Created by MemoryHooks ---------------------- Dumping leaks from 10 heaviest stacks ------------------------------------------------ Stack #1, total leak size: 16 call stack: 0x679d295a --> [igdusc32] USC::DeleteCompilerOutputPixelShaderOpenGL_impl 0x679ce0e3 --> [igdusc32] USC::DeleteCompilerOutputPixelShaderOpenGL_impl 0x67d76516 --> [igdusc32] USC::getInitShaderWriteMask 0x679bde64 --> [igdusc32] USC::CShaderIfc::DeclareInput 0x5be1c9d5 --> [ig75icd32] DllMain 0x5be1d6b1 --> [ig75icd32] DllMain 0x5be1d54d --> [ig75icd32] DllMain 0x5bdea7bd --> [ig75icd32] DllMain 0x5bdcc209 --> [ig75icd32] DllMain 0x5bd901d0 --> [ig75icd32] DllMain 0x5b9b62d9 --> [ig75icd32] RegisterProcTableCallback 0x5b9b68cf --> [ig75icd32] RegisterProcTableCallback 0x5b9b6a22 --> [ig75icd32] RegisterProcTableCallback 0x5bb413b7 --> [ig75icd32] DrvSetLayerPaletteEntries 0x012caa85 --> [pyrogenesis] CShaderProgramGLSL::Link 0x012cb321 --> [pyrogenesis] CShaderProgramGLSL::Reload 0x012c3ad6 --> [pyrogenesis] CShaderManager::NewProgram 0x012c15ce --> [pyrogenesis] CShaderManager::LoadProgram 0x012c2727 --> [pyrogenesis] CShaderManager::NewEffect 0x012c1391 --> [pyrogenesis] CShaderManager::LoadEffect 0x01329b10 --> [pyrogenesis] CPatchRData::RenderBlends 0x012f7fac --> [pyrogenesis] TerrainRenderer::RenderTerrainShader 0x0129ca50 --> [pyrogenesis] CRenderer::RenderPatches 0x0129f77d --> [pyrogenesis] CRenderer::RenderSubmissions 0x0129e663 --> [pyrogenesis] CRenderer::RenderScene 0x01291a1a --> [pyrogenesis] CGameView::Render 0x012315b0 --> [pyrogenesis] CGame::ReallyStartGame 0x011378d1 --> [pyrogenesis] ProgressiveLoad 0x01136cad --> [pyrogenesis] Frame 0x01139668 --> [pyrogenesis] RunGameOrAtlas 0x0113b383 --> [pyrogenesis] SDL_main 0x01131035 --> [pyrogenesis] main_utf8 0x011310c4 --> [pyrogenesis] wmain 0x013f05be --> [pyrogenesis] __tmainCRTStartup 0x013a3baf --> [pyrogenesis] CallStartupWithinTryBlock 0x74fc8494 --> [KERNEL32] BaseThreadInitThunk 0x778941c8 --> [ntdll] RtlAreBitsSet 0x77894198 --> [ntdll] RtlAreBitsSet 0x00000000 --> [ntdll] Allocation size = 16:..v...v...v.x.v. ------------------------------------------------ Stack #2, total leak size: 264 call stack: 0x77875983 --> [ntdll] RtlDosSearchPath_Ustr 0x7787c16f --> [ntdll] RtlDosPathNameToRelativeNtPathName_U_WithStatus 0x76fe35ec --> [KERNELBASE] CreateFileW 0x76fe34fe --> [KERNELBASE] CreateFileW 0x6bf557d2 --> [MSVCR120] wsopen_s 0x6bf55656 --> [MSVCR120] wsopen_s 0x6bf55434 --> [MSVCR120] get_fmode 0x6bf5548d --> [MSVCR120] wsopen_s 0x013aad8c --> [pyrogenesis] wopen 0x013d8b7a --> [pyrogenesis] FileOpen 0x014238df --> [pyrogenesis] io::Load 0x013dab4a --> [pyrogenesis] RealDirectory::Load 0x013a9955 --> [pyrogenesis] VFS::LoadFile 0x0124a7ae --> [pyrogenesis] CXeromyces::ReadXMBFile 0x01249d2d --> [pyrogenesis] CXeromyces::Load 0x012612d9 --> [pyrogenesis] CTemplateLoader::LoadTemplateFile 0x01260d07 --> [pyrogenesis] CTemplateLoader::GetTemplateFileData 0x01191caf --> [pyrogenesis] CCmpTemplateManager::GetTemplate 0x0119040a --> [pyrogenesis] ScriptInterface_NativeMethodWrapper::call,std::allocator > const &),std::basic_string,std::allocator > > 0x0118faf7 --> [pyrogenesis] ScriptInterface::callMethod,std::allocator >,&class_ICmpTemplateManager,ICmpTemplateManager,&ICmpTemplateManager::`vcall'{40}'> 0x252d0d49 --> [pyrogenesis] 0x1a31bf68 --> [pyrogenesis] 0x089a0901 --> [pyrogenesis] 0x5c6aad65 --> [mozjs38-ps-release-vc120] js::TimeBudget::TimeBudget 0xf48b5756 --> [mozjs38-ps-release-vc120] Allocation size = 264:...#..u...W)B...p...@...6...(...6... ...6...(...6...H...6...6...`...E7...#..v...P...@.#..l...W)B...#..r...`...-X.. Y...d.3.1.0.c.2.f...x.m.b... ------------------------------------------------ Stack #3, total leak size: 22996 call stack: 0x5bcdd166 --> [ig75icd32] DllMain 0x5b887d3b --> [ig75icd32] 0x5bcdd75d --> [ig75icd32] DllMain 0x5b9d9696 --> [ig75icd32] DrvSetLayerPaletteEntries 0x5b9d93d5 --> [ig75icd32] DrvSetLayerPaletteEntries 0x5b9db974 --> [ig75icd32] DrvSetLayerPaletteEntries 0x5b9dc6af --> [ig75icd32] DrvSetLayerPaletteEntries 0x5b9dd591 --> [ig75icd32] DrvSetLayerPaletteEntries 0x5bafbdc2 --> [ig75icd32] DrvSetLayerPaletteEntries 0x5b8f3518 --> [ig75icd32] RegisterProcTableCallback 0x5b8f9562 --> [ig75icd32] RegisterProcTableCallback 0x5b90309f --> [ig75icd32] RegisterProcTableCallback 0x013d5d27 --> [pyrogenesis] upload_compressed_level 0x013ad8e9 --> [pyrogenesis] tex_util_foreach_mipmap 0x013d5d89 --> [pyrogenesis] upload_impl 0x013d5b83 --> [pyrogenesis] ogl_tex_upload 0x01296714 --> [pyrogenesis] CTextureManagerImpl::LoadTexture 0x01296fa8 --> [pyrogenesis] CTextureManagerImpl::TryLoadingCached 0x01296e96 --> [pyrogenesis] CTexture::TryLoad 0x01296278 --> [pyrogenesis] CTexture::GetHandle 0x0129902d --> [pyrogenesis] CRendererInternals::CallModelRenderers 0x0129c079 --> [pyrogenesis] CRenderer::RenderModels 0x0129f79d --> [pyrogenesis] CRenderer::RenderSubmissions 0x0129e663 --> [pyrogenesis] CRenderer::RenderScene 0x01291a1a --> [pyrogenesis] CGameView::Render 0x012315b0 --> [pyrogenesis] CGame::ReallyStartGame 0x011378d1 --> [pyrogenesis] ProgressiveLoad 0x01136cad --> [pyrogenesis] Frame 0x01139668 --> [pyrogenesis] RunGameOrAtlas 0x0113b383 --> [pyrogenesis] SDL_main 0x01131035 --> [pyrogenesis] main_utf8 0x011310c4 --> [pyrogenesis] wmain 0x013f05be --> [pyrogenesis] __tmainCRTStartup 0x013a3baf --> [pyrogenesis] CallStartupWithinTryBlock 0x74fc8494 --> [KERNEL32] BaseThreadInitThunk 0x778941c8 --> [ntdll] RtlAreBitsSet 0x77894198 --> [ntdll] RtlAreBitsSet 0x00000000 --> [ntdll] Allocation size = 2524:...[...9...X.B...H ... ... ...l.B...$5.\...[...[...X.B.0...`!... ... ... ... ... ... ... ... ... ...!... ... ...!... ..l.B...$5.\...[...9...9...9...[...9...X.B.H ..x"..4!...4!...4!...4!...4!...4!...4!...4!...4!... ..."..4!...4!... ..."..4!..l.B...$5.\...[...9...[...9...X.B.`!...#..L"...L"...L"...L"...L"...L"...L"...L"...L"...!...#..L"...L"...!...