| #1 |
fixed
|
Player Properties
|
historic_bruno
|
Stuart Walpole
|
| #2 |
fixed
|
Gameplay - Unit AI
|
|
Stuart Walpole
|
| #3 |
fixed
|
[PATCH] Implement Technologies
|
Jonathan Waller
|
Stuart Walpole
|
| #4 |
fixed
|
Make simulation speed configurable
|
|
Stuart Walpole
|
| #5 |
fixed
|
Gameplay - Pathfinding
|
|
Stuart Walpole
|
| #6 |
fixed
|
Random Map Scripting
|
historic_bruno
|
Stuart Walpole
|
| #7 |
fixed
|
Diplomacy
|
leper
|
Stuart Walpole
|
| #8 |
fixed
|
Simulation - Time Elapsed
|
|
Stuart Walpole
|
| #9 |
fixed
|
[PATCH] Simulation - Game Record/Replay
|
|
Stuart Walpole
|
| #10 |
invalid
|
Simulation - Frame Dump
|
|
Stuart Walpole
|
| #11 |
wontfix
|
User Profiles
|
|
Stuart Walpole
|
| #12 |
fixed
|
Orientation properties / entity alignment
|
|
Stuart Walpole
|
| #13 |
fixed
|
[PATCH] Formations
|
Badmadblacksad
|
Stuart Walpole
|
| #14 |
fixed
|
Entity Death
|
|
Stuart Walpole
|
| #15 |
fixed
|
Resources
|
|
Stuart Walpole
|
| #17 |
fixed
|
Bug - Delay Before Performing Entity Action
|
|
Stuart Walpole
|
| #18 |
fixed
|
[PATCH] Realistic ranged attack
|
Jonathan Waller
|
Stuart Walpole
|
| #19 |
fixed
|
Complete Production Interface
|
|
Stuart Walpole
|
| #20 |
fixed
|
Entity Event - Train - Rally Point
|
andrew
|
Stuart Walpole
|
| #21 |
fixed
|
[PATCH] Building construction
|
|
Stuart Walpole
|
| #22 |
invalid
|
Entity Event - Construction - Sites
|
|
Stuart Walpole
|
| #23 |
fixed
|
[PATCH] Buy/Sell Resources
|
|
Stuart Walpole
|
| #24 |
fixed
|
Bug - Entity Order Lockup
|
|
Stuart Walpole
|
| #25 |
duplicate
|
Entity Event - Escort/Guard
|
|
Stuart Walpole
|
| #26 |
fixed
|
Interactive garrisoned unit prop points
|
|
Stuart Walpole
|
| #27 |
fixed
|
Entity Events - Garrison/Inventory
|
|
Stuart Walpole
|
| #30 |
fixed
|
[PATCH] Trade
|
fcxSanya
|
Stuart Walpole
|
| #31 |
fixed
|
Entity Event - Heal
|
Jason
|
Stuart Walpole
|
| #32 |
fixed
|
Entity Event - Repair
|
|
Stuart Walpole
|
| #33 |
duplicate
|
Entity Event - Lock & Unlock
|
|
Stuart Walpole
|
| #34 |
fixed
|
Entity Event - Graze
|
|
Stuart Walpole
|
| #35 |
fixed
|
Entity Event - Town Bell
|
|
Stuart Walpole
|
| #36 |
invalid
|
Entity Event - Transform
|
|
Stuart Walpole
|
| #37 |
fixed
|
Entity Event - Charge
|
|
Stuart Walpole
|
| #38 |
wontfix
|
PMDExp
|
|
Stuart Walpole
|
| #39 |
wontfix
|
Environmental Events
|
|
Stuart Walpole
|
| #41 |
fixed
|
Provinces/Territories
|
philip
|
Stuart Walpole
|
| #42 |
fixed
|
Terrain - Elevation
|
andrew
|
Stuart Walpole
|
| #43 |
invalid
|
Terrain - Gameplay Properties
|
|
Stuart Walpole
|
| #47 |
invalid
|
Water - Basic
|
|
Stuart Walpole
|
| #49 |
duplicate
|
Audio
|
|
Stuart Walpole
|
| #50 |
fixed
|
Virtual File System
|
|
Stuart Walpole
|
| #51 |
duplicate
|
Computer Player AI
|
|
Stuart Walpole
|
| #52 |
fixed
|
[PATCH] Trigger system
|
O.Davoodi
|
Stuart Walpole
|
| #53 |
invalid
|
Triggers - Advanced
|
|
Stuart Walpole
|
| #54 |
duplicate
|
Tools
|
|
Stuart Walpole
|
| #55 |
fixed
|
Camera - Start Position
|
|
Stuart Walpole
|
| #56 |
fixed
|
Camera - Cinematics
|
Sergey
|
Stuart Walpole
|
| #58 |
duplicate
|
Actors - Hidden
|
|
Stuart Walpole
|
| #59 |
fixed
|
Actors - Vertex Animation
|
|
Stuart Walpole
|
| #60 |
fixed
|
Actors - Foundation Texture
|
|
Stuart Walpole
|
| #61 |
fixed
|
Actors - Particle Props
|
|
Stuart Walpole
|
| #62 |
fixed
|
Bug - Actor Sychronisation
|
Michael D. Hafer
|
Stuart Walpole
|
| #63 |
invalid
|
GUI Engine
|
|
Stuart Walpole
|
| #64 |
wontfix
|
Document Latest Session GUI
|
|
Stuart Walpole
|
| #65 |
fixed
|
Document GUI Engine Needs
|
Stuart Walpole
|
Stuart Walpole
|
| #67 |
fixed
|
[PATCH] Internationalization
|
gallaecio
|
Stuart Walpole
|
| #68 |
invalid
|
Network - Basic
|
Andrew
|
Stuart Walpole
|
| #69 |
fixed
|
Enhance Multiplayer Experience
|
|
Stuart Walpole
|
| #70 |
fixed
|
Graphics - Shaders
|
|
Stuart Walpole
|
| #71 |
worksforme
|
Graphics - Light & Shadow
|
|
Stuart Walpole
|
| #73 |
fixed
|
Terrain Decals
|
|
Stuart Walpole
|
| #74 |
fixed
|
Graphics - Particle Engine
|
|
Stuart Walpole
|
| #75 |
invalid
|
Graphics - Misc
|
|
Stuart Walpole
|
| #76 |
fixed
|
Entity - Queuing Orders
|
|
Stuart Walpole
|
| #77 |
wontfix
|
Attrition Damage (territories)
|
|
Simon Brenner
|
| #79 |
fixed
|
VFS: support for creating dirs
|
Jan Wassenberg
|
Jan Wassenberg
|
| #80 |
fixed
|
VFS: move XMB files to separate dir
|
Jan Wassenberg
|
Jan Wassenberg
|
| #81 |
fixed
|
Move all writable files to user's home directory
|
|
Jan Wassenberg
|
| #82 |
fixed
|
Lighting editor
|
Philip Taylor
|
Philip Taylor
|
| #86 |
fixed
|
Water editor
|
Philip Taylor
|
Philip Taylor
|
| #88 |
fixed
|
Sky editor
|
Philip Taylor
|
Philip Taylor
|
| #90 |
fixed
|
Playtesting
|
Philip Taylor
|
Philip Taylor
|
| #91 |
fixed
|
Player editor
|
Slawomir Zborowski
|
Philip Taylor
|
| #95 |
fixed
|
Cinematics editor
|
andrew
|
Philip Taylor
|
| #96 |
fixed
|
[PATCH][Atlas] Copy-and-paste of entities
|
trompetin17
|
Philip Taylor
|
| #98 |
invalid
|
Cavalry Animations
|
Jason
|
Jason
|
| #99 |
fixed
|
Objects jump when first moved
|
|
Philip Taylor
|
| #100 |
fixed
|
Clean up ogghack
|
Andrew
|
Jan Wassenberg
|
| #101 |
wontfix
|
vfs_optimizer: don't add mods to main archive
|
Jan Wassenberg
|
Jan Wassenberg
|
| #102 |
wontfix
|
Misc VFS cleanup
|
Jan Wassenberg
|
Jan Wassenberg
|
| #103 |
fixed
|
GL_ARB_texture_env_crossbar requirement is unnecessary
|
Nicolai Hähnle
|
Philip Taylor
|
| #104 |
fixed
|
GUI - Modal Dialogs (Namespaces)
|
|
Stuart Walpole
|
| #105 |
fixed
|
GUI - Hotloading
|
|
Stuart Walpole
|
| #106 |
fixed
|
GUI - Separate GUI and Simulation
|
|
Stuart Walpole
|
| #111 |
wontfix
|
GUI - Custom Control Properties
|
sluzky
|
Stuart Walpole
|
| #113 |
fixed
|
GUI - Grid Control
|
|
Stuart Walpole
|
| #115 |
wontfix
|
GUI - Multiple Screen Layouts
|
|
Stuart Walpole
|
| #117 |
fixed
|
add CxxTest
|
Jan Wassenberg
|
Jan Wassenberg
|
| #119 |
fixed
|
On-screen error display
|
|
Jan Wassenberg
|
| #120 |
fixed
|
Death bug
|
|
andrew
|
| #121 |
wontfix
|
Dynamically link DevIL
|
Philip Taylor
|
Philip Taylor
|
| #122 |
fixed
|
Lowlevel CppDoc
|
Jan Wassenberg
|
Jan Wassenberg
|
| #123 |
fixed
|
Bug: menu->ingame music crossfade doesn't work
|
Jan Wassenberg
|
Jan Wassenberg
|
| #124 |
fixed
|
Minor SwEng improvements
|
Jan Wassenberg
|
Jan Wassenberg
|
| #125 |
fixed
|
Error on Win64 while getting sound driver version
|
Jan Wassenberg
|
Jan Wassenberg
|
| #126 |
fixed
|
Trac SVN post-commit hook
|
Philip Taylor
|
Philip Taylor
|
| #127 |
fixed
|
Make XMB Maintain Case
|
|
Matei
|
| #128 |
fixed
|
Minor fixes/improvements related to GUI
|
sluzky
|
Jan Wassenberg
|
| #129 |
fixed
|
Opportunities for optimization (startup)
|
|
Jan Wassenberg
|
| #130 |
fixed
|
Bugfixes: string_s selftest and isnan()
|
Jan Wassenberg
|
Jan Wassenberg
|
| #132 |
fixed
|
Territories - Render Boundaries
|
|
Matei
|
| #133 |
fixed
|
Territories - Build Rules
|
|
Matei
|
| #134 |
fixed
|
Territories - Gather Rules
|
|
Matei
|
| #135 |
fixed
|
Territories - Shroud of Darkness
|
philip
|
Matei
|
| #136 |
needsinfo
|
[NEEDS INFO] Dualview problems
|
Camber Menschel
|
Philip Taylor
|
| #137 |
invalid
|
Mac OS X Compat
|
|
Jan Wassenberg
|
| #138 |
duplicate
|
Audio Task List
|
|
Gavin Fowler
|
| #139 |
fixed
|
Update wxWidgets
|
Philip Taylor
|
Philip Taylor
|
| #140 |
wontfix
|
Large Scale C++ design
|
Jan Wassenberg
|
Jan Wassenberg
|
| #141 |
fixed
|
Shadows are delayed by one frame
|
Nicolai Hähnle
|
Philip Taylor
|
| #142 |
duplicate
|
Rendering incorrectly culls for render-to-texture based effects
|
|
Nicolai Hähnle
|
| #143 |
fixed
|
[PATCH] Shadowing: Selectively disable/enable for actors through properties
|
philip
|
Nicolai Hähnle
|
| #144 |
fixed
|
Visualize player controlled units that are hidden behind other objects
|
|
Nicolai Hähnle
|
| #145 |
fixed
|
Auto detect gfx card "speed"
|
|
Jan Wassenberg
|
| #146 |
fixed
|
Assertion in wsdl screen_to_client
|
Jan Wassenberg
|
Nicolai Hähnle
|
| #147 |
fixed
|
Animation/propping bugs
|
|
Jan Wassenberg
|
| #148 |
fixed
|
interact bugs
|
|
Jan Wassenberg
|
| #149 |
fixed
|
Building bugs
|
|
Jan Wassenberg
|
| #150 |
fixed
|
Exhausted trees don't disappear
|
|
Jan Wassenberg
|
| #151 |
wontfix
|
rmgen: harvestability of trees
|
|
Jan Wassenberg
|
| #152 |
fixed
|
Crash on exit when researching
|
Jan Wassenberg
|
Nicolai Hähnle
|
| #153 |
fixed
|
Floating actors
|
Philip Taylor
|
Philip Taylor
|
| #154 |
fixed
|
COLLADA
|
|
Philip Taylor
|
| #155 |
fixed
|
GCC PCH
|
Simon Brenner
|
Philip Taylor
|
| #156 |
fixed
|
Premake on Linux creates bogus directories
|
Simon Brenner
|
Philip Taylor
|
| #157 |
fixed
|
Can't initialise VFS more than once
|
Jan Wassenberg
|
Philip Taylor
|
| #158 |
fixed
|
CLogger unit test failure on Linux
|
Philip Taylor
|
Philip Taylor
|
| #159 |
fixed
|
TestPathUtil tests fail on Linux
|
Jan Wassenberg
|
Philip Taylor
|
| #160 |
fixed
|
lockfree tests fail on Linux
|
Jan Wassenberg
|
Philip Taylor
|
| #162 |
wontfix
|
ffmpeg licensing issues
|
|
Philip Taylor
|
| #163 |
fixed
|
error when exiting with 'X' button
|
|
arissanightblade
|
| #164 |
fixed
|
Debug messages show incorrect "OS error"
|
Jan Wassenberg
|
Philip Taylor
|
| #165 |
fixed
|
VFS_MOUNT_ARCHIVABLE is unused
|
Jan Wassenberg
|
Philip Taylor
|
| #166 |
fixed
|
Move TDD Wiki onto Trac
|
Philip Taylor
|
Philip Taylor
|
| #167 |
fixed
|
Assertion failure when reading trace file
|
Jan Wassenberg
|
Philip Taylor
|
| #168 |
invalid
|
Google Earth 4 (KMZ) importer
|
|
Philip Taylor
|
| #169 |
fixed
|
Terrain quad rendering uses unspecified triangulation
|
|
Philip Taylor
|
| #171 |
fixed
|
GL extension loading slightly incorrect on Linux
|
ben
|
Philip Taylor
|
| #172 |
wontfix
|
Fast shutdown
|
Jan Wassenberg
|
Philip Taylor
|
| #173 |
wontfix
|
Odd rendering errors with renderpath=vertexshader
|
|
Philip Taylor
|
| #174 |
fixed
|
premake.lua incorrectly defines __STDC_VERSION__ on GCC
|
|
Philip Taylor
|
| #175 |
fixed
|
