Custom Query (5409 matches)
Results (19 - 21 of 5409)
| Ticket | Resolution | Summary | Owner | Reporter |
|---|---|---|---|---|
| #1727 | fixed | [PATCH] Minor spelling fixes in input.js | ||
| Description |
Just a minor bit of code clean up: https://github.com/zootzoot/0ad/compare/input-spelling-fix Get it as a .diff here: https://github.com/zootzoot/0ad/compare/input-spelling-fix.diff |
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| #1732 | fixed | [PATCH] Hide slaughter attack from training tooltips | ||
| Description |
This hides the special "Slaughter Attack" from training tooltips for readability: https://github.com/zootzoot/0ad/compare/master...zootzoot:hide-slaughter-attack Get the diff here: https://github.com/zootzoot/0ad/compare/master...zootzoot:hide-slaughter-attack.diff |
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| #1759 | fixed | [PATCH] Units sometimes are rendered as carrying resources while they are not | ||
| Description |
Steps to reproduce:
What happens: The resources are dropped from the unit, but when it walks, it still shows as carrying the resources. I've attached the relevant commands.txt in case it is of any use. The commands.txt is dated "dec 11 22:59" and the screenshot above is dated "dec 12 00:17", so it happens around 1:15 hours into the game. This was on this revision: https://github.com/0ad/0ad/commit/f603bf9b0cd03ff2128d3f5850c76c8d7ab28f8f |
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