﻿id	Summary	Owner	Type	Priority	Milestone	Component
1761	Unexpected PathResult		defect	Should Have		AI
2397	[PATCH] CCmpAIManager documented and updated		enhancement	Should Have		AI
3098	Formations		defect	Must Have		AI
3272	OOS on rejoin - Petra AI - estimated gather rates		defect	Should Have		AI
667	Fields constructed using a hammer	Art Department	defect	Nice to Have		Art & Animation
1267	Imposing of objects		defect	Nice to Have		Art & Animation
1466	Units pass through each other and accelerate when turning		defect	Should Have		Art & Animation
1517	Improve selection ring		enhancement	If Time Permits		Art & Animation
121	Dynamically link DevIL	Philip Taylor	task	Must Have		Atlas editor
1397	Atlas fails to load a map/rms/rmgenlib when %localappdata%\0ad\... is deleted after using it		defect	If Time Permits		Atlas editor
1458	Atlas - no min/max zoom limits for the camera		enhancement	Must Have		Atlas editor
3028	[PATCH][DEFECT] Non playable civilizations can be chosen in Altas	trompetin17	defect	Should Have		Atlas editor
1072	SpiderMonkey does not compile on Mac OS Lion - patch attached		defect	Should Have		Build & Packages
1119	64 bits compile fails on OS X		defect	Nice to Have		Build & Packages
1416	[PATCH] Link with -Wl,-z,relro		enhancement	If Time Permits		Build & Packages
1518	Submit premake modifications to upstream	Itms	task	Nice to Have		Build & Packages
3944	Consider not including XML files in Release		defect	Nice to Have		Build & Packages
4192	[PATCH] Allow build with system tinygettext		enhancement	Nice to Have		Build & Packages
4753	Create a clone of the art_source repository on Github		task	Nice to Have		Build & Packages
4790	A23 libraries update	Itms	task	Should Have		Build & Packages
4846	Make sure the Jenkins build script can patch itself	Itms	defect	Should Have		Build & Packages
6653	(0 A.D) Conflicting and missing files when trying to install OpenSUSE dependencies		enhancement	Nice to Have		Build & Packages
6693	Review malware reported by clamav		task	Should Have		Build & Packages
6698	Premake doesn't invalidate targets after changing defines	Itms	defect	Should Have		Build & Packages
11	User Profiles		task	Must Have		Core engine
38	PMDExp		task	Must Have		Core engine
39	Environmental Events		task	Should Have		Core engine
64	Document Latest Session GUI		task	Should Have		Core engine
77	Attrition Damage (territories)		task	Should Have		Core engine
101	vfs_optimizer: don't add mods to main archive	Jan Wassenberg	task	Should Have	Alpha 7	Core engine
102	Misc VFS cleanup	Jan Wassenberg	task	If Time Permits	Alpha 5	Core engine
111	GUI - Custom Control Properties	sluzky	task	Should Have		Core engine
115	GUI - Multiple Screen Layouts		task	Nice to Have		Core engine
140	Large Scale C++ design	Jan Wassenberg	task	Nice to Have		Core engine
151	rmgen: harvestability of trees		defect	Nice to Have		Core engine
162	ffmpeg licensing issues		defect	Release Blocker	Alpha 1	Core engine
172	Fast shutdown	Jan Wassenberg	enhancement	Should Have	Alpha 5	Core engine
173	Odd rendering errors with renderpath=vertexshader		defect	Should Have	Alpha 5	Core engine
179	Alpha-channel problems with NVemulate and renderpath=vertexshader		defect	Should Have	Alpha 5	Core engine
181	Possibly broke stamina decay when running to target		defect	Nice to Have		Core engine
187	Heap usage profiling		enhancement	Nice to Have		Core engine
188	Entities might use inconsistent units for Range/LOS		defect	Should Have		Core engine
197	FAM hotloading might miss some files		defect	Nice to Have		Core engine
208	Kill entity - Network support		task	Nice to Have		Core engine
213	Gameplay: charge bonus is awarded incorrectly		enhancement	Nice to Have		Core engine
222	Better reference-counting of entities	Jan Wassenberg	task	Should Have		Core engine
229	"GUI: ""Phantom"" Health Bars appear in the GUI when multiple units or structures are selected."	Anton Galitch	defect	If Time Permits		Core engine
255	Crash in the first minutes of MP game		task	Should Have		Core engine