Load SoundGroup table from entity XMLs
|
Matei
|
Matei
|
| #176 |
fixed
|
Crash in aura code
|
Matei
|
Philip Taylor
|
| #177 |
fixed
|
Corpses disappear after the death animation is played
|
|
Matei
|
| #178 |
fixed
|
Decouple entity simulation and actor animation
|
|
Philip Taylor
|
| #179 |
wontfix
|
Alpha-channel problems with NVemulate and renderpath=vertexshader
|
|
Philip Taylor
|
| #180 |
fixed
|
Default DepthTextureBits is very slow on GF4
|
|
Philip Taylor
|
| #181 |
wontfix
|
Possibly broke stamina decay when running to target
|
|
Philip Taylor
|
| #184 |
worksforme
|
Assertion failure when running tests under Valgrind
|
|
Philip Taylor
|
| #186 |
fixed
|
Automatic archiving is annoying
|
Jan Wassenberg
|
Philip Taylor
|
| #187 |
wontfix
|
Heap usage profiling
|
|
Philip Taylor
|
| #188 |
wontfix
|
Entities might use inconsistent units for Range/LOS
|
|
Philip Taylor
|
| #189 |
fixed
|
Entity deletion doesn't work properly
|
Philip Taylor
|
Philip Taylor
|
| #190 |
fixed
|
COLLADA: split skeleton definitions into moddable files
|
leper
|
Philip Taylor
|
| #191 |
duplicate
|
COLLADA: prop points on non-skeletal models
|
|
Philip Taylor
|
| #194 |
fixed
|
Update TracWebAdmin
|
|
Philip Taylor
|
| #195 |
fixed
|
Support more mouse buttons
|
JoshuaJB
|
Philip Taylor
|
| #196 |
duplicate
|
Atlas: Problem when removing/deleting units
|
Philip Taylor
|
Jan Wassenberg
|
| #197 |
wontfix
|
FAM hotloading might miss some files
|
|
Philip Taylor
|
| #199 |
fixed
|
Hook up the SoundGroup system
|
|
Jan Wassenberg
|
| #200 |
fixed
|
UI: disable not-yet-implemented features
|
|
Jan Wassenberg
|
| #202 |
invalid
|
test
|
|
Jan Wassenberg
|
| #203 |
fixed
|
Combat Crash
|
|
Michael D. Hafer
|
| #205 |
fixed
|
PMD/PSA skeleton mismatches should be reported nicely
|
|
Philip Taylor
|
| #206 |
fixed
|
Remove NO_GUI
|
|
Philip Taylor
|
| #207 |
fixed
|
Linux build uses FColladaSD in Release mode
|
|
Philip Taylor
|
| #208 |
wontfix
|
Kill entity - Network support
|
|
Anton Galitch
|
| #209 |
fixed
|
Show idle peasants
|
|
Anton Galitch
|
| #210 |
fixed
|
Skybox is uninitialized
|
|
Jan Wassenberg
|
| #211 |
fixed
|
Oasis map requires non-public files
|
|
Jan Wassenberg
|
| #212 |
fixed
|
Player control of enemy units
|
|
Jan Wassenberg
|
| #213 |
wontfix
|
Gameplay: charge bonus is awarded incorrectly
|
|
Jan Wassenberg
|
| #214 |
fixed
|
Exception reading 0x45C
|
Anton Galitch
|
Jan Wassenberg
|
| #215 |
fixed
|
GUI: Display of entity properties hides other information
|
Anton Galitch
|
Jan Wassenberg
|
| #216 |
fixed
|
Chat doesn't work in multiplayer
|
brian
|
Jan Wassenberg
|
| #217 |
fixed
|
JS warnings that show up in the console
|
Anton Galitch
|
Jan Wassenberg
|
| #218 |
fixed
|
Assertion failed when hosting MP after incorrect join
|
|
Anton Galitch
|
| #219 |
fixed
|
Strange players names behavoiur
|
|
Anton Galitch
|
| #220 |
duplicate
|
Incorrect camera position when starting for players other than player 1
|
|
Anton Galitch
|
| #221 |
fixed
|
Resource counters went negative
|
|
Jan Wassenberg
|
| #222 |
wontfix
|
Better reference-counting of entities
|
Jan Wassenberg
|
Jan Wassenberg
|
| #223 |
invalid
|
Making sure the Trac wiki is up to date
|
Erik Johansson
|
anonymous
|
| #224 |
fixed
|
Set up autobuilder
|
Philip Taylor
|
Philip Taylor
|
| #225 |
fixed
|
It is possible to place multiple unbuilt building foundations ontop of each other.
|
|
Michael D. Hafer
|
| #226 |
worksforme
|
Crash: Game Crashes when deleting a structure that is being built.
|
|
Michael D. Hafer
|
| #227 |
invalid
|
Female Citizens should only "convert" (infidelity) via enemy Cavalry.
|
|
Michael D. Hafer
|
| #228 |
fixed
|
Building Construction Limits should be dictated in the Entitiy XMLs.
|
|
Michael D. Hafer
|
| #229 |
wontfix
|
GUI: "Phantom" Health Bars appear in the GUI when multiple units or structures are selected.
|
Anton Galitch
|
Michael D. Hafer
|
| #230 |
fixed
|
Remove DCDT from OS release
|
|
Philip Taylor
|
| #231 |
invalid
|
Auras suffer from z-fighting
|
|
Philip Taylor
|
| #232 |
fixed
|
Buildings rotated 135 degrees counterclockwise when constructed in-game.
|
|
Michael D. Hafer
|
| #233 |
invalid
|
Hard Crash when using "Big Screenshot" while playing game.
|
|
Michael D. Hafer
|
| #234 |
worksforme
|
Hard Crash when using "Big Screenshot" while playing game.
|
charles
|
Michael D. Hafer
|
| #235 |
worksforme
|
Crash when loading a different map
|
|
Anton Galitch
|
| #236 |
fixed
|
Player can control enemy's buildings
|
|
Erik Johansson
|
| #237 |
fixed
|
svn_revision.txt is not built
|
Jan Wassenberg
|
Philip Taylor
|
| #238 |
fixed
|
wnuma compilation sometimes fails
|
Jan Wassenberg
|
Philip Taylor
|
| #239 |
fixed
|
Sort out OS SVN access permissions
|
Philip Taylor
|
Philip Taylor
|
| #240 |
fixed
|
Sort out Trac access permissions
|
|
Philip Taylor
|
| #241 |
fixed
|
Construct a list of everyone who has written code for the game
|
Philip Taylor
|
Philip Taylor
|
| #242 |
fixed
|
Collada prop point "root" cannot hand more than one prop at a time.
|
Philip Taylor
|
Michael D. Hafer
|
| #243 |
fixed
|
"Non boned" Collada meshes should support multiple prop/attachment points
|
historic_bruno
|
Michael D. Hafer
|
| #245 |
fixed
|
[PATCH] Support XML validation
|
leper
|
Philip Taylor
|
| #246 |
fixed
|
Start using user-specific config files
|
|
Philip Taylor
|
| #247 |
fixed
|
Simplify the logger
|
|
Philip Taylor
|
| #248 |
worksforme
|
Transparent Alpha Channel rendering problem for farms.
|
|
Michael D. Hafer
|
| #249 |
duplicate
|
Non-ranged units appear away from the place where their actions are taking place
|
|
Erik Johansson
|
| #250 |
fixed
|
Non-ranged units appear away from the place where their actions are taking place
|
|
Erik Johansson
|
| #251 |
fixed
|
Config parser doesn't ignore comments
|
Quentin Pradet
|
Philip Taylor
|
| #253 |
worksforme
|
Crash on loading CSimulation
|
Jan Wassenberg
|
Jan Chrastina
|
| #254 |
fixed
|
trac tickets are not readable
|
|
Florian Ludwig
|
| #255 |
wontfix
|
Crash in the first minutes of MP game
|
|
Sn0opy
|
| #256 |
invalid
|
Wrong hand for phalanx
|
|
Adrián Chaves
|
| #257 |
wontfix
|
Improve build system
|
|
Jon Latané
|
| #258 |
fixed
|
[FreeBSD compat] add some missing includes
|
|
Dmitry Marakasov
|
| #259 |
fixed
|
[FreeBSD compat] portability fixes
|
|
Dmitry Marakasov
|
| #260 |
fixed
|
[FreeBSD compat] collada: don't try to load plugins from nowhere
|
|
Dmitry Marakasov
|
| #261 |
fixed
|
Redefinition errors on linux
|
|
justme
|
| #262 |
fixed
|
Linux and SpiderMonkey
|
|
justme
|
| #263 |
fixed
|
Inconsistent file encoding breaks spidermonkey on Mac OS X
|
|
espes
|
| #264 |
fixed
|
ReferenceError: addGlobalHandler is not defined on Linux
|
|
cd311
|
| #265 |
fixed
|
[Mac OS X] premake fails to include libxml2 with threadding enabled
|
|
espes
|
| #266 |
fixed
|
[Mac OS X] tests fail to compile
|
|
espes
|
| #267 |
duplicate
|
JavaScript Error
|
|
Michal
|
| #268 |
fixed
|
OpenAL string specifications are identified incorrectly
|
Simon Brenner
|
espes
|
| #269 |
fixed
|
Compile warnings: printf formats, unsigned/signed comparisons, etc
|
|
Simon Brenner
|
| #270 |
fixed
|
Crash rendering water shaders when GL_ARB_shader_objects not supported
|
|
Aviv
|
| #271 |
duplicate
|
Build and units management
|
|
Zervox
|
| #272 |
fixed
|
Citizens should auto-gather from Fields after finishing construction.
|
sidharth
|
Zervox
|
| #273 |
fixed
|
Atlas not working under Vista or Windows 7 beta. (tested both)
|
|
Zervox
|
| #274 |
invalid
|
Stone/mineral/tree models
|
Michael D. Hafer
|
Zervox
|
| #275 |
wontfix
|
Stamina values do not seem to translate correctly from entity to actual gameplay
|
|
Michael D. Hafer
|
| #276 |
fixed
|
Renderer Enhancement: Distance Fog
|
myconid
|
Michael D. Hafer
|
| #277 |
fixed
|
[PATCH]Unit selections
|
gerbilOFdoom
|
Zervox
|
| #278 |
fixed
|
Queuing unit production should be made faster
|
|
Zervox
|
| #279 |
fixed
|
vfs_Lookup does mkdir incorrectly
|
Jan Wassenberg
|
Philip Taylor
|
| #280 |
duplicate
|
Hi-res timer errors on startup and game not playable
|
|
arn34
|
| #281 |
fixed
|
Build error in AtlasUI
|
Philip Taylor
|
bugmenot
|
| #282 |
fixed
|
Infinite recursion when crashlog.txt can't be written
|
Jan Wassenberg
|
Philip Taylor
|
| #283 |
fixed
|
Duplicate LibError codes 110200, 110201
|
Jan Wassenberg
|
Philip Taylor
|
| #284 |
fixed
|
crash on vista
|
|
heroine
|
| #285 |
fixed
|
Crash when loading single player game
|
|
stefano
|
| #286 |
invalid
|
Modeling and Mapping Greek (Hellenic) Buildings v2.0
|
Art Department
|
Michael D. Hafer
|
| #287 |
fixed
|
dock placement
|
|
valakas46
|
| #288 |
fixed
|
libCollada not found by game when executed outside system directory
|
|
Philip Taylor
|
| #289 |
invalid
|
Modeling and Texturing Game Fauna (Animals)
|
Amish Coelho
|
Michael D. Hafer
|
| #291 |
fixed
|
Many compiling errors
|
|
Frederick Wrigley
|
| #292 |
fixed
|
Handle model-loading failures gracefully
|
|
Philip Taylor
|
| #293 |
fixed
|
Lots of printf format string errors
|
Quentin Pradet
|
Philip Taylor
|
| #294 |
fixed
|
EMULATE_SECURE_CRT sprintf_s doesn't match spec
|
|
Philip Taylor
|
| #295 |
fixed
|
Picking units doesn't work as expected due to incorrect bounding box
|
|
Jan Wassenberg
|
| #296 |
fixed
|
Infinite Field
|
|
munky
|
| #297 |
fixed
|
alSourceUnqueueBuffers fails with "invalid value"
|
|
Jan Wassenberg
|
| #298 |
fixed
|
Batch Training (Training queue)
|
|
Michael D. Hafer
|
| #299 |
wontfix
|
multihead water reflections render bug
|
|
Lego
|
| #300 |
worksforme
|
Can't start the game
|
|
Nuno
|
| #301 |
wontfix
|
CBound::Transform loop optimization
|
ricky
|
ricky
|
| #302 |
invalid
|
Test
|
Matt Harrison
|
Matt Sherman
|
| #303 |
wontfix
|
Remove Atlas integration from main menu
|
|
Jan Wassenberg
|
| #305 |
fixed
|
Naval battle system
|
|
Matthijs de Rijk
|
| #306 |
wontfix
|
"Call stack" when starting the game
|
|
fabio
|
| #307 |
fixed
|
Program received signal SIGABRT, Aborted.
