| #336 |
invalid
|
Land Ram - Ramming
|
Andy
|
Matt Sherman
|
| #339 |
invalid
|
Onager Stone Hitting Water
|
Andy
|
Matt Sherman
|
| #340 |
invalid
|
Onager Stone Hitting Water
|
Andy
|
Matt Sherman
|
| #342 |
fixed
|
Seige Unit Destruction - Generic
|
Andy
|
Matt Sherman
|
| #343 |
invalid
|
Seige Unit Destruction - Ballista
|
Andy
|
Matt Sherman
|
| #344 |
invalid
|
Seige Unit Destruction - Land Ram
|
Andy
|
Matt Sherman
|
| #4303 |
fixed
|
Entity LimitChangers not working correctly
|
Silier
|
elexis
|
| #4881 |
fixed
|
Start Mods button only works as intended when saving the mods
|
Silier
|
elexis
|
| #5109 |
fixed
|
Tech modified cost wrong in observermode / Team bonus not visible if Observer item is selected
|
Silier
|
elexis
|
| #5119 |
fixed
|
Enforce formation required member count
|
Silier
|
temple
|
| #5282 |
fixed
|
Petra serialization error when ceasefire ends
|
Silier
|
elexis
|
| #5374 |
fixed
|
Differentiating building structure voices from repairing it
|
Silier
|
Stan
|
| #5417 |
fixed
|
Add GameDataPaths URL to Windows crash error message
|
Silier
|
Silier
|
| #5459 |
fixed
|
Bug: unverified mod makes 0 ad mod downloader unable to function.
|
Silier
|
nani
|
| #5557 |
fixed
|
Garrison pickup bug.
|
Silier
|
Freagarach
|
| #5588 |
fixed
|
Unit max health not changing when promoted.
|
Silier
|
Freagarach
|
| #5589 |
fixed
|
PETRA.getLandAccess gamePosToMapPos p is undefined common-api/map-module.js
|
Silier
|
Freagarach
|
| #5610 |
fixed
|
Unit doesn't attack enemies nearby after killing one
|
Silier
|
elexis
|
| #5626 |
fixed
|
UnitMotionFlying IsMoveRequested error
|
Silier
|
Stan
|
| #5635 |
fixed
|
Crash in non-GLSL mode when gpuskinning is enabled
|
Silier
|
Stan
|
| #5656 |
fixed
|
INDIVIDUAL.COMBAT.CHASING but idling
|
Silier
|
elexis
|
| #5666 |
fixed
|
CCmpRangeManager: No owners in query for entity 0
|
Silier
|
elexis
|
| #5668 |
fixed
|
Missing cmpTechnologyManager check in Commands.js
|
Silier
|
Silier
|
| #5675 |
fixed
|
" and undefined have won the game" victory chat message when ceasefire ended
|
Silier
|
elexis
|
| #5712 |
fixed
|
Capture points not initialised properly.
|
Silier
|
Freagarach
|
| #5749 |
fixed
|
Upgrading a tower reset its upgrade queue
|
Silier
|
serveurix
|
| #5761 |
fixed
|
Units refuse to enter formation
|
Silier
|
elexis
|
| #5773 |
duplicate
|
Entrenched army camp (Roman) can be placed but not built
|
Silier
|
Andy Alt
|
| #5785 |
fixed
|
[svn]When re-hosting, map preview shows incorrect biome
|
Silier
|
Andy Alt
|
| #5824 |
fixed
|
When one deletes file in replays, compatible filter ticks itself
|
Silier
|
Silier
|
| #5844 |
fixed
|
TypeError: g_Settings.PlayerDefaults[(this.playerIndex + 1)] is undefined
|
Silier
|
SOFe
|
| #5850 |
fixed
|
Security issue: GUI file access, protected config values, and mods
|
Silier
|
wraitii
|
| #5864 |
fixed
|
Units with large passability fail to reach goal with minimum range.
|
Silier
|
Silier
|
| #5948 |
fixed
|
AI is not researching free (cost or time) technologies
|
Silier
|
Silier
|
| #5949 |
fixed
|
Show indicator in list of matches in lobby that match requires password
|
Silier
|
Silier
|
| #5966 |
fixed
|
Cheering problems
|
Silier
|
wraitii
|
| #6044 |
fixed
|
Need to check for mods compatibility in game start
|
Silier
|
Silier
|
| #6053 |
fixed
|
Gray out incompatible mods in the mod selector
|
Silier
|
Stan
|
| #6119 |
fixed
|
Incompatible replays can be viewed via 'Summary' screen
|
Silier
|
Langbart
|
| #6141 |
fixed
|
UnitMotionFlying error
|
Silier
|
Stan
|
| #6145 |
fixed
|
Can't see unselectable civilizations names in Gamesetup.
|
Silier
|
Stan
|
| #6153 |
fixed
|
Remove un-loked icon in lobby
|
Silier
|
yelihor871
|
| #6236 |
fixed
|
Disabling 'background pause' doesnt work
|
Silier
|
Grapjas
|
| #6263 |
fixed
|
UnitAI formationcotroller is undefined
|
Silier
|
Silier
|
| #6288 |
fixed
|
Non-visual replay broken
|
Silier
|
Langbart
|
| #6312 |
fixed
|
The map size is displayed incorrectly when changing
|
Silier
|
Langbart
|
| #6392 |
fixed
|
Sorting by "has password" in lobby game list does nothing.
|
Silier
|
nani
|
| #6429 |
fixed
|
[BUG] Barter&Trade button causes errors
|
Silier
|
Langbart
|
| #6442 |
fixed
|
Crash when joining local game on Hostname
|
Silier
|
Asger
|
| #6509 |
fixed
|
Numbering of the control groups
|
Silier
|
Langbart
|
| #6511 |
fixed
|
Pressing the Enter key should close the chat if nothing is typed.
|
Silier
|
Langbart
|
| #5913 |
fixed
|
Hide ip and port from users until they want to join, add optional password
|
Angen user1
|
Stan
|
| #2807 |
fixed
|
[PATCH] Check the list of enabled mods when running a replay from the command line
|
Arno Hemelhof
|
Itms
|
| #286 |
invalid
|
Modeling and Mapping Greek (Hellenic) Buildings v2.0
|
Art Department
|
Michael D. Hafer
|
| #452 |
fixed
|
Extended Latin characters show up as question marks in diamonds on loading screen
|
Art Department
|
Aviv
|
| #533 |
fixed
|
Fishing ships for Hellenes
|
Art Department
|
brian
|
| #649 |
duplicate
|
something wrong with the map oasis
|
Art Department
|
Сергей
|
| #650 |
fixed
|
something wrong with the map oasis
|
Art Department
|
Сергей
|
| #667 |
wontfix
|
Fields constructed using a hammer
|
Art Department
|
Сергей
|
| #682 |
fixed
|
Jumping Fishing Spots
|
Art Department
|
Kieran P
|
| #819 |
fixed
|
Add dust particles for building destruction
|
Art Department
|
Kieran P
|
| #854 |
invalid
|
Javelinist throw missiles backward
|
Art Department
|
Badmadblacksad
|
| #856 |
fixed
|
[PATCH] Serengeti tree bug fix
|
Art Department
|
Kephra Nurmi
|
| #857 |
fixed
|
[PATCH] Sahel Watering Holes - PlayerData / civilisation bug fix
|
Art Department
|
Kephra Nurmi
|
| #878 |
fixed
|
Garrisoned prop point error on Iberian civil centre
|
Art Department
|
historic_bruno
|
| #883 |
fixed
|
Scenarios - missing template errors
|
Art Department
|
historic_bruno
|
| #950 |
fixed
|
Scenarios broken by territories
|
Art Department
|
historic_bruno
|
| #954 |
fixed
|
Icon needs be in higher resolution
|
Art Department
|
alexhultman
|
| #1014 |
fixed
|
Health Bar Bug on Cavalry
|
Art Department
|
fiasco
|
| #1023 |
fixed
|
Wrong smoke position
|
Art Department
|
fabio
|
| #1133 |
invalid
|
Add missing mines
|
Art Department
|
O.Davoodi
|
| #1160 |
fixed
|
WP Theming - Menu header backgrounds
|
Art Department
|
Brian Stempin
|
| #1161 |
fixed
|
WP Theming - Menu item mouse-over arg
|
Art Department
|
Brian Stempin
|
| #1162 |
fixed
|
WP Theming - Arrow images for image carrousel
|
Art Department
|
Brian Stempin
|
| #13 |
fixed
|
[PATCH] Formations
|
Badmadblacksad
|
Stuart Walpole
|
| #1385 |
fixed
|
Implement wall gates
|
Badmadblacksad-
|
vts
|
| #686 |
fixed
|
[PATCH] Additional counters for summary screen
|
Bajter
|
fcxSanya
|
| #1471 |
duplicate
|
bug with fraps
|
BazonTSK
|
BazonTSK
|
| #1475 |
duplicate
|
Bot attack building
|
BazonTSK
|
BazonTSK
|
| #3512 |
fixed
|
[PATCH] Send a phase up notification to your teammates
|
Bichtiades
|
Stan
|
| #610 |
fixed
|
Garrisoning units in buildings
|
Brian
|
Evans
|
| #613 |
fixed
|
Production queue is not limited
|
Brian
|
Kieran P
|
| #705 |
fixed
|
[PATCH] Tooltips go off screen in lower resolutions
|
Brian
|
Kieran P
|
| #826 |
fixed
|
Fix unit double click selection with units of different ranks
|
Brian
|
Kieran P
|
| #688 |
fixed
|
New Loading Screen
|
Brian, Michael
|
Kieran P
|
| #402 |
fixed
|
Clean up GUItypes.h
|
Lars Kemmann
|
Philip Taylor
|
| #136 |
needsinfo
|
[NEEDS INFO] Dualview problems
|
Camber Menschel
|
Philip Taylor
|
| #3000 |
fixed
|
[PATCH] GUI: Hero icon area in upper left limited to one hero at a time
|
Stephen Imhoff
|
brian
|
| #3824 |
fixed
|
[PATCH] WxWidgets 3.1 : Horizontal alignment flags are ignored in horizontal sizers
|
Stephen Imhoff
|
spongebrot
|
| #3826 |
fixed
|
[PATCH] Improve FindIdleUnits of GUIInterface
|
Stephen Imhoff
|
elexis
|
| #2030 |
fixed
|
[PATCH] "Save As" Function
|
Crynux
|
Laurens Bosman
|
| #251 |
fixed
|
Config parser doesn't ignore comments
|
Quentin Pradet
|
Philip Taylor
|
| #293 |
fixed
|
Lots of printf format string errors
|
Quentin Pradet
|
Philip Taylor
|
| #5942 |
duplicate
|
Improve physics realism
|
DanW58
|
DanW58
|
| #895 |
duplicate
|
Atlas crashes when it does not have rights to write to a file
|
Darth_Malloc
|
Luke Martinez
|
| #1013 |
fixed
|
Atlas will not run
|
Darth_Malloc
|
Darth_Malloc
|
| #4471 |
duplicate
|
Unknown Error When Trying To Create Account For Multiplayer
|
DeathlyDara
|
DeathlyDara
|
| #910 |
fixed
|
Units disappear if ungarissoned too fast
|
Deiz
|
vts
|
| #1173 |
fixed
|
[PATCH] Make rally points work for trade
|
Deiz
|
Jonathan Waller
|
| #1187 |
fixed
|
[PATCH] Hotkey to display all health bars
|
Deiz
|
historic_bruno
|
| #1291 |
fixed
|
[PATCH] Menu doesn't disappear automatically
|
Deiz
|
Aleksey
|
| #1319 |
fixed
|
"Are you sure" dialog for deleting entities should accept a return keypress to mean "yes"
|
Deiz
|
vts
|
| #1334 |
fixed
|
[PATCH] Make allies visible on map and minimap
|
Deiz
|
rdxi
|
| #1355 |
fixed
|
[PATCH] Hardware cursors should be disabled before SDL shutdown
|
Deiz
|
historic_bruno
|
| #1365 |
fixed
|
[PATCH] Always show hero selection rings
|
Deiz
|
historic_bruno
|
| #1373 |
fixed
|
Unit counter does not update when units are garrisoned
|
Deiz
|
frapell
|
| #1406 |
fixed
|
Units walk over foundations waiting to be constructed
|
Deiz
|
fabio
|
| #1422 |
fixed
|
[PATCH] Auto-gather all type of nearby treasures
|
Deiz
|
fabio
|
| #1431 |
fixed
|
[PATCH] Technologies in process of research should show up along the side of the screen
|
Deiz
|
michael
|
| #1473 |
fixed
|
Formation bug when separate units ordered to move to point between them
|
Deiz
|
BazonTSK
|
| #1508 |
fixed
|
[PATCH] Font loader incorrectly assumes 32bpp
|
Deiz
|
Deiz
|
| #1511 |
fixed
|
Workers will start building field foundations when the building they worked on is built
|
Deiz
|
wraitii
|
| #1524 |
fixed
|
[PATCH] GUI's right panel types can clash
|
Deiz
|
Deiz
|
| #1528 |
wontfix
|
[PATCH] Implicit js->C++ type conversions are non-fatal
|
Deiz
|
Deiz
|
| #1529 |
fixed
|
Walls can be constructed on top of existing walls
|
Deiz
|
gudo
|
| #1530 |
fixed
|
[PATCH] Load dialogue uses UTC instead of local time.
|
Deiz
|
Deiz
|
| #1535 |
fixed
|
Jubot error
|
Deiz
|
CoolleR
|
| #1539 |
fixed
|
Show wall gate upgrade cost in tooltip
|
Deiz
|
historic_bruno
|
| #1544 |
fixed
|
[PATCH] Selection order is not preserved when renaming entities
|
Deiz
|
Deiz
|
| #1551 |
fixed
|
[PATCH] Fix gate closing range for enemy units
|
Deiz
|
historic_bruno
|
| #1552 |
fixed
|
[PATCH] Improve handling of mixed gate and long wall selections
|
Deiz
|
Deiz
|
| #1558 |
fixed
|
[PATCH] Drop-down lists are not reinitialized properly.
