Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadowsonwater" = "false"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowsfixed" = "false"
Loaded config string "shadowsfixeddistance" = "300.0"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "novbo" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "false"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "materialmgr.quality" = "2.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "skycolor" = "0 0 0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "60"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q"
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.showsky" = "Alt+Z"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.ceasefirecounter.toggle" = "unused"
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = "unused"
Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.idleworker" = "Period"
Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.0" = "Shift+0"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.0" = "0"
Loaded config string "hotkey.selection.group.select.1" = "1"
Loaded config string "hotkey.selection.group.select.2" = "2"
Loaded config string "hotkey.selection.group.select.3" = "3"
Loaded config string "hotkey.selection.group.select.4" = "4"
Loaded config string "hotkey.selection.group.select.5" = "5"
Loaded config string "hotkey.selection.group.select.6" = "6"
Loaded config string "hotkey.selection.group.select.7" = "7"
Loaded config string "hotkey.selection.group.select.8" = "8"
Loaded config string "hotkey.selection.group.select.9" = "9"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.move" = "unused"
Loaded config string "hotkey.session.attack" = "Ctrl"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.highlightguarding" = "PgDn"
Loaded config string "hotkey.session.highlightguarded" = "PgUp"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.loadingscreen'
Loaded config string "gui.loadingscreen.progressdescription" = "false"
Found config header 'gui.session'
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.experiencestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.snaptoedges" = "disabled"
Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
Loaded config string "gui.session.disjointcontrolgroups" = "true"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'joystick.camera'
Loaded config string "joystick.camera.pan.x" = "0"
Loaded config string "joystick.camera.pan.y" = "1"
Loaded config string "joystick.camera.rotate.x" = "3"
Loaded config string "joystick.camera.rotate.y" = "2"
Loaded config string "joystick.camera.zoom.in" = "5"
Loaded config string "joystick.camera.zoom.out" = "4"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena24"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.tls" = "true"
Loaded config string "lobby.verify_certificate" = "false"
Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
Loaded config string "lobby.terms_of_service" = "0"
Loaded config string "lobby.terms_of_use" = "0"
Loaded config string "lobby.privacy_policy" = "0"
Loaded config string "lobby.xpartamupp" = "wfgbot24"
Loaded config string "lobby.echelon" = "echelon24"
Loaded config string "lobby.buddies"
Loaded config string "lobby.rememberpassword" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWTsHxQMrRq4xwHisyBa2rNQfAedcINzbTT83jeX4/ZcfVxqLfWB4y8w"
Loaded config string "modio.disclaimer" = "0"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Loaded config string "network.gamestarttimeout" = "60000"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Found config header 'rlinterface'
Loaded config string "rlinterface.address" = "127.0.0.1:6000"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Loaded config string "sound.notify.gamesetup.join" = "false"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
Loaded config string "userreport.terms" = "0"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
CRenderer::Open: depth bits 24
CRenderer::Open: stencil bits 8
CRenderer::Open: alpha bits 0
Info when compiling shader 'shaders/glsl/fxaa.fs': 0(609) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(617) : warning C7533: global variable gl_FragColor is deprecated after version 120
Info when linking program 'shaders/glsl/simple.vs'+'shaders/glsl/fxaa.fs': Fragment info ------------- 0(609) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(617) : warning C7533: global variable gl_FragColor is deprecated after version 120
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.session" = "60.222713470458984"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "autociv.data.mute" = "%7B%7D"
Loaded config string "autociv.data.playerReminder" = "%7B%7D"
Loaded config string "autociv.lobby.chat.comments.max" = "10000"
Loaded config string "autociv.lobby.chat.notifications.max" = "30"
Loaded config string "autociv.session.APM.chart.enabled" = "false"
Loaded config string "autociv.session.APM.enabled" = "false"
Loaded config string "autociv.session.graphics.corpses.max" = "100"
Loaded config string "autociv.settings.reset.all" = "false"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "1598181729"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"
Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"
Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"
Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"
Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"
Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"
Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"
Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"
Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"
Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"
Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"
Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"
Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"
Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"
Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"
Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"
Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"
Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"
Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"
Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"
Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"
Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"
Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"
Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"
Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"
Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"
Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"
Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"
Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"
Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"
Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"
Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"
Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"
Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"
Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"
Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"
Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"
Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"
Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"
Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"
Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"
Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"
Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"
Loaded config string "lobby.login" = "Angen"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"
Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"
Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"
Loaded config string "locale" = "en_US"
Loaded config string "materialmgr.quality" = "10"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "0"
Loaded config string "network.observerlimit" = "0"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "true"
Loaded config string "pauseonfocusloss" = "false"
Loaded config string "playername.multiplayer" = "Angen"
Loaded config string "playername.singleplayer" = "Angen"
Loaded config string "postproc" = "true"
Loaded config string "preferglsl" = "true"
Loaded config string "shadowquality" = "1"
Loaded config string "shadows" = "true"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "sharpness" = "1"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0"
Loaded config string "sound.notify.gamesetup.join" = "true"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "0"
Loaded config string "vsync" = "false"
Loaded config string "watereffects" = "true"
Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
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Net message: ({lastReceivedTime:415063, warntype:"server-timeout", type:"netwarn"})
Net client: Connected to 127.0.0.1:20595
Net server: Received connection from 127.0.0.1:54848
Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to [unauthed host]
Net message: ({status:"connected", type:"netstatus"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from server
Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to server
Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from [unauthed host]
Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 1, m_GUID: 6916B0A010067E91 } of size 31 to [6916B0A0...]
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 1, m_GUID: 6916B0A010067E91 } of size 31 from server
XmppClient: Received lobby auth: 6916B0A010067E91 from Angen
Net Server: Received lobby auth message from Angen with 6916B0A010067E91
Net: Sending message CAuthenticateMessage { m_Name: , m_Password: , m_IsLocalClient: 232 } of size 8 to [6916B0A0...]
Net client: Received message CAuthenticateMessage { m_Name: , m_Password: , m_IsLocalClient: 232 } of size 8 from server
Net: Sending message CAuthenticateMessage { m_Name: Angen, m_Password: , m_IsLocalClient: 1 } of size 18 to server
Net server: Received message CAuthenticateMessage { m_Name: Angen, m_Password: , m_IsLocalClient: 1 } of size 18 from [6916B0A0...]
Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 to [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: (void 0) } of size 4 to [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 0 } } } of size 37 to [6916B0A0...]
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 from server
Net: Authentication result: host=1, Logged in
Net client: Received message CGameSetupMessage { m_Data: (void 0) } of size 4 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 0 } } } of size 37 from server
Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 to server
Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [6916B0A0...]
Net: Sending message CReadyMessage { m_GUID: 6916B0A010067E91, m_Status: 2 } of size 24 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net message: ({data:(void 0), type:"gamesetup"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:0, player:-1, name:"Angen"}}, type:"players"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 to [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 6916B0A010067E91 } of size 24 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 6916B0A010067E91 } of size 24 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CReadyMessage { m_GUID: 6916B0A010067E91, m_Status: 2 } of size 24 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({status:2, guid:"6916B0A010067E91", type:"ready"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}) } of size 775 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}) } of size 799 to server
Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 to [6916B0A0...]
Net message: ({lastReceivedTime:3667, warntype:"server-timeout", type:"netwarn"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}) } of size 775 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}) } of size 775 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}) } of size 799 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}) } of size 799 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}) } of size 775 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}) } of size 799 from server
Net message: ({data:{mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 to server
Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 from server
Net message: ({data:{mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 to server
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 from server
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to server
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from server
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 to server
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 from server
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}) } of size 1116 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}) } of size 1116 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}) } of size 1116 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}) } of size 1116 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 to [6916B0A0...]
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 from server
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to [6916B0A0...]
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}, type:"gamesetup"})
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to [6916B0A0...]
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from [6916B0A0...]
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to [6916B0A0...]
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from server
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 to server
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 from server
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 755 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}) } of size 783 to server
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 755 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 755 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}) } of size 783 from [6916B0A0...]
Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}) } of size 783 to [6916B0A0...]