$..L"..l.B...$5.\...[...[...X.B.x"...$..d#...d#...d#...d#...d#...d#...d#...d#...d#..."...%..d#...d#..."..,%..d#..l.B...$5.\...[...9...[...X.B..#...%..|$...|$...|$...|$...|$...|$...|$...|$...|$...#..,&..|$...|$...$..D&..|$..l.B...$5.\...[...9...9...[...X.B..$...&...%...%...%...%...%...%...%...%...%...%..D'...%...%..,%..\'...%..l.B...$5.\...[...9...9...[...9...X.B..%...'...&...&...&...&...&...&...&...&...&..,&..\(...&...&..D&..t(...&..l.B...$5.\...[...9...9...9...[...9...X.B..&...'...'...'...'...'...'...'...'...'..D'...'...'..\'...'..l.B...$5.\...[... Allocation size = 2524:...[...~v ...P*...)...)...)...)...)...)...)...)...)...*...)...)...*...)..$.v ...$5.\...[...9...9...[...~v 8)..h+..$*...$*...$*...$*...$*...$*...$*...$*...$*...)...+..$*...$*...)...+..$*..$.v ...$5.\...[...9...9...9...[...9...~v P*...,..<+...<+...<+...<+...<+...<+...<+...<+...<+...*...,..<+...<+...*...-..<+..$.v ...$5.\...[...w.W...[...~v h+...-..T,...T,...T,...T,...T,...T,...T,...T,...T,...+......T,...T,...+......T,..$.v ...$5.\...[...[...9...~v .,......l-...l-...l-...l-...l-...l-...l-...l-...l-...,.../..l-...l-...-..4/..l-..$.v ...$5.\...[...[...~v .-.../..........................................40..............L0......$.v ...$5.\...[...9...9...[...9...~v .....0.../.../.../.../.../.../.../.../.../.../..L1.../.../..4/..d1.../..$.v ...$5.\...[...9...9...[...~v ./...1...0...0...0...0...0...0...0...0...0..40..d2...0...0..L0..|2...0..$.v ...$5.\...[...[...~v .0...1...1...1...1...1...1...1...1...1..L1...1...1..d1...1..$.v ...$5.\...[...9... Allocation size = 2524:...[...B...X4...3...3...3...3...3...3...3...3...3...4...3...3...4...3...B...$5.\...[...9...[...B.@3..p5..,4...,4...,4...,4...,4...,4...,4...,4...,4...3...5..,4...,4...3...5..,4...B...$5.\...[...g...9...9...9...[...B.X4...6..D5...D5...D5...D5...D5...D5...D5...D5...D5...4...6..D5...D5...4...7..D5...B...$5.\...[...9...9...9...[...9...B.p5...7..\6...\6...\6...\6...\6...\6...\6...\6...\6...5...8..\6...\6...5..$8..\6...B...$5.\...[...[...B..6...8..t7...t7...t7...t7...t7...t7...t7...t7...t7...6..$9..t7...t7...7..<9..t7...B...$5.\...[...9...9...9...[...?...B..7...9...8...8...8...8...8...8...8...8...8...8..<:...8...8..$8..T:...8...B...$5.\...[...9...9...[...9...B..8...:...9...9...9...9...9...9...9...9...9..$9..T;...9...9..<9..l;...9...B...$5.\...[...:...['u.Q...B..9...<...:...:...:...:...:...:...:...:...:..<:..l<...:...:..T:...<...:...B...$5.\...[...[...B..:...;...;...;...;...;...;...;...;...;..T;...;...;..l;...;...B...$5.\...[...9... Allocation size = 2524:...[...h.B...`>...=...=...=...=...=...=...=...=...=...>...=...=...>...=..|.B...$5.\...[...9...9...9...[...9...h.B.H=..x?..4>...4>...4>...4>...4>...4>...4>...4>...4>...=...?..4>...4>...=...?..4>..|.B...$5.\...[...9...[...h.B.`>...@..L?...L?...L?...L?...L?...L?...L?...L?...L?...>...@..L?...L?...>...A..L?..|.B...$5.\...[...[...@..h.B.x?...A..d@...d@...d@...d@...d@...d@...d@...d@...d@...?...B..d@...d@...?..,B..d@..|.B...$5.\...[...9...[...h.B..