﻿id,Summary,Owner,Type,Priority,Milestone,Component
6901,update game,,defect,Should Have,,Core engine
6900,Increasing / decreasing camera rotation speed is inverted,Papnaas,defect,Should Have,,UI – In-game
6889,Failed to garrison entity at the start of a game.,,defect,Should Have,,Maps
6815,Number of players in single player mode cannot be changed,,defect,Should Have,,Core engine
6697,[macOS] 0ad drives up memory and CPU usage making the computer unusable,,defect,Should Have,,Core engine
6678,resources used superior to resources harvested + resources exchanged,,defect,Should Have,,Core engine
6672,"i can´t connect and play online, please help me and thanks for all",,defect,Must Have,,Multiplayer lobby
6664,update game,,defect,Should Have,,Core engine
6661,Undeletable siege turret added with changeset 27115 causes errors,,defect,Release Blocker,,UI & Simulation
6660,Disable unload warning for siege turret on ship,wowgetoffyourcellphone,enhancement,If Time Permits,,UI – In-game
6658,Game crashes for changeset 27115 on sandbox_ptolemies map,,defect,Should Have,,Core engine
6655,Victory is declared at the very start of a solo match,,defect,Nice to Have,,Core engine
6628,Error in Spanish text - Settings Menu>Hotkeys>Category>In Game,,defect,If Time Permits,,Non-game systems
6624,A26 crashing when started via LinuxMint Cinnamon,,defect,Should Have,,Core engine
6619,Problemas con el contador de madera /  Problems with the wooden counter,,defect,Should Have,,Core engine
6616,Unable to connect to the server,,defect,Should Have,,Network
6612,match won on startup,,defect,Should Have,,UI – Game setup
6607,Memory leak/race condition in Future,,defect,Should Have,,Core engine
6600,Miniupnp library download broken,,defect,Should Have,,Build & Packages
6588,ungarrisonable filter does nothing,,defect,Should Have,,Simulation
6568,Formations bigger than 20 should hold up a flag,,enhancement,If Time Permits,,Art & Animation
6564,Translation to spanish,,defect,Should Have,,Core engine
6563,Healers should count as military units,,defect,Must Have,,Core engine
6541,Batch training shows incorrect value,,defect,Should Have,,Core engine
6487,OOS at first Turn,,defect,Release Blocker,,UI & Simulation
6477,[Trac] - Wrong date,,defect,Should Have,,Non-game systems
6473,Delenda errors on Atlas Valleys (8),,defect,Should Have,,Core engine
6428,"Overal font size too small on 34"" wqhd monitor",,defect,Should Have,,Core engine
6407,Graphical problem on Windows 10 with GeForce RTX video card,,defect,Should Have,,Core engine
6405,Error while opening the game.,,defect,Should Have,,Core engine
6396,unreliable opengl detection,,defect,Should Have,,Core engine
6371,Big screenshot,,defect,Nice to Have,,UI – Miscellaneous
6369,Mouse disappears after 1st click.,,defect,Must Have,,Core engine
6368,Unreadable black text,,defect,Should Have,,UI – Miscellaneous
6358,missing campaigns in 0.25,,defect,If Time Permits,,Build & Packages
6339,"error in event ""tick""",,defect,Should Have,,Core engine
6333,tinygettext.debug should be in default.cfg,,defect,Should Have,,Core engine
6305,Game resource (food/wood etc.) show an unnecessary line break since Alpha 25,,defect,Should Have,,UI – In-game
6301,Exit the game,,task,Should Have,,UI – Miscellaneous
6295,[ BUG ] In-game chat related,,defect,Should Have,,Core engine
6283,Frequent connection problems when joining a lobby game,,defect,Should Have,,Multiplayer lobby
6273,Out of sync when join-spectating games,,defect,Should Have,,Core engine
6271,Later version of 0AD game (Yuma) erased my saved games list!,,defect,Should Have,,Core engine
6264,"A24 Maurya civilization impossible build ""edict pillar of ashoka""",,defect,Should Have,,Core engine
6262,game ends at the start,,defect,Should Have,,Core engine
6258,There should be New maps filter in map browser,,defect,If Time Permits,,UI – Game setup
6248,Add GUI property input_init_value_destroyed_at_focus,,defect,If Time Permits,,UI & Simulation
6239,Improve quotes for french i18n,,enhancement,Nice to Have,,Internationalization & Localization
6232,Gamesetup bug with ai difficulty.,,defect,Must Have,,UI – Game setup
6192,problème avec le port 20595,,defect,Should Have,,Multiplayer lobby
6166,multiple definition errors when compiling with gcc 10 or 11,,defect,Should Have,,Core engine
6164,cannot mouse click menu options on mac version,,defect,Should Have,,UI – Game setup
6159,Endlessly repeating JavaScript error on game startup in MacOS 11.0.1,,defect,Should Have,,UI – Game setup
6156,No maps viewable in single-player Match Set-up screen,,defect,Should Have,,UI – Game setup
6143,Developer Overlay - Control all units (bug),,defect,Should Have,,UI – Miscellaneous
6138,Multiple error when building project under MSVC,Deleu Alexandru,defect,Must Have,,Build & Packages
6129,Problems with Scenario Editor on macOS,,defect,Should Have,,Atlas editor
6120,bug java in launcher,,defect,Should Have,,UI – Game setup
6103,Unable to focus on hero when garrisoned,,defect,Should Have,,UI – In-game
6101,Formation is forgotten,,enhancement,Should Have,,Simulation