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 755 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}) } of size 783 from server
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}, type:"gamesetup"})
Net: Sending message CClearAllReadyMessage { } of size 3 to server
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]
Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})
Net server: found a UPnP device unrecognized as IGD = http://192.168.1.11:1487/, will try to continue anyway
Net server: GetExternalIPAddress failed with code -3 (UnknownError)
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
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Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
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Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
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Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
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Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
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Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
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Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
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Loading simulation script 'simulation/components/interfaces/UnitAI.js'
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Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attacking.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/Entity.js'
Loading simulation script 'simulation/helpers/FSM.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/MultiKeyMap.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/TraderGain.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/helpers/WeightedList.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
Net message: ({lastReceivedTime:477494, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:477787, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:478784, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:479777, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:480787, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:481783, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:482781, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:483773, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:484772, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:485784, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:486777, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:487773, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:488787, warntype:"server-timeout", type:"netwarn"})
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Resistance.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attacking.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/Entity.js'
Loading simulation script 'simulation/helpers/FSM.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/MultiKeyMap.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/TraderGain.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/helpers/WeightedList.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
Net message: ({lastReceivedTime:739606, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:739777, warntype:"server-timeout", type:"netwarn"})
Net client: Connected to 80.101.100.143:20595
Net message: ({status:"connected", type:"netstatus"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from server
Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to server
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 1, m_GUID: A4F960A9CCD80716 } of size 31 from server
Net client: Received message CAuthenticateMessage { m_Name: , m_Password: , m_IsLocalClient: 109 } of size 8 from server
Net: Sending message CAuthenticateMessage { m_Name: Angen, m_Password: , m_IsLocalClient: 0 } of size 18 to server
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_Message: Logged in } of size 29 from server
Net: Authentication result: host=2, Logged in
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:5, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png", RatingEnabled:true, WorldPopulationCap:(void 0)}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 0 } } } of size 65 from server
Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server
Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server
Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 0 } } } of size 65 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png", RatingEnabled:true, WorldPopulationCap:(void 0)}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 750 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:5, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png", RatingEnabled:true, WorldPopulationCap:(void 0)}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:-1, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:-1, name:"Angen"}}, type:"players"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png", RatingEnabled:true, WorldPopulationCap:(void 0)}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), RatingEnabled:true, WorldPopulationCap:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 726 from server
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), RatingEnabled:true, WorldPopulationCap:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 726 from server
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})
Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}, type:"gamesetup"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})
Net: Sending message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 to server
Net client: Received message CReadyMessage { m_GUID: A4F960A9CCD80716, m_Status: 1 } of size 24 from server
Net message: ({status:1, guid:"A4F960A9CCD80716", type:"ready"})
Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server
Net client: Received message CReadyMessage { m_GUID: A4F960A9CCD80716, m_Status: 2 } of size 24 from server
Net message: ({status:2, guid:"A4F960A9CCD80716", type:"ready"})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"bb", Civ:"spart", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Angen", Civ:"sele", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"neareastern_badlands.png", RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256, Seed:3515910761, AISeed:934921529, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], CircularMap:true, Name:"Neareastern Badlands"}, gameSpeed:1, mapType:"random", map:"maps/random/neareastern_badlands", matchID:"E4CAFEC02E6DF399", script:"neareastern_badlands.js"}) } of size 1035 from server
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"bb", Civ:"spart", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Angen", Civ:"sele", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"neareastern_badlands.png", RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256, Seed:3515910761, AISeed:934921529, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], CircularMap:true, Name:"Neareastern Badlands"}, gameSpeed:1, mapType:"random", map:"maps/random/neareastern_badlands", matchID:"E4CAFEC02E6DF399", script:"neareastern_badlands.js"}) } of size 1035 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 2 } } } of size 65 from server
Net client: Received message CGameStartMessage { } of size 3 from server
Net message: ({data:{settings:{PlayerData:[{Name:"bb", Civ:"spart", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Angen", Civ:"sele", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"neareastern_badlands.png", RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256, Seed:3515910761, AISeed:934921529, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], CircularMap:true, Name:"Neareastern Badlands"}, gameSpeed:1, mapType:"random", map:"maps/random/neareastern_badlands", matchID:"E4CAFEC02E6DF399", script:"neareastern_badlands.js"}, type:"gamesetup"})
Net message: ({data:{settings:{PlayerData:[{Name:"bb", Civ:"spart", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Angen", Civ:"sele", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"neareastern_badlands.png", RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256, Seed:3515910761, AISeed:934921529, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], CircularMap:true, Name:"Neareastern Badlands"}, gameSpeed:1, mapType:"random", map:"maps/random/neareastern_badlands", matchID:"E4CAFEC02E6DF399", script:"neareastern_badlands.js", timestamp:1599674492, engine_version:"0.0.24", mods:[["public", "0.0.24"]]}, type:"gamesetup"})
Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:2, player:2, name:"Angen"}}, type:"players"})
Net message: ({type:"start"})
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading RMS 'maps/random/neareastern_badlands.js'
Loading map generator script 'maps/random/rmgen/Area.js'
Loading map generator script 'maps/random/rmgen/Constraint.js'
Loading map generator script 'maps/random/rmgen/Entity.js'
Loading map generator script 'maps/random/rmgen/Group.js'
Loading map generator script 'maps/random/rmgen/Noise.js'
Loading map generator script 'maps/random/rmgen/Object.js'
Loading map generator script 'maps/random/rmgen/RandomMap.js'
Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'
Loading map generator script 'maps/random/rmgen/Terrain.js'
Loading map generator script 'maps/random/rmgen/TileClass.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'
Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'
Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'
Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'
Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'
Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'
Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'
Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'
Loading map generator script 'maps/random/rmgen/math.js'
Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'
Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'
Loading map generator script 'maps/random/rmgen-common/player.js'
Loading map generator script 'maps/random/rmgen-common/wall_builder.js'
Generating Neareastern Badlands of size 256 and 2 players.
Creating playerbases...
0.023964s.
