Core engine
#3345 [PATCH] arm64 support for 0ad leper enhancement Nice to Have Alpha 19 Core engine
#3346 [PATCH] Fix mozjs build failure when ENABLE_ION is not set leper defect Should Have Alpha 19 Core engine
#3351 GUI doesn't center text correctly if text has newline s0600204 defect Should Have Alpha 23 Core engine
#3353 [PATCH] Add clipping to OList cells leper enhancement Should Have Alpha 19 Core engine
#3354 [PATCH] GUI code cleanup leper enhancement Should Have Alpha 19 Core engine
#3357 Missing license headers in lib/ leper defect Nice to Have Alpha 19 Core engine
#3358 [PATCH] TerrainTextureManager file loading rewrite leper enhancement Nice to Have Alpha 20 Core engine
#3359 [PATCH] Move engine version from XmppClient.cpp to Pyrogenesis.cpp leper enhancement Should Have Alpha 19 Core engine
#3361 Windows binary requiring SSE2 leper defect Should Have Alpha 19 Core engine
#3363 Units can't reach CC Itms defect Must Have Alpha 19 Core engine
#3364 SAFE_DELETE(g_Game); crashes for scenario map "Arcadia" Itms defect Release Blocker Alpha 19 Core engine
#3366 GCC < 4.8.0 does not support emplace* in associative containers leper defect Release Blocker Alpha 19 Core engine
#3372 construction doesn't start if there is an animal on the construction area Itms defect Must Have Alpha 19 Core engine
#3374 Non-tree Maps and Sets are not serialized properly leper defect Must Have Alpha 19 Core engine
#3376 [PATCH] Units stuck at obstruction corners Itms defect Must Have Alpha 19 Core engine
#3378 Crash on rejoin (percentage of map controlled) Itms defect Release Blocker Alpha 19 Core engine
#3398 FPS suddenly dropped down to less than 1 FPS defect Should Have Alpha 19 Core engine
#3400 Serializationtest fails on skirmish map Thessalian Plains (4) leper defect Should Have Alpha 19 Core engine
#3405 [PATCH] Animals do not flee anymore when wounded mimo defect Should Have Alpha 19 Core engine
#3407 Map Controlled Percentage bug. leper defect Should Have Alpha 19 Core engine
#3408 [PATCH] Don't create empty commands.txt when canceling the gamesetup leper defect Should Have Alpha 19 Core engine
#3410 [PATCH] Units can go through obstructions defect Release Blocker Alpha 19 Core engine
#3427 [PATCH] Improve error message when trying to replay a directory elexis enhancement Nice to Have Alpha 20 Core engine
#3433 [PATCH] Fix replay menu loading time by using a cache file Imarok defect Must Have Alpha 22 Core engine
#3446 [PATCH] Replay menu should react to the user trying to quit elexis defect Must Have Alpha 20 Core engine
#3447 Sometimes units are stuck in a loop trying to pass left and right of each other defect Must Have Alpha 25 Core engine
#3449 [PATCH] Fix Army camp decay rate warning Stan defect Should Have Alpha 19 Core engine
#3450 [PATCH] OOS on rejoin - UnitMotion - passability map changed recently wraitii defect Release Blocker Alpha 19 Core engine
#3458 Skybox might be to small for the increased terrain height range defect Should Have Alpha 24 Core engine
#3462 Can't compile on Mavericks 10.9.5 leper defect Release Blocker Alpha 19 Core engine
#3466 [PATCH] Crash after playing a long time with Ais mimo defect Release Blocker Alpha 19 Core engine
#3467 [PATCH] Visual replay menu - Civ and Name undefined for autostart games defect Should Have Alpha 26 Core engine
#3471 Units not detecting invalid path. defect Release Blocker Alpha 19 Core engine
#3474 Animal roaming mimo defect Must Have Alpha 19 Core engine
#3480 Pathfinder - some compiler warnings Itms defect Should Have Alpha 19 Core engine
#3498 [PATCH] OOS Sync Error dialog incorrectly displays Windows paths ben defect Should Have Alpha 19 Core engine
#3499 OOS without rejoin - Pathfinder on OS X ben defect Release Blocker Alpha 19 Core engine
#3500 [PATCH] Compilation Warnings OSX 10.9.5 (Mavericks) Stan defect Should Have Alpha 19 Core engine
#3505 Pathfinder - Units in formation stuck frequently defect Release Blocker Alpha 19 Core engine
#3530 [PATCH] Pathfinder - can't hunt chicken anymore wraitii defect Must Have Alpha 19 Core engine
#3531 [PATCH] Some obsolete code when compiling with DISABLE_PATHFINDER Stan defect Nice to Have Alpha 19 Core engine
#3532 Units can go through obstruction after long-path to the edge wraitii defect Must Have Alpha 19 Core engine
#3538 [PATCH] OOS on rejoin, moving through new obstructions with hierarchichal pathfinder wraitii defect Release Blocker Alpha 19 Core engine
#3539 Pathfinder - Women can't dropoff at worker elephant mimo defect Must Have Alpha 19 Core engine
#3541 [PATCH] Optimize TestRayAASquare in Geometry.cpp Stan enhancement Nice to Have Alpha 20 Core engine
#3559 Shortrange-pathfinder allows to capture a tower without being in minimum attackrange wraitii defect Should Have Alpha 20 Core engine
#3566 [PATCH] Visual Replay - everything invisible after replay JoshuaJB defect Should Have Alpha 19 Core engine
#3571 [PATCH] GUI Dropdown list breaks on screen resize with scrollbars=false defect Should Have Alpha 22 Core engine
#3577 Fishing ships stuck at dock wraitii defect Should Have Alpha 19 Core engine
#3578 [PATCH] Seed random sounds Thomas defect Should Have Alpha 24 Core engine
#3581 [PATCH] Visual Replay - simulation continues after end elexis defect Should Have Alpha 19 Core engine
#3585 Rendering flickering wraitii defect Should Have Alpha 19 Core engine
#3593 Pathfinder again blocked. wraitii defect Should Have Alpha 19 Core engine
#3598 PatchRData.cpp(469): Assertion failed: "base + vsize*vsize < 65536" wraitii defect Should Have Alpha 19 Core engine
#3612 OOS on rejoin - warship waypoints wraitii defect Release Blocker Alpha 19 Core engine
#3621 [PATCH] Inconsistencies in the hierarchical pathfinder mimo defect Should Have Alpha 19 Core engine
#3626 Units don't dropoff at the closest point but at the left side of the CC defect Should Have Alpha 19 Core engine
#3638 Crash in ShaderProgram.cpp defect Release Blocker Alpha 22 Core engine
#3640 [PATCH] Shader preprocessor improvements Vladislav Belov enhancement Nice to Have Alpha 24 Core engine
#3641 [PATCH] Enable GLSL by default on OpenGL 3+ fabio enhancement Nice to Have Alpha 20 Core engine
#3647 [PATCH] Some commands get modified by a simulation update leper defect Should Have Alpha 20 Core engine
#3660 0 A.D. runs with -quickstart but not with any other argument ben defect Should Have Alpha 20 Core engine
#3688 GUI - allow multiple special sprites. wraitii enhancement Nice to Have Alpha 20 Core engine
#3698 Range manager visibility initialization defect Should Have Alpha 21 Core engine
#3705 |PATCH] Broken dead tree actor Stan defect Should Have Alpha 20 Core engine
#3708 [PATCH] SpiderMonkey 38 Upgrade Itms enhancement Should Have Alpha 21 Core engine
#3711 Game screen flicker! defect Should Have Core engine
#3712 Optimization of the isBoxVisible function mimo defect Should Have Alpha 20 Core engine
#3717 Optimize range queries mimo defect Should Have Alpha 20 Core engine
#3721 [PATCH] update osx libraries fabio enhancement Should Have Alpha 20 Core engine
#3740 Remove Aken driver and related mahaf code task Nice to Have Alpha 24 Core engine
#3753 TestCppformat runtime check failures in Windows debug build defect Nice to Have Alpha 24 Core engine
#3781 [PATCH] Improved Water Rendering wraitii enhancement Nice to Have Alpha 21 Core engine
#3790 [PATCH] Remove UnitMotion planning Itms defect Should Have Alpha 20 Core engine
#3820 Endless and erratic UnitMotion when all nearest point around a target are occupied wraitii defect Should Have Alpha 24 Core engine
#3848 Add and revert 64 bit integer script conversions echotangoecho defect Must Have Alpha 22 Core engine
#3863 [PATCH] enet_peer_timeout not implemented elexis defect Should Have Alpha 20 Core engine
#3870 SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key T automatically writes a t in input dialog) bb defect Must Have Alpha 26 Core engine
#3875 [PATCH] gui.scale does not affect the cursor size elexis defect Should Have Alpha 22 Core engine
#3880 [PATCH] autostart does not work when gaia is set (null value) in the playerData of the map xml mimo defect Should Have Alpha 21 Core engine
#3892 Camera height should be relative to water level elexis defect Should Have Alpha 22 Core engine
#3965 Meaningless error if the Seed was not set defect Should Have Alpha 22 Core engine
#3966 [PATCH] Empty simlog directories elexis defect Must Have Alpha 21 Core engine
#3977 update libpng 1.6.19 to 1.6.21 due to security defect Must Have Alpha 20 Core engine
#3991 [PATCH] Make SimContext const again enhancement Should Have Alpha 21 Core engine
#3995 No slider on scrollbar on map-info box in replay screen. defect Should Have Alpha 26 Core engine
#4020 [PATCH] Save replay metadata on Alt+F4 elexis enhancement Should Have Alpha 21 Core engine
#4027 Make mod installer Itms enhancement Must Have Alpha 23 Core engine
#4039 [PATCH] Volume control slider Damien PIQUET enhancement Should Have Alpha 22 Core engine
#4053 [PATCH] Building spidermonkey on GCC 6 results in segfaults in the Garbage Collector echotangoecho defect Release Blocker Alpha 21 Core engine
#4056 [PATCH] Improve Profiler2 enhancement Nice to Have Alpha 21 Core engine
#4072 Remove Vfs Cache elexis defect Should Have Alpha 23 Core engine
#4095 [PATCH] Rename CNetTurnManager to CTurnManager echotangoecho enhancement Nice to Have Alpha 22 Core engine
#4103 when changing option in text field, save button doesn't always highlight defect Nice to Have Alpha 20 Core engine
#4111 [PATCH] Particles of the previous map remain when starting a new game Vladislav Belov defect Must Have Alpha 22 Core engine
#4127 [PATCH] Actually initialize random number generator seed in the simulation elexis defect Must Have Alpha 21 Core engine
#4146 [PATCH] Selected language setting isn't accepted if user.cfg doesn't exist mimo defect Must Have Alpha 22 Core engine