|
Deiz
|
Deiz
|
| #1561 |
fixed
|
[PATCH] Clicking on empty space always clears selection
|
Deiz
|
Deiz
|
| #1600 |
fixed
|
Handle 'remain' corpses as discrete entities
|
Deiz
|
Deiz
|
| #1605 |
fixed
|
Add a "Used" section to each of the resources in the stats screen
|
Deiz
|
Erik Johansson
|
| #1641 |
fixed
|
Fix wall preview to show unaffordable segments in red
|
Deiz
|
historic_bruno
|
| #1669 |
fixed
|
Failing to complete garrison order breaks unit state
|
Deiz
|
zoot
|
| #1673 |
fixed
|
Unit "build wall" commands are always queued
|
Deiz
|
zoot
|
| #794 |
fixed
|
[PATCH] Camera height
|
Dietger
|
frapell
|
| #6558 |
fixed
|
ratings engine always counts me as lost
|
Dunedan
|
The Elder Rabbit
|
| #6740 |
fixed
|
scrolling on dropdown menus causes lobby to refresh over and over
|
Dunedan
|
sternstaub
|
| #1721 |
fixed
|
[PATCH] Add "score" tab in post-game summary
|
EMontana
|
EMontana
|
| #847 |
fixed
|
[PATCH] Mac: Not all screen space is being used
|
Echelon9
|
Kieran P
|
| #2338 |
fixed
|
[PATCH] Crash in FreeUPnPUrls on OS X 64-bit
|
Echelon9
|
Petr
|
| #2655 |
fixed
|
[PATCH] ActorEditor, regardless of configuration, always links against Release libAtlasUI.dylib
|
Echelon9
|
Echelon9
|
| #1513 |
fixed
|
[PATCH] Bug on Deep Forest random map
|
FeXoR
|
historic_bruno
|
| #2944 |
fixed
|
[PATCH] Make RMGen wall placement more generic so no/less tweaking is needed if new civs are added
|
FeXoR
|
FeXoR
|
| #3764 |
fixed
|
[PATCH] Add heightmap manipulation library for random maps
|
FeXoR
|
FeXoR
|
| #3900 |
fixed
|
[PATCH] Seperate _kalis RMGen library
|
FeXoR
|
FeXoR
|
| #3968 |
fixed
|
[PATCH] Remove duplicat of getDistance
|
FeXoR
|
FeXoR
|
| #3988 |
fixed
|
[PATCH] Move building angle from maps to libs
|
FeXoR
|
FeXoR
|
| #4012 |
fixed
|
[PATCH] Phoenician levant has unreachable trees
|
FeXoR
|
sanderd17
|
| #4068 |
fixed
|
[PATCH] Prepare random map lib map.js for further libraries
|
FeXoR
|
FeXoR
|
| #4152 |
fixed
|
[PATCH] Schwarzwald tiny map - tile is undefined
|
FeXoR
|
elexis
|
| #4174 |
fixed
|
[PATCH] Heightmap interpolation
|
FeXoR
|
elexis
|
| #4218 |
fixed
|
[PATCH] Split bicubicInterpolation to 1D and 2D so both are available
|
FeXoR
|
FeXoR
|
| #4245 |
fixed
|
[PATCH] New random map Caledonian Meadows
|
FeXoR
|
FeXoR
|
| #4262 |
fixed
|
[PATCH] Summary screen: Fix Map control percentages
|
FeXoR
|
pilino1234
|
| #4275 |
fixed
|
[PATCH] Optimize Caledonian Meadows
|
FeXoR
|
FeXoR
|
| #4296 |
fixed
|
[PATCH] Fix typo breaking random map latium
|
FeXoR
|
FeXoR
|
| #4368 |
fixed
|
Add another path placement method to rmgen lib
|
FeXoR
|
FeXoR
|
| #5112 |
fixed
|
createObjectGroups should not break when receiving an empty areas array
|
FeXoR
|
elexis
|
| #5345 |
fixed
|
An extra argument is passed to Array.shift
|
FeXoR
|
False Vision
|
| #643 |
fixed
|
[PATCH] Add current gatherers count next to player's resource count
|
Freagarach
|
Kieran P
|
| #1832 |
fixed
|
Entities should abandon chase if their target is in FOW
|
Freagarach
|
mimo
|
| #3394 |
fixed
|
Violent units follow enemies through the fog of war
|
Freagarach
|
elexis
|
| #3397 |
fixed
|
Option to select between generic and specific name or to select both
|
Freagarach
|
Stan
|
| #4801 |
fixed
|
Move damage types to json files
|
Freagarach
|
leper
|
| #5007 |
fixed
|
Relics should not be attacked - Allow units without health and use it for relics
|
Freagarach
|
elexis
|
| #5177 |
fixed
|
Giant Jebel Barkal doesn't generate
|
Freagarach
|
Shuvra
|
| #5409 |
fixed
|
Triple Left Click doesn't work
|
Freagarach
|
futurecrafter
|
| #5511 |
fixed
|
Units actually attacking an allied storehouse
|
Freagarach
|
elexis
|
| #5593 |
fixed
|
Unify UnitAI and "AnimalAI".
|
Freagarach
|
Freagarach
|
| #5847 |
fixed
|
Can't capture relics
|
Freagarach
|
Asger
|
| #5863 |
fixed
|
Command group camera move does not work if one of the units in the group are garrisoned
|
Freagarach
|
Alistair_Findlay
|
| #5890 |
fixed
|
Move TraderGain-helper to cmpMarket.
|
Freagarach
|
Freagarach
|
| #5892 |
fixed
|
Allow users to PushOrderFront.
|
Freagarach
|
Freagarach
|
| #5902 |
wontfix
|
Allow entities without resistance.
|
Freagarach
|
Freagarach
|
| #5915 |
fixed
|
GUI errors out when captured buildings with paired techs of a different civ.
|
Freagarach
|
Freagarach
|
| #5925 |
fixed
|
Attack notification sound is broken
|
Freagarach
|
OptimusShepard
|
| #5946 |
fixed
|
Map control (peak) displays a zero for both defeated parties in miscellaneous summary
|
Freagarach
|
Langbart
|
| #5985 |
fixed
|
Improve mirage internals.
|
Freagarach
|
Freagarach
|
| #6008 |
fixed
|
Errors: entering /clear in lobby
|
Freagarach
|
Langbart
|
| #6022 |
fixed
|
Units with UnitAI in wrong state after upgrading whilst being garrisoned.
|
Freagarach
|
Freagarach
|
| #6046 |
fixed
|
order queue not flushed
|
Freagarach
|
snelius
|
| #6052 |
fixed
|
Formation Garrison bug.
|
Freagarach
|
Freagarach
|
| #6085 |
fixed
|
Wood gathers go to the wrong tree
|
Freagarach
|
Langbart
|
| #6089 |
fixed
|
PetraAI marks non-garrisonHolder as one.
|
Freagarach
|
Freagarach
|
| #6090 |
fixed
|
PushOrderFront doesn't work with construction.
|
Freagarach
|
Freagarach
|
| #6128 |
fixed
|
Units don't enter the tower
|
Freagarach
|
Langbart
|
| #6135 |
fixed
|
Add trading state in UnitAI.
|
Freagarach
|
Freagarach
|
| #6162 |
fixed
|
Mercenaries are duplicated
|
Freagarach
|
Stan
|
| #6170 |
fixed
|
Tried to change to non-existent state 'RETURNRESOURCE.APPROACHING'
|
Freagarach
|
Stan
|
| #6172 |
fixed
|
Errors AutoQueue
|
Freagarach
|
Langbart
|
| #6175 |
fixed
|
Rally point - pick up treasures bug
|
Freagarach
|
Langbart
|
| #6185 |
fixed
|
[PetraAI] - Split bases from HQ.
|
Freagarach
|
Freagarach
|
| #6233 |
fixed
|
Unit in the outpost should not be displayed as idle
|
Freagarach
|
Langbart
|
| #6237 |
fixed
|
Collecting treasures has no order confirmation sound.
|
Freagarach
|
Freagarach
|
| #6250 |
fixed
|
PetraAI produces too much siege and ships.
|
Freagarach
|
Stan
|
| #6260 |
fixed
|
Units in formation ignore enemies when patroling or doing attack-move
|
Freagarach
|
Silier
|
| #6266 |
fixed
|
Formation controller is in individual state after trying to collect treasure
|
Freagarach
|
Silier
|
| #6302 |
fixed
|
Warning in Atlas about GetTechModifiedProperty
|
Freagarach
|
Langbart
|
| #6303 |
fixed
|
Error when viewing a replay following a specific player
|
Freagarach
|
Langbart
|
| #6317 |
fixed
|
Can't use fields
|
Freagarach
|
givensga
|
| #6325 |
fixed
|
Files set executable which should not
|
Freagarach
|
Ralph Sennhauser
|
| #6328 |
fixed
|
Negative amount of resource gatherers
|
Freagarach
|
Langbart
|
| #6347 |
fixed
|
Link to the correct tutorial
|
Freagarach
|
Langbart
|
| #6363 |
fixed
|
Split tasks from ProductionQueue.
|
Freagarach
|
Freagarach
|
| #6377 |
fixed
|
UnitAI error code being displayed
|
Freagarach
|
Langbart
|
| #6381 |
fixed
|
[PetraAI] Attacks occur later
|
Freagarach
|
Langbart
|
| #6387 |
fixed
|
PanelEntity aura tooltip missing
|
Freagarach
|
Langbart
|
| #6391 |
fixed
|
Crashes during game save. Cannot serialize NaN values
|
Freagarach
|
nwtour
|
| #6399 |
fixed
|
Move possible formations from Identity to UnitAI.
|
Freagarach
|
Freagarach
|
| #6400 |
fixed
|
Move some information from cmpFormation to cmpIdentity.
|
Freagarach
|
Freagarach
|
| #6408 |
fixed
|
Cheat code behaviour change for technology research time
|
Freagarach
|
Langbart
|
| #6415 |
fixed
|
Training UI bug
|
Freagarach
|
Grapjas
|
| #6416 |
fixed
|
Errors selecting an obstructor object in Atlas
|
Freagarach
|
Langbart
|
| #6421 |
fixed
|
Create a cmpRequirements.
|
Freagarach
|
Freagarach
|
| #6444 |
fixed
|
Some maps are broken.
|
Freagarach
|
Freagarach
|
| #6446 |
fixed
|
[BUG] Stuck units supplying resources
|
Freagarach
|
Langbart
|
| #6452 |
fixed
|
Not paused items show as paused.
|
Freagarach
|
Langbart
|
| #6458 |
fixed
|
Error in the tutorial
|
Freagarach
|
marder
|
| #6461 |
fixed
|
Attack walk with formations is broken.
|
Freagarach
|
Freagarach
|
| #6490 |
fixed
|
Idle error
|
Freagarach
|
Langbart
|
| #6492 |
fixed
|
Autoqueue corral issue
|
Freagarach
|
Langbart
|
| #6512 |
fixed
|
Water weed
|
Freagarach
|
Langbart
|
| #6521 |
fixed
|
Allow to set the biome with the autostart command
|
Freagarach
|
Langbart
|
| #6548 |
fixed
|
Error with maps created in the atlas with the victory condition "Conquest Civic Centers"
|
Freagarach
|
Langbart
|
| #6566 |
fixed
|
Han gather_grain animation is not chosen correctly for Spearman and Pikeman
|
Freagarach
|
Langbart
|
| #6570 |
fixed
|
Naval Shipyard unusable
|
Freagarach
|
Langbart
|
| #6571 |
fixed
|
Phasing up with cheat code for Athens
|
Freagarach
|
Langbart
|
| #6580 |
fixed
|
Trouble with merging formations
|
Freagarach
|
Langbart
|
| #6583 |
fixed
|
Garrison with formation gives errors.