|
|
BadassTester
|
| #308 |
fixed
|
(testing the keyword seach feature)
|
|
Jan Wassenberg
|
| #309 |
wontfix
|
Region borders on water surface
|
Andrew
|
BadassTester
|
| #310 |
invalid
|
Ambient Flora/Geology Sounds
|
OPEN
|
Matt Sherman
|
| #311 |
fixed
|
Program received signal SIGSEGV, Segmentation fault.
|
|
BadassTester
|
| #312 |
wontfix
|
Bug: right doubleclick makes running units walk+patch
|
Jan Wassenberg
|
BadassTester
|
| #313 |
fixed
|
Handle unsupported S3TC texture compression more gracefully
|
|
Philip Taylor
|
| #314 |
fixed
|
GUI - fix all settings in components
|
sluzky
|
sluzky
|
| #315 |
invalid
|
GUI - Dropdown not positioning list properly
|
|
kaiserfro
|
| #316 |
duplicate
|
GUI - Civ Selection Dialog
|
Ben Ventura
|
kaiserfro
|
| #317 |
invalid
|
Animal Death
|
Matt Sherman
|
Matt Sherman
|
| #318 |
invalid
|
Plowing Fields
|
OPEN
|
Matt Sherman
|
| #319 |
invalid
|
Herding Animals
|
OPEN
|
Matt Sherman
|
| #320 |
fixed
|
Crackling Fire
|
Sam Assoum
|
Matt Sherman
|
| #321 |
invalid
|
Sizzling of Hot Metal Against Flesh
|
Sam Assoum
|
Matt Sherman
|
| #322 |
invalid
|
Spreading Fire
|
Sam Assoum
|
Matt Sherman
|
| #323 |
invalid
|
Arrow Looping
|
Sam Assoum
|
Matt Sherman
|
| #324 |
invalid
|
Arrow Impact - Wood
|
Matt Sherman
|
Matt Sherman
|
| #325 |
invalid
|
Arrow Impact - Metal
|
Goblor
|
Matt Sherman
|
| #326 |
invalid
|
Sling Impact
|
Sam Assoum
|
Matt Sherman
|
| #327 |
invalid
|
Sling Impact - Stone
|
Sam Assoum
|
Matt Sherman
|
| #328 |
invalid
|
Flesh Impact - Mutiple
|
Matt Sherman
|
Matt Sherman
|
| #329 |
invalid
|
Flesh Impact - Stab
|
|
Matt Sherman
|
| #330 |
invalid
|
Onager - Shooting
|
Sam Assoum
|
Matt Sherman
|
| #331 |
invalid
|
Onager - Reloading
|
Sam Assoum
|
Matt Sherman
|
| #332 |
invalid
|
Balista - Moving
|
Sam Assoum
|
Matt Sherman
|
| #333 |
invalid
|
Balista - Shooting
|
Sam Assoum
|
Matt Sherman
|
| #334 |
invalid
|
Balista - Reloading
|
Sam Assoum
|
Matt Sherman
|
| #335 |
invalid
|
Land Ram - Moving
|
Sam Assoum
|
Matt Sherman
|
| #336 |
invalid
|
Land Ram - Ramming
|
Andy
|
Matt Sherman
|
| #337 |
invalid
|
Onager Stone Hitting Wood
|
Sam Assoum
|
Matt Sherman
|
| #338 |
invalid
|
Onager Stone Hitting Stone
|
Sam Assoum
|
Matt Sherman
|
| #339 |
invalid
|
Onager Stone Hitting Water
|
Andy
|
Matt Sherman
|
| #340 |
invalid
|
Onager Stone Hitting Water
|
Andy
|
Matt Sherman
|
| #341 |
fixed
|
Siege Unit Select
|
Matt Sherman
|
Matt Sherman
|
| #342 |
fixed
|
Seige Unit Destruction - Generic
|
Andy
|
Matt Sherman
|
| #343 |
invalid
|
Seige Unit Destruction - Ballista
|
Andy
|
Matt Sherman
|
| #344 |
invalid
|
Seige Unit Destruction - Land Ram
|
Andy
|
Matt Sherman
|
| #345 |
invalid
|
Mounted Unit - Dirt (For use as Generic)
|
Matt Sherman
|
Matt Sherman
|
| #346 |
invalid
|
Mounted Unit - Grass
|
Pat
|
Matt Sherman
|
| #347 |
invalid
|
Mounted Unit - Snow
|
Pat
|
Matt Sherman
|
| #348 |
invalid
|
Mounted Unit - Road
|
Pat
|
Matt Sherman
|
| #349 |
invalid
|
Destruction - Civil
|
Pat
|
Matt Sherman
|
| #350 |
invalid
|
Destruction - Generic
|
Pat
|
Matt Sherman
|
| #351 |
invalid
|
Destruction - Military
|
Pat
|
Matt Sherman
|
| #352 |
fixed
|
Destruction - Generic
|
open
|
Matt Sherman
|
| #353 |
invalid
|
Explosion
|
OPEN
|
Matt Sherman
|
| #354 |
invalid
|
Building FX - Civil Centre
|
OPEN
|
Matt Sherman
|
| #355 |
invalid
|
Building FX - House
|
OPEN
|
Matt Sherman
|
| #356 |
invalid
|
Building FX - Resource Centre
|
OPEN
|
Matt Sherman
|
| #357 |
invalid
|
Building FX - Military Centre
|
OPEN
|
Matt Sherman
|
| #358 |
invalid
|
Building FX - Temple
|
OPEN
|
Matt Sherman
|
| #359 |
invalid
|
Building FX - Fortress
|
OPEN
|
Matt Sherman
|
| #360 |
invalid
|
Building FX - Health Centre
|
OPEN
|
Matt Sherman
|
| #361 |
invalid
|
Gates - Opening
|
OPEN
|
Matt Sherman
|
| #362 |
invalid
|
Gates - Closing
|
OPEN
|
Matt Sherman
|
| #363 |
invalid
|
Ambient Sounds - Alpine Soundscape
|
OPEN
|
Matt Sherman
|
| #364 |
invalid
|
Ambient Sounds - Steppes Soundscape
|
OPEN
|
Matt Sherman
|
| #365 |
invalid
|
Ambient Sounds - Mediteranean Soundscape
|
OPEN
|
Matt Sherman
|
| #366 |
invalid
|
Ambient Sounds - Savannah Soundscape
|
OPEN
|
Matt Sherman
|
| #367 |
invalid
|
Ambient Sounds - Desert Soundscape
|
goblor
|
Matt Sherman
|
| #368 |
invalid
|
Ambient Sounds - Semi-Arid Soundscape
|
OPEN
|
Matt Sherman
|
| #369 |
invalid
|
Ambient Sounds - Polar Soundscape
|
OPEN
|
Matt Sherman
|
| #370 |
invalid
|
Night Sounds - Alpine Soundscape
|
OPEN
|
Matt Sherman
|
| #371 |
invalid
|
Night Sounds - Steppes Soundscape
|
OPEN
|
Matt Sherman
|
| #372 |
invalid
|
Night Sounds - Mediteranean Soundscape
|
OPEN
|
Matt Sherman
|
| #373 |
invalid
|
Night Sounds - Savannah Soundscape
|
OPEN
|
Matt Sherman
|
| #374 |
invalid
|
Night Sounds - Desert Soundscape
|
goblor
|
Matt Sherman
|
| #375 |
invalid
|
Night Sounds - Semi-Arid Soundscape
|
OPEN
|
Matt Sherman
|
| #376 |
invalid
|
Night Sounds - Polar Soundscape
|
OPEN
|
Matt Sherman
|
| #377 |
invalid
|
Night Sounds - Tropical Soundscape
|
OPEN
|
Matt Sherman
|
| #378 |
invalid
|
Ambient - Swamp
|
OPEN
|
Matt Sherman
|
| #379 |
invalid
|
Ambient Flora - Creaking of Trees
|
OPEN
|
Matt Sherman
|
| #380 |
invalid
|
Ambient Flora - Reeds Rustling
|
OPEN
|
Matt Sherman
|
| #381 |
invalid
|
Ambient Fauna - Wolf
|
OPEN
|
Matt Sherman
|
| #382 |
invalid
|
Ambient Fauna - Deer
|
OPEN
|
Matt Sherman
|
| #383 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Camel
|
OPEN
|
Matt Sherman
|
| #384 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Hawk
|
OPEN
|
Matt Sherman
|
| #385 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Seagull
|
OPEN
|
Matt Sherman
|
| #386 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Wolf
|
OPEN
|
Matt Sherman
|
| #387 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - African Elephant
|
OPEN
|
Matt Sherman
|
| #388 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Pig
|
OPEN
|
Matt Sherman
|
| #389 |
invalid
|
Fauna Actions - Wolf
|
OPEN
|
Matt Sherman
|
| #390 |
invalid
|
Fauna Actions - African Elephant
|
OPEN
|
Matt Sherman
|
| #391 |
invalid
|
Fauna Actions - Deer
|
OPEN
|
Matt Sherman
|
| #392 |
invalid
|
Fauna Actions - Pig
|
OPEN
|
Matt Sherman
|
| #393 |
invalid
|
Fauna Actions - Sheep
|
OPEN
|
Matt Sherman
|
| #394 |
invalid
|
Fauna Actions - Seagull
|
OPEN
|
Matt Sherman
|
| #395 |
invalid
|
Gatherig - Hoeing Dirt
|
OPEN
|
Matt Sherman
|
| #396 |
invalid
|
Construction - Ore
|
OPEN
|
Matt Sherman
|
| #397 |
invalid
|
Death - Multiple
|
OPEN
|
Matt Sherman
|
| #398 |
invalid
|
Moving - Road
|
OPEN
|
Matt Sherman
|
| #399 |
needsinfo
|
[NEEDS INFO] Valgrind error in tex_transform_to
|
|
Philip Taylor
|
| #400 |
fixed
|
CStr should use wchar.h
|
|
Philip Taylor
|
| #401 |
invalid
|
GUI "Structure" Icons
|
Amish Coelho
|
Amish Coelho
|
| #402 |
fixed
|
Clean up GUItypes.h
|
Lars Kemmann
|
Philip Taylor
|
| #403 |
fixed
|
crashlog.txt goes in non-writable directory
|
|
Philip Taylor
|
| #404 |
fixed
|
Makefile build system should have pyrogenesis/test targets depend on Collada
|
Itms
|
Philip Taylor
|
| #405 |
fixed
|
LOS manager is slow
|
|
Philip Taylor
|
| #406 |
fixed
|
Serialization of standard JS object types
|
historic_bruno
|
Philip Taylor
|
| #407 |
fixed
|
Serialization of script class objects
|
historic_bruno
|
Philip Taylor
|
| #409 |
fixed
|
Simplify C++ QueryInterface syntax
|
Philip Taylor
|
Philip Taylor
|
| #411 |
fixed
|
Support creation of entities in Atlas
|
Philip Taylor
|
Philip Taylor
|
| #412 |
fixed
|
Saving/loading maps
|
Philip Taylor
|
Philip Taylor
|
| #413 |
fixed
|
Automatic validation of entity templates
|
Philip Taylor
|
Philip Taylor
|
| #414 |
fixed
|
wcscasecmp does not exist on OS X
|
|
Philip Taylor
|
| #415 |
fixed
|
Script component testing framework
|
Philip Taylor
|
Philip Taylor
|
| #416 |
fixed
|
Native component testing framework
|
Philip Taylor
|
Philip Taylor
|
| #421 |
fixed
|
Add a review request flag to Trac
|
|
Philip Taylor
|
| #423 |
fixed
|
Switch from CppDoc to Doxygen
|
|
Philip Taylor
|
| #424 |
fixed
|
Check threading compilation on OS X
|
|
Philip Taylor
|
| #425 |
fixed
|
CParamNode should not return NULL pointers
|
André Puel
|
Philip Taylor
|
| #426 |
fixed
|
Implement Position component
|
Philip Taylor
|
Philip Taylor
|
| #427 |
fixed
|
Deadlock in Atlas
|
Philip Taylor
|
Philip Taylor
|
| #428 |
fixed
|
Generated Makefiles should not try to run wrong premake
|
|
Philip Taylor
|
| #429 |
fixed
|
Documentation and tests for new serialization, CParamNode code
|
Philip Taylor
|
Philip Taylor
|
| #431 |
fixed
|
GUI integration
|
|
Philip Taylor
|
| #432 |
fixed
|
Make error [2]
|
|
Sylvain
|
| #434 |
fixed
|
[PATCH] Don't render transparent objects twice
|
philip
|
Philip Taylor
|
| #435 |
fixed
|
Unit selection in GUI
|
Philip Taylor
|
Philip Taylor
|
| #436 |
fixed
|
Entity commands
|
Philip Taylor
|
Philip Taylor
|
| #437 |
fixed
|
Document the process of writing components
|
Philip Taylor
|
Philip Taylor
|
| #438 |
fixed
|
Add a jsval wrapper type
|
Philip Taylor
|
Philip Taylor
|
| #439 |
duplicate
|
Make Atlas terrain texture previews work with force_s3tc_enable
|
Philip Taylor
|
Philip Taylor
|
| #440 |
duplicate
|
"libxml2 must have threading support enabled" error
|
Philip Taylor
|
Luciano
|
| #441 |
fixed
|
Run the GC occasionally
|
Yves
|
Philip Taylor
|
| #442 |
fixed
|
gui/common/functions_page_session.js(174): Error: Size only accepts strings or GUISize objects
|
|
Andrei
|
| #443 |
fixed
|
Add GPL header
|
Philip Taylor
|
Philip Taylor
|
| #444 |
fixed
|
Merge simulation code into SVN
|
Philip Taylor
|
Philip Taylor
|
| #446 |
worksforme
|
DirWatch doesn't like Windows symbolic links
|
Andrew
|
Philip Taylor
|
| #447 |
worksforme
|
Minimap overlays button tooltips.