Creating dune patches...
0.024394s.
Creating sand patches...
0.037059s.
Creating dirt patches...
0.050182s.
Creating oasis...
0.063337s.
Creating oasis wildlife...
0.002219s.
Creating oasis fish...
0.000651s.
Creating level 1 hills...
0.159731s.
Creating small level 1 hills...
0.102912s.
Creating decorative rocks...
0.009158s.
Creating level 2 hills...
0.335529s.
Creating level 3 hills...
0.085030s.
Creating bumps...
0.390328s.
Creating forests...
0.082759s.
Creating stone mines...
0.002957s.
Creating metal mines...
0.001338s.
Creating gazelles...
0.001035s.
Creating goats...
0.001143s.
Creating camels...
0.001899s.
Creating straggler trees...
0.021899s.
Creating bushes...
0.003056s.
Creating more decorative rocks...
0.003671s.
Total map generation time: 1.437279s.
Total entities: 1995, Terrain entities: 1038, Textures: 13.
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
Loading skeleton definitions from 'art/skeletons/aspron.xml'
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'
Loading skeleton definitions from 'art/skeletons/bow.xml'
Loading skeleton definitions from 'art/skeletons/camelus.xml'
Loading skeleton definitions from 'art/skeletons/celt_sail.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'
Loading skeleton definitions from 'art/skeletons/fish_single.xml'
Loading skeleton definitions from 'art/skeletons/fishing_net.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/fox_armature.xml'
Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/goat.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'
Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/horse_old.xml'
Loading skeleton definitions from 'art/skeletons/horse_rein.xml'
Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'
Loading skeleton definitions from 'art/skeletons/mastiff.xml'
Loading skeleton definitions from 'art/skeletons/maur_ch.xml'
Loading skeleton definitions from 'art/skeletons/oxybeles.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/pers_ram.xml'
Loading skeleton definitions from 'art/skeletons/polybolos.xml'
Loading skeleton definitions from 'art/skeletons/pony.xml'
Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'
Loading skeleton definitions from 'art/skeletons/rhino.xml'
Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'
Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/scorpio.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_sail.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/sling.xml'
Loading skeleton definitions from 'art/skeletons/target_marker.xml'
Loading skeleton definitions from 'art/skeletons/tuna.xml'
Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/wolf.xml'
Loading skeleton definitions from 'art/skeletons/wolfhound.xml'
Loading skeleton definitions from 'art/skeletons/zebra.xml'
Loading skeleton definitions from 'art/skeletons/zebu.xml'
art/meshes/gaia/grape_bush.dae: Starting conversion
art/meshes/gaia/grape_bush.dae: Running FixBrokenXML
art/meshes/gaia/grape_bush.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/grape_bush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/grape_bush.dae: Found convertible object 'Cube'
art/meshes/gaia/grape_bush.dae: Converting 'Cube'
art/meshes/gaia/grape_bush.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_feeding.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_d.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to server
Net message: ({lastReceivedTime:2092, warntype:"server-timeout", type:"netwarn"})
Net message: ({lastReceivedTime:3814, warntype:"server-timeout", type:"netwarn"})
Net message: ({status:"waiting_for_players", type:"netstatus"})
Net message: ({lastReceivedTime:2308, warntype:"server-timeout", type:"netwarn"})
Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server
Net message: ({status:"active", type:"netstatus"})
Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1, m_Hash: s\u00bcu\u009a\u00c1[\u00bb\u00c4\u0003k[_]\u00a0\u00e4\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2, m_Hash: \u00c3\u00ea,\u00c2\u001cDTa\u0010\u00a6\u00b4r\u00efqU\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 3, m_Hash: \u00c3\u00ea,\u00c2\u001cDTa\u0010\u00a6\u00b4r\u00efqU\u008c } of size 27 to server
Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)
Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 4, m_Hash: \u00c3\u00ea,\u00c2\u001cDTa\u0010\u00a6\u00b4r\u00efqU\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 5, m_Hash: \u00c3\u00ea,\u00c2\u001cDTa\u0010\u00a6\u00b4r\u00efqU\u008c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 6, m_Data: ({type:"gather", entities:[155, 156, 157, 158], target:169, queued:false}) } of size 136 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 6, m_Hash: ]\u000b\u00c0v\b{\u0099l\"Z\u00a6\u009eGv\u00f2\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0096\u00a2\u00a0\u00ce\u0000\u00d9\u00f4\u00a3Y\u00fa.\u000f\u00a5X\u0004\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 8, m_Hash: \u00e2_8\u0097\u00e6\u00d7\u0094_{\u0085\u00dax\u00b3j]5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 9, m_Hash: FM\u008ex\u001c\u00de\u00ad5nYC\u00ef\u00b0\u00d0'Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 10, m_Hash: \u009c\u00e7p(){z@N\u00d3pA\u00e4\u00ca\u00b6K } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 11, m_Data: ({type:"gather", entities:[151, 152, 153, 154], target:174, queued:false}) } of size 136 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 11, m_Hash: yU\u00e7\u00e8=\u00c3\u0090B\u00d8zY?\u00cf\u00d7\u00f2\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 12, m_Hash: \u00ae\u0004\u00c8\u00a3\u00e3&\u00f1\u0004\u00bf\u00c7\u000f\u00c9\u00cb\u007f\u00fd\u00ea } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 14, m_Data: ({type:"gather", entities:[189, 190, 191, 192], target:215, queued:false}) } of size 136 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 14, m_Data: ({type:"gather", entities:[189, 190, 191, 192], target:215, queued:false}) } of size 136 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 13, m_Hash: \u0082#\u0087\bl\u00ae~\u000b\u007fn\u00dc\u00d4\u00fd\u000f]\u00d8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 14, m_Data: ({type:"gather", entities:[159], target:182, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 14, m_Hash: \u00dc\u0095\u009d\u00a7\u00f5\u00cc\u00c2_\u0089\u0005h\u0086R\u0083\u00feM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 15, m_Hash: \u00a7\u00dem\ni\bu\u00a3$7\u0005\u00f8\t\u0087\u00ad\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 16, m_Hash: \n\u001a\u00f8\u007f\u00e5\u00e4\u008b\u008fm[g\u00fdq\u009f\u00bd\u00e3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 17, m_Data: ({type:"train", template:"units/spart_cavalry_javelineer_b", count:1, entities:[150]}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 17, m_Hash: \u0003\u0089\u00b9\u00e6P\u00df\fk-\u00df<\u00dd=\u0096\"\u00f4 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 19, m_Data: ({type:"gather", entities:[197], target:221, queued:false}) } of size 103 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 19, m_Data: ({type:"gather", entities:[197], target:221, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 18, m_Hash: t\u0015\u00df\u001f\u0006!\u00edl.^!64\u00b88\r } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 19, m_Data: ({type:"set-rallypoint", entities:[150], x:871.7457885742188, z:548.327880859375, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 289 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 19, m_Hash: \u00b5|\u00c1\u0083\u00b5\u009a\u00f1\u009f\u009b9i\f7c7# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 20, m_Hash: \u0091{4\u00b8\u0003\u00bb\u0086\u00b0\u0088\u00eaz\u00c0Y\u0019)\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 21, m_Hash: \u00cf!\u001c\u00e4\u00b0\u00c7\u00fd\u001e\u0086\u00d3d\u00cd[l\u001c+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 22, m_Hash: x\u0092\u0003\u008et:\u0000\u000fv%\u0010\u00dam\u00c5\u00a8\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 23, m_Hash: +\u00974\u00c7J#\u00cc6P\u00d7\u00df\u00efk\u00e5\u00a5\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 24, m_Hash: \u00a5\u00f4\u00ab|`g1O\u00f6\u00aa\u00eb\u0093\u00b5'\r? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 25, m_Hash: \bFB\u00c0T\u00eb\u00beVq\u0012:\u00b4\u0000y\u00bc\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 26, m_Hash: \u001fzYDQ\t\u00d8\u001f/I\u00a9\u00e6\u0014\u0090\u00ad\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 27, m_Hash: \u0094IjK\f\u00a8\u00fd\u007f\u00f5\u00e4\u008e\u008aX3e\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 28, m_Hash: e\u0018\u00b9\u00f5;#\u00d1\u000f\u0093\u00f7D\u009a\u0091\u00df\u0015\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 29, m_Hash: p\u008fD\u00b1\u00bcC\u00c1G\u00a0OL\u00fe\u00b4\u00e4\u00f8P } of size 27 to server
art/meshes/structural/sele_storehouse.dae: Starting conversion
art/meshes/structural/sele_storehouse.dae: Running FixBrokenXML
art/meshes/structural/sele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_storehouse.dae: Found convertible object 'Cube_009'
art/meshes/structural/sele_storehouse.dae: Converting 'Cube_004'
art/meshes/structural/sele_storehouse.dae: Found static geometry
art/meshes/structural/sele_storehouse.dae: Adding prop point bush
art/meshes/props/wrld_block_1_pile_b.dae: Starting conversion
art/meshes/props/wrld_block_1_pile_b.dae: Running FixBrokenXML
art/meshes/props/wrld_block_1_pile_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_block_1_pile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_block_1_pile_b.dae: Found convertible object 'wrld_block_1_pile_b'
art/meshes/props/wrld_block_1_pile_b.dae: Converting 'wrld_block_1_pile_b-Geometry'
art/meshes/props/wrld_block_1_pile_b.dae: Found static geometry
art/meshes/props/wrld_block_1_pile_a.dae: Starting conversion
art/meshes/props/wrld_block_1_pile_a.dae: Running FixBrokenXML
art/meshes/props/wrld_block_1_pile_a.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/wrld_block_1_pile_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_block_1_pile_a.dae: Found convertible object 'wrld_block_1_pile_a'
art/meshes/props/wrld_block_1_pile_a.dae: Converting 'wrld_block_1_pile_a-Geometry'