275	Stamina values do not seem to translate correctly from entity to actual gameplay		defect	Should Have		Core engine
299	multihead water reflections render bug		defect	Should Have		Core engine
301	CBound::Transform loop optimization	ricky	enhancement	If Time Permits		Core engine
303	Remove Atlas integration from main menu		enhancement	If Time Permits		Core engine
306	"""Call stack"" when starting the game"		defect	Should Have		Core engine
309	Region borders on water surface	Andrew	enhancement	If Time Permits	Alpha 2	Core engine
312	Bug: right doubleclick makes running units walk+patch	Jan Wassenberg	enhancement	Nice to Have		Core engine
466	Add SpiderMonkey JIT stats to profiler		task	Nice to Have		Core engine
562	Merge FCollada forks		task	Nice to Have		Core engine
644	Display idle units in the empty panels when no units are selected		enhancement	Nice to Have	Alpha 5	Core engine
659	OS X Makefile input not properly sanitized		defect	Nice to Have	Alpha 3	Core engine
720	Fix lighting of units in FoW, with shadows enabled		defect	If Time Permits		Core engine
749	redundant AI settings chooser		defect	Should Have	Alpha 5	Core engine
772	"Ability to modify Civilization and Team also for ""Scenario"" map"		defect	Should Have	Alpha 5	Core engine
796	Multiple clicks to select units		enhancement	Should Have	Alpha 5	Core engine
806	Use JS_SetFunctionCallback for profiling	Kenny Long	task	Should Have	Alpha 7	Core engine
846	[PATCH] memleak in CJSObject::AddProperty		defect	Nice to Have		Core engine
887	[PATCH] Catch terrain patch vertex height for water rendering	philip	enhancement	Should Have	Alpha 7	Core engine
1002	Unreasonably poor perfomance in main menu		defect	Should Have	Alpha 8	Core engine
1008	Hide unexplored territory borders in FOW		defect	Should Have		Core engine
1038	Make Ctrl+0 clear current control group		enhancement	Nice to Have		Core engine
1059	"Detailed documentation of default mod ""public"" files/filestructure"		task	Nice to Have		Core engine
1060	[PATCH] The conditional expressions of the 'if' operators situated alongside each other are identical		enhancement	Should Have	Alpha 9	Core engine
1080	Sync logs from multiple local clients stomp on each other		defect	Should Have		Core engine
1191	[PATCH] 'esc' key mapped to toggleMenu()		enhancement	Nice to Have		Core engine
1197	[PATCH] Incorrect aliasing of core/extension GLhandleARB shader functions		defect	If Time Permits	Alpha 15	Core engine
1274	I can involve guns and cavalry in house construction		defect	Should Have		Core engine
1286	Citizen soldiers start to work after they will construct a building		defect	Nice to Have		Core engine
1307	"Incorrect ""military constructions"" work"		defect	Should Have		Core engine
1328	Efficient, dynamic terrain decals (footprints, blood)		enhancement	Should Have		Core engine
1348	Alt key get grabbed by OS (Ubuntu 12.04)		defect	Nice to Have		Core engine
1390	[PATCH] 'm_BoneMatrices' pointer was utilized before it was verified against nullptr (model.cpp)		defect	Should Have		Core engine
1451	dead sheep opens the fog of war		defect	Should Have		Core engine
1465	Can not set the rally point when camera is behind the building		defect	Should Have		Core engine
1481	destroying of building sides before start		defect	Must Have		Core engine
1528	[PATCH] Implicit js->C++ type conversions are non-fatal	Deiz	defect	If Time Permits		Core engine
1548	Relatively Weak Economy		enhancement	Nice to Have		Core engine
1579	shipwreck objects needs a water class		defect	Should Have		Core engine
1645	Unit movement system logic		enhancement	If Time Permits		Core engine
1667	add support for opus audio codec		enhancement	Should Have		Core engine
1680	[PATCH] Variables recreation		defect	If Time Permits		Core engine
1685	Carthaginian mill specfic name fix		defect	Should Have		Core engine
1775	Indicate previous status of an idle worker		enhancement	Nice to Have		Core engine