#4154 Crash - All runtimes must be destroyed before calling JS_ShutDown leper defect Must Have Alpha 23 Core engine
#4181 Alt + tab crash with Intel HD 4000 graphics card defect Release Blocker Alpha 23 Core engine
#4191 [PATCH] Clever map updates for the AI Itms defect Release Blocker Alpha 21 Core engine
#4219 GLSL / Multilayered textures aren't blended defect Should Have Alpha 26 Core engine
#4225 Readonly Input elements, Chat text selection elexis enhancement Nice to Have Alpha 23 Core engine
#4242 [PATCH] Rejoin-testing tool Itms enhancement Should Have Alpha 22 Core engine
#4244 [PATCH] Remove unneeded ReserveScriptBackref from the StdDeserializer Itms enhancement Nice to Have Alpha 22 Core engine
#4247 [PATCH] Reading a saved game (with AIs) give a segmentation fault Itms defect Release Blocker Alpha 21 Core engine
#4272 [PATCH] Sending Alt+F4 to a foreground window also closes 0 A.D. in the background elexis defect Must Have Alpha 21 Core engine
#4278 [PATCH] CCmpUnitMotion bug when unit inside obstruction wraitii defect Must Have Alpha 22 Core engine
#4287 Disabling "shadows on water" makes water featureless wraitii defect Must Have Alpha 21 Core engine
#4320 Replay Menu: Support non-ASCII characters elexis defect Release Blocker Alpha 22 Core engine
#4324 [PATCH] Thread the pathfinder computations to reduce latency wraitii enhancement Should Have Alpha 25 Core engine
#4344 [PATCH] Add function to get OpenGL error name by the code Vladislav Belov enhancement Nice to Have Alpha 22 Core engine
#4351 [PATCH] Shadow map improvements Vladislav Belov enhancement Must Have Alpha 23 Core engine
#4360 HWDetect for AMD Ryzen CPUs triggers Assertion failed: "cache.Validate()" Imarok defect Release Blocker Alpha 24 Core engine
#4363 The main game has no window icon enhancement Nice to Have Alpha 23 Core engine
#4383 [PATCH] Crash without required UV sets Vladislav Belov defect Must Have Alpha 24 Core engine
#4401 [PATCH] CInput doesn't follow the cursor on few events Vladislav Belov defect Should Have Alpha 22 Core engine
#4402 [PATCH] Empty server name causes a visual error and empty port Vladislav Belov defect Should Have Alpha 22 Core engine
#4408 Atlas crashes on OS X Sierra (10.12) wraitii defect Release Blocker Alpha 22 Core engine
#4433 Lobby crash when posting special characters elexis defect Release Blocker Alpha 22 Core engine
#4441 [PATCH] Fixed source and destination overlap in memmove invoked by gfx::CardName Joshua Gerrard defect Should Have Alpha 26 Core engine
#4466 CCmpTerritoryManager::IsTerritoryBlinking could crash in non-visual replay mode. leper defect Should Have Alpha 22 Core engine
#4468 GCC 6 warning in ArchiveWriter_Zip destructor defect Should Have Alpha 22 Core engine
#4480 Segfault when packing/unpacking defect Release Blocker Alpha 22 Core engine
#4495 RangeManager returns Gaia entities in GetNonGaiaEntities defect Must Have Alpha 22 Core engine
#4522 Template Manager test_load_all returns many errors fatherbushido defect Must Have Alpha 23 Core engine
#4561 Recent NVidia driver crashing 0AD Itms defect Release Blocker Alpha 22 Core engine
#4570 Windows - Crash in the GUI in debug mode Vladislav Belov defect Must Have Alpha 22 Core engine
#4577 [PATCH] Nonvisual Autostart leper enhancement Should Have Alpha 22 Core engine
#4617 Incomplete Healrange visualization circle fatherbushido defect Must Have Alpha 22 Core engine
#4626 [PATCH] Disable Fog option elexis enhancement Should Have Alpha 23 Core engine
#4633 Toggle session visibility and silhouettes hotkey broken elexis defect Must Have Alpha 22 Core engine
#4640 Atlas selection ring not updated when moving a building defect Release Blocker Alpha 22 Core engine
#4647 Fix string8 to handle UTF-8 filenames on Linux defect Should Have Alpha 22 Core engine
#4670 [PATCH] update mesa software renderers detection elexis enhancement Nice to Have Alpha 22 Core engine
#4698 OOS on rejoin when using Vectors - Use prototype serialization code wraitii defect Must Have Alpha 24 Core engine
#4759 [PATCH] JS simulation test components should not be able to modify their template and entity data elexis defect Should Have Alpha 23 Core engine
#4765 Fix SpiderMonkey on FreeBSD leper defect Release Blocker Alpha 23 Core engine
#4772 Move ScriptFunctions to separate JS Interface files elexis defect Should Have Alpha 23 Core engine
#4786 Crash at start in snd_detect() Itms defect Release Blocker Alpha 23 Core engine
#4789 Crash on Slackware 14.2 Imarok defect Release Blocker Alpha 24 Core engine
#4807 Test assertion failures print \n instead of newline elexis defect Should Have Alpha 23 Core engine
#4822 rmgen doesn't react to alt+f4 / Loading screen for visual replays from command line defect Should Have Alpha 23 Core engine
#4857 Dropdown list invisible when dropdown is "low" on the screen bb defect Should Have Alpha 23 Core engine
#4859 Territory borders not appearing on OSX wraitii defect Release Blocker Alpha 23 Core engine
#4868 Unify VFS script functions defect Should Have Alpha 23 Core engine
#4881 Start Mods button only works as intended when saving the mods Silier defect Should Have Alpha 25 Core engine
#4893 Build 0ad using system libmozjs-52 / SpiderMonkey52 wraitii enhancement Release Blocker Alpha 24 Core engine
#4915 Inconsistent behaviour of SDL_HOTKEYDOWN for special keys defect Must Have Alpha 24 Core engine
#5044 Command-line replay complains about mods Imarok defect Should Have Alpha 23 Core engine
#5055 Lagging while pressing the Shift hotkey bb defect Release Blocker Alpha 24 Core engine
#5073 Segfault when destroying a Kush gate Stan defect Release Blocker Alpha 23 Core engine
#5084 Overlapping units wraitii defect Should Have Alpha 25 Core engine
#5114 Pyrogenesis doesn't compile with icu 61 s0600204 defect Must Have Alpha 23 Core engine
#5165 Zip files with comments trip assertion on game startup Stan defect Nice to Have Alpha 24 Core engine
#5222 XML Syntax errors should be seen at least once per application start elexis defect Must Have Alpha 24 Core engine
#5266 Input max_length field doesn't work anymore Stan defect Should Have Alpha 24 Core engine
#5307 Broken textures. defect Should Have Alpha 26 Core engine
#5341 Black screen on startup on macOS 10.14 Mojave defect Must Have Alpha 24 Core engine
#5357 Associate . pyromod files on Mac Os trompetin17 defect Should Have Alpha 24 Core engine
#5376 Remove Vector C++/JS prototype workaround from r14645 Krinkle defect Should Have Alpha 24 Core engine
#5386 Mac OS X GMP flags crash Stan defect Must Have Alpha 24 Core engine
#5412 HardwareDetection - AMD processor - ACPI SRAT table contains unknown APIC IDs Imarok defect Release Blocker Alpha 24 Core engine
#5417 Add GameDataPaths URL to Windows crash error message Silier enhancement Nice to Have Alpha 24 Core engine
#5428 Replace includes uniform_foo with uniform_foo_distribution defect Should Have Alpha 24 Core engine
#5442 Don't add GUI object type specific functions to JSInterface_IGUIObject defect Should Have Alpha 24 Core engine
#5496 UnitMotion PathResult Stack smash on A24. wraitii defect Release Blocker Alpha 24 Core engine
#5515 Fix ambiguous uses of abs [-Wabsolute-value] historic_bruno defect Should Have Alpha 24 Core engine
#5518 Units sometimes build facing the wrong direction wraitii defect Release Blocker Alpha 24 Core engine
#5519 Idle formations should order members to attack nearby enemy when aggressive. wraitii defect Release Blocker Alpha 24 Core engine
#5533 JSI_Debug script functions missing from hwdetect.js historic_bruno defect Nice to Have Alpha 24 Core engine
#5534 Fixed function pipeline rendering is broken defect Should Have Alpha 24 Core engine
#5535 Don't print clipboard values in terminal historic_bruno defect Must Have Alpha 24 Core engine
#5537 Switch to SDL2 clipboard API enhancement Should Have Alpha 24 Core engine
#5548 Remote Interface for Reinforcement Learning wraitii enhancement Nice to Have Alpha 24 Core engine
#5558 Duplicate medit_city_tile terrain detected by Checkrefs.pl Stan defect Should Have Alpha 24 Core engine
#5565 Record Replays in Nonvisual Mode elexis enhancement Nice to Have Alpha 24 Core engine
#5575 GUIutil.h rewrite elexis defect Should Have Alpha 24 Core engine
#5578 Segfault if PushGUIPage + JS error in GUI page init function defect Should Have Alpha 25 Core engine
#5580 Coastal wave foam glitch/bug. Not following the shore. wraitii defect Should Have Alpha 24 Core engine
#5598 Fedora 29 crash when clicking on singleplayer color dropdown wraitii defect Must Have Alpha 25 Core engine
#5608 Add a hotkey to see the last alarm position Imarok defect Should Have Alpha 25 Core engine
#5612 crashes when i try to start a game defect Must Have Core engine
#5617 Game crashing when building from source/executing .exe defect Should Have Alpha 24 Core engine
#5618 Game keeps crashing defect Must Have Core engine
#5620 UserReporter thread always uses max CPU resources since r22772 Imarok defect Release Blocker Alpha 24 Core engine
#5635 Crash in non-GLSL mode when gpuskinning is enabled Silier defect Should Have Alpha 24 Core engine
#5655 js::GCMarker::eagerlyMarkChildren segfault wraitii defect Release Blocker Alpha 24 Core engine
#5677 Sharpening Pass OptimusShepard enhancement Should Have Alpha 24 Core engine
#5694 Stop using Python 2 in 0 A.D. Itms task Must Have Alpha 24 Core engine
#5695 Middle mouse button get stuck Imarok defect Should Have Alpha 24 Core engine
#5732 "0 A.D.app would like to receive keystrokes from any application" defect Must Have Alpha 24 Core engine
#5735 Game Crash on Startup and Lagging in MP defect Must Have Alpha 24 Core engine
#5743 0AD does not fill the screen in macOS, or loses text if it does task Must Have Alpha 24 Core engine
#5755 Mac: No right-click option on touch pad -> cannot execute orders to people, workers, etc. defect Should Have Alpha 18 Core engine
