﻿id,Summary,Owner,Type,Priority,Milestone,Component
2344,Improved AI personalities based on historical characters,,enhancement,Should Have,Backlog,AI
2370,Improve performance of entity management for the AI,,defect,Should Have,Backlog,AI
2550,Better (granular) AI difficulties,,enhancement,Nice to Have,Backlog,AI
2934,AI building placement,,defect,Should Have,Backlog,AI
3002,"Petra should use ships for naval warfare, not only for transport.",,enhancement,Nice to Have,Backlog,AI
3003,"Petra should be made aware of ""dangerous"" area.",,enhancement,Nice to Have,Backlog,AI
3461,AI should scout the map to find opponents,,defect,Nice to Have,Backlog,AI
3858,"Make AI serialization fully ""reproducible""",,defect,Must Have,Backlog,AI
4395,Add flexibility to the AI for campaign/scenario maps,,enhancement,Should Have,Backlog,AI
4607,Petra: do not create trade routes through enemy territory,,defect,Should Have,Backlog,AI
5603,Petra Diplomacy changes trigger terrible lag spikes,,defect,Must Have,Backlog,AI
5741,AI soldiers stuck arround sheep inside a natural (gaia) fence,,defect,Should Have,Backlog,AI
5956,unknown type in garrisonManager `undefined` after autogarrison.,,defect,Should Have,Backlog,AI
6013,Don't guard relics when they are safe near cc,,enhancement,Should Have,Backlog,AI
6014,Capture relics with sufficient manpower,,defect,Should Have,Backlog,AI
6015,Handle more starting troops than regular ones,,defect,Nice to Have,Backlog,AI
6179,[PetraAI] ERROR: numberOfGarrisonedSlots tries to access entities not present in entities map,,defect,Should Have,Backlog,AI
6186,[PetraAI] - Dehardcode templates/classes as much as possible.,JCWasmx86,enhancement,Should Have,Backlog,AI
6187,Allow AIs to determine what class a resource has.,Freagarach,enhancement,Nice to Have,Backlog,AI
6254,[PetraAI] - Use more robust dependency injection.,,enhancement,Nice to Have,Backlog,AI
6256,[PetraAI] - Use more enum-like variables instead of special values.,JCWasmx86,enhancement,Nice to Have,Work In Progress,AI
6285,Use 'proper' classes in the AI.,,enhancement,Should Have,Backlog,AI
6322,[PetraAI] - Send the construction party before placing foundation.,,enhancement,Nice to Have,Backlog,AI
6323,[PetraAI] - can not effectively deal with palisades,,defect,Should Have,Backlog,AI
6385,[PetraAI] Errors/warnings because undefined position,Freagarach,defect,Must Have,Alpha 27,AI
6757,[PETRA] TransportPlan onBoarding causes errors for units that are already on a boat,,defect,Should Have,Alpha 27,AI
6897,AI Battle issue,,defect,Must Have,Backlog,AI
131,Building Damage / Destruction / Capture visual clue,,task,Should Have,Work In Progress,Art & Animation
993,Cliffs,,enhancement,Nice to Have,Backlog,Art & Animation
1070,Running death animations,,enhancement,If Time Permits,Backlog,Art & Animation
1335,Add small distinct unit type icons to unit portraits,,enhancement,Nice to Have,Backlog,Art & Animation
1501,Improve ship damage / destruction animation,,enhancement,Nice to Have,Backlog,Art & Animation
1967,Animal: Oryx beisa,,task,Should Have,Backlog,Art & Animation
1978,Animal: Indian Rhinoceros,,task,Should Have,Backlog,Art & Animation
1983,Animal: Chukar Partridge,,task,Should Have,Backlog,Art & Animation
1993,Animal: Gorilla (Male),,task,Should Have,Backlog,Art & Animation
2003,Animal: Cobra,,task,Should Have,Backlog,Art & Animation
2224,Structure: Persians: Wonder: Gate of all Nations,,task,Should Have,Backlog,Art & Animation
2228,Structure: Texture: Eyecandy: Athenians: Athena Parthenos Statue,,task,Should Have,Backlog,Art & Animation
2233,Unit: Ship: Ptolemies: Juggernaut,,task,Should Have,Backlog,Art & Animation
3756,Persian merchant ship animation,,defect,Nice to Have,Backlog,Art & Animation
4054,Green face in main menu,,defect,Should Have,Backlog,Art & Animation
4467,Healing Icon,,enhancement,Nice to Have,Backlog,Art & Animation
4487,Roman Siege Wall icons,,defect,Nice to Have,Backlog,Art & Animation
4581,Flags for all garrisonable buildings and units,,defect,Should Have,Backlog,Art & Animation
4644,Rubble art for some buildings,,defect,Should Have,Backlog,Art & Animation
4662,The rider of the Boudica's chariot misses it's rein,,defect,Should Have,Backlog,Art & Animation
4685,HD renderings of the 0 Wildfire Games and A.D. and logo,,defect,Should Have,Backlog,Art & Animation
5361,"Remove 26MB duplicate art, sound and map files",,defect,Nice to Have,Backlog,Art & Animation
5590,Some ranged units not showing projectile on first attack animation.,,defect,Nice to Have,Backlog,Art & Animation
5879,Create animations for patrols waiting at waypoints.,,enhancement,Should Have,Backlog,Art & Animation
5999,Missing mesh,,defect,Should Have,Backlog,Art & Animation
6017,MapType Random show incorrect biome preview,,defect,If Time Permits,Backlog,Art & Animation
6169,Muskox doesn't have idle/walk animations.,,defect,Should Have,Backlog,Art & Animation
6231,New map previews have wrong angle and size.,,defect,Nice to Have,Backlog,Art & Animation
6275,Make the game more inclusive,,defect,Nice to Have,Backlog,Art & Animation
6370,Improved Hero marker,,enhancement,If Time Permits,Backlog,Art & Animation
6577,Balcony sprite doesn't scale in the main menu,,defect,Nice to Have,Backlog,Art & Animation
6647,Artwork is scrambled,,defect,Should Have,Alpha 27,Art & Animation
6758,We need to check the conformity of the generation of ground flora textures in accordance with the type of trees.,,defect,If Time Permits,Alpha 27,Art & Animation
6868,Fish with seagulls are not suitable for some maps,,defect,Should Have,Alpha 27,Art & Animation
6911,Several missing garrison flags,,defect,Should Have,Alpha 27,Art & Animation
83,[ATLAS] UI fixes,,task,If Time Permits,Backlog,Atlas editor
84,Customisable brushes,,task,Nice to Have,Backlog,Atlas editor
85,Object placement list,,task,Should Have,Backlog,Atlas editor
87,Cliff editor,,task,Should Have,Backlog,Atlas editor
89,Advanced terrain texture editing,,task,Nice to Have,Backlog,Atlas editor
92,Advanced terrain editing,,task,Nice to Have,Backlog,Atlas editor
93,Trigger editor,,task,Should Have,Backlog,Atlas editor
94,Entity stat editing,,task,Should Have,Backlog,Atlas editor
97,Workspace editor,,task,Should Have,Backlog,Atlas editor
170,Failures handled inelegantly on Linux,,defect,Nice to Have,Backlog,Atlas editor
182,Detect incorrectly-transparent actors,,task,Nice to Have,Backlog,Atlas editor
198,"[ATLAS] SIGINT, SIGTERM are ignored",,defect,Should Have,Backlog,Atlas editor
422,Atlas entity editor,,task,Nice to Have,Backlog,Atlas editor
501,Using the number keys to change player in the Actor Viewer doesn't work when focus isn't on the preview window,,defect,Nice to Have,Backlog,Atlas editor
517,Various Atlas requests,,task,Nice to Have,Backlog,Atlas editor
529,[ATLAS] Improve player assignment behaviour,,task,Nice to Have,Backlog,Atlas editor
542,"Game specific cursors are not visible in Atlas's ""Play"" mode",,defect,Nice to Have,Backlog,Atlas editor
559,[ATLAS] brush shapes and tile/vertex styles,,task,Should Have,Backlog,Atlas editor
571,Minimap in Atlas,,task,Nice to Have,Backlog,Atlas editor
664,Atlas autosave,,enhancement,Must Have,Backlog,Atlas editor
679,[Atlas] Delete brush,,enhancement,Should Have,Backlog,Atlas editor
938,Link together Atlas projects in XCode,,enhancement,Nice to Have,Backlog,Atlas editor
943,[PATCH] [ATLAS] Colour choice buttons are ugly on OS X,,enhancement,Nice to Have,Backlog,Atlas editor
984,[ATLAS] Atlas won't take screenshots of the Actor Viewer,,defect,If Time Permits,Backlog,Atlas editor
1066,Fix hotkeys in Atlas,,defect,Must Have,Backlog,Atlas editor
1126,Atlas can become stuck in scrolling state when using menu,,defect,Nice to Have,Backlog,Atlas editor
1317,[PATCH] [ATLAS] Atlas window steals focus on mouseover,,defect,If Time Permits,Backlog,Atlas editor
1321,"[ATLAS] Assertion failed: ""m->imodeldef""",,defect,Should Have,Backlog,Atlas editor
1404,Add starting phase and max phase to map files and Atlas,,enhancement,Should Have,Backlog,Atlas editor
1553,Actor Editor bug on non-Windows wxWidgets,,defect,Should Have,Backlog,Atlas editor
1745,Add map preview support in Atlas,,enhancement,Nice to Have,Backlog,Atlas editor
1943,[ATLAS] Improved mod support,,enhancement,Should Have,Backlog,Atlas editor
1972,Enhanced Atlas search,,enhancement,Nice to Have,Backlog,Atlas editor
2075,[ATLAS] Deadlock in sys_display_error on Windows,,defect,Should Have,Backlog,Atlas editor
2103,[ATLAS] Entity brush,,enhancement,Should Have,Backlog,Atlas editor
2112,"[ATLAS]Crash in Atlas, switching actor viewer after using simulation test",,defect,Should Have,Backlog,Atlas editor
2472,Atlas variation submenu,,defect,Should Have,Backlog,Atlas editor
2645,[ATLAS] Copy Pasting Improvement,,defect,Should Have,Backlog,Atlas editor
2646,[ATLAS] Vertex Color In Atlas,,enhancement,If Time Permits,Backlog,Atlas editor
2649,Atlas internationalization,,enhancement,Should Have,Backlog,Atlas editor
2651,[ATLAS] Make walls constructable like ingame (reuse code?).,,enhancement,Should Have,Backlog,Atlas editor
2657,Add key shortcut to toggle between top view and previous camera perspective.,,enhancement,Nice to Have,Backlog,Atlas editor
2662,[ATLAS] Atlas crashes simulating giant maps,,defect,Must Have,Backlog,Atlas editor
2824,[ATLAS] Introducing a snippet system,,task,Nice to Have,Backlog,Atlas editor
2829,[Atlas] Create a tool for removing entities outside the borders of a map,,enhancement,If Time Permits,Backlog,Atlas editor
2975,[PATCH] [ATLAS] Defer loading of trigger scripts,trompetin17,enhancement,Should Have,Backlog,Atlas editor
3008,Atlas should handle garrisoned units,,enhancement,Nice to Have,Backlog,Atlas editor
3029,Strange behavior of player settings in Atlas,,defect,Should Have,Backlog,Atlas editor
3066,[ATLAS] Add option to skip map close confirmation,,enhancement,Nice to Have,Backlog,Atlas editor
3067,[ATLAS] Crash opening map from object tab and switching to actor viewer,,defect,Should Have,Backlog,Atlas editor
3089,[ATLAS] Allow returning to current selection to place objects,,defect,Should Have,Backlog,Atlas editor
3096,Improve Atlas heightmap support,,enhancement,If Time Permits,Backlog,Atlas editor
3116,Actor editor freezes on Windows when using the browse button inside dialogs,,defect,Should Have,Backlog,Atlas editor
3414,New Atlas UI,trompetin17,enhancement,Should Have,Backlog,Atlas editor
3903,Brush cursor preview size doesn't always fit the area changed when applied,,defect,Should Have,Backlog,Atlas editor
4256,Wonder victory timeout and last man standing checkbox,,defect,Should Have,Work In Progress,Atlas editor
4424,U32 atlas settings,,defect,Nice to Have,Backlog,Atlas editor
4450,Saving maps with invalid file names causes problems,,defect,Should Have,Backlog,Atlas editor
4657,Atlas crash when generating a map after selecting the actor viewer,,defect,Must Have,Backlog,Atlas editor
4659,Cinema path messed up after deleting the first node,,defect,Should Have,Backlog,Atlas editor
4661,Don't reset game type for skirmish maps,elexis,defect,Should Have,Backlog,Atlas editor
4666,Atlas Cinema Editor improvements,,enhancement,Should Have,Backlog,Atlas editor
4824,Atlas UI for recent gamesetup options,,defect,Nice to Have,Backlog,Atlas editor
4836,Trigger scripts in Atlas not unloaded after changing the map,elexis,defect,Should Have,Backlog,Atlas editor
4842,Apply Atlas passability grid visualization after generating a new map again,,defect,Nice to Have,Backlog,Atlas editor
4869,Don't pretend that civs are optional,,defect,Should Have,Backlog,Atlas editor
4917,Atlas AISeed input,,enhancement,If Time Permits,Backlog,Atlas editor
4942,Regulating DOF (Depth of Field),,enhancement,Should Have,Backlog,Atlas editor
4996,"this.sequences is undefined in Atlas, summary screen page",,defect,Should Have,Backlog,Atlas editor
5000,[ATLAS] Deserialisation Assertion failure when launching simulation from actor viewer,,defect,Should Have,Backlog,Atlas editor
5059,Atlas Segfault after generating random map,,defect,Must Have,Backlog,Atlas editor
5074,Let VictoryScripts work in Atlas,,defect,Nice to Have,Backlog,Atlas editor
5102,Pressure sensitive brushes in Atlas,,enhancement,If Time Permits,Backlog,Atlas editor
5111,[ATLAS] Actor viewer slow loading,,enhancement,Nice to Have,Backlog,Atlas editor
5219,Crash in scenario editor,,defect,If Time Permits,Backlog,Atlas editor
5249,Scenario Editor issue,,defect,If Time Permits,Backlog,Atlas editor
5492,[ATLAS] Fix default sidebar width,,defect,Nice to Have,Backlog,Atlas editor
5495,[ATLASUI] in XCode building in release mode,,defect,Should Have,Backlog,Atlas editor
5497,Atlas water transparency / color alpha channel,,defect,Should Have,Backlog,Atlas editor
5509,Atlas - select / pick texture from terrain,,enhancement,Nice to Have,Backlog,Atlas editor
5517,[ATLASUI] Fix macOS dark mode,,defect,Should Have,Backlog,Atlas editor
5528,[ATLASUI] Loading map after opening actor viewer causes broken ground texture,,defect,Nice to Have,Backlog,Atlas editor
5559,Atlas entity list vertical scroll not showing.,,defect,Nice to Have,Backlog,Atlas editor
5687,ActorEditor on FreebSD linking to libAtlasUI.so with relative path,,defect,Should Have,Backlog,Atlas editor
5736,"Can't add more players, after opening a saved map with 1 player. Pyrogenesis",,defect,Must Have,Backlog,Atlas editor
5742,Civilization Dropdown,,defect,Nice to Have,Backlog,Atlas editor
5833,Copy one side of map to the other (mirror),,enhancement,Nice to Have,Backlog,Atlas editor
6183,Atlas - Scenario Editor crashing on a specific action,,defect,Should Have,Backlog,Atlas editor
6338,allow map authors to specify license in Atlas (and random map .json files),,defect,Should Have,Backlog,Atlas editor
6562,Atlas crashes on Linux (Fedora 36 using RPM latest version),,defect,Must Have,Alpha 27,Atlas editor
6582,Bug when smoothing terrain in Atlas Scenario Editor,,defect,Should Have,Backlog,Atlas editor
6773,Export map as pyromod in Atlas,,enhancement,Nice to Have,Backlog,Atlas editor
6939,Atlas crashes when it is invoked from a Wayland KWin session.,,defect,Must Have,,Atlas editor
1055,Make an option in the installation to be portable,,task,Should Have,Backlog,Build & Packages
1104,Add CMake as a build system,,enhancement,If Time Permits,Backlog,Build & Packages
1682,[PATCH] Minor updates to LICENSE.txt,,enhancement,Nice to Have,Backlog,Build & Packages
1684,Offer debug symbols for bundled Windows libraries,,enhancement,Nice to Have,Backlog,Build & Packages
1814,[Git] [Step 2] Create update.bat to sync windows binaries,,task,Must Have,Backlog,Build & Packages
1816,[Git] [Step 3] Create .gitattributes for Git code repo,,task,Must Have,Backlog,Build & Packages
1819,[Git] [Step 1] Update autobuild utility for git workflow,,enhancement,Must Have,Backlog,Build & Packages
2097,FCollada: deprecated function warnings on OS X,,defect,If Time Permits,Backlog,Build & Packages
2555,Debug build broken when using system spidermonkey,,defect,Should Have,Backlog,Build & Packages
2994,Premake issue with ICC and minimal-flags,,defect,If Time Permits,Backlog,Build & Packages
3004,Update some bundled win32 libs,,task,Should Have,Alpha 27,Build & Packages
3633,Incorrect timestamp in autobuild,,defect,Should Have,Backlog,Build & Packages
4074,Mongoose outdated,,defect,Should Have,Backlog,Build & Packages
4177,Add a silent switch to the Windows installer,,enhancement,If Time Permits,Backlog,Build & Packages
4362,Update and cleanup OS X libraries,,task,Should Have,Alpha 27,Build & Packages
4419,[PATCH] Improve testing tools,,task,Should Have,Backlog,Build & Packages
4551,Add a wiki page with an overview of minimum versions,,task,Must Have,Backlog,Build & Packages
4684,Release build contains unnecessary files,,defect,Should Have,Backlog,Build & Packages
4833,Extending the linter,Itms,defect,Should Have,Backlog,Build & Packages
5159,.DELETED files are not being copied by the archive builder,,defect,Should Have,Backlog,Build & Packages
5161,Archive builder should show progress and errors when archiving on Windows,,defect,Should Have,Backlog,Build & Packages
5181,Pyromods do not replace mods if they already exist,,defect,Should Have,Backlog,Build & Packages
5292,[PATCH] Spidermonkey fails to compile on ppc64le,,defect,Should Have,Work In Progress,Build & Packages
5318,macOS bundle should create a *.dmg file after creating the *.app file,,defect,Should Have,Backlog,Build & Packages
5329,-Wextra is passed twice in the Makefile generated by Premake5,,defect,If Time Permits,Backlog,Build & Packages
