Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadowsonwater" = "false"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "nos3tc" = "false"
Loaded config string "noautomipmap" = "true"
Loaded config string "novbo" = "false"
Loaded config string "noframebufferobject" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "force_s3tc_enable" = "true"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "false"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "materialmgr.quality" = "2.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "skycolor" = "0 0 0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "30"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q"
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.leave" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.showsky" = "Alt+Z"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.highlightguarding" = "PgDn"
Loaded config string "hotkey.session.highlightguarded" = "PgUp"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = "unused"
Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.idleworker" = "Period"
Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.0" = "Shift+0"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.0" = "0"
Loaded config string "hotkey.selection.group.select.1" = "1"
Loaded config string "hotkey.selection.group.select.2" = "2"
Loaded config string "hotkey.selection.group.select.3" = "3"
Loaded config string "hotkey.selection.group.select.4" = "4"
Loaded config string "hotkey.selection.group.select.5" = "5"
Loaded config string "hotkey.selection.group.select.6" = "6"
Loaded config string "hotkey.selection.group.select.7" = "7"
Loaded config string "hotkey.selection.group.select.8" = "8"
Loaded config string "hotkey.selection.group.select.9" = "9"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.move" = "unused"
Loaded config string "hotkey.session.attack" = "Ctrl"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.session'
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'joystick.camera'
Loaded config string "joystick.camera.pan.x" = "0"
Loaded config string "joystick.camera.pan.y" = "1"
Loaded config string "joystick.camera.rotate.x" = "3"
Loaded config string "joystick.camera.rotate.y" = "2"
Loaded config string "joystick.camera.zoom.in" = "5"
Loaded config string "joystick.camera.zoom.out" = "4"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena23"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.xpartamupp" = "wfgbot23"
Loaded config string "lobby.echelon" = "echelon23"
Loaded config string "lobby.buddies" = ","
Loaded config string "lobby.rememberpassword" = "true"
Loaded config string "lobby.secureauth" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWQBhIRg+dOifTWlwgYHe8RfD8bqoDh1cCvygboAl3GOUKiCo0NlF4fw"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.multiplayer" = "Navigo"
Loaded config string "shadows" = "false"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "90f87bf243d80148"
CRenderer::Open: depth bits 24
CRenderer::Open: stencil bits 8
CRenderer::Open: alpha bits 0
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.multiplayer" = "Navigo"
Loaded config string "shadows" = "false"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "90f87bf243d80148"
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.multiplayer" = "Navigo"
Loaded config string "shadows" = "false"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "90f87bf243d80148"
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.multiplayer" = "Navigo"
Loaded config string "shadows" = "false"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "90f87bf243d80148"
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/Attack.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/AuraManager.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/Damage.js'
Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/DamageBonus.js'
Loading simulation script 'simulation/helpers/DamageTypes.js'
Loading simulation script 'simulation/helpers/Entity.js'
Loading simulation script 'simulation/helpers/FSM.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/TraderGain.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/helpers/WeightedList.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Armour.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/AuraManager.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/Damage.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:2410999567})
Net client: Connected to 127.0.0.1:20595
Net server: Received connection from 127.0.0.1:49665
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to [unauthed host]
Net message: ({type:"netstatus", status:"connected"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from server
Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to server
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 0, m_GUID: 889DAC46FC692ADB } of size 31 to [889DAC46...]
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 0, m_GUID: 889DAC46FC692ADB } of size 31 from server
Net: Sending message CAuthenticateMessage { m_Name: Navigo, m_Password: , m_IsLocalClient: 1 } of size 20 to server
Net server: Received message CAuthenticateMessage { m_Name: Navigo, m_Password: , m_IsLocalClient: 1 } of size 20 from [889DAC46...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: (void 0) } of size 4 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 to [889DAC46...]
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 from server
Net: Authentication result: host=1, Logged in
Net client: Received message CGameSetupMessage { m_Data: (void 0) } of size 4 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 from server
Net message: ({type:"netstatus", status:"authenticated", rejoining:false})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 to [889DAC46...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 to [889DAC46...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 to [889DAC46...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 to [889DAC46...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 to [889DAC46...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 to [889DAC46...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 } } } of size 39 from server
Net server: Received connection from 192.168.200.111:37924
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 0, m_GUID: F37FC1997C5673E3 } of size 31 to [F37FC199...]