|
Freagarach
|
Freagarach
|
| #6648 |
fixed
|
%(resource)s are not translated in AI private messages
|
Freagarach
|
Gurken Khan
|
| #6651 |
fixed
|
Structure Tree shouldn't fail for empty history strings
|
Freagarach
|
Stan
|
| #6654 |
fixed
|
AI sometimes makes demands to an already defeated player
|
Freagarach
|
Gurken Khan
|
| #6656 |
fixed
|
Athens Gymnasium has no TerritoryInfluence boost
|
Freagarach
|
Langbart
|
| #6657 |
fixed
|
Elite units small discrepancy between maxHitpoints and hitpoints
|
Freagarach
|
Langbart
|
| #6659 |
fixed
|
RelaxNGValidator validate entity errors on changeset 27241 for elephant
|
Freagarach
|
Langbart
|
| #6670 |
fixed
|
Negative used resources in summary
|
Freagarach
|
Langbart
|
| #6682 |
fixed
|
Python checkrefs.py update required after changeset 27245
|
Freagarach
|
Langbart
|
| #6691 |
fixed
|
Template viewer for mace storehouse tech displays wrong time
|
Freagarach
|
Langbart
|
| #6705 |
fixed
|
GAIA woman requirement errors
|
Freagarach
|
Langbart
|
| #6707 |
fixed
|
Animal actor on siege catapult changes color through packing
|
Freagarach
|
Langbart
|
| #6724 |
fixed
|
Requirement tooltip errors for Ptolemaic barracks
|
Freagarach
|
Langbart
|
| #6727 |
fixed
|
Rally point relics
|
Freagarach
|
Langbart
|
| #6739 |
fixed
|
Orange flashing pop counter on cheat code
|
Freagarach
|
Langbart
|
| #6744 |
fixed
|
Negative animal costs and eco points in the summary
|
Freagarach
|
Langbart
|
| #6746 |
fixed
|
Animal becomes idle for queued garrison
|
Freagarach
|
Langbart
|
| #6750 |
fixed
|
After queued construction of several fields, woman becomes idle
|
Freagarach
|
Langbart
|
| #6771 |
fixed
|
Unable to start AI sandbox difficulty from the command line
|
Freagarach
|
Langbart
|
| #6899 |
fixed
|
Player kills hostile animal owned by AI - errors about orderData undefined
|
Freagarach
|
Norse_Harold
|
| #2494 |
fixed
|
Split the POT file of the public mod in more manageable POTs
|
Adrián Chaves
|
Adrián Chaves
|
| #2637 |
fixed
|
tinygettext: collision in add_translation
|
Adrián Chaves
|
Adrián Chaves
|
| #4613 |
fixed
|
Chart dropdowns contains wrongs values (colored types from common table)
|
Adrián Chaves
|
Vladislav Belov
|
| #1103 |
fixed
|
Configure and eval the Google Analytics plugin
|
Geek337
|
Brian Stempin
|
| #1118 |
fixed
|
Identify, install, and eval a twitter plugin
|
MishFTW
|
Brian Stempin
|
| #1128 |
fixed
|
WP Theming - Rough Body
|
MishFTW
|
Brian Stempin
|
| #1129 |
fixed
|
WP Theming - Rough Header
|
MishFTW
|
Brian Stempin
|
| #1130 |
fixed
|
WP Theming - Rough Footer
|
MishFTW
|
Brian Stempin
|
| #1134 |
fixed
|
Install WP jQuery UI Plugin
|
MishFTW
|
MishFTW
|
| #1137 |
fixed
|
WP Theming - Rough Sidebar
|
MishFTW
|
MishFTW
|
| #1146 |
duplicate
|
WP Coding - Create .htaccess file
|
MishFTW
|
MishFTW
|
| #1153 |
fixed
|
WP Theming - Rough Post
|
MishFTW
|
Brian Stempin
|
| #1157 |
fixed
|
WP Theming - Rough Menus
|
MishFTW
|
Brian Stempin
|
| #1175 |
fixed
|
WP Theming - Rough Download Button
|
MishFTW
|
MishFTW
|
| #1221 |
fixed
|
WP Widget Dev - Revision Log
|
MishFTW
|
MishFTW
|
| #1236 |
fixed
|
WP Theming - Fine Footer
|
MishFTW
|
MishFTW
|
| #1240 |
fixed
|
WP THeming - Final Menus
|
MishFTW
|
Brian Stempin
|
| #1241 |
fixed
|
WP Theming - Final Image Carousel
|
MishFTW
|
Brian Stempin
|
| #1244 |
fixed
|
WP Theming - Final Header/Footer
|
MishFTW
|
Brian Stempin
|
| #1246 |
fixed
|
Theme Finalization - Documentation and code cleanup
|
MishFTW
|
Brian Stempin
|
| #1248 |
fixed
|
Website Content Creation - Music page
|
MishFTW
|
Brian Stempin
|
| #1252 |
fixed
|
WP Theming - News Template
|
MishFTW
|
MishFTW
|
| #1453 |
fixed
|
Website Content Creation - Download Page
|
MishFTW
|
MishFTW
|
| #1573 |
fixed
|
Migrate posts from IP to WP
|
MishFTW
|
Brian Stempin
|
| #1585 |
fixed
|
Theme Finalization - Install Cache Plugin
|
MishFTW
|
MishFTW
|
| #1779 |
worksforme
|
Improve Fallback for no scripts on website
|
MishFTW
|
MishFTW
|
| #1541 |
invalid
|
Greek Fortress Update
|
Daniel
|
Daniel
|
| #325 |
invalid
|
Arrow Impact - Metal
|
Goblor
|
Matt Sherman
|
| #6687 |
fixed
|
Tooltip trickle food rate for garrisoned animals
|
Grapjas
|
Langbart
|
| #2595 |
fixed
|
[PATCH] Games with cheats enabled must not be rated
|
Jia Henry
|
Jia Henry
|
| #2523 |
fixed
|
Make skirmish entities more mod friendly
|
Idanwin
|
sanderd17
|
| #5395 |
duplicate
|
Performance problem
|
omar
|
omar
|
| #763 |
fixed
|
[PATCH] Player and resource colors conflict on minimap
|
Imarok
|
historic_bruno
|
| #3113 |
fixed
|
[PATCH] Provide information about carried resources of a selection
|
Imarok
|
Kalle Richter
|
| #3114 |
fixed
|
[PATCH] Display healing process of garrisoned units
|
Imarok
|
Kalle Richter
|
| #3150 |
fixed
|
[PATCH] Inconsistent exploration score for teams in summary gui
|
Imarok
|
mimo
|
| #3216 |
fixed
|
[PATCH] Add capture statistics to summary screen
|
Imarok
|
sanderd17
|
| #3339 |
fixed
|
[PATCH] Command line option for pid+timestamp in OOS-log filename
|
Imarok
|
elexis
|
| #3370 |
fixed
|
Filter lobby list based on mods
|
Imarok
|
leper
|
| #3433 |
fixed
|
[PATCH] Fix replay menu loading time by using a cache file
|
Imarok
|
elexis
|
| #3436 |
fixed
|
[PATCH] Replay Menu - singleplayer / multiplayer filter
|
Imarok
|
elexis
|
| #3437 |
fixed
|
Add link from summary screen to replay
|
Imarok
|
elexis
|
| #3491 |
fixed
|
Map Ping
|
Imarok
|
Stan
|
| #3549 |
fixed
|
Secure authentication - prevent joins as a different player
|
Imarok
|
elexis
|
| #3561 |
fixed
|
Summary screen - team totals wrong
|
Imarok
|
elexis
|
| #3575 |
fixed
|
[PATCH] Allow hosting on different UDP ports
|
Imarok
|
elexis
|
| #3742 |
fixed
|
[PATCH] Restore selection after replay
|
Imarok
|
elexis
|
| #3823 |
fixed
|
[PATCH] Correctly handle commands for multiple units
|
Imarok
|
Itms
|
| #3841 |
fixed
|
[PATCH] Ingame player summary screen and allied resource/population tooltips
|
Imarok
|
elexis
|
| #3911 |
fixed
|
[PATCH] Make AI Settings visible to players
|
Imarok
|
Imarok
|
| #3942 |
fixed
|
[PATCH] Don't show the aiconfig button when unassigned
|
Imarok
|
Imarok
|
| #3948 |
fixed
|
[PATCH] Sheep in summary screen
|
Imarok
|
elexis
|
| #4167 |
fixed
|
[PATCH] Colorize selected units in observermode
|
Imarok
|
elexis
|
| #4230 |
fixed
|
Options warning: incompatible value for WaterUgly
|
Imarok
|
Vladislav Belov
|
| #4251 |
fixed
|
[PATCH] Paired techs don't work with the multiple commands handling
|
Imarok
|
Itms
|
| #4261 |
fixed
|
NetClient FSM error when pausing while others are loading
|
Imarok
|
elexis
|
| #4264 |
fixed
|
[PATCH] Fix training tooltip with multiple selection
|
Imarok
|
Imarok
|
| #4273 |
fixed
|
[PATCH] Make g_EntityCommands use all entities but not only the first
|
Imarok
|
Imarok
|
| #4292 |
fixed
|
[PATCH] Remove deprecated water parameters
|
Imarok
|
Imarok
|
| #4294 |
fixed
|
[PATCH] No retries with the SimpleGroup placer
|
Imarok
|
elexis
|
| #4302 |
fixed
|
[PATCH] Disable right-click playercommands to observers
|
Imarok
|
elexis
|
| #4328 |
fixed
|
[PATCH] Linear splash damage for bolt shooters
|
Imarok
|
elexis
|
| #4360 |
fixed
|
HWDetect for AMD Ryzen CPUs triggers Assertion failed: "cache.Validate()"
|
Imarok
|
c
|
| #4369 |
fixed
|
[PATCH] Force ready gamesetup button
|
Imarok
|
elexis
|
| #4375 |
fixed
|
Display which clients are still in the loading screen
|
Imarok
|
elexis
|
| #4410 |
fixed
|
[PATCH] Don't say late observers are rejoining
|
Imarok
|
Imarok
|
| #4423 |
fixed
|
[PATCH] Gamesetup - Hide mapfilter choices if there are no maps matching the filter
|
Imarok
|
fatherbushido
|
| #4425 |
fixed
|
Rallypoint on huntable animals broken
|
Imarok
|
elexis
|
| #4452 |
fixed
|
Unintended "Host is ready" chat message
|
Imarok
|
elexis
|
| #4498 |
fixed
|
[PATCH] Add spies to the summary screen
|
Imarok
|
elexis
|
| #4501 |
fixed
|
Undefined player in the lobby match information
|
Imarok
|
Imarok
|
| #4552 |
fixed
|
Show summary graphs for team scores
|
Imarok
|
Imarok
|
| #4555 |
fixed
|
Remember selected graphs when switching tabs in summary
|
Imarok
|
Imarok
|
| #4620 |
fixed
|
Undefined player.sequences.time when instantly winning a rated game
|
Imarok
|
elexis
|
| #4767 |
fixed
|
Use the mouse wheel to adjust the batch size
|
Imarok
|
Imarok
|
| #4789 |
fixed
|
Crash on Slackware 14.2
|
Imarok
|
Itms
|
| #5005 |
fixed
|
Show rank icon above status bars
|
Imarok
|
Imarok
|
| #5044 |
fixed
|
Command-line replay complains about mods
|
Imarok
|
elexis
|
| #5132 |
fixed
|
"You have been attacked by" hint the location
|
Imarok
|
Imarok
|
| #5412 |
fixed
|
HardwareDetection - AMD processor - ACPI SRAT table contains unknown APIC IDs
|
Imarok
|
Drain
|
| #5608 |
fixed
|
Add a hotkey to see the last alarm position
|
Imarok
|
Stan
|
| #5620 |
fixed
|
UserReporter thread always uses max CPU resources since r22772
|
Imarok
|
Imarok
|
| #5695 |
fixed
|
Middle mouse button get stuck
|
Imarok
|
Stan
|
| #5782 |
fixed
|
Opening the summary as gaia throws errors
|
Imarok
|
Imarok
|
| #5924 |
fixed
|
Game speed multiplier sometimes outside overlay box
|
Imarok
|
Imarok
|
| #5926 |
fixed
|
Game speed button unusable in min resolution
|
Imarok
|
Imarok
|
| #5973 |
fixed
|
Segfault by spamming the minimap location
|
Imarok
|
Stan
|
| #5998 |
fixed
|
Errors when selecting the Persian Phoenician trireme
|
Imarok
|
wraitii
|
| #6041 |
fixed
|
Right click on batch order while holding the shift key
|
Imarok
|
Langbart
|
| #2455 |
fixed
|
Texture System Update
|
IronNerd
|
IronNerd
|
| #404 |
fixed
|
Makefile build system should have pyrogenesis/test targets depend on Collada
|
Itms
|
Philip Taylor
|
| #599 |
fixed
|
[PATCH] Hide changes to buildings in fog-of-war
|
Itms
|
Philip Taylor
|
| #799 |
fixed
|
[PATCH] Add "back to work" button
|
Itms
|
MiniMe
|
| #930 |
fixed
|
[PATCH] Incremental update of pathfinder's passability grid
|
Itms
|
Sylvain Gadrat
|
| #1257 |
fixed
|
[PATCH] move the banner of spawn point along with the unit
|
Itms
|
Евгений
|
| #1259 |
fixed
|
Selected units that can't reach each other won't move when tasked
|
Itms
|
Евгений
|
| #1366 |
fixed
|
[PATCH] Unit deaths inside the Fog of War
|
Itms
|
michael
|
| #1518 |
wontfix
|
Submit premake modifications to upstream
|
Itms
|
leper
|
| #1589 |
fixed
|
[PATCH] Add access to entity templates for RMGEN/RMS
|
Itms
|
FeXoR
|
| #1756 |
fixed
|
Long/Tile Pathfinder Rewrite
|
Itms
|
Kieran P
|
| #1914 |
fixed
|
Units often refuse to mine metal and stone
|
Itms
|
Pippijn van Steenhoven
|
| #2013 |
fixed
|
Sahel watering holes contains animals in deep water.
|
Itms
|
Josh
|
| #2116 |
fixed
|
[PATCH] Allow resetting splash screen
|
Itms
|
historic_bruno
|
| #2154 |
fixed
|
[PATCH] Add an alert button (kind of Town Bell)
|
Itms
|
Itms
|
| #2206 |
fixed
|
[PATCH] Improve the "back to work" behaviour
|
Itms
|
Itms
|
| #2271 |
fixed
|
Support VC++ 2013
|
Itms
|
historic_bruno
|
| #2342 |
fixed
|
Auto garrison units produced during an Alert
|
Itms
|
Itms
|
| #2353 |
fixed
|
[PATCHES] Multiple Town Bell defects
|
Itms
|
Michael
|
| #2407 |
fixed
|
[PATCH] Selecting only idling units
|
Itms
|
Oimat
|
| #2430 |
fixed
|
Improve the RangeManager (and other components) spatial subdivision system
|
Itms
|
wraitii
|
| #2474 |
fixed
|
[PATCH] Raise alert positioning
|
Itms
|
rogue-spectre
|
| #2487 |
duplicate
|
[PATCH] Gather mod informations and configuration
|
Itms
|
Itms
|
| #2497 |
fixed
|
[PATCH] Display how many remaining buildings are needed to advance phase
|
Itms
|
Itms
|
| #2502 |
fixed
|
Show icons when at the end of a line
|
Itms
|
Adrián Chaves
|
| #2548 |
fixed
|
Allow translating “Join Game” differently
|
Itms
|
Adrián Chaves
|
| #2558 |
fixed
|
[PATCH] Crash in VFS when calling non-existing AI
|
Itms
|
sanderd17
|
| #2587 |
fixed
|
[PATCH] in team result screen: wrong map discovered total percentage
|
Itms
|
Tom Brewe
|
| #2635 |
fixed
|
[PATCH] Aborting delete of an unit or building with ESC renders UI unusable.