art/meshes/props/wrld_block_1_pile_a.dae: Found static geometry
Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 30, m_Hash: 3\u00da0\u0000\u00d3\u007f\u00b6P\u00f4\u00aa\u00d5\u00d2\u00bd/\u008d\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 31, m_Hash: \u00e4\u008dh\u000bZB\u0092\u00b0\u00fa?\u008eK<1\u007f\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 32, m_Hash: o\u0000\u0091\u00c7\u00fb1\u000e\u00f3<\u009f\u00f9\u000bH-\u00f4\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 33, m_Hash: j\u00a0\u0095n\u007f0eG_'\u00c6Cg\u00d3o? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 34, m_Hash: \u001cZ!\u00a3g\u0018Y\u00d5\u008c\u00dc1\u00bf\u001f\u0097|\u00c6 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 36, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:184.39035034179688, z:558.9881591796875, angle:2.356194490192345, actorSeed:43140, entities:[193, 194, 195, 196], autorepair:true, autocontinue:true, queued:false}) } of size 272 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 36, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:184.39035034179688, z:558.9881591796875, angle:2.356194490192345, actorSeed:43140, entities:[193, 194, 195, 196], autorepair:true, autocontinue:true, queued:false}) } of size 272 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 35, m_Hash: 7\u00df\u00f9KEX \u0011I\u00f4?\u00a1@\u00ce\u00e8\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 37, m_Data: ({type:"gather", entities:[193, 194, 195, 196], target:1282, queued:true}) } of size 136 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 36, m_Hash: \u00c6\u0095\u00a4/rS\u00ff\u00b5\u00b2\u00e9\u00a5\u00b8ly\u00a2+ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 37, m_Data: ({type:"gather", entities:[193, 194, 195, 196], target:1282, queued:true}) } of size 136 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 37, m_Hash: \u0097\u00ddG\u0000\u00c5\u00dc\u0018\u00a0\u00c0f\u00d6\u00a8V\u00ca\u00ae0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 38, m_Hash: \u00fa\u00ccc%#0\u00dc\u00a5\u00d5\u00c2\u00d4\u00b96`9} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 39, m_Hash: \u00ba\u0095\u00c2\u00af*/X\u00c5c\u00ea\u00dfdg\u009b\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 40, m_Hash: \u00c3\u00e3\u00b8\u0090\u0006\u00c2\u00f1\u00eb\u009a\u00de\u00b9\u0089\u00aac6\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 41, m_Hash: \t\u00ef\u0000k\u009ch\u00930t\u0015\nj\u00e4\u00bc\u0017\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 42, m_Hash: :Z%\u00e92\u00d2Q\u0001\u00b6\u007fC\u008b\u00d2[\u00a6\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 43, m_Hash: \u0089Dv\u00d1p\nm\u00afk\u00b6\u00c9\u001b\u00e9\u00b6z\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 44, m_Hash: \u00db\u00cf\u00c8!t\u00c9\u00ecG\u0012\\\u00c6\u0018iH\u00b65 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 46, m_Data: ({type:"set-rallypoint", entities:[188], x:194, z:554, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1279}, queued:false}) } of size 290 to server
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully
Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 45, m_Hash: \u00ab\u00ef+jl\u0003\u0001\u001b&\u00b8r`Qw\u00a7\u00b9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 46, m_Data: ({type:"set-rallypoint", entities:[188], x:194, z:554, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1279}, queued:false}) } of size 290 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 46, m_Hash: \u00be\u00a0k\u00a0\u0000C,?\u00f8\u00dd?\u00a6\u00b8\u00ddP\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 47, m_Hash: D\u00f2\u00d4\u00be\u0002\u0095<\u00a8\u00e4\u001dK\u009b\rMU\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 48, m_Hash: \u0080|\u00ca\u00a2O|\u00d4\u00a4\u00ac\u00c7\u00ac\u0090.\u0000\u0083i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 49, m_Hash: \u00a5lW2\u00a5\u00e0\u00c3h\u008d\u00ec\u00d3\u00ac\u00ff \u00b8; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 50, m_Hash: ;\u0000\u0018\u00c5\u008a\u00f3.\u0090e\u00c1\u0088m\u00f5\u00f2\u00d9- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 51, m_Hash: \u00a2\u00b7\u00besC\u00d0B\u00e0\u0088B\u0007\u00b4W)\u00b6\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 52, m_Hash: \u00ac\u00b6BO\u0003\u0087\u00e5\u009a\u00a4L\u001c\u000f\u0099\u00c3h\u0001 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 53, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 54, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 53, m_Hash: e\u0085\u00c7<\u00a3\u00cf\u0089\u0081\u0081\u00cf\u00e5\u00adj\u00cf~b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 54, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 54, m_Hash: w\u009e\u00d5d\u0098_\u0015\u00e4\u00f7P\u00a7Sd\u00a5\u0095\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 55, m_Hash: _\u0094\u0018\u00a4v\u008dsV\u00cb\u00d5\u00a2\u009d\u00eaT\u00ed\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 56, m_Hash: \u00ad\u00e3\u00eb\u00d2H\u0004\u0004\u00b5\u00d4\u00d5nG\u00ec\u00b2\u0084q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 57, m_Hash: \u0003\u00c9\u00e7j\u001c\u0014\u00f3\u00fb+\u009a\u00ce\u00ce\u00a8?\u00e2\u0086 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 58, m_Data: ({type:"set-rallypoint", entities:[150], x:830.3984375, z:557.135986328125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_grapes", target:174}, queued:false}) } of size 296 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 58, m_Hash: \u00a7*\u0002\u00ccn\u0087V\u0099\u009f\\]\u00ac\u0014\n\u00fct } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 59, m_Hash: \u0016KA\u00b1\u000ft\u001cp\u00f3~b<j*\u00fd\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 60, m_Hash: \u00c8\u0004\u0097\u00df\u00ceA\u00a9\u00e3\u008a\u008eZ\u00b5\u0005\u008a\u00ee\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 61, m_Hash: \u00c8\u00a3=1\u00dc\u0080\u0091\u00ac\u00afu\u0081\u00e6\u00cb\u0004\u008a\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 62, m_Hash: \u00e7\u00b8M\u00d7\u0003\u0082\u00d3\u009a]#r\u00e0\u00a5\u00cdb\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 63, m_Hash: \u00den5g\u0083V\u00deJ\u00c3\u0090\u00f0U\u00de!\u008c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 64, m_Hash: \u009e|^\u00f5\u00ddS\u00d3\u00f8\u00d2\u0086\u00ae\u00f6e\u0003\u00f8\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 65, m_Hash: U\u00ea\u0081\u00f9\u00dc]&\u00f7\u00c2\u009e\u00b10\u00b0nU\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 66, m_Hash: \u00ee\u0083\u0084M\u00fcR\u0015\u00df[\u0099\\W\u00a3\u00b0\t\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 67, m_Hash: \u007f\u00bf\u0011\u00e5J\u00d3\u0000\u00ee\u0000Vq\u00dd}\f\u00db3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 68, m_Hash: p\u0093\u00c6\u0015x\u009b$\u0011\u0095y\u0091\t\u00e7\u00b6\u000e\u009d } of size 27 to server
art/meshes/structural/sele_farmstead.dae: Starting conversion
art/meshes/structural/sele_farmstead.dae: Running FixBrokenXML
art/meshes/structural/sele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_farmstead.dae: Found convertible object 'Cube_010'
art/meshes/structural/sele_farmstead.dae: Converting 'Cube_010'
art/meshes/structural/sele_farmstead.dae: Found static geometry
Net client: Received message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 69, m_Hash: \u00f6\u00ef@c\u0089\u00ea\u000fs\u00a4/-\u00fd\u00e3\u00c1\u008a\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 70, m_Hash: \u00b1]\t\u009b\u008c\u00e6T\u00c5\u00f1x\u00fd\u001a\u00b7'\u00d7\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 71, m_Hash: \u00ea\u00f5\u0014n`\u00c7_\u00f4K\u0010\u0018\u0010X~c\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 72, m_Hash: \u0002\u00cb$\u0087\u008a\u00f5V\u0016\u00aa\u0015\u0097a\u00ba\u001e\u00b1\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 73, m_Hash: 2\u0080 \u00e2\u0093|*Eq\u00aff\u00f6p\u000f\u00e6\u0002 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 75, m_Data: ({type:"construct", template:"structures/sele_farmstead", x:130.22015380859375, z:494.2919921875, angle:2.356194490192345, actorSeed:44952, entities:[189, 190, 191, 192], autorepair:true, autocontinue:true, queued:false}) } of size 271 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 75, m_Data: ({type:"construct", template:"structures/sele_farmstead", x:130.22015380859375, z:494.2919921875, angle:2.356194490192345, actorSeed:44952, entities:[189, 190, 191, 192], autorepair:true, autocontinue:true, queued:false}) } of size 271 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 74, m_Hash: \u0080\u009e\u00d3\u00a4\u00c7V\u00f1L\u00e8Yj\u00ff\u00ab3x\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 75, m_Hash: 0\u00f2\u00b0d\u00e7'\u00e5\u00ce\b\u00b7\u00a6J\u0018x\u00b4\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 76, m_Hash: \u00a5\u008b\u00e5\u0000\u0006;\u00f7\u00a4F4J\u0007\u0003\r'k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 77, m_Hash: \u00af{\u00d9J\u0016\u00e0*\u00e2\u00fa#\u00e34zQ\u00d7. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 78, m_Hash: \u00deO\u0081\u00b2U\u0018u\u00c4\r;\u00dc4U*\u00b2\u001b } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 80, m_Data: ({type:"gather", entities:[189, 190, 191, 192], target:215, queued:false}) } of size 136 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 80, m_Data: ({type:"gather", entities:[189, 190, 191, 192], target:215, queued:false}) } of size 136 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 79, m_Hash: \u0099\u00954\u00cd\u00abW\u009f\u00a8\u0090>]\u00e8\u00f0f\u00ba? } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 80, m_Data: ({type:"construct", template:"structures/spart_house", x:865.5274658203125, z:637.0809326171875, angle:2.356194490192345, actorSeed:36284, entities:[158], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 80, m_Hash: \u00b7e\u00bc\r%a\u00a1\u00fb?