Net server: Received message CAuthenticateMessage { m_Name: Ben, m_Password: , m_IsLocalClient: 0 } of size 14 from [F37FC199...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_Message: Logged in } of size 29 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: (void 0) } of size 4 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 6", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2168 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 6", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2168 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 6", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2168 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 6", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2168 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 from server
Net message: ({type:"gamesetup", data:(void 0)})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}}})
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 to [F37FC199...]
Net: Sending message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 889DAC46FC692ADB } of size 24 to server
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: F37FC1997C5673E3 } of size 24 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 889DAC46FC692ADB } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: F37FC1997C5673E3 } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 6", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2168 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 6", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:0}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [F37FC199...]
Net: Sending message CClientPerformanceMessage { m_Clients: { { m_GUID: F37FC1997C5673E3, m_MeanRTT: 563 } } } of size 27 to [889DAC46...]
Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F37FC1997C5673E3, m_MeanRTT: 563 } } } of size 27 from server
Net message: ({type:"netwarn", warntype:"client-latency", guid:"F37FC1997C5673E3", meanRTT:563})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1991 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1814 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1991 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1991 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1991 to [F37FC199...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1814 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1814 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1814 to [F37FC199...]
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1991 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1814 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 to [F37FC199...]
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1466 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1466 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1466 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1466 to [F37FC199...]
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1637 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1466 from server
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"spart", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1643 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1820 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1643 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1643 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1643 to [F37FC199...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1820 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1820 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1820 to [F37FC199...]
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1643 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1820 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 to [F37FC199...]
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2174 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2351 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2174 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2174 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2174 to [F37FC199...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2351 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2351 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2351 to [F37FC199...]
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 1997 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2174 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2351 from server
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [F37FC199...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [F37FC199...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [F37FC199...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [F37FC199...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 to [F37FC199...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 69 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: Received connection from 192.168.200.108:41598
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 0, m_GUID: 7961C9C57441E766 } of size 31 to [7961C9C5...]
Net server: Received message CAuthenticateMessage { m_Name: Princess Navigo, m_Password: , m_IsLocalClient: 0 } of size 38 from [7961C9C5...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 3, m_Message: Logged in } of size 29 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [7961C9C5...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 from server
Net message: ({type:"players", newAssignments:{'7961C9C57441E766':{name:"Princess Navigo", player:-1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: 7961C9C57441E766 } of size 24 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: 7961C9C57441E766 } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [7961C9C5...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 to [7961C9C5...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 1, m_Status: 0 } } } of size 123 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"players", newAssignments:{'7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [7961C9C5...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [7961C9C5...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [7961C9C5...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [7961C9C5...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [7961C9C5...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [7961C9C5...]
Net: Sending message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: F37FC1997C5673E3 } of size 24 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 7961C9C57441E766 } of size 24 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: F37FC1997C5673E3 } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [7961C9C5...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 7961C9C57441E766 } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [7961C9C5...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [7961C9C5...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 to [7961C9C5...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 123 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'7961C9C57441E766':{name:"Princess Navigo", player:-1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net message: ({type:"players", newAssignments:{'7961C9C57441E766':{name:"Princess Navigo", player:1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'7961C9C57441E766':{name:"Princess Navigo", player:1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: Received connection from 192.168.200.113:59388
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 0, m_GUID: 20CD710F534CB9CF } of size 31 to [20CD710F...]
Net server: Received message CAuthenticateMessage { m_Name: Earl William, m_Password: , m_IsLocalClient: 0 } of size 32 from [20CD710F...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 4, m_Message: Logged in } of size 29 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2528 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [20CD710F...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 from server
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:-1, status:0}, '7961C9C57441E766':{name:"Princess Navigo", player:1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: 20CD710F534CB9CF } of size 24 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: 20CD710F534CB9CF } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [20CD710F...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [20CD710F...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 1, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 4294967295, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:3, status:0}, '7961C9C57441E766':{name:"Princess Navigo", player:1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:3, status:0}, '7961C9C57441E766':{name:"Princess Navigo", player:1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:-1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [20CD710F...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [20CD710F...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [20CD710F...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [20CD710F...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [20CD710F...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [20CD710F...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 to [20CD710F...]
Net client: Received message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"20CD710F534CB9CF", status:1})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 889DAC46FC692ADB } of size 24 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 889DAC46FC692ADB } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 1 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 1 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 1 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 1 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [20CD710F...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [20CD710F...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [20CD710F...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 1 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 0 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:3, status:1}, '7961C9C57441E766':{name:"Princess Navigo", player:-1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:3, status:0}, '7961C9C57441E766':{name:"Princess Navigo", player:-1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 to [20CD710F...]