|
Itms
|
thorkill
|
| #2639 |
fixed
|
[PATCH] Kunobelinos hero description
|
Itms
|
Haommin
|
| #2671 |
fixed
|
[PATCH] Change a scope in the Attack component for more modding flexibility
|
Itms
|
Radagast
|
| #2672 |
fixed
|
Allow enabling post processing effects in-game
|
Itms
|
Adomas Jackevičius
|
| #2678 |
fixed
|
pyrogenesis segfaults on load game
|
Itms
|
Patrick
|
| #2698 |
duplicate
|
Fix serialization tests
|
Itms
|
Itms
|
| #2699 |
fixed
|
Fix RMS Gulf of Bothnia to work for 1 player
|
Itms
|
FeXoR
|
| #2709 |
fixed
|
[PATCH] Update entities visibility at the beginning of the game
|
Itms
|
Itms
|
| #2712 |
fixed
|
Mirages visible for AI players
|
Itms
|
mimo
|
| #2714 |
fixed
|
[PATCH] Defeat music not played
|
Itms
|
Itms
|
| #2715 |
fixed
|
Impossible to win a game in Scenario maps
|
Itms
|
Itms
|
| #2728 |
fixed
|
Gaia's tower on Mediterranean Cove is not miraged under the Conquest victory condition
|
Itms
|
mimo
|
| #2744 |
fixed
|
Victory music fails to play
|
Itms
|
brian
|
| #2756 |
fixed
|
Game crashing when loading a map
|
Itms
|
Stan
|
| #2760 |
fixed
|
[PATCH] Oos svn 15692
|
Itms
|
Oimat
|
| #2762 |
fixed
|
[PATCH] Missing script file in the mod selector
|
Itms
|
Radagast
|
| #2778 |
fixed
|
GUI Using a lot of turn time ~150ms/per frame
|
Itms
|
Stan
|
| #2779 |
fixed
|
[PATCH] JS warnings in the game setup screen for guest players
|
Itms
|
Stan
|
| #2786 |
needsinfo
|
[NEEDS INFO] weird bug of kleroukhia built and unbuilt at the same time
|
Itms
|
serveurix
|
| #2859 |
fixed
|
[PATCH] sprintf.js - Out of date
|
Itms
|
Shane Grant
|
| #2882 |
fixed
|
[PATCH] 200 FPS in main menu
|
Itms
|
Salesome
|
| #2900 |
fixed
|
[PATCH] Implement Rotary Mill Aura
|
Itms
|
Niek
|
| #2908 |
fixed
|
[PATCH] Use short pathfinder update when colliding with entities
|
Itms
|
ickylevel
|
| #2913 |
fixed
|
[PATCH] Better way to handle visibilities in the simulation
|
Itms
|
Itms
|
| #2930 |
fixed
|
mirages problems
|
Itms
|
mimo
|
| #2942 |
fixed
|
[PATCH] Add Seleucids wall style for random maps
|
Itms
|
FeXoR
|
| #2951 |
fixed
|
[PATCH] Dynamically generate templates for special entites
|
Itms
|
Itms
|
| #2960 |
fixed
|
AI should support different map resolutions
|
Itms
|
mimo
|
| #2961 |
fixed
|
[PATCH] Don't select units while dragging selection bandbox
|
Itms
|
Alex
|
| #2969 |
fixed
|
[PATCH] In Atlas, random maps also generate mirages
|
Itms
|
AlThePhoenix
|
| #3016 |
fixed
|
[PATCH] Add some player statistics to the basic simulation state
|
Itms
|
agentx
|
| #3032 |
fixed
|
Units/buildings/resources are not visible in observer mode for the most part of time
|
Itms
|
tau
|
| #3033 |
fixed
|
[PATCH] Cheats don't work in SP
|
Itms
|
tau
|
| #3065 |
fixed
|
[Information Leak] Identify enemy location with controlgroups
|
Itms
|
elexis
|
| #3084 |
fixed
|
Alignment error in German AI configuration
|
Itms
|
Raymond
|
| #3097 |
fixed
|
Whale always moving to the right side of the map on Cycladic Archipelago
|
Itms
|
elexis
|
| #3107 |
fixed
|
OOS on rejoin - mirages and visibilities of foundations
|
Itms
|
elexis
|
| #3151 |
fixed
|
OOS on rejoin - different visibilities for structures after resign
|
Itms
|
elexis
|
| #3154 |
fixed
|
Formations - Attack order fails by targeting the formation and not the individual unit
|
Itms
|
elexis
|
| #3164 |
fixed
|
(De)serialisation fails on nested Map objects
|
Itms
|
tom
|
| #3165 |
fixed
|
[PATCH] Persist Match Settings - Enabling Rated games breaks settings for non-lobby multiplayer games
|
Itms
|
elexis
|
| #3174 |
fixed
|
[PATCH] Make the ptol lighthouse reveal the shore
|
Itms
|
Itms
|
| #3179 |
fixed
|
Information Leak - I see dead people
|
Itms
|
elexis
|
| #3188 |
fixed
|
Serializer crashes when rejoining
|
Itms
|
elexis
|
| #3190 |
fixed
|
[PATCH] Update cppformat
|
Itms
|
leper
|
| #3196 |
fixed
|
[PATCH] Limit arrows on certain buildings
|
Itms
|
sanderd17
|
| #3209 |
fixed
|
[PATCH] Changing the map shouldn't reset the victory condition without a reason
|
Itms
|
elexis
|
| #3253 |
fixed
|
[PATCH] Playernames not initialized correctly
|
Itms
|
elexis
|
| #3258 |
fixed
|
[PATCH] Visual Replay Menu
|
Itms
|
elexis
|
| #3262 |
fixed
|
crash when trying to start game (utf8 decoding)
|
Itms
|
Igor Gnatenko
|
| #3271 |
fixed
|
[PATCH] OOS on rejoin - different mirage order
|
Itms
|
elexis
|
| #3293 |
fixed
|
[PATCH] OOS error can display who is oos
|
Itms
|
elexis
|
| #3294 |
fixed
|
Obstruction size issues breaking naval trade (carthaginians)
|
Itms
|
serveurix
|
| #3296 |
fixed
|
[PATCH] Grid Update performance
|
Itms
|
Itms
|
| #3297 |
fixed
|
Units don't go to closest points on round targets
|
Itms
|
Itms
|
| #3298 |
fixed
|
[Atlas] Grid updates don't happen while the simulation is not ran
|
Itms
|
Itms
|
| #3308 |
fixed
|
Naval map management by the AI no more working
|
Itms
|
mimo
|
| #3311 |
fixed
|
[PATCH] Show number of trade carts and looted resources in summary screen
|
Itms
|
elexis
|
| #3318 |
fixed
|
unit_support_healer relies on missing voice soundgroups
|
Itms
|
s0600204
|
| #3323 |
fixed
|
[PATCH] Summary screen fails if a team number is skipped
|
Itms
|
elexis
|
| #3324 |
fixed
|
[PATCH] The cancel button in the options window does not cancel changes
|
Itms
|
Mark Otaris
|
| #3327 |
fixed
|
Shared Ally Vision Problem
|
Itms
|
elexis
|
| #3329 |
fixed
|
Capturing - Units will attack if capture order is issued on a mirage / structure in fog of war
|
Itms
|
elexis
|
| #3337 |
fixed
|
[PATCH] Improve the UnitMotion component to improve the pathfinder
|
Itms
|
wraitii
|
| #3363 |
fixed
|
Units can't reach CC
|
Itms
|
fabio
|
| #3364 |
fixed
|
SAFE_DELETE(g_Game); crashes for scenario map "Arcadia"
|
Itms
|
elexis
|
| #3372 |
fixed
|
construction doesn't start if there is an animal on the construction area
|
Itms
|
rogue-spectre
|
| #3376 |
fixed
|
[PATCH] Units stuck at obstruction corners
|
Itms
|
Itms
|
| #3378 |
fixed
|
Crash on rejoin (percentage of map controlled)
|
Itms
|
elexis
|
| #3391 |
fixed
|
[PATCH] Lists are sorted when clicking on the first item
|
Itms
|
elexis
|
| #3425 |
fixed
|
Crash - Serialize OutOfBounds
|
Itms
|
elexis
|
| #3429 |
fixed
|
UnitAI - FinishOrder called when order queue is empty
|
Itms
|
silure
|
| #3430 |
fixed
|
[PATCH] UnitAI - undefined property this.order.data.type while gathering
|
Itms
|
Kieran P
|
| #3439 |
fixed
|
Update build proces to Visual Studio 2015
|
Itms
|
Niek
|
| #3480 |
fixed
|
Pathfinder - some compiler warnings
|
Itms
|
elexis
|
| #3708 |
fixed
|
[PATCH] SpiderMonkey 38 Upgrade
|
Itms
|
leper
|
| #3729 |
fixed
|
Migrate to premake5
|
Itms
|
Itms
|
| #3744 |
fixed
|
[PATCH] Credits page
|
Itms
|
Itms
|
| #3790 |
fixed
|
[PATCH] Remove UnitMotion planning
|
Itms
|
mimo
|
| #3796 |
fixed
|
[PATCH] CCacheLoader failed to find archived or source file for: ""
|
Itms
|
elexis
|
| #3827 |
fixed
|
Translation of the translators' languages in the credits
|
Itms
|
Itms
|
| #3849 |
fixed
|
Queued commands to build in fog of war fails
|
Itms
|
_kali
|
| #3854 |
fixed
|
Wall-builder spits an error when there aren't enough resources
|
Itms
|
sanderd17
|
| #3869 |
fixed
|
[PATCH] Build error at Fedora 23
|
Itms
|
bb
|
| #3884 |
fixed
|
[PATCH] Add current OS X version to build-osx-bundle.sh
|
Itms
|
jurgemaister
|
| #3907 |
fixed
|
[PATCH] Use range based for in network code
|
Itms
|
elexis
|
| #4010 |
fixed
|
[PATCH] Wonder victory messages need to be deleted after win
|
Itms
|
elexis
|
| #4027 |
fixed
|
Make mod installer
|
Itms
|
sanderd17
|
| #4148 |
invalid
|
Upgrade cppformat 2.1.1 to fmtlib 3.x
|
Itms
|
Itms
|
| #4190 |
fixed
|
[PATCH] Make 0 A.D. large address aware on Windows for releases
|
Itms
|
Itms
|
| #4191 |
fixed
|
[PATCH] Clever map updates for the AI
|
Itms
|
Itms
|
| #4238 |
fixed
|
The visual actor unit causes SEGFAULT when running without graphics
|
Itms
|
elexis
|
| #4239 |
fixed
|
[PATCH] Serialize the data in DataTemplateManager to avoid OOS on rejoin
|
Itms
|
Itms
|
| #4242 |
fixed
|
[PATCH] Rejoin-testing tool
|
Itms
|
Itms
|
| #4244 |
fixed
|
[PATCH] Remove unneeded ReserveScriptBackref from the StdDeserializer
|
Itms
|
Itms
|
| #4247 |
fixed
|
[PATCH] Reading a saved game (with AIs) give a segmentation fault
|
Itms
|
mimo
|
| #4266 |
fixed
|
[PATCH] Ex-allies units visible in fog of war after changing the diplomacy
|
Itms
|
elexis
|
| #4270 |
fixed
|
[PATCH] OOS on rejoin - Visual Actor
|
Itms
|
elexis
|
| #4385 |
fixed
|
[PATCH] aiAnalysisInfluenceGroup GuiInterface tests
|
Itms
|
elexis
|
| #4446 |
fixed
|
Get rid of Dehydra scripts
|
Itms
|
Itms
|
| #4549 |
fixed
|
Update to NVTT 2.1.1
|
Itms
|
leper
|
| #4561 |
fixed
|
Recent NVidia driver crashing 0AD
|
Itms
|
Roosi
|
| #4564 |
fixed
|
Upgrade the bundled gloox library
|
Itms
|
Itms
|
| #4596 |
fixed
|
OOS on rejoin on Extinct Volcano
|
Itms
|
elexis
|
| #4671 |
fixed
|
Update lobby server, config and readme
|
Itms
|
elexis
|
| #4705 |
fixed
|
Use TLS for multiplayer lobby
|
Itms
|
rugk
|
| #4786 |
fixed
|
Crash at start in snd_detect()
|
Itms
|
Jan
|
| #4790 |
wontfix
|
A23 libraries update
|
Itms
|
fabio
|
| #4800 |
fixed
|
[Atlas] Simulation Crash after resize
|
Itms
|
Stephen Imhoff
|
| #4846 |
wontfix
|
Make sure the Jenkins build script can patch itself
|
Itms
|
Itms
|
| #5006 |
fixed
|
Fix AppData
|
Itms
|
elexis
|
| #5017 |
fixed
|
curl 7.54 doesn't compile on macos 10.13
|
Itms
|
Ankh
|
| #5035 |
fixed
|
Enable Multi Processor Compilation on Windows
|
Itms
|
Stan
|
| #5094 |
fixed
|
Specify charset in compiler commandline to avoid issues with different locales
|
Itms
|
Inari
|
| #5379 |
fixed
|
Drop Visual Studio 2013
|
Itms
|
Itms
|
| #5527 |
fixed
|
VS2015 requires Universal C Runtime (CRT)
|
Itms
|
historic_bruno
|
| #5595 |
fixed
|
Add continuous integration for macOS
|
Itms
|
Krinkle
|
| #5694 |
fixed
|
Stop using Python 2 in 0 A.D.
|
Itms
|
Guido Falsi
|
| #5709 |
fixed
|
fcollada build fix for gcc 10 (WritePhysicsRigidBodyInstance)
|
Itms
|
pcpa
|
| #5757 |
fixed
|
Invalid/unsupported texture format r23304 on Linux Mint
|
Itms
|
GunChleoc
|
| #5776 |
fixed
|
Context mismatch in CGame::ReallyStartGame()?
|
Itms
|
Bellaz
|
| #6676 |
fixed
|
python 3.11 build fix
|
Itms
|
fabio
|
| #6696 |
fixed
|
DumpSchema command line option segfaults on Linux
|
Itms
|
Stan
|
| #6698 |
wontfix
|
Premake doesn't invalidate targets after changing defines
|
Itms
|
Stan
|
| #6710 |
fixed
|
--with-system-premake is broken
|
Itms
|
Stan
|
| #2946 |
invalid
|
[PATCH] Improve unit behaviour when constructing buildings
|
Jason
|
Moul
|
| #1364 |
fixed
|
Call to the Arms - Button
|
JCWasmx86
|
Marcio
|
| #2540 |
fixed
|
[PATCH] Internationalize the in-game MENU button
|
Jaison
|
Adrián Chaves
|
| #2866 |
fixed
|
[PATCH]Alignment error in German stats screen
|
Jaison
|
Raymond
|
| #6356 |
fixed
|
Map settings on scenario map change
|
Jammyjamjamman
|
Langbart
|
| #508 |
fixed
|
Cursor should be restricted to the game window when fullscreen on Win32
|
Jay Weisskopf
|
Philip Taylor
|
| #543 |
fixed
|
Replace skybox with black background
|
Jay Weisskopf
|
Philip Taylor
|
| #556 |
fixed
|
Minimap camera outline clips incorrectly
|
Jay Weisskopf
|
Jay Weisskopf
|
| #1697 |
fixed
|
Fill in missing content
|
Aviv
|
gerbilOFdoom
|
| #902 |
fixed
|
Allow setting rally points while constructing buildings
|
Josh
|
Raymond
|
| #1496 |
fixed
|
[PATCH] Ranged attack bugs when targeting garrisoning, formation, or dead units
|
Josh
|
historic_bruno
|
| #1504 |
fixed
|
[PATCH] Multiplayer lobby
|
Josh
|
Badmadblacksad-
|
| #1924 |
fixed
|
[PATCH] Display entity limits for buildings in the GUI
|
Josh
|
leper
|
| #1928 |
fixed
|
[PATCH] Un-select All Units and Cancel Building Placement Using Esc
|
Josh
|
Josh
|
| #2032 |
fixed
|
Move Javascript vector math to global namespace
|
Josh
|
Josh
|
| #2049 |
fixed
|
[PATCH] Better ARM support
|
Josh
|
Josh
|
| #2080 |
fixed
|
Add maximum scrollbar size and fix minimum scrollbar size.