1825	Reflection glitch near water's edge at oblique angles		defect	Should Have		Core engine
1859	[PATCH] Fix the caching of texture bindings in ModelRenderer.cpp	wraitii	defect	Should Have	Alpha 15	Core engine
1864	[PATCH] Restrict builders to allowed structures		defect	Should Have		Core engine
1916	[PATCH] Fullscreen doesn't work on multi-monitor setups with SDL1.2		defect	Nice to Have		Core engine
1923	[PATCH] very performance basic non behaviour changing optimisations (in hotspot only)	tuan kuranes	defect	Should Have		Core engine
1951	VC++ 2005 build broken: missing __cpuidex		defect	Nice to Have		Core engine
2005	[PATCH] CParser removed + Hotkey patch	Jorma Rebane	enhancement	Must Have		Core engine
2006	[PATCH] CModelDef slow/memory intensive load	Jorma Rebane	enhancement	Must Have		Core engine
2007	[PATCH] GuiManager TickObjects performance fix	Jorma Rebane	enhancement	Must Have		Core engine
2016	[PATCH] Adaptive quadtree		enhancement	Should Have		Core engine
2020	[PATCH] Memory Pool + Bucket Allocator	Jorma Rebane	enhancement	Must Have		Core engine
2023	[PATCH] Const arguments	tuan kuranes	defect	Nice to Have		Core engine
2024	[PATCH] branching in minimap texture filling	tuan kuranes	defect	Nice to Have	Alpha 15	Core engine
2027	[PATCH] TextRenderer allocation and cache fix	Jorma Rebane	enhancement	Must Have		Core engine
2029	[PATCH] ShaderDefines freaky cache fix	Jorma Rebane	enhancement	Must Have		Core engine
2105	minimap can give a hint about terrain elevation - possible cheat		enhancement	If Time Permits		Core engine
2118	Gather version informations into the config files		enhancement	Should Have		Core engine
2193	Optimize formation regrouping		enhancement	Nice to Have		Core engine
2197	Change Trac encoding to UTF-8		defect	Should Have	Website / Forum	Core engine
2398	[PATCH] thread notifications and list sorting		defect	Should Have		Core engine
2417	Windows 2000 support broken		defect	Should Have		Core engine
2429	Crash with OpenAL on OSX 10.6.8 x86		defect	Should Have		Core engine
2509	[PATCH] Separate mod config from global config		defect	Should Have		Core engine
2579	UnitAI breakup		enhancement	Should Have		Core engine
2618	Run AI logic in a separate thread		enhancement	Should Have		Core engine
2745	[PATCH] Write the revision version in the command.txt	trompetin17	enhancement	Nice to Have		Core engine
2992	Automatic fallback based on selectable health limit		enhancement	Nice to Have		Core engine
3117	mod zip files should not require a directory with same name		enhancement	Should Have		Core engine
3161	"Game saved in 0.0.17 fails to open in 0.0.18 due to ""TypeError: data.entities is undefined"""		defect	Should Have		Core engine
3175	Deserialization failed！		defect	Should Have		Core engine
3325	Document CTextRenderer::Render		task	Should Have		Core engine
3368	[PATCH] Switch to compiler implementations of sqrt		enhancement	Should Have		Core engine
3371	Units try to capture ennemies buildings instead of attacking them		defect	Should Have		Core engine
3521	OpenAL crash when closing match on OS X 10.11		defect	Should Have		Core engine
3527	Visual Replay doesn't process commands on turn 0		defect	Should Have		Core engine
3620	Steam		defect	Should Have		Core engine
3678	Introductory tutorial: 1 warning and 2 minor glitches		defect	Should Have		Core engine
3788	Refactoring and clarifies gui subsystem source code		enhancement	Nice to Have		Core engine
4436	Huge or dynamically changing amount of repeated XML elements		defect	Nice to Have		Core engine
5438	Improve XML sprite effects extensibility to be able to add new effects.	nani	enhancement	If Time Permits		Core engine
5539	Grid.h access violation [VS2013 release]		defect	Release Blocker		Core engine
5990	TextureConverter failed P24817 + D3504		defect	Must Have	Alpha 26	Core engine
6068	Display Bug		defect	Should Have	Alpha 25	Core engine
6296	Add a hint to disable TLS - No me deja iniciar sesión		defect	Should Have		Core engine