@...B..|A...|A...|A...|A...|A...|A...|A...|A...|A...@..,C..|A...|A...A..DC..|A..|.B...$5.\...[...9...9...9...[...h.B..A...C...B...B...B...B...B...B...B...B...B...B..DD...B...B..,B..\D...B..|.B...$5.\...[...g...z.P...[...9...h.B..B...D...C...C...C...C...C...C...C...C...C..,C..\E...C...C..DC..tE...C..|.B...$5.\...[...9...9...[...9...h.B..C...F...D...D...D...D...D...D...D...D...D..DD..tF...D...D..\D...F...D..|.B...$5.\...[...[...h.B..D...E...E...E...E...E...E...E...E...E..\E...E...E..tE...E..|.B...$5.\...[...9...9...9...9... Allocation size = 2524:...[...x.v ...hH..$G...$G...$G...$G...$G...$G...$G...$G...$G...H..$G...$G...H..$G...v ...$5.\...[...9...9...9...[...9...x.v PG...I.. [KERNELBASE] GlobalAlloc 0x5be1c88d --> [ig75icd32] DllMain 0x5be19eec --> [ig75icd32] DllMain 0x5be1e7c1 --> [ig75icd32] DllMain 0x5be1bf7f --> [ig75icd32] DllMain 0x5be1ad29 --> [ig75icd32] DllMain 0x5be1e1d1 --> [ig75icd32] DllMain 0x5bdf43ba --> [ig75icd32] DllMain 0x5be393f8 --> [ig75icd32] DllMain 0x5be39cf2 --> [ig75icd32] DllMain 0x5be05c92 --> [ig75icd32] DllMain 0x5be3a720 --> [ig75icd32] DllMain 0x5be05c81 --> [ig75icd32] DllMain 0x5be3a7c6 --> [ig75icd32] DllMain 0x5be05c81 --> [ig75icd32] DllMain 0x5be39adc --> [ig75icd32] DllMain 0x5be05c92 --> [ig75icd32] DllMain 0x5be39adc --> [ig75icd32] DllMain 0x5be05dad --> [ig75icd32] DllMain 0x5be3a0e3 --> [ig75icd32] DllMain 0x5be05c92 --> [ig75icd32] DllMain 0x5be39adc --> [ig75icd32] DllMain 0x5be05c92 --> [ig75icd32] DllMain 0x5be05f55 --> [ig75icd32] DllMain 0x5be05b8a --> [ig75icd32] DllMain 0x5bdcc1cd --> [ig75icd32] DllMain 0x5bd901d0 --> [ig75icd32] DllMain 0x5b9b62d9 --> [ig75icd32] RegisterProcTableCallback 0x5b9b68cf --> [ig75icd32] RegisterProcTableCallback 0x5b9b6a22 --> [ig75icd32] RegisterProcTableCallback 0x5bb413b7 --> [ig75icd32] DrvSetLayerPaletteEntries 0x012caa85 --> [pyrogenesis] CShaderProgramGLSL::Link 0x012cb321 --> [pyrogenesis] CShaderProgramGLSL::Reload 0x012c3ad6 --> [pyrogenesis] CShaderManager::NewProgram 0x012c15ce --> [pyrogenesis] CShaderManager::LoadProgram 0x012c2727 --> [pyrogenesis] CShaderManager::NewEffect 0x012c1391 --> [pyrogenesis] CShaderManager::LoadEffect 0x012d2f8e --> [pyrogenesis] ShaderModelRenderer::Render 0x0129927c --> [pyrogenesis] CRendererInternals::CallTranspModelRenderers 0x0129e995 --> [pyrogenesis] CRenderer::RenderShadowMap 0x0129f468 --> [pyrogenesis] CRenderer::RenderSubmissions 0x0129e663 --> [pyrogenesis] CRenderer::RenderScene 0x01291a1a --> [pyrogenesis] CGameView::Render 0x012315b0 --> [pyrogenesis] CGame::ReallyStartGame 0x011378d1 --> [pyrogenesis] ProgressiveLoad 0x01136cad --> [pyrogenesis] Frame 0x01139668 --> [pyrogenesis] RunGameOrAtlas 0x0113b383 --> [pyrogenesis] SDL_main 0x01131035 --> [pyrogenesis] main_utf8 0x011310c4 --> [pyrogenesis] wmain 0x013f05be --> [pyrogenesis] __tmainCRTStartup 0x013a3baf --> [pyrogenesis] CallStartupWithinTryBlock 0x74fc8494 --> [KERNEL32] BaseThreadInitThunk 0x778941c8 --> [ntdll] RtlAreBitsSet 0x77894198 --> [ntdll] RtlAreBitsSet 0x00000000 --> [ntdll] Allocation size = 88:... ------------------------------------------------ Stack #5, total leak size: 512 call stack: 0x77872ba2 --> [ntdll] RtlReAllocateHeap 0x77872a38 --> [ntdll] RtlReAllocateHeap 0x77872953 --> [ntdll] RtlReAllocateHeap 0x6bf522b0 --> [MSVCR120] realloc 0x5c6dc289 --> [mozjs38-ps-release-vc120] JS_GetFunctionObject 0x24909b48 --> [mozjs38-ps-release-vc120] 0x5c790900 --> [mozjs38-ps-release-vc120] JSTracer::setTracingLocation 0xcccccccc --> [mozjs38-ps-release-vc120] Allocation size = 512:. ...s:...,...:...s:...`...s:...s:...:...:... .:...@.:...t:...t:... t:...0t:...@t:...Pt:...`t:...`J...H...\:...`J...H...\;...`J...H...\<...`J...H...\=...`J...H...\>...`J...H...\?...`J...H...\@... ------------------------------------------------ Stack #6, total leak size: 512 call stack: 0x77872ba2 --> [ntdll] RtlReAllocateHeap 0x77872a38 --> [ntdll] RtlReAllocateHeap 0x77872953 --> [ntdll] RtlReAllocateHeap 0x6bf522b0 --> [MSVCR120] realloc 0x5c6dc289 --> [mozjs38-ps-release-vc120] JS_GetFunctionObject 0x21389b48 --> [mozjs38-ps-release-vc120] 0x5c790900 --> [mozjs38-ps-release-vc120] JSTracer::setTracingLocation 0xcccccccc --> [mozjs38-ps-release-vc120] Allocation size = 512:. ... ...:...,...@.:...:...P!...:...:...!...`.:...:...:...:...:...a...`J...H...\b...`J...H...\c...`J...H...\d...`J...H...\e...`J...H...\f...`J...H...\g...`J...H...\h... ------------------------------------------------ Stack #7, total leak size: 4096 call stack: 0x77872ba2 --> [ntdll] RtlReAllocateHeap 0x77872a38 --> [ntdll] RtlReAllocateHeap 0x77872953 --> [ntdll] RtlReAllocateHeap 0x6bf522b0 --> [MSVCR120] realloc 0x5c6dc289 --> [mozjs38-ps-release-vc120] JS_GetFunctionObject 0x1c7c9b48 --> [mozjs38-ps-release-vc120] 0x5c790900 --> [mozjs38-ps-release-vc120] JSTracer::setTracingLocation 0xcccccccc --> [mozjs38-ps-release-vc120] Allocation size = 4096:.!o...1o...`-o...-o...-o...-o...-o....o... .o...@.o...`.o....o....o... @...@@...P@...`A...pA...A...A...A...A...A...A...A...A... /o...B...B...0... ...@... ...@...`... ...0... ...@ ...@...P...`...p...p...`&...&...&...'...'... ...0...@...P...`...p... ...@...`... ...0...@...P...`...p... ...@...`... ...0...@...P...`... ... ...@...0...`...@...P...`...p... ...@... ...0...`...@...P...`...p... ...0... ...@...@...`... ...0...@...P...`...p... ...@...`... ...0...@... ...@ ...P...` ...`... ...p... ... ... ...!... !...@!...`!...!... ...0...@...P...!...`...!...p...!..."... "...@"... ...0...`"...@...P...`...p..."..."..."..."...#... ...0...@...P...`... #...p...@#...`#...#...#...#...#...$... $... ...@$...0...@...P...`...`$...p...$...$...$...$...%... ...0... %...@...P...@%...`...`%...%...p...%...%...%... ...0...&...@...P... &...`...p...@&...`&...&...&...&...&... ...0...'...@...P...`...p... '...@'...`'...'...'...'... ...0...'...@...P...(...`... (...p...@(...`(...(...(...(...(... ...0...)...@...P... )...`...p...v...Pw...w...0x...px...0y...Py...