_i\u0013\u00a02o\u00b0 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 82, m_Data: ({type:"repair", entities:[189], target:2156, autocontinue:true, queued:false}) } of size 122 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 82, m_Data: ({type:"repair", entities:[189], target:2156, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 81, m_Hash: \u00e9\u00de\u00a7\u00c4]H\u0090>%vj\u00d6-\u00b6\u00b34 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 82, m_Hash: \u00ce\u0089K\u00ee\u0018/\u0013\u00a9\u00e3Ze\u0096\u001cC\u00a5\u00a5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 83, m_Data: ({type:"gather", entities:[158], target:169, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 83, m_Hash: g\n\u00046\u00a6\u00ef\u0007y\u008exg}\u0096(\u0006\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 84, m_Hash: ~\u0011\u00ac\u00a5\u00f2f\u00b2\u00e2G\u0007G\u0085Io\u00ac\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 85, m_Hash: Wo\u0084\u00c8\u00a8\u009cu\u00b7\u0095\u00e9\u00e3\u00e5\u00d8\u00f0S\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 86, m_Hash: \u00d5\u001f\u007f\u0012\u0002\u00e5\u009b\u00dd\f/{\u00ce)\u0082\u0091L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 88, m_Data: ({type:"gather", entities:[189], target:215, queued:true}) } of size 103 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 88, m_Data: ({type:"gather", entities:[189], target:215, queued:true}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 87, m_Hash: \u0001\u00ce\u00d0\u00d3R5M%;;\u00f4;1\u0005\u00d4^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 88, m_Hash: 9xG\u00a4;\u00dc\u00abn\u00c7\u00f2\u00a3U\u0003\u00c6\u0088\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 89, m_Hash: \u00ec\u00965\u00edj\fV\u00fe\u00b0:E\u00c5\u00ee\u00e4Z` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 90, m_Hash: \u0097\u00b1\u0018\u0095A\u008b\u00f2\u0096\u00dc7\u00cd\u00b9\u0088\u0097\u00b3\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 91, m_Hash: \u009a\u00f7`\u00bc}\u00f51\u00df\u00cd\u00a2\u00f8\u00c1\u0082\u00b3w\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 92, m_Hash: \u00dd_2\u00a3\u0003<\u0002\u00b6\u00d6\u0000\u00a0(\u009b\u000e\u00b1n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 93, m_Hash: K\u0097\u0087\u000fA\u00c5\u00f0\u00f9\u00007?'^<\u0015\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 94, m_Hash: \u009b\u009f\u00df\u00afA\u00f4.<a\u00fe\u00cc\u00bd\u008f\u00873F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 95, m_Hash: \u00e4\u00a8\u00b8\u00ff\u0096\u009f\u009b\u0013\u00e3X-\u009d\u00a3\u00a9I\u00bb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 96, m_Hash: \u0017\u0015G\u00d2o\u001f\u00e4\u00c3F@\u0080\u001d:7PF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 97, m_Hash: \u00d2S\u00c1T\\o\u0007\u00ff\u00d4\u00fe(,\u0016l\r* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 98, m_Hash: \u00f6\u00a5\u00fcL\u0082\u00c16&\"\u00fdJ\u00b0\u00b3\u00e6\u000f\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 99, m_Hash: R\u0092[\u0099\u000eIh\u00ec\u00b4\r\u00d9\u0098\u00d7\u0089\u00a8| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 100, m_Hash: \u00f4\u008c\u00e3o\u001cn\u00dfb\u00ab\u00d8\u0084\u00db\u00a8QR\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 101, m_Hash: q?1\u00a2\u00cae\u00f8\u0006\u00f0\u00ebx\u00cf\\q\u00ab\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 102, m_Hash: \u0091\u00bb)\u00f3S\u00f1\u009f*\u00ff\u00caL0\u00e8\u00e7\u000e\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 103, m_Hash: 2\u00d5\u00ad\u0096o \u00cbe#\\\u00fc\u0002f\u00bdz\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 104, m_Hash: @\u00f3\u00a2e\u009d\u0004\u00f7\u00c8\u00ad&\u00036\u00b1\u00bf\u000f\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 105, m_Hash: t\u0011\u0093\u00faq+5T\u00c17\u0082\u00df \u00baU\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 106, m_Hash: \u00d6ZW\u008f\u0085\u00a2%X\u00e4\u008b\u00a7%\u00d5\u00ca\u00e4\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 107, m_Hash: \u00de\u00de\u00df>d\u0091\u000f\u009d\u000f\u0098K\u00a6R\u0016\u0080\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 109, m_Data: ({type:"construct", template:"structures/spart_farmstead", x:812.6658325195312, z:556.0283203125, angle:2.356194490192345, actorSeed:62748, entities:[154], autorepair:true, autocontinue:true, queued:false}) } of size 239 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 108, m_Hash: o6\u00db7g\u00b0V\u00b6\u009d_vA1xG0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 109, m_Hash: \u00cc\u000eyv\u00bd\u00c4\u00bb\u008c\u00c1;\u00ed\u00ce9\u00f5m\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 110, m_Hash: \u00b8f\u0014\u00b3e \u00a1\u00b6\u0086\u00a3\u0000E\u00ad\u0090(\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 112, m_Data: ({type:"set-rallypoint", entities:[150], x:812.6658325195312, z:556.0283203125, data:{command:"repair", target:2164}, queued:false}) } of size 179 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 111, m_Hash: \u00b2.Kg\u0091\u008b\u00e4\u00e1\u0015TMC#\u0084.' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 112, m_Hash: \u00e3\u00e5\u00a0>\u0092\u00c1RR\u000f\u00a6O\u0016\u0097P\u00a0: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 113, m_Hash: \u009f\u0015\u00d9\u0007\u00ff\u0085\u00ce\u00d0\u0090\u00bav\u00c72\u00f5\u0000O } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 114, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 114, m_Hash: \u00c9J\u000e\u00fd\u0087\u00bc\u00c3z\u00d3Z-\u0094\u00a9\u00d6\u00daW } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 115, m_Hash: \u00a0\u001b\u00d7\u001a;^\u008b@\u00a2\u009eG\u00f4\u00cc\u0007\u0087\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 116, m_Hash: \u00b6Z+\u00cd\u000b\u00bdN\u00cdxxK\u00a5~8(\u00b3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 117, m_Data: ({type:"set-rallypoint", entities:[150], x:894.3049926757812, z:614.3208618164062, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:167}, queued:false}) } of size 298 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 117, m_Hash: \u0086]\u00f6\u0003\u001aBZG=2*\u008e\u0096\u007f\u00de\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 118, m_Hash: \u00c0+\u00e7\u0019/\u00d4\u00a4`\b\u0095j]|E\u0019| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 119, m_Hash: \u00d3t\u00b3\fhn\u0091Z%q-~F\u009eg\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 120, m_Hash: {\u00d4\u00a7\u00a90\u00fb\u00f9\u00cd3\u0085\u00cfz?\u0018U\\ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 122, m_Data: ({type:"walk", entities:[197], x:289.73907470703125, z:464.5832824707031, queued:false}) } of size 115 to server
CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully
Net client: Received message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 122, m_Data: ({type:"walk", entities:[197], x:289.73907470703125, z:464.5832824707031, queued:false}) } of size 115 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 121, m_Hash: \u0092\u00a7\u00b1\u00b3\u0015\n\u0089%\u00cb\u00c0\u00c8\u009b{\u0089vG } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 123, m_Data: ({type:"walk", entities:[197], x:309.76837158203125, z:395.274658203125, queued:true}) } of size 115 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 123, m_Data: ({type:"walk", entities:[197], x:309.76837158203125, z:395.274658203125, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 122, m_Hash: \u00e2d+\u001c\u00db\u00be\u000e\u0095\u00e7\u00967\u00888\u00a4\u00fd\u00a7 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:198.97216796875, z:295.9502258300781, queued:true}) } of size 115 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:196.834228515625, z:295.9577941894531, queued:true}) } of size 115 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:198.97216796875, z:295.9502258300781, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:196.834228515625, z:295.9577941894531, queued:true}) } of size 115 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:161.3214111328125, z:291.56488037109375, queued:true}) } of size 115 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:156.65667724609375, z:293.17388916015625, queued:true}) } of size 115 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:161.3214111328125, z:291.56488037109375, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 123, m_Data: ({type:"repair", entities:[155], target:2158, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:156.65667724609375, z:293.17388916015625, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:56.667022705078125, z:331.14569091796875, queued:true}) } of size 115 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:56.667022705078125, z:331.14569091796875, queued:true}) } of size 115 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 123, m_Hash: \u00f0#y\u00fb\u0098k\u0083\u0015|u@\u00a9\u00cb\u00ab\u00a9$ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 125, m_Data: ({type:"walk", entities:[197], x:0, z:439.23681640625, queued:true}) } of size 111 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 125, m_Data: ({type:"walk", entities:[197], x:0, z:439.23681640625, queued:true}) } of size 111 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 124, m_Hash: \u00a1Y\u00c7f\u0099\u00b4\u0092\u00e3\u00a9\u0090\u0003\u001c_\u000f\u0087\u0080 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 125, m_Data: ({type:"gather", entities:[155], target:162, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 126, m_Data: ({type:"walk", entities:[197], x:5.880279541015625, z:482.00543212890625, queued:true}) } of size 115 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 125, m_Hash: \u00c6\u0089[\u00c3-3\u00cf\u00e8\u001co\u00a0\u00a9\u001e\u00ebV\u0015 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 126, m_Data: ({type:"walk", entities:[197], x:5.880279541015625, z:482.00543212890625, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 127, m_Data: ({type:"walk", entities:[197], x:133.3477783203125, z:592.2271728515625, queued:true}) } of size 115 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 126, m_Hash: g\u00f3]\u00f4C\u00a3\u00af\u00be\u00d1\u0005\u00ea\u00e0\u00db\u000f+\u00f5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 127, m_Data: ({type:"walk", entities:[197], x:133.3477783203125, z:592.2271728515625, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 128, m_Data: ({type:"walk", entities:[197], x:239.26959228515625, z:615.8582153320312, queued:true}) } of size 115 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 128, m_Data: ({type:"walk", entities:[197], x:239.26959228515625, z:615.8582153320312, queued:true}) } of size 115 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 127, m_Hash: \u0088R\u0081(\u00fag\u0002{\u00d7\u0091V\u009a\u00e28P, } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 129, m_Data: ({type:"walk", entities:[197], x:282.2250671386719, z:589.593017578125, queued:true}) } of size 115 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 129, m_Data: ({type:"walk", entities:[197], x:282.2250671386719, z:589.593017578125, queued:true}) } of size 115 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 128, m_Hash: \u00e7\u00ad\u00e0h\u00c5\r\u0015\u0089\u00e3(\u00d7\u00a85\u001e\u00a1\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 130, m_Data: ({type:"walk", entities:[197], x:163.56002807617188, z:481.6346435546875, queued:true}) } of size 115 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 129, m_Hash: \u00e2QL\u00c0\u00f8\u00fc\u00f6@V\u00f4[\u0090\u00d2\u00c9\u0016\u00b2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 130, m_Data: ({type:"walk", entities:[197], x:163.56002807617188, z:481.6346435546875, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 130, m_Hash: y\u0007\t{\u00bb!