5457,"Avoid ""Untracked changes"" prompt from arc-diff",,enhancement,Nice to Have,Backlog,Build & Packages
5487,Hash/signature verification in build-osx-libs.sh,,enhancement,Should Have,Backlog,Build & Packages
5491,Add --test option to build-osx-libs.sh,,enhancement,Nice to Have,Backlog,Build & Packages
5494,macOS: clean-workspaces.sh incorrectly triggers bundled library rebuilds,,defect,Should Have,Backlog,Build & Packages
5499,FCollada build warnings on GCC 7.4,,defect,Nice to Have,Backlog,Build & Packages
5502,[ATLASUI] Drop support for wxWidgets 2.8,,task,Should Have,Backlog,Build & Packages
5505,FCollada build warnings on clang / Apple LLVM 10.0.1,,defect,Should Have,Backlog,Build & Packages
5520,Consider Native Language Support (NLS) for macOS libraries,,enhancement,If Time Permits,Backlog,Build & Packages
5582,Premake unused -rdynamic for clang,,defect,Nice to Have,Backlog,Build & Packages
5636,sprintf.js SpiderMonkey Object.keys crash,,defect,Should Have,Backlog,Build & Packages
5770,Build with flags --without-pch --jenkins-tests is broken since rP15667 [windows],,defect,Nice to Have,Backlog,Build & Packages
5792,Support system CxxTest,Stan,enhancement,Should Have,Work In Progress,Build & Packages
5804,Fail early in premake when using an incorrect library version,,defect,Should Have,Backlog,Build & Packages
5868,"FTBFS with option ""--with-system-mozjs""",s0600204,defect,Must Have,Backlog,Build & Packages
5869,Update NVTT or replace it with something else,,enhancement,Nice to Have,Backlog,Build & Packages
5907,[FCOLLADA] Get the fixes from the Github Repo,,defect,Should Have,Backlog,Build & Packages
5980,Improve Compilation times,,defect,Should Have,Backlog,Build & Packages
6115,Launching 0 A.D. spawns multiple processed in MATE desktop,,defect,Nice to Have,Backlog,Build & Packages
6344,Add 0ad to the repository of ruckzuck.tools,,enhancement,Nice to Have,Backlog,Build & Packages
6388,Please release MSIX installation package.,,enhancement,Nice to Have,Backlog,Build & Packages
6401,Normalize premake options,,defect,Should Have,Backlog,Build & Packages
6576,Add a compilation flag to search for implicit virtual overrides,,defect,Should Have,Backlog,Build & Packages
6627,Correct binaries/system/test during rpm build,,defect,Nice to Have,,Build & Packages
6631,Proposed manpage for 0ad,,enhancement,Should Have,,Build & Packages
6632,(FR) update premake5 from alpha15 to beta2,,enhancement,Should Have,Backlog,Build & Packages
6701,Fix the bundling scripts to work on Linux/Windows,,defect,If Time Permits,Alpha 27,Build & Packages
6734,Update cmpgraph.pl and entgraph.pl,,enhancement,If Time Permits,Backlog,Build & Packages
6779,Building of 0 A.D fails,,defect,Nice to Have,Alpha 27,Build & Packages
6797,Error when building on macOS (SDL2 -Werror),,defect,Must Have,Alpha 27,Build & Packages
6816,[debian] premake5 needs to be updated (mbedtls),,defect,Should Have,Alpha 27,Build & Packages
6819,Consider using rust+cargo for some external libraries,,task,Nice to Have,Alpha 27,Build & Packages
6895,Bundled spidermonkey fails to build with python 3.12,,defect,Release Blocker,Alpha 27,Build & Packages
6898,Python deprecation warnings for checkrefs.py,,defect,Nice to Have,Backlog,Build & Packages
6902,libvorbis build error on macOS 14 / Xcode 15,,defect,Should Have,Alpha 27,Build & Packages
6905,mozjs-91.13.1 build error on macOS 14 / Xcode 15,,defect,Should Have,Alpha 27,Build & Packages
6915,SpiderMonkey build on MacOS (14.4.1) Intel,,enhancement,Nice to Have,Alpha 27,Build & Packages
6916,Mac Xcode 15.0.0 build error,,defect,Nice to Have,Alpha 27,Build & Packages
6938,Unable to install PPA under Ubuntu 24.04,,enhancement,Must Have,Backlog,Build & Packages
28,Entity Event - Pick Up,,task,Nice to Have,Backlog,Core engine
40,Weather,,task,Nice to Have,Backlog,Core engine
44,Terrain special effects (particles and decals),,enhancement,Should Have,Backlog,Core engine
45,Enhance Terrain Blending,,task,Should Have,Backlog,Core engine
46,Skybox,,task,Nice to Have,Backlog,Core engine
48,Advanced Water Rendering,,enhancement,Nice to Have,Backlog,Core engine
72,Graphics - Billboards,,task,Nice to Have,Backlog,Core engine
78,Preloading,,task,Nice to Have,Backlog,Core engine
107,GUI - Improvements to Styles,,task,Should Have,Backlog,Core engine
108,GUI - Retrievable Sprite Properties,,task,Should Have,Backlog,Core engine
109,GUI - Various Bugs/Requests,,task,Should Have,Backlog,Core engine
110,GUI - Relational Coordinates,,task,Should Have,Backlog,Core engine
112,GUI - Expansive Controls,,task,Should Have,Backlog,Core engine
114,GUI - Style Skinning Support,,task,Nice to Have,Backlog,Core engine
116,GUI - Entity-Aligned Controls,,task,Nice to Have,Backlog,Core engine
118,[PATCH] Actor variation persistence,,task,Should Have,Backlog,Core engine
161,Automatic checksumming and download of needed files,,task,Should Have,Backlog,Core engine
185,Allow resizing of buildings/units,,enhancement,Should Have,Backlog,Core engine
192,Automatic Error Reporting (Client Side),,task,Nice to Have,Backlog,Core engine
193,Automatic Error Reporting (Server Side),,task,Nice to Have,Backlog,Core engine
201,COLLADA: report errors more helpfully,,defect,Nice to Have,Backlog,Core engine
204,Make XMB more efficient,,task,Nice to Have,Backlog,Core engine
244,Clean up XMB text handling,,task,Nice to Have,Backlog,Core engine
290,Set up automated symbol server for Windows debugging,,task,Should Have,Backlog,Core engine
304,Refactor engine (remove game-specific functionality),,enhancement,Nice to Have,Backlog,Core engine
433,Sort out FP rounding modes,,task,Should Have,Backlog,Core engine
457,[PATCH] Default crashlog location is bad,,defect,If Time Permits,Backlog,Core engine
569,Fix CRenderer::LoadAlphaMaps to use new texture system,,defect,Nice to Have,Backlog,Core engine
637,blood spray,,enhancement,Nice to Have,Backlog,Core engine
657,Waypoint Flags,,enhancement,Must Have,Backlog,Core engine
668,Maps border enhancement,,enhancement,If Time Permits,Backlog,Core engine
698,GUI - Better support for keyboard input,,enhancement,Nice to Have,Backlog,Core engine
743,Improve shadows,,task,Nice to Have,Backlog,Core engine
837,0ad benchmark mode,,task,If Time Permits,Backlog,Core engine
848,Hotloading failure while changing game scripts,,defect,If Time Permits,Backlog,Core engine
850,[PATCH] GUI - Improve mouse button 'release' event handling,,defect,Nice to Have,Backlog,Core engine
919,Fix rendering of territory boundaries at sharp corners,,defect,Nice to Have,Backlog,Core engine
933,Animate territory changes,,enhancement,Nice to Have,Backlog,Core engine
968,UserReporter may cause significant delay when shutting down,,defect,Must Have,Backlog,Core engine
980,Game crash when attack command is sent with an entity instead of entity id,,defect,Nice to Have,Backlog,Core engine
1003,remove 'TIMER' printing on stdout on non debug builds,,enhancement,If Time Permits,Backlog,Core engine
1011,Projectiles have no actual collision detection,,defect,Nice to Have,Backlog,Core engine
1024,Load javascript files in subdirectories for AI's,,enhancement,Nice to Have,Backlog,Core engine
1032,Further improvements to selection boxes,,enhancement,Nice to Have,Backlog,Core engine
1039,Support Unicode combining characters,,enhancement,Should Have,Backlog,Core engine
1040,Crash running two instances of the game simultaneously on Windows,,defect,Should Have,Backlog,Core engine
1041,Allow entity selections with multiple keywords (aka garrison flag fix),,enhancement,Should Have,Backlog,Core engine
1088,Multiplayer saved games,,enhancement,Must Have,Work In Progress,Core engine
1105,Hide tooltips once button is pressed,,defect,Nice to Have,Backlog,Core engine
1110,Archive builder support for non-base mods,,task,Should Have,Backlog,Core engine
1116,TerrainOverlay should not use a global rendering list,,defect,Nice to Have,Backlog,Core engine
1149,[PATCH] wcscasecmp does exist on OS X Lion,,defect,Nice to Have,Backlog,Core engine
1192,[PATCH] Improve animal UnitAI behavior,,enhancement,Nice to Have,Backlog,Core engine
1195,New/Improved Animation System,,enhancement,Should Have,Backlog,Core engine
1208,Trading tax for allied players,,enhancement,Nice to Have,Backlog,Core engine
1229,Territory Borders have Holes,,defect,Nice to Have,Backlog,Core engine
1320,Implement error window on OS X,,enhancement,Should Have,Backlog,Core engine
1368,Selection ring texture disappear under curved terrain,,defect,Must Have,Backlog,Core engine
1396,[PATCH] Test UTF-8 handling of scripts and data,,enhancement,Nice to Have,Backlog,Core engine
1409,Improve time warp in order not run out of memory,,enhancement,Nice to Have,Backlog,Core engine
1419,[PATCH] Report nice error messages to Windows users with missing hardware-accelerated OpenGL drivers,,defect,Should Have,Backlog,Core engine
1428,Animated textures,,enhancement,If Time Permits,Backlog,Core engine
1468,[PATCH] Use the pathfinder to perform distance checks,,defect,Should Have,Backlog,Core engine
1532,GUI - Dropdown improvements,,enhancement,Should Have,Backlog,Core engine
1550,Improve gate animation behavior,,enhancement,Should Have,Backlog,Core engine
1560,Actors should be revealed gradually in LOS,,defect,Should Have,Backlog,Core engine
1598,Selecting only the same type of workers,,enhancement,Nice to Have,Backlog,Core engine
1606,Resizing the game window produces GL errors (when much smaller than 1024x768),,defect,Nice to Have,Backlog,Core engine
1615,Data path verification,,defect,Nice to Have,Backlog,Core engine
1619,Big screenshot fails on win32 (Out of address space),,defect,Should Have,Backlog,Core engine
1644,Support hardware suitability check,,enhancement,If Time Permits,Backlog,Core engine
1687,[PATCH] Hotloading fails if FAMCreated and FAMDeleted events occur in same polling,,defect,Should Have,Backlog,Core engine
1739,Add a technology score,,enhancement,Nice to Have,Backlog,Core engine
1772,Make the gate's building easier,,enhancement,Nice to Have,Backlog,Core engine
1776,Give a way to know which farm a farmer is working on.,,enhancement,Nice to Have,Backlog,Core engine
1777,Make siege units able to deforest and fire at a specific place.,Freagarach,enhancement,Nice to Have,Work In Progress,Core engine
1810,Improve configuration system,leper,enhancement,Should Have,Backlog,Core engine
1837,Windows installer installs under user home dir,,defect,Should Have,Backlog,Core engine
1847,[PATCH] Attack Move Enhancements,,enhancement,Should Have,Backlog,Core engine
1873,Screensaver is activated after exiting game,,defect,If Time Permits,Backlog,Core engine
1889,Add hyperlink support to GUI engine,,enhancement,If Time Permits,Backlog,Core engine
1939,[PATCH] Profiler got corrupted: showing all as unlogged,,defect,Should Have,Backlog,Core engine
1962,Ambient emitters,Stan,enhancement,Nice to Have,Work In Progress,Core engine
2004,Height offset is not correctly transferred to promoted unit,,defect,Should Have,Backlog,Core engine
2011,Handle schema and template errors more gracefully,,defect,Should Have,Backlog,Core engine
2026,[PATCH] Skinning optimisations.,,defect,Nice to Have,Backlog,Core engine
2038,[PATCH] Let units from siege tower ungarrison over walls,,enhancement,Should Have,Backlog,Core engine
2039,Implement caching of terrain normals,,enhancement,Should Have,Backlog,Core engine
2056,"Assertion failure in CHeightMipmap::BilinearUpdate, modifying terrain in Atlas on Win 7 64-bit",,defect,If Time Permits,Backlog,Core engine
2065,Sound incorrectly resumes if game is paused but window focus changes,,defect,Nice to Have,Backlog,Core engine
2070,"Shadow glitch on cliffs opposite sun, as camera moves",,defect,Should Have,Backlog,Core engine
2083,Crash returning to main menu after host disconnect,,defect,Should Have,Backlog,Core engine
2086,Path detection failing on BSDs,,defect,Nice to Have,Backlog,Core engine
2109,[PATCH] Optimisation of Fixed Point Trigonometic Approximations,Thanduel,enhancement,Should Have,Backlog,Core engine
2124,Check for permissions when mounting VFS dirs,,defect,Should Have,Backlog,Core engine
2147,Consider serializing terrain data for random maps and serialization test mode,,enhancement,Nice to Have,Backlog,Core engine
2192,Initial iberian walls are coliding with trees,,defect,Should Have,Backlog,Core engine
2204,Prop variation for recurring same actor file is needed,,defect,Should Have,Backlog,Core engine
2257,RallyPoint for garrisoning units often not visible,,defect,Nice to Have,Backlog,Core engine
2278,In the game: Menu > Load (game) missing,,enhancement,Should Have,Backlog,Core engine
2280,House animations,,enhancement,Nice to Have,Backlog,Core engine
2349,[PATCH] Add support for Hi-DPI displays,wraitii,enhancement,Nice to Have,Work In Progress,Core engine
2411,Support underlined text,,enhancement,Nice to Have,Backlog,Core engine
2431,[PATCH] Calculate visible patches only when frustum changes,,enhancement,Should Have,Backlog,Core engine
2518,Pasting with middle mouse button,,enhancement,Nice to Have,Backlog,Core engine
2520,(Skirmish?) maps without default camera position for the players crash,,defect,Should Have,Backlog,Core engine
2535,Numbers appear uneven in the new fonts,,defect,Should Have,Backlog,Core engine
2593,GUI - Slider control,,enhancement,Should Have,Backlog,Core engine
2597,Need to display invaild command line option messages,,enhancement,Nice to Have,Backlog,Core engine
2602,Bend formation when traveling,,enhancement,Should Have,Backlog,Core engine
2611,64 bit Windows build,,enhancement,Must Have,Alpha 27,Core engine
2653,[ATLAS] Send nice error messages on wrong image file format,,defect,If Time Permits,Backlog,Core engine
2680,Ambient Occlusion on animated meshes.,,enhancement,Nice to Have,Backlog,Core engine
2705,Graceful error on inability to allocate cache,,defect,Should Have,Backlog,Core engine
2758,Using QuickStart transfers parameters to Atlas,,defect,Should Have,Backlog,Core engine
2788,Starcraft-like reveal when all civic centers destroyed,,enhancement,Should Have,Backlog,Core engine
2828,Decide JPEG support,,defect,Nice to Have,Backlog,Core engine
2845,[PATCH] SDL2: Can't set resolution in fullscreen mode,,defect,Should Have,Work In Progress,Core engine
2849,SDL2: Difficulty debugging on Windows,,defect,Nice to Have,Backlog,Core engine
2910,Wrong worker rotation when the resource is directly at a drop-off point,,defect,Nice to Have,Backlog,Core engine
2940,SDL2: mouse cursor not showing or disappears (ouch),,defect,Should Have,Backlog,Core engine
2943,script errors when built against system spidermonkey with --enable-intl-api,,defect,Should Have,Backlog,Core engine
2947,Improve workers gathering resource transition,,enhancement,Nice to Have,Backlog,Core engine
2949,Minimum Range for Melee Units,,enhancement,Should Have,Backlog,Core engine
2953,Terrain incorrect shadow rendering,,defect,Should Have,Backlog,Core engine
2991,Allow control of automated attack priority,,enhancement,Nice to Have,Backlog,Core engine
2996,[PATCH] Update Android support,,task,Should Have,Backlog,Core engine
3034,Some keys don't work in every situation,,defect,Nice to Have,Backlog,Core engine
3038,Add scrollbars to non-list GUI objects,,enhancement,Should Have,Backlog,Core engine
3048,[PATCH] Incorrect reflections on water,,defect,Should Have,Backlog,Core engine
3073,[PATCH] Reduce the number of state changes/draw calls when rendering,,enhancement,Should Have,Backlog,Core engine
3074,GL_INVALID_FRAMEBUFFER_OPERATION when switching between apps on Intel HD 3000 / Win7,,defect,Should Have,Backlog,Core engine
3077,Check for missing shader data,,defect,Nice to Have,Backlog,Core engine
3088,Remove unused materials,,defect,Should Have,Backlog,Core engine
3094,glMapBuffer/glUnMapBuffer are not available on most Android devices,,defect,Should Have,Backlog,Core engine
3137,Handle PSERROR_Game_World_MapLoadFailed during initial game start,,defect,Should Have,Backlog,Core engine
3159,Blank screen in menu and gameplay,,defect,Should Have,Backlog,Core engine
3169,Improve the command line options support for replays,,enhancement,If Time Permits,Backlog,Core engine
3214,Allow to send the same message to multiple entities,Freagarach,enhancement,Should Have,Work In Progress,Core engine
3235,[PATCH] Switching between forms with tab button,Patrick Wolfert,task,Nice to Have,Backlog,Core engine
3261,Rewinding replays,,enhancement,Nice to Have,Backlog,Core engine
3290,Enable the JPS cache,,enhancement,Nice to Have,Backlog,Core engine
3291,Fix pathfinder overlays,,defect,Should Have,Backlog,Core engine
