﻿id,Summary,Owner,Type,Priority,Milestone,Component
1761,Unexpected PathResult,,defect,Should Have,,AI
2397,[PATCH] CCmpAIManager documented and updated,,enhancement,Should Have,,AI
3098,Formations,,defect,Must Have,,AI
3272,OOS on rejoin - Petra AI - estimated gather rates,,defect,Should Have,,AI
667,Fields constructed using a hammer,Art Department,defect,Nice to Have,,Art & Animation
1267,Imposing of objects,,defect,Nice to Have,,Art & Animation
1466,Units pass through each other and accelerate when turning,,defect,Should Have,,Art & Animation
1517,Improve selection ring,,enhancement,If Time Permits,,Art & Animation
121,Dynamically link DevIL,Philip Taylor,task,Must Have,,Atlas editor
1397,Atlas fails to load a map/rms/rmgenlib when %localappdata%\0ad\... is deleted after using it,,defect,If Time Permits,,Atlas editor
1458,Atlas - no min/max zoom limits for the camera,,enhancement,Must Have,,Atlas editor
3028,[PATCH][DEFECT] Non playable civilizations can be chosen in Altas,trompetin17,defect,Should Have,,Atlas editor
1072,SpiderMonkey does not compile on Mac OS Lion - patch attached,,defect,Should Have,,Build & Packages
1119,64 bits compile fails on OS X,,defect,Nice to Have,,Build & Packages
1416,"[PATCH] Link with -Wl,-z,relro",,enhancement,If Time Permits,,Build & Packages
1518,Submit premake modifications to upstream,Itms,task,Nice to Have,,Build & Packages
3944,Consider not including XML files in Release,,defect,Nice to Have,,Build & Packages
4192,[PATCH] Allow build with system tinygettext,,enhancement,Nice to Have,,Build & Packages
4753,Create a clone of the art_source repository on Github,,task,Nice to Have,,Build & Packages
4790,A23 libraries update,Itms,task,Should Have,,Build & Packages
4846,Make sure the Jenkins build script can patch itself,Itms,defect,Should Have,,Build & Packages
6653,(0 A.D) Conflicting and missing files when trying to install OpenSUSE dependencies,,enhancement,Nice to Have,,Build & Packages
6693,Review malware reported by clamav,,task,Should Have,,Build & Packages
6698,Premake doesn't invalidate targets after changing defines,Itms,defect,Should Have,,Build & Packages
11,User Profiles,,task,Must Have,,Core engine
38,PMDExp,,task,Must Have,,Core engine
39,Environmental Events,,task,Should Have,,Core engine
64,Document Latest Session GUI,,task,Should Have,,Core engine
77,Attrition Damage (territories),,task,Should Have,,Core engine
101,vfs_optimizer: don't add mods to main archive,Jan Wassenberg,task,Should Have,Alpha 7,Core engine
102,Misc VFS cleanup,Jan Wassenberg,task,If Time Permits,Alpha 5,Core engine
111,GUI - Custom Control Properties,sluzky,task,Should Have,,Core engine
115,GUI - Multiple Screen Layouts,,task,Nice to Have,,Core engine
140,Large Scale C++ design,Jan Wassenberg,task,Nice to Have,,Core engine
151,rmgen: harvestability of trees,,defect,Nice to Have,,Core engine
162,ffmpeg licensing issues,,defect,Release Blocker,Alpha 1,Core engine
172,Fast shutdown,Jan Wassenberg,enhancement,Should Have,Alpha 5,Core engine
173,Odd rendering errors with renderpath=vertexshader,,defect,Should Have,Alpha 5,Core engine
179,Alpha-channel problems with NVemulate and renderpath=vertexshader,,defect,Should Have,Alpha 5,Core engine
181,Possibly broke stamina decay when running to target,,defect,Nice to Have,,Core engine
187,Heap usage profiling,,enhancement,Nice to Have,,Core engine
188,Entities might use inconsistent units for Range/LOS,,defect,Should Have,,Core engine
197,FAM hotloading might miss some files,,defect,Nice to Have,,Core engine
208,Kill entity - Network support,,task,Nice to Have,,Core engine
213,Gameplay: charge bonus is awarded incorrectly,,enhancement,Nice to Have,,Core engine
222,Better reference-counting of entities,Jan Wassenberg,task,Should Have,,Core engine
229,"GUI: ""Phantom"" Health Bars appear in the GUI when multiple units or structures are selected.",Anton Galitch,defect,If Time Permits,,Core engine
255,Crash in the first minutes of MP game,,task,Should Have,,Core engine