|
Josh
|
Josh
|
| #2121 |
fixed
|
ARM build issues
|
Josh
|
fabio
|
| #2285 |
fixed
|
Damage helper holds simulation aware data in static function
|
Josh
|
sanderd17
|
| #2308 |
fixed
|
Add proper license header and tests to hash functions for the lobby
|
Josh
|
leper
|
| #2312 |
fixed
|
[PATCH] Redesign Lobby Login UI
|
Josh
|
Josh
|
| #2358 |
fixed
|
[PATCH] Make entity selection faster
|
Josh
|
Josh
|
| #2401 |
fixed
|
Toggling the wireframe mode works in rated games
|
Josh
|
leper
|
| #2403 |
fixed
|
Pressing the up arrow in the lobby after having a game selected crashes the game
|
Josh
|
leper
|
| #2404 |
fixed
|
Allow Unrated Games
|
Josh
|
Josh
|
| #2439 |
fixed
|
Lobby ToS Visibility
|
Josh
|
Josh
|
| #2453 |
fixed
|
0AD crashes when Chinese characters are used
|
Josh
|
Jia Henry
|
| #2463 |
duplicate
|
Multiplayer : Lobby enhancement
|
Josh
|
openoliv
|
| #2491 |
fixed
|
[PATCH] Keep XMPP connections alive
|
Josh
|
Josh
|
| #2510 |
duplicate
|
Support inline link tag
|
Josh
|
scythetwirler
|
| #2529 |
fixed
|
[PATCH] Having more than one observer crashes
|
Josh
|
Josh
|
| #2569 |
fixed
|
Developer Overlay should not have a global, persistent config setting
|
Josh
|
scythetwirler
|
| #2606 |
invalid
|
multiplayer host game doesn't work when enabled MASQUERADE in system
|
Josh
|
Igor Gnatenko
|
| #2668 |
wontfix
|
Alliances or Guilds for multiplayer. ("Guild-System")
|
Josh
|
Radagast
|
| #3156 |
fixed
|
[PATCH] Lobby: Spam filter hides chat scrollback partially
|
Josh
|
elexis
|
| #3219 |
invalid
|
Spatial.h Compiler Warnings
|
Josh
|
Josh
|
| #3569 |
needsinfo
|
Improve the Options Menu
|
Josh
|
Josh
|
| #3832 |
fixed
|
[PATCH] Lobby message timestamps improperly stored in GUI code
|
Josh
|
elexis
|
| #4441 |
fixed
|
[PATCH] Fixed source and destination overlap in memmove invoked by gfx::CardName
|
Joshua Gerrard
|
OMGtechy
|
| #195 |
fixed
|
Support more mouse buttons
|
JoshuaJB
|
Philip Taylor
|
| #1984 |
fixed
|
[PATCH READY] Save GUI Sprites and Images in vectors / maps as pointers instead of objects
|
JoshuaJB
|
Jonas Platte
|
| #2240 |
fixed
|
Rejoin Lockout
|
JoshuaJB
|
scythetwirler
|
| #2456 |
fixed
|
Interface update for tex_codec
|
JoshuaJB
|
IronNerd
|
| #2676 |
fixed
|
[PATCH] Prevent players in multiplayer games from sending commands for other players
|
JoshuaJB
|
historic_bruno
|
| #3047 |
fixed
|
Improve clarity of XMPP error messages
|
JoshuaJB
|
Itms
|
| #3072 |
fixed
|
[PATCH] Cleanup Summary Screen
|
JoshuaJB
|
Josh
|
| #3386 |
fixed
|
[PATCH] Lobby - freeze and duplicate users when returning from a match
|
JoshuaJB
|
elexis
|
| #3525 |
fixed
|
[PATCH] Percentage of mapcontrol not updated when phasing by cheat
|
JoshuaJB
|
elexis
|
| #3537 |
fixed
|
[PATCH] Persist Match Settings - Have a rated game with cheats enabled
|
JoshuaJB
|
elexis
|
| #3557 |
fixed
|
[PATCH] Doubleclicking on a game should result in joining it
|
JoshuaJB
|
elexis
|
| #3566 |
fixed
|
[PATCH] Visual Replay - everything invisible after replay
|
JoshuaJB
|
elexis
|
| #3613 |
fixed
|
[PATCH] Trigger points are missing the visibility component
|
JoshuaJB
|
AlThePhoenix
|
| #852 |
fixed
|
JuBot units build up interrupts resources to Civ Centre
|
James Baillie
|
Martin Nissen
|
| #853 |
fixed
|
JuBot builds new Civ Centres out of sight in Shroud-of-Darkness
|
James Baillie
|
Martin Nissen
|
| #888 |
fixed
|
AI speed has decreased
|
James Baillie
|
Kieran P
|
| #1152 |
fixed
|
[PATCH] Rome support, defense tower fix for Jubot
|
James Baillie
|
gudo
|
| #2269 |
invalid
|
Expand on Theban civilization
|
K
|
Keaton the Wise
|
| #2270 |
invalid
|
Modpack
|
K
|
Keaton the Wise
|
| #2268 |
duplicate
|
Add team score to game summary screen
|
Grzes Kabza
|
leper
|
| #2521 |
needsinfo
|
AfterBattle Music
|
Keaton the Wise
|
Keaton the Wise
|
| #5376 |
fixed
|
Remove Vector C++/JS prototype workaround from r14645
|
Krinkle
|
Itms
|
| #5729 |
fixed
|
gnutls-3.6.8 fails to build on macOS 10.15 Catalina
|
Krinkle
|
martin_2m
|
| #5777 |
fixed
|
Graphic scales-down glitch on macOS 10.15 Catalina (red box)
|
Krinkle
|
Krinkle
|
| #2331 |
wontfix
|
[ENHANCEMENT] Age Phase Sound
|
LAVS / Lion.Kanzen
|
Marcio
|
| #4754 |
fixed
|
German text overflow on loading screen
|
Langbart
|
Salesome
|
| #6063 |
fixed
|
Large number could be abbreviated.
|
Langbart
|
Freagarach
|
| #6105 |
fixed
|
Missing number for two skirmish maps
|
Langbart
|
Langbart
|
| #6110 |
fixed
|
Fishing boats cannot hunt a whale
|
Langbart
|
Langbart
|
| #6178 |
fixed
|
Option rated game not visible for observer
|
Langbart
|
Langbart
|
| #6202 |
fixed
|
Lobby Create match dialog is too small
|
Langbart
|
Stan
|
| #6222 |
fixed
|
Magadha has no description text
|
Langbart
|
Salesome
|
| #6314 |
fixed
|
Tutorial inaccuracies
|
Langbart
|
Langbart
|
| #6316 |
fixed
|
Missing color for the name in the profile panel
|
Langbart
|
Langbart
|
| #6341 |
fixed
|
Positioning of the Generic/Specific name
|
Langbart
|
Langbart
|
| #6345 |
fixed
|
Wrong message in the tutorial to send Female citizens to the rally point
|
Langbart
|
oumph
|
| #6346 |
fixed
|
Check compatibility with macOS 12
|
Langbart
|
Langbart
|
| #6352 |
fixed
|
On Death Canyon (2), Petra bot stucks firing at the bridge with no visible effect
|
Langbart
|
lvd
|
| #6362 |
fixed
|
[Atlas] Mercenaries experience bar
|
Langbart
|
Langbart
|
| #6373 |
fixed
|
Special letters broken in replay file path
|
Langbart
|
Langbart
|
| #6378 |
fixed
|
Wrong tooltip style for civ icon
|
Langbart
|
Langbart
|
| #6380 |
fixed
|
Wrong tooltip style for Civilization Overview page
|
Langbart
|
Langbart
|
| #6422 |
fixed
|
Often no passable path on unknown map with 2 players
|
Langbart
|
Langbart
|
| #6455 |
fixed
|
[BUG] Summary - Siege are no longer capturable
|
Langbart
|
Langbart
|
| #6456 |
fixed
|
[MAP] Empire should give a hint
|
Langbart
|
Langbart
|
| #3610 |
fixed
|
[PATCH] Projectiles do not cause any damage if the shooter dies
|
Leander Hemelhof
|
vikas MK
|
| #2297 |
fixed
|
(Seleucid Emblem)
|
Marcio
|
Marcio
|
| #3943 |
fixed
|
[PATCH] Remove the hardcoded trading gain in petra
|
LittleDev
|
mimo
|
| #769 |
fixed
|
[PATCH] Projectiles occasionally bounce
|
Markus
|
Philip Taylor
|
| #1909 |
fixed
|
Projectile hit animation
|
Mate-86
|
Pureon
|
| #1910 |
fixed
|
[PATCH] Unit death damage
|
Mate-86
|
Pureon
|
| #1911 |
fixed
|
Delayed damage
|
Mate-86
|
Pureon
|
| #4033 |
fixed
|
[PATCH] Siege Engines are not shown in the summary
|
Mate-86
|
Imarok
|
| #4193 |
fixed
|
[Patch] Loot tooltips
|
Mate-86
|
elexis
|
| #4779 |
fixed
|
[PATCH] Projectile hit sound
|
Mate-86
|
Mate-86
|
| #175 |
fixed
|
Load SoundGroup table from entity XMLs
|
Matei
|
Matei
|
| #176 |
fixed
|
Crash in aura code
|
Matei
|
Philip Taylor
|
| #302 |
invalid
|
Test
|
Matt Harrison
|
Matt Sherman
|
| #1054 |
fixed
|
[PATCH] multiplayer with no humans broken
|
Matt Doerksen
|
daemacles
|
| #1124 |
fixed
|
[PATCH] Deposit resources when garrisoned in a dropsite
|
Matt Doerksen
|
Jonathan Waller
|
| #2562 |
fixed
|
[PATCH] Move civ JSON data to simulation\data directory
|
Matt Doerksen
|
historic_bruno
|
| #317 |
invalid
|
Animal Death
|
Matt Sherman
|
Matt Sherman
|
| #324 |
invalid
|
Arrow Impact - Wood
|
Matt Sherman
|
Matt Sherman
|
| #328 |
invalid
|
Flesh Impact - Mutiple
|
Matt Sherman
|
Matt Sherman
|
| #341 |
fixed
|
Siege Unit Select
|
Matt Sherman
|
Matt Sherman
|
| #345 |
invalid
|
Mounted Unit - Dirt (For use as Generic)
|
Matt Sherman
|
Matt Sherman
|
| #62 |
fixed
|
Bug - Actor Sychronisation
|
Michael D. Hafer
|
Stuart Walpole
|
| #274 |
invalid
|
Stone/mineral/tree models
|
Michael D. Hafer
|
Zervox
|
| #699 |
fixed
|
Missing textures in Cycladic Archipelago
|
Michael D. Hafer
|
Kieran P
|
| #701 |
fixed
|
Maps errors
|
Michael D. Hafer
|
fabio
|
| #913 |
fixed
|
[PATCH] Crash starting game on Oasis II
|
Michael D. Hafer
|
vts
|
| #1190 |
fixed
|
[PATCH] Selected stances and formations need to be more obvious.
