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Ticket Resolution Summary Owner Reporter
#6236 fixed Disabling 'background pause' doesnt work Silier Grapjas
Description

The game pauses after alt tabbing out of the game when the setting is disabled.

#6263 fixed UnitAI formationcotroller is undefined Silier Silier
Description

https://wildfiregames.com/forum/topic/41264-alpha-25-pre-releaserelease-candidate-build-testing/?do=findComment&comment=444687

ERROR: JavaScript error: simulation/components/UnitAI.js line 258 cmpControllerAI is null Order.FormationWalk@simulation/components/UnitAI.js:258:8

From replay by Freagarach:

ERROR: JavaScript error: simulation/components/UnitAI.js line 258 cmpControllerAI is null

Order.FormationWalk@simulation/components/UnitAI.js:258:8
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:16
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17 UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
Order.Attack@simulation/components/UnitAI.js:402:1
FSM.prototype.ProcessMessage@globalscripts/FSM.js:265:17
UnitAI.prototype.FinishOrder@simulation/components/UnitAI.js:3824:26
enter@simulation/components/UnitAI.js:2196:15
FSM.prototype.SwitchToNextState@globalscripts/FSM.js:366:14
FSM.prototype.ProcessMessage@globalscripts/FSM.js:274:8
UnitAI.prototype.ProcessMessage@simulation/components/UnitAI.js:4277:15
Attack.prototype.StopAttacking@simulation/components/Attack.js:526:14
Resistance.prototype.OnOwnershipChanged@simulation/components/Resistance.js:181:62

ERROR: Script message handler OnOwnershipChanged failed
#6288 fixed Non-visual replay broken Silier Langbart
Description

Starting a commands.txt file non-visually, with the latest SVN [25852] version, results in this error warning:

picus@Picus 0ad % binaries/system/pyrogenesis -mods=public -replay=/Users/picus/Library/Application\ Support/0ad/replays/0.0.25/Valihrant\ vs\ Lorenz/commands.txt         
WARNING: Incompatible replay mods detected.
The mods of the replay are:
public (0.0.25)

These mods are enabled:

ERROR: CVFSFile: file simulation/data/pathfinder.rng couldn't be opened (vfs_load: -110100)
ERROR: CXeromyces: failed adding validator for 'simulation/data/pathfinder.rng'
ERROR: CCacheLoader failed to find archived or source file for: "simulation/data/pathfinder.xml"
ERROR: CVFSFile: file simulation/data/territorymanager.rng couldn't be opened (vfs_load: -110100)
ERROR: CXeromyces: failed adding validator for 'simulation/data/territorymanager.rng'
ERROR: CCacheLoader failed to find archived or source file for: "simulation/data/territorymanager.xml"
ERROR: CCacheLoader failed to find archived or source file for: "simulation/data/pathfinder.xml"
ERROR: File 'maps/random/continent.js' does not exist
ERROR: CMapGeneratorWorker::Run: Failed to load RMS 'maps/random/continent.js'
libc++abi.dylib: terminating with uncaught exception of type PSERROR_Game_World_MapLoadFailed
zsh: abort      binaries/system/pyrogenesis -mods=public 
picus@Picus 0ad %

The problem can be noticed for the first time with the changeset [25850].

PS: I have tried all three combinations (Phab:D4220, Phab:D4222, and d4220&d4222), but none have fixed the non-visual replay issue.

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