Custom Query (5409 matches)
Results (40 - 42 of 5409)
| Ticket | Resolution | Summary | Owner | Reporter |
|---|---|---|---|---|
| #1002 | wontfix | Unreasonably poor perfomance in main menu | ||
| Description |
I have recently installed fresh Arch Linux and latest 2D drivers on my notebook along with LLVM-backed Mesa 3D renderer. 3D perfomance is poor but 2D is nice - Teeworlds works with 20-30 fps, for example. The question is - why does pure 2D animation in main menu go with 3-5 fps? |
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| #1898 | fixed | OpenAL error: (null): called from CSoundManadger::IdLeTask (line 507) | ||
| Description |
If the sound device is busy (occupied with other program) errors appear. Win 7 x32. This should be fixed as of r13359 |
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| #5863 | fixed | Command group camera move does not work if one of the units in the group are garrisoned | ||
| Description |
Double press on building command group moves the camera to those grouped units, but it doesn't work if any of the units in that group are garrisoned. When double pressing the key for a command group, when that function is deciding where to put the camera it should ignore if any of the grouped units are garrisoned. |
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