6097,Repetitive errors during gameply,,defect,Should Have,,Core engine
6095,AI level of difficulty should be viewable after game starts,,enhancement,Nice to Have,,UI – In-game
6094,Do not use let or const in global scope unless strictly necessary.,,defect,Must Have,,UI & Simulation
6086,Serialization issue,,defect,Should Have,,Core engine
6079,Incorrect Formation warning on the  Splash Screen,,defect,Should Have,,UI – Miscellaneous
6071,Disappearing messages about players leaving/entering the lobby,,defect,If Time Permits,,Multiplayer lobby
6070,alpha 24 on mac 10.13.6 stuck on map selection,,defect,Must Have,,Maps
6059,Crash on Intel GPU with GLSL,,defect,Should Have,,Core engine
6058,[slackware current] Crash when trying to join or register to lobby,,defect,Should Have,,Core engine
6050,startup error,,defect,Should Have,,Core engine
6049,Game setup screen unusable,,defect,Should Have,,UI – Game setup
5972,missing link,,defect,Must Have,,Core engine
5881,"Byzantine Civ and ""The Age of  0 A.D."" mod issues",,defect,Nice to Have,,Core engine
5878,Reading values from templates is broken,s0600204,defect,If Time Permits,,UI – Miscellaneous
5871,Kubuntu 20.10,,task,Must Have,,Core engine
5865,Javascript error: simulation/components/SkirmishReplacer.js,,defect,Nice to Have,,Maps
5837,Unneeded error messages appearing when I press buttons on the main menu with my audio to 0%,,defect,Should Have,,Core engine
5836,Review all tickets around every 2 weeks.,,task,Must Have,Website / Forum,Website / Forum
5828,What about new civilizations?,,enhancement,If Time Permits,,Simulation
5826,Battle of termopylae map c,,enhancement,If Time Permits,,Maps
5825,New Map and a error in bonus of Cleopatra,,defect,Should Have,,UI – In-game
5799,game 0ad not working at all,,defect,Must Have,,Core engine
5798,macOS/OSX Build Error: Fcollada library does not build/needs dependencies,,defect,Nice to Have,,Build & Packages
5781,alt+enter,,defect,Should Have,,Core engine
5765,Mac multiplayer: 2nd player can't right click when joining game,,defect,Must Have,,UI & Simulation
5762,DELENDA EST : tableau des ressources vide en fin de partie,,defect,Should Have,,Non-game systems
5751,Email client comes on and takes up half screen on Mac,,defect,Should Have,,Core engine
5717,Civic Center of Persians is named different,,task,Must Have,,Core engine
5686,Pyrogenesis crashed with dunp (Linux Mint Trecia),,defect,Should Have,,Atlas editor
5671,Cant play in a Private multiplayer game,,defect,Must Have,,Multiplayer lobby
5654,Game Error on Windows 10 when a match is start,,defect,Should Have,,Core engine
5651,Puan güncelleme,,defect,Should Have,,Multiplayer lobby
5650,Errors while playing the game,,defect,Should Have,,Simulation
5641,"String containing ""-"" character is not included to translation",,defect,Must Have,,Internationalization & Localization
5640,ERROR: Invalid tag ！,,defect,Should Have,,Core engine
5639,Not visible pictures at manual wiki,Beau,enhancement,Should Have,,Website / Forum
5554,Unable to accept 0 A.D.'s mod.io terms,bb,defect,Release Blocker,,UI – Miscellaneous
5551,Developer overlay triggered by Alt+Shift+D not Alt+D,,defect,Should Have,,Non-game systems
5507,contraseña,,defect,Must Have,,Core engine
5506,password,,defect,Must Have,,Multiplayer lobby
5485,errno = 12 (Not enough memory),,defect,Nice to Have,,Core engine
5440,Melee units don't attack and ranged never hit the Roman Scorpio,,defect,Should Have,,Simulation
5431,bug at macedonians,,defect,Should Have,,Core engine
5429,Black screen on startup,,defect,Should Have,,Core engine
5413,Freze and crash during multiplayer game,,defect,Should Have,,Core engine
5407,Insufficient access rights to write persist-matchsettings files,,defect,Should Have,,Core engine
5396,Joining Multiplayer Lobby calls Military DOD CAC SmartCard Certificates,,defect,Should Have,,Multiplayer lobby
5389,UI is tiny on 4K displays. Please add option to scale UI,,enhancement,Must Have,,UI & Simulation
5370,Tutorial will not advance past one point,,defect,Nice to Have,,UI & Simulation
5364,A few opinions!,,enhancement,Nice to Have,,AI
5363,Error when I try to play multiplayer!,,defect,Should Have,,UI & Simulation
5356,Anonymous feedback failed on Ubuntu 18.04 (error 301) - Alpha XXIII Ken Wood,,defect,Should Have,,Core engine
5333,"System says ""Forbidden""",,defect,Should Have,,Multiplayer lobby
5317,Can't update my e-mail address,,defect,Should Have,,Website / Forum
5306,UDP Problem,,defect,Should Have,,Core engine
5304,Bug on my Mac OS X which happens when I try to connect to a multiplayer game in game lobby.,,defect,Should Have,,UI & Simulation
5300,Number of players,,defect,Should Have,,Maps
5296,"I cannot play with my brother, even though port are open and firewalls shut down.",,defect,Should Have,,Network
5279,Cannot play multiplayer mode with my friend,,defect,Must Have,,Network
5267,Different font size after exit,,defect,If Time Permits,,Non-game systems
5258,(bug) Ungarrisonable building option doesn't work.,,defect,Should Have,,UI & Simulation
5256,Create accownt for multiplayer,,defect,Nice to Have,,Multiplayer lobby