#5756 undefined reference to `void HierarchicalPathfinder::FindReachableRegions<std::less<HierarchicalPathfinder::RegionID> > wraitii defect Release Blocker Alpha 24 Core engine
#5760 Ryzen (Zen2) slowdowns Stan defect Release Blocker Alpha 24 Core engine
#5776 Context mismatch in CGame::ReallyStartGame()? Itms defect Should Have Alpha 24 Core engine
#5780 Mouse pointer image not shown - only shape (Running on Linux MINT) defect Must Have Core engine
#5782 Opening the summary as gaia throws errors Imarok defect Should Have Alpha 24 Core engine
#5791 Remove deprecated OpenGL 1.1 Fixed Function Pipeline Renderer Vladislav Belov defect Nice to Have Alpha 25 Core engine
#5831 Add option to disallow variants bb enhancement Should Have Alpha 25 Core engine
#5850 Security issue: GUI file access, protected config values, and mods Silier defect Must Have Alpha 27 Core engine
#5852 Dot product overflow in CCmpUnitMotion wraitii defect Must Have Alpha 24 Core engine
#5859 Upgrade 0 A.D. to Spidermonkey ESR 60 wraitii task Release Blocker Alpha 24 Core engine
#5860 Upgrade 0 A.D. to Spidermonkey ESR 68 wraitii task Release Blocker Alpha 24 Core engine
#5861 Upgrade 0 A.D. to Spidermonkey ESR 78 wraitii task Release Blocker Alpha 24 Core engine
#5862 Drop Visual Studio 2015 and use C++17 wraitii task Release Blocker Alpha 24 Core engine
#5864 Units with large passability fail to reach goal with minimum range. Silier defect Release Blocker Alpha 24 Core engine
#5870 Assertion failed: "it != m_EntityData.end()" [CCmpRangeManager] rP24218 wraitii defect Release Blocker Alpha 24 Core engine
#5895 Errorlog is off by one. wraitii defect Release Blocker Alpha 24 Core engine
#5898 Compilation errors with PCH disabled wraitii defect Release Blocker Alpha 24 Core engine
#5909 Replays OOS wraitii defect Release Blocker Alpha 24 Core engine
#5912 Hotkey page breaks template validation wraitii defect Should Have Alpha 24 Core engine
#5918 0ad graphics broken with 32-bit color depth under Xorg defect Should Have Alpha 24 Core engine
#5927 Hotkey mapping used invalid key 'unused'" wraitii defect Should Have Alpha 24 Core engine
#5928 Ingame menu overlaps developer menu fpre_O_O_O_O_O_O defect Should Have Alpha 24 Core engine
#5931 Mod Refresh list button never finishes wraitii defect Release Blocker Alpha 24 Core engine
#5932 Simultaneous segfault of both players wraitii defect Release Blocker Alpha 24 Core engine
#5939 Target height is not computed correctly for targets moving on a slope wraitii defect Should Have Alpha 24 Core engine
#5950 One failed test when running 0ad/binaries/system/test on a mac wraitii defect Release Blocker Alpha 24 Core engine
#5952 Black water after r24732. Vladislav Belov defect Release Blocker Alpha 24 Core engine
#5958 0 A.D. crashes at map generation in some cases defect Must Have Alpha 24 Core engine
#5963 Error when switching gathering units out of formation defect Must Have Alpha 24 Core engine
#5966 Cheering problems Silier defect Release Blocker Alpha 24 Core engine
#5973 Segfault by spamming the minimap location Imarok defect Must Have Alpha 25 Core engine
#5974 Unoccupied outpost stands in darkness wraitii enhancement If Time Permits Alpha 24 Core engine
#5981 Add support for testing game balance in RL interface wraitii enhancement Nice to Have Alpha 25 Core engine
#5982 Issues with the hotkey editor when doing changes then cancelling wraitii defect Should Have Alpha 24 Core engine
#5986 Upgrade 0 A.D. to Spidermonkey ESR 91 wraitii task Must Have Alpha 27 Core engine
#6003 COMBAT.APPROACHING movement can fail and lead to attacking structures wraitii defect Release Blocker Alpha 24 Core engine
#6004 Multiple Shift-walk in formation then shift-order (not in formation) fails defect Release Blocker Alpha 24 Core engine
#6016 Turrets keep a ghost obstruction after death wraitii defect Release Blocker Alpha 24 Core engine
#6028 Assert error in topology.cpp wraitii defect Should Have Alpha 25 Core engine
#6033 Crash in Shader Preprocessor Vladislav Belov defect Release Blocker Alpha 26 Core engine
#6034 Crash in decal rendering since rP24870 Vladislav Belov defect Release Blocker Alpha 24 Core engine
#6039 DivByZero Crash in PickSpawnPoint wraitii defect Should Have Alpha 25 Core engine
#6042 Pressing Enter on connecting to multiplayer lobby multiple times triggers error wraitii defect Should Have Alpha 25 Core engine
#6044 Need to check for mods compatibility in game start Silier defect Should Have Alpha 25 Core engine
#6056 Can't compile a24 due to multiple missing includes defect Should Have Alpha 24 Core engine
#6092 Alt+F4 triggers closing the game when it shouldn't wraitii defect Should Have Alpha 25 Core engine
#6098 Typos in warning messages bb defect Should Have Alpha 26 Core engine
#6106 Segmentation fault in spidermonkey wraitii defect Must Have Alpha 25 Core engine
#6107 Freezes when exiting. (Compiled with --without-nvtt) Stan defect Should Have Alpha 25 Core engine
#6111 Sky reflection is not disabled when water reflections is disabled. Vladislav Belov defect Nice to Have Alpha 25 Core engine
#6112 Shoreline effect "high-quality water effects" very little visible or completely missing compared to alpha 23. defect Nice to Have Alpha 26 Core engine
#6114 UnitMotion: Units getting stuck on building corners wraitii defect Must Have Alpha 25 Core engine
#6123 Do not execute multiple keyboard hotkey events if another hotkey in released simultaneously. wraitii defect Should Have Alpha 25 Core engine
#6144 Profiler 1 is broken wraitii defect Release Blocker Alpha 25 Core engine
#6157 Hotloading actor is broken. wraitii defect Release Blocker Alpha 25 Core engine
#6199 A shining boundary line. defect Should Have Alpha 26 Core engine
#6206 Crash on Windows with Hotkeys and selecting units defect Release Blocker Alpha 25 Core engine
#6208 Further GameSetup bugs wraitii defect Release Blocker Alpha 25 Core engine
#6217 Big Screenshot crashes defect Release Blocker Alpha 25 Core engine
#6225 Segfault in the single player match setup screen wraitii defect Release Blocker Alpha 25 Core engine
#6228 Saving the game in Pause mod makes all entities disappear. wraitii defect Release Blocker Alpha 25 Core engine
#6238 Segmentation fault during gamesetup wraitii defect Release Blocker Alpha 25 Core engine
#6261 Random map Ngorongoro does not generate deterministically wraitii defect Must Have Alpha 25 Core engine
#6268 Crash on MacOs related to rendering defect Should Have Alpha 26 Core engine
#6270 Crash on Vulkan detection on some AMD drivers Vladislav Belov defect Release Blocker Alpha 26 Core engine
#6288 Non-visual replay broken Silier defect Should Have Alpha 25 Core engine
#6294 Opening Mod io with invalid mods create errors Stan defect Release Blocker Alpha 27 Core engine
#6320 Start game - freeze before main menu - black or distorted graphics wraitii defect Should Have Alpha 26 Core engine
#6325 Files set executable which should not Freagarach defect Should Have Alpha 26 Core engine
#6346 Check compatibility with macOS 12 Langbart defect Should Have Alpha 26 Core engine
#6393 Crash with Intel I9-12900k defect Must Have Alpha 26 Core engine
#6395 [macOS] Crash right from the start Vladislav Belov defect Should Have Alpha 26 Core engine
#6403 Write a GLSL equivalent for overlay_solid Stan defect Should Have Alpha 26 Core engine
#6404 GUI Scale popup is dependant on FPS defect Release Blocker Alpha 26 Core engine
#6409 Random diagonal red line on 0 AD Mac gameplay Vladislav Belov defect Should Have Alpha 26 Core engine
#6410 0ad 25 crash on linux 32 bit defect Should Have Alpha 26 Core engine
#6423 Baobab trees rocking in the wind defect If Time Permits Alpha 26 Core engine
#6426 Black minimap Vladislav Belov defect Release Blocker Alpha 26 Core engine
#6427 Black patterns defect Release Blocker Alpha 26 Core engine
#6436 Engine should handle malformed DDS more gracefully Vladislav Belov defect Should Have Alpha 26 Core engine
#6447 [macOS] Building Spidermonkey fails wraitii defect Should Have Alpha 26 Core engine
#6450 [BUG] Game breaks Stan defect Should Have Alpha 26 Core engine
#6451 Single word wrapping infinite loop bb defect Release Blocker Alpha 26 Core engine
#6453 [macOS] Unable to build Vladislav Belov defect Should Have Alpha 26 Core engine
#6454 [macOS] Segmentation fault - framebuffer Vladislav Belov defect Should Have Alpha 26 Core engine
#6474 [macOS] Spidermonkey fails to build - part 2 defect Should Have Alpha 26 Core engine
#6476 Can't run debug build on linux Vladislav Belov defect Should Have Alpha 26 Core engine
#6480 [macOS] MSAA crash Vladislav Belov defect Should Have Alpha 26 Core engine
#6489 Crashes on Start up defect Release Blocker Alpha 26 Core engine
#6491 Shadow framebuffer error, can't set shadows at "very high" level even when there is enough memory. task If Time Permits Alpha 26 Core engine
#6494 Rectangular texture error on water when dying Vladislav Belov defect Release Blocker Alpha 26 Core engine
#6495 [macOS] Instant crash Vladislav Belov defect Release Blocker Alpha 26 Core engine
#6496 zlib library - LIB_URL has changed Stan defect Should Have Alpha 26 Core engine
#6500 Empty vertex shader description name. Vladislav Belov defect Should Have Alpha 26 Core engine
#6506 Mouse cursor - selection bug defect Must Have Alpha 26 Core engine
#6513 Segfault on autostart nonVisual games bb defect Release Blocker Alpha 26 Core engine
#6519 Inconsistent fire explosion on destructed buildings Vladislav Belov defect Release Blocker Alpha 26 Core engine
#6520 Selection shapes decouple from units Vladislav Belov defect Should Have Alpha 26 Core engine
#6521 Allow to set the biome with the autostart command Freagarach defect Must Have Alpha 27 Core engine