3362,Memory Pool and Bucket Allocator,Thanduel,enhancement,Should Have,Backlog,Core engine
3375,Objects indexed by integers get reordered upon serialization,,defect,Must Have,Backlog,Core engine
3392,Add the ability to output AI commands to commands.txt,,defect,Nice to Have,Work In Progress,Core engine
3416,Don't switch to windowed mode if OGL is not initialised,,defect,Should Have,Backlog,Core engine
3417,Add recent debug printfs to crashlogs.txt,,defect,Should Have,Backlog,Core engine
3438,Split Autostart function into smaller pieces,,enhancement,Nice to Have,Work In Progress,Core engine
3453,Volume down short-cut does the same as 'C' hotkey,,defect,Nice to Have,Backlog,Core engine
3456,Quicker fast forward by not rendering frames in replays,,enhancement,Nice to Have,Backlog,Core engine
3514,Territory disappear if window is in background,,defect,Should Have,Backlog,Core engine
3534,Pathfinder - Some unused constants,,defect,Nice to Have,Backlog,Core engine
3572,OOS logs in non-visual replaymode are written to the wrong directory,,defect,Nice to Have,Backlog,Core engine
3615,Serializationtest support for random map scripts,,defect,Should Have,Backlog,Core engine
3616,Background Pause option should be able to be changed on the fly,,enhancement,Nice to Have,Backlog,Core engine
3625,Units walking over foundations block construction of buildings,,defect,Should Have,Backlog,Core engine
3644,Ships stuck at docks,,defect,Must Have,Backlog,Core engine
3663,Implement UI for display selection,,enhancement,Should Have,Backlog,Core engine
3674,Terrain textures differs between ARB and GLSL,,defect,Should Have,Backlog,Core engine
3685,[PATCH] Improvements to obstructions,,enhancement,Should Have,Backlog,Core engine
3789,Allow restoring lost wall turrets,,defect,Should Have,Backlog,Core engine
3815,[PATCH] CORDIC algorithm for fast (approximate) computation of length,,enhancement,Should Have,Backlog,Core engine
3821,Shadow flickering with GLSL,,defect,Must Have,Backlog,Core engine
3829,Cannot pan on multi-monitor systems,,defect,Should Have,Backlog,Core engine
3834,[PATCH]Find a way to shrink or split OOS logs,,enhancement,Should Have,Backlog,Core engine
3876,When scaling the gui text becomes pixelated,,defect,Nice to Have,Backlog,Core engine
3888,Minimap glitch on initial exploration near square map edge,,defect,Should Have,Backlog,Core engine
3922,Conditional jumps or moves depends on uninitialised value(s),,defect,Should Have,Backlog,Core engine
3946,Xinerama 0ad across both screens,,enhancement,If Time Permits,Backlog,Core engine
3958,Possible Code Fixes,,defect,If Time Permits,Backlog,Core engine
3964,Flickering fields - Z buffer issue,,defect,Should Have,Backlog,Core engine
3969,Inopportune active screen corners on OSX,,defect,Nice to Have,Backlog,Core engine
3990,[PATCH] ConfigDB complains about empty strings,,defect,Should Have,Backlog,Core engine
3996,Error on too small screens,,defect,Nice to Have,Backlog,Core engine
4004,Increase playerlimit,,enhancement,Nice to Have,Backlog,Core engine
4029,Instant replay - switching betwen replay and live mode,,enhancement,Nice to Have,Backlog,Core engine
4032,Game can crash hard on corrupt or unsupported dae files,,defect,Should Have,Backlog,Core engine
4045,[PATCH] CmpRangeManager optimisation,,enhancement,Nice to Have,Backlog,Core engine
4119,Delete cache button,,enhancement,Nice to Have,Backlog,Core engine
4202,Save simulation hash in singleplayer games to validate replays,,enhancement,Should Have,Backlog,Core engine
4208,Cursor behavior is broken when starting 0 A.D. in a separate X server,,defect,Must Have,Backlog,Core engine
4209,"On a dual-head display, mouse cursor can't move to different display",,defect,If Time Permits,Backlog,Core engine
4211,Remove references to globals,,defect,Nice to Have,Backlog,Core engine
4321,[PATCH] Permit setting a max size on relationally-sized GUI Objects,,enhancement,Nice to Have,Work In Progress,Core engine
4347,[PATCH] change internals of EntityMap,wraitii,task,Should Have,Work In Progress,Core engine
4392,Implement Dual Quaternion Skinning,,enhancement,Nice to Have,Backlog,Core engine
4403,Make component classes final,,task,Should Have,Backlog,Core engine
4404,Resource agnostic Atlas and MiniMap,,defect,Must Have,Backlog,Core engine
4409,Atlas can be started with the main menu and not a map,,defect,If Time Permits,Backlog,Core engine
4414,Click and double-click hotkeys,,defect,Nice to Have,Backlog,Core engine
4430,Consider bridges,,enhancement,Should Have,Backlog,Core engine
4447,Look at MSVC static analysis for potential errors,,defect,If Time Permits,Backlog,Core engine
4451,[PATCH] Cleanup hardware detection code,,defect,Should Have,Work In Progress,Core engine
4475,Give more insight when running the tests,,defect,Should Have,Backlog,Core engine
4563,Crash if the random map script tries to spawn way too many entities,,defect,Nice to Have,Backlog,Core engine
4574,Crash in the NetServerWorker in Debug mode,,defect,Must Have,Backlog,Core engine
4585,Units stand in a square shape when attacking buildings,,defect,Should Have,Backlog,Core engine
4652,Reset doesn't work for graphics options checkboxes,,defect,Should Have,Backlog,Core engine
4660,Cinema path continues after replay ended,,defect,Should Have,Backlog,Core engine
4680,Big screenshots show tiling if water refraction is enabled,,defect,Nice to Have,Backlog,Core engine
4683,List multiselection,,defect,If Time Permits,Backlog,Core engine
4719,GUI deferred and batch rendering,,enhancement,Should Have,Backlog,Core engine
4722,Small source/GUI/ bugs,,defect,Nice to Have,Backlog,Core engine
4724,Video playback,,task,Nice to Have,Backlog,Core engine
4746,Hotloading globalscripts,,defect,If Time Permits,Backlog,Core engine
4788,CCmpFootprint / CCmpPathfinder Segfault on a tiny square danubius map,,defect,Should Have,Backlog,Core engine
4802,G DATA Internet security triggering crash at cache writing,,defect,Should Have,Work In Progress,Core engine
4809,Broken camera angle,,defect,Should Have,Backlog,Core engine
4826,Test more object types in the ScriptInterface clone function,,defect,If Time Permits,Backlog,Core engine
4829,Hide silhouette if unit in front,,defect,Should Have,Backlog,Core engine
4856,Dropdown displays tooltip of list when hovering the header,,defect,Should Have,Backlog,Core engine
4878,"GUI should throw errors if directory includes failed, VFS::DirectoryExists",,defect,Nice to Have,Backlog,Core engine
4883,Shadow framebuffer problem a23,,defect,Should Have,Backlog,Core engine
4975,Pause renderer on unfocus,,enhancement,Nice to Have,Backlog,Core engine
5022,Greyscale to RGBA texture conversion fails silently (failing Atlas heightmap import),,defect,Should Have,Backlog,Core engine
5025,"Lighting: Gallic Fields: At some point of view, some shadows flickers",,defect,Must Have,Backlog,Core engine
5036,glTF 2.0 support,,task,Should Have,Backlog,Core engine
5069,XML_Element macro redeclares a variable,,enhancement,Nice to Have,Backlog,Core engine
5075,Deduplicate gamesetup/atlas/autostart settings,,task,Should Have,Backlog,Core engine
5080,[Crash] Unknown crash during spectating,,defect,Should Have,Backlog,Core engine
5103,Remove disabled readme.txt commandline arguments,,defect,Should Have,Backlog,Core engine
5116,Enable Linux Feral Interactive's GameMode for systems that have it installed,,enhancement,Nice to Have,Backlog,Core engine
5124,[PATCH] Improved Shadow Filter,,enhancement,Nice to Have,Backlog,Core engine
5128,Add a way to convert JS::Values to C++ in a strongly-typed way,,defect,Should Have,Backlog,Core engine
5137,Hotloading not triggered if the file was replaced by a renamed file,,defect,Nice to Have,Backlog,Core engine
5142,Passing -mod with a mod that doesn't exist creates an empty directory,,defect,Nice to Have,Backlog,Core engine
5172,Report unsupported textures (NPOT textures),,defect,Should Have,Backlog,Core engine
5179,.DELETED folders are not taken into account when mods are packaged,,defect,Should Have,Backlog,Core engine
5182,Packaged Mods should take over unpackaged ones.,,defect,Should Have,Backlog,Core engine
5188,Game shouldn't crash when system folders are unavailable.,,defect,Should Have,Backlog,Core engine
5220,system_info.txt is incorrect,,defect,Should Have,Backlog,Core engine
5259,A method to adjust the visual scale of an actor.,,enhancement,Nice to Have,Backlog,Core engine
5288,Common C++ issues were found by PVS-Studio,animus,defect,Should Have,Backlog,Core engine
5291,"Assertion failed: ""rdata->GetKey() == m->vertexRenderer.get()""",,defect,Should Have,Backlog,Core engine
5294,GCC 8 compiler warnings,Alex,defect,Should Have,Backlog,Core engine
5299,Cleanup default.cfg categories,,defect,Nice to Have,Backlog,Core engine
5319,Pyromod files are not listed in the mod selection page on macOS,,defect,Should Have,Backlog,Core engine
5327,Asynchroneous replay loading,,defect,Should Have,Backlog,Core engine
5340,"Replace hardcoded JS in C++ with native JS functions, ScriptInterface Eval calls",,defect,Nice to Have,Backlog,Core engine
5354,"More verbose lib/ output / error reporting, less debug breakpoints / SIGTRAP",,defect,Should Have,Backlog,Core engine
5369,JSInterface GUIPage - Allow parent GUI page to update a child GUI page,,defect,Should Have,Backlog,Core engine
5380,Support inheritance in special filter templates,,enhancement,Nice to Have,Backlog,Core engine
5391,Rotating screen error,,defect,Should Have,Backlog,Core engine
5405,Engine.GetGUIObjectByName doesn't work with objects with name parameter defined with javascript.,,defect,Should Have,Backlog,Core engine
5410,Detected memory leaks,,defect,Should Have,Backlog,Core engine
5426,Do not hardcode map sizes in skirmish/scenario descriptions,,enhancement,If Time Permits,Backlog,Core engine
5439,build broken on debian stretch + libsodium woes,,defect,Should Have,Backlog,Core engine
5446,Crash on Startup When Using Windows 10,,defect,Should Have,Backlog,Core engine
5447,Wrong sillhoute-ing,,defect,If Time Permits,Backlog,Core engine
5464,For about two weeks the game doesn't see saved games.,,defect,Must Have,Backlog,Core engine
5513,Hotloading breaks paused game,,defect,Should Have,Backlog,Core engine
5532,Pyromod mod creation error when having same mod zipped inside said original mod folder.,,defect,If Time Permits,Backlog,Core engine
5538,Improve hwdetect config override behavior,,defect,Should Have,Backlog,Core engine
5550,"Compiler warnings as of May 2022 (macOS, LLVM 10)",Stan,defect,Should Have,Backlog,Core engine
5555,[macOS] loading a mod causes rendering with wrong screen size,,defect,Should Have,Backlog,Core engine
5556,Update Terrains actors,,defect,Should Have,Backlog,Core engine
5566,Refactor Terrain - reduce coupling with simulation components and actual graphical rendering.,,enhancement,Must Have,Backlog,Core engine
5583,Building previews are broken when the game is paused,,defect,Nice to Have,Backlog,Core engine
5599,Fix some Major CppCheck warnings,,defect,Should Have,Backlog,Core engine
5614,Segfault after hotloading global.xml and closing an ingame summary dialog,,defect,Should Have,Backlog,Core engine
5624,Units can fail to go around large obstacles when short-pathing,,defect,Should Have,Backlog,Core engine
5638,COList: Support column text alginment and modifying individual rows,,defect,Should Have,Backlog,Core engine
5672,0AD quits unexpectedly and *silently*,,defect,Should Have,Backlog,Core engine
5681,error excep[tion???,,defect,Should Have,Backlog,Core engine
5684,Emojis for 0 A.D. Lobby and Chat,,defect,Should Have,Backlog,Core engine
5702,Can't change my multiplayer name,,defect,Nice to Have,Backlog,Core engine
5758,Copy and Paste in Console is broken,,defect,Nice to Have,Backlog,Core engine
5793,Handle debug_break correctly on OSX bundles,,defect,Nice to Have,Backlog,Core engine
5816,Disable observers to send commands on client side,,defect,Should Have,Backlog,Core engine
5856,Improving Impact Sounds,,defect,Should Have,Backlog,Core engine
5858,Trees embedded in fort walls while random map generation.,,defect,Must Have,Backlog,Core engine
5867,Further hotkey features to implement,,enhancement,Should Have,Backlog,Core engine
5872,Further Rendering options work,,task,Should Have,Backlog,Core engine
5874,Threading improvements,,task,Must Have,Work In Progress,Core engine
5875,Crash report sometimes causing machine reboot,,defect,Should Have,Backlog,Core engine
5876,"UnitRenderer uses the Visibility data from turn end, not turn start",,defect,Must Have,Backlog,Core engine
5896,Units stuck while spamclicking,,defect,Should Have,Backlog,Core engine
5903,Reduce the impact of lagging observers,,enhancement,Should Have,Backlog,Core engine
5910,Further map browser improvements,,enhancement,Should Have,Backlog,Core engine
5911,Corrupted save game crashes the game,,defect,Must Have,Backlog,Core engine
5961,Units can end up inside the foundation they're building,,defect,Should Have,Backlog,Core engine
5964,Projectile collision detection does not take height into account,,defect,Should Have,Backlog,Core engine
5965,Projectiles don't graphically disappear as soon as they hit their target,,defect,Should Have,Backlog,Core engine
5969,Antialiasing error and warnings (macOS),,defect,Should Have,Backlog,Core engine
5970,Implement a way to un-explore Fog of War,,enhancement,Nice to Have,Backlog,Core engine
5971,Can't load singleplayer savegames,,defect,Should Have,Backlog,Core engine
5987,BinarySerializer: crash when inserting an object into the GCHashMap,,defect,Must Have,Backlog,Core engine
5989,Changing mods with the RL interface on crashes the game,phosit,defect,Should Have,Alpha 27,Core engine
6029,Add tests for variants,,defect,Should Have,Backlog,Core engine
6036,Level of Detail (LOD),,enhancement,Should Have,Backlog,Core engine
6038,Crash without required UV sets when using AO materials.,,defect,Should Have,Backlog,Core engine
6047,Massive lag spikes,,defect,Should Have,Backlog,Core engine
6064,Clean up control group hotkeys,,defect,Should Have,Backlog,Core engine
6072,Hash the Mod.io terms just like the other terms,,defect,Should Have,Backlog,Core engine
6077,out of memory ?,,defect,Should Have,Backlog,Core engine
6093,Hotkey editor removes unused hotkeys.,,defect,Must Have,Backlog,Core engine
6108,Repeated crashing,,defect,Should Have,Backlog,Core engine
6127,Further 'unit pushing' work,,enhancement,Should Have,Backlog,Core engine
6137,Error when starting a game in MS Win 10,,defect,Should Have,Backlog,Core engine
6154,Game freezing for extended periods of time,,defect,Should Have,Backlog,Core engine
6193,Inconsistent FPS stuttering when compiling against 10.14 (+?) SDK,,defect,Should Have,Backlog,Core engine
6194,GUI input: check more than one entity if several are possible,,enhancement,Should Have,Backlog,Core engine
6216,Some units fail to play their attack sound when attacking & chasing,,defect,Must Have,Backlog,Core engine
6244,Remove references of dropped OpenGL 1.1 Fixed Function Pipeline Renderer,,task,Nice to Have,Backlog,Core engine
6247,Sudden x10 frame drops,,defect,Should Have,Backlog,Core engine
6259,SIGPIPE crash when using the profiler,,defect,Nice to Have,Backlog,Core engine
6279,Units in formation switch isIdle state,,defect,Should Have,Backlog,Core engine
6280,Include opensource technologies from GPU OPEN repository or other repositories,,enhancement,Nice to Have,Backlog,Core engine
6281,North symbol to the minimap,,defect,Nice to Have,Backlog,Core engine
6291,The ZH TW lang mod creates an extra directory,,defect,Should Have,Backlog,Core engine
6311,VFS bug with cached mods on SVN,,defect,Must Have,Backlog,Core engine
6321,Clean up NetClient.cpp,jprahman,defect,Should Have,Backlog,Core engine
6327,Filenames with spaces and other problematic characters,,defect,Should Have,Backlog,Core engine
6332,Valgrind segfaults on macOS,,defect,Should Have,Backlog,Core engine
6336,"RelaxNGValidator bogus error messages, also probably bad schema error handling.",,defect,Nice to Have,Backlog,Core engine
6397,Gate code depends on alphabetical order of obstructions,,defect,Should Have,Backlog,Core engine
6406,Error: Couldn't find matching GLX visual,,defect,Must Have,Alpha 27,Core engine
6411,Leaderboard or playerprofile is displaying wrong rank if multiple people have the same rating,,defect,Should Have,Backlog,Core engine
6443,"Suggest renaming ""scenario editor"" menu item to ""map editor""",,enhancement,Should Have,Backlog,Core engine
6449,Add flag that will terminate 0ad after map loads,,enhancement,Should Have,Backlog,Core engine