\u00e1\u0005t\u00e8\u00bf\u00bf\u00da\\\u00fe\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 131, m_Hash: \t\u001c6\u00ff\u00ab\u0014L\u00c8M\u00a0\u00c28\u00f8m! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 132, m_Hash: \u009b\u00e6(Q\u00165pQ\u00e9E\u00ef\u007f(nn\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 133, m_Hash: *\u00bb\u0090\u00af\u0088\u0083\u0080s\u00d6\u00b4\b\u000e\u00e8\u00a79\u00b0 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 135, m_Data: ({type:"gather", entities:[197], target:2170, queued:true}) } of size 103 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 135, m_Data: ({type:"gather", entities:[197], target:2170, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 134, m_Hash: \u00f3\u00beg\u00b3\u00b5\u00ee\u001f\u00d8\u00d2\u00f0\u0081ViT\u00f53 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 135, m_Hash: \u0096j*\r\u00913\u0084\u00a2~\u008a\u0088\u0082\u0092\u00f1\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 136, m_Hash: \u0018].\u00fcWc\u00b9:\u00a6\u0010\u00f1\u00b8&\u00b7\u00f0\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 137, m_Hash: \u00eb5\f1\u00dd\u00c6\u0014\u00d6\u0089\u000fNZ\u0010]\u00da\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 138, m_Hash: \u00cdU5\u0006\u0084\u00ff\u00bc\u00b4\u00c7on\u00e1\u009d\u0084\u00a2\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 139, m_Hash: Y\u00bfa\u0089\u00bd\u00bc\u00e7{\u00db\u00d6\u008d\r\u0007\u00a5\u00ce\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 140, m_Hash: m\u00e4\u00ebJsU\u00d8\u00eb\u00ac#\u00d1r\u00ef0\u0007\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 141, m_Hash: [\u00c0\u00d8\u0087\u008c8y\u00ef\u00d2\u00ba\u00b3&c\u008eN\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 142, m_Hash: \u00d3_!Q<t`\u0010\u00bb@\u00d9h-\u00f5'\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 143, m_Hash: #\u00d9\u009e\u00c9v\u007fe\u00eac\u00e2q\u0082\u00dd2Y\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 144, m_Hash: \u00e8\u0094\u008dz]2\u00b6\u009c\u00c7\u0083\u0081\u00f5:O\u00cf\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 145, m_Hash: T\u00b4\u00e4\u00c8\u007f\u00ffKO)<\u00ce\u00a9\u0007\u00e9m\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 146, m_Hash: \u00c8O\u00df\u00ad\u00ca;=\u00d1\u0005\u00f2\u00dd#u#L\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 147, m_Hash: l&\u0088\u0017\u00c1\u00d1-\u0094Uv\u00d1\u0096\u00c2\u00a9\u00c0\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 148, m_Hash: ;LA@:\u00f0\u0019Z\u00ed]+\u00eb\u00e4\u00d9K: } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 149, m_Data: ({type:"repair", entities:[151, 152, 153, 154, 2165, 2167], target:2164, autocontinue:true, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 149, m_Hash: \u00c1\u00ed\u0084v\u00b5\u00de\u0000\u00d6\u00b9\u00b28+\u00cb\u00c4\u00c9G } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 151, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:3}) } of size 140 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 151, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:3}) } of size 140 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 150, m_Hash: \bZ\u00d7\u00da\u0090 \u00ee\u00c6\u009f\u0096}s\u008aU6~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 151, m_Hash: k\u00ed\u009f\u001bM),\u00df!\u00d4\u00dc\u00b0\u009f;M\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 152, m_Hash: n\u00aa\u00ce\u00b4[\u008b\u008f|\u00a0\u00eb4\nu\u00f1\u00b7\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 153, m_Hash: \u009b\u00fc\u00fd6\u00d6\u00d3|\u00fbZ\u00cf\u0004\u001c\u0016\u0012.\u00bd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 154, m_Data: ({type:"walk", entities:[159], x:862.7665405273438, z:534.5408935546875, queued:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 154, m_Hash: (\u00af8\u00ba\u0095?>\u00d0\u00e6\u0005\u008a>P\u008bU\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 155, m_Hash: 1=\u00f63:\u001d\fzSO&\u00d2\u00c3 f\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 156, m_Hash: f[\u00a6\u00ee\u0099\u00de\u001a@\u00e81\u00ed\u0096\u00f7\u001fp\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 157, m_Hash: \r\u00d6zF\u001a\u00e3\u00a8+\u0089\u0000\u00ef\u00ebU\u00bfH\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 158, m_Hash: \u0090\u00ae\u00db\u0017Y\u0099\u00c4\u00b7B%\u00d9r\u00cby\u00a9\u001c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 159, m_Data: ({type:"walk", entities:[159], x:933.021728515625, z:430.1956481933594, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 159, m_Data: ({type:"walk", entities:[159], x:815.6956176757812, z:279.3478088378906, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 159, m_Hash: \u008eK_.*)\u0001\u00fcD\u00dc\u008f[\u0085\u00feuU } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 160, m_Data: ({type:"walk", entities:[159], x:731.8912963867188, z:234.6521759033203, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 160, m_Data: ({type:"walk", entities:[159], x:659.2609252929688, z:385.5, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 160, m_Hash: \u00119\u00bb\u00d71\u0080\u00bf\u00ee\u00aeL\u00ddoa\u008f\u0091\u0018 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 161, m_Data: ({type:"walk", entities:[159], x:681.6087036132812, z:581.04345703125, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 161, m_Data: ({type:"walk", entities:[159], x:709.54345703125, z:843.6304321289062, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 161, m_Hash: \tb\u0096\u008b(\u0091\u0019\u00e1\u0000\u001b\u0011._\u009dC2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 162, m_Data: ({type:"walk", entities:[159], x:776.5869750976562, z:949.7826538085938, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 162, m_Data: ({type:"walk", entities:[159], x:877.1521606445312, z:748.6521606445312, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 162, m_Hash: \u007fZ\u00dbH\r\u00a0\u00ac\u00db\u00f6\u00cbk\u0092\u009aX\u007f\u0083 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 163, m_Data: ({type:"walk", entities:[159], x:793.3478393554688, z:519.5869750976562, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 163, m_Hash: 5\u007f\u00d9\u00ca-d\u00dd\u0012\u00e2\u008d\u00b7mY\u00de\u00b2\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 164, m_Hash: \u00d0\u0095\u0001\b\u00acm\u0095F8\u008f\u00f6/\u0017W=\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 165, m_Hash: \u0012\u00f8\\\u0005X\u0084)\u00f8\u009d\u0019\u0012\u00d2\u0000\u0001m\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 166, m_Hash: \u00d4\u00a7\u0012\u00b7\u00e0\u00fe\u00acoV\u001e4\u00a8\u0089\u00f5'\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 167, m_Hash: \u001dZ\u008c7\u00c4r\u00e1r\u0084\u0006\u00e0PX\u00fc&\u00dd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 168, m_Data: ({type:"walk", entities:[2150], x:508.4130554199219, z:603.3912963867188, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 169, m_Data: ({type:"walk", entities:[2150], x:597.8043823242188, z:759.8261108398438, queued:true}) } of size 115 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 168, m_Hash: \u00b2\u00d1fO\u00cbn\u008bO5\u00aa^G\u0001\u00dc\u00c0\u009e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 169, m_Data: ({type:"walk", entities:[2150], x:614.565185546875, z:944.1956176757812, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 169, m_Data: ({type:"walk", entities:[2150], x:569.8695678710938, z:1000.065185546875, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 169, m_Hash: &\u00a1\u00f2\u0004\u00ae\u00a3[\u00d3\u0086\u00fa\u00e206\u00daL\u007f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 170, m_Data: ({type:"walk", entities:[2150], x:636.9130249023438, z:446.9565124511719, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 170, m_Data: ({type:"walk", entities:[2150], x:564.2826538085938, z:284.9347839355469, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 170, m_Hash: \u00bb@\u00c6\u008bk+\u00dfv\u00a1\u00f1\u009cm\"\u008e\u001fZ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 171, m_Data: ({type:"walk", entities:[2150], x:608.978271484375, z:122.91304779052734, queued:true}) } of size 115 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 171, m_Data: ({type:"walk", entities:[2150], x:703.95654296875, z:162.02174377441406, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 172, m_Data: ({type:"walk", entities:[2150], x:882.7390747070312, z:508.4130554199219, queued:true}) } of size 115 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 171, m_Hash: \u00af\u0093Z\u001d\u00b5\u009a\u0083\u009e\u0088\u008a\u00ff\u0014F\u00a0\u00b8] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 172, m_Hash: \u0094\u00fc\u00de\u001a\u00b2\u0011\u00f0\u00a9\u00b8v\u00deJ\u00c1\u009b^\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 173, m_Hash: pu*\u00c5\u0092\u001a>S\u0004\u00aas\u008cK\u0019[\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 174, m_Hash: 1\u00fd\u0003\u0013%\u00b9\u0001=\t\u00f7\u00fd~H\u00fexZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 176, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 175, m_Hash: X<|\u0080>\u00a8V\u0011^3! \u00e7\u00dbd\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 176, m_Hash: %[\u0006\u0093\u00b8\u0083R\u00c7(\u00a4\u00a9\u009f\u00b5+^+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 177, m_Hash: \u00c2\u00f3\u00f8\u00ae\u00fa\u00aeW\u0001z\u00be\u00b7\u00be\u0098\u008a\u00b4[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 178, m_Hash: \u009b:\u00ac.