#6525 OpenGL ARB causes big slow down Vladislav Belov defect Should Have Alpha 26 Core engine
#6533 Big jump in msec/frame Vladislav Belov defect Should Have Alpha 26 Core engine
#6534 OpenGL ARB doesn't show territory lines. Vladislav Belov defect Release Blocker Alpha 26 Core engine
#6536 Disabled icons are slightly colored for openGL ARB Vladislav Belov defect Should Have Alpha 26 Core engine
#6537 Shadows have a grid-like structure for openGL ARB Vladislav Belov defect Should Have Alpha 26 Core engine
#6538 A8 and L8 are unsupported framebuffer formats for some drivers defect Release Blocker Alpha 26 Core engine
#6546 Shroud of Darkness (SoD) visible terrain and territory lines Vladislav Belov defect Should Have Alpha 26 Core engine
#6547 GLX_EXTENSIONS has incorrect case. Brent Johnson defect Should Have Alpha 27 Core engine
#6551 Incorrect text alignment handling of spaces around wrapping wraitii defect Should Have Alpha 26 Core engine
#6569 Visibility issue with smoothlos in fast forward observer mode Vladislav Belov defect Release Blocker Alpha 26 Core engine
#6570 Naval Shipyard unusable Freagarach defect Should Have Alpha 26 Core engine
#6578 Warnings for too many minimap icons Stan defect Should Have Alpha 26 Core engine
#6579 Wrong animation selected for unit activity Stan defect Should Have Alpha 26 Core engine
#6585 Error with 0 AD launch defect Should Have Alpha 26 Core engine
#6586 0ad fails to start if broken symlink is in mods folder phosit defect Should Have Alpha 27 Core engine
#6603 [macOS] mod.json issue Stan defect Release Blocker Alpha 26 Core engine
#6618 Assertion failed: "cache.Validate()" on Ryzen (Zen 3) CPU defect Should Have Alpha 26 Core engine
#6625 Fix DisplayVersion in NSIS on Windows Vladislav Belov defect Must Have Alpha 27 Core engine
#6629 Fails to open single player matches after enabling RegicideGarrison for a random map wraitii defect Release Blocker Alpha 27 Core engine
#6636 Add Vulkan renderer backend support Vladislav Belov enhancement Release Blocker Alpha 27 Core engine
#6644 Game Menu not accessible when playing at resolution 5120x1440 fullscreen defect Should Have Core engine
#6676 python 3.11 build fix Itms defect Release Blocker Alpha 27 Core engine
#6681 Unable to start game when switching to Vulkan for macOS Vladislav Belov defect Release Blocker Alpha 27 Core engine
#6695 Decal Alpha Rendering Badly defect Release Blocker Alpha 27 Core engine
#6696 DumpSchema command line option segfaults on Linux Itms defect Must Have Alpha 27 Core engine
#6707 Animal actor on siege catapult changes color through packing Freagarach defect If Time Permits Alpha 27 Core engine
#6710 --with-system-premake is broken Itms defect Should Have Alpha 27 Core engine
#6717 [macOS] [Vulkan] Texture Quality mischief Vladislav Belov defect Should Have Alpha 27 Core engine
#6719 [macOS] [Vulkan] Suppress mvk-info messages from command line Stan defect Should Have Alpha 27 Core engine
#6720 [Vulkan] blinking obstruction overlay defect Release Blocker Alpha 27 Core engine
#6723 [Vulkan] Lowering shader effects causes black spots on fields defect Should Have Alpha 27 Core engine
#6724 Requirement tooltip errors for Ptolemaic barracks Freagarach defect Should Have Alpha 27 Core engine
#6766 [macOS Vulkan] Assertion failed defect Release Blocker Alpha 27 Core engine
#6768 Crash when there are to many entities Vladislav Belov defect Should Have Alpha 27 Core engine
#6798 incompatible or missing mods error is shown on every game start defect Release Blocker Alpha 27 Core engine
#6805 Flickering/Mosaic pattern on screen when starting the game Vladislav Belov defect Release Blocker Alpha 27 Core engine
#6818 Invalid warning message for Kastasta wowgetoffyourcellphone defect Should Have Alpha 27 Core engine
#6837 Liu Bang doesn't give all cav dmg bonus wowgetoffyourcellphone defect Must Have Alpha 27 Core engine
#6842 Add compute shader support to backends Vladislav Belov task Should Have Alpha 27 Core engine
#6844 LOS updating is broken after rP27695 Vladislav Belov defect Release Blocker Alpha 27 Core engine
#6846 Revert non-ASCII characters from source and configuration files introduced in rP27786 Vladislav Belov defect Release Blocker Alpha 27 Core engine
#6883 r27673 introduced serialization test failure wraitii defect Release Blocker Alpha 27 Core engine
#6907 crash when trying to join multiplayer game defect Should Have Core engine
#404 Makefile build system should have pyrogenesis/test targets depend on Collada Itms defect Should Have Alpha 23 Build & Packages
#492 packaging resources enhancement If Time Permits Alpha 10 Build & Packages
#759 no package available for debian defect Should Have Alpha 9 Build & Packages
#870 Mac OS X binary on http://wildfiregames.com/0ad/ enhancement Should Have Alpha 9 Build & Packages
#947 [PATCH] Fix OS X app bundle Yves defect Should Have Alpha 9 Build & Packages
#1073 Mac OS Lion : compilation script forgets to move dylib files in .app package. defect Should Have Alpha 9 Build & Packages
#1075 Mac OS Lion: building with libSDL from MacPorts disable fullscreen task Should Have Alpha 9 Build & Packages
#1076 Boost spews excessive warnings defect Nice to Have Alpha 14 Build & Packages
#1091 Using Windows SDL libs results in manifest problem ben defect Should Have Alpha 10 Build & Packages
#1112 Script to build OS X dependencies historic_bruno task Should Have Alpha 13 Build & Packages
#1148 Problem building Objective-C/C++ with Premake ben defect Should Have Alpha 9 Build & Packages
#1178 precompiled.h: clang warnings about c-header ben defect Nice to Have Alpha 9 Build & Packages
#1179 Warnings building Premake on OS X leper defect Nice to Have Alpha 11 Build & Packages
#1202 nvtt doesn't build with gcc 4.7 philip defect Should Have Alpha 10 Build & Packages
#1263 Disable CUDA in bundled NVTT's CMake build script philip task Should Have Alpha 10 Build & Packages
#1313 r11488 does not compile with "--without-pch" leper defect Should Have Alpha 10 Build & Packages
#1322 [PATCH] FTBFS on Debian GNU/kfreebsd ben defect Nice to Have Alpha 12 Build & Packages
#1360 [PATCH] Drop unused libboost dependencies ben defect If Time Permits Alpha 11 Build & Packages
#1421 Patch premake to not generate rpath enhancement Nice to Have Alpha 11 Build & Packages
#1424 [PATCH] Remove hardcoded paths for better Linux Packaging support leper defect Nice to Have Alpha 14 Build & Packages
#1427 [PATCH] Clarification of usage of s3tc enhancement If Time Permits Alpha 11 Build & Packages
#1463 Add support for OpenBSD leper defect Nice to Have Alpha 11 Build & Packages
#1505 Premake build broken on OS X leper defect Release Blocker Alpha 11 Build & Packages
#1516 [PATCH] premake adds random flags defect Nice to Have Alpha 11 Build & Packages
#1527 [PATCH] Boost 1.50 support: removed filesystem v2 ben defect Should Have Alpha 11 Build & Packages
#1563 [PATCH] FCollada MSVC build broken defect Nice to Have Alpha 16 Build & Packages
#1588 [PATCH] Make 0ad compile with clang/llvm task Nice to Have Alpha 13 Build & Packages
#1656 [PATCH] Support for libxml2 2.9 defect Should Have Alpha 12 Build & Packages
#1676 Build Slackware64 current build 0ad enhancement Nice to Have Build & Packages
#1851 [PATCH] Build warnings ben defect Nice to Have Alpha 14 Build & Packages
#1894 NVTT OptimalOptions.cmake assumes x86_64 implies athlon64 leper defect Should Have Alpha 15 Build & Packages
#1897 Upgrade Boost and add VC++ 2012 libs and runtimes ben defect Should Have Alpha 14 Build & Packages
#1938 [PATCH] Fix build failure with boost 1.53 leper defect Should Have Alpha 14 Build & Packages
#1994 "Illegal instruction" when running binaries/system/test on amd64 defect Should Have Alpha 15 Build & Packages
#2049 [PATCH] Better ARM support Josh defect Nice to Have Alpha 14 Build & Packages
#2078 Consider disabling frame-pointer omission in VC++ 2008 projects (breaks stack walker) ben defect Should Have Alpha 14 Build & Packages
#2121 ARM build issues Josh defect Nice to Have Alpha 15 Build & Packages
#2191 [Premake] Add VS2012, EnableSSE2 and "--with-c++11" Jorma Rebane enhancement Must Have Alpha 15 Build & Packages
#2202 Add AppData file philip enhancement Nice to Have Alpha 15 Build & Packages
#2207 Fix premake generated VC 2012 workspaces to target XP defect Should Have Alpha 15 Build & Packages
#2271 Support VC++ 2013 Itms enhancement Should Have Alpha 18 Build & Packages
#2304 [PATCH] Failure to compile on Mac OS Mavericks ben defect Must Have Alpha 16 Build & Packages
#2325 [PATCH] Build failure on Debian kfreebsd leper defect Nice to Have Alpha 16 Build & Packages
#2329 [PATCH] Simplify and improve x86/amd64 CPU build flags fabio enhancement Should Have Alpha 17 Build & Packages
#2359 GCC Compile Warnings wraitii defect Nice to Have Alpha 16 Build & Packages
#2419 Please include unminified jquery JS files in source tarball leper defect Nice to Have Alpha 20 Build & Packages
#2425 [PATCH] Resolve always failing test_performance_DISABLED() test mimo defect Should Have Alpha 16 Build & Packages
#2469 [PATCH] link failure without not-used Boost.Signals library when Boost.Signals2 is used leper defect Must Have Alpha 17 Build & Packages
#2551 Fix OS X library build script to rebuild when SpiderMonkey version changes ben defect Should Have Alpha 17 Build & Packages
#2552 Upgrade miniupnpc to version 1.9 historic_bruno task Should Have Alpha 18 Build & Packages
#2655 [PATCH] ActorEditor, regardless of configuration, always links against Release libAtlasUI.dylib Echelon9 defect Should Have Alpha 17 Build & Packages
#2659 on linux, build from svn fails when can't find enet/enet.h defect Must Have Alpha 17 Build & Packages
#2689 Not able to get run 0ad from another account (0ad-0.0.16-alpha-osx64.dmg) ben defect Must Have Alpha 18 Build & Packages
#2764 Update OS X bundle build script for translations ben enhancement Should Have Alpha 17 Build & Packages
