| #6863 |
vertical misalignment of text "Victory:" on save game screen
|
abian
|
defect
|
Nice to Have
|
Alpha 27
|
UI & Simulation
|
| #6852 |
suggestions for killing dead animals
|
abian
|
defect
|
Should Have
|
Alpha 27
|
UI – In-game
|
| #6849 |
introduce badge to indicate the phase
|
abian
|
enhancement
|
Should Have
|
Alpha 27
|
UI – In-game
|
| #6854 |
don't show the option to abort order when there's no order to abort
|
abian
|
defect
|
Should Have
|
Alpha 27
|
UI & Simulation
|
| #6879 |
center view on the selected entity by left-clicking on its portrait
|
abian
|
enhancement
|
Nice to Have
|
Alpha 27
|
UI & Simulation
|
| #3265 |
[PATCH] Tribute all resources to active allies before resigning
|
Vlad Topala
|
enhancement
|
Nice to Have
|
Backlog
|
Simulation
|
| #4299 |
[PATCH] Music track should not restart when switching the menu
|
Grapjas
|
defect
|
Nice to Have
|
Alpha 27
|
Music & Sound FX
|
| #5125 |
[PATCH] Increase contrast of water reflections
|
aeonios
|
enhancement
|
Nice to Have
|
Backlog
|
Core engine
|
| #2988 |
[PATCH] Improve performance Object List Filter Atlas
|
trompetin17
|
enhancement
|
Should Have
|
Backlog
|
Atlas editor
|
| #942 |
[PATCH] Improve Atlas toolbar
|
trompetin17
|
enhancement
|
Nice to Have
|
Backlog
|
Atlas editor
|
| #252 |
[PATCH] Gameplay Scripting: Entity and Actor coding for Secondary Attacks
|
bb
|
enhancement
|
Should Have
|
Work In Progress
|
Core engine
|
| #3814 |
[PATCH] Cinematic camera improvemets
|
Vladislav Belov
|
enhancement
|
Should Have
|
Backlog
|
Core engine
|
| #3928 |
[PATCH] Change screenshot naming schematic
|
Vladislav Belov
|
enhancement
|
Nice to Have
|
Work In Progress
|
Core engine
|
| #4417 |
[PATCH] Autosave the singleplayer game
|
Vladislav Belov
|
enhancement
|
Should Have
|
Work In Progress
|
UI – In-game
|
| #3871 |
[PATCH] Atlas cinematic control
|
Vladislav Belov
|
enhancement
|
Should Have
|
Backlog
|
Atlas editor
|
| #6253 |
[API3] - Implement mapindex to gamepos.
|
Phylogix
|
enhancement
|
Should Have
|
Backlog
|
AI
|
| #4984 |
When unfocused window one should get visual feedback when ping
|
fpre_O_O_O_O_O_O
|
enhancement
|
Nice to Have
|
Backlog
|
Core engine
|
| #6414 |
Update to recent bugfix release SDL 2.26.1
|
|
task
|
Must Have
|
Backlog
|
Build & Packages
|
| #4839 |
StartingCamera code broken
|
elexis
|
defect
|
Nice to Have
|
Backlog
|
UI – In-game
|
| #5366 |
Split public mod into pyrogenesis and 0ad mod, add examples mod
|
elexis
|
defect
|
Should Have
|
Backlog
|
Build & Packages
|
| #2851 |
SDL2: Cursor offset on OS X
|
trompetin17
|
defect
|
Must Have
|
Backlog
|
Core engine
|
| #1857 |
Restrict unit spawning for some structures
|
Anil Eapen
|
defect
|
If Time Permits
|
Backlog
|
Core engine
|
| #5737 |
Replace all entities outside the playable map area with there actors at map export in random maps
|
FeXoR
|
enhancement
|
Should Have
|
Backlog
|
Core engine
|
| #5466 |
Remove note about auras from buildings having standard aura descriptions
|
Krinkle
|
enhancement
|
Nice to Have
|
Backlog
|
UI – In-game
|
| #6667 |
Remove manual lifetime-management in the sound manager.
|
phosit
|
task
|
Nice to Have
|
Work In Progress
|
Music & Sound FX
|
| #6635 |
Redesign tex
|
Vladislav Belov
|
enhancement
|
Should Have
|
Backlog
|
Core engine
|
| #5371 |
Population Cap and Starting Resources for Scenarios
|
Wundersam
|
defect
|
Should Have
|
Backlog
|
Simulation
|
| #6062 |
Multiplayer lobby ui improvements
|
Grapjas
|
defect
|
Must Have
|
Backlog
|
UI – Miscellaneous
|
| #6469 |
More contrast for player names in diplomacy window
|
|
enhancement
|
If Time Permits
|
Backlog
|
UI – In-game
|
| #3653 |
Isometric View
|
Anil Eapen
|
defect
|
Nice to Have
|
Backlog
|
Core engine
|
| #6722 |
Invalid mod messages are not properly translated
|
Stan
|
defect
|
Should Have
|
Alpha 27
|
Core engine
|
| #2729 |
Implement static rooting analysis
|
Yves
|
enhancement
|
Should Have
|
Backlog
|
Non-game systems
|
| #6464 |
Highlighting buddies' message in lobby
|
toor
|
enhancement
|
Nice to Have
|
Backlog
|
Multiplayer lobby
|
| #5524 |
Have all JS source code pass ESLint
|
Krinkle
|
enhancement
|
Nice to Have
|
Backlog
|
Build & Packages
|
| #742 |
Handle JS errors properly
|
Yves
|
task
|
Nice to Have
|
Backlog
|
Core engine
|
| #3517 |
Exploit spawning / ungarrisoning to climb impassable mountains
|
temple
|
defect
|
Must Have
|
Backlog
|
Simulation
|
| #6472 |
ES Module Support
|
smiley
|
enhancement
|
Nice to Have
|
Backlog
|
Core engine
|
| #6379 |
Display of unit dots above the resource dots on the minimap
|
|
enhancement
|
If Time Permits
|
Backlog
|
UI – In-game
|
| #1323 |
Disable particles for building previews
|
Anil Eapen
|
defect
|
If Time Permits
|
Backlog
|
Core engine
|
| #4825 |
Delete TILE_CENTERED_HEIGHT_MAP
|
smiley
|
defect
|
Should Have
|
Backlog
|
Maps
|
| #1665 |
Citizen soldiers attack gaia animals without provocation
|
Grapjas
|
enhancement
|
Should Have
|
Backlog
|
Simulation
|
| #6804 |
Chat commands should only be sent to the relevant players.
|
phosit
|
defect
|
Must Have
|
Alpha 27
|
Network
|
| #1977 |
Animal: Gharial
|
pfalox
|
task
|
Must Have
|
Backlog
|
Art & Animation
|
| #4982 |
Alt button triggers hotkeys while typing
|
fpre_O_O_O_O_O_O
|
defect
|
Nice to Have
|
Backlog
|
UI – Miscellaneous
|
| #6445 |
Allow Music tracks to be ordered.
|
Neinea
|
defect
|
Should Have
|
Backlog
|
Music & Sound FX
|
| #2195 |
AI should make its last minutes worth remembering
|
JCWasmx86
|
enhancement
|
Should Have
|
Work In Progress
|
AI
|