|
|
b1506789
|
| #448 |
fixed
|
Building construction placement UI
|
Philip Taylor
|
Philip Taylor
|
| #449 |
fixed
|
Crash when starting a new game
|
|
Erik Johansson
|
| #450 |
fixed
|
Incorrect local.cfg search path
|
|
Philip Taylor
|
| #451 |
fixed
|
CParamNode::GetChild should return CParamNode& instead of CParamNode*
|
André Puel
|
André Puel
|
| #452 |
fixed
|
Extended Latin characters show up as question marks in diamonds on loading screen
|
Art Department
|
Aviv
|
| #453 |
fixed
|
"Assertion failed: "hModule" Location: wdlfcn.cpp:55 (dlopen)" when trying to start Atlas
|
Philip Taylor
|
Erik Johansson
|
| #454 |
fixed
|
"Debug Assertion Failed!" in VC++ Express 2008 when clicking on "Copy" button in pyrogenesis error dialog box
|
|
Erik Johansson
|
| #455 |
wontfix
|
Fix SVN server setup
|
Philip Taylor
|
Philip Taylor
|
| #456 |
fixed
|
DllLoader should handle missing files better
|
Evans
|
Philip Taylor
|
| #458 |
fixed
|
Game tries to create mods/internal/ directory
|
|
Philip Taylor
|
| #459 |
fixed
|
vfs_Lookup tries to create bogus directories
|
|
Philip Taylor
|
| #460 |
fixed
|
Integrate new random maps with Atlas
|
historic_bruno
|
Erik Johansson
|
| #461 |
fixed
|
[ATTACHED] .pmd/.dae converter
|
historic_bruno
|
Robert Schultz
|
| #462 |
fixed
|
Switch to new SpiderMonkey as default
|
|
Philip Taylor
|
| #463 |
fixed
|
Set up source/data snapshots
|
|
Philip Taylor
|
| #464 |
fixed
|
addendum to changeset [7341]
|
|
Julien Pivotto
|
| #465 |
invalid
|
where is fam.h
|
|
Julien Pivotto
|
| #466 |
wontfix
|
Add SpiderMonkey JIT stats to profiler
|
|
Philip Taylor
|
| #467 |
fixed
|
Make Math.random() network-synchronised
|
|
Philip Taylor
|
| #468 |
duplicate
|
Access violation writing 0x0B69CA40
|
|
Ikkerens
|
| #469 |
worksforme
|
[NEEDS INFO] Access violation writing 0x0B69CA40
|
|
Ikkerens
|
| #470 |
fixed
|
Use correct projectile actor
|
Philip Taylor
|
Philip Taylor
|
| #471 |
wontfix
|
Fix Trac mail sending
|
|
Philip Taylor
|
| #472 |
fixed
|
Fixed-point CTerrain::GetExactGroundLevel
|
nobody
|
Philip Taylor
|
| #473 |
fixed
|
not able to update svn from ubuntu
|
|
asl
|
| #474 |
fixed
|
Find and fix reliance on run-time S3TC compression
|
|
Philip Taylor
|
| #475 |
fixed
|
Graphic settings system
|
|
Philip Taylor
|
| #476 |
fixed
|
Use JS_New for ScriptInterface::CallConstructor
|
|
Philip Taylor
|
| #477 |
wontfix
|
include svn revision number
|
|
fabio
|
| #478 |
invalid
|
fpclassify test failure on Windows
|
|
Philip Taylor
|
| #479 |
fixed
|
Make water animate again
|
|
Philip Taylor
|
| #480 |
fixed
|
Fix gamma warning
|
|
Philip Taylor
|
| #481 |
fixed
|
Make Atlas work from non-binaries/system/ location
|
|
Philip Taylor
|
| #482 |
fixed
|
Fix building on Windows in paths containing space characters
|
|
Philip Taylor
|
| #483 |
fixed
|
Fix actor viewer
|
Philip Taylor
|
Philip Taylor
|
| #484 |
fixed
|
unhandled exception 0xC06D007E in wdll_delay_load.cpp:358 (__delayLoadHelper2)
|
|
Philip Taylor
|
| #485 |
invalid
|
[spam]
|
dura
|
dura
|
| #486 |
fixed
|
Audio integration
|
|
Philip Taylor
|
| #487 |
fixed
|
Use 'use strict'
|
|
Philip Taylor
|
| #488 |
invalid
|
Spam
|
dura
|
dura
|
| #489 |
fixed
|
Clean up unix-build tarball
|
|
Philip Taylor
|
| #490 |
fixed
|
Try splitting test data files into build tarball
|
|
Philip Taylor
|
| #491 |
fixed
|
Generate entity XML documentation
|
|
Philip Taylor
|
| #492 |
fixed
|
packaging resources
|
|
fabio
|
| #493 |
fixed
|
Add proper square intersection code
|
Philip Taylor
|
Philip Taylor
|
| #494 |
worksforme
|
Ensure xmlSetStructuredErrorFunc is used correctly
|
|
Philip Taylor
|
| #495 |
fixed
|
Warn when locale is bogus
|
Sergio Fabian Vier
|
Philip Taylor
|
| #496 |
fixed
|
Make code documentation available online and kept updated
|
|
Philip Taylor
|
| #497 |
fixed
|
Make square unit outlines match the ground better
|
Evans
|
Philip Taylor
|
| #498 |
fixed
|
Fix building footprints / obstruction shapes
|
|
Philip Taylor
|
| #499 |
fixed
|
Automatically move units away from construction sites
|
|
Philip Taylor
|
| #500 |
fixed
|
[PATCH] Make Atlas work on OS X
|
historic_bruno
|
Philip Taylor
|
| #502 |
fixed
|
Convert all entity template data to new format
|
|
Philip Taylor
|
| #503 |
fixed
|
Invalid UTF-8 sequence when running in Unicode paths
|
|
Philip Taylor
|
| #504 |
fixed
|
Shadows popping in/out at edges of screen
|
philip
|
Xin
|
| #505 |
fixed
|
Improve multiplayer session handling
|
|
Philip Taylor
|
| #506 |
fixed
|
Crash when selecting host game then cancel then join game
|
|
Philip Taylor
|
| #507 |
fixed
|
Optimise state hashing
|
|
Philip Taylor
|
| #508 |
fixed
|
Cursor should be restricted to the game window when fullscreen on Win32
|
Jay Weisskopf
|
Philip Taylor
|
| #509 |
fixed
|
Network: Should call enet_initialize
|
|
Philip Taylor
|
| #510 |
fixed
|
libpng fails to load
|
|
Philip Taylor
|
| #511 |
fixed
|
[PATCH] Make Ctrl+Backspace/Delete remove entire words in input controls
|
Kenny Long
|
Erik Johansson
|
| #512 |
fixed
|
Unable to run debug exe compiled with VC2008, Solution Attached
|
|
Aaron Shumate
|
| #513 |
duplicate
|
Notify player when host is not responding
|
|
Philip Taylor
|
| #514 |
fixed
|
[PATCH] Implement dir_watch on OS X
|
stwf
|
Philip Taylor
|
| #515 |
fixed
|
Doubleclicking a unit should select all similar units on screen
|
Evans
|
Christoph Seipel
|
| #516 |
fixed
|
Terrain smoothing tool
|
|
Philip Taylor
|
| #518 |
fixed
|
Sort out Linux packages
|
|
Philip Taylor
|
| #519 |
fixed
|
Windows installer
|
|
Philip Taylor
|
| #520 |
fixed
|
Vsync is not implemented in Linux
|
|
Lubosz
|
| #521 |
fixed
|
Rally Points for Buildings
|
Evans
|
Evans
|
| #522 |
fixed
|
Latest 0ad SVN source is running slow
|
|
Kieran P
|
| #523 |
fixed
|
Implement SDL_GL_SWAP_CONTROL on Windows
|
janwas
|
Philip Taylor
|
| #524 |
fixed
|
[PATCH] Render marker line between building and rally point
|
vts
|
Philip Taylor
|
| #525 |
fixed
|
ApicIds deadlock
|
|
Philip Taylor
|
| #526 |
fixed
|
Rename and add descriptions to all maps
|
|
Philip Taylor
|
| #527 |
fixed
|
Display correct player names
|
historic_bruno
|
Philip Taylor
|
| #528 |
worksforme
|
Fix units getting stuck inside groups of obstacles
|
|
Philip Taylor
|
| #530 |
fixed
|
Improve camera handling
|
|
Philip Taylor
|
| #531 |
fixed
|
Enforce Population Limit
|
Evans
|
Evans
|
| #532 |
fixed
|
[PATCH] GUI resolution incorrect when screen smaller than requested window size
|
Sergio Fabian Vier
|
Philip Taylor
|
| #533 |
fixed
|
Fishing ships for Hellenes
|
Art Department
|
brian
|
| #534 |
fixed
|
Need to implement non-obstruction mode for entities
|
|
brian
|
| #535 |
fixed
|
Build errors on OS X 10.6
|
|
Philip Taylor
|
| #536 |
worksforme
|
Akaestor (Healer) training progress shown as 1000%
|
|
Evans
|
| #537 |
fixed
|
Repair functionality for damaged buildings
|
|
Evans
|
| #538 |
fixed
|
Atlas has wrong icon in Start menu
|
|
Philip Taylor
|
| #540 |
duplicate
|
Any plans to translate the game for other languages? Need help?
