Index: binaries/data/mods/public/gui/session/session.js
===================================================================
--- binaries/data/mods/public/gui/session/session.js	(revision 16864)
+++ binaries/data/mods/public/gui/session/session.js	(working copy)
@@ -912,7 +912,8 @@
 		"Cavalry",
 		"Champion",
 		"Hero",
-		"Ship"
+		"Ship",
+		"Trader"
 	];
 	var unitsCountersTypes = [
 		"unitsTrained",
@@ -993,6 +994,7 @@
 	playerStatistics.totalScore = "";
 	// Various
 	playerStatistics.treasuresCollected = "";
+	playerStatistics.lootCollected = "";
 	playerStatistics.feminisation = "";
 	playerStatistics.percentMapExplored = "";
 	var mapName = Engine.GetMapSettings().Name;
@@ -1036,6 +1038,7 @@
 		playerStatistics.tributesReceived += player.statistics.tributesReceived + ",";
 		playerStatistics.percentMapExplored += player.statistics.percentMapExplored + ",";
 		playerStatistics.treasuresCollected += player.statistics.treasuresCollected + ",";
+		playerStatistics.lootCollected += player.statistics.lootCollected + ",";
 	}
 
 	// Send the report with serialized data
@@ -1077,6 +1080,7 @@
 	reportObject.tributesReceived = playerStatistics.tributesReceived;
 	reportObject.percentMapExplored = playerStatistics.percentMapExplored;
 	reportObject.treasuresCollected = playerStatistics.treasuresCollected;
+	reportObject.lootCollected = playerStatistics.lootCollected;
 	reportObject.tradeIncome = playerStatistics.tradeIncome;
 
 	Engine.SendGameReport(reportObject);
Index: binaries/data/mods/public/gui/summary/counters.js
===================================================================
--- binaries/data/mods/public/gui/summary/counters.js	(revision 16864)
+++ binaries/data/mods/public/gui/summary/counters.js	(working copy)
@@ -136,6 +136,11 @@
 	return playerState.statistics.treasuresCollected;
 }
 
+function calculateLootCollected(playerState, position)
+{
+	return playerState.statistics.lootCollected;
+}
+
 function calculateTributeSent(playerState, position)
 {
 	return INCOME_COLOR + playerState.statistics.tributesSent + "[/color] / " + OUTCOME_COLOR + playerState.statistics.tributesReceived + "[/color]";
Index: binaries/data/mods/public/gui/summary/layout.js
===================================================================
--- binaries/data/mods/public/gui/summary/layout.js	(revision 16864)
+++ binaries/data/mods/public/gui/summary/layout.js	(working copy)
@@ -29,7 +29,7 @@
 			{ "caption": translate("Wonders"), "yStart": 34, "width": 85 }
 		],
 		"titleHeadings": [
-			{ "caption": translate("Buildings Statistics (Constructed / Lost / Destroyed)"), "yStart": 16, "width": (85 * 7 + 105) },	// width = 735
+			{ "caption": translate("Buildings Statistics (Constructed / Lost / Destroyed)"), "yStart": 16, "width": (85 * 7 + 105) },	// width = 700
 		],
 		"counters": [	// counters on buildings panel
 			{"width": 105, "fn": calculateBuildings},
@@ -52,10 +52,11 @@
 			{ "caption": translate("Cavalry"), "yStart": 34, "width": 100 },
 			{ "caption": translate("Champion"), "yStart": 34, "width": 100 },
 			{ "caption": translate("Heroes"), "yStart": 34, "width": 100 },
-			{ "caption": translate("Navy"), "yStart": 34, "width": 100 }
+			{ "caption": translate("Navy"), "yStart": 34, "width": 100 },
+			{ "caption": translate("Traders"), "yStart": 34, "width": 100 }
 		],
 		"titleHeadings": [
-			{ "caption": translate("Units Statistics (Trained / Lost / Killed)"), "yStart": 16, "width": (100 * 6 + 120) },	// width = 720
+			{ "caption": translate("Units Statistics (Trained / Lost / Killed)"), "yStart": 16, "width": (100 * 7 + 120) },	// width = 820
 		],
 		"counters": [	// counters on units panel
 			{"width": 120, "fn": calculateUnits},
@@ -64,6 +65,7 @@
 			{"width": 100, "fn": calculateUnits},
 			{"width": 100, "fn": calculateUnits},
 			{"width": 100, "fn": calculateUnits},
+			{"width": 100, "fn": calculateUnits},
 			{"width": 100, "fn": calculateUnits}
 		],
 		"teamCounterFn": calculateColorsTeam
@@ -77,7 +79,8 @@
 			{ "caption": translate("Metal"), "yStart": 34, "width": 100 },
 			{ "caption": translate("Total"), "yStart": 34, "width": 110 },
 			{ "caption": translate("Treasures collected"), "yStart": 16, "width": 100 },
-			{ "caption": translate("Tributes (Sent / Received)"), "yStart": 16, "width": 121 }
+			{ "caption": translate("Tributes (Sent / Received)"), "yStart": 16, "width": 121 },
+			{ "caption": translate("Loot"), "yStart": 16, "width": 100 }
 		],
 		"titleHeadings": [
 			{ "caption": translate("Resource Statistics (Gathered / Used)"), "yStart": 16, "width": (100 * 4 + 110) }, // width = 510
@@ -88,8 +91,9 @@
 			{"width": 100, "fn": calculateResources},
 			{"width": 100, "fn": calculateResources},
 			{"width": 110, "fn": calculateTotalResources},
-			{"width": 100, "fn": calculateTreasureCollected}, 
-			{"width": 121, "fn": calculateTributeSent}
+			{"width": 100, "fn": calculateTreasureCollected},
+			{"width": 121, "fn": calculateTributeSent},
+			{"width": 100, "fn": calculateLootCollected}
 		],
 		"teamCounterFn": calculateResourcesTeam
 	},
@@ -118,7 +122,7 @@
 		"headings": [	// headings on miscellaneous panel
 			{ "caption": translate("Player name"), "yStart": 26, "width": 200 },
 			{ "caption": translate("Vegetarian\nratio"), "yStart": 16, "width": 100 },
-			{ "caption": translate("Feminisation"), "yStart": 26, "width": 100 },
+			{ "caption": translate("Feminisation"), "yStart": 16, "width": 100 },
 			{ "caption": translate("Kill / Death\nratio"), "yStart": 16, "width": 100 },
 			{ "caption": translate("Map\nexploration"), "yStart": 16, "width": 100 }
 		],
Index: binaries/data/mods/public/gui/summary/summary.js
===================================================================
--- binaries/data/mods/public/gui/summary/summary.js	(revision 16864)
+++ binaries/data/mods/public/gui/summary/summary.js	(working copy)
@@ -21,7 +21,7 @@
 const KILLED_COLOR = '[color="196 198 255"]';
 
