Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadowsonwater" = "false"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "nos3tc" = "false"
Loaded config string "noautomipmap" = "true"
Loaded config string "novbo" = "false"
Loaded config string "noframebufferobject" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "force_s3tc_enable" = "true"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "false"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "materialmgr.quality" = "2.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "skycolor" = "0 0 0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "30"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q"
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.leave" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.showsky" = "Alt+Z"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.highlightguarding" = "PgDn"
Loaded config string "hotkey.session.highlightguarded" = "PgUp"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = "unused"
Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.idleworker" = "Period"
Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.0" = "Shift+0"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.0" = "0"
Loaded config string "hotkey.selection.group.select.1" = "1"
Loaded config string "hotkey.selection.group.select.2" = "2"
Loaded config string "hotkey.selection.group.select.3" = "3"
Loaded config string "hotkey.selection.group.select.4" = "4"
Loaded config string "hotkey.selection.group.select.5" = "5"
Loaded config string "hotkey.selection.group.select.6" = "6"
Loaded config string "hotkey.selection.group.select.7" = "7"
Loaded config string "hotkey.selection.group.select.8" = "8"
Loaded config string "hotkey.selection.group.select.9" = "9"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.move" = "unused"
Loaded config string "hotkey.session.attack" = "Ctrl"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.session'
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'joystick.camera'
Loaded config string "joystick.camera.pan.x" = "0"
Loaded config string "joystick.camera.pan.y" = "1"
Loaded config string "joystick.camera.rotate.x" = "3"
Loaded config string "joystick.camera.rotate.y" = "2"
Loaded config string "joystick.camera.zoom.in" = "5"
Loaded config string "joystick.camera.zoom.out" = "4"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena23"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.xpartamupp" = "wfgbot23"
Loaded config string "lobby.echelon" = "echelon23"
Loaded config string "lobby.buddies" = ","
Loaded config string "lobby.rememberpassword" = "true"
Loaded config string "lobby.secureauth" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWQBhIRg+dOifTWlwgYHe8RfD8bqoDh1cCvygboAl3GOUKiCo0NlF4fw"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
CRenderer::Open: depth bits 24
CRenderer::Open: stencil bits 8
CRenderer::Open: alpha bits 0
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/Attack.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/AuraManager.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/Damage.js'
Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/DamageBonus.js'
Loading simulation script 'simulation/helpers/DamageTypes.js'
Loading simulation script 'simulation/helpers/Entity.js'
Loading simulation script 'simulation/helpers/FSM.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/TraderGain.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/helpers/WeightedList.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Armour.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/AuraManager.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/Damage.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411040194})
Net client: Connected to 192.168.200.195:20595
Net message: ({type:"netstatus", status:"connected"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from server
Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to server
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 0, m_GUID: 17C20BF0C212D7A3 } of size 31 from server
Net: Sending message CAuthenticateMessage { m_Name: jon, m_Password: , m_IsLocalClient: 0 } of size 14 to server
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 5, m_Message: Logged in } of size 29 from server
Net: Authentication result: host=5, Logged in
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 from server
Net message: ({type:"netstatus", status:"authenticated", rejoining:false})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:-1, status:0}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:0}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:0}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 to server
Net client: Received message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"17C20BF0C212D7A3", status:1})
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net client: Received message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 2 } of size 24 from server
Net message: ({type:"ready", guid:"17C20BF0C212D7A3", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CChatMessage { m_GUID: , m_Message: athens please } of size 35 to server
Net client: Received message CChatMessage { m_GUID: 17C20BF0C212D7A3, m_Message: athens please } of size 51 from server
Net message: ({type:"chat", guid:"17C20BF0C212D7A3", text:"athens please"})
Net client: Received message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"7961C9C57441E766", status:1})
Net client: Received message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 2 } of size 24 from server
Net message: ({type:"ready", guid:"7961C9C57441E766", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"F37FC1997C5673E3", status:1})
Net client: Received message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 2 } of size 24 from server
Net message: ({type:"ready", guid:"F37FC1997C5673E3", status:2})
Net client: Received message CChatMessage { m_GUID: 889DAC46FC692ADB, m_Message: ready? } of size 37 from server
Net message: ({type:"chat", guid:"889DAC46FC692ADB", text:"ready?"})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CGameStartMessage { } of size 3 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04", timestamp:1527124476, engine_version:"0.0.23", mods:[["public", "0.0.23"]]}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"start"})
'art/terrains/terrains.xml' does not exist. Using previous properties.