|
|
Henrique Poyatos
|
| #541 |
fixed
|
Strange shape of camera view on minimap
|
|
lubos
|
| #543 |
fixed
|
Replace skybox with black background
|
Jay Weisskopf
|
Philip Taylor
|
| #544 |
fixed
|
Fall back to windowed mode if fullscreen fails
|
|
Philip Taylor
|
| #545 |
fixed
|
Grab mouse in fullscreen
|
|
Jay Weisskopf
|
| #546 |
fixed
|
Water continues to flow during pause
|
|
Jay Weisskopf
|
| #547 |
fixed
|
lib/sysdep/os/linux/lcpu.cpp sched_getaffinity fails with errno 22 (EINVAL)
|
|
Sergey
|
| #548 |
fixed
|
GUI should give feedback when training queue entry is blocked
|
|
Philip Taylor
|
| #549 |
fixed
|
Allow units to be moved by right-clicking on the mini-map
|
|
Evans
|
| #550 |
fixed
|
Error loading maps in Atlas
|
|
pownerus
|
| #551 |
invalid
|
Assertion failed in state_tracker/st_mesa_to_tgsi.c
|
|
Severin
|
| #552 |
fixed
|
compile with new boost (1.44+)
|
|
Karol Trzcionka
|
| #553 |
fixed
|
build crash due to system config header
|
|
Karol Trzcionka
|
| #554 |
fixed
|
camera should be always inside the terrain
|
Sergey
|
Sergey
|
| #555 |
fixed
|
Automatic texture compression
|
Philip Taylor
|
Philip Taylor
|
| #556 |
fixed
|
Minimap camera outline clips incorrectly
|
Jay Weisskopf
|
Jay Weisskopf
|
| #557 |
fixed
|
review: Minor improvements to non-fancy water fresnel effect
|
|
Robin Lee
|
| #558 |
fixed
|
Need a "return to menu" button on the map selection screen
|
|
Darrell_L
|
| #560 |
fixed
|
Need an "exit game" button or graphic on the main menu
|
|
Darrell_L
|
| #561 |
fixed
|
Main menu tooltips pop up at inappropriate places
|
|
Darrell_L
|
| #562 |
wontfix
|
Merge FCollada forks
|
|
Philip Taylor
|
| #563 |
fixed
|
[PATCH] Improve Animal AI
|
|
Badmadblacksad
|
| #564 |
fixed
|
GetRealPath doesn't
|
Jan Wassenberg
|
Philip Taylor
|
| #565 |
fixed
|
Victory conditions
|
fcxSanya
|
fcxSanya
|
| #566 |
fixed
|
tests fail since #8086
|
|
jave
|
| #567 |
fixed
|
Rewrite Hotkey's Implementation
|
Philip Taylor
|
Sergey
|
| #568 |
fixed
|
Gate house has incorrect Pathfinding footprint
|
|
Iulian
|
| #570 |
fixed
|
Batch conversion of textures for release packages
|
|
Philip Taylor
|
| #572 |
fixed
|
Dragging view on minimap over mountains increases zoom
|
|
Jay Weisskopf
|
| #573 |
fixed
|
Camera does not reach top map border
|
|
frapell
|
| #574 |
invalid
|
Release Alpha 2
|
|
Kieran P
|
| #575 |
fixed
|
Automatically add force_s3tc_enable to ~/.driconf
|
|
Philip Taylor
|
| #576 |
duplicate
|
Building construction "animation"
|
|
brian
|
| #577 |
fixed
|
[PATCH] Crash when moving large masses of soldiers
|
|
sireus
|
| #578 |
duplicate
|
Crash when moving large masses of soldiers
|
|
sireus
|
| #579 |
fixed
|
Water reflections use wrong camera frustum for culling
|
philip
|
frapell
|
| #580 |
invalid
|
Windows Autobuild Broken
|
|
Kieran P
|
| #581 |
fixed
|
Remove libbfd dependency
|
|
Philip Taylor
|
| #582 |
fixed
|
Add camera reset command
|
|
Philip Taylor
|
| #583 |
invalid
|
FOW system great, with some issues
|
|
Kieran P
|
| #584 |
fixed
|
Update ppa for Ubuntu Maverick Meerkat 10.10
|
|
taureliuscrispus
|
| #585 |
fixed
|
FontBuilder2 Multiplatform support (Win32/*nix)
|
historic_bruno
|
historic_bruno
|
| #586 |
fixed
|
sound.mastergain not loaded from config
|
historic_bruno
|
historic_bruno
|
| #587 |
worksforme
|
Depth texture shadows break untextured rendering
|
|
Philip Taylor
|
| #588 |
fixed
|
Key Rotation when building construction is selected
|
Kieran P
|
Kieran P
|
| #589 |
duplicate
|
Construction on top of units moves units
|
|
Kieran P
|
| #590 |
fixed
|
Game setup / civ selection improvements
|
historic_bruno
|
historic_bruno
|
| #591 |
fixed
|
[PATCH] Disable sounds for units in FoW/SoD
|
|
Philip Taylor
|
| #592 |
fixed
|
Order queuing for formations
|
leper
|
Philip Taylor
|
| #593 |
fixed
|
Move in formation towards non-movement-order targets
|
leper
|
Philip Taylor
|
| #594 |
fixed
|
Fix construction/FoW interaction
|
Philip Taylor
|
Philip Taylor
|
| #595 |
fixed
|
Units should not pursue enemy units if they are not visible
|
|
Andrew
|
| #596 |
fixed
|
Enemy units should be deselected when they go into the FOW
|
Philip Taylor
|
Andrew
|
| #597 |
fixed
|
Entities that should be dimmed out are not doing so
|
Philip Taylor
|
Andrew
|
| #598 |
fixed
|
Improve fog-of-war rendering
|
|
Philip Taylor
|
| #599 |
fixed
|
[PATCH] Hide changes to buildings in fog-of-war
|
Itms
|
Philip Taylor
|
| #600 |
fixed
|
Formation slot assignments
|
|
Philip Taylor
|
| #601 |
fixed
|
Female citizens should not move in formation
|
leper
|
Philip Taylor
|
| #602 |
fixed
|
Ability to add units to or remove from an already selected group of units
|
Kieran P
|
Kieran P
|
| #603 |
fixed
|
tests fail since #8278
|
|
jave
|
| #604 |
duplicate
|
Single and Multiplayer Latency adaptation
|
|
Philip Taylor
|
| #605 |
fixed
|
Fix NVTT
|
Philip Taylor
|
Philip Taylor
|
| #606 |
fixed
|
Checked 0ad sourcecode with cppcheck
|
|
Mr. X
|
| #607 |
fixed
|
tests fail since #8300
|
|
jave
|
| #608 |
fixed
|
compile error after nvtt changes
|
|
fabio
|
| #609 |
invalid
|
Walls, Gates, and Wall Towers need to ignore other walls related obstruction zones
|
Philip Taylor
|
Kieran P
|
| #610 |
fixed
|
Garrisoning units in buildings
|
Brian
|
Evans
|
| #611 |
fixed
|
ChooseCacheSize picks crazy numbers
|
Jan Wassenberg
|
Philip Taylor
|
| #612 |
fixed
|
Mesa: User error: GL_INVALID_OPERATION in glDeleteShader
|
|
fabio
|
| #613 |
fixed
|
Production queue is not limited
|
Brian
|
Kieran P
|
| #614 |
fixed
|
Disable developer tools in multiplayer
|
Philip Taylor
|
Kieran P
|
| #615 |
fixed
|
women can't hunt but show meat icon
|
Philip Taylor
|
fabio
|
| #616 |
fixed
|
New special colour sprite
|
historic_bruno
|
historic_bruno
|
| #617 |
fixed
|
fishes not visible when "Water Reflections" is enabled
|
|
fabio
|
| #618 |
duplicate
|
Hotkeys only work on "odd loaded" maps
|
|
fabio
|
| #619 |
fixed
|
Improve Gate and Wall System
|
|
Kieran P
|
| #620 |
fixed
|
When one player quits multiplayer, all players are forced to leave
|
Philip Taylor
|
Kieran P
|
| #621 |
fixed
|
Even warrior cant kill chicken in 1 hit
|
|
Сергей
|
| #622 |
fixed
|
Upgrade SpiderMonkey to improve speed
|
Philip Taylor
|
Kieran P
|
| #623 |
fixed
|
Shadows should be disabled by default on slower cards/drivers
|
|
fabio
|
| #624 |
fixed
|
[nvidia linux driver bug] Segmentation fault when move cursor over game menu
|
|
leolik
|
| #625 |
fixed
|
Minimap is not flush with left side of screen in widescreen or non-standard aspect ratios.
|
brian
|
Jay Weisskopf
|
| #626 |
fixed
|
Game should not override cursor sprite when over window frame.
|
|
Jay Weisskopf
|
| #627 |
fixed
|
hotkeys problems
|
|
fabio
|
| #628 |
worksforme
|
would you like the warning messages from a build?
|
|
david
|
| #631 |
fixed
|
The Scenario editor asks for a location to save a map and ignores it...
|
ben
|
dee@earlsoft.co.uk
|
| #632 |
worksforme
|
Errors when switching to "Actor view"
|
|
dee@earlsoft.co.uk
|
| #633 |
fixed
|
[PATCH] Building and Ship Repair
|
mimo
|
Michael D. Hafer
|
| #634 |
worksforme
|
Shadows Cause Animals to Disappear
|
|
rgcs4320
|
| #635 |
worksforme
|
[NEEDS INFO] when trying to host a game it crashes
|
|
jimstinky
|
| #636 |
worksforme
|
Flashing pixel on maps/flashing text on main menu
|
|
jimstinky
|
| #638 |
fixed
|
Summary screen
|
fcxSanya
|
fcxSanya
|
| #639 |
duplicate
|
SegmentationFault at startup
|
|
mad
|
| #640 |
fixed
|
[PATCH] Pasting into the join game "address" field prepends onto the selection
|
Kenny Long
|
dee@earlsoft.co.uk
|
| #641 |
fixed
|
Atlas crashes when you "Leave the game" while in the the simulation
|
ben
|
dee@earlsoft.co.uk
|
| #642 |
fixed
|
Atlas crashes then asserts when you reset a simulation
|
|
dee@earlsoft.co.uk
|
| #643 |
fixed
|
[PATCH] Add current gatherers count next to player's resource count
|
Freagarach
|
Kieran P
|
| #644 |
wontfix
|
Display idle units in the empty panels when no units are selected
|
|
Kieran P
|
| #645 |
fixed
|
Complete Garrisoning system functionality
|
michael
|
Kieran P
|
| #646 |
invalid
|
Units should detect if enemies are nearby
|
|
Kieran P
|
| #647 |
fixed
|
Units constantly getting stuck in an animation
|
Phillip
|
Kieran P
|
| #648 |
fixed
|
Created files shouldn't have the execute bit set
|
|
fabio
|
| #649 |
duplicate
|
something wrong with the map oasis
|
Art Department
|
Сергей
|
| #650 |
fixed
|
something wrong with the map oasis
|
Art Department
|
Сергей
|
| #651 |
fixed
|
can't compile after recent changes
|
|
fabio
|
| #652 |
duplicate
|
How to make the translation
|
|
stefano
|
| #653 |
fixed
|
Make timer_Time() threadsafe
|
|
Philip Taylor
|
| #654 |
fixed
|
Make debug_* functions threadsafe
|
|
Philip Taylor
|
| #655 |
fixed
|
Game setup: Player assignment not updated when switching map
|
historic_bruno
|
fabio
|
| #656 |
fixed
|
Circular maps problems
|
|
fabio
|
| #658 |
fixed
|
Troubleshoot Spidermonkey JIT
|
|
historic_bruno
|
| #659 |
wontfix
|
OS X Makefile input not properly sanitized
|
|
Mandrappa Kurelek
|
| #660 |
worksforme
|
64 bits compile fails on OS X
|
|
Mandrappa Kurelek
|
| #661 |
duplicate
|
Shadow Map quality degrades the more objects there are on a map
|
|
Michael D. Hafer
|
| #662 |
fixed
|
Cope with corrupted cache
|
|
Philip Taylor
|
| #663 |
fixed
|
Add GUI error dialog box on Linux / OS X
|
|
Philip Taylor
|
| #665 |
fixed
|
Draw passability overlay on top of water
|
|
Philip Taylor
|
| #666 |
fixed
|
Remove Devil
|
|
Philip Taylor
|
| #667 |
wontfix
|
Fields constructed using a hammer
|
Art Department
|
Сергей
|
| #669 |
fixed
|
Minimap dragging reads mouse position after left button is released
|
|
historic_bruno
|
| #670 |
fixed
|
unrecognised format 'macho64' on OS X
|
|
Micah Gideon Modell
|
| #671 |
fixed
|
Disable compression of public.zip
|
|
Philip Taylor
|
| #672 |
fixed
|
Complete Resource Shuttling Functionality
|
Philip, Michael
|
Kieran P
|
| #673 |
fixed
|
[PATCH] Mouse wheel in minimap
|
historic_bruno
|
historic_bruno
|
| #674 |
fixed
|
Make the Exit Game and Delete Entity dialogs consist with session GUI
|
|
brian
|
| #675 |
fixed
|
Saving screenshot should provide message notifying user where it saved
|
historic_bruno
|
historic_bruno
|
| #676 |
duplicate
|
[Atlas] Double-click selects all similar units
|
|
Kieran P
|
| #677 |
duplicate
|
[Atlas] Band Box selection
|
|
Kieran P
|
| #678 |
fixed
|
[PATCH] [Atlas] Improve unit selection options
|
historic_bruno
|
Kieran P
|
| #680 |
worksforme
|
[Atlas] Fix Run Simulation crash
|
|
Kieran P
|
| #681 |
fixed
|
Think about reserved slots in pseudo-global
|
|
Philip Taylor
|
| #682 |
fixed
|
Jumping Fishing Spots
|
Art Department
|
Kieran P
|
| #683 |
fixed
|
OSX Full-Screen Cursor Jumping
|
|
Kimball
|
| #684 |
fixed
|
hwdetect: disable S3TC on R600 drivers
|
|
Philip Taylor
|
| #685 |
duplicate
|
[SOUND] OSX Crashes with Audio
|
stwf
|
Kimball
|
| #686 |
fixed
|
[PATCH] Additional counters for summary screen
|
Bajter
|
fcxSanya
|
| #687 |
fixed
|
Build Limits
|
|
Kieran P
|
| #688 |
fixed
|
New Loading Screen
|
Brian, Michael
|
Kieran P
|
| #689 |
duplicate
|
Delay disappearance of loading screen in single player
|
|
Kieran P
|
| #690 |
fixed
|
Display actions for units as a group, not first selected unit
|
|
Kieran P
|
| #691 |
fixed
|
Separate playable maps from testing maps
|
Philip Taylor
|
Kieran P
|
| #692 |
duplicate
|
Hotkey i18n
|
|
Philip Taylor
|
| #693 |
fixed
|
Unit animation changes when unit is not in range of target resource
|
Philip Taylor
|
Kieran P
|
| #694 |
fixed
|
Improve the performance of the game setup screen on first load
|
Philip Taylor
|
Kieran P
|
| #695 |
fixed
|
[PATCH] Stop using boost::filesystem::operator< so much
|
Rodolphe Ortalo
|
Philip Taylor
|
| #696 |
fixed
|
Fix SpiderMonkey build with Python 3
|
Philip Taylor
|
Philip Taylor
|
| #697 |
fixed
|
[PATCH] Units promotion
|
fcxSanya
|
fcxSanya
|
| #699 |
fixed
|
Missing textures in Cycladic Archipelago
|
Michael D. Hafer
|
Kieran P
|
| #700 |
fixed
|
Multiplayer - Server should better handle player assignments
|
|
historic_bruno
|
| #701 |
fixed
|
Maps errors
|
Michael D. Hafer
|
fabio
|
| #702 |
fixed
|
Saved Games
|
Philip Taylor
|
historic_bruno
|
| #703 |
fixed
|
Females shouldn't attack military units unless ordered to
|
|
Kieran P
|
| #704 |
worksforme
|
Atlas Launch Error
|
|
Mark
|
| #705 |
fixed
|
[PATCH] Tooltips go off screen in lower resolutions
|
Brian
|
Kieran P
|
| #706 |
fixed
|
Projectiles shouldn't persist when they land on water
|
|
Kieran P
|
| #707 |
fixed
|
Implement Opponent AI
|
Philip Taylor
|
Kieran P
|
| #708 |
fixed
|
There should be a .dmg - file for Mac Users
|
|
bugmenot
|
| #709 |
fixed
|
[CRASHLOG] Compatibility Problem - Crashes whilst attempting to load maps.