|
Michael D. Hafer
|
Ilya Radchenko
|
| #2565 |
fixed
|
Egyptian ships throw stones instead of arrows
|
Michael D. Hafer
|
serveurix
|
| #2586 |
fixed
|
Champions from barracks and fortress are not treated the same by the double-click
|
Michael D. Hafer
|
serveurix
|
| #3102 |
fixed
|
[PATCH] Map modification: Survival of the Fittest
|
NiAypa
|
NiAypa
|
| #1818 |
fixed
|
Website Content Creation - Music Download Button
|
Zion
|
MishFTW
|
| #310 |
invalid
|
Ambient Flora/Geology Sounds
|
OPEN
|
Matt Sherman
|
| #318 |
invalid
|
Plowing Fields
|
OPEN
|
Matt Sherman
|
| #319 |
invalid
|
Herding Animals
|
OPEN
|
Matt Sherman
|
| #353 |
invalid
|
Explosion
|
OPEN
|
Matt Sherman
|
| #354 |
invalid
|
Building FX - Civil Centre
|
OPEN
|
Matt Sherman
|
| #355 |
invalid
|
Building FX - House
|
OPEN
|
Matt Sherman
|
| #356 |
invalid
|
Building FX - Resource Centre
|
OPEN
|
Matt Sherman
|
| #357 |
invalid
|
Building FX - Military Centre
|
OPEN
|
Matt Sherman
|
| #358 |
invalid
|
Building FX - Temple
|
OPEN
|
Matt Sherman
|
| #359 |
invalid
|
Building FX - Fortress
|
OPEN
|
Matt Sherman
|
| #360 |
invalid
|
Building FX - Health Centre
|
OPEN
|
Matt Sherman
|
| #361 |
invalid
|
Gates - Opening
|
OPEN
|
Matt Sherman
|
| #362 |
invalid
|
Gates - Closing
|
OPEN
|
Matt Sherman
|
| #363 |
invalid
|
Ambient Sounds - Alpine Soundscape
|
OPEN
|
Matt Sherman
|
| #364 |
invalid
|
Ambient Sounds - Steppes Soundscape
|
OPEN
|
Matt Sherman
|
| #365 |
invalid
|
Ambient Sounds - Mediteranean Soundscape
|
OPEN
|
Matt Sherman
|
| #366 |
invalid
|
Ambient Sounds - Savannah Soundscape
|
OPEN
|
Matt Sherman
|
| #368 |
invalid
|
Ambient Sounds - Semi-Arid Soundscape
|
OPEN
|
Matt Sherman
|
| #369 |
invalid
|
Ambient Sounds - Polar Soundscape
|
OPEN
|
Matt Sherman
|
| #370 |
invalid
|
Night Sounds - Alpine Soundscape
|
OPEN
|
Matt Sherman
|
| #371 |
invalid
|
Night Sounds - Steppes Soundscape
|
OPEN
|
Matt Sherman
|
| #372 |
invalid
|
Night Sounds - Mediteranean Soundscape
|
OPEN
|
Matt Sherman
|
| #373 |
invalid
|
Night Sounds - Savannah Soundscape
|
OPEN
|
Matt Sherman
|
| #375 |
invalid
|
Night Sounds - Semi-Arid Soundscape
|
OPEN
|
Matt Sherman
|
| #376 |
invalid
|
Night Sounds - Polar Soundscape
|
OPEN
|
Matt Sherman
|
| #377 |
invalid
|
Night Sounds - Tropical Soundscape
|
OPEN
|
Matt Sherman
|
| #378 |
invalid
|
Ambient - Swamp
|
OPEN
|
Matt Sherman
|
| #379 |
invalid
|
Ambient Flora - Creaking of Trees
|
OPEN
|
Matt Sherman
|
| #380 |
invalid
|
Ambient Flora - Reeds Rustling
|
OPEN
|
Matt Sherman
|
| #381 |
invalid
|
Ambient Fauna - Wolf
|
OPEN
|
Matt Sherman
|
| #382 |
invalid
|
Ambient Fauna - Deer
|
OPEN
|
Matt Sherman
|
| #383 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Camel
|
OPEN
|
Matt Sherman
|
| #384 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Hawk
|
OPEN
|
Matt Sherman
|
| #385 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Seagull
|
OPEN
|
Matt Sherman
|
| #386 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Wolf
|
OPEN
|
Matt Sherman
|
| #387 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - African Elephant
|
OPEN
|
Matt Sherman
|
| #388 |
invalid
|
Ambient Fauna - Breeding/Fearful/Passive - Pig
|
OPEN
|
Matt Sherman
|
| #389 |
invalid
|
Fauna Actions - Wolf
|
OPEN
|
Matt Sherman
|
| #390 |
invalid
|
Fauna Actions - African Elephant
|
OPEN
|
Matt Sherman
|
| #391 |
invalid
|
Fauna Actions - Deer
|
OPEN
|
Matt Sherman
|
| #392 |
invalid
|
Fauna Actions - Pig
|
OPEN
|
Matt Sherman
|
| #393 |
invalid
|
Fauna Actions - Sheep
|
OPEN
|
Matt Sherman
|
| #394 |
invalid
|
Fauna Actions - Seagull
|
OPEN
|
Matt Sherman
|
| #395 |
invalid
|
Gatherig - Hoeing Dirt
|
OPEN
|
Matt Sherman
|
| #396 |
invalid
|
Construction - Ore
|
OPEN
|
Matt Sherman
|
| #397 |
invalid
|
Death - Multiple
|
OPEN
|
Matt Sherman
|
| #398 |
invalid
|
Moving - Road
|
OPEN
|
Matt Sherman
|
| #316 |
duplicate
|
GUI - Civ Selection Dialog
|
Ben Ventura
|
kaiserfro
|
| #4791 |
fixed
|
Position units with freehand selection
|
OptimusShepard
|
OptimusShepard
|
| #5677 |
fixed
|
Sharpening Pass
|
OptimusShepard
|
OptimusShepard
|
| #6900 |
invalid
|
Increasing / decreasing camera rotation speed is inverted
|
Papnaas
|
Papnaas
|
| #346 |
invalid
|
Mounted Unit - Grass
|
Pat
|
Matt Sherman
|
| #347 |
invalid
|
Mounted Unit - Snow
|
Pat
|
Matt Sherman
|
| #348 |
invalid
|
Mounted Unit - Road
|
Pat
|
Matt Sherman
|
| #349 |
invalid
|
Destruction - Civil
|
Pat
|
Matt Sherman
|
| #350 |
invalid
|
Destruction - Generic
|
Pat
|
Matt Sherman
|
| #351 |
invalid
|
Destruction - Military
|
Pat
|
Matt Sherman
|
| #1617 |
invalid
|
Bug report Alpha 10 (for vacancy)
|
Pavel
|
Smith
|
| #82 |
fixed
|
Lighting editor
|
Philip Taylor
|
Philip Taylor
|
| #86 |
fixed
|
Water editor
|
Philip Taylor
|
Philip Taylor
|
| #88 |
fixed
|
Sky editor
|
Philip Taylor
|
Philip Taylor
|
| #90 |
fixed
|
Playtesting
|
Philip Taylor
|
Philip Taylor
|
| #121 |
wontfix
|
Dynamically link DevIL
|
Philip Taylor
|
Philip Taylor
|
| #126 |
fixed
|
Trac SVN post-commit hook
|
Philip Taylor
|
Philip Taylor
|
| #139 |
fixed
|
Update wxWidgets
|
Philip Taylor
|
Philip Taylor
|
| #153 |
fixed
|
Floating actors
|
Philip Taylor
|
Philip Taylor
|
| #158 |
fixed
|
CLogger unit test failure on Linux
|
Philip Taylor
|
Philip Taylor
|
| #166 |
fixed
|
Move TDD Wiki onto Trac
|
Philip Taylor
|
Philip Taylor
|
| #189 |
fixed
|
Entity deletion doesn't work properly
|
Philip Taylor
|
Philip Taylor
|
| #196 |
duplicate
|
Atlas: Problem when removing/deleting units
|
Philip Taylor
|
Jan Wassenberg
|
| #224 |
fixed
|
Set up autobuilder
|
Philip Taylor
|
Philip Taylor
|
| #239 |
fixed
|
Sort out OS SVN access permissions
|
Philip Taylor
|
Philip Taylor
|
| #241 |
fixed
|
Construct a list of everyone who has written code for the game
|
Philip Taylor
|
Philip Taylor
|
| #242 |
fixed
|
Collada prop point "root" cannot hand more than one prop at a time.
|
Philip Taylor
|
Michael D. Hafer
|
| #281 |
fixed
|
Build error in AtlasUI
|
Philip Taylor
|
bugmenot
|
| #409 |
fixed
|
Simplify C++ QueryInterface syntax
|
Philip Taylor
|
Philip Taylor
|
| #411 |
fixed
|
Support creation of entities in Atlas
|
Philip Taylor
|
Philip Taylor
|
| #412 |
fixed
|
Saving/loading maps
|
Philip Taylor
|
Philip Taylor
|
| #413 |
fixed
|
Automatic validation of entity templates
|
Philip Taylor
|
Philip Taylor
|
| #415 |
fixed
|
Script component testing framework
|
Philip Taylor
|
Philip Taylor
|
| #416 |
fixed
|
Native component testing framework
|
Philip Taylor
|
Philip Taylor
|
| #426 |
fixed
|
Implement Position component
|
Philip Taylor
|
Philip Taylor
|
| #427 |
fixed
|
Deadlock in Atlas
|
Philip Taylor
|
Philip Taylor
|
| #429 |
fixed
|
Documentation and tests for new serialization, CParamNode code
|
Philip Taylor
|
Philip Taylor
|
| #435 |
fixed
|
Unit selection in GUI
|
Philip Taylor
|
Philip Taylor
|
| #436 |
fixed
|
Entity commands
|
Philip Taylor
|
Philip Taylor
|
| #437 |
fixed
|
Document the process of writing components
|
Philip Taylor
|
Philip Taylor
|
| #438 |
fixed
|
Add a jsval wrapper type
|
Philip Taylor
|
Philip Taylor
|
| #439 |
duplicate
|
Make Atlas terrain texture previews work with force_s3tc_enable
|
Philip Taylor
|
Philip Taylor
|
| #440 |
duplicate
|
"libxml2 must have threading support enabled" error
|
Philip Taylor
|
Luciano
|
| #443 |
fixed
|
Add GPL header
|
Philip Taylor
|
Philip Taylor
|
| #444 |
fixed
|
Merge simulation code into SVN
|
Philip Taylor
|
Philip Taylor
|
| #448 |
fixed
|
Building construction placement UI
|
Philip Taylor
|
Philip Taylor
|
| #453 |
fixed
|
"Assertion failed: "hModule" Location: wdlfcn.cpp:55 (dlopen)" when trying to start Atlas
|
Philip Taylor
|
Erik Johansson
|
| #455 |
wontfix
|
Fix SVN server setup
|
Philip Taylor
|
Philip Taylor
|
| #470 |
fixed
|
Use correct projectile actor
|
Philip Taylor
|
Philip Taylor
|
| #483 |
fixed
|
Fix actor viewer
|
Philip Taylor
|
Philip Taylor
|
| #493 |
fixed
|
Add proper square intersection code
|
Philip Taylor
|
Philip Taylor
|
| #555 |
fixed
|
Automatic texture compression
|
Philip Taylor
|
Philip Taylor
|
| #567 |
fixed
|
Rewrite Hotkey's Implementation
|
Philip Taylor
|
Sergey
|
| #594 |
fixed
|
Fix construction/FoW interaction
|
Philip Taylor
|
Philip Taylor
|
| #596 |
fixed
|
Enemy units should be deselected when they go into the FOW
|
Philip Taylor
|
Andrew
|
| #597 |
fixed
|
Entities that should be dimmed out are not doing so
|
Philip Taylor
|
Andrew
|
| #605 |
fixed
|
Fix NVTT
|
Philip Taylor
|
Philip Taylor
|
| #609 |
invalid
|
Walls, Gates, and Wall Towers need to ignore other walls related obstruction zones
|
Philip Taylor
|
Kieran P
|
| #614 |
fixed
|
Disable developer tools in multiplayer
|
Philip Taylor
|
Kieran P
|
| #615 |
fixed
|
women can't hunt but show meat icon
|
Philip Taylor
|
fabio
|
| #620 |
fixed
|
When one player quits multiplayer, all players are forced to leave
|
Philip Taylor
|
Kieran P
|
| #622 |
fixed
|
Upgrade SpiderMonkey to improve speed
|
Philip Taylor
|
Kieran P
|
| #691 |
fixed
|
Separate playable maps from testing maps
|
Philip Taylor
|
Kieran P
|
| #693 |
fixed
|
Unit animation changes when unit is not in range of target resource
|
Philip Taylor
|
Kieran P
|
| #694 |
fixed
|
Improve the performance of the game setup screen on first load
|
Philip Taylor
|
Kieran P
|
| #696 |
fixed
|
Fix SpiderMonkey build with Python 3
|
Philip Taylor
|
Philip Taylor
|
| #702 |
fixed
|
Saved Games
|
Philip Taylor
|
historic_bruno
|
| #707 |
fixed
|
Implement Opponent AI
|
Philip Taylor
|
Kieran P
|
| #732 |
fixed
|
Gradually reveal buildings in FOW
|
Philip Taylor
|
Kieran P
|
| #774 |
fixed
|
Make JuBot the default selected AI in single player setup
|
Philip Taylor
|
Erik Johansson
|
| #790 |
fixed
|
Sound effects have stopped working
|
Philip Taylor
|
Kieran P
|
| #798 |
fixed
|
Update Doxygen documentation for Pyrogenesis
|
Philip Taylor
|
Erik Johansson
|
| #881 |
duplicate
|
Fix pathing mismatches between different path finding algorithms
|
Philip Taylor
|
Kenny Long
|
| #1031 |
fixed
|
Config option to render cursors with OpenGL
|
Philip Taylor
|
Pureon
|
| #672 |
fixed
|
Complete Resource Shuttling Functionality
|
Philip, Michael
|
Kieran P
|
| #647 |
fixed
|
Units constantly getting stuck in an animation
|
Phillip
|
Kieran P
|
| #3956 |
fixed
|
[PATCH] Chat addressee dropdown selects "Everyone" if someone joins/leaves
|
Pilzschaf
|
elexis
|
| #4101 |
fixed
|
[PATCH] sound notification when people join hosted game menu
|
Polakrity
|
Andy Alt
|
| #1083 |
fixed
|
Function call failed: wsysdep.cpp:357 and mahaf.cpp:300
|
Programmer
|
B. Guns
|
| #425 |
fixed
|
CParamNode should not return NULL pointers
|
André Puel
|
Philip Taylor
|
| #451 |
fixed
|
CParamNode::GetChild should return CParamNode& instead of CParamNode*
|
André Puel
|
André Puel
|
| #817 |
fixed
|
Adding garrisoning flags
|
Pureon
|
Kieran P
|
| #1510 |
fixed
|
WP Theming - Developers' Area Artwork
|
Pureon
|
MishFTW
|
| #1781 |
fixed
|
SPQR on Roman Entrenched Army Camp
|
Pureon
|
qwertz
|
| #2630 |
fixed
|
Carpet textures "flicker" and get hidden by ground texture
|
Pureon
|
fabio
|
| #2517 |
fixed
|
[PATCH] Register all component classes as global
|
Radagast
|
sanderd17
|
| #2717 |
wontfix
|
Unpack depending on unit stance
|
Radagast
|
Radagast
|
| #2794 |
invalid
|
[PATCH] Mod selection: Increase filter + sort robustness against omitted information within in mod info files (mod.json).
|
Radagast
|
Radagast
|
| #1995 |
fixed
|
[PERFORMANCE] Memory allocation reduction
|
Jorma Rebane
|
Jorma Rebane
|
| #2005 |
wontfix
|
[PATCH] CParser removed + Hotkey patch
|
Jorma Rebane
|
Jorma Rebane
|
| #2006 |
wontfix
|
[PATCH] CModelDef slow/memory intensive load
|
Jorma Rebane
|
Jorma Rebane
|
| #2007 |
wontfix
|
[PATCH] GuiManager TickObjects performance fix
|
Jorma Rebane
|
Jorma Rebane
|
| #2020 |
wontfix
|
[PATCH] Memory Pool + Bucket Allocator
|
Jorma Rebane
|
Jorma Rebane
|
| #2027 |
wontfix
|
[PATCH] TextRenderer allocation and cache fix
|
Jorma Rebane
|
Jorma Rebane
|
| #2028 |
fixed
|
[BUG] CInput::UpdateText() crash in Debug build
|
Jorma Rebane
|
Jorma Rebane
|
| #2029 |
wontfix
|
[PATCH] ShaderDefines freaky cache fix
|
Jorma Rebane
|
Jorma Rebane
|
| #2191 |
fixed
|
[Premake] Add VS2012, EnableSSE2 and "--with-c++11"
|
Jorma Rebane
|
Jorma Rebane
|
| #2175 |
fixed
|
[PATCH] DEBUG is not defined.
|
RefinedCode
|
RefinedCode
|
| #2178 |
fixed
|
[PATCH] Selections not cleared by quickload
|
RefinedCode
|
historic_bruno
|
| #320 |
fixed
|
Crackling Fire
|
Sam Assoum
|
Matt Sherman
|
| #321 |
invalid
|
Sizzling of Hot Metal Against Flesh
|
Sam Assoum
|
Matt Sherman
|
| #322 |
invalid
|
Spreading Fire
|
Sam Assoum
|
Matt Sherman
|
| #323 |
invalid
|
Arrow Looping
|
Sam Assoum
|
Matt Sherman
|
| #326 |
invalid
|
Sling Impact
|
Sam Assoum
|
Matt Sherman
|
| #327 |
invalid
|
Sling Impact - Stone
|
Sam Assoum
|
Matt Sherman
|
| #330 |
invalid
|
Onager - Shooting
|
Sam Assoum
|
Matt Sherman
|
| #331 |
invalid
|
Onager - Reloading
|
Sam Assoum
|
Matt Sherman
|
| #332 |
invalid
|
Balista - Moving
|
Sam Assoum
|
Matt Sherman
|
| #333 |
invalid
|
Balista - Shooting
|
Sam Assoum
|
Matt Sherman
|
| #334 |
invalid
|
Balista - Reloading
|
Sam Assoum
|
Matt Sherman
|
| #335 |
invalid
|
Land Ram - Moving
|
Sam Assoum
|
Matt Sherman
|
| #337 |
invalid
|
Onager Stone Hitting Wood
|
Sam Assoum
|
Matt Sherman
|
| #338 |
invalid
|
Onager Stone Hitting Stone
|
Sam Assoum
|
Matt Sherman
|
| #2310 |
fixed
|
[PATCH] Graphic settings aren't saved between different executions
|
José Manuel Santamaría Lema
|
José Manuel Santamaría Lema
|
| #4300 |
fixed
|
Quitting the game without seeing the summary page.
