﻿id,Summary,Owner,Type,Priority,Milestone,Component
6614,Actors using wrong animation(s) when assuming formations,wowgetoffyourcellphone,defect,If Time Permits,Alpha 27,Simulation
6617,Mouse pointer incorrect when units are selected that can't be garrisoned in own or allied building,,defect,If Time Permits,Alpha 27,UI – In-game
6888,Game desync on revision 27926,wowgetoffyourcellphone,defect,Must Have,Alpha 27,Core engine
183,Video recording,,enhancement,Nice to Have,Backlog,Non-game systems
410,Component script debugger,Yves,enhancement,Should Have,Backlog,Simulation
1488,Ranged unit AI should use attack priorities,,defect,Should Have,Backlog,Simulation
1565,Walls are placed too high,,defect,Should Have,Backlog,Core engine
1649,Add more victory conditions / Gamemodes,,enhancement,Nice to Have,Backlog,Simulation
1663,[PATCH] Caching / texture loading issue with release data,,defect,Must Have,Backlog,Core engine
1699,[PATCH] Spartan females won't chase ranged units (Infinite Chase Bug),,enhancement,Nice to Have,Backlog,Simulation
1773,[PATCH] Notifications about treasures collected,,enhancement,Nice to Have,Backlog,UI – In-game
1791,Units command queue is reset when they enter new formation,,defect,Should Have,Backlog,Simulation
1879,Reliably serialize NaN values,wraitii,defect,Must Have,Backlog,Core engine
2422,Remove multiply_color effect because it's deprecated,Stan,defect,Nice to Have,Backlog,Core engine
2609,increase maximum selection count of units,,enhancement,Nice to Have,Backlog,UI – In-game
2870,"Water glitches and disappears with ""ugly water"" setting",,defect,Should Have,Backlog,Core engine
3348,OOS dump sometimes contains the simulation state of a later turn,wraitii,defect,Must Have,Backlog,Network
3356,[PATCH] siege tower should be able to capture structures,mimo,enhancement,Nice to Have,Backlog,Simulation
3428,[PATCH] Garrisoning traders in merchant ship is not profitable,,enhancement,Should Have,Backlog,Simulation
3623,Giving buildings and/or units to an ally,,enhancement,Nice to Have,Backlog,Simulation
3643,[PATCH] Server NetTurnManager crash when a client cancels a rejoin and rejoins again,,defect,Should Have,Backlog,Network
3696,[PATCH] Sheep-shield - different kinds of population limits,,defect,Should Have,Backlog,Simulation
3771,[PATCH] Display a nice error message when trying to register too many lobby accounts,,defect,Nice to Have,Backlog,Multiplayer lobby
3785,[PATCH]shortPathfinder may return paths in non passable region.,mimo,defect,Should Have,Backlog,Simulation
3822,Cannot set pulseaudio sink,,defect,Should Have,Backlog,Music & Sound FX
4496,clean-workspaces.sh fails for renamed files (vs make clean),,defect,Must Have,Backlog,Build & Packages
4583,Allow chat to be selected and copied,,enhancement,Nice to Have,Backlog,UI – Miscellaneous
4812,XpartaMuPP doesn't use original id for responses,,defect,Should Have,Backlog,Multiplayer lobby
4960,Latium starting resources fail,,defect,Should Have,Backlog,Maps
5546,First turn (turn 0) not executed in visual replays.,wraitii,defect,Nice to Have,Backlog,Core engine
5563,Add a translator comment to SpecificName,Dunedan,enhancement,Nice to Have,Backlog,Internationalization & Localization
6189,Experience trickle visualisation,,enhancement,If Time Permits,Backlog,UI – In-game
6802,Options don't adapt to hardware capabilities,,defect,Nice to Have,Backlog,Core engine
2585,current screenshots on http://play0ad.com/media/screenshots/,,enhancement,Should Have,Website / Forum,Website / Forum