5247,Keep Crashing,,defect,Must Have,,UI & Simulation
5230,crash when joining or hosing a game in multiplayer,,defect,Should Have,,Multiplayer lobby
5215,Game Crashes just before starting a match,,defect,Should Have,,Core engine
5192,Crash during compilation of Alpha 23,,defect,Should Have,,UI & Simulation
5178,Disappearing women in Pyrogenesis 0.0.22,,defect,Must Have,,UI & Simulation
5149,Tutorial bug A23 - bug en tutorial,,defect,Must Have,,Internationalization & Localization
5143,Add more civilization please,,defect,Should Have,,UI & Simulation
5139,Use -faligned-new in recent compiler versions,,defect,Should Have,,Build & Packages
5047,what is the function of the aken*.sys.,,enhancement,If Time Permits,,UI & Simulation
5033,gloox fails to build on OpenSuse,,defect,Must Have,,Build & Packages
4966,game difficulty,,defect,Should Have,,UI & Simulation
4919,Crash while starting 0 A.D on Win10 -  device unhandled exception (Access violation reading 0x0000001C),,defect,Should Have,,Core engine
4886,Carthage,,enhancement,Nice to Have,,UI & Simulation
4795,I/O Error Lobby,,defect,Should Have,,Multiplayer lobby
4774,UDP port 20595,,defect,Should Have,,Multiplayer lobby
4758,"After 2 hours of playing, enemy units aren't attacked anymore",,defect,Should Have,,UI & Simulation
4757,Game lag,,defect,Must Have,,UI & Simulation
4702,issue running 0AD,,defect,Should Have,,UI & Simulation
4693,Tutorial: Economic: Sequence of actions,,defect,Should Have,,UI & Simulation
4687,A list of suggestions that could potentially improve the game.,,enhancement,Should Have,,UI & Simulation
4654,it crashes when i have to select the maps to play on sigle player,,defect,Should Have,,Maps
4650,Banning one player marks every IP as banned,,defect,Must Have,,Network
4605,glooxwrapper library build,,defect,Should Have,,UI & Simulation
4548,Bug,,defect,Must Have,,UI & Simulation
4546,Transparent view on panels in game,,enhancement,If Time Permits,,UI & Simulation
4539,Segmentation fault at lobby login,,defect,Should Have,,Multiplayer lobby
4519,Either add a select all idle workers option or make existing find idle workers button select all idle workers by default please,,enhancement,Nice to Have,,UI – In-game
4497,Market Tooltips not correct,,defect,Should Have,,UI & Simulation
4400,SDL_HOTKEYUP being sent while typing text,,defect,Should Have,,Core engine
4235,[PATCH] Hash mismatch debugging tools,,defect,Nice to Have,,UI & Simulation
4227,Wall Tower attack tooltip,,defect,Should Have,,UI & Simulation
4196,Petra AI - templatesModifications errors,,defect,Must Have,,AI
4148,Upgrade cppformat 2.1.1 to fmtlib 3.x,Itms,defect,Should Have,,Core engine
4107,Food tooltip not shown,,defect,Must Have,,UI & Simulation
4046,[Patch] Improve performance of ComponentManager when sending messages,,enhancement,Should Have,,UI & Simulation
3978,Game crashes when choosing a battle or a multiplayer option,,defect,Should Have,,Core engine
3936,Several structures have no 'local' name,,enhancement,Nice to Have,,UI & Simulation
3933,plantage du jeu,,defect,Should Have,,UI & Simulation
3929,"Core hopping, locked at 35 MB Memory",,defect,Must Have,,Core engine
3927,update-workspaces script results in errors,,defect,Should Have,,Build & Packages
3862,OOS - Schrödinger's tower,,defect,Release Blocker,,Core engine
3793,[BUG] Bug in session\input.js lines 683-688,False Vision,defect,Should Have,,UI & Simulation
3784,Crash during replay,,defect,Should Have,,Core engine
3782,Gamesetup persist-matchsettings warning - unknown starting resources,,defect,Should Have,,UI & Simulation
3776,Does wonders expand territories?,,defect,Should Have,,UI & Simulation
3768,I can't load the game. ERROR: Deserialization failed: Deserialize_OutOfBounds,,defect,Must Have,,Core engine
3767,Schwarzwald map - undefined property placements[p][0],,defect,Should Have,,Maps
3760,Report,,defect,Should Have,,Multiplayer lobby
3755,Damage to walls and buildings,,enhancement,Must Have,,UI & Simulation
3733,Build error concerning ‘glooxwrapper::ConstTagList glooxwrapper::Tag::findTagList_clone',,defect,Should Have,,Build & Packages
3732,Error problem,,defect,Must Have,,Core engine
3723,0 A.D. tutorial stuck at shift-click 5 hoplites,,defect,Should Have,,Core engine
3659,Sound doesn't work with ALSA,,defect,Should Have,,Core engine
3652,Dual monitor setup: Menu is displayed in the middle of the viewport,,defect,Should Have,,UI & Simulation
3636,Urban Sprites,Bernard,enhancement,Nice to Have,,Art & Animation
3635,Mineral variety,,enhancement,Nice to Have,,UI & Simulation
3634,LoS improvements,,enhancement,If Time Permits,,UI & Simulation
3515,AIs lauching attacks on Gaia,,defect,Should Have,,UI & Simulation
3503,Playing Replays make debug build crash,,defect,Should Have,,Core engine
3487,AI stops doing anything after loading a game,,defect,Should Have,,AI
3465,Move (pre-compiled) binaries to git submodule,,enhancement,Nice to Have,,Build & Packages
3457,Let user chose the default formation,,enhancement,Should Have,,UI & Simulation
3454,Weird attack behaviour with spear cavalry,,defect,Should Have,,UI & Simulation