 const BUILDINGS_TYPES = [ "total", "House", "Economic", "Outpost", "Military", "Fortress", "CivCentre", "Wonder" ];
-const UNITS_TYPES = [ "total", "Infantry", "Worker", "Cavalry", "Champion", "Hero", "Ship" ];
+const UNITS_TYPES = [ "total", "Infantry", "Worker", "Cavalry", "Champion", "Hero", "Ship", "Trader" ];
 const RESOURCES_TYPES = [ "food", "wood", "stone", "metal" ];
 
 // Colors used for gathered and traded resources
Index: binaries/data/mods/public/simulation/components/Looter.js
===================================================================
--- binaries/data/mods/public/simulation/components/Looter.js	(revision 16864)
+++ binaries/data/mods/public/simulation/components/Looter.js	(working copy)
@@ -27,6 +27,10 @@
 	}
 	cmpPlayer.AddResources(resources);
 
+	let cmpStatisticsTracker = QueryOwnerInterface(this.entity, IID_StatisticsTracker);
+	if (cmpStatisticsTracker)
+		cmpStatisticsTracker.IncreaseLootCollectedCounter(resources);
+
 	// If target entity has trader component, add carried goods to loot too
 	var cmpTrader = Engine.QueryInterface(targetEntity, IID_Trader);
 	if (cmpTrader)
@@ -42,6 +46,10 @@
 			if (carriedGoods.amount.market2Gain)
 				resourcesToAdd[carriedGoods.type] += carriedGoods.amount.market2Gain;
 			cmpPlayer.AddResources(resourcesToAdd);
+			
+			let cmpStatisticsTracker = QueryOwnerInterface(this.entity, IID_StatisticsTracker);
+			if (cmpStatisticsTracker)
+				cmpStatisticsTracker.IncreaseLootCollectedCounter(resourcesToAdd);
 		}
 	}
 }
Index: binaries/data/mods/public/simulation/components/StatisticsTracker.js
===================================================================
--- binaries/data/mods/public/simulation/components/StatisticsTracker.js	(revision 16864)
+++ binaries/data/mods/public/simulation/components/StatisticsTracker.js	(working copy)
@@ -13,7 +13,8 @@
 		"Cavalry",
 		"Champion",
 		"Hero",
-		"Ship"
+		"Ship",
+		"Trader"
 	];	
 	this.unitsTrained = {
 		"Infantry": 0,
@@ -23,6 +24,7 @@
 		"Champion": 0,
 		"Hero": 0,
 		"Ship": 0,
+		"Trader": 0,
 		"total": 0
 	};
 	this.unitsLost = {
@@ -33,6 +35,7 @@
 		"Champion": 0,
 		"Hero": 0,
 		"Ship": 0,
+		"Trader": 0,
 		"total": 0
 	};
 	this.unitsLostValue = 0;
@@ -44,6 +47,7 @@
 		"Champion": 0,
 		"Hero": 0,
 		"Ship": 0,
+		"Trader": 0,
 		"total": 0
 	};
 	this.enemyUnitsKilledValue = 0;
@@ -119,6 +123,7 @@
 	this.tributesReceived = 0;
 	this.tradeIncome = 0;
 	this.treasuresCollected = 0;
+	this.lootCollected = 0;
 };
 