6465,Light bleeding through steep terrain,,defect,Should Have,Backlog,Core engine
6470,Trigger a ping when outpost spots enemies,,enhancement,Should Have,Backlog,Core engine
6471,Custom defined scenario map options are ignored when starting from the command line.,,defect,Should Have,Backlog,Core engine
6482,Allow to Specify Optional ScriptInterface VFS Jail,,enhancement,Nice to Have,Backlog,Core engine
6508,Diplomacy windows shows not the AI name,,enhancement,Should Have,Backlog,Core engine
6522,Units acceleration hovercraft edge case,,defect,Should Have,Backlog,Core engine
6531,Mauryan working elephant garrison issue at the corner of the CC,,defect,Should Have,Backlog,Core engine
6532,player_water material improvements,,defect,Nice to Have,Backlog,Core engine
6539,Add an option to invert panning,,defect,Should Have,Backlog,Core engine
6543,crash before game start after using the map editor to create one custom map,,defect,Must Have,Alpha 27,Core engine
6552,Grid pattern for deactivated shadow filtering,,defect,Nice to Have,Backlog,Core engine
6572,Replays are incorrectly marked as multiplayer,,defect,Should Have,Backlog,Core engine
6574,Building from source: NVTT build failed on ppc64el,,defect,Must Have,Backlog,Core engine
6584,"Please support ""loongarch64""",,defect,Should Have,Backlog,Core engine
6601,Access to the Game global instance via g_Game might break Atlas,,defect,Should Have,Backlog,Core engine
6604,Replace usage of OSString().c_str() by OSString,,defect,Should Have,Backlog,Core engine
6606,Allow compiling with VS2022,,enhancement,Nice to Have,Backlog,Core engine
6613,Handle soft hyphen in GUI text wrapping,,defect,Nice to Have,Backlog,Core engine
6620,Remove spike and aggregate Profiler2 regions added in r18423,,task,Should Have,Backlog,Core engine
6626,Crash on startup,,defect,Should Have,,Core engine
6639,"In some cases, when building a pyromod, pyrogenesis returns 0 on error",,defect,Should Have,,Core engine
6642,Minimizing then remaximizing game window prevents mouse from entering top 10% of screen.,,defect,Should Have,Backlog,Core engine
6646,No Sound Device found,,defect,Should Have,,Core engine
6650,Improves DebugRenderer to receive IDeviceCommandContext as an argument,,enhancement,Should Have,Backlog,Core engine
6665,Strange Oad freezes,,defect,Should Have,,Core engine
6673,No sound on initial start-up - no err msg - sound ok after restart.,,defect,Should Have,,Core engine
6677,Crash during play - seems random,,defect,Should Have,,Core engine
6699,"[macOS] Memory issue (sandboxed, spindump, ReportCrash) Spidermonkey 91",,defect,Must Have,Backlog,Core engine
6706,Unintended pack/unpack loop for catapults,,defect,Should Have,Alpha 27,Core engine
6711,Add all library versions to statistics,,defect,Should Have,Backlog,Core engine
6713,Transform gives aura too late.,,defect,Must Have,Alpha 27,Core engine
6714,Some models trigger black screen issues.,,defect,Must Have,Alpha 27,Core engine
6718,[Vulkan] Render Debug Mode assertion,,defect,Nice to Have,Alpha 27,Core engine
6737,Add ZIP64_SUPPORT for mods,,defect,Must Have,Backlog,Core engine
6741,Larger units may end up in an endless movement loop if they cannot reach their destination,,defect,Should Have,Alpha 27,Core engine
6742,Console dismiss duplicates and increase font size,,enhancement,If Time Permits,,Core engine
6759,Why isn't there a shortcut like the earlier games had?,,defect,Should Have,Alpha 27,Core engine
6767,0ad will not run on openSuSe Tumbleweed,,defect,Should Have,Alpha 27,Core engine
6772,Shared vision during attacks by catapults,,defect,If Time Permits,Backlog,Core engine
6775,Ability to disable unwanted analysis files in non-visual replays,,defect,If Time Permits,Backlog,Core engine
6776,[macOS] Undesired behaviour when setting master volume to zero,,defect,Should Have,Backlog,Core engine
6780,Redundant map settings when converting a random map to a scenario map,,defect,Should Have,Alpha 27,Core engine
6782,Larger dots on CircularMaps compared to SquareMap,,enhancement,Should Have,Alpha 27,Core engine
6790,Add hotkey for releasing mousegrab,,enhancement,Should Have,Alpha 27,Core engine
6795,Add more map flares.,,enhancement,Should Have,Backlog,Core engine
6796,Reason for mod installation failure should be logged,,defect,Should Have,Alpha 27,Core engine
6810,[macOS] new place for settings starting with A27 ?,,defect,Release Blocker,Alpha 27,Core engine
6811,Change 'ValueModification' message to be more efficient / remove ordering dependency,,defect,Should Have,Alpha 27,Core engine
6812,"Getting ""Connection to server lost"" error occasionally in Lobby.",,defect,Must Have,Alpha 27,Core engine
6820,"Builders get stuck forever trying to build, if an animal can't get away from the foundation",,defect,Should Have,Alpha 27,Core engine
6827,Add command line option to specify path to user.cfg,,enhancement,Nice to Have,Backlog,Core engine
6830,windowed mode on 0.0.26 collapses gradually,,defect,Release Blocker,,Core engine
6833,Walls demo multiplayer crash,,defect,Must Have,Backlog,Core engine
6834,"Please support ""RISC-V""",,defect,Should Have,Backlog,Core engine
6835,Error opening the game (last alpha version of 0 AD),,defect,Should Have,Backlog,Core engine
6836,Abother error opening 0AD,,defect,Should Have,Backlog,Core engine
6839,0AD snap version does not play sound on ubuntu 23.04,,defect,Must Have,Alpha 27,Core engine
6845,Game does not end.,,defect,Should Have,Backlog,Core engine
6855,units all try to move to the same point and push each other,,defect,Nice to Have,Alpha 27,Core engine
6858,Keyboard randomly unresponsive then recovers on Linux (Kubuntu 18.04),,defect,Must Have,Backlog,Core engine
6864,"""Failed to create VkImage: -2 (VK_ERROR_OUT_OF_DEVICE_MEMORY)"" segmentation fault when resizing the window",,defect,Must Have,Alpha 27,Core engine
6867,GUI scaling bug,,defect,Should Have,Backlog,Core engine
6869,earthquakes,,enhancement,Nice to Have,Backlog,Core engine
6876,"Some text from credits is unreadable, font does not support some Unicode symbols",,defect,Should Have,Backlog,Core engine
6903,Snap version of 0AD crashes,,defect,Should Have,Backlog,Core engine
6908,update game,,defect,If Time Permits,Backlog,Core engine
6914,Vorbis lib build fail on MacOS [ invalid flag -force_cpusubtype_ALL ],,defect,Should Have,Backlog,Core engine
6923,Soldier Select Bug,,defect,Should Have,Backlog,Core engine
6924,Gameplay Suggestions,,enhancement,Nice to Have,Backlog,Core engine
6927,[GNOME/Wayland] 0ad window randomly disappears with Wayland protocol error,,defect,Should Have,Backlog,Core engine
6928,Don't load maps on the main thread,,task,Nice to Have,Alpha 27,Core engine
6929,Don't destroy a gui page in a js-callback,,task,Should Have,Alpha 27,Core engine
6932,Not enough memory errno = 12,,defect,Should Have,Backlog,Core engine
6935,Much to our regret we must report the program has encountered an error,,defect,Should Have,Backlog,Core engine
6936,Vulkan crash on Windows laptop (AMD),,defect,Release Blocker,Alpha 27,Core engine
6937,Vulkan crash when spir-v shaders are missing,,defect,Release Blocker,Alpha 27,Core engine
6941,Missing schema for skeleton xml files,,defect,Should Have,Backlog,Core engine
6943,Allow stripping XMB in release archives,,defect,Should Have,Backlog,Core engine
6945,no sound,,defect,Must Have,Backlog,Core engine
2014,Support for non-latin languages,,enhancement,Should Have,Backlog,Internationalization & Localization
2843,Split East Asian locale mod for memory saving,,enhancement,Should Have,Backlog,Internationalization & Localization
3085,Alignment error in German AI summary screen,,defect,Should Have,Backlog,Internationalization & Localization
3665,GuiInterface-notifications are not translated,,defect,Should Have,Backlog,Internationalization & Localization
3972,Tooltips and loading screen tips should not hardcode the numbers but use sprintf,,defect,Must Have,Backlog,Internationalization & Localization
4055,[PATCH] Make l10n for manual more translation-proof,,enhancement,Should Have,Work In Progress,Internationalization & Localization
4250,sprintf errors out when the translators don't copy the %() tags properly,,defect,Should Have,Backlog,Internationalization & Localization
4567,Translation comments for VisibleClasses,,defect,Should Have,Backlog,Internationalization & Localization
4597,Allow AI chat messages to be pluralized,,defect,Should Have,Backlog,Internationalization & Localization
4784,"Display CJK languages in the ""language selection menu""",,defect,Should Have,Backlog,Internationalization & Localization
4841,RealTime an hour off and ceasefire and gametime at 0.,,defect,If Time Permits,Backlog,Internationalization & Localization
4872,Replays have wrong dates,,defect,Should Have,Backlog,Internationalization & Localization
4891,Translations should have a way to indicate the target is a button and should be kept short,,defect,Should Have,Backlog,Internationalization & Localization
4930,Language options unclear when the font is not available,,defect,If Time Permits,Backlog,Internationalization & Localization
5146,The sprite for titles of GUI screens should be enlargable,,defect,Should Have,Backlog,Internationalization & Localization
5427,"Be more specific than ""Distance requirements""",,enhancement,If Time Permits,Backlog,Internationalization & Localization
6024,Language specific bugs in GUI,,defect,Should Have,Backlog,Internationalization & Localization
6224,Key names are not translatable,,defect,Nice to Have,Backlog,Internationalization & Localization
6243,Correction in the source language of gui-gamesetup,,enhancement,Nice to Have,Backlog,Internationalization & Localization
6257,"Avoid this pattern in translatable strings ""%(players)s and %(lastPlayer)s have won""",,defect,Should Have,Backlog,Internationalization & Localization
6272,Only general names for some entities,,defect,Should Have,Backlog,Internationalization & Localization
1901,Chicken inside stone mine on neareastern badlands rms,,defect,Should Have,Backlog,Maps
2303,Update tutorials and increase their visibility,,enhancement,Must Have,Backlog,Maps
2519,problem in dock placement for random maps,,defect,Nice to Have,Backlog,Maps
3140,Unknown Nomad player placement,,defect,Nice to Have,Backlog,Maps
3808,Volcanic Lands - sometimes no wood for players,,defect,Should Have,Backlog,Maps
3851,Confusing initial metal/stone mine placement on Stronghold,,enhancement,Nice to Have,Backlog,Maps
3886,[PATCH] add gaia player in all maps,,defect,Should Have,Backlog,Maps
4034,Expose engine constants to random map libraries,,enhancement,Should Have,Backlog,Maps
4066,In some cases AddEntity tries to use already occupied Entity IDs,,enhancement,If Time Permits,Backlog,Maps
4231,Water height issues on some map,,defect,Should Have,Backlog,Maps
4314,Silk Road (Trade map),,enhancement,Should Have,Work In Progress,Maps
4329,Dueling Cliffs Player Placement,,defect,Nice to Have,Backlog,Maps
4407,Circular and square maps should have the same area,,defect,If Time Permits,Backlog,Maps
4488,More random placement with rmlib2,,enhancement,Should Have,Backlog,Maps
4506,Impassable ambush,,defect,Should Have,Backlog,Maps
4601,Units stuck at trees on Extinct Volcano,,defect,Should Have,Backlog,Maps
4695,Replace deprecated SimpleGroup and RandomGroup placement functions,,defect,Should Have,Backlog,Maps
4760,Reflection Map,,enhancement,Nice to Have,Backlog,Maps
4769,Several victory messages on Treasure Island,,defect,Should Have,Backlog,Maps
4811,Hells Pass doesn't always place the barriers,,defect,Nice to Have,Backlog,Maps
4853,rmgen Placer and Painter rounding,,defect,Nice to Have,Backlog,Maps
4866,Todo list for rmgen wallgen,,task,If Time Permits,Backlog,Maps
4902,Unreachable entity test,,defect,Should Have,Backlog,Maps
4914,Skirmish Map XML Validator,,defect,Nice to Have,Backlog,Maps
4939,Always use tile coordinates in rmgen instead of sometimes using fractions,,defect,Nice to Have,Backlog,Maps
4940,Remove rmgen Iberian Wall hardcoding,,defect,Should Have,Backlog,Maps
4947,Converge rmgen1 and rmgen2,,defect,Nice to Have,Backlog,Maps
4952,Random map generator by Pyrophorus,,enhancement,Nice to Have,Backlog,Maps
4955,ObstructionConstraint to ensure placing only reachable entities in rmgen,,defect,Should Have,Backlog,Maps
4957,Improve ClumpPlacer performance,,defect,Should Have,Backlog,Maps
4964,Remove all globals from random map libraries,,defect,Nice to Have,Backlog,Maps
4989,Remove default values from rmgen terrain and entity helper functions,,defect,Should Have,Backlog,Maps
4998,Unify Height & Slope based painting,,defect,Nice to Have,Backlog,Maps
5001,Allow rmgen terrain with actors,smiley,defect,Nice to Have,Work In Progress,Maps
5003,"Add Constraint, TileClass and failFraction to rmgen Wall Builder",,defect,Must Have,Backlog,Maps
5011,random map script performance improvements,,defect,Should Have,Backlog,Maps
5050,Allow atlas and random maps to set the UnitAI stance,,defect,Nice to Have,Backlog,Maps
5062,Atlas map / PMP file compression,,defect,Nice to Have,Backlog,Maps
5090,CityPainter improvements,,enhancement,Nice to Have,Backlog,Maps
5150,Jebel Barkal improvements,,defect,Nice to Have,Backlog,Maps
5251,small pathfinding issue with boats in narrow channels,,defect,Should Have,Backlog,Maps
5263,rmgen profiler,,enhancement,Nice to Have,Backlog,Maps
5276,Symmetric / Mirror maps,,enhancement,Nice to Have,Backlog,Maps
5430,Death Canyon unreachable wood,,defect,Should Have,Backlog,Maps
5437,Golden Island Map Has Tree Problems,,defect,Should Have,Backlog,Maps
5752,Ramps are not created in Corsica vs Sardinia,smiley,defect,Should Have,Backlog,Maps
5919,Check for entity placement in random maps.,,defect,Nice to Have,Backlog,Maps
5984,Maps in folders.,,enhancement,Nice to Have,Backlog,Maps
6158,Split information given about maps.,,enhancement,If Time Permits,Backlog,Maps
6413,Relic spawns inside forest,,defect,Nice to Have,Backlog,Maps
6488,Sandbox maps missing ground textures,,defect,If Time Permits,Backlog,Maps
6605,Failed Starting Resource Placement,,defect,Must Have,Backlog,Maps
6610,Starting units within the footprint of the civil centre,,defect,If Time Permits,Backlog,Maps
6688,Fix player owned entities that should belong to gaia,,defect,Should Have,Alpha 27,Maps
6712,[Maps] North African Savanna - wood decorations fool player,,defect,Should Have,Alpha 27,Maps
6781,"Remove redundant check in TriggerHelper for ""_barracks"" unit templates",,defect,Should Have,Alpha 27,Maps
6892,ngorongoro incacessible stone mine placement in SW spawn location,,defect,Should Have,Alpha 27,Maps
2448,Display gameplay statistics from the lobby on a website,,enhancement,If Time Permits,Backlog,Multiplayer lobby
2449,Store more lobby user statistics into the database.,,enhancement,If Time Permits,Backlog,Multiplayer lobby
2489,Lobby subject should be translated.,,enhancement,Must Have,Backlog,Multiplayer lobby
2516,Expand Rating System,,enhancement,Nice to Have,Backlog,Multiplayer lobby
2543,Allow users to change account password,,defect,Should Have,Alpha 27,Multiplayer lobby
2895,Add the number of rated players,,task,Nice to Have,Backlog,Multiplayer lobby
3186,XpartaMuPP performance - 0ad sends too many messages,,defect,Should Have,Alpha 27,Multiplayer lobby
3550,"Rated game variable not set correctly, use it for Rated game Cheat-prevention",,defect,Should Have,Backlog,Multiplayer lobby
3651,[PATCH] Server name length should be limited,Vladislav Belov,defect,Nice to Have,Backlog,Multiplayer lobby
3687,Advanced lobby moderation tools,,enhancement,Should Have,Backlog,Multiplayer lobby
3739,[PATCH] Lobby - late-observer-join flag,,enhancement,Should Have,Backlog,Multiplayer lobby
3865,[PATCH] Properly handle XMPP private messages,,enhancement,Should Have,Backlog,Multiplayer lobby
3941,Game freezes when lobby is down,sbirmi,defect,Must Have,Backlog,Multiplayer lobby
3951,Host quitting rated games,,defect,Must Have,Backlog,Multiplayer lobby
4159,Lobby buddy list,,enhancement,Nice to Have,Backlog,Multiplayer lobby
4203,"Implement PubSub (XEP-0060) for GameList, and BoardList",,enhancement,Must Have,Backlog,Multiplayer lobby
4315,[PATCH] Disconnect detection is broken in lobby.,sbirmi,defect,Should Have,Backlog,Multiplayer lobby
4371,Reregister lobbied game after disconnect,,defect,Nice to Have,Backlog,Multiplayer lobby
4509,Patch ejabberd to allow registration of two accounts before registration_timeout applies,,defect,Should Have,Backlog,Multiplayer lobby
4609,Chat notification if buddies join games,,defect,Nice to Have,Backlog,Multiplayer lobby