|
Jan Wassenberg
|
Luke Martinez
|
| #710 |
fixed
|
Errors on map "Oasis"
|
|
Iulian
|
| #711 |
fixed
|
Enforce minimum and maximum distance between civ centers
|
|
Kieran P
|
| #712 |
fixed
|
Remove S3TC warning
|
|
Philip Taylor
|
| #713 |
fixed
|
Update premake for Xcode use
|
philip
|
Kimball
|
| #714 |
fixed
|
added hotkey list from wiki to in game manual
|
Dustin
|
Dustin
|
| #715 |
fixed
|
[PATCH] Bundled SpiderMonkey fails to build on 32bit userland on 64bit kernel (Linux)
|
|
Matěj Laitl
|
| #716 |
duplicate
|
Crash on map "Miletus" (probably error in AI)
|
|
passerby
|
| #717 |
fixed
|
Test site displays missing images for users without avatars
|
Brian Stempin
|
Brian Stempin
|
| #718 |
invalid
|
The site needs a new ban-hammer
|
Brian Stempin
|
Brian Stempin
|
| #719 |
invalid
|
Fixing new forum theme
|
Brian Stempin
|
Brian Stempin
|
| #720 |
wontfix
|
Fix lighting of units in FoW, with shadows enabled
|
|
Philip Taylor
|
| #721 |
fixed
|
[PATCH] Optimise water renderer
|
philip
|
Philip Taylor
|
| #722 |
fixed
|
[PATCH] Optimise terrain renderer
|
|
Philip Taylor
|
| #723 |
fixed
|
[PATCH] Multiline centered text
|
kingadami
|
fcxSanya
|
| #724 |
fixed
|
[PATCH] Units should not move out of enemy construction zones
|
Andrew
|
Kieran P
|
| #725 |
invalid
|
Anon members cannot contribute to wiki
|
Brian Stempin
|
Brian Stempin
|
| #726 |
fixed
|
Upgrade to 3.1.4
|
Brian Stempin
|
Brian Stempin
|
| #727 |
fixed
|
Fast reply clears content if defocuses and refocused
|
Brian Stempin
|
Kieran P
|
| #728 |
worksforme
|
Visiting main site logs user out of forum
|
|
Philip Taylor
|
| #729 |
fixed
|
No link to 0 A.D. homepage on forum
|
Brian Stempin
|
Erik Johansson
|
| #730 |
fixed
|
IPB Theming - Pinned topics should stand out more
|
Brian Stempin
|
Erik Johansson
|
| #731 |
fixed
|
WYSIWYG/insert buttons when creating/editing posts doesn't work
|
Brian Stempin
|
Erik Johansson
|
| #732 |
fixed
|
Gradually reveal buildings in FOW
|
Philip Taylor
|
Kieran P
|
| #733 |
fixed
|
Double line-spacing in [pre]
|
Brian Stempin
|
Philip Taylor
|
| #734 |
fixed
|
Upgrade SpiderMonkey again
|
philip
|
Philip Taylor
|
| #735 |
fixed
|
Editing current content returns mangled HTML
|
Brian Stempin
|
Brian Stempin
|
| #736 |
fixed
|
JavaScript Error when choosing "Kimball's Map" in the match setup screen
|
|
Erik Johansson
|
| #737 |
fixed
|
Wrong NVIDIA driver checked in 32-bit Vista
|
|
Philip Taylor
|
| #739 |
fixed
|
2 tests fail
|
|
fabio
|
| #740 |
fixed
|
Foundations don't block construction place
|
|
marcel
|
| #741 |
fixed
|
Reload all GL state when toggling fullscreen on OS X
|
|
Philip Taylor
|
| #744 |
fixed
|
[PATCH] Button "Find idle workers"
|
|
veprbl
|
| #745 |
fixed
|
[PATCH] Setting Rally Points on Resources/Buildings
|
Jonathan Waller
|
Mark
|
| #746 |
invalid
|
farmed field counts as a lost building
|
|
marcel
|
| #747 |
fixed
|
better FPS indicator
|
|
fabio
|
| #748 |
fixed
|
[PATCH] Hardware cursors on Linux
|
Zsolt Dollenstein
|
Philip Taylor
|
| #749 |
wontfix
|
redundant AI settings chooser
|
|
fabio
|
| #750 |
fixed
|
[PATCH] Enhancement to Matrix3D
|
|
Rodolphe Ortalo
|
| #751 |
wontfix
|
Bad login link on 0AD page
|
Brian Stempin
|
Brian Stempin
|
| #752 |
fixed
|
Cache detection error
|
Jan Wassenberg
|
Philip Taylor
|
| #754 |
fixed
|
Crash on Start
|
|
Speedy1505
|
| #755 |
duplicate
|
Unloading troops from ships gets some stuck in the water (alpha 4)
|
|
Eric Ladner
|
| #757 |
needsinfo
|
[NEEDS INFO] ERROR: CRenderer::EndFrame: GL errors occurred
|
|
fabio
|
| #758 |
fixed
|
JavaScript warning when selecting Miletus map
|
|
fabio
|
| #759 |
fixed
|
no package available for debian
|
|
nicoulas
|
| #760 |
fixed
|
Update wiki for new random map system
|
historic_bruno
|
historic_bruno
|
| #761 |
fixed
|
crash with RMS and Latium map
|
|
fabio
|
| #762 |
fixed
|
Last minor issues with RMS
|
|
fabio
|
| #763 |
fixed
|
[PATCH] Player and resource colors conflict on minimap
|
Imarok
|
historic_bruno
|
| #764 |
fixed
|
Random maps can crash game
|
|
historic_bruno
|
| #765 |
fixed
|
Error when moving building placement preview off the map
|
philip
|
Philip Taylor
|
| #766 |
fixed
|
./update-workspaces.sh fails while linking a dir
|
|
hennr
|
| #767 |
fixed
|
can't compile on linux
|
|
fabio
|
| #768 |
fixed
|
Various ERRORs
|
michael
|
fabio
|
| #769 |
fixed
|
[PATCH] Projectiles occasionally bounce
|
Markus
|
Philip Taylor
|
| #770 |
fixed
|
Unify user interface styles
|
brian
|
Kieran P
|
| #771 |
duplicate
|
unit lost if building near map border
|
|
fabio
|
| #772 |
wontfix
|
Ability to modify Civilization and Team also for "Scenario" map
|
|
fabio
|
| #773 |
fixed
|
[PATCH] Groups
|
|
Badmadblacksad
|
| #774 |
fixed
|
Make JuBot the default selected AI in single player setup
|
Philip Taylor
|
Erik Johansson
|
| #775 |
fixed
|
Unit following stops when other object selected
|
|
Kieran P
|
| #776 |
duplicate
|
Error
|
|
jlybomber
|
| #777 |
duplicate
|
Error
|
|
jlybomber
|
| #778 |
fixed
|
[CRASHLOG] Error pt.2
|
|
jlybomber
|
| #779 |
fixed
|
Villagers stuck on construction sites
|
philip
|
James Baillie
|
| #780 |
fixed
|
Disable shader renderer on r300c
|
|
Philip Taylor
|
| #781 |
fixed
|
Hotloading fails
|
Jan Wassenberg
|
Philip Taylor
|
| #782 |
fixed
|
Simplify RMS output format
|
historic_bruno
|
Philip Taylor
|
| #783 |
fixed
|
CMapGeneratorWorker isn't thread-safe
|
historic_bruno
|
Philip Taylor
|
| #784 |
duplicate
|
Building process aborted when units walk atop
|
|
Wolter Hellmund
|
| #785 |
fixed
|
[PATCH] Implement variable game speed
|
historic_bruno
|
Wolter Hellmund
|
| #786 |
fixed
|
[PATCH] Improve method for building walls
|
vts
|
Wolter Hellmund
|
| #787 |
fixed
|
Store map size defaults in single location
|
|
historic_bruno
|
| #788 |
fixed
|
[PATCH] Eliminate delay in path finding
|
Kenny Long
|
Kieran P
|
| #789 |
fixed
|
Remove the unit selection cap
|
|
Kieran P
|
| #790 |
fixed
|
Sound effects have stopped working
|
Philip Taylor
|
Kieran P
|
| #792 |
fixed
|
Find all Idle Units
|
|
Erik Johansson
|
| #793 |
fixed
|
Random maps don't report name
|
|
Philip Taylor
|
| #794 |
fixed
|
[PATCH] Camera height
|
Dietger
|
frapell
|
| #795 |
duplicate
|
Construction queue
|
|
frapell
|
| #796 |
wontfix
|
Multiple clicks to select units
|
|
frapell
|
| #797 |
fixed
|
Allow archers to move on top of the walls
|
|
frapell
|
| #798 |
fixed
|
Update Doxygen documentation for Pyrogenesis
|
Philip Taylor
|
Erik Johansson
|
| #799 |
fixed
|
[PATCH] Add "back to work" button
|
Itms
|
MiniMe
|
| #800 |
invalid
|
Fix AI assignments / names
|
|
historic_bruno
|
| #801 |
fixed
|
[PATCH] Templates sorting utility
|
historic_bruno
|
fcxSanya
|
| #802 |
fixed
|
Blender animations messed up in-game
|
|
Zaggy1024
|
| #803 |
fixed
|
Minimap broken
|
|
fabio
|
| #804 |
fixed
|
[PATCH] Building Placement Restrictions
|
historic_bruno
|
historic_bruno
|
| #805 |
fixed
|
[PATCH] Support double-click on unit group buttons
|
|
Philip Taylor
|
| #806 |
wontfix
|
Use JS_SetFunctionCallback for profiling
|
Kenny Long
|
Philip Taylor
|
| #807 |
fixed
|
Implement profiling for any thread
|
|
historic_bruno
|
| #808 |
fixed
|
Walk through Iberian walls
|
michael
|
Martin Nissen
|
| #809 |
fixed
|
Random maps need more stone
|
historic_bruno
|
Kieran P
|
| #810 |
fixed
|
Props should have a "selectable" setting
|
|
Zaggy1024
|
| #811 |
fixed
|
Unhelpful error message when unable to write file
|
|
Philip Taylor
|
| #813 |
fixed
|
Remove Persians and Carthaginians
|
|
Kieran P
|
| #814 |
fixed
|
Passive or inactive soldiers
|
|
Martin Nissen
|
| #815 |
duplicate
|
Teams appear broken
|
|
Kieran P
|
| #816 |
fixed
|
Change release name to Edetani
|
|
Kieran P
|
| #817 |
fixed
|
Adding garrisoning flags
|
Pureon
|
Kieran P
|
| #818 |
fixed
|
Garrisoned units on ships don't increase fire power
|
|
Kieran P
|
| #819 |
fixed
|
Add dust particles for building destruction
|
Art Department
|
Kieran P
|
| #820 |
fixed
|
Change default map to Death Canyon
|
|
Kieran P
|
| #821 |
fixed
|
Decrease intensity of building construction particles
|
michael
|
Kieran P
|
| #822 |
fixed
|
Make square maps fit within the minimap circle
|
historic_bruno
|
Kieran P
|
| #823 |
fixed
|
Improve idle workers button
|
|
Kieran P
|
| #824 |
fixed
|
[PATCH] Prettify unit/building selection ring
|
vts
|
Kieran P
|
| #825 |
fixed
|
Make Enter/Esc work when a dialog is open
|
|
Kieran P
|
| #826 |
fixed
|
Fix unit double click selection with units of different ranks
|
Brian
|
Kieran P
|
| #827 |
fixed
|
Failing test on Ubuntu 10.10
|
|
fabio
|
| #828 |
fixed
|
Celt-Iberia scenario double units control
|
michael
|
Martin Nissen
|
| #829 |
fixed
|
Woman and units get stuck in anything
|
Kenny Long
|
Martin Nissen
|
| #830 |
fixed
|
[PATCH] improve 0ad ubuntu packages compression
|
|
fabio
|
| #831 |
fixed
|
Ranged units do not always face their targets when attacking.
|
|
michael
|
| #832 |
fixed
|
Consistent Assertion Failures with sound enabled when loading maps in a certain order
|
Jan Wassenberg
|
Kieran P
|
| #833 |
fixed
|
Consistent Assertion Failures with sound enabled when loading maps with large battles
|
Jan Wassenberg
|
brian
|
| #834 |
worksforme
|
[NEEDS INFO] [CRASH] Function call failed
|
|
brian
|
| #835 |
fixed
|
UnitAI - gathering animation played while unit still approaching resource
|
|
historic_bruno
|
| #836 |
fixed
|
broken build with enet 1.3
|
|
fabio
|
| #838 |
fixed
|
ERROR: CCmpPosition called on entity when IsInWorld is false
|
|
Kieran P
|
| #839 |
fixed
|
function FireArrows: TypeError: cmpIdentity is null
|
|
Kieran P
|
| #840 |
fixed
|
TypeError: entState is null
|
|
Kieran P
|
| #841 |
fixed
|
ERROR: Script message handler OnHealthChanged failed
|
|
Kieran P
|
| #842 |
fixed
|
ReferenceError: cmpPosition is not defined
|
|
Kieran P
|
| #843 |
fixed
|
ERROR: Failed to call ProcessCommand() global script function
|
|
Kieran P
|
| #844 |
fixed
|
Idle villagers button broken (garrisoned idle units not shown)
|
ben
|
Kieran P
|
| #845 |
invalid
|
Heap corruption in Windows (VC2010 debug build)
|
|
Jan Wassenberg
|
| #846 |
wontfix
|
[PATCH] memleak in CJSObject::AddProperty
|
|
Jan Wassenberg
|
| #847 |
fixed
|
[PATCH] Mac: Not all screen space is being used
|
Echelon9
|
Kieran P
|
| #849 |
fixed
|
Assertion failed error when trying to save a map in Atlas
|
|
Erik Johansson
|
| #851 |
worksforme
|
Error 404 after donation
|
Brian Stempin
|
Andrea
|
| #852 |
fixed
|
JuBot units build up interrupts resources to Civ Centre
|
James Baillie
|
Martin Nissen
|
| #853 |
fixed
|
JuBot builds new Civ Centres out of sight in Shroud-of-Darkness
|
James Baillie
|
Martin Nissen
|
| #854 |
invalid
|
Javelinist throw missiles backward
|
Art Department
|
Badmadblacksad
|
| #855 |
fixed
|
Unused files in windows installer?