Net client: Received message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"20CD710F534CB9CF", status:1})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 2 } of size 24 to [20CD710F...]
Net client: Received message CReadyMessage { m_GUID: 20CD710F534CB9CF, m_Status: 2 } of size 24 from server
Net message: ({type:"ready", guid:"20CD710F534CB9CF", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [20CD710F...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 to [20CD710F...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 2, m_Status: 0 } } } of size 171 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:-1, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:2, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: 7961C9C57441E766 } of size 24 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 2, m_GUID: 7961C9C57441E766 } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [20CD710F...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [20CD710F...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [20CD710F...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:150, g:20, b:20}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [20CD710F...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 to [20CD710F...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 171 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: upnpDiscover failed and no working cached URL.
Net server: Received connection from 192.168.200.110:44311
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to [unauthed host]
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 0, m_GUID: 17C20BF0C212D7A3 } of size 31 to [17C20BF0...]
Net server: Received message CAuthenticateMessage { m_Name: jon, m_Password: , m_IsLocalClient: 0 } of size 14 from [17C20BF0...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 5, m_Message: Logged in } of size 29 to [17C20BF0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:86, g:180, b:31}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2523 to [17C20BF0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:-1, status:0}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: 17C20BF0C212D7A3 } of size 24 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: 17C20BF0C212D7A3 } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:0}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:0}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [17C20BF0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [17C20BF0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [17C20BF0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [17C20BF0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [17C20BF0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [17C20BF0...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 1 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 1 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 1 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 1 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 1 } of size 24 to [17C20BF0...]
Net client: Received message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"17C20BF0C212D7A3", status:1})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [17C20BF0...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CReadyMessage { m_GUID: 17C20BF0C212D7A3, m_Status: 2 } of size 24 from server
Net message: ({type:"ready", guid:"17C20BF0C212D7A3", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2518 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 4294967295, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:-1, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: F37FC1997C5673E3 } of size 24 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: F37FC1997C5673E3 } of size 24 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:50, g:170, b:170}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:220, g:115, b:16}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2513 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"ptol", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2515 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"cart", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 0 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:0}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: Received message CChatMessage { m_GUID: , m_Message: athens please } of size 35 from [17C20BF0...]
Net: Sending message CChatMessage { m_GUID: 17C20BF0C212D7A3, m_Message: athens please } of size 51 to [889DAC46...]
Net: Sending message CChatMessage { m_GUID: 17C20BF0C212D7A3, m_Message: athens please } of size 51 to [F37FC199...]
Net: Sending message CChatMessage { m_GUID: 17C20BF0C212D7A3, m_Message: athens please } of size 51 to [7961C9C5...]
Net: Sending message CChatMessage { m_GUID: 17C20BF0C212D7A3, m_Message: athens please } of size 51 to [20CD710F...]
Net: Sending message CChatMessage { m_GUID: 17C20BF0C212D7A3, m_Message: athens please } of size 51 to [17C20BF0...]
Net client: Received message CChatMessage { m_GUID: 17C20BF0C212D7A3, m_Message: athens please } of size 51 from server
Net message: ({type:"chat", guid:"17C20BF0C212D7A3", text:"athens please"})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 1 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 1 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 1 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 1 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 1 } of size 24 to [17C20BF0...]
Net client: Received message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"7961C9C57441E766", status:1})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CReadyMessage { m_GUID: 7961C9C57441E766, m_Status: 2 } of size 24 from server
Net message: ({type:"ready", guid:"7961C9C57441E766", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:128, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:192, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:256, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:320, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:384, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:448, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 0 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:0}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 1 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 1 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 1 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 1 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 1 } of size 24 to [17C20BF0...]
Net client: Received message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"F37FC1997C5673E3", status:1})
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CReadyMessage { m_GUID: F37FC1997C5673E3, m_Status: 2 } of size 24 from server
Net message: ({type:"ready", guid:"F37FC1997C5673E3", status:2})
Net: Sending message CChatMessage { m_GUID: , m_Message: ready? } of size 21 to server
Net server: Received message CChatMessage { m_GUID: , m_Message: ready? } of size 21 from [889DAC46...]