4679,Last Game Datetime in Profile,,enhancement,Nice to Have,Backlog,Multiplayer lobby
4704,ejabberd IP logs,,defect,Should Have,Backlog,Multiplayer lobby
4710,Save passwords in OS keyring,,defect,If Time Permits,Backlog,Multiplayer lobby
4752,Remove waiting state of lobby games,,defect,Should Have,Backlog,Multiplayer lobby
4858,More Buttons With New Options For Lobby Should have to land,,enhancement,Should Have,Backlog,Multiplayer lobby
4972,Hide profile panel in lobby,,task,Should Have,Backlog,Multiplayer lobby
4974,Lobby connect on startup,,enhancement,Should Have,Backlog,Multiplayer lobby
4978,Presence Dropdown In Lobby And Auto Away Settable,,task,Should Have,Backlog,Multiplayer lobby
4979,Changing default sort order to buddy in lobby and make more columns sorting possible,,enhancement,Should Have,Backlog,Multiplayer lobby
4999,Send only one game register message on game setup instead of three,,defect,Should Have,Alpha 27,Multiplayer lobby
5067,Display victory conditions (and probably more settings) in lobby,,enhancement,Should Have,Backlog,Multiplayer lobby
5122,Add a lobby server port config option,,enhancement,Must Have,Work In Progress,Multiplayer lobby
5145,Some XmppClient presence states can trigger warnings,,defect,If Time Permits,Backlog,Multiplayer lobby
5268,Support download of lobby terms and conditions from the room,,enhancement,Nice to Have,Backlog,Multiplayer lobby
5344,Lobby server/account UI,,enhancement,Nice to Have,Backlog,Multiplayer lobby
5347,Lobby chatlog status discovery,,enhancement,If Time Permits,Backlog,Multiplayer lobby
5348,Lobby affiliation changes trigger empty system message popup boxes,,defect,Must Have,Alpha 27,Multiplayer lobby
5423,Extend lobby mute to lobby matches,,enhancement,Nice to Have,Backlog,Multiplayer lobby
5498,Fix gloox 1.0.22 --with-getaddrinfo on macOS,,defect,Should Have,Backlog,Multiplayer lobby
5567,"Disable ""endless game"" victory condition for rated games",,defect,Nice to Have,Backlog,Multiplayer lobby
5634,Rating lobby bot should react to closed SQL connection,,defect,Nice to Have,Backlog,Multiplayer lobby
5669,Merge fgod features,,enhancement,Nice to Have,Backlog,Multiplayer lobby
5679,The ban reason should be viewable by a player whose account has been banned.,,enhancement,Should Have,Backlog,Multiplayer lobby
5727,"Lobby username case determines salt/hash and can result in failed logins, seemingly forgotten passwords",,defect,Must Have,Alpha 27,Multiplayer lobby
6136,Add lobby password option alternative.,,enhancement,Nice to Have,Backlog,Multiplayer lobby
6783,Use of TLS v1.3 for lobby connections broken,,defect,Should Have,Alpha 27,Multiplayer lobby
6824,Store buddies in XMPP roster,,enhancement,Should Have,Alpha 28,Multiplayer lobby
6922,Rated games with bots,,defect,Should Have,Backlog,Multiplayer lobby
6934,Reporte de comportamiento toxico,,defect,Nice to Have,Backlog,Multiplayer lobby
3285,Sound error when no sound device or disabled,,defect,Must Have,Backlog,Music & Sound FX
3619,[PATCH] Original soundtrack metadata,,enhancement,Nice to Have,Backlog,Music & Sound FX
3976,Building damage sound,,defect,Should Have,Backlog,Music & Sound FX
4586,Missing sound files,,defect,Nice to Have,Backlog,Music & Sound FX
5295,Bad audio effect timing during construction,,defect,If Time Permits,Backlog,Music & Sound FX
6210,Defeat Music is played in loop after resigning,,defect,Nice to Have,Backlog,Music & Sound FX
6432,Right-click on button makes click sound. On any active button. When pressed.,,defect,If Time Permits,Backlog,Music & Sound FX
6518,LaoziGate audio sound completion,,enhancement,If Time Permits,Backlog,Music & Sound FX
6640,Selection sound for camel archer should be changed,,defect,Should Have,Backlog,Music & Sound FX
6803,Sound Effect while Setting Rallypoint,,enhancement,Should Have,Alpha 27,Music & Sound FX
6832,music after victory or defeat,,defect,Should Have,Backlog,Music & Sound FX
1602,Do engine- and mod version checks when connecting to direct MP games,,enhancement,Must Have,Backlog,Network
3373,Reduce latency by using multiple ENet channels,,enhancement,If Time Permits,Backlog,Network
3494,[PATCH] Display an OOS error message on each failed rejoin,,enhancement,Nice to Have,Backlog,Network
3556,[PATCH] Dedicated server,,enhancement,Nice to Have,Backlog,Network
3752,Improve multiplayer game responsiveness,wraitii,enhancement,Should Have,Backlog,Network
3787,Network window,,enhancement,Should Have,Work In Progress,Network
3890,Multiplayer performance warnings,echotangoecho,enhancement,Should Have,Backlog,Network
3923,Client-side detection of serverside command-injection,,enhancement,If Time Permits,Backlog,Network
3963,Rejoined clients should be able to download the full replay from the host,,enhancement,Should Have,Backlog,Network
4144,Automatic pausing if a player disconnects,,enhancement,If Time Permits,Backlog,Network
4210,Increase the observer limit to 4096,,defect,Should Have,Backlog,Network
4301,IPv6 enet support,,task,Must Have,Backlog,Network
4364,Dedicated server should appear in the lobby game list,Imarok,defect,Should Have,Backlog,Network
4365,Optionally show failed attempts to the join when late-observer joins are disabled,,enhancement,Nice to Have,Backlog,Network
4443,Disconnect chat notification should distinguish between intentional quit and lost connection,,enhancement,Nice to Have,Backlog,Network
4462,Gamesetup - synchronize the list of loaded mods and available maps,,defect,Nice to Have,Backlog,Network
4524,Net server: Error running FSM update (type=2 state=0),,defect,Should Have,Backlog,Network
4615,"Empty ""waiting for other clients to load"" list",,defect,Nice to Have,Backlog,Network
4641,Lagwarnings for lost packets,elexis,enhancement,Must Have,Backlog,Network
4948,Wrong order of joining shown in gamesetup,,defect,If Time Permits,Backlog,Network
5201,TurnManager - Game doesn't start,,defect,Must Have,Backlog,Network
5202,Speed up rejoins by not calling ParseEntities,,defect,Should Have,Backlog,Network
5203,NetServer should send hash of previous turns too,,defect,If Time Permits,Backlog,Network
5210,Replace NetServer breakpoints with error messages and disconnect,,defect,Should Have,Backlog,Network
5212,Small networking code refactoring,,defect,Nice to Have,Backlog,Network
5213,unhandled enet errors if the network interface is shutdown,,defect,If Time Permits,Backlog,Network
5320,Remove rating from nickname,,defect,Should Have,Backlog,Network
5321,Object-oriented JS networking interface,,enhancement,Nice to Have,Backlog,Network
5323,Inform about clients simulating too slowly / simulation lag,,defect,Should Have,Backlog,Network
5467,Encrypt enet connections,,enhancement,Must Have,Backlog,Network
5585,Networked GUI message callback handler,,defect,Nice to Have,Backlog,Network
5587,Connection not established / Segfault after nick change and hosting STUN game,,defect,Should Have,Backlog,Network
5904,Stop sending game state if client leaves mid rejoin.,,enhancement,Nice to Have,Backlog,Network
6794,Stop writing sensitive information about multiplayer matches in mainlog.html,,defect,Should Have,Alpha 27,Network
629,Show the current IP address when hosting a new game.,,enhancement,If Time Permits,Backlog,Non-game systems
630,Register in the Windows (Vista+) Games Explorer,,enhancement,If Time Permits,Backlog,Non-game systems
1514,Automatically update official 0ad Git repos after SVN commits,,enhancement,Nice to Have,Backlog,Non-game systems
1556,Properly handle UTF-8 files in reference check tool,,defect,If Time Permits,Backlog,Non-game systems
1757,[PATCH] Script to automatically change unit stats,,enhancement,Nice to Have,Backlog,Non-game systems
1840,Manual,,enhancement,Nice to Have,Backlog,Non-game systems
1844,Change checkrefs.pl to pick up missing projectile attach points,,task,Should Have,Backlog,Non-game systems
3160,"Open second window with bug report draft with version filled in when pressing ""Report bug"" button in the main menu",,enhancement,Nice to Have,Backlog,Non-game systems
3802,Complete credits with licencing,,enhancement,Should Have,Backlog,Non-game systems
4550,Make the templatessorter tool handle xml comment,,defect,Nice to Have,Backlog,Non-game systems
5126,Replay profiler should track entity count,,enhancement,Nice to Have,Backlog,Non-game systems
5285,create capturing tutorial,,enhancement,Nice to Have,Backlog,Non-game systems
5802,"Implement ""checkref"" like validation in the engine.",,task,Nice to Have,Backlog,Non-game systems
6155,Window problem on Gnome,,defect,Should Have,Backlog,Non-game systems
6481,[Website] Opened screenshots can not be closed,,defect,Should Have,Website / Forum,Non-game systems
6515,Add TranslatedPages macro,,enhancement,Should Have,Website / Forum,Non-game systems
6633,pyrogenesis should exit with an error if invalid mod is specified with '-mod=',,defect,Should Have,Backlog,Non-game systems
6840,0AD snap menu entry on gnome can only be typed using '.' characters,,enhancement,Should Have,,Non-game systems
16,Entity Event - Ready,,task,Nice to Have,Backlog,Simulation
29,Automatic exploring / scouting,Freagarach,enhancement,Should Have,Work In Progress,Simulation
408,[PATCH] Use exception strings instead of LOGERROR in (de)serializer,,enhancement,If Time Permits,Backlog,Simulation
417,Component integration testing framework,,task,Should Have,Backlog,Simulation
418,Debug serializer should handle exceptions nicely,,task,Nice to Have,Backlog,Simulation
419,Binary serializer should report more helpful script error messages,,task,Nice to Have,Backlog,Simulation
420,[PATCH] Overflow checking in CFixed,,task,Nice to Have,Backlog,Simulation
430,Create binary serializer debugging code,,task,Nice to Have,Backlog,Simulation
445,Script component serializability tests,,task,Nice to Have,Backlog,Simulation
791,Lightweight components / reduce overhead for resources,,enhancement,Nice to Have,Backlog,Simulation
940,Ships should have a turn radius and other movement enhancements,,enhancement,Nice to Have,Backlog,Simulation
994,Running / Charging Units,,enhancement,Should Have,Backlog,Simulation
995,[PATCH] Trampling,Freagarach,enhancement,Should Have,Work In Progress,Simulation
997,Unit Conversion / Capturing,,enhancement,Should Have,Backlog,Simulation
1017,Tree-falling animation,,enhancement,Nice to Have,Backlog,Simulation
1045,Rally point flags are hidden inside of large obstacles,,defect,Should Have,Backlog,Simulation
1230,Overlaying of vehicles and buildings on animals,,defect,Nice to Have,Backlog,Simulation
1237,Add rotation attribute to variant element in Actor files,,enhancement,Nice to Have,Backlog,Simulation
1312,Add hotkeys in the construction.,,enhancement,Should Have,Backlog,Simulation
1318,New Farmland Paradigm,,enhancement,Should Have,Backlog,Simulation
1437,Decide on land unit fishing,,defect,Should Have,Backlog,Simulation
1441,Building foundations should clear actors,,defect,Nice to Have,Backlog,Simulation
1521,[PATCH] Allow proper technology queueing,,enhancement,Nice to Have,Backlog,Simulation
1601,Show attacking units outside LOS,,enhancement,Should Have,Backlog,Simulation
1709,animals / fauna flee in straight lines,,enhancement,Nice to Have,Backlog,Simulation
1724,[PATCH] adding some collective behaviour of wild animals when attacked,,enhancement,Nice to Have,Backlog,Simulation
1731,Mismatch between query and target range,,defect,Should Have,Backlog,Simulation
1750,Improve stances,,enhancement,Should Have,Backlog,Simulation
1752,Improve siege order handling while packing,,enhancement,Nice to Have,Backlog,Simulation
1783,Don't use rubble in some situations,,defect,Nice to Have,Backlog,Simulation
1836,Validation errors in the special/player.xml template causes segmentation fault,,defect,If Time Permits,Backlog,Simulation
1860,[PATCH] Use a vector for iterating in the ComponentManager,,enhancement,Should Have,Backlog,Simulation
1907,[PATCH] Herding / Corralling,,enhancement,Should Have,Backlog,Simulation
1912,Continuous damage after hit detection,,enhancement,Nice to Have,Backlog,Simulation
1942,Short/Vertex Pathfinder Rewrite,,enhancement,Must Have,Backlog,Simulation
1973,[PATCH] Regenerative resources,Stan,enhancement,Should Have,Work In Progress,Simulation
2001,Melee units with big maximum range can attack through walls,,enhancement,Must Have,Backlog,Simulation
2010,[PATCH] Improved BuildingAI + implemented different Attack tags for BuildingAI,,enhancement,Should Have,Backlog,Simulation
2031,Change the terrain alignment when a unit is dead,,enhancement,Nice to Have,Work In Progress,Simulation
2091,Health should/could influence speed,,enhancement,Nice to Have,Backlog,Simulation
2128,[PATCH] Let structures deploy units without any cost directly after being built,,enhancement,If Time Permits,Backlog,Simulation
2159,[PATCH] Invalid commands should be ignored,,enhancement,Nice to Have,Backlog,Simulation
2264,[PATCH] Implement terrain flattening,,enhancement,Nice to Have,Backlog,Simulation
2299,Improve handling of the start game,,defect,Should Have,Backlog,Simulation
2319,Fake physics effects to have units fly in the air after a charge/explosion nearby,,enhancement,Nice to Have,Backlog,Simulation
2459,Add a cooperative mode,,enhancement,Nice to Have,Backlog,Simulation
2461,[PATCH] Ship Sinking Refinement,,enhancement,Nice to Have,Backlog,Simulation
2503,Different idle/walk stances with enemies around,,task,Nice to Have,Backlog,Simulation
2528,Traders in formation,,defect,Should Have,Backlog,Simulation
2563,Infinite attempts to return resources in UnitAI,,defect,Should Have,Backlog,Simulation
2566,Attack range inconsistent with visual,,defect,Should Have,Backlog,Simulation
2577,[PATCH] Turrets and/or sub-units,Freagarach,enhancement,Nice to Have,Work In Progress,Simulation
2581,Altitude bonus does not affect vision range,,defect,Should Have,Backlog,Simulation
2632,"When player resigns, the entities belonging to the player should be deleted",,enhancement,Nice to Have,Backlog,Simulation
2687,Simulation templates: Allow XPath to reference another XML node's value.,,enhancement,If Time Permits,Backlog,Simulation
2710,Improve foundation placing,,enhancement,Should Have,Backlog,Simulation
2736,Firing range techs should enlarge the vision range too.,,task,Should Have,Backlog,Simulation
2950,[PATCH] Extend / Improve Trigger functionality,,enhancement,Must Have,Backlog,Simulation
3007,Allow Gaia to be neutral to other players,,defect,Should Have,Backlog,Simulation
3009,"Sometime the ""build rising"" animation when building a new construction doesn't appear",,defect,Should Have,Backlog,Simulation
3057,Follow command- different to escort,,enhancement,Nice to Have,Backlog,Simulation
3092,Search function for resources,,enhancement,If Time Permits,Backlog,Simulation
3104,Don't distungish between animal types during hunting,,enhancement,Nice to Have,Backlog,Simulation
3105,Allow choice of predefined range for pursuing animals during hunting,,enhancement,Nice to Have,Backlog,Simulation
3177,[PATCH] Implement camouflaging,marder,enhancement,Should Have,Work In Progress,Simulation
3201,Information Leak - see animals being lured and gathered through fog of war,,defect,Should Have,Backlog,Simulation
3202,Explored map - resources disappear after taking a little bit of it,Itms,defect,Should Have,Backlog,Simulation
3340,Decay of non-capturable structures.,,defect,Should Have,Backlog,Simulation
3412,[PATCH] Fix templates of non-garrisonable units,,enhancement,Nice to Have,Backlog,Simulation
3442,Prioritize some units when moving to a target,,enhancement,Should Have,Backlog,Simulation
3444,[PATCH] Lions / Lionesses don't run when attacked,erraunt,defect,Should Have,Work In Progress,Simulation
3484,Notification stating being attacked by an ally after capturing,,defect,Nice to Have,Backlog,Simulation
3523,Fix Formation Bonuses/Aura,,defect,Nice to Have,Backlog,Simulation
3528,Territory influence weight is inverted,,defect,Should Have,Backlog,Simulation
3562,"Decide whether resources/corpses should have an obstruction, and if so how and which.",,task,Should Have,Backlog,Simulation
3563,Make capturing optional,,defect,Nice to Have,Backlog,Simulation
3588,General pathfinder optimizations,,defect,Should Have,Backlog,Simulation
3592,Allow to set multiple build restrictions,,enhancement,Should Have,Backlog,Simulation
3601,Information Leak - I see rubble of destroyed buildings,,defect,Should Have,Backlog,Simulation
3657,Cavalry unit reverse flying,,defect,Should Have,Backlog,Simulation
3689,"[PATCH] Extension of the pair tech mechanism to allow both of them to be researched, but at different moment",,defect,Should Have,Backlog,Simulation