|
ben
|
fabio
|
| #856 |
fixed
|
[PATCH] Serengeti tree bug fix
|
Art Department
|
Kephra Nurmi
|
| #857 |
fixed
|
[PATCH] Sahel Watering Holes - PlayerData / civilisation bug fix
|
Art Department
|
Kephra Nurmi
|
| #858 |
fixed
|
Remove old simulation code
|
|
historic_bruno
|
| #859 |
fixed
|
[PATCH] Control groups don't recognise promotions
|
|
Philip Taylor
|
| #860 |
fixed
|
Crash upon exiting the game
|
|
Magne Djupvik
|
| #861 |
wontfix
|
Music on new website does not play on IE7
|
Brian Stempin
|
Brian Stempin
|
| #862 |
needsinfo
|
[NEEDS INFO] Max pop limit gets raised when unit with more than 1 pop is created
|
|
Erik Johansson
|
| #863 |
fixed
|
When changing player the old one is "Unassigned" rather than "JuBot"
|
|
fabio
|
| #864 |
fixed
|
Upgrade Windows libraries
|
|
Philip Taylor
|
| #865 |
fixed
|
Stances
|
|
Badmadblacksad
|
| #866 |
fixed
|
Error during compiling on Mac OS X
|
Jan Wassenberg
|
Kieran P
|
| #867 |
fixed
|
Shadows flicker
|
|
michael
|
| #868 |
fixed
|
[PATCH] Move wxWidgets Unix config files to XDG basedir location
|
leper
|
Philip Taylor
|
| #869 |
fixed
|
Handle or prevent invalid player IDs in scenarios
|
|
historic_bruno
|
| #870 |
fixed
|
Mac OS X binary on http://wildfiregames.com/0ad/
|
|
Raymond
|
| #871 |
fixed
|
upgrade Trac
|
philip
|
Raymond
|
| #872 |
fixed
|
[PATCH] Display more info for training units
|
brian
|
Petr Kovar
|
| #873 |
fixed
|
[PATCH] Population Bonus on new line
|
|
Petr Kovar
|
| #874 |
fixed
|
Make player settings clearer for Atlas RMS
|
|
Philip Taylor
|
| #875 |
fixed
|
Out of memory errors should work nicer
|
historic_bruno
|
Kieran P
|
| #876 |
fixed
|
[PATCH] Make CInput caret more visible
|
kingadami
|
Kenny Long
|
| #877 |
invalid
|
Scroll bar bug in CInput
|
Beau
|
Kenny Long
|
| #878 |
fixed
|
Garrisoned prop point error on Iberian civil centre
|
Art Department
|
historic_bruno
|
| #879 |
fixed
|
Disable FoW for AI players
|
|
Philip Taylor
|
| #880 |
fixed
|
[PATCH] Fix unit selection cheat
|
|
historic_bruno
|
| #881 |
duplicate
|
Fix pathing mismatches between different path finding algorithms
|
Philip Taylor
|
Kenny Long
|
| #882 |
fixed
|
Test failure
|
|
fabio
|
| #883 |
fixed
|
Scenarios - missing template errors
|
Art Department
|
historic_bruno
|
| #884 |
wontfix
|
VC2008 Express test failures
|
|
historic_bruno
|
| #885 |
fixed
|
[PATCH] GUI code improvement
|
|
kromxp
|
| #886 |
fixed
|
Prop point position within static Collada meshes do not get exported or interpreted correctly by the game.
|
historic_bruno
|
michael
|
| #887 |
wontfix
|
[PATCH] Catch terrain patch vertex height for water rendering
|
philip
|
kromxp
|
| #888 |
fixed
|
AI speed has decreased
|
James Baillie
|
Kieran P
|
| #889 |
fixed
|
[ATLAS] Map save / load rework
|
historic_bruno
|
brian
|
| #890 |
worksforme
|
Soldiers destroy towers instead of repair them
|
|
Adrián Chaves
|
| #891 |
fixed
|
Animals can attack buildings
|
|
Erik Johansson
|
| #892 |
fixed
|
Add paths to random maps
|
historic_bruno
|
historic_bruno
|
| #893 |
fixed
|
Unit spawning should respect passability class
|
historic_bruno
|
historic_bruno
|
| #894 |
invalid
|
Javascript errors and warnings when using Alt, Ctrl or Shift keys
|
|
frapell
|
| #895 |
duplicate
|
Atlas crashes when it does not have rights to write to a file
|
Darth_Malloc
|
Luke Martinez
|
| #896 |
duplicate
|
Brush/plane slice operation causes rare assertion failure
|
|
Erik Johansson
|
| #897 |
fixed
|
javascript common api
|
|
lexa
|
| #898 |
fixed
|
Multiplayer game crashes in lobby when selecting text
|
Kenny Long
|
Luke Martinez
|
| #899 |
fixed
|
snd_mgr causes crash at exit and during game
|
|
historic_bruno
|
| #900 |
worksforme
|
Crash running two instances of the game at once
|
|
historic_bruno
|
| #901 |
fixed
|
Troubleshoot Atlas camera lag
|
|
historic_bruno
|
| #902 |
fixed
|
Allow setting rally points while constructing buildings
|
Josh
|
Raymond
|
| #903 |
fixed
|
[PATCH] Premake4 makefile dependency tracking broken for PCH
|
Yves
|
Philip Taylor
|
| #904 |
duplicate
|
Crash on script hotloading
|
|
vts
|
| #905 |
fixed
|
[PATCH] Improvement to bones' skinning
|
|
gruby
|
| #906 |
fixed
|
[PATCH] Position cursor at end of line when browsing console history
|
|
Ross Bearman
|
| #907 |
fixed
|
[PATCH] Wrong window position on Windows with taskbar on top
|
|
vts
|
| #908 |
fixed
|
CCmpVision's AlwaysVisible is broken
|
philip
|
vts
|
| #909 |
fixed
|
Assertion failure on allocating 0 bytes from pool when rendering terrain
|
|
iznogood
|
| #910 |
fixed
|
Units disappear if ungarissoned too fast
|
Deiz
|
vts
|
| #911 |
fixed
|
Enemy goats count towards the victory condition
|
|
Ross Bearman
|
| #912 |
invalid
|
[PATCH] Fix handler_stack_top in input.cpp
|
|
cristian
|
| #913 |
fixed
|
[PATCH] Crash starting game on Oasis II
|
Michael D. Hafer
|
vts
|
| #914 |
fixed
|
[PATCH] Fixed-angle/huge bounding boxes cause unintuitive selection behaviour
|
vts
|
vts
|
| #915 |
fixed
|
Crash on game exit
|
|
Roland Häder
|
| #916 |
fixed
|
[PATCH] Spaces in paths might break SpiderMonkey build
|
ben
|
Philip Taylor
|
| #917 |
needsinfo
|
[NEEDS INFO] Error with enet build scripts
|
|
Mark
|
| #918 |
fixed
|
Fix rendering of territories with holes
|
vts
|
Philip Taylor
|
| #920 |
fixed
|
Crash on exit: Handle tag mismatch (stale reference?)
|
|
historic_bruno
|
| #921 |
fixed
|
[PATCH] Improve UI notification for failing attempts to build
|
historic_bruno
|
historic_bruno
|
| #922 |
fixed
|
Keep unit hitpoints percent unchanged when it promoted
|
fcxSanya
|
fcxSanya
|
| #923 |
fixed
|
Increase and balance stats for Carthaginian rank upgrades
|
michael
|
michael
|
| #924 |
fixed
|
[PATCH] Fix Actor Editor build in Windows
|
|
historic_bruno
|
| #925 |
needsinfo
|
[NEEDS INFO] unhandled exception (Access violation writing 0x004D2F9C)
|
|
rdb
|
| #926 |
fixed
|
Smooth Fog of War (FoW)
|
|
Android GRRR
|
| #927 |
fixed
|
[ATLAS] Increasing number of players is broken
|
historic_bruno
|
historic_bruno
|
| #928 |
fixed
|
[ATLAS] Invalid player ID warnings in actor viewer
|
|
historic_bruno
|
| #929 |
duplicate
|
Actor Editor can't find libAtlasUI.so in Linux
|
|
historic_bruno
|
| #930 |
fixed
|
[PATCH] Incremental update of pathfinder's passability grid
|
Itms
|
Sylvain Gadrat
|
| #931 |
duplicate
|
[PATCH] Fix OpenAL issues on OS X
|
stwf
|
Jan Wassenberg
|
| #932 |
fixed
|
Cast shadow onto water surface.
|
wraitii
|
Amish Coelho
|
| #934 |
fixed
|
Remove Premake3 build scripts
|
|
Kieran P
|
| #935 |
fixed
|
[PATCH] Use standard SDL in Windows (remove custom API)
|
|
historic_bruno
|
| #936 |
fixed
|
Fish cause strange Dock placement behavior
|
|
michael
|
| #937 |
fixed
|
Delete/Kill command no longer works
|
|
michael
|
| #939 |
fixed
|
Match Setup Screen Does Not Render Player Color Correctly
|
|
michael
|
| #941 |
fixed
|
[PATCH] Experiment with camera FOV
|
|
Philip Taylor
|
| #944 |
fixed
|
[ATLAS] Apply image to terrain / import heightmap
|
|
historic_bruno
|
| #945 |
needsinfo
|
Linux nVidia TwinView Malfunctions
|
|
Scott
|
| #946 |
duplicate
|
[SOUND] Music stops playing when returning to main menu
|
stwf
|
historic_bruno
|
| #947 |
fixed
|
[PATCH] Fix OS X app bundle
|
Yves
|
historic_bruno
|
| #948 |
fixed
|
[PATCH] Add buttonSound attribute to buttons
|
historic_bruno
|
brian
|
| #949 |
fixed
|
Use the system's mouse sensitivity until you have implemented an options page.
|
|
alexhultman
|
| #950 |
fixed
|
Scenarios broken by territories
|
Art Department
|
historic_bruno
|
| #951 |
fixed
|
Make max population available to an AI
|
|
Jonathan Waller
|
| #952 |
invalid
|
Solve the gender unconsistency
|
|
alexhultman
|
| #953 |
fixed
|
[PATCH] local.cfg adds keys instead of replacing them
|
philip
|
vts
|
| #954 |
fixed
|
Icon needs be in higher resolution
|
Art Department
|
alexhultman
|
| #955 |
fixed
|
Please add alpha version also in main menu
|
|
fabio
|
| #956 |
fixed
|
In-Game music no longer plays
|
brian
|
michael
|
| #957 |
fixed
|
Test failure
|
|
fabio
|
| #958 |
fixed
|
[PATCH] Allow building in fog of war, within player's territory
|
historic_bruno
|
historic_bruno
|
| #959 |
fixed
|
Simultaneous unit queuing for buildings
|
|
historic_bruno
|
| #960 |
fixed
|
Add Latin Small Letter Schwa (ə) to fonts
|
|
historic_bruno
|
| #961 |
fixed
|
Music Manager
|
stwf
|
historic_bruno
|
| #962 |
invalid
|
Proposal: Females should be able to build any structure
|
|
alexhultman
|
| #963 |
fixed
|
AI bot scripts - civic center trainingQueue
|
|
lexa
|
| #964 |
fixed
|
Crash during mission startup on Sis integrated card
|
|
AlexanderR
|
| #965 |
fixed
|
Allow media keys for changing volume in game
|
|
alexhultman
|
| #966 |
fixed
|
Incorrect Transparent Water Randering on core i3 HD 3000
|
|
Aritra Chakraborty
|
| #967 |
duplicate
|
Wild Animals Destroy Buildings
|
|
Aritra Chakraborty
|
| #969 |
fixed
|
[PATCH] Territory support for the AI
|
|
Jonathan Waller
|
| #970 |
invalid
|
Celtic War Dogs (Coun) Carry food ?