Net: Sending message CChatMessage { m_GUID: 889DAC46FC692ADB, m_Message: ready? } of size 37 to [889DAC46...]
Net: Sending message CChatMessage { m_GUID: 889DAC46FC692ADB, m_Message: ready? } of size 37 to [F37FC199...]
Net: Sending message CChatMessage { m_GUID: 889DAC46FC692ADB, m_Message: ready? } of size 37 to [7961C9C5...]
Net: Sending message CChatMessage { m_GUID: 889DAC46FC692ADB, m_Message: ready? } of size 37 to [20CD710F...]
Net: Sending message CChatMessage { m_GUID: 889DAC46FC692ADB, m_Message: ready? } of size 37 to [17C20BF0...]
Net client: Received message CChatMessage { m_GUID: 889DAC46FC692ADB, m_Message: ready? } of size 37 from server
Net message: ({type:"chat", guid:"889DAC46FC692ADB", text:"ready?"})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:-1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:0}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 to [17C20BF0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [17C20BF0...]
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [889DAC46...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [F37FC199...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [7961C9C5...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [20CD710F...]
Net: Sending message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}) } of size 2517 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CReadyMessage { m_GUID: 889DAC46FC692ADB, m_Status: 2 } of size 24 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 4", Civ:"random", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 5", Civ:"random", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Player 6", Civ:"random", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 7", Civ:"random", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Player 8", Civ:"random", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0)}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js"}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"ready", guid:"889DAC46FC692ADB", status:2})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to server
Net: Sending message CGameStartMessage { } of size 3 to server
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [17C20BF0...]
Net server: Received message CGameStartMessage { } of size 3 from [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [889DAC46...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [F37FC199...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [7961C9C5...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [20CD710F...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 to [17C20BF0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 to [17C20BF0...]
Net: Sending message CGameStartMessage { } of size 3 to [889DAC46...]
Net: Sending message CGameStartMessage { } of size 3 to [F37FC199...]
Net: Sending message CGameStartMessage { } of size 3 to [7961C9C5...]
Net: Sending message CGameStartMessage { } of size 3 to [20CD710F...]
Net: Sending message CGameStartMessage { } of size 3 to [17C20BF0...]
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}) } of size 2877 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 7961C9C57441E766, m_Name: Princess Navigo, m_PlayerID: 2, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 201 from server
Net client: Received message CGameStartMessage { } of size 3 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04"}})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Navigo", Civ:"gaul", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Princess Navigo", Civ:"pers", Color:{r:160, g:80, b:200}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Earl William", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"jon", Civ:"gaul", Color:{r:86, g:180, b:31}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Ben", Civ:"pers", Color:{r:220, g:115, b:16}, AI:"", AIDiff:5, AIBehavior:"random", Team:0}, {Name:"Hasdrubal Barca", Civ:"cart", Color:{r:231, g:200, b:5}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Antiochus V Eupator", Civ:"sele", Color:{r:50, g:170, b:170}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}, {Name:"Kunobelinos", Civ:"brit", Color:{r:64, g:64, b:64}, AI:"petra", AIDiff:5, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], Size:512, PopulationCap:300, StartingResources:3000, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, Nomad:false, RevealMap:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LockTeams:false, LastManStanding:false, CheatsEnabled:false, Name:"Ardennes Forest", Description:"Each player starts deep in the forest.\n\nThe Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva.", RatingEnabled:false, CircularMap:true, Script:"ardennes_forest.js", Keywords:[], Preview:"ardennes_forest.png", Biome:(void 0), TriggerDifficulty:(void 0), VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"random", Seed:1950910033, AISeed:4168330640}, mapType:"random", mapPath:"maps/random/", mapFilter:"default", gameSpeed:1, map:"maps/random/ardennes_forest", script:"ardennes_forest.js", matchID:"40ACB5BF82722C04", timestamp:1527124476, engine_version:"0.0.23", mods:[["public", "0.0.23"]]}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '7961C9C57441E766':{name:"Princess Navigo", player:2, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"start"})
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/ardennes_forest.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Generating Ardennes Forest of size 512 and 8 players.
Creating the central dip...
Net server: Disconnected [7961C9C5...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 147 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 147 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 147 to [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 147 to [17C20BF0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 20CD710F534CB9CF, m_Name: Earl William, m_PlayerID: 3, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 147 from server
Net server: Disconnected [20CD710F...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 99 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 99 to [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 99 to [17C20BF0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 17C20BF0C212D7A3, m_Name: jon, m_PlayerID: 4, m_Status: 2 }, { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 99 from server
2.992s.