3726,[PATCH] prevent fluctuation of number of gatherers when returning resources,,defect,Should Have,Backlog,Simulation
3748,[PATCH] Idle units undetected for one second,,defect,Nice to Have,Backlog,Simulation
3778,[PATCH] animal stats counter-intuitive,,enhancement,Nice to Have,Backlog,Simulation
3783,behaviour of violent/aggressive animals,,defect,Should Have,Backlog,Simulation
3809,Explore initial CC locations of allies,,enhancement,Nice to Have,Backlog,Simulation
3811,[PATCH] Bugfix and balance walls / siege,,defect,Should Have,Backlog,Simulation
3818,[PATCH] Number type problem with relative templates.,,defect,Should Have,Backlog,Simulation
3825,Start using template strings,,task,Nice to Have,Backlog,Simulation
3866,[PATCH] When a ship sinks/building destroys without space to unload units aren't lost in summary,Mercury,defect,Must Have,Backlog,Simulation
3872,Trade road,,enhancement,Should Have,Backlog,Simulation
3885,athen.json cannot be suffixed with .DELETED (without breaking anything),,defect,Should Have,Backlog,Simulation
3895,Give more control to map makers wrt the passability of terrain,,enhancement,Should Have,Backlog,Simulation
3919,improve animal AI,,enhancement,Should Have,Backlog,Simulation
3925,[PATCH] Stop-gap optimizations in the Vertex Pathfinder,,defect,Should Have,Backlog,Simulation
3974,Loyalty aura for all buildings,,enhancement,Nice to Have,Backlog,Simulation
3997,Terrain bonuses,,enhancement,If Time Permits,Backlog,Simulation
4000,[WIP] Don't use BuildingAI for ships or siege tower,,defect,Must Have,Backlog,Simulation
4028,Replace the elevation bonus for units with something less resource intensive.,,enhancement,Should Have,Backlog,Simulation
4030,Elephant garrisoning should be specified explicitly by the template,,defect,Should Have,Backlog,Simulation
4050,Build back own buildings to gather resources,,enhancement,Nice to Have,Backlog,Simulation
4075,Capture the Sheep mode,,enhancement,Nice to Have,Backlog,Simulation
4076,[PATCH] Improve moddability of templates,,enhancement,Should Have,Backlog,Simulation
4098,[PATCH] UnitAI tests,,defect,Nice to Have,Backlog,Simulation
4116,[PATCH] War elephants should be upgradable,,defect,Must Have,Work In Progress,Simulation
4117,[PATCH] Carthaginian fleet should be actually stronger,,enhancement,Nice to Have,Work In Progress,Simulation
4126,[PATCH] Promotion by Technology,,defect,Should Have,Backlog,Simulation
4135,Elephants running amok,,enhancement,Should Have,Backlog,Simulation
4138,[PATCH] Visibility tests,,enhancement,Nice to Have,Backlog,Simulation
4170,Mercenary camp (egyptian) and Nile map issues,,defect,Should Have,Backlog,Simulation
4189,Capture attack doesn't work for unit with a buildingAI,Freagarach,defect,Must Have,Work In Progress,Simulation
4199,[PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp,,enhancement,Nice to Have,Backlog,Simulation
4216,Pathfinding detour to the civic center after picking berries,,defect,Should Have,Backlog,Simulation
4224,Heroic elephants aren't human,,defect,Should Have,Backlog,Simulation
4228,0.001 WalkSpeed for unpacked siege engines,,defect,Should Have,Backlog,Simulation
4234,Market built so that the first trade cart stuck is always stuck,,defect,Should Have,Backlog,Simulation
4260,CCmpSelectable.cpp unit test for buildings without footprint,,defect,If Time Permits,Backlog,Simulation
4282,Missing territory exploration with shared ally vision,,defect,Should Have,Backlog,Simulation
4283,Foundations being affected by techs,,defect,Should Have,Backlog,Simulation
4286,unlock_sharedlos and unlock_dropsites techs modifications array,,defect,Should Have,Backlog,Simulation
4293,Optimize the Timer calls to Unit.Gather.Gathering in UnitAI,,enhancement,Should Have,Backlog,Simulation
4309,Building takeover on neutral diplomacy,,defect,Should Have,Backlog,Simulation
4325,Reduce garrisoned regeneration rate for disconnected buildings,,defect,Should Have,Backlog,Simulation
4327,Units may fail to find a long-path when one should exist if they end up on a region unconnected to others in the hierarchical pathfinder,,defect,Should Have,Backlog,Simulation
4337,Survival of the fittest - Treasure  spawned visible in fog of war,,defect,Should Have,Backlog,Simulation
4340,[PATCH] Allow units to react when their path is obstructed / Change attack orders to not be forced,wraitii,enhancement,Should Have,Backlog,Simulation
4342,Negative Farming Aura for Civic Center,,defect,Should Have,Backlog,Simulation
4357,Cannot spawn and auto-garrison Athenian Marines inside an Athenian Trireme.,,enhancement,Nice to Have,Backlog,Simulation
4367,Replay files from saved games are incomplete,,defect,Should Have,Backlog,Simulation
4372,Double shot by catapult,,defect,Should Have,Backlog,Simulation
4373,Catapult shot animation out of sync after load game,,defect,Should Have,Backlog,Simulation
4405,[Patch] Remove AiProxy from non-AI (player only) games,,enhancement,Should Have,Backlog,Simulation
4427,Tests for globalscripts,,defect,Should Have,Backlog,Simulation
4434,Implement local modifications of training costs (resources and time),,task,Should Have,Backlog,Simulation
4444,Restore groups / shortcuts after rejoin,,enhancement,Nice to Have,Backlog,Simulation
4449,Circular bounding box selection shape,,defect,Nice to Have,Backlog,Simulation
4457,"When the bell is rung, units ejected from a destroyed building should garrison in another",,defect,Should Have,Backlog,Simulation
4484,Siege engines should ungarrison behind the unit to prevent blocking,,enhancement,Nice to Have,Backlog,Simulation
4503,Hero brennus yielding 10 metal for every female and animal killed,,defect,If Time Permits,Backlog,Simulation
4508,UnitAI - Patroling ships should ignore units outside of attack range,,defect,Nice to Have,Backlog,Simulation
4516,Fix chariot passability class and archer elephant stats,,defect,Should Have,Backlog,Simulation
4545,New feature: Battalions/formation.,,task,Nice to Have,Backlog,Simulation
4560,Update entity.pm module to special filters,,defect,Should Have,Backlog,Simulation
4584,"Specify which units towers, etc. should attack",,enhancement,Nice to Have,Backlog,Simulation
4588,Allow {civ} replacement for auras.,,enhancement,Nice to Have,Backlog,Simulation
4593,Unit becomes idle and ignores enemies,,defect,Should Have,Backlog,Simulation
4595,Promotion while dying,,defect,Should Have,Backlog,Simulation
4619,Carthaginian naval dockyard should be able to garrison more than one ship with 4 units,,defect,If Time Permits,Backlog,Simulation
4624,"""Expertise in War"" mercenary upgrade on already created units",,defect,Should Have,Backlog,Simulation
4628,Prototype inheritance for Trigger scripts,,defect,Should Have,Backlog,Simulation
4630,GetTechModifiedProperty don't handle multiplication or addition by 0,,defect,Should Have,Backlog,Simulation
4636,Territory Manager should exclude 3 territory tile border,,defect,Should Have,Backlog,Simulation
4655,Move some barter parameters from the gui to resources files.,,defect,Should Have,Backlog,Simulation
4667,Historic phase names,,defect,Nice to Have,Backlog,Simulation
4681,Blinking territory but not decaying,,defect,Nice to Have,Backlog,Simulation
4725,Issues with Unit AI and ranged units,,defect,Should Have,Backlog,Simulation
4733,[PATCH] RepeatTime Attack Bonus bug / Cleopatra aura,,defect,Should Have,Backlog,Simulation
4749,Issues with territory decay,,defect,Should Have,Backlog,Simulation
4762,Capture The Relic should consider relics placed by the map,,defect,If Time Permits,Backlog,Simulation
4764,Handle better corpse placement and altitude.,,defect,Should Have,Backlog,Simulation
4798,PlayAsGroup has an unused parameter,,defect,Nice to Have,Backlog,Simulation
4849,Add missing default structures,,enhancement,Nice to Have,Backlog,Simulation
4899,Unify RangeOverlayRenderer and RangeOverlayManager,,enhancement,Nice to Have,Backlog,Simulation
4929,Units tasked to repair don't auto-continue and repair other damaged structures.,,defect,Nice to Have,Backlog,Simulation
4951,Long range capturing,,defect,Should Have,Backlog,Simulation
5026,Naval Pathfinding failure,,defect,Should Have,Backlog,Simulation
5070,Include chat messages in the replay,,enhancement,Should Have,Backlog,Simulation
5101,Gaia buildings should be automatically attacked by siege units,,defect,Should Have,Backlog,Simulation
5110,Wall and gate direction,,defect,Nice to Have,Backlog,Simulation
5118,Walls not build if wall tower foundations overlap,,defect,Should Have,Backlog,Simulation
5120,Fix GetClosestMember function of Formation,,defect,Should Have,Backlog,Simulation
5133,Wall snapping doesn't work for mirages,,defect,Nice to Have,Backlog,Simulation
5169,Warning and segfault for disabled pathfinder tests,,defect,If Time Permits,Backlog,Simulation
5223,Unit lose gatherer animation after promotion,,defect,If Time Permits,Backlog,Simulation
5328,Siege engines can't cancel unpacking,,defect,Should Have,Backlog,Simulation
5400,Add a timeout to particle emitters,,defect,Should Have,Backlog,Simulation
5415,New concept for fields,,enhancement,Should Have,Backlog,Simulation
5500,Units busy walking to/from dropsites blocking foundation from going up,,defect,Must Have,Backlog,Simulation
5526,Units stuck before enemy gate instead of walking around it.,,defect,Should Have,Backlog,Simulation
5581,Unexpected gaia soldier build list,,enhancement,If Time Permits,Backlog,Simulation
5616,Allow target-specific approaching animations,,defect,Should Have,Backlog,Simulation
5621,Knockback,,defect,Should Have,Backlog,Simulation
5631,Units with 0 max range are able to attack,,defect,Nice to Have,Backlog,Simulation
5657,Starting cavalry hunting only the first 5 chicken,Freagarach,defect,Should Have,Work In Progress,Simulation
5659,Player does not get loot when entity promotes while killing stuff.,,defect,Should Have,Backlog,Simulation
5661,Very wrong pathing bumping into the map edge,,defect,Must Have,Backlog,Simulation
5678,Formation of units is destroyed,,enhancement,Should Have,Backlog,Simulation
5771,Orders are rejected in incorrect way [UnitAI],,defect,Must Have,Backlog,Simulation
5779,Guard healer should heal nearby entities,,defect,Should Have,Backlog,Simulation
5783,Add long-term effect to blacksmith.,,enhancement,Nice to Have,Backlog,Simulation
5811,Introduce INVALID_POSITION.,,enhancement,If Time Permits,Backlog,Simulation
5819,Allow ResourceSupply to be affected by modifications.,,enhancement,Should Have,Backlog,Simulation
5822,Use range query in patrol instead of timer.,,enhancement,Nice to Have,Backlog,Simulation
5840,"""Infinite Resources"" Option for Games",,enhancement,If Time Permits,Backlog,Simulation
5882,Compute formation turnrate,,defect,Should Have,Backlog,Simulation
5883,The details tooltip for mirages is not shown,,defect,Should Have,Backlog,Simulation
5885,Move cmpGuard to cmpGuardable.,,enhancement,Nice to Have,Backlog,Simulation
5886,Use cmpPatrol,,enhancement,If Time Permits,Backlog,Simulation
5887,Also store specific resource type when gathering.,,enhancement,Nice to Have,Backlog,Simulation
5888,Treasure improvements.,,enhancement,Should Have,Backlog,Simulation
5889,Merge BuildingAI and UnitAI.,,enhancement,Should Have,Backlog,Simulation
5891,Generalise carrying stuff into cmpInventory.,,enhancement,Nice to Have,Backlog,Simulation
5893,Split attacks from preparing.,,enhancement,Nice to Have,Backlog,Simulation
5894,Split Player.js component.,,enhancement,If Time Permits,Alpha 27,Simulation
5897,Allow relics without victory.,,enhancement,If Time Permits,Backlog,Simulation
5899,Support multiple .json files in an AI directory structure,,defect,If Time Permits,Backlog,Simulation
5905,Make hero permadeath a game option.,,enhancement,Nice to Have,Backlog,Simulation
5906,Allow garrisoned entities to transform into one that cannot garrison.,Freagarach,defect,Should Have,Backlog,Simulation
5962,UnitAI Gathering optimisations,,enhancement,Should Have,Backlog,Simulation
5967,Attack entities in area/zone.,,enhancement,If Time Permits,Backlog,Simulation
5979,Don't initialise null/boolean values in components.,,enhancement,Should Have,Backlog,Simulation
5983,Clean up Transform.js,,defect,Should Have,Backlog,Simulation
5991,Allow to limit the structures a builder can construct.,,enhancement,Nice to Have,Backlog,Simulation
5992,Allow global resource pools.,,enhancement,If Time Permits,Backlog,Simulation
6007,Guarding entities can cause enormous lag.,,defect,Must Have,Backlog,Simulation
6066,Implement general extensible way of stat-changes.,,enhancement,If Time Permits,Backlog,Simulation
6083,Load cheats from files.,,enhancement,Nice to Have,Backlog,Simulation
6084,[feature suggestion] Buildings produce units based on how many units are garrisoned,,enhancement,Nice to Have,Backlog,Simulation
6117,crash,,defect,Should Have,Backlog,Simulation
6122,Packing as tristate.,,enhancement,If Time Permits,Backlog,Simulation
6131,"Do not change from current formation to ""forced march"" formation when moving to a distant location.",,enhancement,Nice to Have,Backlog,Simulation
6132,Don't get lured by arrows from buildings while attacking.,,defect,Should Have,Backlog,Simulation
6133,Clean Identity.js.,,enhancement,Should Have,Backlog,Simulation
6134,Don't move outside of states in UnitAI.,,defect,Must Have,Backlog,Simulation
6142,Elephants keep getting stuck.,,enhancement,Should Have,Backlog,Simulation
6174,Conquest structures/units should exclude not conquest critical entities like conquest does,,defect,Should Have,Backlog,Simulation
6195,Hunting animals without killing them,,defect,Must Have,Backlog,Simulation
6249,Unable to construct due to units stuck in a loop walking in and out of foundation,,defect,Must Have,Backlog,Simulation
6265,Formation.js this.offsets is undefined but has no reason,,defect,Must Have,Backlog,Simulation
6278,Auto-queue doesn't play well with corrals.,,enhancement,Must Have,Backlog,Simulation
6297,"Allow a ""turbo"" match.",Freagarach,enhancement,Should Have,Backlog,Simulation
6353,Limit the number of builders for a structure,,enhancement,Should Have,Backlog,Simulation
6364,Allow multiple researchers to research one technology.,,enhancement,Nice to Have,Backlog,Simulation
6460,Make affectedPlayers be used for Garrison auras,,enhancement,Should Have,Backlog,Simulation
6466,Non-formation units staying stationary when recieveing multiple walk order,,defect,If Time Permits,Backlog,Simulation
6575,Units in formation should have one stance?,,defect,If Time Permits,Backlog,Simulation
6598,Formations in no-override mode don't react collectivly to a target when using attack-walk command,,defect,Must Have,Backlog,Simulation
6599,[needs design decision] Attack as formation is useless,,defect,Must Have,Backlog,Simulation
6622,"In some cases, 0ad falsely detects mod incompatibility",,defect,Should Have,Backlog,Simulation
6709,Upgrade/Promotion to random phenotype gives random chance of correctness.,,defect,Should Have,Backlog,Simulation
6743,Auto-queue doesn't play well with heroes.,,defect,Should Have,Backlog,Simulation
6745,Cavalry units created from a structure should be able to enter it,,defect,If Time Permits,Alpha 27,Simulation
6760,Bartering can be too efficient.,,enhancement,Should Have,Alpha 27,Simulation
6763,Error: production queue undefined on game end,Freagarach,defect,Must Have,Alpha 27,Simulation
6769,Add prefered classes for healers,,defect,Should Have,Backlog,Simulation
6777,Improve docks with an aura to heal nearby ships,,defect,Should Have,Alpha 27,Simulation
6778,Allow any player controlled unit to collect treasures,,defect,Should Have,Alpha 27,Simulation
6784,Invisible mercenary units of rank basic when spawned in formation,,defect,Must Have,Alpha 27,Simulation
6873,"""Close Order"" formation sorting doesn't work with ""champion"" level units.",,defect,Should Have,Backlog,Simulation
6877,Mauryas should get along with cattle and elephants,,enhancement,Should Have,Alpha 27,Simulation
6884,Aura/Tech Affects for Acceleration and Turn Rate,,enhancement,Nice to Have,Alpha 27,Simulation
6917,Resource Trickle is not taken into account for summary,,defect,Should Have,Backlog,Simulation
1306,Civ centers and initial units are created for unassigned player slots,Grapjas,enhancement,Should Have,Backlog,UI & Simulation
5523,Add macmouse to game options UI,,enhancement,Should Have,Backlog,UI & Simulation
5628,Replay menu hardening against broken replays,,defect,Nice to Have,Backlog,UI & Simulation