3448,OpenAL Errors and no sound,,defect,Must Have,,Music & Sound FX
3349,Update SpiderMonkey to 31.5.0,,enhancement,If Time Permits,,Core engine
3336,Quicklaunch game comes up muted,,defect,Should Have,,Core engine
3330,OAD fails to start,,defect,Should Have,,Core engine
3319,pyrogenesis crashes with SIGSEGV before GUI is displayed.,,defect,Must Have,,UI & Simulation
3313,Alpha 18 only renders bluescreen with old graphics card,,defect,Nice to Have,,Core engine
3276,Translations of attack range in the In-Game-GUI,,defect,Must Have,,Internationalization & Localization
3243,gaming mode: tower defense,,enhancement,Nice to Have,,UI & Simulation
3240,Build instructions aren't sufficient for dealing with changes of the source root,,defect,Should Have,,Core engine
3230,Make pyrogenesis multithreaded,,defect,Should Have,,Core engine
3219,Spatial.h Compiler Warnings,Josh,defect,Should Have,,Core engine
3172,0 A.D 18 crashes on startup,,defect,Must Have,Alpha 18,Core engine
3167,Add Seleudics units to unit summary,,enhancement,Should Have,,Website / Forum
3158,Svn16507 Error.,,defect,Should Have,,Core engine
3152,make ./update-workspaces.sh read MAKEFLAGS from environment if -j option isn't specified,,enhancement,Should Have,,Build & Packages
3139,0ad 18 crashes upon start up,,defect,Should Have,,Core engine
3136,Add a way of region-selecting other than parallel to screen coordinates,,enhancement,Nice to Have,,UI & Simulation
3135,Allow combat elephants to be garrisoned in CC & Elephant Stables,,defect,Should Have,,UI & Simulation
3131,Add infantry crossbows,,enhancement,If Time Permits,,Art & Animation
3126,Cosmetic enhancement to animation of idle elephant feeding,,enhancement,If Time Permits,,Art & Animation
3123,Allow wild predators to be used as food,,enhancement,Nice to Have,,UI & Simulation
3122,Make female units generally stronger,,enhancement,Should Have,,UI & Simulation
3087,Player Placement and Player Name are inverted,,defect,Should Have,,UI & Simulation
3076,OOS during multiplayer (not on rejoin),,defect,Release Blocker,,UI & Simulation
3052,Multiplayer Problems,,defect,Must Have,,Multiplayer lobby
3045,.gitignore moz31 folder,,enhancement,Nice to Have,,Core engine
3035,Migration to C++14,,enhancement,Nice to Have,,Core engine
3019,Startup project not set in vs2013 workspace,,defect,Should Have,,Build & Packages
3017,parseJSONData is not defined getCheatsData@gui/session/messages.js (build 16214),,defect,Should Have,,Core engine
3006,Game setup doesn't use the names specified in Atlas,,defect,Should Have,,UI & Simulation
3005,"Many GUI controls are still using old ""Modern Red"" style rather than the new ""Stone"" style",,defect,Nice to Have,,UI & Simulation
2999,Shortcut selectionning all casernes doesn't works properly,,enhancement,Should Have,,Core engine
2977,Rebalance request: Battering Rams too powerful,,enhancement,Should Have,,Core engine
2958,"Test Job Fails, Visual C++ 2010 Express",,defect,Must Have,,Build & Packages
2946,[PATCH] Improve unit behaviour when constructing buildings,Jason,enhancement,Must Have,,UI & Simulation
2928,ERROR: JavaScript error: simulation/components/GuiInterface.js,,defect,Must Have,,UI & Simulation
2917,"Suggest: ""Battle Tech"" Balance Change.",,enhancement,If Time Permits,,UI & Simulation
2914,OS stop suddently after a few minutes,,defect,Should Have,,Core engine
2912,Elephants and Siege Engines stop with the enviroment and builds,,defect,If Time Permits,,Core engine
2896,Game crash at startup - Solved by removing mods,,defect,Should Have,,Core engine
2889,Workers don't go back to work (stone + metal mine) after building a house,,defect,Should Have,,UI & Simulation
2886,Land traders does not trade goods,,defect,Must Have,,UI & Simulation
2869,Problems on 1024×600 resolution,,defect,Should Have,,Core engine
2867,"Keyboard blocks on multiplayers games when remove, put fullscreen",,defect,Must Have,,Core engine
2852,SDL2: Fullscreen mode broken on OS X w/ some build configurations,wraitii,defect,Must Have,,Core engine
2848,SDL2: Mouse tilt broken / not rotating map on Linux,,defect,Nice to Have,,Core engine
2842,[PATCH] Allow ReRegistering a Global even when not hotloading.,,enhancement,Nice to Have,,Core engine
2839,Multiplayer OOS,,defect,Should Have,,UI & Simulation
2838,Mulitplayer OOS,,defect,Must Have,,UI & Simulation
2821,[PATCH] Remove a dangling CRenderer allocation,,defect,Should Have,,Core engine
2794,[PATCH] Mod selection: Increase filter + sort robustness against omitted information within in mod info files (mod.json).,Radagast,enhancement,Must Have,,Core engine
2774,Alpha 17 - 02/09/2014 - deleting any object -> system error,,defect,Should Have,,Core engine
2772,Error message should ask for system_info.txt,,defect,Should Have,,Core engine
2770,Suggestions and identified deficiencies Alpha 16 (11/05/2014),,enhancement,Should Have,,AI
2769,Alpha 17 - R02092014 - AI civilization is not developing,,defect,Should Have,,AI
2763,[PATCH]  Don't build FCollada with -Wno-unused-but-set-variable.,,defect,Should Have,,Build & Packages