Finding hills...
Net server: Disconnected [17C20BF0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 69 to [889DAC46...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 69 to [F37FC199...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 }, { m_GUID: F37FC1997C5673E3, m_Name: Ben, m_PlayerID: 5, m_Status: 2 } } } of size 69 from server
0.129s.
Creating playerbases...
0.031s.
Marking player territory...
0.013s.
Creating hills...
Net server: Disconnected [F37FC199...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 } } } of size 39 to [889DAC46...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 889DAC46FC692ADB, m_Name: Navigo, m_PlayerID: 1, m_Status: 2 } } } of size 39 from server
4.957s.
Placing huts in ravines...
7.013s.
Placing huts in ravines...
1.094s.
Creating forests...
1.530s.
Creating grass patches...
2.439s.
Creating chopped forest patches...
0.436s.
Creating stone mines...
0.004s.
Creating small stone mines...
0.004s.
Creating metal mines...
0.003s.
Creating wildlife...
0.010s.
Creating berry bush...
0.070s.
Creating decorative props...
0.004s.
Creating straggler trees...
0.181s.
Creating grass tufts...
0.008s.
Total map generation time: 20.950s.
Total entities: 20086, Terrain entities: 6088, Textures: 11.
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_short.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_attack_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/capturing_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_shield_run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_shield_jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_d.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_drop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_death_drop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_d.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop_archer.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot_javelin.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_javelinist_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_attack_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/sword_shield_attack_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/bow_idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/bow_run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/bow_jog_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_pers_bow_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_idle_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_jog_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_walk_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle_shake.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle2.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_death2.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_greek_bow_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to server
Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [889DAC46...]
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [889DAC46...]
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:5861})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '20CD710F534CB9CF':{name:"Earl William", player:3, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"players", newAssignments:{'17C20BF0C212D7A3':{name:"jon", player:4, status:2}, '889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:1, status:2}, F37FC1997C5673E3:{name:"Ben", player:5, status:2}}})
Net message: ({type:"players", newAssignments:{'889DAC46FC692ADB':{name:"Navigo", player:1, status:2}}})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:3202})
Net message: ({type:"netstatus", status:"waiting_for_players"})
Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:5909})
Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server
Net message: ({type:"netstatus", status:"active"})
Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slaughter.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_cut_shield.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1, m_Hash: \u00be<\u00bdD\u00ec1/mPL\u00b7R\u00bc\u00b8\u00af\u009f } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: \u00be<\u00bdD\u00ec1/mPL\u00b7R\u00bc\u00b8\u00af\u009f } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2, m_Hash: \u00e0\u0015iy \u00c1R\u00f9\u00ebZmU\r\u00885a } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: \u00e0\u0015iy \u00c1R\u00f9\u00ebZmU\r\u00885a } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 3, m_Hash: \u00b1]P\u00d4`w\u00a9\u00c6\u001d\u00b4\u0004G\u00be\u00c5\u00f5\u00be } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: \u00b1]P\u00d4`w\u00a9\u00c6\u001d\u00b4\u0004G\u00be\u00c5\u00f5\u00be } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/gather_wood.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 4, m_Hash: \u00f0\u00a7!#\u00cbh7\u001d\u0018\u0086Es\u0088\u0003\u0000' } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: \u00f0\u00a7!#\u00cbh7\u001d\u0018\u0086Es\u0088\u0003\u0000' } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/gather_meat.