275,Stamina values do not seem to translate correctly from entity to actual gameplay,,defect,Should Have,,Core engine
299,multihead water reflections render bug,,defect,Should Have,,Core engine
301,CBound::Transform loop optimization,ricky,enhancement,If Time Permits,,Core engine
303,Remove Atlas integration from main menu,,enhancement,If Time Permits,,Core engine
306,"""Call stack"" when starting the game",,defect,Should Have,,Core engine
309,Region borders on water surface,Andrew,enhancement,If Time Permits,Alpha 2,Core engine
312,Bug: right doubleclick makes running units walk+patch,Jan Wassenberg,enhancement,Nice to Have,,Core engine
466,Add SpiderMonkey JIT stats to profiler,,task,Nice to Have,,Core engine
562,Merge FCollada forks,,task,Nice to Have,,Core engine
644,Display idle units in the empty panels when no units are selected,,enhancement,Nice to Have,Alpha 5,Core engine
659,OS X Makefile input not properly sanitized,,defect,Nice to Have,Alpha 3,Core engine
720,"Fix lighting of units in FoW, with shadows enabled",,defect,If Time Permits,,Core engine
749,redundant AI settings chooser,,defect,Should Have,Alpha 5,Core engine
772,"Ability to modify Civilization and Team also for ""Scenario"" map",,defect,Should Have,Alpha 5,Core engine
796,Multiple clicks to select units,,enhancement,Should Have,Alpha 5,Core engine
806,Use JS_SetFunctionCallback for profiling,Kenny Long,task,Should Have,Alpha 7,Core engine
846,[PATCH] memleak in CJSObject::AddProperty,,defect,Nice to Have,,Core engine
887,[PATCH] Catch terrain patch vertex height for water rendering,philip,enhancement,Should Have,Alpha 7,Core engine
1002,Unreasonably poor perfomance in main menu,,defect,Should Have,Alpha 8,Core engine
1008,Hide unexplored territory borders in FOW,,defect,Should Have,,Core engine
1038,Make Ctrl+0 clear current control group,,enhancement,Nice to Have,,Core engine
1059,"Detailed documentation of default mod ""public"" files/filestructure",,task,Nice to Have,,Core engine
1060,[PATCH] The conditional expressions of the 'if' operators situated alongside each other are identical,,enhancement,Should Have,Alpha 9,Core engine
1080,Sync logs from multiple local clients stomp on each other,,defect,Should Have,,Core engine
1191,[PATCH] 'esc' key mapped to toggleMenu(),,enhancement,Nice to Have,,Core engine
1197,[PATCH] Incorrect aliasing of core/extension GLhandleARB shader functions,,defect,If Time Permits,Alpha 15,Core engine
1274,I can involve guns and cavalry in house construction,,defect,Should Have,,Core engine
1286,Citizen soldiers start to work after they will construct a building,,defect,Nice to Have,,Core engine
1307,"Incorrect ""military constructions"" work",,defect,Should Have,,Core engine
1328,"Efficient, dynamic terrain decals (footprints, blood)",,enhancement,Should Have,,Core engine
1348,Alt key get grabbed by OS (Ubuntu 12.04),,defect,Nice to Have,,Core engine
1390,[PATCH] 'm_BoneMatrices' pointer was utilized before it was verified against nullptr (model.cpp),,defect,Should Have,,Core engine
1451,dead sheep opens the fog of war,,defect,Should Have,,Core engine
1465,Can not set the rally point when camera is behind the building,,defect,Should Have,,Core engine
1481,destroying of building sides before start,,defect,Must Have,,Core engine
1528,[PATCH] Implicit js->C++ type conversions are non-fatal,Deiz,defect,If Time Permits,,Core engine
1548,Relatively Weak Economy,,enhancement,Nice to Have,,Core engine
1579,shipwreck objects needs a water class,,defect,Should Have,,Core engine
1645,Unit movement system logic,,enhancement,If Time Permits,,Core engine
1667,add support for opus audio codec,,enhancement,Should Have,,Core engine
1680,[PATCH] Variables recreation,,defect,If Time Permits,,Core engine
1685,Carthaginian mill specfic name fix,,defect,Should Have,,Core engine
1775,Indicate previous status of an idle worker,,enhancement,Nice to Have,,Core engine