5789,Locked upgrades sometimes show incorrect requirement,,defect,Must Have,Backlog,UI & Simulation
5809,Store bonus tooltip in attack-node.,,defect,Should Have,Backlog,UI & Simulation
5978,OpenAL errors on macOS during replays,,defect,Should Have,Backlog,UI & Simulation
6030,Quicksave file cannot be accessed via the menu,sotirangelo,defect,Should Have,Backlog,UI & Simulation
6078,Add a trigger for map flares,,enhancement,Should Have,Backlog,UI & Simulation
6104,Allow to reorder a production queue.,,enhancement,If Time Permits,Backlog,UI & Simulation
6201,Replay filter broken,,defect,Should Have,Alpha 27,UI & Simulation
6242,"JS error ""Campaign file does not exist"" during game",,defect,Should Have,Backlog,UI & Simulation
6293,Mercenaries should not be part of the worker class,,defect,Should Have,Backlog,UI & Simulation
6350,Quality of life improvement for the file name path in the replay menu,,enhancement,If Time Permits,Backlog,UI & Simulation
6389,Crash due to incorrect y ordinate on Mac OSX,,defect,Must Have,Alpha 27,UI & Simulation
6434,Add parameters to maxpopulation and changemaxpopulation cheats.,,enhancement,Nice to Have,Backlog,UI & Simulation
6462,Produce minimum amount of units when you can't afford all,,enhancement,Should Have,Backlog,UI & Simulation
6483,[macOS] - Special characters in the replay directory are not recognized,,defect,If Time Permits,Backlog,UI & Simulation
6493,Outpost uncapturable,,defect,If Time Permits,Backlog,UI & Simulation
6507,Units complete storehouse and become idle,,enhancement,If Time Permits,Backlog,UI & Simulation
6608,units should not use privileged knowledge of unexplored territory to reach a point,,defect,Should Have,Backlog,UI & Simulation
6684,Break down loot and trade income by resource in the summary,,defect,If Time Permits,Backlog,UI & Simulation
6686,Add the trickle income to the summary,,enhancement,Should Have,Backlog,UI & Simulation
6704,include numbers in tips on resources and population,,enhancement,Nice to Have,Backlog,UI & Simulation
6721,Make resource trickle info for garrisoned units visible in template viewer,,enhancement,Should Have,Backlog,UI & Simulation
6725,Allow mirage exception for relics in fog-of-war,,enhancement,If Time Permits,Backlog,UI & Simulation
6730,Idle formation members in defensive stance while attackers stand next to them,,defect,Should Have,Alpha 27,UI & Simulation
6747,Don't do GUI stuff in the simulation.,,defect,Should Have,Backlog,UI & Simulation
6748,Unit hotkeys: UI and implementation errors,,defect,Must Have,Alpha 27,UI & Simulation
6754,improve messages of unmet requirements,abian,defect,Nice to Have,Alpha 27,UI & Simulation
6764,Burning units lack visualization of fire,marder,enhancement,Should Have,Alpha 27,UI & Simulation
6813,Private (Previous) Chat Does Not Work,,defect,Should Have,Alpha 27,UI & Simulation
6814,Han Ministers: batch production problem with faulty visual,,defect,Must Have,Alpha 27,UI & Simulation
6851,console should not be allowed with cheating disabled,Vladislav Belov,defect,Should Have,Alpha 27,UI & Simulation
6853,inconsistent construction options and errors for Gaia units,,defect,Should Have,Alpha 27,UI & Simulation
6871,maximum game duration,,enhancement,Nice to Have,Alpha 27,UI & Simulation
6881,Remove this[name] = new this[name] loops.,,task,Nice to Have,Alpha 27,UI & Simulation
6906,ERROR: JavaScript error: out of memory,,defect,Should Have,,UI & Simulation
6909,the mouse pointer is out of date - manjaro linux,,defect,Must Have,Backlog,UI & Simulation
6913,Gap between my cursor and the selected elements,,defect,Must Have,,UI & Simulation
6925,Mouse Pointer Ofset,,defect,Should Have,,UI & Simulation
812,Add new options to game setup,,enhancement,Nice to Have,Backlog,UI – Game setup
2301,Parse Scenario/Skirmish Map Sizes.,,enhancement,If Time Permits,Backlog,UI – Game setup
2313,Notify User of UPnP Failure,,enhancement,Nice to Have,Backlog,UI – Game setup
2982,"[PATCH] The ""preserve match settings"" should also save player-assignments",,defect,Nice to Have,Backlog,UI – Game setup
3013,Gamesetup - Improve match setup support for special (trigger) map,,enhancement,Should Have,Backlog,UI – Game setup
3049,Rewrite/restructure gamesetup,leper,defect,Should Have,Backlog,UI – Game setup
3130,Improve the correlation between the Civilizations dialog & player setup,,enhancement,Nice to Have,Backlog,UI – Game setup
3314,Improve visibility of start position on multiplayer mode,,enhancement,If Time Permits,Backlog,UI – Game setup
3806,[PATCH] Gamesetup - Optionally allow players to setup the game,Imarok,enhancement,Should Have,Backlog,UI – Game setup
3807,Gamesetup - balance teams using lobby ratings,,enhancement,Nice to Have,Backlog,UI – Game setup
3897,[PATCH] In gamesetup: Use a hotkey to start the game or get ready,,enhancement,If Time Permits,Backlog,UI – Game setup
3971,Hidden civs - start the game with enemies not knowing the chosen civilizations,,enhancement,Nice to Have,Backlog,UI – Game setup
3987,Implement options to randomly choose from a subset of civilisations during gamesetup,,defect,Should Have,Backlog,UI – Game setup
4037,Gamesetup - number of players filter for scenario / skirmish maps,,enhancement,Nice to Have,Backlog,UI – Game setup
4313,[PATCH] Map preview image for players who don't have the selected map,,defect,Should Have,Backlog,UI – Game setup
4374,"""Disable Treasures"" option should be disabled for maps without preset treasures",,defect,Nice to Have,Backlog,UI – Game setup
4379,Arbitrary starting resources in the gamesetup,,enhancement,Nice to Have,Backlog,UI – Game setup
4381,Specify arbitrary numerical values in the gamesetup,,enhancement,Nice to Have,Backlog,UI – Game setup
4437,Join as observer / prevent player assignment,,enhancement,Should Have,Backlog,UI – Game setup
4463,Gamesetup - Prevent the server from breaking client approval,,defect,Nice to Have,Backlog,UI – Game setup
4799,Disable wonder gamesetup option,,defect,If Time Permits,Backlog,UI – Game setup
4963,"Use trigger difficulty on Jebel Barkal, Danubius, Survival Of The Fittest",,enhancement,Should Have,Backlog,UI – Game setup
4995,Sort Player By Teams At Start In Gamesetup for In-Game Diplomacy Window,,defect,Nice to Have,Backlog,UI – Game setup
5054,GameSetup - Geographic Map UI,,enhancement,Nice to Have,Backlog,UI – Game setup
5086,Race condition in gamesetup when player joins while starting game,,defect,Nice to Have,Backlog,UI – Game setup
5147,Starting walls gamesetup option,,enhancement,Nice to Have,Backlog,UI – Game setup
5148,Nation description in skirmish settings,,defect,If Time Permits,Backlog,UI – Game setup
5209,Custom map filters to make random Random map selection more feasible,,enhancement,Nice to Have,Backlog,UI – Game setup
5663,Gamesetup background unevenness,,defect,Nice to Have,Backlog,UI – Game setup
5682,Select flank / pocket position of players,,defect,Should Have,Backlog,UI – Game setup
5959,Observer should be able to see resources per player.,,enhancement,Nice to Have,Backlog,UI – Game setup
5995,It would be nice to choose random as a team.,olas.factor,enhancement,Nice to Have,Backlog,UI – Game setup
6343,Game setup warning when all players are on the same team,,enhancement,Nice to Have,Backlog,UI – Game setup
6354,Display server name in gamesetup lobby,,enhancement,Nice to Have,Backlog,UI – Game setup
6386,More explaination when unable to join,,enhancement,If Time Permits,Backlog,UI – Game setup
6595,Button to reset gamesetup to default settings,,enhancement,Nice to Have,Backlog,UI – Game setup
6649,Can't move cursor through the entire screen on Linux with GNOME and Wayland,Vladislav Belov,defect,Should Have,Alpha 27,UI – Game setup
6880,Scroll move the main window in the game not working,,defect,Must Have,Backlog,UI – Game setup
6882,Error when a player name containing a newline character separating other characters is used.,,defect,Nice to Have,Backlog,UI – Game setup
6886,Skirmish Map Match Setup (Number of Players),,enhancement,Nice to Have,Backlog,UI – Game setup
6887,Crash - Multiplayer Startup,,defect,Should Have,Backlog,UI – Game setup
6912,Translations are missing for gamesettings,,defect,Should Have,Alpha 27,UI – Game setup
6918,New setting for world population distributed by teams,,enhancement,Nice to Have,Alpha 27,UI – Game setup
57,[PATCH] Minimap,wraitii,task,Should Have,Work In Progress,UI – In-game
539,[PATCH] Game cursor state is not consistently reset,,defect,Nice to Have,Backlog,UI – In-game
1235,selection box moves when moving the camera,,enhancement,Nice to Have,Backlog,UI – In-game
1446,Make targets glow,,enhancement,Nice to Have,Backlog,UI – In-game
1492,"[PATCH]  working hotkeys  for building, training, un- & garrisoning, formation & stance",,enhancement,Nice to Have,Backlog,UI – In-game
1657,[PATCH] Session GUI: Unit panel improvements,,enhancement,Nice to Have,Backlog,UI – In-game
1774,[PATCH] The player doesn't know the number of his own garrisoned units at first glance,svott,enhancement,Nice to Have,Backlog,UI – In-game
1785,[PATCH] Attack type icons in tooltips,,enhancement,Should Have,Backlog,UI – In-game
1899,[PATCH] Cycle entities,,enhancement,Should Have,Backlog,UI – In-game
2155,Click feedback - action confirmation,,enhancement,Should Have,Backlog,UI – In-game
2162,Group health,,enhancement,Should Have,Backlog,UI – In-game
2179,"Optimization of ""gui sim update"" needed when large groups of units are selected.",,task,Should Have,Backlog,UI – In-game
2273,"[PATCH] taunts 1 to 20, implemented prototype",,enhancement,Nice to Have,Backlog,UI – In-game
2309,Status/Health bars are unreadable when too far away,,defect,Nice to Have,Backlog,UI – In-game
2357,[PATCH] Notify user when workers are out-of-work,Josh,enhancement,Should Have,Backlog,UI – In-game
2512,Voting system,,enhancement,Should Have,Backlog,UI – In-game
2564,Territory influence preview for buildings,,enhancement,Nice to Have,Backlog,UI – In-game
2660,Use obstruction/footprint size for minimap,,enhancement,Nice to Have,Backlog,UI – In-game
2702,[PATCH] Improve GUI right-click action selection behavior,,enhancement,Should Have,Backlog,UI – In-game
2826,Refactor the state machine in input.js,,task,Should Have,Backlog,UI – In-game
2887,Show workers and war units counts,,enhancement,Should Have,Backlog,UI – In-game
3078,[PATCH] Improve tooltip management in gui code,,defect,Should Have,Backlog,UI – In-game
3115,Allow to set rally points for allied buildings,,enhancement,Must Have,Backlog,UI – In-game
3125,[PATCH] Confirmation dialog for destroying buildings/units should be more informative,,enhancement,Nice to Have,Backlog,UI – In-game
3127,Improve main-view indications of sound-effect events & offscreen action,,enhancement,If Time Permits,Backlog,UI – In-game
3198,[PATCH] Send diplomacy changed message only if it actually changes,,defect,Should Have,Backlog,UI – In-game
3210,[PATCH] Change unit stance without waiting another turn,,enhancement,Nice to Have,Backlog,UI – In-game
3380,Command to hide chat,,enhancement,Nice to Have,Backlog,UI – In-game
3666,Incorrect Display Order for PushNotification,,defect,Should Have,Backlog,UI – In-game
3670,"[PATCH] Add ""Unlocks X."", ""Requires Y."" to tech tooltips automatically.",,enhancement,Nice to Have,Work In Progress,UI – In-game
3695,team border styles,,enhancement,Nice to Have,Backlog,UI – In-game
3724,[PATCH] Add hotkey to hide territory borders (for promotional screenshots),,enhancement,Nice to Have,Backlog,UI – In-game
3730,[PATCH] Show rallypoints to observers,,enhancement,Nice to Have,Backlog,UI – In-game
3759,Camera doesn't scroll if cursor outside of window,,defect,Must Have,Backlog,UI – In-game
3777,Idle-worker-hotkey errors after gamestart,,defect,Nice to Have,Backlog,UI – In-game
3819,poor contrast in messages/ UI Text,,enhancement,Nice to Have,Backlog,UI – In-game
3828,Improve the gui of shared dropsites,,defect,Nice to Have,Backlog,UI – In-game
3914,Automated production for Corrals,,enhancement,Nice to Have,Backlog,UI – In-game
3984,Exit and resign do not work as expected,,defect,Nice to Have,Backlog,UI – In-game
4009,Slim pause GUI,,enhancement,Nice to Have,Backlog,UI – In-game
4040,Control-all cheat should select all units,,defect,Nice to Have,Backlog,UI – In-game
4041,Entity selection ignores panels,,defect,Nice to Have,Backlog,UI – In-game
4047,Aura icons in SoD shouldn't be shown,,defect,Should Have,Backlog,UI – In-game
4070,Update fog of war immediately when joining a paused game or changing the perspective,,defect,Must Have,Backlog,UI – In-game
4077,Ingame gathering speed tooltip,,enhancement,Nice to Have,Backlog,UI – In-game
4094,Wonder victory message only partially displayed,,defect,Should Have,Backlog,UI – In-game
4099,[PATCH] Round instead of ceil/floor in the GUI,,defect,Must Have,Work In Progress,UI – In-game
4130,Attack bonus / counters tooltips,,enhancement,Nice to Have,Backlog,UI – In-game
4134,GUI trader error - tradingDetails.gain is null,,defect,Must Have,Backlog,UI – In-game
4164,Live transparent summary screen,,enhancement,Nice to Have,Backlog,UI – In-game
4180,"[PATCH] Add ""Requires X."" tooltip to aura tooltips automatically.",,defect,Nice to Have,Backlog,UI – In-game
4188,Observermode window / overlay,,enhancement,Should Have,Backlog,UI – In-game
4198,View the map after disconnect,,enhancement,Should Have,Backlog,UI – In-game
4223,Idle player notification,,enhancement,Should Have,Backlog,UI – In-game
4229,Disable docks on landmaps,,defect,If Time Permits,Backlog,UI – In-game
4253,[PATCH] Patrol modifier hotkey or option,,enhancement,Nice to Have,Backlog,UI – In-game
4258,New cursor for mixed attack and capture order,,enhancement,Nice to Have,Backlog,UI – In-game
4259,Territory influence tooltips,Krinkle,enhancement,Nice to Have,Backlog,UI – In-game
4274,Show more command buttons,Imarok,defect,Must Have,Work In Progress,UI – In-game
4298,No music in observermode,,defect,Nice to Have,Backlog,UI – In-game
4306,Improve wall - impassable terrain construction,,enhancement,Nice to Have,Backlog,UI – In-game
4418,"[PATCH] Gametime overlay shows wrong time, too small size",,defect,Should Have,Backlog,UI – In-game
4428,Clean tips of loading screen,,defect,Should Have,Backlog,UI – In-game
4472,Missing simulation command hotkeys,,defect,Nice to Have,Backlog,UI – In-game
4476,Always display diplomacy and trade icons in observermode,,enhancement,Nice to Have,Backlog,UI – In-game
4562,Properly display different traintimes in training tooltip,,defect,Nice to Have,Backlog,UI – In-game
4582,Hotkey for garrisoned units,,enhancement,Nice to Have,Backlog,UI – In-game
4614,More pesky OOS warnings,,defect,Nice to Have,Backlog,UI – In-game
4730,Show more info in observer dropdown,,enhancement,Should Have,Backlog,UI – In-game
4736,Text truncation in trading dialog,,defect,Should Have,Backlog,UI – In-game
4741,Use a larger double-click radius,,defect,Should Have,Backlog,UI – In-game
4761,Giving more unit hotkey,,task,Should Have,Backlog,UI – In-game
4771,Observer Mode Show Fight Action,,defect,Should Have,Backlog,UI – In-game
4775,Show sum of selected units in selection panel (as observer or also as player),,enhancement,Nice to Have,Backlog,UI – In-game
4783,Tooltip for death damage and delayed damage,,defect,Should Have,Backlog,UI – In-game
4848,Building preview is not properly cancelled when directly entering batchtraining,,defect,Should Have,Backlog,UI – In-game
4913,Chat phase notifications for autoresearched phases,,defect,Should Have,Backlog,UI – In-game
4969,Unintented deselection of units when escape dialogs menu in game,,defect,Should Have,Backlog,UI – In-game
4997,Buildings attack range visualization,,enhancement,Nice to Have,Backlog,UI – In-game
5014,Add color player on the panelEntity,,enhancement,Should Have,Backlog,UI – In-game
5037,Color bonuses and penalties for clarity,,enhancement,Should Have,Backlog,UI – In-game
5060,Audio/Visual feedback for freehand position,,enhancement,Should Have,Backlog,UI – In-game
5127,Broken trade cart,,defect,Must Have,Backlog,UI – In-game
5134,Pause game while waiting for other players to connect,,defect,Nice to Have,Backlog,UI – In-game
5135,Notification Sound For Auto Research,,defect,Nice to Have,Backlog,UI – In-game
5154,StatusBars of mirages in Observermode,,defect,Should Have,Backlog,UI – In-game
5197,Blinking training panel should indicate corresponding production queue,,defect,Nice to Have,Backlog,UI – In-game
5207,Adapt Visual Attack Range for elevation bonuses,,enhancement,Nice to Have,Backlog,UI – In-game
5211,Display overlay when clients lose the connection / exceed a timeout,,defect,Nice to Have,Backlog,UI – In-game