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 5, m_Hash: \u009fL\n\u00df?\u00b6.H\u0003\u008ej\u00e1\u009d\u00a4r[ } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: \u009fL\n\u00df?\u00b6.H\u0003\u008ej\u00e1\u009d\u00a4r[ } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 6, m_Hash: \u008c\u00edw\\}\u0000\u00fd\u00d4}\u00f3\u00a2r\u0095\u0080\u0097\u0010 } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: \u008c\u00edw\\}\u0000\u00fd\u00d4}\u00f3\u00a2r\u0095\u0080\u0097\u0010 } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0086K\u001fLe;~\u0003\u001d}E\u009a\u00ad\u000b\u00f3b } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0086K\u001fLe;~\u0003\u001d}E\u009a\u00ad\u000b\u00f3b } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 8, m_Hash: n\u00aa@\u0015%\u0011\u009b\u00b5\u008f\u00d8\u009e\u00ab\u00bb\u00adk@ } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: n\u00aa@\u0015%\u0011\u009b\u00b5\u008f\u00d8\u009e\u00ab\u00bb\u00adk@ } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_wood_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_wood.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 9, m_Hash: \u00c9\u0005K\u0002\u00dc\u00ca:!\u00d4\u00b9\u00a0\b\u009a\u00c4\u00f0\u0099 } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: \u00c9\u0005K\u0002\u00dc\u00ca:!\u00d4\u00b9\u00a0\b\u009a\u00c4\u00f0\u0099 } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/carry_meat.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 10, m_Hash: \u00e3\u0090T\u00b9\u00c9\u0000\u00a5\t\u00f3&\u00b5\u00cd4\u00a0@\u00cd } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: \u00e3\u0090T\u00b9\u00c9\u0000\u00a5\t\u00f3&\u00b5\u00cd4\u00a0@\u00cd } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 11, m_Hash: \u0088\u0005\u0011*Na\u0007\n\u00fd^\u0005\u008f\u0080\u008f\u0098\u00a2 } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: \u0088\u0005\u0011*Na\u0007\n\u00fd^\u0005\u008f\u0080\u008f\u0098\u00a2 } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 12, m_Hash: \u00ebF\u001a\u00ad\nm\u00fa\u00fb\u0004cc+\u00dbo\u00eb\u008a } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: \u00ebF\u001a\u00ad\nm\u00fa\u00fb\u0004cc+\u00dbo\u00eb\u008a } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 13, m_Hash: TzjMF\u00ef\u00d2\u0017\u009dnE#\u001a\u009b+\u009a } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: TzjMF\u00ef\u00d2\u0017\u009dnE#\u001a\u009b+\u009a } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 14, m_Hash: \u00a0i\u0086\u00cb\u00e2\u009eZm\u0084x\u0006\u009f ^[\u0014 } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: \u00a0i\u0086\u00cb\u00e2\u009eZm\u0084x\u0006\u009f ^[\u0014 } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 15, m_Hash: W\u00e3\u0012\u0089\u00c7v\u00e3\u00a6\u0005Q\u00cb\\t!\u001a{ } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: W\u00e3\u0012\u0089\u00c7v\u00e3\u00a6\u0005Q\u00cb\\t!\u001a{ } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 16, m_Hash: \u00bc\u00d1\u00c2_G\u00d0\u00a1\u00c5h\u00cf\u00e9\u00fe\u00ee\u00d0/\u00ed } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 16, m_Hash: \u00bc\u00d1\u00c2_G\u00d0\u00a1\u00c5h\u00cf\u00e9\u00fe\u00ee\u00d0/\u00ed } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 17, m_Hash: \u00d2\u0015\u00d2N@p\u0097\u001aC\u00f9\u00a9A}n\u0011\u00a5 } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 17, m_Hash: \u00d2\u0015\u00d2N@p\u0097\u001aC\u00f9\u00a9A}n\u0011\u00a5 } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 18, m_Hash: \u00e3\u007f\u00cd5\u001b\u008a\u00c4\u009d\u00ac\u00f5f.\u00e7\u001e%\u00cb } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 18, m_Hash: \u00e3\u007f\u00cd5\u001b\u008a\u00c4\u009d\u00ac\u00f5f.\u00e7\u001e%\u00cb } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_meat_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/new/build.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 19, m_Hash: qKd9\u00da\u0007N\u00b41bNuS\u00f3\u00a1\u009d } of size 27 to server
Net server: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 from [889DAC46...]
Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 to [889DAC46...]
Net server: Received message CSyncCheckMessage { m_Turn: 19, m_Hash: qKd9\u00da\u0007N\u00b41bNuS\u00f3\u00a1\u009d } of size 27 from [889DAC46...]
Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 21, m_Data: ({type:"resign"}) } of size 41 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 0 } of size 9 to server
Net server: Disconnected [889DAC46...]
Loading config file "config/user.cfg"
Loaded config string "gui.gamesetup.aidifficulty" = "5"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1526498104"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "playername.multiplayer" = "Navigo"
Loaded config string "shadows" = "false"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "90f87bf243d80148"
Shutting down profiler2 GPU mode
Engine exited successfully on 2018-05-23 at 20:15:27 with 2443 message(s), 0 error(s) and 0 warning(s).