1825,Reflection glitch near water's edge at oblique angles,,defect,Should Have,,Core engine
1859,[PATCH] Fix the caching of texture bindings in ModelRenderer.cpp,wraitii,defect,Should Have,Alpha 15,Core engine
1864,[PATCH] Restrict builders to allowed structures,,defect,Should Have,,Core engine
1916,[PATCH] Fullscreen doesn't work on multi-monitor setups with SDL1.2,,defect,Nice to Have,,Core engine
1923,[PATCH] very performance basic non behaviour changing optimisations (in hotspot only),tuan kuranes,defect,Should Have,,Core engine
1951,VC++ 2005 build broken: missing __cpuidex,,defect,Nice to Have,,Core engine
2005,[PATCH] CParser removed + Hotkey patch,Jorma Rebane,enhancement,Must Have,,Core engine
2006,[PATCH] CModelDef slow/memory intensive load,Jorma Rebane,enhancement,Must Have,,Core engine
2007,[PATCH] GuiManager TickObjects performance fix,Jorma Rebane,enhancement,Must Have,,Core engine
2016,[PATCH] Adaptive quadtree,,enhancement,Should Have,,Core engine
2020,[PATCH] Memory Pool + Bucket Allocator,Jorma Rebane,enhancement,Must Have,,Core engine
2023,[PATCH] Const arguments,tuan kuranes,defect,Nice to Have,,Core engine
2024,[PATCH] branching in minimap texture filling,tuan kuranes,defect,Nice to Have,Alpha 15,Core engine
2027,[PATCH] TextRenderer allocation and cache fix,Jorma Rebane,enhancement,Must Have,,Core engine
2029,[PATCH] ShaderDefines freaky cache fix,Jorma Rebane,enhancement,Must Have,,Core engine
2105,minimap can give a hint about terrain elevation - possible cheat,,enhancement,If Time Permits,,Core engine
2118,Gather version informations into the config files,,enhancement,Should Have,,Core engine
2193,Optimize formation regrouping,,enhancement,Nice to Have,,Core engine
2197,Change Trac encoding to UTF-8,,defect,Should Have,Website / Forum,Core engine
2398,[PATCH] thread notifications and list sorting,,defect,Should Have,,Core engine
2417,Windows 2000 support broken,,defect,Should Have,,Core engine
2429,Crash with OpenAL on OSX 10.6.8 x86,,defect,Should Have,,Core engine
2509,[PATCH] Separate mod config from global config,,defect,Should Have,,Core engine
2579,UnitAI breakup,,enhancement,Should Have,,Core engine
2618,Run AI logic in a separate thread,,enhancement,Should Have,,Core engine
2745,[PATCH] Write the revision version in the command.txt,trompetin17,enhancement,Nice to Have,,Core engine
2992,Automatic fallback based on selectable health limit,,enhancement,Nice to Have,,Core engine
3117,mod zip files should not require a directory with same name,,enhancement,Should Have,,Core engine
3161,"Game saved in 0.0.17 fails to open in 0.0.18 due to ""TypeError: data.entities is undefined""",,defect,Should Have,,Core engine
3175,Deserialization failed！,,defect,Should Have,,Core engine
3325,Document CTextRenderer::Render,,task,Should Have,,Core engine
3368,[PATCH] Switch to compiler implementations of sqrt,,enhancement,Should Have,,Core engine
3371,Units try to capture ennemies buildings instead of attacking them,,defect,Should Have,,Core engine
3521,OpenAL crash when closing match on OS X 10.11,,defect,Should Have,,Core engine
3527,Visual Replay doesn't process commands on turn 0,,defect,Should Have,,Core engine
3620,Steam,,defect,Should Have,,Core engine
3678,Introductory tutorial: 1 warning and 2 minor glitches,,defect,Should Have,,Core engine
3788,Refactoring and clarifies gui subsystem source code,,enhancement,Nice to Have,,Core engine
4436,Huge or dynamically changing amount of repeated XML elements,,defect,Nice to Have,,Core engine
5438,Improve XML sprite effects extensibility to be able to add new effects.,nani,enhancement,If Time Permits,,Core engine
5539,Grid.h access violation [VS2013 release],,defect,Release Blocker,,Core engine
5990,TextureConverter failed P24817 + D3504,,defect,Must Have,Alpha 26,Core engine
6068,Display Bug,,defect,Should Have,Alpha 25,Core engine
6296,Add a hint to disable TLS - No me deja iniciar sesión,,defect,Should Have,,Core engine