2751,[ATLAS] Doesn't seem to launch anymore,,defect,Release Blocker,,Core engine
2750,tests don't get cleaned/regenerated,,defect,If Time Permits,,Build & Packages
2739,Set All the gaia enties template to player 0,,defect,Must Have,,UI & Simulation
2737,[PATCH] Statistics Tracker falsly tries to access its classes directly via an entity id.,,defect,Must Have,,UI & Simulation
2725,[PATCH] Long range pathfinder performance improvements in AtGoal(),kanetaka,enhancement,Should Have,,Core engine
2723,[PATCH] Implement a 5 sec pause on the ready button when you click it so that people can't ready/not ready spam,,enhancement,If Time Permits,,UI & Simulation
2719,[PATCH] Long range pathfinder performance improvements,kanetaka,enhancement,Should Have,,Core engine
2697,Alpha 16 has buggy graphics and crashes,,defect,Should Have,,Core engine
2664,Either use abbreviations consistently or don't use them at all.,,enhancement,If Time Permits,,Art & Animation
2663,Rename BuildingAI to ConstructionAI,,enhancement,If Time Permits,,UI & Simulation
2652,A program where nothing is lost on shutdown should not ask if it really should shut down.,,enhancement,Should Have,,UI & Simulation
2650,Atlas crash on OSX Mavericks,,defect,Must Have,Alpha 17,Atlas editor
2616,out of sync,,defect,If Time Permits,,Core engine
2606,multiplayer host game doesn't work when enabled MASQUERADE in system,Josh,defect,Nice to Have,,Multiplayer lobby
2600,Female citizen can build military buildings,,defect,Should Have,,Core engine
2576,OpenGL shader capabilities of Radeon HD 3870 are not detected on Windows 8.1,,defect,Should Have,,Core engine
2568,Unresponsive move/attack orders,,defect,Must Have,,Simulation
2567,Training time Incorrect,,defect,Should Have,,UI & Simulation
2527,0AD ctrl + number notworking,,defect,Must Have,,Core engine
2495,Load Game Broken,,defect,Must Have,,Core engine
2478,"[PATCH] Eliminating ""for each"" statements with Array.forEach",,enhancement,Nice to Have,,Core engine
2467,New civ : Mongols,,enhancement,Nice to Have,,Core engine
2465,Multiplayer : Lag,,defect,Should Have,,Core engine
2464,"Multiplayer : player leaving : lag, notice, connecting back,",,defect,Must Have,,Network
2452,Building with Wxwidgets 3.0 Requires the C++11 Build Flag,,defect,Nice to Have,,Build & Packages
2412,No audio,,defect,Should Have,,Core engine
2355,ERROR 0 A.D.,,defect,Should Have,,Core engine
2350,Glsl segmentation fault on Azure Coast maps,,defect,Should Have,,Core engine
2330,[PATCH] Enable C++11 on gcc >= 4.8 by default,,enhancement,Should Have,,Build & Packages
2323,"Game crashes when I start a match, please help ASAP...",,defect,Should Have,,Core engine
2314,[PATCH] Simplify the gates,,enhancement,Nice to Have,,UI & Simulation
2270,Modpack,K,defect,Release Blocker,,Build & Packages
2269,Expand on Theban civilization,K,defect,Release Blocker,,UI & Simulation
2261,BadWindow error on startup,,defect,Must Have,,Core engine
2260,Missing gloox/client.h,,defect,Release Blocker,,Build & Packages
2255,Atlas - Create terrain from elevation data,,task,Nice to Have,,Atlas editor
2251,Multiplayer mode unable to win after defeating enemy,,defect,Should Have,,Core engine
2250,Mesh Artwork not loading,,defect,Should Have,,Core engine
2176,DebuggingServer not giving proper response when queried for any of the value trees.,,defect,Should Have,,Non-game systems
2174,"aegis trains too many idling ""farmers""",wraitii,defect,Must Have,,UI & Simulation
2148,Attack Walls isn't possible,,defect,Should Have,,Core engine
2139,JavaScript error,,defect,Should Have,,UI & Simulation
2135,Roman Military units counted as Idle Villagers,,defect,Must Have,Alpha 15,Core engine
2129,AIDiff undefined warnings in Atlas,,defect,Should Have,,Atlas editor
2120,Poor performance with high CPU on Intel HD4000,,defect,Should Have,,Core engine
2095,[PATCH] Obstructions must be at least 4 m wide before the long-range pathfinder notices them,,defect,Should Have,,UI & Simulation
2092,[PATCH] Make killing (skittish) hunting animals easier,,enhancement,Must Have,,UI & Simulation
2088,[PATCH] Fix compilation issue with SDL library on Ubuntu Linux,,defect,Should Have,,Core engine
2081,"Some font textures not loading (Win 8, Nvidia GT 730M)",,defect,Should Have,,Core engine
2040,Memory leak when generating a random map as host (Ubuntu PPA),,defect,Should Have,,Core engine
2025,[PATCH] Pathfind performance,,defect,Nice to Have,,Core engine
2002,bug,italo7,defect,Should Have,,Core engine
1987,[PATCH] Better terrain normal calculation,,enhancement,Nice to Have,,Core engine
1948,Get SpiderMonkey to show non-ASCII characters correctly,,defect,Should Have,,Core engine
1936,local.cfg not working,,defect,Must Have,,Core engine
1920,[PATCH] Add the possibility to remove sorting by distance for not-so-transparent models such as trees,wraitii,enhancement,Should Have,,Core engine
1906,[PATCH] Units turn at most 90 degrees when attacking,ben,defect,Release Blocker,,UI & Simulation
1892,Premake warning with LLVM/Clang and LLVM/GCC on OS X [-Wempty-body],,defect,If Time Permits,,Build & Packages