|
Laurenz Reinthaler
|
mimo
|
| #5673 |
duplicate
|
Datacrash while starting
|
Silberschmied3
|
Silberschmied3
|
| #5336 |
fixed
|
UI scale option
|
Silier
|
kaputt
|
| #52 |
fixed
|
[PATCH] Trigger system
|
O.Davoodi
|
Stuart Walpole
|
| #1078 |
fixed
|
[PATCH] Fix unreachable resources on random maps
|
O.Davoodi
|
historic_bruno
|
| #1209 |
fixed
|
[PATCH] Set the traded goods for every Trader in a selected group of Traders
|
O.Davoodi
|
michael
|
| #1210 |
fixed
|
[PATCH] Player should be able to train units over all buildings in a selection.
|
O.Davoodi
|
michael
|
| #1215 |
fixed
|
[PATCH] Trade can occur between two incomplete buildings
|
O.Davoodi
|
gudo
|
| #1388 |
fixed
|
Bug on Hyrcanian Shores random map
|
O.Davoodi
|
historic_bruno
|
| #1408 |
fixed
|
Remove trees from player bases on ALL random maps
|
O.Davoodi
|
historic_bruno
|
| #1522 |
fixed
|
[PATCH] RMS Deep Forest crashes with out of memory
|
O.Davoodi
|
FeXoR
|
| #1533 |
fixed
|
[PATCH] Now that gates work replace open entries with gates as the default for RMGEN wall placement
|
O.Davoodi
|
FeXoR
|
| #1555 |
fixed
|
[PATCH] Cheats
|
O.Davoodi
|
O.Davoodi
|
| #1577 |
fixed
|
two Chicken spawning inside Civic Centre on Alpine Lake. AI instability as results
|
O.Davoodi
|
rjs23
|
| #1582 |
fixed
|
[PATCH] Improve default player names.
|
O.Davoodi
|
wraitii
|
| #1654 |
fixed
|
[PATCH] Adjust random map "Fortress" now that gates work
|
O.Davoodi
|
FeXoR
|
| #1668 |
fixed
|
[PATCH] Add "Random" option to map selection dropdown
|
O.Davoodi
|
O.Davoodi
|
| #1678 |
fixed
|
[PATCH] Each culture should have an equal chance to be chosen by "random" option
|
O.Davoodi
|
O.Davoodi
|
| #2045 |
fixed
|
[PATCH] Cache technology modifiers based on both name and value
|
O.Davoodi
|
O.Davoodi
|
| #2258 |
fixed
|
Atlas default player settings suboptimal for RMS
|
O.Davoodi
|
FeXoR
|
| #2262 |
fixed
|
[PATCH] Advanced graphical options in random maps
|
O.Davoodi
|
O.Davoodi
|
| #2413 |
fixed
|
[PATCH] Resource Trickle
|
O.Davoodi
|
O.Davoodi
|
| #1325 |
fixed
|
[PATCH] Replace ecvt() in FCollada with something else
|
Stan
|
historic_bruno
|
| #1981 |
fixed
|
Animal: Eurasian Brown Bear
|
Stan
|
michael
|
| #2288 |
fixed
|
"Officer Helmet"
|
Stan
|
Enrique
|
| #2293 |
fixed
|
"Agema" helmet.
|
Stan
|
Enrique
|
| #2296 |
fixed
|
Improve escort/guard icons
|
Stan
|
mimo
|
| #4019 |
fixed
|
[PATCH] assign back to work icon to the GUI.
|
Stan
|
Lionkanzen
|
| #4634 |
fixed
|
Wonder foundation size smaller than footprint
|
Stan
|
elexis
|
| #4782 |
fixed
|
No window icon for the mod selector
|
Stan
|
leper
|
| #5087 |
fixed
|
wrong placeholder for vercingetorix_infantry hero
|
Stan
|
mimo
|
| #5092 |
fixed
|
ClumpPlacer seems to use incorrect formula to determine if placement failed for a given failFraction allowed.
|
Stan
|
Inari
|
| #5095 |
fixed
|
Right click on the left panel doesn't work in observer mode
|
Stan
|
Stan
|
| #5105 |
fixed
|
Errors when deleting the macedonian siege workshop
|
Stan
|
elexis
|
| #5165 |
fixed
|
Zip files with comments trip assertion on game startup
|
Stan
|
Teiresias
|
| #5255 |
fixed
|
FreeBSD porting patches
|
Stan
|
Guido Falsi
|
| #5269 |
fixed
|
Rightclick on production queue selection panel buttons should be possible even if left-click is disabled
|
Stan
|
OptimusShepard
|
| #5558 |
fixed
|
Duplicate medit_city_tile terrain detected by Checkrefs.pl
|
Stan
|
Stan
|
| #5622 |
fixed
|
Britons wonder Uffington White Horse not possible to get expansion bonus
|
Stan
|
Minohaka
|
| #5760 |
fixed
|
Ryzen (Zen2) slowdowns
|
Stan
|
OptimusShepard
|
| #5842 |
fixed
|
Xcursor dependency obsolete
|
Stan
|
Arfrever Frehtes Taifersar Arahesis
|
| #5877 |
fixed
|
(FR) Added initial support of MCST Elbrus 2000 (e2k) CPU architecture
|
Stan
|
Ramil Sattarov
|
| #5934 |
fixed
|
Starting a game, the "Map" option panel is not automatically displayed
|
Stan
|
Langbart
|
| #5951 |
fixed
|
Bring back some camels around lake tutorial.
|
Stan
|
Freagarach
|
| #6023 |
fixed
|
Put back translation credits headers into their own languages.
|
Stan
|
Stan
|
| #6075 |
fixed
|
Make apple tree bounding box selection bigger.
|
Stan
|
nani
|
| #6091 |
fixed
|
A mahout for the mauryan worker elephant
|
Stan
|
Imarok
|
| #6107 |
fixed
|
Freezes when exiting. (Compiled with --without-nvtt)
|
Stan
|
moiman
|
| #6160 |
fixed
|
Garrison flag bugs
|
Stan
|
Langbart
|
| #6177 |
fixed
|
Assert on brit_hero_caratacos.png
|
Stan
|
nwtour
|
| #6184 |
fixed
|
Stone sound too quiet
|
Stan
|
Langbart
|
| #6197 |
fixed
|
Some option types don't have a context
|
Stan
|
Vladislav Belov
|
| #6255 |
fixed
|
Last preparation for the release
|
Stan
|
Stan
|
| #6324 |
fixed
|
Corrupt dds file metal_desert_small_a.dds
|
Stan
|
Ralph Sennhauser
|
| #6326 |
fixed
|
Textures having png and dds in tree
|
Stan
|
Ralph Sennhauser
|
| #6403 |
fixed
|
Write a GLSL equivalent for overlay_solid
|
Stan
|
Stan
|
| #6496 |
fixed
|
zlib library - LIB_URL has changed
|
Stan
|
Langbart
|
| #6503 |
fixed
|
Han Chinese siege towers issues
|
Stan
|
Langbart
|
| #6542 |
fixed
|
Update checkrefs python script
|
Stan
|
Langbart
|
| #6549 |
fixed
|
Unit icon Han siege tower
|
Stan
|
Langbart
|
| #6556 |
fixed
|
Blemmye Desert Raider has a very bright rein when zoomed out
|
Stan
|
Langbart
|
| #6578 |
fixed
|
Warnings for too many minimap icons
|
Stan
|
Langbart
|
| #6579 |
fixed
|
Wrong animation selected for unit activity
|
Stan
|
Langbart
|
| #6683 |
fixed
|
Han art oddity upon death
|
Stan
|
Langbart
|
| #6729 |
fixed
|
[macOS] Check for the existence of libMoltenVK
|
Stan
|
Langbart
|
| #6738 |
fixed
|
Textures having png and dds in tree - part 2
|
Stan
|
Ralph Sennhauser
|
| #6792 |
fixed
|
Update Entity component documentation file for A27
|
Stan
|
Langbart
|
| #6847 |
fixed
|
MacOS libzip compile error with premake / update-workspace.sh
|
Stan
|
John-Mason Shackelford
|
| #6944 |
fixed
|
Shell scripts not set executable
|
Stan
|
Ralph Sennhauser
|
| #724 |
fixed
|
[PATCH] Units should not move out of enemy construction zones
|
Andrew
|
Kieran P
|
| #1498 |
fixed
|
[PATCH] Fire particles for roman temple
|
Noël Ströhmer
|
Noël Ströhmer
|
| #4355 |
fixed
|
Treasure not being picked up
|
Teiresias
|
elexis
|
| #3578 |
fixed
|
[PATCH] Seed random sounds
|
Thomas
|
Thomas
|
| #1848 |
fixed
|
[PATCH] Rally points cannot be set using the minimap
|
Jethro
|
Jonathan Waller
|
| #6920 |
fixed
|
GUI property 'textcolor_selected' isn't working
|
Vantha
|
obelix
|
| #5791 |
fixed
|
Remove deprecated OpenGL 1.1 Fixed Function Pipeline Renderer
|
Vladislav Belov
|
Stan
|
| #6113 |
fixed
|
macOS BigSur - missing polygon on minimap
|
Vladislav Belov
|
Langbart
|
| #6335 |
fixed
|
macOS BigSur - red line across the screen
|
Vladislav Belov
|
Langbart
|
| #6409 |
fixed
|
Random diagonal red line on 0 AD Mac gameplay
|
Vladislav Belov
|
bear1000
|
| #6463 |
fixed
|
[ATLAS] Strange patterns on the ground
|
Vladislav Belov
|
Langbart
|
| #6569 |
fixed
|
Visibility issue with smoothlos in fast forward observer mode
|
Vladislav Belov
|
Langbart
|
| #441 |
fixed
|
Run the GC occasionally
|
Yves
|
Philip Taylor
|
| #903 |
fixed
|
[PATCH] Premake4 makefile dependency tracking broken for PCH
|
Yves
|
Philip Taylor
|
| #947 |
fixed
|
[PATCH] Fix OS X app bundle
|
Yves
|
historic_bruno
|
| #1004 |
fixed
|
[PATCH] ActorEditor fails to load libAtlasUI at runtime
|
Yves
|
Yves
|
| #1050 |
fixed
|
[PATCH] Codeblocks not relinking after static libraries change
|
Yves
|
Yves
|
| #1092 |
fixed
|
Crash saving games in debug-mode: Compartment mismatch
|
Yves
|
Yves
|
| #1374 |
fixed
|
[PATCH] JSON parsing error messages should be more helpful.
|
Yves
|
michael
|
| #1639 |
invalid
|
Ubuntu hangs when debugging with codeblocks
|
Yves
|
Yves
|
| #1700 |
fixed
|
Persian architecture bug ?