6702	[macOS debug mode] pyrogenesis_dbg process freezes or is extremely slow when starting the game		defect	Should Have		Core engine
6942	Crash in multiplayer game after consistently lowering FPS.		defect	Should Have		Core engine
3772	Iberian city walls do not appear		defect	Should Have		Maps
3852	Require explicit painting of water tiles to create water		enhancement	Should Have		Maps
5023	Unify Random/Skirmish/Scenario maps		enhancement	If Time Permits		Maps
2668	"Alliances or Guilds for multiplayer.  (""Guild-System"")"	Josh	enhancement	Nice to Have		Multiplayer lobby
3023	Display Multiplayer Games Elapsed Time		enhancement	Nice to Have		Multiplayer lobby
3393	Lobby - dropdown list to change presence		defect	Nice to Have		Multiplayer lobby
4376	Rating bot could show civs		enhancement	Nice to Have		Multiplayer lobby
5286	read terms of use checkbox resets when user starts typing his name		defect	Should Have		Multiplayer lobby
5337	XpartaMuPP doesn't send gamelist to all JIDs of a user		defect	Should Have		Multiplayer lobby
2331	[ENHANCEMENT] Age Phase Sound	LAVS / Lion.Kanzen	enhancement	Should Have		Music & Sound FX
3419	Autohost		enhancement	Nice to Have		Network
3765	Banning doesn't work with weird nicknames		defect	Nice to Have		Network
4339	Hide lagwarnings until the turnmanager waits for that client		defect	Nice to Have		Network
4806	Bug when trying to join a friend hall		defect	Must Have		Network
257	Improve build system		task	Nice to Have		Non-game systems
455	Fix SVN server setup	Philip Taylor	task	Should Have		Non-game systems
471	Fix Trac mail sending		task	Should Have		Non-game systems
477	include svn revision number		defect	If Time Permits	Alpha 3	Non-game systems
884	VC2008 Express test failures		defect	Should Have	Alpha 7	Non-game systems
1219	Avoid deleting custom content when updating/uninstalling		defect	Release Blocker		Non-game systems
1890	JS Debugger hooks are per runtime	Yves	defect	Nice to Have	Alpha 16	Non-game systems
3697	[PATCH] Improve the trading mechanism		enhancement	Should Have		Simulation
5902	Allow entities without resistance.	Freagarach	defect	Should Have		Simulation
6130	Make elephants always go in front when in box formation.		enhancement	Should Have	Alpha 25	Simulation
1081	Selection box draws in front of minimap		defect	Nice to Have		UI & Simulation
1292	Minimap is wrongly placed		enhancement	Should Have		UI & Simulation
1301	[PATCH] Priest Praying	clifton	enhancement	Nice to Have		UI & Simulation
1303	Resources for the destruction of units		defect	Should Have		UI & Simulation
1515	[PATCH] Hack and slash style selection control		enhancement	Should Have		UI & Simulation
1586	[PATCH] Annotate AIs by difficulty level		defect	Should Have		UI & Simulation
1651	Minimum distance to enemy CCs.		enhancement	Should Have		UI & Simulation
1703	[PATCH] farm management		enhancement	Should Have		UI & Simulation
1830	Civ Center bottleneck?		defect	Should Have		UI & Simulation
1834	[PATCH] Allow random maps to restrict the gamesetup mapsize choice		enhancement	Should Have		UI & Simulation
1982	Allow constructing buildings in allied territory		enhancement	Should Have		UI & Simulation
2054	Technology Enhancement: Tech affecting allies, enemies, etc.		enhancement	Should Have		UI & Simulation
2134	Let units recieve experience when garissoned in certain buildings		enhancement	Nice to Have		UI & Simulation
2136	[PATCH] Disable automatic gathering of a new treasure		defect	Should Have		UI & Simulation
2194	Starcraft-like attack command is well hidden		enhancement	Should Have		UI & Simulation
2201	Day and night cycle		enhancement	Nice to Have		UI & Simulation
2281	Sheeps auto fatten		enhancement	Should Have		UI & Simulation
2300	Modify the default trading goods for new trader		enhancement	Nice to Have		UI & Simulation
2343	[PATCH] Attack preference based on bonus	dumbo	enhancement	Should Have		UI & Simulation
2365	Siege units / Bolt shooter not defending / attacking		enhancement	Nice to Have		UI & Simulation