1885,Wiki BuildInstructions,,enhancement,Should Have,,Core engine
1868,Intel HD 4000 - graphical artifacts and slowness on Ubuntu  12.04,,defect,Must Have,,Core engine
1843,orders being lost when units are promoted or packed/unpacked,,defect,Should Have,,Core engine
1841,idle citizen in defensive stance do not respond to attacks,,defect,Should Have,,Core engine
1806,Out-of-sync on turn 1,,defect,Should Have,,Core engine
1800,Improve the way diplomacy work,,defect,Should Have,,UI & Simulation
1797,Out of sync error immediately on starting network game,,defect,Should Have,,Core engine
1789,New resource: Gold,,enhancement,Nice to Have,,Core engine
1760,Insane bartering rates,,defect,Should Have,,UI & Simulation
1755,[PATCH] gcc LTO support,,enhancement,Should Have,,Build & Packages
1747,Out of sync near the end of a multiplayer game,,defect,Should Have,,Core engine
1725,"Units can construct buildings relative to the civ they belong to, not the civ the player is playing as",,defect,Should Have,,Core engine
1650,Reduce AI JS runtime size,,task,Should Have,,AI
1639,Ubuntu hangs when debugging with codeblocks,Yves,defect,Should Have,,Build & Packages
1629,Ending the game after destroying all our buildings and units,,enhancement,Should Have,,Core engine
1626,Military buildings crashes slowly outside of your base area,,defect,Should Have,,UI & Simulation
1621,Crash when trying to restore the application from taskbar,,defect,Should Have,,Core engine
1617,Bug report Alpha 10  (for vacancy),Pavel,defect,Should Have,,Core engine
1608,Can't lower resolution,,enhancement,Should Have,,Core engine
1549,Ubuntu 12.04: Impossible to start game: the mouse are unable to move onthe bottom on the screen!,,defect,Should Have,,Core engine
1545,Players can trade between markets belonging to other players.,,defect,Should Have,,UI & Simulation
1541,Greek Fortress Update,Daniel,task,Should Have,,Art & Animation
1536,No animation.,,defect,Must Have,,Art & Animation
1526,Game Lag,,defect,Should Have,,UI & Simulation
1507,dir_watch_fam.cpp:48:17: fatal error: fam.h: No such file or directory,,defect,Should Have,,Build & Packages
1502,Attack sounds,,enhancement,Nice to Have,,Music & Sound FX
1482,Absent animation of destruction of ships,,defect,Nice to Have,,Art & Animation
1479,Asian Elephant animation,,defect,Must Have,,Art & Animation
1470,Unknown strange graphical bug,,defect,Should Have,,Core engine
1464,"Units are accelerated and trapped in the rocks, and buildings",,defect,Should Have,,Art & Animation
1457,[Proposition] bleachbit 0ad cleaner,rogue-spectre,enhancement,If Time Permits,,Non-game systems
1448,"with direction cange, units are reshaping for a long time",,defect,Should Have,,UI & Simulation
1445,density of units is too high,,defect,Must Have,,UI & Simulation
1443,no animation of wild animals fight,,enhancement,Should Have,,Art & Animation
1442,Unit formation should occur after they reach a point,,enhancement,Nice to Have,,UI & Simulation
1440,eagle is not moving,,defect,Should Have,,Art & Animation
1436,JS out of memory error on very large Ardennes Forest rms,,defect,Should Have,,Core engine
1435,Find idle worker button and equestrian units,,defect,Should Have,,UI & Simulation
1415,wildbest animation,steppaz,defect,If Time Permits,,Art & Animation
1414,animals battle animation,,defect,If Time Permits,,Art & Animation
1413,Battle animation,steppaz,defect,If Time Permits,,Art & Animation
1412,Sharks don't swim,steppaz,defect,If Time Permits,,Art & Animation
1393,Out of sync error on multiplayer rejoin,,defect,Should Have,,Core engine
1379,Rare pathfinder bug,,defect,Should Have,,UI & Simulation
1378,Map Acropolis I - player 2 can`t be attacked,,defect,Must Have,,UI & Simulation
1371,VirtualBox issus,,enhancement,If Time Permits,,Core engine
1363,Consider removing unused files from public.zip,,enhancement,If Time Permits,,Build & Packages
1357,Further Technology Hooks,Jonathan Waller,enhancement,Should Have,Alpha 10,Core engine
1344,Cursor is flashing when 0ad is running,,defect,Nice to Have,,Core engine
1342,Move match setup screen tooltip next to selected item (similarly to history screen tooltip behavior),,enhancement,Nice to Have,,UI & Simulation
1341,Move main menu screen tooltip next to selected item (similarly to history screen tooltip behavior),,enhancement,Nice to Have,,UI & Simulation
1331,Atlas assets missing textures,,defect,Nice to Have,,Art & Animation
1330,Atlas assets missing animation,,task,Should Have,,Art & Animation
1329,Atlas assets errors,,defect,Nice to Have,,Art & Animation
1304,Damage in the absence of the main building.,,defect,Should Have,,Core engine
1298,The problem with the priority purpose of the enemy units,,defect,Should Have,,UI & Simulation
1280,Hotkey ALT + D doesn't work correctly,,defect,Should Have,,Art & Animation
1272,Low productivity,,defect,Should Have,,Art & Animation
1270,Fortress and Entrenched Army Camp have the same icons,,defect,Nice to Have,,Art & Animation
1233,Some animals remain to stand after dying,Zaggy1024,defect,Nice to Have,,Art & Animation