#2810 [PATCH] Race condition found in FCollada Makefile leper defect Must Have Alpha 17 Build & Packages
#2825 [PATCH] Unify build.sh and build-osx-bundle.sh .po file code leper enhancement Nice to Have Alpha 17 Build & Packages
#2861 Enable other languages than English in the Windows installer Vladislav Belov enhancement Should Have Alpha 22 Build & Packages
#2904 Update Valgrind headers to 3.10.0 s0600204 task Should Have Alpha 26 Build & Packages
#2924 [PATCH] Failure to compile wxWidgets library on OS X Yosemite ben defect Should Have Alpha 18 Build & Packages
#2964 [PATCH] Add more folders to .gitignore enhancement Should Have Alpha 18 Build & Packages
#3039 SpiderMonkey 31 compilation error with Ubuntu PPA scythetwirler defect Should Have Alpha 21 Build & Packages
#3062 OS X build broken on Mountain Lion and earlier ben defect Should Have Alpha 18 Build & Packages
#3275 [PATCH] Remove generated test files on cleanup otero defect If Time Permits Alpha 19 Build & Packages
#3338 [PATCH] Use correct predefined macro to check for x86_64 leper defect Should Have Alpha 19 Build & Packages
#3439 Update build proces to Visual Studio 2015 Itms task Must Have Alpha 23 Build & Packages
#3609 Debug Symbols for Nvidia Texture Tools. ben defect Must Have Alpha 19 Build & Packages
#3729 Migrate to premake5 Itms enhancement Should Have Alpha 23 Build & Packages
#3734 [PATCH] Improve AppData and Desktop file enhancement Nice to Have Alpha 21 Build & Packages
#3869 [PATCH] Build error at Fedora 23 Itms defect Must Have Alpha 21 Build & Packages
#3884 [PATCH] Add current OS X version to build-osx-bundle.sh Itms defect Must Have Alpha 21 Build & Packages
#3967 [PATCH] Update workspaces fails with gcc 6 sanderd17 defect Must Have Alpha 21 Build & Packages
#4190 [PATCH] Make 0 A.D. large address aware on Windows for releases Itms enhancement Release Blocker Alpha 21 Build & Packages
#4312 Automatically check for missing references when changing art files defect Should Have Alpha 24 Build & Packages
#4446 Get rid of Dehydra scripts Itms enhancement Nice to Have Alpha 25 Build & Packages
#4549 Update to NVTT 2.1.1 Itms task Should Have Alpha 24 Build & Packages
#4564 Upgrade the bundled gloox library Itms task Should Have Alpha 22 Build & Packages
#4639 OSX compilation failure due to outdated zlib elexis defect Release Blocker Alpha 22 Build & Packages
#4803 plan to remove "force_s3tc_enable" workaround task If Time Permits Alpha 24 Build & Packages
#4808 Game does not compile with Clang 6 enhancement Should Have Alpha 26 Build & Packages
#4894 Build with the "read-only relocation" hardening linker flag enhancement Should Have Alpha 23 Build & Packages
#5006 Fix AppData Itms defect Should Have Alpha 23 Build & Packages
#5008 Update Checkref.pl Stan defect Nice to Have Alpha 24 Build & Packages
#5017 curl 7.54 doesn't compile on macos 10.13 Itms defect Should Have Alpha 23 Build & Packages
#5035 Enable Multi Processor Compilation on Windows Itms defect Must Have Alpha 23 Build & Packages
#5038 Brush-up of the precompiled headers wraitii task Nice to Have Alpha 24 Build & Packages
#5094 Specify charset in compiler commandline to avoid issues with different locales Itms enhancement If Time Permits Alpha 24 Build & Packages
#5152 Compilation error when compiling a23-rc2 s0600204 defect Must Have Build & Packages
#5157 Error when compiling 0ad on Arch & Slackware: stdlib.h: No such file or directory s0600204 defect Must Have Alpha 24 Build & Packages
#5231 Build broken on macOS High Sierra 10.13.5 elexis defect Must Have Alpha 23 Build & Packages
#5255 FreeBSD porting patches Stan defect Should Have Alpha 24 Build & Packages
#5379 Drop Visual Studio 2013 Itms task Nice to Have Alpha 24 Build & Packages
#5453 GnuTLS build failed on macOS Mojave historic_bruno defect Should Have Alpha 24 Build & Packages
#5486 Wrap long lines in build-osx-libs.sh historic_bruno enhancement Nice to Have Alpha 24 Build & Packages
#5489 warning: PIE disabled. Absolute addressing historic_bruno defect Should Have Alpha 24 Build & Packages
#5490 Don't download HTML error pages in build-osx-libs.sh historic_bruno defect Should Have Alpha 24 Build & Packages
#5503 Symbols not found and linker command failed errors during CLI build on MacOS defect Should Have Alpha 24 Build & Packages
#5527 VS2015 requires Universal C Runtime (CRT) Itms defect Release Blocker Alpha 24 Build & Packages
#5574 Atlas dll outdated (Actor Viewer doesn't play animations anymore) defect Release Blocker Alpha 24 Build & Packages
#5595 Add continuous integration for macOS Itms enhancement Should Have Alpha 24 Build & Packages
#5596 Jenkins VS2015 build warnings go unreported on Phabricator Stan defect Should Have Alpha 24 Build & Packages
#5646 format.h is bugged adrian defect Must Have Alpha 24 Build & Packages
#5709 fcollada build fix for gcc 10 (WritePhysicsRigidBodyInstance) Itms defect Release Blocker Alpha 24 Build & Packages
#5710 Trunk failing on macOS (NVTT build failed) defect Release Blocker Alpha 24 Build & Packages
#5729 gnutls-3.6.8 fails to build on macOS 10.15 Catalina Krinkle defect Release Blocker Alpha 24 Build & Packages
#5739 Generate code coverage reports for C++ code Stan enhancement Nice to Have Website / Forum Build & Packages
#5757 Invalid/unsupported texture format r23304 on Linux Mint Itms defect Must Have Alpha 24 Build & Packages
#5777 Graphic scales-down glitch on macOS 10.15 Catalina (red box) Krinkle defect Release Blocker Alpha 24 Build & Packages
#5842 Xcursor dependency obsolete Stan defect Must Have Alpha 24 Build & Packages
#5877 (FR) Added initial support of MCST Elbrus 2000 (e2k) CPU architecture Stan enhancement Should Have Alpha 24 Build & Packages
#5955 Optimize Windows installer wraitii defect Should Have Alpha 24 Build & Packages
#6051 a24 doesn't compile with dependency (nix) specification is ambiguous. Only one of `branch`, `tag` or `rev` is allowed. defect Must Have Alpha 25 Build & Packages
#6182 Symbol _ZN2JS16PrepareZoneForGCEPNS_4ZoneE not found defect Must Have Alpha 27 Build & Packages
#6300 Do not include source/test_root.cpp in the source archive Stan enhancement Should Have Alpha 27 Build & Packages
#6394 Missing entry in gitignore file task If Time Permits Alpha 26 Build & Packages
#6402 Missing entry in gitignore file for freetype task Should Have Alpha 26 Build & Packages
#6615 premake should fail if wx-config can't be found Stan defect Should Have Alpha 26 Build & Packages
#6637 .cargo directory created off user's home dir defect Should Have Build & Packages
#6679 Update .gitignore for spidermonkey 91.13.1 Stan defect Should Have Alpha 27 Build & Packages
#6729 [macOS] Check for the existence of libMoltenVK Stan enhancement If Time Permits Alpha 27 Build & Packages
#6785 premake sysincludedirs deprecated s0600204 defect Should Have Alpha 27 Build & Packages
#6800 [Arch Linux]: AtlasUI build fails with uint8_t and invalid type errors. phosit defect Must Have Alpha 27 Build & Packages
#6847 MacOS libzip compile error with premake / update-workspace.sh Stan defect Release Blocker Alpha 27 Build & Packages
#6944 Shell scripts not set executable Stan defect Should Have Alpha 27 Build & Packages
#82 Lighting editor Philip Taylor task Should Have Atlas editor
#86 Water editor Philip Taylor task Should Have Atlas editor
#88 Sky editor Philip Taylor task Nice to Have Atlas editor
#90 Playtesting Philip Taylor task Should Have Atlas editor
#91 Player editor Slawomir Zborowski task Nice to Have Alpha 6 Atlas editor
#95 Cinematics editor andrew task Nice to Have Atlas editor
#96 [PATCH][Atlas] Copy-and-paste of entities trompetin17 enhancement Should Have Alpha 17 Atlas editor
#139 Update wxWidgets Philip Taylor task Should Have Atlas editor
#189 Entity deletion doesn't work properly Philip Taylor defect Should Have Atlas editor
#427 Deadlock in Atlas Philip Taylor defect Nice to Have Alpha 10 Atlas editor
#453 "Assertion failed: "hModule" Location: wdlfcn.cpp:55 (dlopen)" when trying to start Atlas Philip Taylor defect Should Have Pre-Alpha 1 Atlas editor
#460 Integrate new random maps with Atlas historic_bruno defect Nice to Have Alpha 5 Atlas editor
#483 Fix actor viewer Philip Taylor task Should Have Pre-Alpha 2 Atlas editor
#500 [PATCH] Make Atlas work on OS X historic_bruno defect Nice to Have Alpha 8 Atlas editor
#516 Terrain smoothing tool task Nice to Have Atlas editor
#550 Error loading maps in Atlas defect Must Have Alpha 1 Atlas editor
#553 build crash due to system config header defect Should Have Alpha 2 Atlas editor
#582 Add camera reset command task Nice to Have Alpha 4 Atlas editor
#631 The Scenario editor asks for a location to save a map and ignores it... ben defect Nice to Have Alpha 15 Atlas editor
#641 Atlas crashes when you "Leave the game" while in the the simulation ben defect Should Have Alpha 10 Atlas editor
#665 Draw passability overlay on top of water task If Time Permits Alpha 26 Atlas editor
#666 Remove Devil task Nice to Have Alpha 7 Atlas editor
#678 [PATCH] [Atlas] Improve unit selection options historic_bruno enhancement Should Have Alpha 9 Atlas editor
#787 Store map size defaults in single location enhancement If Time Permits Alpha 6 Atlas editor
#874 Make player settings clearer for Atlas RMS enhancement Nice to Have Alpha 6 Atlas editor
#889 [ATLAS] Map save / load rework historic_bruno enhancement Must Have Alpha 15 Atlas editor
#901 Troubleshoot Atlas camera lag defect Should Have Alpha 7 Atlas editor
#924 [PATCH] Fix Actor Editor build in Windows defect Should Have Alpha 7 Atlas editor
#927 [ATLAS] Increasing number of players is broken historic_bruno defect Should Have Alpha 7 Atlas editor
#928 [ATLAS] Invalid player ID warnings in actor viewer defect Nice to Have Alpha 7 Atlas editor
#944 [ATLAS] Apply image to terrain / import heightmap enhancement Nice to Have Alpha 11 Atlas editor