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 147 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 99 from server
Loading RMS 'maps/random/ardennes_forest.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Generating Ardennes Forest of size 512 and 8 players.
Creating the central dip...
4.588s.
Finding hills...
0.209s.
Creating playerbases...
0.050s.
Marking player territory...
0.017s.
Creating hills...
Net client: Disconnected
10.328s.
Placing huts in ravines...
14.722s.
Placing huts in ravines...
1.769s.
Creating forests...
2.676s.
Creating grass patches...
4.269s.
Creating chopped forest patches...
0.758s.
Creating stone mines...
0.008s.
Creating small stone mines...
0.008s.
Creating metal mines...
0.005s.
Creating wildlife...
0.018s.
Creating berry bush...
0.124s.
Creating decorative props...
0.008s.
Creating straggler trees...
0.333s.
Creating grass tufts...
0.017s.
Total map generation time: 39.950s.
Total entities: 20086, Terrain entities: 6088, Textures: 11.
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_short.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_attack_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/capturing_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_shield_run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_shield_jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_d.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_drop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_death_drop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_d.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop_archer.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot_javelin.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_javelinist_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_attack_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/sword_shield_attack_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/bow_idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/bow_run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/bow_jog_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_pers_bow_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_jog_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_walk_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle_shake.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle2.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_death2.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_greek_bow_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:12104})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:12813})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:13826})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:14838})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:15851})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:16864})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:17874})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:18884})
Net message: ({type:"netstatus", status:"disconnected", reason:0})
Net message: ({type:"netstatus", status:"waiting_for_players"})
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411181760})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411181928})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411182945})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411183926})
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411185220})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411185943})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411186953})
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Loading config file "config/user.cfg"
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Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
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Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411187469})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411187931})
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Loading config file "config/user.cfg"
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Loaded config string "playername.multiplayer" = "jon"
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Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411188500})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411188930})
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Loading config file "config/user.cfg"
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Loaded config string "materialmgr.quality" = "2.0037121772766113"
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Loading config file "config/user.cfg"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411189417})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411189946})
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411190498})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411190928})
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411191445})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411191939})
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Loading config file "config/user.cfg"
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Loading config file "config/user.cfg"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
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Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411192478})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411192940})
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
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Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
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Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411193483})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411193945})
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411194586})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411194951})
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411195613})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411195944})
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411196718})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411196921})
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Loaded config string "playername.multiplayer" = "jon"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
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Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
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Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411197773})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411197942})
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Loaded config string "materialmgr.quality" = "2.0037121772766113"
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411199485})
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411200257})
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
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Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411201054})
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Loading config file "config/user.cfg"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
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Loaded config string "playername.multiplayer" = "jon"
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Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411201679})
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411202611})
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411202920})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411202925})
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411203233})
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Loaded config string "playername.multiplayer" = "jon"
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Loading config file "config/user.cfg"
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Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
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Loaded config string "playername.multiplayer" = "jon"
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Loaded config string "shadows" = "false"
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Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411203550})
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411204130})
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411204407})
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
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Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Loading config file "config/user.cfg"
Loaded config string "gui.session.respoptooltipsort" = "1"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "materialmgr.quality" = "2.0037121772766113"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "192.168.200.195"
Loaded config string "playername.multiplayer" = "jon"
Loaded config string "playername.singleplayer" = "jon"
Loaded config string "shadows" = "false"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "abcc761fc3623d00"
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411358261})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2411358937})