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Ticket Resolution Summary Owner Reporter
#1205 needsinfo [NEEDS INFO] Atlas hangs when started under Fraps vts
Description

On my machine, Atlas' game window seems to hang when started while Fraps is active. The UI is visible, but the game window doesn't load and causes a stall. I'm running Fraps 2.9.4 on Windows Vista 32-bit SP2 with a GeForce GTS 250 1GB with ForceWare 285.62 drivers.

If I first start Atlas and then Fraps, then everything's fine and the Fraps counter shows up as expected. Loading the main game under Fraps also works fine.

Interrupting a debug build during the hang yields the following stack trace (dumped from VS2010):

>	pyrogenesis_dbg.exe!OglTex_reload(OglTex * ot=0x05a01380, const boost::shared_ptr<IVFS> & vfs={...}, const Path & pathname={...}, __int64 h=1900573)  Line 477 + 0x11 bytes	C++
 	pyrogenesis_dbg.exe!call_init_and_reload(__int64 h=1900573, H_VTbl * type=0x01b90bd8, HDATA * hd=0x05a01340, const boost::shared_ptr<IVFS> & vfs={...}, const Path & pathname={...}, char * * init_args=0x0496fad8)  Line 446 + 0x21 bytes	C++
 	pyrogenesis_dbg.exe!alloc_new_handle(H_VTbl * type=0x01b90bd8, const boost::shared_ptr<IVFS> & vfs={...}, const Path & pathname={...}, unsigned int key=2228584406, unsigned int flags=17, char * * init_args=0x0496fad8)  Line 489 + 0x21 bytes	C++
 	pyrogenesis_dbg.exe!h_alloc(H_VTbl * type=0x01b90bd8, const boost::shared_ptr<IVFS> & vfs={...}, const Path & pathname={...}, unsigned int flags=17, ...)  Line 536 + 0x1d bytes	C++
 	pyrogenesis_dbg.exe!ogl_tex_load(const boost::shared_ptr<IVFS> & vfs={...}, const Path & pathname={...}, unsigned int flags=17)  Line 545 + 0x1c bytes	C++
 	pyrogenesis_dbg.exe!CTextureManagerImpl::LoadTexture(const boost::shared_ptr<CTexture> & texture={...}, const Path & path={...})  Line 177 + 0xf bytes	C++
 	pyrogenesis_dbg.exe!CTextureManagerImpl::TryLoadingCached(const boost::shared_ptr<CTexture> & texture={...})  Line 266	C++
 	pyrogenesis_dbg.exe!CTextureManagerImpl::MakeProgress()  Line 381 + 0x11 bytes	C++
 	pyrogenesis_dbg.exe!CTextureManager::MakeProgress()  Line 638	C++
 	pyrogenesis_dbg.exe!RendererIncrementalLoad()  Line 97 + 0x13 bytes	C++
 	pyrogenesis_dbg.exe!RunEngine(void * data=0x0023fa20)  Line 218	C++
 	pyrogenesis_dbg.exe!thread_start(void * param=0x00279078)  Line 624 + 0x9 bytes	C++
 	msvcr100d.dll!_callthreadstartex()  Line 314 + 0xf bytes	C
 	msvcr100d.dll!_threadstartex(void * ptd=0x02ebfc38)  Line 297	C

Where pathname = "cache/art/textures/animated/water/default/normal21.dds.f954ed5b3acbdfc1.dds" in the last stack frame, should it matter.

#1227 needsinfo [NEEDS INFO] Video Mode Error Foxxi59
Description

jff@pluto:~/Entwicklung/osmtools/OSM-binary/tools$ /usr/games/0ad

Cache: 500 (total: 3875) MiB

TIMER| InitVfs: 374.752 us

TIMER| InitScripting: 2.62445 ms

TIMER| CONFIG_Init: 153.637 ms

WARNING: Failed to set the video mode to fullscreen for the chosen resolution 1366x768:24 ("Couldn't find matching GLX visual"), falling back to windowed mode

ERROR: SetVideoMode failed: 1024x768:24 0 ("Couldn't find matching GLX visual")

WARNING: Failed to set the video mode to fullscreen for the chosen resolution 1366x768:24 ("Couldn't find matching GLX visual"), falling back to windowed mode

ERROR: SetVideoMode failed: 1024x768:24 0 ("Couldn't find matching GLX visual") terminate called after throwing an instance of 'PSERROR_System_VmodeFailed'

what(): System_VmodeFailed

Aborted

#1231 needsinfo Program error while saving Irina
Description

"Program error" while saving in Alpha 9 Ides of March.

PC characteristics: OS: WinXP SP 3 (5.1.2600)

CPU: x86, Intel Pentium Dual E2180 @2.00GHz (1x2x1), 2.00 GHz

Memory: 2048 MiB; 960 MiB free

Graphics Card: NVIDIA GeForce 6600

18,3 Gb free space on disk, where the game is installed

Screenshots, crashlog.txt and crashlog.dmp attached.

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