|
|
Aritra Chakraborty
|
| #971 |
fixed
|
Sheep run away too fast for villagers to try to kill them
|
|
Aritra Chakraborty
|
| #972 |
fixed
|
[PATCH] Pass events to AI
|
|
Jonathan Waller
|
| #973 |
fixed
|
[PATCH] Add naval / water map support to AIs
|
mimo
|
alexhultman
|
| #974 |
fixed
|
JuBot should not be able to place non-civ center structures outside of its own territory
|
|
alexhultman
|
| #975 |
worksforme
|
Game slows down drstically when I destroy JuBots Town Center
|
|
Aritra Chakraborty
|
| #976 |
fixed
|
Alpha 7 doesn't start in Windows
|
|
Dionos
|
| #977 |
fixed
|
Random map generation on different platforms can cause multiplayer OOS error
|
|
historic_bruno
|
| #978 |
worksforme
|
Rare crash in Intel drivers in glvwprintf on Win7
|
|
gudo
|
| #979 |
fixed
|
[PATCH] Prop variations not working when attached to specific animations
|
vts
|
michael
|
| #981 |
fixed
|
Carthage StartEntities - no merceneries
|
|
Kephra Nurmi
|
| #982 |
fixed
|
Add "debugging mode" to command handling
|
|
historic_bruno
|
| #983 |
fixed
|
[PATCH] Add AI metadata and rawEntity to destroy events
|
|
Jonathan Waller
|
| #985 |
fixed
|
test show: "APIC: all zero"
|
Jan Wassenberg
|
fabio
|
| #986 |
fixed
|
[ATLAS] Crashes when trying to open non-existant file
|
|
Luke Martinez
|
| #987 |
fixed
|
editor: OpenGL errors
|
|
fabio
|
| #988 |
fixed
|
SIGSEGV: fScrollConstant (msg=0x87ea6b0) at ../../../source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp:66
|
|
fabio
|
| #989 |
invalid
|
Entity with soldier class but no position
|
|
Jonathan Waller
|
| #990 |
fixed
|
[PATCH] build with system provided libmozjs185
|
|
infyquest
|
| #991 |
fixed
|
[PATCH] add attackStrengths and armorStrengths functions to ai api for bots
|
|
infyquest
|
| #992 |
fixed
|
error: attributes are not allowed on a function-definition
|
|
fcxSanya
|
| #996 |
fixed
|
[PATCH] Capturing Buildings
|
sanderd17
|
historic_bruno
|
| #998 |
fixed
|
gfx::CardName gets confused by multiple GPUs
|
Jan Wassenberg
|
Philip Taylor
|
| #999 |
fixed
|
[PATCH] Healing
|
leper
|
historic_bruno
|
| #1000 |
fixed
|
Please consider enabling https on trac and forum
|
|
fabio
|
| #1001 |
fixed
|
[PATCH] Attack Move
|
|
Jonathan Waller
|
| #1002 |
wontfix
|
Unreasonably poor perfomance in main menu
|
|
AlexanderR
|
| #1004 |
fixed
|
[PATCH] ActorEditor fails to load libAtlasUI at runtime
|
Yves
|
Yves
|
| #1005 |
invalid
|
Shadows look bad
|
|
dreambeast
|
| #1006 |
worksforme
|
glDrawElements crash in CPatchRData::RenderBases
|
|
Erik Johansson
|
| #1007 |
fixed
|
Female Citizens change clothes before dying
|
ben
|
Aritra Chakraborty
|
| #1008 |
wontfix
|
Hide unexplored territory borders in FOW
|
|
historic_bruno
|
| #1009 |
fixed
|
JuBot doesn't understand territory limitations for mills
|
|
historic_bruno
|
| #1010 |
worksforme
|
Error in BuildingAI FireArrows when a player with a tower is defeated
|
|
Jonathan Waller
|
| #1012 |
fixed
|
[PATCH] COLLADA: Support special vertex weight index on skinned models
|
historic_bruno
|
historic_bruno
|
| #1013 |
fixed
|
Atlas will not run
|
Darth_Malloc
|
Darth_Malloc
|
| #1014 |
fixed
|
Health Bar Bug on Cavalry
|
Art Department
|
fiasco
|
| #1015 |
invalid
|
Game physics
|
|
Darth_Malloc
|
| #1016 |
fixed
|
[PATCH] Fix frame rate counter
|
ben
|
historic_bruno
|
| #1018 |
duplicate
|
Crash / Error
|
|
Andrew
|
| #1019 |
fixed
|
[PATCH] AIProxy doesn't receive garrison updates.
|
|
Jonathan Waller
|
| #1020 |
worksforme
|
Problem loading game data on Vista
|
|
historic_bruno
|
| #1021 |
fixed
|
Atlas crashes any time there is a change within the game's directory.
|
|
michael
|
| #1022 |
fixed
|
[PATCH] Changing selection in actor viewer should display correct player colour
|
Mitchell K
|
historic_bruno
|
| #1023 |
fixed
|
Wrong smoke position
|
Art Department
|
fabio
|
| #1025 |
fixed
|
[PATCH] Add config option to toggle pause on window focus loss
|
Mark Cho
|
historic_bruno
|
| #1026 |
fixed
|
Render preview entities regardless of LOS
|
|
historic_bruno
|
| #1027 |
fixed
|
[PATCH] [ATLAS] Assertion failure in CBrush::Slice while editing map
|
vts
|
michael
|
| #1028 |
fixed
|
[PATCH] UI Enhancement: Right Click selection removal
|
kingadami
|
michael
|
| #1029 |
fixed
|
[PATCH] Spell colour/color properly
|
ben
|
Philip Taylor
|
| #1030 |
fixed
|
Bounding box changes broke farm selection
|
vtsj
|
Kieran P
|
| #1031 |
fixed
|
Config option to render cursors with OpenGL
|
Philip Taylor
|
Pureon
|
| #1033 |
fixed
|
Profiler-related GL errors
|
|
historic_bruno
|
| #1034 |
fixed
|
Make qBot the default AI
|
Jonathan Waller
|
Kieran P
|
| #1035 |
fixed
|
Crash in JS_free when starting random map
|
|
fabio
|
| #1036 |
fixed
|
Path case-insensitivity causes problems with deleting files
|
|
Philip Taylor
|
| #1037 |
fixed
|
CMapGeneratorWorker creates dangling JSContext pointers
|
|
Philip Taylor
|
| #1038 |
wontfix
|
Make Ctrl+0 clear current control group
|
|
Erik Johansson
|
| #1042 |
fixed
|
Assertion failure in CCmpRallyPointRenderer::CreateMarker while using Atlas
|
vts
|
historic_bruno
|
| #1043 |
fixed
|
Marker line to rally point still drawn after rally point is unset
|
vts
|
Jonathan Waller
|
| #1044 |
fixed
|
[PATCH] Autogarrison newly trained units in the production building
|
mimo
|
Jonathan Waller
|
| #1046 |
fixed
|
[PATCH] Setting rally point on attackable entities
|
maveric
|
Jonathan Waller
|
| #1047 |
fixed
|
Error on Game Startup
|
|
gerbilOFdoom
|
| #1048 |
fixed
|
Units can't attack goats
|
|
michael
|
| #1049 |
fixed
|
Error when setting corral rally point on resource
|
|
historic_bruno
|
| #1050 |
fixed
|
[PATCH] Codeblocks not relinking after static libraries change
|
Yves
|
Yves
|
| #1051 |
invalid
|
Civic centres can be built in Fog-of-war
|
|
Erik Johansson
|
| #1052 |
fixed
|
Rally points set on resource droppoff buildings/farms being constructed should allow for change of focus if building is completed
|
mimo
|
Erik Johansson
|
| #1053 |
fixed
|
Add queued / multiple orders to rally points
|
leper
|
historic_bruno
|
| #1054 |
fixed
|
[PATCH] multiplayer with no humans broken
|
Matt Doerksen
|
daemacles
|
| #1056 |
duplicate
|
Trade Routes
|
|
MishFTW
|
| #1057 |
fixed
|
Fauna animations
|
Zaggy1024
|
Zaggy1024
|
| #1058 |
fixed
|
[PATCH] Refuse to run as root
|
leper
|
Philip Taylor
|
| #1059 |
wontfix
|
Detailed documentation of default mod "public" files/filestructure
|
|
gerbilOFdoom
|
| #1060 |
wontfix
|
[PATCH] The conditional expressions of the 'if' operators situated alongside each other are identical
|
|
Echelon9
|
| #1061 |
fixed
|
[PATCH] There are identical sub-expressions 'm_totalDeallocatedBytes' to the left and to the right of the '<=' operator.
|
|
Echelon9
|
| #1062 |
fixed
|
[PATCH] It is odd that pointer to 'char' type is compared with the '\0' value. Probably meant: *ext == '\0'.
|
|
Echelon9
|
| #1063 |
fixed
|
[PATCH] The return value of function 'remove_if' is required to be utilized.
|
|
Echelon9
|
| #1064 |
fixed
|
[PATCH] Performance improvement. It is more effective to use the prefix form of ++iterator (vs iterator++)
|
|
Echelon9
|
| #1065 |
fixed
|
[PATCH] Incorrect format on the third actual argument of the 'fprintf' function. The SIGNED integer type argument is expected.
|
|
Echelon9
|
| #1067 |
fixed
|
Attack bonuses
|
|
Kieran P
|
| #1068 |
invalid
|
Error on load(?) in Windows 8
|
|
Aviv
|
| #1069 |
worksforme
|
[NEEDS MORE INFO] Building Premake4 (release) fails
|
|
Vincent-Xavier
|
| #1071 |
duplicate
|
[MAC OSX 10.7] Crash at startup
|
|
Clement Cohen
|
| #1072 |
wontfix
|
SpiderMonkey does not compile on Mac OS Lion - patch attached
|
|
pbernery
|
| #1073 |
fixed
|
Mac OS Lion : compilation script forgets to move dylib files in .app package.
|
|
pbernery
|
| #1074 |
fixed
|
[PATCH] Compile on GCC broken by r10815
|
|
Echelon9
|
| #1075 |
fixed
|
Mac OS Lion: building with libSDL from MacPorts disable fullscreen
|
|
pbernery
|
| #1076 |
fixed
|
Boost spews excessive warnings
|
|
Josh Matthews
|
| #1077 |
fixed
|
[PATCH] Add bool operator conversion to CmpPtr
|
leper
|
Josh Matthews
|
| #1078 |
fixed
|
[PATCH] Fix unreachable resources on random maps
|
O.Davoodi
|
historic_bruno
|
| #1079 |
worksforme
|
Add a hotkey to exit the program immediately
|
|
Josh Matthews
|
| #1080 |
wontfix
|
Sync logs from multiple local clients stomp on each other
|
|
Josh Matthews
|
| #1081 |
wontfix
|
Selection box draws in front of minimap
|
|
Josh Matthews
|
| #1082 |
fixed
|
[PATCH] Add "Random" option for selecting civilizations in match setup.
|
ben
|
O.Davoodi
|
| #1083 |
fixed
|
Function call failed: wsysdep.cpp:357 and mahaf.cpp:300
|
Programmer
|
B. Guns
|
| #1084 |
fixed
|
qBot fails to handle not having a civ center
|
Jonathan Waller
|
gerbilOFdoom
|
| #1085 |
fixed
|
[PATCH] It's odd that the argument of sizeof() operator is &freqMhz
|
|
Echelon9
|
| #1086 |
fixed
|
[PATCH] Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.
|
|
Echelon9
|
| #1087 |
fixed
|
[PATCH] (snd_mgr) Incorrect format on the fourth actual argument of the 'swprintf_s' function. The SIGNED integer type argument is expected.
|
|
Echelon9
|
| #1089 |
fixed
|
[PATCH] Properly serialize AI data in saved games
|
mimo
|
historic_bruno
|
| #1090 |
fixed
|
[PATCH] Improve load game UI
|
mimo
|
historic_bruno
|
| #1091 |
fixed
|
Using Windows SDL libs results in manifest problem
|
ben
|
historic_bruno
|
| #1092 |
fixed
|
Crash saving games in debug-mode: Compartment mismatch
|
Yves
|
Yves
|
| #1093 |
fixed
|
Create multiple instances of WP
|
Brian Stempin
|
Brian Stempin
|
| #1094 |
fixed
|
Move current WP installation in with the others
|
Brian Stempin
|
Brian Stempin
|
| #1095 |
fixed
|
Identify and install WP plugins
|
Brian Stempin
|
Brian Stempin
|
| #1096 |
fixed
|
Clean out DB
|
Jan Middelkoop
|
Brian Stempin
|
| #1097 |
fixed
|
Clean out the web server's file system
|
Jan Middelkoop
|
Brian Stempin
|
| #1098 |
fixed
|
Garrisoned units heal instantly
|
|
Jonathan Waller
|
| #1099 |
fixed
|
Configure and eval the Musopress Discography WP plugin
|
gerbilOFdoom
|
Brian Stempin
|
| #1100 |
fixed
|
Configure and eval the WPBandcamp plugin
|
gerbilOFdoom
|
Brian Stempin
|
| #1101 |
fixed
|
Configure and eval the TubePress plugin
|
Brian Stempin
|
Brian Stempin
|
| #1102 |
fixed
|
Configure and eval the NextGEN plugin
|
Brian Stempin
|
Brian Stempin
|
| #1103 |
fixed
|
Configure and eval the Google Analytics plugin
|
Geek337
|
Brian Stempin
|
| #1106 |
fixed
|
Repair permission issues with the WP installs
|
Brian Stempin
|
Brian Stempin
|
| #1107 |
fixed
|
Identify, install, and eval a few syntax highlighting plugins
|
gerbilOFdoom
|
Brian Stempin
|
| #1109 |
fixed
|
[PATCH] Atlas Enhancement: Map re-sizing position
|
Stan
|
michael
|
| #1111 |
fixed
|
[PATCH] aoe3ed - Support WxWidgets 2.9 for ArchiveViewer and FileConverter
|
|
Yves
|