2531	[PATCH] Default formations for units		enhancement	Should Have		UI & Simulation
2688	Garrisoning/Turret Consequency: Remove cavalry_ infantry_ distinction and cavalry related stats and define default_garrisoning in the GarrisonHolder instead.		enhancement	If Time Permits		UI & Simulation
2717	Unpack depending on unit stance	Radagast	enhancement	Nice to Have		UI & Simulation
2832	[PATCH] rome_infantry_spearman created advanced by default	maveric	defect	Should Have		UI & Simulation
2973	[PATCH] Enable JS Debugger SM 31	trompetin17	enhancement	Should Have	Alpha 20	UI & Simulation
3155	[PATCH] Allow the Developers Overlay only with cheats enabled		enhancement	Should Have		UI & Simulation
3195	[PATCH] Nomad - Set initial units to passive to prevent unwanted kills before CC is up		defect	Should Have		UI & Simulation
3211	[PATCH] Cancel the whole production queue		enhancement	If Time Permits		UI & Simulation
3237	Make Palissade Walls Capturable		defect	Should Have		UI & Simulation
3259	[PATCH] Clean javascript code syntax of for loops		enhancement	If Time Permits		UI & Simulation
3260	Spamfilter for gamesetup (and ready button spam)		enhancement	Nice to Have		UI & Simulation
3468	[PATCH] Reimplement Stamina	Stan	defect	Should Have		UI & Simulation
3646	Territory changes are visible through the fog of war		defect	Should Have		UI & Simulation
3745	[PATCH] Back-to-work icon is not shown sometimes	svott	defect	Must Have		UI & Simulation
4429	[PATCH] Smith aura for citizen soldier		defect	Should Have		UI & Simulation
4469	Why not send units to gather other resources after finishing the current one?		enhancement	If Time Permits		UI & Simulation
4517	Uniform relic placement for Capture the Relic		enhancement	Nice to Have		UI & Simulation
4672	Smarter workers		enhancement	Nice to Have		UI & Simulation
4792	More tactical features add to units		enhancement	Nice to Have		UI & Simulation
4867	Welcome Screen Display Error After Windows Update		defect	Should Have		UI & Simulation
4880	Capturing Buildings & Enemie's dirty little game winning secret exposed :)		defect	Release Blocker		UI & Simulation
4910	Refactor random gamesetup dropdown item		defect	Nice to Have		UI & Simulation
5170	game crashes when viewing undiscovered area		defect	Should Have		UI & Simulation
5384	version numbers of '0 A.D.' broken since 0.23b on macOS		defect	Should Have		UI & Simulation
6592	Auto-research/ hide techs under specific conditions		enhancement	If Time Permits		UI & Simulation
3121	In Match Setup > More Options dialog, reword the checkboxes		defect	Nice to Have		UI – Game setup
3920	Grid for building placement		enhancement	Nice to Have		UI – In-game
6221	Default shadow cutoff distance too low		defect	Should Have		UI – In-game
6398	Game is impossible to play because of an error.		defect	Must Have	Alpha 26	UI – In-game
3307	Translate botnames in the GUI of every client or replays		defect	If Time Permits		UI – Miscellaneous
6251	CCacheLoader error when clicking on an old save		defect	Should Have		UI – Miscellaneous
751	Bad login link on 0AD page	Brian Stempin	defect	Should Have		Website / Forum
861	Music on new website does not play on IE7	Brian Stempin	defect	Should Have		Website / Forum
1547	Install Trac Theme		enhancement	If Time Permits		Website / Forum
2315	trac.wildfiregames.com: upgrade Apache to latest 2.2.x or 2.4.x version	philip	enhancement	Should Have	Website / Forum	Website / Forum
2316	make play0ad.com full HTML5 compatible		enhancement	Should Have		Website / Forum
2860	Update lighttpd on releases.wildfiregames.com	philip	enhancement	Should Have	Website / Forum	Website / Forum
2884	Features on play0ad		defect	Should Have	Website / Forum	Website / Forum
3063	Update Apache and PHP on play0ad.com	philip	enhancement	Should Have		Website / Forum
4690	Add Flatpak to Linux install instructions		enhancement	Nice to Have		Website / Forum
5290	Update  build instructions for Ubuntu trusty		defect	Should Have	Website / Forum	Website / Forum