\u007f\u001e\u00dcZC\u00da7r\u00a3jq\u0004 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 180, m_Data: ({type:"research", entity:2187, template:"gather_wicker_baskets"}) } of size 99 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 180, m_Data: ({type:"research", entity:2187, template:"gather_wicker_baskets"}) } of size 99 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 179, m_Hash: \u00c9\u00a31iE|\u0090\u0083S3\u00ed\u008d\u00c0\u00a4\u0089\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 180, m_Hash: >\u0002\u00a79TC\u0092k\u00f5Po9Lp\u0011W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 181, m_Hash: \u00b4MN\u0084\u00a8\u00ca\u00f2\u00d9\u0005m\u00ef>\u00f5h\u00ce* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 182, m_Hash: \u00ee\u0010\u00d0\u009fj\u00baJ\u00fdZ\u00e3\u00dcQ\u0091\u00f6\u008f\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 183, m_Hash: K\u00e5\u0080\u007f\u00b9\u0096f\u00eeT\u0011<\u0080*\u00e9\u00f2\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 186, m_Data: ({type:"gather", entities:[156, 157, 158], target:167, queued:false}) } of size 125 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 184, m_Hash: \u0095\b\u00b8\u00f3\u00d6XyE{fv\u0097\u00ec\u0005\u00e3\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 185, m_Hash: \u00a6\u00ff1\u0080:\u0007\u00e7\u0097io_2+e\u00a8\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 186, m_Hash: \u0004\u00b8\u00f7\u00a7G\u0016`\u0001o\u00e4\u001f_\u0012\u00c2\u0007W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 187, m_Hash: \u00c0\u0010/\u00e5\u00a4\u00a8\u0015O\u0010\u0001\u00f4\u0007\u00a9\u00d5F\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 188, m_Hash: \u0092\u00f2\u00c9J\u00b5E%\u00ca\u00f1\u0088\u00f5\u00a6*\u0098\u00ad\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 189, m_Hash: \u00f9?9I8gq\f\u0001\u00a6\u00ae=\u00fdz\u00fc\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 190, m_Hash: \u009a\u0093\u00dd\u00fa0R\u0003\u00ef^\u0016\u00d2\u00be\u0096\u00c3\u0016- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 191, m_Hash: \u00e5=Y\u007f\u00a7\u00db\u0013\u0003\u00d3\u00ae\u0092s\u0088O\u008f\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 192, m_Hash: G\u00a0J\u00aaA~\u009a\u0090)\u0016\u00aa:\u00df\u00e1w\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 193, m_Hash: \u00e6\u00a2\u00f9\u00f6~!\u00e7;\u009b\u00bf1\u00b7\t\u00b4(\u0016 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 195, m_Data: ({type:"construct", template:"structures/spart_house", x:847.3665161132812, z:634.7718505859375, angle:2.356194490192345, actorSeed:3002, entities:[155], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 194, m_Hash: \u009cU\u0014\u00c5\u00bc\u00df\u00de\u00eb\u00d8\u00b8slbi\u00f3\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 195, m_Hash: \u00c6\u00cc\u0081G/\u00ef\u0082W\u000bR\u00dbv\u000b|\u00b1\u001d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 197, m_Data: ({type:"gather", entities:[155], target:167, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 196, m_Hash: Rv5\u00cf\u00a4\u0085\u00eb\u00d4\u0083]6+\u00ad\u00b8\u00e17 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 197, m_Hash: \u00dc\u00e8\u00f7\u00f9 \n\u00fd\u00c7\u00d7\u00c7\u00df\u00f6\u008d\u008c\u00e4\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 199, m_Data: ({type:"repair", entities:[2184], target:2191, autocontinue:true, queued:false}) } of size 122 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 198, m_Hash: \u00b2\u00b0\u000b>\u0013\u00aa\u00f0A4\u00f2 -\u008ad\u00f0L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 199, m_Hash: \u00aa\u00e4\u0098\u00bcO\u00c7h\u00cfs}\u001b*\u0095b\u0091\u0098 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 201, m_Data: ({type:"gather", entities:[2184], target:161, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 200, m_Hash: \u00a2\u0016{g\u00a5;.\u0094Q\u00fd\b\u00a1\u00d2\u00de\u00b0\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 201, m_Hash: \u00b743|\u00cb\u00ecf\u00f78B.$6\u00e5\u00de? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 202, m_Hash: \u00be\u00e7iA\u0091\u0086\u00ba4Vw\u00b8\u0099W,\u008f\u000e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 204, m_Data: ({type:"repair", entities:[158], target:2191, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 203, m_Hash: M\u00c5\u00e2\u00cbz\u0099s4=\u00898\u0094\u00e6\u00c1\u000b\u0099 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 205, m_Data: ({type:"gather", entities:[158], target:163, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 204, m_Hash: \u00a6\u00ea-\u00aaDo\u00d7\u0097\u00bb\u001d\u0086\u00b9DN\u00af\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 205, m_Hash: \u001ah\u00fe\u0080\u0082L\u00caW1 \u00e5\u00ef\u00ed|$\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 206, m_Hash: Y\u00fef\u00a9\u0001R\tb\u00a1\u00ad\u00bb\u00b1\u00cf\u00e7V\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 207, m_Hash: ?\u0099\u00a7I\u0090\u000e\u00f2\u00c7\u009c\u001d\u00b1o]\u00e3\u00ff\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 209, m_Data: ({type:"walk", entities:[2188, 2189], x:176.62789916992188, z:493.8652648925781, queued:false}) } of size 126 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 208, m_Hash: \n@\u00b8\u00dd\u00f4\u008ctLD\u00f9B(\u00b2\u00b6\u00a6\u007f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 209, m_Data: ({type:"walk", entities:[2188, 2189], x:176.62789916992188, z:493.8652648925781, queued:false}) } of size 126 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 209, m_Hash: \u008b\u00bc\u00cd\u00b0*\u00a1\u00b1\u00aa\u00dfg\u00f1+\u00d5\u00bdpa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 from server
art/meshes/structural/sele_house_c.dae: Starting conversion
art/meshes/structural/sele_house_c.dae: Running FixBrokenXML
art/meshes/structural/sele_house_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_house_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_house_c.dae: Found convertible object 'Cube_004'
art/meshes/structural/sele_house_c.dae: Converting 'Cube_002'
art/meshes/structural/sele_house_c.dae: Found static geometry
art/meshes/structural/sele_house_c.dae: Adding prop point bush_1
art/meshes/structural/sele_house_c.dae: Adding prop point bush
art/meshes/structural/sele_house_c.dae: Adding prop point bush_3
art/meshes/structural/sele_house_c.dae: Adding prop point bush_2
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Starting conversion
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_bush_generic_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Found convertible object 'wrld_fol_bush_generic_2'
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Converting 'wrld_fol_bush_generic_2-Geometry'
art/meshes/gaia/wrld_fol_bush_generic_2.dae: Found static geometry
art/meshes/structural/sele_house_b.dae: Starting conversion
art/meshes/structural/sele_house_b.dae: Running FixBrokenXML
art/meshes/structural/sele_house_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_house_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_house_b.dae: Found convertible object 'Cube_003'
art/meshes/structural/sele_house_b.dae: Converting 'Cube_015'
art/meshes/structural/sele_house_b.dae: Found static geometry
art/meshes/structural/sele_house_b.dae: Adding prop point bush_1
art/meshes/structural/sele_house_b.dae: Adding prop point bush
art/meshes/structural/sele_house_b.dae: Adding prop point bush_3
art/meshes/structural/sele_house_b.dae: Adding prop point bush_2
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Starting conversion
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_bush_generic_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Found convertible object 'wrld_fol_bush_generic_3'
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Converting 'wrld_fol_bush_generic_3-Geometry'
art/meshes/gaia/wrld_fol_bush_generic_3.dae: Found static geometry