#986 [ATLAS] Crashes when trying to open non-existant file defect Should Have Alpha 8 Atlas editor
#987 editor: OpenGL errors defect Should Have Alpha 8 Atlas editor
#988 SIGSEGV: fScrollConstant (msg=0x87ea6b0) at ../../../source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp:66 defect Should Have Alpha 8 Atlas editor
#1013 Atlas will not run Darth_Malloc defect Must Have Alpha 8 Atlas editor
#1021 Atlas crashes any time there is a change within the game's directory. defect Should Have Alpha 8 Atlas editor
#1022 [PATCH] Changing selection in actor viewer should display correct player colour Mitchell K defect If Time Permits Alpha 10 Atlas editor
#1027 [PATCH] [ATLAS] Assertion failure in CBrush::Slice while editing map vts defect Nice to Have Alpha 10 Atlas editor
#1109 [PATCH] Atlas Enhancement: Map re-sizing position Stan enhancement Must Have Alpha 24 Atlas editor
#1122 [PATCH] Add terrain eyedropper tool / show current texture ben enhancement Nice to Have Alpha 10 Atlas editor
#1163 [PATCH][ATLAS] Object placement constraints trompetin17 enhancement Nice to Have Alpha 18 Atlas editor
#1176 [PATCH] Fix Atlas starting canvas resolution on OS X Mitchell K defect Should Have Alpha 10 Atlas editor
#1213 [PATCH] [ATLAS] Multi-Selection object rotation trompetin17 enhancement Nice to Have Alpha 18 Atlas editor
#1225 Atlas editor resets player options when unable to load map defect Should Have Alpha 10 Atlas editor
#1392 [PATCH] [ATLAS] Display template name for selected units trompetin17 enhancement Nice to Have Alpha 18 Atlas editor
#1398 Atlas doesn't set the civs properly by default ben defect Must Have Alpha 10 Atlas editor
#1490 TechnologyManager produces errors in Atlas under obscure conditions defect Nice to Have Alpha 18 Atlas editor
#1519 Warning in actor viewer when previewing attack animations defect Should Have Alpha 13 Atlas editor
#1554 [PATCH] Actor Editor broken on OS X trompetin17 defect Nice to Have Alpha 20 Atlas editor
#1590 Add particle support to actor editor shh enhancement Nice to Have Alpha 24 Atlas editor
#1696 [PATCH] Some special entities can't be placed in Atlas trompetin17 defect Should Have Alpha 17 Atlas editor
#1712 [PATCH][ATLAS] Music and ambient sounds keep playing after simulation test trompetin17 defect Should Have Alpha 18 Atlas editor
#1729 Timer-related problem in Atlas (timer apparently not monotonic as spec'd) ben defect Should Have Alpha 12 Atlas editor
#1735 Change player assignment of multiple simultaneously selected objects enhancement Nice to Have Alpha 17 Atlas editor
#1743 Super fancy water problems in Atlas wraitii defect Should Have Alpha 16 Atlas editor
#1872 [ATLAS] Add default options for player settings historic_bruno enhancement Nice to Have Alpha 15 Atlas editor
#1925 Atlas crashes with coastal waves enabled wraitii defect Release Blocker Alpha 14 Atlas editor
#1953 [PATCH]Unable to change number of players in Atlas after first simulation run or save. leper defect Must Have Alpha 18 Atlas editor
#2059 [PATCH] [ATLAS] Non smooth terrain altering (good for making sharp mountains) sanderd17 enhancement If Time Permits Alpha 14 Atlas editor
#2114 [ATLAS] Crash in CPatchRData::BuildWater - GeForce GTX 660 / win 7 wraitii defect Should Have Alpha 17 Atlas editor
#2258 Atlas default player settings suboptimal for RMS O.Davoodi defect Should Have Alpha 15 Atlas editor
#2356 OS X Atlas crash in wxLocaleUntranslatedStrings_wxImplementation_HashTable::GetNode defect Should Have Alpha 17 Atlas editor
#2375 [PATCH] AtlasUI compilation failure with wxWidgets 3.0 leper defect Should Have Alpha 16 Atlas editor
#2427 [PATCH] AtlasUI does not open on on commandline Mavericks 10.9 trompetin17 defect Must Have Alpha 24 Atlas editor
#2434 [PATCH] Reduce/avoid duplicated code in Atlas' ScriptInterface Yves task Should Have Alpha 16 Atlas editor
#2642 [PATCH] Add Copy and Paste to the Edit menu in Atlas stilz_ enhancement Nice to Have Alpha 18 Atlas editor
#2735 [ATLAS] Memory leak in Atlas actor view defect Must Have Alpha 22 Atlas editor
#2791 [PATCH][ATLAS] Actor seed not copied when copy-pasting items. trompetin17 defect Must Have Alpha 17 Atlas editor
#2805 Atlas Colorpicker crashes on Linux ben defect Should Have Alpha 17 Atlas editor
#2819 [PATCH][ATLAS]Add a unsaved changes check on exiting Atlas trompetin17 defect Should Have Alpha 18 Atlas editor
#2820 Reset Water Data environment button is buggy ben defect Should Have Alpha 17 Atlas editor
#2846 SDL2: Atlas text input broken wraitii defect Nice to Have Alpha 24 Atlas editor
#2847 [PATCH] SDL2: Atlas fails to start on Linux ben defect Must Have Alpha 18 Atlas editor
#2858 [PATCH] Error: Failed to load image from file "ICON_ScenarioEditor" njm defect Must Have Alpha 18 Atlas editor
#2891 Switch to wxWidgets 3 on Windows enhancement Should Have Alpha 18 Atlas editor
#2969 [PATCH] In Atlas, random maps also generate mirages Itms defect Must Have Alpha 18 Atlas editor
#3026 [Atlas] crash when zooming out on a map philip defect Must Have Alpha 18 Atlas editor
#3027 [PATCH][ATLAS] Unable to load scenarios on Windows trompetin17 defect Release Blocker Alpha 18 Atlas editor
#3824 [PATCH] WxWidgets 3.1 : Horizontal alignment flags are ignored in horizontal sizers Stephen Imhoff defect If Time Permits Alpha 23 Atlas editor
#4557 Selection broken in Atlas elexis defect Release Blocker Alpha 22 Atlas editor
#4643 Atlas - player color not updated correctly after changing it elexis defect Should Have Alpha 23 Atlas editor
#4675 Atlas missing some scrollbars for 1024x768 defect Should Have Alpha 23 Atlas editor
#4800 [Atlas] Simulation Crash after resize Itms defect Nice to Have Alpha 23 Atlas editor
#4900 [ATLAS] Errors when opening the actor viewer. s0600204 defect Should Have Alpha 23 Atlas editor
#4936 Atlas crashes if map descriptions contain Unicode characters s0600204 defect Nice to Have Alpha 24 Atlas editor
#5021 Atlas heightmap import should set the last heightmap vertex too elexis defect Should Have Alpha 23 Atlas editor
#5066 [Crash] Segmentation fault on the Atlas start defect Must Have Alpha 27 Atlas editor
#5068 Use victory conditions json's in Atlas Stan enhancement Should Have Alpha 24 Atlas editor
#5225 Assertion failed in the scenario editor when trying to do a big screenshot Vladislav Belov defect If Time Permits Alpha 27 Atlas editor
#5352 Rally points are not deleted if one selects the building just before it is captured. Stan defect Should Have Alpha 24 Atlas editor
#5408 Multiple assertation fails in Actor Editor shh defect Should Have Alpha 24 Atlas editor
#5445 [ATLAS] Add a "new" checkbox to the map settings tab defect Should Have Alpha 24 Atlas editor
#5470 [ATLASUI] Main Thread Checker: UI API called on a background thread: -[NSView initWithFrame:] trompetin17 defect Should Have Alpha 24 Atlas editor
#5493 [ATLASUI] Build atlasUI inside xcode missing libpng, libjpeg defect Should Have Alpha 24 Atlas editor
#5501 [ATLAS] Crash when opening system menu (globe icon) on Windows 10 historic_bruno defect Must Have Alpha 24 Atlas editor
#6067 Can't uncheck civilisation in the map editor defect Must Have Alpha 25 Atlas editor
#6200 Segmentation fault - Scenario Editor wraitii defect Release Blocker Alpha 25 Atlas editor
#6230 Fix build on OpenSuse defect Release Blocker Alpha 25 Atlas editor
#6302 Warning in Atlas about GetTechModifiedProperty Freagarach defect Should Have Alpha 27 Atlas editor
#6362 [Atlas] Mercenaries experience bar Langbart defect If Time Permits Alpha 26 Atlas editor
#6374 [Atlas] Passibilty overlay does not autoupdate nwtour defect Should Have Alpha 26 Atlas editor
#6417 Errors generating map defect If Time Permits Alpha 26 Atlas editor
#6424 “Pick water height” doesn't update the water height slider. phosit defect Should Have Alpha 26 Atlas editor
#6463 [ATLAS] Strange patterns on the ground Vladislav Belov defect Release Blocker Alpha 26 Atlas editor
#6524 Atlas editor crash related to actor viewer Vladislav Belov defect Release Blocker Alpha 26 Atlas editor
#6550 Crash atlas in relation to Terrain.cpp CalcPosition trompetin17 defect Must Have Alpha 27 Atlas editor
#6643 Atlas previews are broken Vladislav Belov defect Release Blocker Alpha 27 Atlas editor
#6663 Big Screenshot is broken in Atlas defect Release Blocker Alpha 27 Atlas editor
#533 Fishing ships for Hellenes Art Department enhancement Nice to Have Alpha 3 Art & Animation
#625 Minimap is not flush with left side of screen in widescreen or non-standard aspect ratios. brian defect If Time Permits Alpha 11 Art & Animation
#650 something wrong with the map oasis Art Department defect Nice to Have Alpha 3 Art & Animation
#682 Jumping Fishing Spots Art Department enhancement Nice to Have Alpha 8 Art & Animation
#699 Missing textures in Cycladic Archipelago Michael D. Hafer defect Should Have Alpha 3 Art & Animation
#705 [PATCH] Tooltips go off screen in lower resolutions Brian defect Nice to Have Alpha 4 Art & Animation
#768 Various ERRORs michael defect Release Blocker Alpha 5 Art & Animation
#770 Unify user interface styles brian enhancement Must Have Alpha 7 Art & Animation
#819 Add dust particles for building destruction Art Department enhancement If Time Permits Alpha 9 Art & Animation
#856 [PATCH] Serengeti tree bug fix Art Department defect Must Have Alpha 5 Art & Animation
#857 [PATCH] Sahel Watering Holes - PlayerData / civilisation bug fix Art Department defect Must Have Alpha 5 Art & Animation
#878 Garrisoned prop point error on Iberian civil centre Art Department defect Should Have Alpha 6 Art & Animation
#883 Scenarios - missing template errors Art Department defect Must Have Alpha 6 Art & Animation
#950 Scenarios broken by territories Art Department defect Must Have Alpha 7 Art & Animation
#954 Icon needs be in higher resolution Art Department enhancement Nice to Have Alpha 17 Art & Animation