5248,Focus entities upon defeat/victory and cheer when winning,,defect,Should Have,Backlog,UI – In-game
5326,Colorize historic chat messages depending on diplomacy color,,defect,Should Have,Backlog,UI – In-game
5339,Display active rejoins in the lag warning area,,defect,Nice to Have,Backlog,UI – In-game
5360,'Find idle unit' feature doesn't deselect currently selected units if no units are idle,,enhancement,Nice to Have,Backlog,UI – In-game
5553,Template viewer dialog beats batch train mode,,defect,Nice to Have,Backlog,UI – In-game
5577,Wrong cursor due to input.js state when opening a dialog during the session,,defect,Should Have,Backlog,UI – In-game
5592,Range are not displayed when pressing tab,,defect,Nice to Have,Backlog,UI – In-game
5611,Proposal: Formations and Stances as dropdown.,,enhancement,Nice to Have,Backlog,UI – In-game
5613,Proposal: Structures to build sorted in tabs.,,enhancement,Nice to Have,Backlog,UI – In-game
5623,Nicer support to tribute more than one resource at the time in the GUI.,,enhancement,Should Have,Backlog,UI – In-game
5670,"""Control all units"" checkbox is not greyed out in observer mode",,defect,Nice to Have,Backlog,UI – In-game
5746,Training hotkey for the eigth unit doesn't work,,defect,Should Have,Backlog,UI – In-game
5769,Display all potentially available housing,,enhancement,Nice to Have,Backlog,UI – In-game
5808,Add range to splash damage tooltip.,,enhancement,Nice to Have,Backlog,UI – In-game
5812,Make unit tooltip configurable,,enhancement,Should Have,Backlog,UI – In-game
5857,Allow custom context for identity.SpecificName,,enhancement,Should Have,Backlog,UI – In-game
5880,No mouse cursor / pointer displayed in fullscreen with multiple monitors (3) in Windows 10.,,defect,Must Have,Backlog,UI – In-game
6005,Placing walls ERROR: No placement possible for distance,,defect,Should Have,Backlog,UI – In-game
6021,Default formation can be set if the player is observer or replayer,,defect,Nice to Have,Backlog,UI – In-game
6035,Formation field is not displayed when soldiers are in a ram.,,enhancement,Should Have,Backlog,UI – In-game
6074,Plead for resources message,,enhancement,Nice to Have,Backlog,UI – In-game
6080,Carthaginian and Kushite special forces animal attack bug,,enhancement,Nice to Have,Backlog,UI – In-game
6088,Snap-in building rotation bug,,enhancement,Should Have,Backlog,UI – In-game
6099,"Session, left side messages overlap.",,defect,Should Have,Backlog,UI – In-game
6100,"Session, left side messages overflow.",,defect,Should Have,Backlog,UI – In-game
6109,Aura icons don't load if source is not in camera view,,defect,Should Have,Backlog,UI – In-game
6116,Minimap polygon bug on some maps,,defect,Should Have,Alpha 27,UI – In-game
6207,Changed perspective should see ping of player.,,enhancement,Should Have,Backlog,UI – In-game
6212,"Add a clickable ""Map Flare"" notification",,enhancement,Nice to Have,Backlog,UI – In-game
6220,Unit silhouettes are visible across the whole map,,defect,Should Have,Backlog,UI – In-game
6229,Fix freehand position.,,enhancement,Should Have,Backlog,UI – In-game
6234,Hotkey bug to toggle window size while in lobby chat input,,defect,Must Have,Backlog,UI – In-game
6282,Minimap expand,,enhancement,Should Have,Backlog,UI – In-game
6284,Display the correct emblem for garrison flags on captured buildings,,defect,If Time Permits,Backlog,UI – In-game
6299,Map flare cursor icon too thin,,defect,If Time Permits,Backlog,UI – In-game
6304,Add map flares for observers,,defect,Nice to Have,Backlog,UI – In-game
6308,Allow palisade placing (merge with current placed ones) in fog of way areas,,defect,Nice to Have,Backlog,UI – In-game
6315,Help improving GUI to show which structures are needed to proceed to next phase,,enhancement,Nice to Have,Backlog,UI – In-game
6340,Some information from the list overlaps with the header in the replay menu,,enhancement,If Time Permits,Backlog,UI – In-game
6342,Adding an option how to display the progress of gathering resources,,enhancement,If Time Permits,Backlog,UI – In-game
6348,Save the hotkey settings for setting the camera speed,,defect,Should Have,Backlog,UI – In-game
6355,Add a visual indication for damaged buildings to re-enter them,,enhancement,Should Have,Backlog,UI – In-game
6372,Messages about insufficient resources/population,,enhancement,If Time Permits,Backlog,UI – In-game
6375,Sync the appearance of the icon for garrisoned and multiple selected units,,defect,Should Have,Backlog,UI – In-game
6468,New icon for gather farming upgrade,,defect,Nice to Have,Backlog,UI – In-game
6486,Units Demo triggers Assertion failed,,defect,Should Have,Backlog,UI – In-game
6501,[macOS] Changing the batch size via mouse wheel broken,,defect,Should Have,Backlog,UI – In-game
6510,Confirm the delete confirmation-dialog with the Enter key,,defect,Should Have,Backlog,UI – In-game
6516,Hero panel entity icon flashes red without being attacked,,defect,Should Have,Backlog,UI – In-game
6597,Mouse pointer not same as mouse position - Fedora 36 KDE,,defect,Should Have,Backlog,UI – In-game
6611,Update civs' .json (diacritics),,defect,Should Have,Backlog,UI – In-game
6634,Preference for Default Mouse Click,,enhancement,Nice to Have,Backlog,UI – In-game
6666,Double Han eco options when the minister is garrisoned,,enhancement,Nice to Have,Backlog,UI – In-game
6692,Open the correct structure tree when you click on the emblem,,defect,Should Have,Alpha 27,UI – In-game
6731,In Ships: Garrisoned priests should heal other garrisoned units,,enhancement,Nice to Have,Backlog,UI – In-game
6765,Gatherable resources: Clickable area >> Model area,,defect,Should Have,Alpha 27,UI – In-game
6808,Some config options shouldn't be modifiable during a game,,defect,Should Have,Backlog,UI – In-game
6823,Increase maximum number of units that can be selected at once,Rozalija Lilija,enhancement,Must Have,Alpha 27,UI – In-game
6843,Formatting for History Entries.,,enhancement,Must Have,Backlog,UI – In-game
6865,Улучшение режимов игры,,enhancement,Nice to Have,Backlog,UI – In-game
6866,Улучшение армий,,enhancement,Nice to Have,Backlog,UI – In-game
6875,Hero Death Notification,,enhancement,Nice to Have,Backlog,UI – In-game
6896,Rendering Issues on Ubuntu - snap only,,defect,Must Have,,UI – In-game
6910,Selection rectangle keeps being visible at the end of the game,,defect,Should Have,Alpha 27,UI – In-game
6921,Update tooltip of Imperial Academy,,defect,Must Have,Alpha 27,UI – In-game
6926,Flare button is disabled for winning players when the game ends,,defect,Should Have,Backlog,UI – In-game
6930,[macOS] GUI scale 125% and above renders fonts with defect white artifacts,,defect,Nice to Have,Alpha 27,UI – In-game
6931,Clicking the button 'Trade Dialog' results in warnings,,defect,Release Blocker,Alpha 27,UI – In-game
1336,Add chat section to multiplayer game summary screen (similarly to multiplayer map setup),,enhancement,Nice to Have,Backlog,UI – Miscellaneous
1989,[PATCH] hotkeys to restrict selection to a certain number,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
2087,[PATCH] Scroll through loading screen tips,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
2100,Error messages are overlayed obtrusivley and unnessicarily,,defect,Nice to Have,Backlog,UI – Miscellaneous
2498,Add support for GUI testing,,task,Nice to Have,Backlog,UI – Miscellaneous
2640,[PATCH] Unify Chat Parsing,Matt Doerksen,defect,Nice to Have,Backlog,UI – Miscellaneous
3041,Refactor Main Menu,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
3192,String truncation in diplomacy window,,defect,Should Have,Backlog,UI – Miscellaneous
3390,Summary screen - idle worker time,Toonijn,defect,Nice to Have,Backlog,UI – Miscellaneous
3409,[PATCH] Highlight playernames in gamesetup and session chat,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
3560,Additional loading screen tips,,enhancement,Nice to Have,Work In Progress,UI – Miscellaneous
3596,Ease and publicize more how to contribute,,task,Nice to Have,Backlog,UI – Miscellaneous
3718,[PATCH] Main menu hotkeys,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
3960,Rating and textual description of replays,,defect,Nice to Have,Backlog,UI – Miscellaneous
3961,"Replay filter - number of teams, locked teams",,enhancement,Nice to Have,Backlog,UI – Miscellaneous
4097,Not enough space for resources in summary screen,,defect,Should Have,Backlog,UI – Miscellaneous
4249,Custom replay date/time filter,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
4284,[PATCH] Add a restart to main menu,,enhancement,Nice to Have,Work In Progress,UI – Miscellaneous
4343,Lobby nickname ping does not take word baundary into account,,defect,Should Have,Backlog,UI – Miscellaneous
4345,Use Windows-standard button placement,,task,Nice to Have,Backlog,UI – Miscellaneous
4346,Implement rated game replay upload system,,enhancement,Should Have,Backlog,UI – Miscellaneous
4380,Options should fallback to default when non-numerical input is given,,defect,Should Have,Backlog,UI – Miscellaneous
4399,Splash screen version check should use md5 hash instead of file modification date,,defect,Nice to Have,Backlog,UI – Miscellaneous
4411,Missing confirm hotkeys,,defect,Nice to Have,Backlog,UI – Miscellaneous
4448,Differentiate integer and float options,,defect,Should Have,Backlog,UI – Miscellaneous
4553,Back in time slider for summary,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
4556,Structure tree should show build limits,,defect,Nice to Have,Backlog,UI – Miscellaneous
4578,Support disabling of lobby ratings in the GUI,,enhancement,Should Have,Backlog,UI – Miscellaneous
4612,Graphs should have axis value and/or tooltip value,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
4638,Camera view config options,,enhancement,Should Have,Backlog,UI – Miscellaneous
4668,UI: Save dialog shows weird behavior,,defect,Nice to Have,Backlog,UI – Miscellaneous
4691,Unit description,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
4692,No tutorial menu after running tutorial,,defect,Should Have,Backlog,UI – Miscellaneous
4721,Temporary High Quality Settings for Screenshots,,defect,If Time Permits,Backlog,UI – Miscellaneous
4738,Use the Options interface to replace the Tutorial one,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
4750,Local mute chat,,enhancement,Should Have,Backlog,UI – Miscellaneous
4781,"Icons for objectives, more options and summary charts",,defect,Should Have,Backlog,UI – Miscellaneous
4834,JS Vector2D should use XZ instead of XY,,defect,Nice to Have,Backlog,UI – Miscellaneous
4879,Move locale dialogs to a new options page tab,,defect,Nice to Have,Backlog,UI – Miscellaneous
4890,Mod Page Improvements,,defect,Should Have,Backlog,UI – Miscellaneous
4912,Mod version label,,defect,Should Have,Backlog,UI – Miscellaneous
4916,Add the number oft Promotions to the summary screen,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
4918,Cheat Manual,,defect,Should Have,Work In Progress,UI – Miscellaneous
4927,Textual loading screen progress,,defect,Nice to Have,Backlog,UI – Miscellaneous
4943,use the current mode (windowed or fullScreen) when starting a mod,,defect,Nice to Have,Backlog,UI – Miscellaneous
4967,Buddy Players And Games Should Have Different Colors In Lobby,,enhancement,Should Have,Backlog,UI – Miscellaneous
4971,Tab further names in auto complete,,enhancement,Should Have,Backlog,UI – Miscellaneous
4976,Go back gui page,,task,Should Have,Backlog,UI – Miscellaneous
4977,Better regex for lobby and ingame player name coloring in chat,,enhancement,Should Have,Backlog,UI – Miscellaneous
4980,Autocomplete chat commands and help command for ingame and gamesetup,,task,Should Have,Backlog,UI – Miscellaneous
4981,U Should get A Message To Rejoin Game,,enhancement,Should Have,Backlog,UI – Miscellaneous
4983,Make Lobby Player Presence In Chat,,enhancement,Should Have,Backlog,UI – Miscellaneous
4985,Hotkey binding for acknowledge message box button,,enhancement,Should Have,Work In Progress,UI – Miscellaneous
5002,Make the summary screen scalable,,enhancement,Should Have,Backlog,UI – Miscellaneous
5020,Improve handling of wrong input types in the options,,enhancement,If Time Permits,Backlog,UI – Miscellaneous
5071,Mac OSX Mouse Offset and Graphic defekt,,defect,Should Have,Backlog,UI – Miscellaneous
5088,Advanced chart/graph features,,defect,Should Have,Backlog,UI – Miscellaneous
5274,"Add hotkeys to close the ""Summary"" screen.",,enhancement,Nice to Have,Backlog,UI – Miscellaneous
5298,Translated text in Lobby not fitting in allotted space,,defect,Nice to Have,Backlog,UI – Miscellaneous
5353,Do not hardcode screen ratio in the main menu.,,defect,Should Have,Backlog,UI – Miscellaneous
5387,Rewrite the JS GUI to use object-orientation,,defect,Should Have,Backlog,UI – Miscellaneous
5444,Missing credits,,defect,Should Have,Backlog,UI – Miscellaneous
5514,Watermark sprite not available onpopups,,defect,Should Have,Backlog,UI – Miscellaneous
5832,No mouse pointer,,defect,If Time Permits,Backlog,UI – Miscellaneous
5835,A save and quit button.,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
5940,Population summary and graphs,,enhancement,Should Have,Work In Progress,UI – Miscellaneous
5947,Overlaying overlays in options,Imarok,defect,Should Have,Backlog,UI – Miscellaneous
6012,"Hotkeys page: Hotkey edit, pressing Esc hotkey closes the page instead of closing the dialog to edit the current hotkey.",,defect,Should Have,Backlog,UI – Miscellaneous
6025,Summary page problem with long words,,defect,Should Have,Backlog,UI – Miscellaneous
6032,Structree and Catafalque page should display tooltips.,,enhancement,Should Have,Backlog,UI – Miscellaneous
6043,Add capability to view 3d models.,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
6061,"Make hotkey editor, game settings options, replays page and map browser available from lobby page.",,enhancement,If Time Permits,Backlog,UI – Miscellaneous
6124,No replays available,,defect,Should Have,Backlog,UI – Miscellaneous
6148,Making the Game Lobby more accessible,,enhancement,If Time Permits,Backlog,UI – Miscellaneous
6218,Idea: Introduce a way to install mods from inside the game GUI interface.,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
6240,Invalid campaign run references should not make the button clickable,,defect,Should Have,Backlog,UI – Miscellaneous
6331,Construct hotkey data in manual,,defect,Should Have,Backlog,UI – Miscellaneous
6357,Larger arrow projectiles,,enhancement,If Time Permits,Backlog,UI – Miscellaneous
6366,Checkbox to filter replay/save files poorly placed,,enhancement,If Time Permits,Backlog,UI – Miscellaneous
6383,Hotkey editor removes mod hotkeys instead of resetting them.,,defect,Should Have,Backlog,UI – Miscellaneous
6419,Bigger mouse cursor option,,enhancement,Should Have,Backlog,UI – Miscellaneous
6439,CivInfo page inaccessible tooltips for Han Chinese,,defect,Should Have,Backlog,UI – Miscellaneous
6774,Uninstall mods from the GUI interface,,defect,Should Have,Backlog,UI – Miscellaneous
6786,Program Error window,,defect,If Time Permits,Alpha 27,UI – Miscellaneous
6860,Improve the Unit/Structure/Technology information popup screens,,enhancement,Should Have,Backlog,UI – Miscellaneous
6861,Improve and Expand the Diplomacy screen,,enhancement,Should Have,Backlog,UI – Miscellaneous
66,Write 0 A.D. War Story,,task,Nice to Have,Website / Forum,Website / Forum
1108,Engineer a way for WP and IPB to share login info,,task,If Time Permits,Website / Forum,Website / Forum
2782,Trac tries to modify the ticket description uselessly,,defect,Must Have,Website / Forum,Website / Forum
3754,Sticky menu for Play0AD.com,,enhancement,Nice to Have,Website / Forum,Website / Forum
4057,doxygen and JSdoc documentation,,enhancement,If Time Permits,Backlog,Website / Forum
4133,wildfiregames.com (forum) should send mails using TLS,,defect,Should Have,Website / Forum,Website / Forum
4645,play0ad.com mobile template / website performance,,enhancement,Nice to Have,Website / Forum,Website / Forum
4785,Maps presentation on the website,,enhancement,If Time Permits,Website / Forum,Website / Forum
5250,Kushites missing from numerous wiki / website links,,defect,If Time Permits,Website / Forum,Website / Forum
5308,Privacy Policy and GDPR compliance for webservices,,defect,Must Have,Website / Forum,Website / Forum
6801,Entity component documentation: interleave issue following 27639,,defect,Must Have,Alpha 27,Website / Forum
6829,verification email link autofills token with an extra character,,defect,Should Have,,Website / Forum