|
Yves
|
mimo
|
| #1884 |
fixed
|
[PATCH] Aegis AI: Errormessage on large maps
|
Yves
|
Yves
|
| #1886 |
fixed
|
[PATCH] Upgrade SpiderMonkey to v24
|
Yves
|
Yves
|
| #1890 |
wontfix
|
JS Debugger hooks are per runtime
|
Yves
|
Yves
|
| #1966 |
fixed
|
JS OOM error in the simulation during multiplayer game
|
Yves
|
Yves
|
| #2000 |
fixed
|
OOS in a multiplayer game against Aegis
|
Yves
|
scythetwirler
|
| #2126 |
fixed
|
[PATCH] Switch GameView scripting to global functions
|
Yves
|
Yves
|
| #2137 |
fixed
|
[PATCH] Switch Renderer scripting to global functions
|
Yves
|
Yves
|
| #2140 |
fixed
|
[PATCH] Switch Console scripting to global functions
|
Yves
|
Yves
|
| #2172 |
fixed
|
[PATCH] Switch ConfigDB scripting to global functions
|
Yves
|
Yves
|
| #2212 |
fixed
|
[PATCH] Remove ScriptableObject/CJSObject
|
Yves
|
Yves
|
| #2213 |
fixed
|
[PATCH] Unify script conversions
|
Yves
|
Yves
|
| #2241 |
fixed
|
[PATCH] Remove g_ScriptingHost and implement global to compartment 1 to 1 relation
|
Yves
|
Yves
|
| #2265 |
fixed
|
Lobby graphics issues with the new GUI
|
Yves
|
Yves
|
| #2267 |
fixed
|
[PATCH] Spidermonkey lobby compatibility
|
Yves
|
Yves
|
| #2322 |
fixed
|
[PATCH] Move all AI players to one global
|
Yves
|
Yves
|
| #2348 |
fixed
|
Temorarily remove the JS debugger
|
Yves
|
Yves
|
| #2367 |
fixed
|
assertion 'sys_page_size == 0' failed + JS errors
|
Yves
|
fabio
|
| #2408 |
fixed
|
Crash in MSVC debug build when GUI page closes
|
Yves
|
historic_bruno
|
| #2415 |
fixed
|
Scripting transition to exact stack rooting and moving GC
|
Yves
|
Yves
|
| #2416 |
fixed
|
Fix moving GC and rooting issues with ValueCloner
|
Yves
|
Yves
|
| #2428 |
fixed
|
Provide hashmap like structure supporting moving JSObject* keys
|
Yves
|
Yves
|
| #2434 |
fixed
|
[PATCH] Reduce/avoid duplicated code in Atlas' ScriptInterface
|
Yves
|
Yves
|
| #2442 |
fixed
|
[PATCH] Adjust buildscripts and test SpiderMonkey 24 on Mac OS X
|
Yves
|
Yves
|
| #2450 |
fixed
|
Upgrade cxxtest
|
Yves
|
Yves
|
| #2460 |
fixed
|
[PATCH] Savanna Ravine scenario AI makes no units
|
Yves
|
Patrick
|
| #2462 |
fixed
|
[PATCH] SpiderMonkey ESR31 upgrade
|
Yves
|
Yves
|
| #2475 |
fixed
|
Decide on using new ES6 keyed collections (e.g. Map, Set)
|
Yves
|
Yves
|
| #2492 |
fixed
|
Have a bot regenerate POT files on string changes
|
Yves
|
Adrián Chaves
|
| #2684 |
fixed
|
3rd macedinian war scenario gives an error in AuraManager
|
Yves
|
mimo
|
| #2707 |
fixed
|
Atlas unable to load maps
|
Yves
|
Itms
|
| #2713 |
fixed
|
Javascript error when using the Delete key
|
Yves
|
mimo
|
| #1057 |
fixed
|
Fauna animations
|
Zaggy1024
|
Zaggy1024
|
| #1233 |
invalid
|
Some animals remain to stand after dying
|
Zaggy1024
|
Irina
|
| #6694 |
fixed
|
"Requires Town Phase" and "Requires City Phase" should be in red
|
abian
|
abian
|
| #6838 |
fixed
|
include military formation descriptions
|
abian
|
abian
|
| #6841 |
fixed
|
when only one entity of a type is selected/garrisoned, don't show the number
|
abian
|
abian
|
| #6850 |
fixed
|
add brief explanations to the tooltips of the alert buttons
|
abian
|
abian
|
| #6856 |
fixed
|
improve color of repair icon
|
abian
|
abian
|
| #5646 |
fixed
|
format.h is bugged
|
adrian
|
Silier
|
| #289 |
invalid
|
Modeling and Texturing Game Fauna (Animals)
|
Amish Coelho
|
Michael D. Hafer
|
| #401 |
invalid
|
GUI "Structure" Icons
|
Amish Coelho
|
Amish Coelho
|
| #20 |
fixed
|
Entity Event - Train - Rally Point
|
andrew
|
Stuart Walpole
|
| #42 |
fixed
|
Terrain - Elevation
|
andrew
|
Stuart Walpole
|
| #95 |
fixed
|
Cinematics editor
|
andrew
|
Philip Taylor
|
| #2898 |
fixed
|
[PATCH] audio notification system when your nick is mentioned in chat
|
Andy Alt
|
Moul
|
| #4089 |
fixed
|
[PATCH] Update manual for hotkeys related to idle fighters
|
Andy Alt
|
Andy Alt
|
| #5155 |
fixed
|
Untranslated strings
|
Andreas Nilsson
|
elexis
|
| #5046 |
needsinfo
|
Unify User.cfg, Local.cfg, Mod.cfg
|
Anil Eapen
|
Stan
|
| #214 |
fixed
|
Exception reading 0x45C
|
Anton Galitch
|
Jan Wassenberg
|
| #215 |
fixed
|
GUI: Display of entity properties hides other information
|
Anton Galitch
|
Jan Wassenberg
|
| #217 |
fixed
|
JS warnings that show up in the console
|
Anton Galitch
|
Jan Wassenberg
|
| #229 |
wontfix
|
GUI: "Phantom" Health Bars appear in the GUI when multiple units or structures are selected.
|
Anton Galitch
|
Michael D. Hafer
|
| #3749 |
fixed
|
"Conquest structures" victory condition fails when a player never builds a structure at all.
|
bb
|
petherfile
|
| #3870 |
fixed
|
SDL 2.0.4 update broke hotkeys on windows (Opening team chat with key T automatically writes a t in input dialog)
|
bb
|
Imarok
|
| #4014 |
fixed
|
Combine victory conditions
|
bb
|
elexis
|
| #4252 |
fixed
|
Dynamic chat label resizing
|
bb
|
elexis
|
| #4326 |
fixed
|
[PATCH] Random function cleanup
|
bb
|
bb
|
| #4606 |
fixed
|
undefined property g_GameAttributes.settings.Ceasefire for games with autostart
|
bb
|
mimo
|
| #4648 |
fixed
|
[Patch] Capture The Relic victory shouldn't depend on the player ID order
|
bb
|
elexis
|
| #4658 |
fixed
|
Ranged aura still applied even when garrisoned
|
bb
|
elexis
|
| #4857 |
fixed
|
Dropdown list invisible when dropdown is "low" on the screen
|
bb
|
bb
|
| #4932 |
fixed
|
spearmen are fighting with the resources they hold instead of weapons
|
bb
|
serveurix
|
| #5015 |
fixed
|
Increase gamesetup mapselection dropdownwidth
|
bb
|
elexis
|
| #5049 |
fixed
|
Gamedescription should list all gamesettings in the gamesetup
|
bb
|
elexis
|
| #5055 |
fixed
|
Lagging while pressing the Shift hotkey
|
bb
|
elexis
|
| #5140 |
fixed
|
Resigning as gaia and crash when garrisoning
|
bb
|
fatherbushido
|
| #5194 |
fixed
|
When opening and closing the lobby from in-game, an l appears in the game chat
|
bb
|
causative
|
| #5385 |
fixed
|
F.P.S. Overlay bug when in bulgarian language
|
bb
|
miro.marvel
|
| #5504 |
fixed
|
panelEntButton undefined
|
bb
|
elexis
|
| #5554 |
invalid
|
Unable to accept 0 A.D.'s mod.io terms
|
bb
|
FeXoR
|
| #5831 |
fixed
|
Add option to disallow variants
|
bb
|
bb
|
| #5937 |
duplicate
|
Optionally unrandomize entity appearance
|
bb
|
Stan
|
| #6098 |
fixed
|
Typos in warning messages
|
bb
|
Ludovic Rousseau
|
| #6433 |
fixed
|
[26393] l10n.js Script value conversion check failed: v.isString() || v.isNumber() || v.isBoolean()
|
bb
|
Langbart
|
| #6435 |
fixed
|
Failed start random game if change number of players
|
bb
|
nwtour
|
| #6448 |
fixed
|
ERROR after a battalion constructs a building
|
bb
|
wowgetoffyourcellphone
|
| #6451 |
fixed
|
Single word wrapping infinite loop
|
bb
|
bb
|
| #6513 |
fixed
|
Segfault on autostart nonVisual games
|
bb
|
Langbart
|
| #877 |
invalid
|
Scroll bar bug in CInput
|
Beau
|
Kenny Long
|
| #5639 |
invalid
|
Not visible pictures at manual wiki
|
Beau
|
Silier
|
| #171 |
fixed
|
GL extension loading slightly incorrect on Linux
|
ben
|
Philip Taylor
|
| #631 |
fixed
|
The Scenario editor asks for a location to save a map and ignores it...
|
ben
|
dee@earlsoft.co.uk
|
| #641 |
fixed
|
Atlas crashes when you "Leave the game" while in the the simulation
|
ben
|
dee@earlsoft.co.uk
|
| #844 |
fixed
|
Idle villagers button broken (garrisoned idle units not shown)
|
ben
|
Kieran P
|
| #855 |
fixed
|
Unused files in windows installer?
|
ben
|
fabio
|
| #916 |
fixed
|
[PATCH] Spaces in paths might break SpiderMonkey build
|
ben
|
Philip Taylor
|
| #1007 |
fixed
|
Female Citizens change clothes before dying
|
ben
|
Aritra Chakraborty
|
| #1016 |
fixed
|
[PATCH] Fix frame rate counter
|
ben
|
historic_bruno
|
| #1029 |
fixed
|
[PATCH] Spell colour/color properly
|
ben
|
Philip Taylor
|
| #1082 |
fixed
|
[PATCH] Add "Random" option for selecting civilizations in match setup.
|
ben
|
O.Davoodi
|
| #1091 |
fixed
|
Using Windows SDL libs results in manifest problem
|
ben
|
historic_bruno
|
| #1122 |
fixed
|
[PATCH] Add terrain eyedropper tool / show current texture
|
ben
|
historic_bruno
|
| #1148 |
fixed
|
Problem building Objective-C/C++ with Premake
|
ben
|
historic_bruno
|
| #1166 |
fixed
|
[PATCH] Add <RubbleActor> tag in <VisualActor> Element for Building Templates
|
ben
|
michael
|
| #1167 |
fixed
|
[PATCH] Improve COLLADA caching and add to archive builder
|
ben
|
historic_bruno
|
| #1168 |
fixed
|
[PATCH] civ typos
|
ben
|
bird
|
| #1178 |
fixed
|
precompiled.h: clang warnings about c-header
|
ben
|
historic_bruno
|
| #1181 |
fixed
|
BOM in intro.txt
|
ben
|
bird
|
| #1184 |
fixed
|
[PATCH] Changing stance on garrisoning units causes instant garrison
|
ben
|
historic_bruno
|
| #1188 |
fixed
|
"Idle warrior button" doesn't get all idle warriors
|
ben
|
Erik Johansson
|
| #1322 |
fixed
|
[PATCH] FTBFS on Debian GNU/kfreebsd
|
ben
|
Vincent Cheng
|
| #1326 |
fixed
|
Implement copy/paste on OS X
|
ben
|
historic_bruno
|
| #1338 |
fixed
|
[PATCH] Add 'learn to play' item to in-game menu
|
ben
|
rdxi
|
| #1358 |
fixed
|
[PATCH] Extend technology manager for template data
|
ben
|
historic_bruno
|
| #1360 |
fixed
|
[PATCH] Drop unused libboost dependencies
|
ben
|
fabio
|
| #1375 |
fixed
|
Technologies should support UTF-8 characters
|
ben
|
michael
|
| #1381 |
fixed
|
Alt+enter on Mac OS
|
ben
|
vls
|
| #1398 |
fixed
|
Atlas doesn't set the civs properly by default
|
ben
|
FeXoR
|
| #1410 |
fixed
|
Improve technology manager event passing
|
ben
|
historic_bruno
|
| #1438 |
fixed
|
[PATCH] Sort out Windows log path pre-Vista
|
ben
|
historic_bruno
|
| #1469 |
fixed
|
Replace info icon in civilization info dialog
|
ben
|
andrew123
|
| #1478 |
fixed
|
[PATCH] Broken animation causing infinite loop in archive builder
|
ben
|
historic_bruno
|
| #1489 |
fixed
|
[PATCH] Add UI command/hotkey to override enemy gather with attack
|
ben
|
Peter
|
| #1503 |
fixed
|
[PATCH] messages.js: handleNetMessage() obj.caption overwritten
|
ben
|
picobyte
|
| #1523 |
fixed
|
[PATCH] Persian archers regress to normal bows in attack animation
|
ben
|
Doménique
|
| #1527 |
fixed
|
[PATCH] Boost 1.50 support: removed filesystem v2
|
ben
|
Sven-Hendrik Haase
|
| #1562 |
fixed
|
[PATCH] Water interferes with actor viewer rendering
|
ben
|
historic_bruno
|
| #1568 |
fixed
|
update bundled enet to 1.3.10
|
ben
|
fabio
|
| #1575 |
fixed
|
Crash detecting graphics card on Windows 7 netbook
|
ben
|
david
|
| #1576 |
fixed
|
[PATCH] Adjusting length for new cart/celt/brit/gaul gate models in wall_builder.js
|
ben
|
FeXoR
|
| #1578 |
fixed
|
Default map dropdown broken
|
ben
|
historic_bruno
|
| #1640 |
fixed
|
Texture conversion fails with grayscale PNGs
|
ben
|
historic_bruno
|
| #1691 |
fixed
|
[PATCH] Changing the trading gain
|
ben
|
mimo
|
| #1701 |
fixed
|
Welcome screen with experimental features should be shown only on startup
|
ben
|
fabio
|
| #1718 |
fixed
|
Packing and Unpacking siege weapons
|
ben
|
Pureon
|
| #1729 |
fixed
|
Timer-related problem in Atlas (timer apparently not monotonic as spec'd)
|
ben
|
B. Guns
|
| #1751 |
fixed
|
Packed/packing siege tries to attack sometimes
|
ben
|
historic_bruno
|
| #1765 |
fixed
|
Build warning in WaterManager
|
ben
|
historic_bruno
|
| #1771 |
fixed
|
[PATCH] Building previews casting overproportioned shadows
|
ben
|
zoot
|
| #1795 |
fixed
|
Notify users on fixed render path
|
ben
|
historic_bruno
|
| #1812 |
fixed
|
Serialization test fails when placing foundation
|
ben
|
historic_bruno
|
| #1813 |
fixed
|
Crash: infinite recursion in debug stack dump (Win 7/64)
|
ben
|
historic_bruno
|
| #1828 |
fixed
|
Serialization test fails during construction
|
ben
|
historic_bruno
|
| #1851 |
fixed
|
[PATCH] Build warnings
|
ben
|
zoot
|
| #1852 |
fixed
|
[PATCH] Checked sourcecode with cppcheck
|
ben
|
Mr. X
|
| #1861 |
fixed
|
Actor variation randomization broken
|
ben
|
michael
|
| #1865 |
fixed
|
[PATCH] Rally point marker detached from rally point line
|
ben
|
zoot
|
| #1887 |
fixed
|
[PATCH] Set ownership on rubble entities
|
ben
|
historic_bruno
|
| #1891 |
fixed
|
[PATCH] Memory leaks in WaterManager
|
ben
|
historic_bruno
|
| #1897 |
fixed
|
Upgrade Boost and add VC++ 2012 libs and runtimes
|
ben
|
historic_bruno
|
| #1906 |
invalid
|
[PATCH] Units turn at most 90 degrees when attacking
|
ben
|
sanderd17
|
| #1933 |
fixed
|
[PATCH] memleak in CVertexBuffer::Release
|
ben
|
Markus
|
| #1952 |
fixed
|
Graphics card detection fails with NVIDIA Optimus on Windows
|
ben
|
Evans
|
| #1954 |
fixed
|
[PATCH] Non-rounded gains on garisonned merchant ship
|
ben
|
sanderd17
|
| #1971 |
fixed
|
[PATCH] Update valgrind
|
ben
|
Markus
|
| #1986 |
fixed
|
[PATCH] graphics/Terrain.cpp overflow
|
ben
|
sanderd17
|
| #1988 |
fixed
|
[PATCH] Implement the Anchor tag
|
ben
|
sanderd17
|
| #1990 |
fixed
|
[PATCH] OOS due to inconsistent Math.pow
|
ben
|
scythetwirler
|
| #2012 |
fixed
|
[PATCH] Cache GetPercentMapExplored
|
ben
|
scroogie
|
| #2017 |
fixed
|
Vector subscript out of range in WaterManager::CreateSuperfancyInfo, with no visible water
|
ben
|
historic_bruno
|