1200,UnitAI/UnitMotion should reduce repathing attempts when units are stopped,,defect,Should Have,,UI & Simulation
1183,"Add player team information to ""PlayerData"" for random maps",,defect,Should Have,,Core engine
1171,[PATCH] missing apostrophe,,defect,Nice to Have,,Core engine
1135,no syn in 10965 revision,,defect,Must Have,,Core engine
1133,Add missing mines,Art Department,defect,Should Have,,Art & Animation
1115,[PATCH] Unused variable in function CCmpObstructionManager::FindMostImportantObstruction,,defect,Should Have,,Core engine
1068,Error on load(?) in Windows 8,,defect,Should Have,Alpha 9,Core engine
1051,Civic centres can be built in Fog-of-war,,defect,Should Have,Alpha 8,Core engine
1015,Game physics,,enhancement,Nice to Have,,Core engine
1005,Shadows look bad,,defect,Should Have,Alpha 8,Core engine
989,Entity with soldier class but no position,,defect,Should Have,,UI & Simulation
970,Celtic War Dogs (Coun) Carry food ?,,defect,Should Have,Alpha 8,UI & Simulation
962,Proposal: Females should be able to build any structure,,enhancement,Nice to Have,Alpha 8,Core engine
952,Solve the gender unconsistency,,enhancement,Nice to Have,Alpha 7,Core engine
912,[PATCH] Fix handler_stack_top in input.cpp,,defect,Nice to Have,Alpha 7,Core engine
894,"Javascript errors and warnings when using Alt, Ctrl or Shift keys",,defect,Should Have,Alpha 7,Core engine
877,Scroll bar bug in CInput,Beau,defect,Should Have,,Core engine
854,Javelinist throw missiles backward,Art Department,defect,Should Have,,Art & Animation
845,Heap corruption in Windows (VC2010 debug build),,defect,Should Have,,Non-game systems
800,Fix AI assignments / names,,defect,Nice to Have,Alpha 15,Core engine
746,farmed field counts as a lost building,,defect,If Time Permits,Alpha 4,UI & Simulation
725,Anon members cannot contribute to wiki,Brian Stempin,enhancement,Should Have,Alpha 4,Website / Forum
719,Fixing new forum theme,Brian Stempin,enhancement,Should Have,Alpha 4,Website / Forum
718,The site needs a new ban-hammer,Brian Stempin,defect,Nice to Have,Alpha 4,Website / Forum
646,Units should detect if enemies are nearby,,defect,Should Have,,Core engine
609,"Walls, Gates, and Wall Towers need to ignore other walls related obstruction zones",Philip Taylor,task,Should Have,Alpha 3,Core engine
583,"FOW system great, with some issues",,defect,Nice to Have,,Core engine
580,Windows Autobuild Broken,,defect,Release Blocker,,Core engine
574,Release Alpha 2,,task,Should Have,,Core engine
551,Assertion failed in state_tracker/st_mesa_to_tgsi.c,,defect,Release Blocker,,Core engine
488,Spam,dura,defect,Should Have,,Core engine
485,[spam],dura,defect,Should Have,,Core engine
478,fpclassify test failure on Windows,,defect,If Time Permits,Alpha 7,Core engine
465,where is fam.h,,defect,Should Have,,Non-game systems
401,"GUI ""Structure"" Icons",Amish Coelho,task,Should Have,,Art & Animation
398,Moving - Road,OPEN,task,Should Have,,Music & Sound FX
397,Death - Multiple,OPEN,task,Should Have,,Music & Sound FX
396,Construction - Ore,OPEN,task,Should Have,,Music & Sound FX
395,Gatherig - Hoeing Dirt,OPEN,task,Should Have,,Music & Sound FX
394,Fauna Actions - Seagull,OPEN,task,Should Have,,Music & Sound FX
393,Fauna Actions - Sheep,OPEN,task,Should Have,,Music & Sound FX
392,Fauna Actions - Pig,OPEN,task,Should Have,,Music & Sound FX
391,Fauna Actions - Deer,OPEN,task,Should Have,,Music & Sound FX
390,Fauna Actions - African Elephant,OPEN,task,Should Have,,Music & Sound FX
389,Fauna Actions - Wolf,OPEN,task,Should Have,,Music & Sound FX
388,Ambient Fauna - Breeding/Fearful/Passive - Pig,OPEN,task,Should Have,,Music & Sound FX
387,Ambient Fauna - Breeding/Fearful/Passive - African Elephant,OPEN,task,Should Have,,Music & Sound FX
386,Ambient Fauna - Breeding/Fearful/Passive - Wolf,OPEN,task,Should Have,,Music & Sound FX
385,Ambient Fauna - Breeding/Fearful/Passive - Seagull,OPEN,task,Should Have,,Music & Sound FX
384,Ambient Fauna - Breeding/Fearful/Passive - Hawk,OPEN,task,Should Have,,Music & Sound FX
383,Ambient Fauna - Breeding/Fearful/Passive - Camel,OPEN,task,Should Have,,Music & Sound FX
382,Ambient Fauna - Deer,OPEN,task,Should Have,,Music & Sound FX
381,Ambient Fauna - Wolf,OPEN,task,Should Have,,Music & Sound FX
380,Ambient Flora - Reeds Rustling,OPEN,task,Should Have,,Music & Sound FX
379,Ambient Flora - Creaking of Trees,OPEN,task,Should Have,,Music & Sound FX
378,Ambient - Swamp,OPEN,task,Should Have,,Music & Sound FX
377,Night Sounds - Tropical Soundscape,OPEN,task,Should Have,,Music & Sound FX
376,Night Sounds - Polar Soundscape,OPEN,task,Should Have,,Music & Sound FX
375,Night Sounds - Semi-Arid Soundscape,OPEN,task,Should Have,,Music & Sound FX
374,Night Sounds - Desert Soundscape,goblor,task,Should Have,,Music & Sound FX
373,Night Sounds - Savannah Soundscape,OPEN,task,Should Have,,Music & Sound FX
372,Night Sounds - Mediteranean Soundscape,OPEN,task,Should Have,,Music & Sound FX
371,Night Sounds - Steppes Soundscape,OPEN,task,Should Have,,Music & Sound FX
370,Night Sounds - Alpine Soundscape,OPEN,task,Should Have,,Music & Sound FX
369,Ambient Sounds - Polar Soundscape,OPEN,task,Should Have,,Music & Sound FX