#1014 Health Bar Bug on Cavalry Art Department defect If Time Permits Alpha 11 Art & Animation
#1023 Wrong smoke position Art Department defect Should Have Alpha 8 Art & Animation
#1057 Fauna animations Zaggy1024 enhancement Should Have Alpha 9 Art & Animation
#1190 [PATCH] Selected stances and formations need to be more obvious. Michael D. Hafer enhancement Should Have Alpha 10 Art & Animation
#1217 'hele_wall_tower' templates visual entrance differs from drop point defect Should Have Alpha 13 Art & Animation
#1228 Add bird animations / AI wraitii enhancement Nice to Have Alpha 16 Art & Animation
#1290 Female citizens have no attack animation defect Should Have Alpha 12 Art & Animation
#1498 [PATCH] Fire particles for roman temple Noël Ströhmer enhancement Nice to Have Alpha 14 Art & Animation
#1523 [PATCH] Persian archers regress to normal bows in attack animation ben defect Should Have Alpha 11 Art & Animation
#1542 Roma Bireme task Should Have Alpha 12 Art & Animation
#1543 Roman Quinquereme task Must Have Alpha 11 Art & Animation
#1557 FCollada assertion fails on elephant_african_forest.dae defect Must Have Alpha 11 Art & Animation
#1564 ERROR when destroying gate defect Should Have Alpha 11 Art & Animation
#1636 Hint doesn't correspond resources defect Nice to Have Alpha 11 Art & Animation
#1706 Update scenarios to make full use of the new water shader. enhancement Nice to Have Alpha 12 Art & Animation
#1708 [PATCH] Roman Mars temple: Failed to find matching prop point Doménique defect Should Have Alpha 12 Art & Animation
#1781 SPQR on Roman Entrenched Army Camp Pureon defect If Time Permits Alpha 13 Art & Animation
#1888 Fix building destruction variations task Nice to Have Alpha 22 Art & Animation
#1921 [PATCH] Improve ship sinking. wraitii enhancement Nice to Have Alpha 14 Art & Animation
#1935 [PATCH] Gaul champion xml not found leper defect Release Blocker Alpha 14 Art & Animation
#1969 Animal: Hippopotamus Stan task Should Have Alpha 24 Art & Animation
#1970 Animal: Aurochs Bull & Aurochs Cow task Must Have Alpha 24 Art & Animation
#1974 Animal: Bengal Tiger task Should Have Alpha 15 Art & Animation
#1975 Animal: Hawk wraitii task Nice to Have Alpha 16 Art & Animation
#1976 Animal: Nile Crocodile task Must Have Alpha 16 Art & Animation
#1979 Animal: White Rhinoceros task Should Have Alpha 19 Art & Animation
#1980 Animal: Eurasian Wolf task Must Have Alpha 16 Art & Animation
#1981 Animal: Eurasian Brown Bear Stan task Should Have Alpha 24 Art & Animation
#1992 Animal: Zebu (Indian cattle-Bos indicus) Stan task Should Have Alpha 23 Art & Animation
#2013 Sahel watering holes contains animals in deep water. Itms defect Should Have Alpha 17 Art & Animation
#2053 Structure: Wonder: Britons: Stonehenge enrique task Should Have Alpha 15 Art & Animation
#2061 Mauryan Ox trader task Must Have Alpha 23 Art & Animation
#2068 Maurian ranged archer elephant. No actor on attachpoint "projectile" defect Must Have Alpha 14 Art & Animation
#2069 Incorrect and duplicate terrain textures michael defect Should Have Alpha 14 Art & Animation
#2099 Animal: War Dogs task Should Have Alpha 19 Art & Animation
#2214 Structure: Ptolemies: Military settlement Stan task Should Have Alpha 21 Art & Animation
#2215 Structure: Ptolemies: Corral Stan task Should Have Alpha 16 Art & Animation
#2216 Structure: Ptolemies: Blacksmith task Should Have Alpha 17 Art & Animation
#2217 Structure: Ptolemies: Docks enrique task Should Have Alpha 16 Art & Animation
#2218 Structure: Ptolemies: Market task Should Have Alpha 16 Art & Animation
#2219 Structure: Ptolemies: Wall segments and Wall gate task Should Have Alpha 15 Art & Animation
#2220 Structure: Ptolemies: Wonder: Temple of Edfu enrique task Should Have Alpha 15 Art & Animation
#2221 Structure: Iberians: Barracks task Should Have Alpha 17 Art & Animation
#2222 Structure: Iberians: Corral task Should Have Alpha 16 Art & Animation
#2223 Structure: Texture: Mauryans: Wonder: Big Stupa task Should Have Alpha 22 Art & Animation
#2225 Structure: Romans: Wonder: Temple of Capitoline Jupiter task Should Have Alpha 22 Art & Animation
#2226 Structure: Gauls: Farmstead task Should Have Alpha 16 Art & Animation
#2227 Structure: Gauls: Rotary Mill task Should Have Alpha 17 Art & Animation
#2229 Unit: Ptolemies: African war elephant task Should Have Alpha 16 Art & Animation
#2230 Unit: Ship: Ptolemies: Bireme task Should Have Alpha 16 Art & Animation
#2231 Unit: Ship: Ptolemies: Trireme task Should Have Alpha 16 Art & Animation
#2232 Unit: Ship: Ptolemies: Quinquereme enrique task Should Have Alpha 16 Art & Animation
#2234 Unit: Ptolemies: Priest/Healer enrique task Should Have Alpha 16 Art & Animation
#2235 Unit: Ptolemies: Female citizen: Head model enrique task Should Have Alpha 15 Art & Animation
#2236 Unit: Ship: Ptolemies: Merchant enrique task Should Have Alpha 16 Art & Animation
#2237 Unit: Ship: Ptolemies: Fishing boat wraitii task Should Have Alpha 16 Art & Animation
#2259 Elephant Animation error defect Must Have Alpha 15 Art & Animation
#2282 Camel Raider converts suddenly into a chariot. sanderd17 defect Release Blocker Alpha 15 Art & Animation
#2286 "Ptolemaic" helmet task Must Have Alpha 16 Art & Animation
#2287 Thracian Horned helmet task Must Have Alpha 16 Art & Animation
#2288 "Officer Helmet" Stan task Must Have Alpha 23 Art & Animation
#2289 "Cataphract" helmet task Must Have Alpha 17 Art & Animation
#2290 "Perseus" hero helmet. task Must Have Alpha 16 Art & Animation
#2291 "Pyrrhus" helmet task Must Have Alpha 16 Art & Animation
#2292 "Thracian Cap" helmet Stan task Should Have Alpha 23 Art & Animation
#2293 "Agema" helmet. Stan task Should Have Alpha 23 Art & Animation
#2294 "Thracian Mercenary" helmet task Must Have Alpha 16 Art & Animation
#2295 "Heavy Infantry" Seleucid helmet task Must Have Alpha 16 Art & Animation
#2296 Improve escort/guard icons Stan enhancement If Time Permits Alpha 24 Art & Animation
#2297 (Seleucid Emblem) Marcio task Nice to Have Alpha 16 Art & Animation
#2318 Carthagian towers are constructed with the garrison flag up sanderd17 defect Nice to Have Alpha 16 Art & Animation
#2332 Problem with the boar skeleton leper defect Release Blocker Alpha 16 Art & Animation
#2374 Missing Textures errors appear ingame upon destroying gaul civic centre. sanderd17 defect Should Have Alpha 16 Art & Animation
#2437 Consider animated buildings enhancement If Time Permits Alpha 17 Art & Animation
#2454 Hawk skeleton has duplicate "Head" bone/joint leper defect Release Blocker Alpha 16 Art & Animation
#2524 Clean obsolete / broken art files enrique task Nice to Have Alpha 24 Art & Animation
#2542 fishes on land in Ptolemies Demo map 1 michael defect Should Have Alpha 16 Art & Animation
#2560 Unreachable animals task Should Have Alpha 18 Art & Animation
#2565 Egyptian ships throw stones instead of arrows Michael D. Hafer defect Should Have Alpha 17 Art & Animation
#2630 Carpet textures "flicker" and get hidden by ground texture Pureon defect Nice to Have Alpha 22 Art & Animation
#2765 [PATCH] Iberian fortress have no garrison flag when garrisoned Stan defect Nice to Have Alpha 17 Art & Animation
#2766 [PATCH] Kennel Mud Crash Atlas enrique defect Must Have Alpha 17 Art & Animation
#2876 [PATCH] Celt tower has a misleading unit in it Stan defect If Time Permits Alpha 18 Art & Animation
#2962 [PATCH] Saharan Oases map fabio enhancement Nice to Have Alpha 18 Art & Animation
#3218 [PATCH] destruct_rome_camp_turf missing AO texture / wrong material Stan defect Should Have Alpha 19 Art & Animation
#3224 [PATCH][Art] Aura Icons Niek enhancement Must Have Alpha 19 Art & Animation
#3312 [PATCH] Main-menu rear-most background layer shifts suddenly sideways leper defect Should Have Alpha 19 Art & Animation
#3352 Wooden towers don't have improved materials. Stan defect Nice to Have Alpha 19 Art & Animation
#3377 [PATCH] Berries are indistinguishable from the ground texture on some maps Stan defect Should Have Alpha 19 Art & Animation
#3509 [PATCH] Grapes are indistinguishable from the ground texture on some maps Stan task Nice to Have Alpha 20 Art & Animation
#3520 [PATCH] Iberian corral actor typo ben defect Should Have Alpha 19 Art & Animation
#3542 [PATCH] Flying celtic swordsmen Stan defect Should Have Alpha 19 Art & Animation
#3543 [PATCH] Ptolemian gate has no open animation Stan defect Should Have Alpha 21 Art & Animation
#3594 Add animations to capturing enhancement Must Have Alpha 22 Art & Animation
#3595 [PATCH] Improve Capturing Icon. Stan enhancement Should Have Alpha 19 Art & Animation
#3608 WolfHound Actor is broken leper defect Should Have Alpha 19 Art & Animation
#3631 [PATCH] Seleucid Garrison Flag Stan defect If Time Permits Alpha 20 Art & Animation
#3758 Jav cav has no lvl up animation defect Nice to Have Alpha 23 Art & Animation
#3813 [PATCH] Cartaginian super dock has no garrison flag Stan defect Nice to Have Alpha 22 Art & Animation
#3879 Walking animation for some animals. enhancement Nice to Have Alpha 24 Art & Animation
#3913 Flying wonder wowgetoffyourcellphone defect Nice to Have Alpha 27 Art & Animation
#3916 Farm variation by civ. Adding the committed farm to the civs. enhancement Nice to Have Alpha 21 Art & Animation
#3959 [PATCH] Missing icons for new buildings in alpha 21 defect Should Have Alpha 21 Art & Animation
#4019 [PATCH] assign back to work icon to the GUI. Stan enhancement Should Have Alpha 24 Art & Animation
#4394 [PATCH] fndn_farmstead: required texture sampler aoTex Stan defect Must Have Alpha 22 Art & Animation
#4440 Issues in r19095 defect Must Have Alpha 22 Art & Animation
#4458 [PATCH] xmlvalidator perl scripts tool defect Should Have Alpha 22 Art & Animation
#4460 FCollada crash in debug mode defect Must Have Alpha 24 Art & Animation