6702,[macOS debug mode] pyrogenesis_dbg process freezes or is extremely slow when starting the game,,defect,Should Have,,Core engine
6942,Crash in multiplayer game after consistently lowering FPS.,,defect,Should Have,,Core engine
3772,Iberian city walls do not appear,,defect,Should Have,,Maps
3852,Require explicit painting of water tiles to create water,,enhancement,Should Have,,Maps
5023,Unify Random/Skirmish/Scenario maps,,enhancement,If Time Permits,,Maps
2668,"Alliances or Guilds for multiplayer.  (""Guild-System"")",Josh,enhancement,Nice to Have,,Multiplayer lobby
3023,Display Multiplayer Games Elapsed Time,,enhancement,Nice to Have,,Multiplayer lobby
3393,Lobby - dropdown list to change presence,,defect,Nice to Have,,Multiplayer lobby
4376,Rating bot could show civs,,enhancement,Nice to Have,,Multiplayer lobby
5286,read terms of use checkbox resets when user starts typing his name,,defect,Should Have,,Multiplayer lobby
5337,XpartaMuPP doesn't send gamelist to all JIDs of a user,,defect,Should Have,,Multiplayer lobby
2331,[ENHANCEMENT] Age Phase Sound,LAVS / Lion.Kanzen,enhancement,Should Have,,Music & Sound FX
3419,Autohost,,enhancement,Nice to Have,,Network
3765,Banning doesn't work with weird nicknames,,defect,Nice to Have,,Network
4339,Hide lagwarnings until the turnmanager waits for that client,,defect,Nice to Have,,Network
4806,Bug when trying to join a friend hall,,defect,Must Have,,Network
257,Improve build system,,task,Nice to Have,,Non-game systems
455,Fix SVN server setup,Philip Taylor,task,Should Have,,Non-game systems
471,Fix Trac mail sending,,task,Should Have,,Non-game systems
477,include svn revision number,,defect,If Time Permits,Alpha 3,Non-game systems
884,VC2008 Express test failures,,defect,Should Have,Alpha 7,Non-game systems
1219,Avoid deleting custom content when updating/uninstalling,,defect,Release Blocker,,Non-game systems
1890,JS Debugger hooks are per runtime,Yves,defect,Nice to Have,Alpha 16,Non-game systems
3697,[PATCH] Improve the trading mechanism,,enhancement,Should Have,,Simulation
5902,Allow entities without resistance.,Freagarach,defect,Should Have,,Simulation
6130,Make elephants always go in front when in box formation.,,enhancement,Should Have,Alpha 25,Simulation
1081,Selection box draws in front of minimap,,defect,Nice to Have,,UI & Simulation
1292,Minimap is wrongly placed,,enhancement,Should Have,,UI & Simulation
1301,[PATCH] Priest Praying,clifton,enhancement,Nice to Have,,UI & Simulation
1303,Resources for the destruction of units,,defect,Should Have,,UI & Simulation
1515,[PATCH] Hack and slash style selection control,,enhancement,Should Have,,UI & Simulation
1586,[PATCH] Annotate AIs by difficulty level,,defect,Should Have,,UI & Simulation
1651,Minimum distance to enemy CCs.,,enhancement,Should Have,,UI & Simulation
1703,[PATCH] farm management,,enhancement,Should Have,,UI & Simulation
1830,Civ Center bottleneck?,,defect,Should Have,,UI & Simulation
1834,[PATCH] Allow random maps to restrict the gamesetup mapsize choice,,enhancement,Should Have,,UI & Simulation
1982,Allow constructing buildings in allied territory,,enhancement,Should Have,,UI & Simulation
2054,"Technology Enhancement: Tech affecting allies, enemies, etc.",,enhancement,Should Have,,UI & Simulation
2134,Let units recieve experience when garissoned in certain buildings,,enhancement,Nice to Have,,UI & Simulation
2136,[PATCH] Disable automatic gathering of a new treasure,,defect,Should Have,,UI & Simulation
2194,Starcraft-like attack command is well hidden,,enhancement,Should Have,,UI & Simulation
2201,Day and night cycle,,enhancement,Nice to Have,,UI & Simulation
2281,Sheeps auto fatten,,enhancement,Should Have,,UI & Simulation
2300,Modify the default trading goods for new trader,,enhancement,Nice to Have,,UI & Simulation
2343,[PATCH] Attack preference based on bonus,dumbo,enhancement,Should Have,,UI & Simulation
2365,Siege units / Bolt shooter not defending / attacking,,enhancement,Nice to Have,,UI & Simulation