 /**
@@ -158,6 +163,7 @@
 		"tributesReceived": this.tributesReceived,
 		"tradeIncome": this.tradeIncome,
 		"treasuresCollected": this.treasuresCollected,
+		"lootCollected": this.lootCollected,
 		"percentMapExplored": this.GetPercentMapExplored(),
 		"teamPercentMapExplored": this.GetTeamPercentMapExplored()
 	};
@@ -309,7 +315,7 @@
 
 /**
  * @param type Generic type of resource (string)
- * @param amount Amount of resource, whick should be added (integer)
+ * @param amount Amount of resource, which should be added (integer)
  */
 StatisticsTracker.prototype.IncreaseResourceUsedCounter = function(type, amount)
 {
@@ -321,6 +327,11 @@
 	this.treasuresCollected++;
 };
 
+StatisticsTracker.prototype.IncreaseLootCollectedCounter = function(amount)
+{
+	for (let type in amount)
+		this.lootCollected += amount[type];
+};
 StatisticsTracker.prototype.IncreaseResourcesSoldCounter = function(type, amount)
 {
 	this.resourcesSold[type] += amount;
Index: source/tools/XpartaMuPP/LobbyRanking.py
===================================================================
--- source/tools/XpartaMuPP/LobbyRanking.py	(revision 16864)
+++ source/tools/XpartaMuPP/LobbyRanking.py	(working copy)
@@ -61,6 +61,7 @@
 	metalUsed = Column(Integer)
 	vegetarianFoodGathered = Column(Integer)
 	treasuresCollected = Column(Integer)
+	lootCollected = Column(Integer)
 	tributesSent = Column(Integer)
 	tributesReceived = Column(Integer)
 	totalUnitsTrained = Column(Integer)
@@ -87,6 +88,9 @@
 	shipUnitsTrained = Column(Integer)
 	shipUnitsLost = Column(Integer)
 	enemyShipUnitsKilled = Column(Integer)
+	traderUnitsTrained = Column(Integer)
+	traderUnitsLost = Column(Integer)
+	enemyTraderUnitsKilled = Column(Integer)
 	totalBuildingsConstructed = Column(Integer)
 	totalBuildingsLost = Column(Integer)
 	enemytotalBuildingsDestroyed = Column(Integer)
Index: source/tools/XpartaMuPP/XpartaMuPP.py
===================================================================
--- source/tools/XpartaMuPP/XpartaMuPP.py	(revision 16864)
+++ source/tools/XpartaMuPP/XpartaMuPP.py	(working copy)
@@ -122,13 +122,14 @@
     totalScoreStats = {'economyScore', 'militaryScore', 'totalScore'}
     resourceStats = {'foodGathered', 'foodUsed', 'woodGathered', 'woodUsed', 
             'stoneGathered', 'stoneUsed', 'metalGathered', 'metalUsed', 'vegetarianFoodGathered',
-            'treasuresCollected', 'tributesSent', 'tributesReceived'}
+            'treasuresCollected', 'lootCollected', 'tributesSent', 'tributesReceived'}
     unitsStats = {'totalUnitsTrained', 'totalUnitsLost', 'enemytotalUnitsKilled', 'infantryUnitsTrained',
             'infantryUnitsLost', 'enemyInfantryUnitsKilled', 'workerUnitsTrained', 'workerUnitsLost',
             'enemyWorkerUnitsKilled', 'femaleUnitsTrained', 'femaleUnitsLost', 'enemyFemaleUnitsKilled',
             'cavalryUnitsTrained', 'cavalryUnitsLost', 'enemyCavalryUnitsKilled', 'championUnitsTrained',
             'championUnitsLost', 'enemyChampionUnitsKilled', 'heroUnitsTrained', 'heroUnitsLost',
-            'enemyHeroUnitsKilled', 'shipUnitsTrained', 'shipUnitsLost', 'enemyShipUnitsKilled'}
+            'enemyHeroUnitsKilled', 'shipUnitsTrained', 'shipUnitsLost', 'enemyShipUnitsKilled', 'traderUnitsTrained',
+            'traderUnitsLost', 'enemyTraderUnitsKilled'}
     buildingsStats = {'totalBuildingsConstructed', 'totalBuildingsLost', 'enemytotalBuildingsDestroyed',
             'civCentreBuildingsConstructed', 'civCentreBuildingsLost', 'enemyCivCentreBuildingsDestroyed',
             'houseBuildingsConstructed', 'houseBuildingsLost', 'enemyHouseBuildingsDestroyed',