368,Ambient Sounds - Semi-Arid Soundscape,OPEN,task,Should Have,,Music & Sound FX
367,Ambient Sounds - Desert Soundscape,goblor,task,Should Have,,Music & Sound FX
366,Ambient Sounds - Savannah Soundscape,OPEN,task,Should Have,,Music & Sound FX
365,Ambient Sounds - Mediteranean Soundscape,OPEN,task,Should Have,,Music & Sound FX
364,Ambient Sounds - Steppes Soundscape,OPEN,task,Should Have,,Music & Sound FX
363,Ambient Sounds - Alpine Soundscape,OPEN,task,Should Have,,Music & Sound FX
362,Gates - Closing,OPEN,task,Should Have,,Music & Sound FX
361,Gates - Opening,OPEN,task,Should Have,,Music & Sound FX
360,Building FX - Health Centre,OPEN,task,Should Have,,Music & Sound FX
359,Building FX - Fortress,OPEN,task,Should Have,,Music & Sound FX
358,Building FX - Temple,OPEN,task,Should Have,,Music & Sound FX
357,Building FX - Military Centre,OPEN,task,Should Have,,Music & Sound FX
356,Building FX - Resource Centre,OPEN,task,Should Have,,Music & Sound FX
355,Building FX - House,OPEN,task,Should Have,,Music & Sound FX
354,Building FX - Civil Centre,OPEN,task,Should Have,,Music & Sound FX
353,Explosion,OPEN,task,Should Have,,Music & Sound FX
351,Destruction - Military,Pat,task,Should Have,,Music & Sound FX
350,Destruction - Generic,Pat,task,Should Have,,Music & Sound FX
349,Destruction - Civil,Pat,task,Should Have,,Music & Sound FX
348,Mounted Unit - Road,Pat,task,Should Have,,Music & Sound FX
347,Mounted Unit - Snow,Pat,task,Should Have,,Music & Sound FX
346,Mounted Unit - Grass,Pat,task,Should Have,,Music & Sound FX
345,Mounted Unit - Dirt (For use as Generic),Matt Sherman,task,Should Have,,Music & Sound FX
344,Seige Unit Destruction - Land Ram,Andy,task,Should Have,,Music & Sound FX
343,Seige Unit Destruction - Ballista,Andy,task,Should Have,,Music & Sound FX
340,Onager Stone Hitting Water,Andy,task,Should Have,,Music & Sound FX
339,Onager Stone Hitting Water,Andy,task,Should Have,,Music & Sound FX
338,Onager Stone Hitting Stone,Sam Assoum,task,Should Have,,Music & Sound FX
337,Onager Stone Hitting Wood,Sam Assoum,task,Should Have,,Music & Sound FX
336,Land Ram - Ramming,Andy,task,Should Have,,Music & Sound FX
335,Land Ram - Moving,Sam Assoum,task,Should Have,,Music & Sound FX
334,Balista - Reloading,Sam Assoum,task,Should Have,,Music & Sound FX
333,Balista - Shooting,Sam Assoum,task,Should Have,,Music & Sound FX
332,Balista - Moving,Sam Assoum,task,Should Have,,Music & Sound FX
331,Onager - Reloading,Sam Assoum,task,Should Have,,Music & Sound FX
330,Onager - Shooting,Sam Assoum,task,Should Have,,Music & Sound FX
329,Flesh Impact - Stab,,task,Should Have,,Music & Sound FX
328,Flesh Impact - Mutiple,Matt Sherman,task,Should Have,,Music & Sound FX
327,Sling Impact - Stone,Sam Assoum,task,Should Have,,Music & Sound FX
326,Sling Impact,Sam Assoum,task,Should Have,,Music & Sound FX
325,Arrow Impact - Metal,Goblor,task,Should Have,,Music & Sound FX
324,Arrow Impact - Wood,Matt Sherman,task,Should Have,,Music & Sound FX
323,Arrow Looping,Sam Assoum,task,Should Have,,Music & Sound FX
322,Spreading Fire,Sam Assoum,task,Should Have,,Music & Sound FX
321,Sizzling of Hot Metal Against Flesh,Sam Assoum,task,Should Have,,Music & Sound FX
319,Herding Animals,OPEN,task,Should Have,,Music & Sound FX
318,Plowing Fields,OPEN,task,Should Have,,Music & Sound FX
317,Animal Death,Matt Sherman,task,Should Have,,Music & Sound FX
315,GUI - Dropdown not positioning list properly,,defect,If Time Permits,,Core engine
310,Ambient Flora/Geology Sounds,OPEN,task,Should Have,,Music & Sound FX
302,Test,Matt Harrison,task,Should Have,,Music & Sound FX
289,Modeling and Texturing Game Fauna (Animals),Amish Coelho,task,Should Have,,Art & Animation
286,Modeling and Mapping Greek (Hellenic) Buildings v2.0,Art Department,task,Should Have,,Art & Animation
274,Stone/mineral/tree models,Michael D. Hafer,enhancement,If Time Permits,Alpha 1,Art & Animation
256,Wrong hand for phalanx,,defect,Nice to Have,,Non-game systems
233,"Hard Crash when using ""Big Screenshot"" while playing game.",,task,If Time Permits,Alpha 1,Core engine
231,Auras suffer from z-fighting,,defect,Nice to Have,,Core engine
227,"Female Citizens should only ""convert"" (infidelity) via enemy Cavalry.",,enhancement,Nice to Have,,Core engine
223,Making sure the Trac wiki is up to date,Erik Johansson,task,Nice to Have,,Non-game systems
202,test,,task,If Time Permits,,Core engine
168,Google Earth 4 (KMZ) importer,,enhancement,If Time Permits,,Atlas editor
137,Mac OS X Compat,,task,Should Have,,Core engine
98,Cavalry Animations,Jason,task,Should Have,,Art & Animation
75,Graphics - Misc,,task,Should Have,,Core engine
68,Network - Basic,Andrew,task,Must Have,Alpha 2,Network
63,GUI Engine,,task,Should Have,,Core engine
53,Triggers - Advanced,,task,Nice to Have,,Core engine
47,Water - Basic,,task,Should Have,,Core engine
43,Terrain - Gameplay Properties,,task,Should Have,,Core engine
36,Entity Event - Transform,,task,Should Have,,Core engine
22,Entity Event - Construction - Sites,,task,Should Have,,Core engine
10,Simulation - Frame Dump,,task,Nice to Have,,Core engine