#4511 Cavalry promotion animations missing defect Must Have Alpha 23 Art & Animation
#4542 Carthaginian CC has a wall without texture defect Should Have Alpha 22 Art & Animation
#4634 Wonder foundation size smaller than footprint Stan defect Should Have Alpha 23 Art & Animation
#4686 Headless Hoplite elexis defect Should Have Alpha 23 Art & Animation
#4711 Scythian Archer has no capture animation Stan defect Should Have Alpha 23 Art & Animation
#4782 No window icon for the mod selector Stan defect Should Have Alpha 24 Art & Animation
#4882 Graphic bug on fields defect Should Have Art & Animation
#4932 spearmen are fighting with the resources they hold instead of weapons bb defect Release Blocker Alpha 23 Art & Animation
#5056 Prop attached to non-existent prop-point in eyecandy actor's death variant Stan defect If Time Permits Alpha 23 Art & Animation
#5087 wrong placeholder for vercingetorix_infantry hero Stan defect Should Have Alpha 23 Art & Animation
#5105 Errors when deleting the macedonian siege workshop Stan defect Should Have Alpha 23 Art & Animation
#5174 Some actors errors Stan defect If Time Permits Alpha 23 Art & Animation
#5600 Missing files from latest changeset 22935 defect Must Have Alpha 24 Art & Animation
#6091 A mahout for the mauryan worker elephant Stan task Nice to Have Alpha 25 Art & Animation
#6146 Make fish also noticable with lowest water settings enhancement Nice to Have Alpha 26 Art & Animation
#6177 Assert on brit_hero_caratacos.png Stan defect If Time Permits Alpha 25 Art & Animation
#6324 Corrupt dds file metal_desert_small_a.dds Stan defect Must Have Alpha 26 Art & Animation
#6326 Textures having png and dds in tree Stan defect Must Have Alpha 26 Art & Animation
#6503 Han Chinese siege towers issues Stan enhancement Nice to Have Alpha 26 Art & Animation
#6549 Unit icon Han siege tower Stan enhancement Should Have Alpha 26 Art & Animation
#6556 Blemmye Desert Raider has a very bright rein when zoomed out Stan enhancement If Time Permits Alpha 26 Art & Animation
#6591 New icon for the Han campion crossbow Stan enhancement Nice to Have Alpha 26 Art & Animation
#6683 Han art oddity upon death Stan defect If Time Permits Alpha 27 Art & Animation
#6689 Corral garrison flag missing wowgetoffyourcellphone enhancement If Time Permits Alpha 27 Art & Animation
#6738 Textures having png and dds in tree - part 2 Stan defect Should Have Alpha 27 Art & Animation
#6756 palm_tropical visual bug wowgetoffyourcellphone defect If Time Permits Alpha 27 Art & Animation
#6856 improve color of repair icon abian enhancement Nice to Have Alpha 27 Art & Animation
#973 [PATCH] Add naval / water map support to AIs mimo enhancement Should Have Alpha 17 AI
#1089 [PATCH] Properly serialize AI data in saved games mimo defect Must Have Alpha 19 AI
#2384 JS errors when civ center of aegis AI is destroyed wraitii defect Should Have Alpha 17 AI
#2441 AI stops gathering resources at certain point in game wraitii defect Must Have Alpha 17 AI
#2446 Rounding problem in AI maxHitpoints for hele civs, making some units idle mimo defect Should Have Alpha 19 AI
#2460 [PATCH] Savanna Ravine scenario AI makes no units Yves defect Must Have Alpha 16 AI
#2500 Update Aegis’s description wraitii enhancement Nice to Have Alpha 16 AI
#2603 AI common API does not take into account promotion technologies when training units. mimo defect Should Have Alpha 17 AI
#2617 [PATCH] Bug in Aegis/Headquarters.js mimo defect Must Have Alpha 17 AI
#2685 ERROR in army.js: ent from army without position nor transport plan mimo defect Must Have Alpha 17 AI
#2686 Error: ent is undefined (AI) mimo defect Must Have Alpha 17 AI
#2690 AI Naval Errors mimo defect Must Have Alpha 17 AI
#2691 Garrison warning when units are left in an allied building mimo defect Must Have Alpha 17 AI
#2741 AI: Petra - TypeError: p is undefined mimo defect Must Have Alpha 17 AI
#2747 AI - Petra: Walking and fighting, targetClasses is undefined mimo defect Must Have Alpha 17 AI
#2755 Allow bots to quit game for testing ben defect Should Have Alpha 17 AI
#2797 AI - Petra: tech is not defined mimo defect Must Have Alpha 17 AI
#2899 Add very easy and nightmare AI difficulty level enhancement Should Have Alpha 18 AI
#2960 AI should support different map resolutions Itms task Should Have Alpha 19 AI
#2998 AI - Petra: Naval errors defect Must Have Alpha 18 AI
#3110 Petra errors when starting with no entities mimo defect Should Have Alpha 19 AI
#3157 [PATCH] Coordination of attack with an AI mimo defect Nice to Have Alpha 19 AI
#3173 Petra is getting stuck on gathering when playing with low pop cap mimo defect Should Have Alpha 19 AI
#3232 Petra AI transportPlan - self.boardingPos[shipId] is undefined mimo defect Should Have Alpha 19 AI
#3295 building placement broken for the ai mimo defect Release Blocker Alpha 19 AI
#3308 Naval map management by the AI no more working Itms defect Should Have Alpha 19 AI
#3310 [PATCH] AI pathfinder (de)serialization handling defect Must Have Alpha 19 AI
#3402 AI - Move boats away from allied docks mimo defect Should Have Alpha 19 AI
#3418 AI Defense Manager - army is undefined mimo defect Must Have Alpha 19 AI
#3422 TypeError: a is undefined mimo defect Must Have Alpha 19 AI
#3459 Make petra less dependant on capture statistics defect If Time Permits Alpha 19 AI
#3469 AI should not build docks in too tight rivers mimo defect Should Have Alpha 20 AI
#3470 AI should not capture houses in enemy territory enhancement Nice to Have Alpha 21 AI
#3513 AI is idle mimo defect Should Have Alpha 19 AI
#3582 AI retasking units back and forth mimo defect Should Have Alpha 19 AI
#3586 [PATCH] Improve the choice of workers to be trained in petra otero enhancement Should Have Alpha 20 AI
#3710 Petra - undefined property this.path and landPassMap[j] mimo defect Should Have Alpha 20 AI
#3722 [PATCH] AI levels in end game mimo defect Should Have Alpha 20 AI
#3725 AI does not build houses on random map mimo defect Should Have Alpha 20 AI
#3845 Simulation API enhancement Nice to Have Alpha 24 AI
#3864 [PATCH] prevent the AI to train too much support units mimo defect Should Have Alpha 21 AI
#3896 [PATCH] Error in queueplanTraining.js Line 25 defect Should Have Alpha 21 AI
#3926 [PATCH] Two little bugs in Petra. mimo defect Must Have Alpha 21 AI
#3943 [PATCH] Remove the hardcoded trading gain in petra LittleDev defect Should Have Alpha 21 AI
#3955 [PATCH] Typo in entityExtend.js mimo defect Should Have Alpha 21 AI
#3992 [PATCH] techs and auras changes for entities are not serialized in the ai defect Should Have Alpha 21 AI
#4003 [PATCH] Adapt the AI for #3930 mimo defect Should Have Alpha 21 AI
#4085 [PATCH] Make the AI to use allied dropsites mimo enhancement Should Have Alpha 21 AI
#4142 [PATCH] Petra AI - Regicide Support defect Nice to Have Alpha 22 AI
#4143 [PATCH] Last Man Standing / Diplomacy support for AI defect Nice to Have Alpha 22 AI
#4168 Petra AI - maximize population growth when having enough resources mimo enhancement Nice to Have Alpha 23 AI
#4271 [PATCH]Ai may try to find builders when the construction finishes mimo defect Should Have Alpha 21 AI
#4331 Petra AI - Don't gather allied sheep mimo enhancement Nice to Have Alpha 22 AI
#4377 [PATCH] AI Influence group type should become a descriptive string elexis enhancement Nice to Have Alpha 22 AI
#4431 [PATCH] Petra AI - Respond to Ally / Neutral Requests enhancement Nice to Have Alpha 22 AI
#4500 Petra supports disabled templates, but not disabled technologies mimo defect Should Have Alpha 22 AI
#4537 Petra Capture The Relic support defect Should Have Alpha 22 AI
#4573 TypeError: this.phases[(i - 1)].requirements[Symbol.iterator] is not a function fatherbushido defect Should Have Alpha 22 AI
#4602 Petra: Errors in transportPlan mimo defect Must Have Alpha 22 AI
#4611 Template loading from the AI defect Must Have Alpha 23 AI
#4635 Petra AI OOS without rejoin - don't use eval nor serialize functions defect Must Have Alpha 22 AI
#4720 Mistyped variable name in AI code. mimo defect Should Have Alpha 23 AI
#4756 Some AI entity collections are not updated when diplomacy changes defect Should Have Alpha 23 AI
#4870 petra AI queueplanBuilding error when starting with entities of a different civ enhancement If Time Permits Alpha 23 AI
#4907 AIManager must initialize RNG with the AISeed immediately elexis defect Must Have Alpha 23 AI
#4991 AI Error mimo defect Should Have Alpha 23 AI
#5282 Petra serialization error when ceasefire ends Silier defect Must Have Alpha 24 AI
#5589 PETRA.getLandAccess gamePosToMapPos p is undefined common-api/map-module.js Silier defect Must Have Alpha 24 AI
#5625 Petra tribute & diplomacy request yields undefined evt.amounts[request.type] defect Should Have Alpha 24 AI
#5800 Petra error in incrementBuilderCounters for structures/maur_defense_tower with count &lt; 0 (vs the Mauryans) defect Must Have Alpha 24 AI
#5823 API3 handles 0/false values from template incorrect defect Must Have Alpha 24 AI
#5948 AI is not researching free (cost or time) technologies Silier defect Should Have Alpha 24 AI
#5960 PetraAI has undefined in SquareVectorDistance. wraitii defect Must Have Alpha 24 AI
#6149 AI is too strong on easy mode for new players enhancement Nice to Have AI
#6185 [PetraAI] - Split bases from HQ. Freagarach enhancement Nice to Have Alpha 26 AI
#6250 PetraAI produces too much siege and ships. Freagarach defect Release Blocker Alpha 25 AI
#6381 [PetraAI] Attacks occur later Freagarach enhancement Release Blocker Alpha 26 AI
#6654 AI sometimes makes demands to an already defeated player Freagarach defect Must Have Alpha 27 AI
#6893 PetraAI tries to research Wicker Basket and Ahimsa phosit defect Release Blocker Alpha 27 AI
#6899 Player kills hostile animal owned by AI - errors about orderData undefined Freagarach defect Should Have Alpha 27 AI
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.