2531,[PATCH] Default formations for units,,enhancement,Should Have,,UI & Simulation
2688,Garrisoning/Turret Consequency: Remove cavalry_ infantry_ distinction and cavalry related stats and define default_garrisoning in the GarrisonHolder instead.,,enhancement,If Time Permits,,UI & Simulation
2717,Unpack depending on unit stance,Radagast,enhancement,Nice to Have,,UI & Simulation
2832,[PATCH] rome_infantry_spearman created advanced by default,maveric,defect,Should Have,,UI & Simulation
2973,[PATCH] Enable JS Debugger SM 31,trompetin17,enhancement,Should Have,Alpha 20,UI & Simulation
3155,[PATCH] Allow the Developers Overlay only with cheats enabled,,enhancement,Should Have,,UI & Simulation
3195,[PATCH] Nomad - Set initial units to passive to prevent unwanted kills before CC is up,,defect,Should Have,,UI & Simulation
3211,[PATCH] Cancel the whole production queue,,enhancement,If Time Permits,,UI & Simulation
3237,Make Palissade Walls Capturable,,defect,Should Have,,UI & Simulation
3259,[PATCH] Clean javascript code syntax of for loops,,enhancement,If Time Permits,,UI & Simulation
3260,Spamfilter for gamesetup (and ready button spam),,enhancement,Nice to Have,,UI & Simulation
3468,[PATCH] Reimplement Stamina,Stan,defect,Should Have,,UI & Simulation
3646,Territory changes are visible through the fog of war,,defect,Should Have,,UI & Simulation
3745,[PATCH] Back-to-work icon is not shown sometimes,svott,defect,Must Have,,UI & Simulation
4429,[PATCH] Smith aura for citizen soldier,,defect,Should Have,,UI & Simulation
4469,Why not send units to gather other resources after finishing the current one?,,enhancement,If Time Permits,,UI & Simulation
4517,Uniform relic placement for Capture the Relic,,enhancement,Nice to Have,,UI & Simulation
4672,Smarter workers,,enhancement,Nice to Have,,UI & Simulation
4792,More tactical features add to units,,enhancement,Nice to Have,,UI & Simulation
4867,Welcome Screen Display Error After Windows Update,,defect,Should Have,,UI & Simulation
4880,Capturing Buildings & Enemie's dirty little game winning secret exposed :),,defect,Release Blocker,,UI & Simulation
4910,Refactor random gamesetup dropdown item,,defect,Nice to Have,,UI & Simulation
5170,game crashes when viewing undiscovered area,,defect,Should Have,,UI & Simulation
5384,version numbers of '0 A.D.' broken since 0.23b on macOS,,defect,Should Have,,UI & Simulation
6592,Auto-research/ hide techs under specific conditions,,enhancement,If Time Permits,,UI & Simulation
3121,"In Match Setup > More Options dialog, reword the checkboxes",,defect,Nice to Have,,UI – Game setup
3920,Grid for building placement,,enhancement,Nice to Have,,UI – In-game
6221,Default shadow cutoff distance too low,,defect,Should Have,,UI – In-game
6398,Game is impossible to play because of an error.,,defect,Must Have,Alpha 26,UI – In-game
3307,Translate botnames in the GUI of every client or replays,,defect,If Time Permits,,UI – Miscellaneous
6251,CCacheLoader error when clicking on an old save,,defect,Should Have,,UI – Miscellaneous
751,Bad login link on 0AD page,Brian Stempin,defect,Should Have,,Website / Forum
861,Music on new website does not play on IE7,Brian Stempin,defect,Should Have,,Website / Forum
1547,Install Trac Theme,,enhancement,If Time Permits,,Website / Forum
2315,trac.wildfiregames.com: upgrade Apache to latest 2.2.x or 2.4.x version,philip,enhancement,Should Have,Website / Forum,Website / Forum
2316,make play0ad.com full HTML5 compatible,,enhancement,Should Have,,Website / Forum
2860,Update lighttpd on releases.wildfiregames.com,philip,enhancement,Should Have,Website / Forum,Website / Forum
2884,Features on play0ad,,defect,Should Have,Website / Forum,Website / Forum
3063,Update Apache and PHP on play0ad.com,philip,enhancement,Should Have,,Website / Forum
4690,Add Flatpak to Linux install instructions,,enhancement,Nice to Have,,Website / Forum
5290,Update  build instructions for Ubuntu trusty,,defect,Should Have,Website / Forum,Website / Forum