|...`...9...`...@.6...6...6...6...`.6...6...6...$...hn...RQPQPRh...h.Lo.h...T$..L$...$...q...h...VSRQPQPSh...h.Lo.h...t$..\$..T$..L$...$...@...h...O...WVUSRQPh...|$..t$..l$..\$..T$...$.......h...SRPSRPhx...h.Lo.h...\$...\... ------------------------------------------------ Stack #8, total leak size: 96 call stack: 0x5bcdd166 --> [ig75icd32] DllMain 0x5b887d3b --> [ig75icd32] 0x5bcdd75d --> [ig75icd32] DllMain 0x5bd9331d --> [ig75icd32] DllMain 0x5bdeca0a --> [ig75icd32] DllMain 0x5be32c87 --> [ig75icd32] DllMain 0x5be05b70 --> [ig75icd32] DllMain 0x5bdcc1cd --> [ig75icd32] DllMain 0x5bd901d0 --> [ig75icd32] DllMain 0x5b9b62d9 --> [ig75icd32] RegisterProcTableCallback 0x5b9b68cf --> [ig75icd32] RegisterProcTableCallback 0x5b9b6a22 --> [ig75icd32] RegisterProcTableCallback 0x5bb413b7 --> [ig75icd32] DrvSetLayerPaletteEntries 0x012caa85 --> [pyrogenesis] CShaderProgramGLSL::Link 0x012cb321 --> [pyrogenesis] CShaderProgramGLSL::Reload 0x012c3ad6 --> [pyrogenesis] CShaderManager::NewProgram 0x012c15ce --> [pyrogenesis] CShaderManager::LoadProgram 0x012c2727 --> [pyrogenesis] CShaderManager::NewEffect 0x012c1391 --> [pyrogenesis] CShaderManager::LoadEffect 0x012d2f8e --> [pyrogenesis] ShaderModelRenderer::Render 0x0129902d --> [pyrogenesis] CRendererInternals::CallModelRenderers 0x0129e8d9 --> [pyrogenesis] CRenderer::RenderShadowMap 0x0129f468 --> [pyrogenesis] CRenderer::RenderSubmissions 0x0129e663 --> [pyrogenesis] CRenderer::RenderScene 0x01291a1a --> [pyrogenesis] CGameView::Render 0x012315b0 --> [pyrogenesis] CGame::ReallyStartGame 0x011378d1 --> [pyrogenesis] ProgressiveLoad 0x01136cad --> [pyrogenesis] Frame 0x01139668 --> [pyrogenesis] RunGameOrAtlas 0x0113b383 --> [pyrogenesis] SDL_main 0x01131035 --> [pyrogenesis] main_utf8 0x011310c4 --> [pyrogenesis] wmain 0x013f05be --> [pyrogenesis] __tmainCRTStartup 0x013a3baf --> [pyrogenesis] CallStartupWithinTryBlock 0x74fc8494 --> [KERNEL32] BaseThreadInitThunk 0x778941c8 --> [ntdll] RtlAreBitsSet 0x77894198 --> [ntdll] RtlAreBitsSet 0x00000000 --> [ntdll] Allocation size = 24:...W1... Allocation size = 24:...@B1... Allocation size = 24:...L1... Allocation size = 24:...N1... ------------------------------------------------ Stack #9, total leak size: 256 call stack: 0x6bf522b0 --> [MSVCR120] realloc 0x5c529f3d --> [mozjs38-ps-release-vc120] JS::CompartmentOptions::getSingletonsAsTemplates 0x05902a40 --> [mozjs38-ps-release-vc120] 0x1bb38e50 --> [mozjs38-ps-release-vc120] 0x06b41248 --> [mozjs38-ps-release-vc120] 0x6c626164 --> [mozjs38-ps-release-vc120] Allocation size = 256:Each player starts the match atop a large flat plateau, otherwise known as an acropolis...To the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below...`J... ------------------------------------------------ Stack #10, total leak size: 60 call stack: 0x6bf4ed63 --> [MSVCR120] malloc 0x68e49bc9 --> [libxml2] xmlNewText 0x00736500 --> [libxml2] Allocation size = 60:...dO.h...*...p...T...