Net: Sending message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 210, m_Hash: \u00fc\u00fd\u00a62\u000f\u008f\u00d5\u00bf\u0014q\u0002\u0001\u00a1\u00ab\u00c8\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 211, m_Hash: k\u00ca\n\u00f51\u00ff\u00f0\u00eco\u0088t\u009e\u00a4\u0015!R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 212, m_Hash: ;\u00c8XZ#\u00ec\u009f\u00a5\u00ffy\u0084\u00cd\u009c\u00dcE\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 214, m_Data: ({type:"gather", entities:[2150], target:1378, queued:false}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 213, m_Hash: \u00905\u009d\u00df\u00b3F\u0086T\u0094\u00d9K+\"d\u00ae} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 214, m_Hash: \u001435\u00a2IZ\u00d3'\u00f8\u009c\u00f5\u00f8\u00c0\u007fO\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 215, m_Hash: M\u001d\u0099\u0099$\u00fc\u00cbuK^;!\u00ed\u00b6\u0091H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 217, m_Data: ({type:"gather", entities:[2150], target:633, queued:false}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 216, m_Hash: o\u008a\u0092\u00a7\u00ab\u00b2\u00d8k\u00a1\u00df\u0013\u0092r\u00ebk@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 217, m_Hash: \u0010\u00e0\u00e8\u00d2q^9\u00aa\b\u00b8n\u001a\u00dc\u0011>N } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 218, m_Hash: ]@/\u00cc<\u00a0l&7D\u00d9\f\u0098\u0097(w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 219, m_Hash: \u00ecZ\u00a2\u00ab\u000b\u00de\u0080\u0015\u00c7<Y\u00bc\u0085\u007fD= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 220, m_Hash: y8X\u0000\u001e\u00e2\u001a-\u00f2kw\u00f1\u00b6J\u00d4\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 221, m_Hash: \u00bb\u00d6dm*\u00aa\u00a0VU\u00fa\u009ej\b[\u00fa\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 222, m_Hash: 63\u0016\u00f1\u0001\u0019\u0088\u00e5x\u009f55\u0006K\u00b7? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 223, m_Hash: xw\u0012,\u00c0\u0002G\u0000\u00bd\u0001\u0007\u000e/\u0099A\u00ea } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 225, m_Data: ({type:"gather", entities:[159], target:1367, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 224, m_Hash: \u00b0\u0019\\\u00df\u000e\u008b\u0006\u0004\u00d3\u001b,\u008e)\u00bf\u001fl } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 225, m_Hash: A\u001a]\u00b8\u00c2\u000b\u00ba,\u00c0\u0012\u0092\u00e9*\u00aad/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 226, m_Hash: Vq\u00ff6\u0086\u00db\u00a5\u00e1#\u00fe\u008d\b\u00d1\rv\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 227, m_Hash: \u00df\u0097\u009cJG\u00f7|\u0088\u00f5\u000e\u0084\u00ae\u00f0X\u0098> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 228, m_Hash: \u00a2\u00ebED~W\u009d|Q\r\u00c76tg\u0080\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 230, m_Data: ({type:"construct", template:"structures/sele_house", x:178.1512451171875, z:384.2587585449219, angle:2.356194490192345, actorSeed:59068, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:true}) } of size 245 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 230, m_Data: ({type:"construct", template:"structures/sele_house", x:178.1512451171875, z:384.2587585449219, angle:2.356194490192345, actorSeed:59068, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:true}) } of size 245 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 229, m_Hash: n\u0082\u00fai\u00dc\u00bb\u009cDR\u00bb\u00a9\u0003\u00e1\u00a6\t\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 230, m_Hash: \f\u00bb\u00a7A\f\u00f64\u00fft8\u0091\u0091zt\u008e\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 231, m_Hash: \u001c8\u00b2N*\u00b70`~!D\u00f2\u0088\u00b24R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 232, m_Hash: \u00ce\u00df\u00a09\u0007\u00c8\u00b2\u00a4\u00de)\n\u009b@DE~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 233, m_Hash: m\u00d8j=\u00d5h\u00a9\f\u00aa3rIt}!7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 235, m_Data: ({type:"construct", template:"structures/sele_house", x:189.44369506835938, z:393.4328308105469, angle:2.356194490192345, actorSeed:3122, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:true}) } of size 245 to server
art/meshes/structural/sele_house_d.dae: Starting conversion
art/meshes/structural/sele_house_d.dae: Running FixBrokenXML
art/meshes/structural/sele_house_d.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_house_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_house_d.dae: Found convertible object 'Cube_005'
art/meshes/structural/sele_house_d.dae: Converting 'Cube_009'
art/meshes/structural/sele_house_d.dae: Found static geometry
art/meshes/structural/sele_house_d.dae: Adding prop point bush_1
art/meshes/structural/sele_house_d.dae: Adding prop point bush
art/meshes/structural/sele_house_d.dae: Adding prop point bush_3
art/meshes/structural/sele_house_d.dae: Adding prop point bush_2
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 235, m_Data: ({type:"construct", template:"structures/sele_house", x:189.44369506835938, z:393.4328308105469, angle:2.356194490192345, actorSeed:3122, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:true}) } of size 245 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 234, m_Hash: \u00db\u00ebh\u00d2\u00cc-\u00ad\u00df[\u0083\u00aa\u00f3\u0097\n\u0082\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 235, m_Hash: \u0093\u00de2u\u00c2Y'&m\u0002\u00ec\u009bH\u00d9\u0000> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 236, m_Hash: \u001e\u00ede\u00det\u000b\u0018\u0011\u00ba\u0083 \u009cs\u00ac6\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 237, m_Hash: x\u00fagxYT0c\u00a9\u00a9\u00d8\u0003A\u0018\u00ab\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 238, m_Hash: \u001e\u00f4\u00a5\u009d&\u00dd\u0084\u00e4A\u00c2\u009c\u00c0W\u0002\u00fd\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 240, m_Data: ({type:"walk", entities:[159], x:642.5, z:547.521728515625, queued:false}) } of size 115 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 239, m_Hash: \u00b5\u00b1\u0086hXC\u0084\u00c6\u0097\u0004\u0019g\u00ed\u00a8\u00d9\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 240, m_Hash: \u00e653'R\u0018\u00e3-\u001e\u00fc{\f\u00dd\u0007}\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 241, m_Hash: (X\u0084\u00ab\u00ce\u000f\u00d6\u0083\u00b5\u00c3\u00b3\u00ce\u00f1\u00c8s= } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 242, m_Data: ({type:"gather", entities:[159], target:633, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 243, m_Data: ({type:"repair", entities:[2188], target:2199, autocontinue:true, queued:false}) } of size 122 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 243, m_Data: ({type:"gather", entities:[159], target:633, queued:false}) } of size 103 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 243, m_Data: ({type:"repair", entities:[2188], target:2199, autocontinue:true, queued:false}) } of size 122 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 242, m_Hash: \u00d8F\u0011m\u0099\b_\u00deN\u00baY\u00a47\u00a7\u00e7\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 243, m_Hash: \u0089\u00f7\u0007\u00d9\u00f5\u00e7\u00ea\u00f2\u00dc'\u00a9\u00eat\u0099\u001b\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 244, m_Hash: \u00cd\u0017\u00ce\u00f1;\u00e0\u0095)\u00f2\u00a9-\u00b6\u00ed\u00fe.\u0007 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 246, m_Data: ({type:"gather", entities:[159], target:633, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 245, m_Hash: \u00e6\\\u00bd\u00f5\u00cf\u00ad\u00bfb\b\u009c9c\u00b1y\u00a4\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 246, m_Hash: \u00c9f\u00fdQ\u00e9\u00f3\u0083\u00c4\u00dc\u00ea\t\u00151\u00c6(\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 247, m_Hash: \u0001\u00a0\u00a4`[\u00c8\u00e1\u00de\u00c8\u0005\u001b\u00d3\u0092\u008d\u0010\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 248, m_Hash: \u0001\u00c7\u00e6\u0087\u00f7\u00e6\u0095z2\u009e\u00d4\u00c1\u00d6\u0000\u001e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 249, m_Hash: V1F\u00dcbI\u0094\u0006?\u00f4F\u00811w\u008a\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 250, m_Hash: h\u00c3IEo\u0012\u00e8\u00aa1>C\u00dbD-T\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 251, m_Hash: \u0015\u00c8\u00e3\u00a3^H\u001f\u0000\u00ae\u00c2#\u00c5\u00a0\u0017\u00d5x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 253, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:3}) } of size 140 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 253, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:3}) } of size 140 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 252, m_Hash: V\u00da\u00dd\u009b&3L\u00d3\u00ab/\u00b7\u00b8\u00e3\u00e5\u00af\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 253, m_Hash: \u0001`\u00cc\u00ca*\u00e4 \u00a9B\u0092\u00f2\u00ef\u00891\u008b\u00bb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 255, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 254, m_Hash: \u00a7\u00d2\u00e5\u00df\u00ec8\u00ac~\u001f\u0081B\u00d9\u00c7\u001a\u00a5a } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 256, m_Data: ({type:"set-rallypoint", entities:[188], x:136.034423828125, z:481.42919921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_grapes", target:213}, queued:false}) } of size 296 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 256, m_Data: ({type:"set-rallypoint", entities:[188], x:136.034423828125, z:481.42919921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_grapes", target:213}, queued:false}) } of size 296 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 255, m_Hash: \u008f&\u00c4i\u0016\u009b\u00ce\u00f9*\u0091\u00c2r\u0015^)\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 256, m_Hash: \u00e2\u00f2\u00e3\u00c1z\u0092w\u009a\u0016\u00dc\u00eb\u001fmef\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 257, m_Hash: \u00a2>\u00f7\u00c5\u00e75\u009c\u0015\u009bO\u00cf\u0001\u0098h\u00f4x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 258, m_Hash: NU> \u00d0\u00ae\u00ec\u0097.\u00a0\u00bd\u00d9w\u00b2\u0000k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 259, m_Hash: \u00d7\u00beB 9Y\u0095\u0099\u001ae\u00a5\u00dd#0p\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 260, m_Hash: \u00a1\u00f5\u00d7\u00b3\u00a2\u008b\u0011K\u00d1\u00dc?}\u00a3\u00fd9\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 261, m_Hash: \u00fb\u00ae\u00f3/\u00b1A#\u008b\u00a4\u00b3\u00cf\u0006\u00f3\u00b5\u0086\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 262, m_Hash: \u00846\u0012\u0017\u0018E\u001f\u009bq\u0090\u00aay\u00150\u000b\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 263, m_Hash: \u00c8\u0014\u00e4\u0083\u0085\u009e?\u00b3\u00eagb\\\u0017\u00bda\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 264, m_Hash: #Ex\u00d9D`D\u0017nl\u0081\u0081E\u00b9)\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 265, m_Hash: :z\u00d9\n\u00c3\u00d3%\u00e2\u00d3>\u008e\u00e6\u00e2\u00c98y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 266, m_Hash: \u000b\u00af\u001c\u00e7b$\u0006DH\u00bdO9\r\u0003)+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 267, m_Hash: \u00c1\u0084\u00b4\u000fX\b\u0004\u00ba\u009anI&\u00ac\u00b5\u0089U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 268, m_Hash: \u009a\u00edN\u0001\u00e3a}<\u00acL\u0000\u00d5\u00cd\u00f8\u008a\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 269, m_Hash: \u001btG\u00db\u00c5\u0083\u0002\u00f3\u00e1P\u0000\n\u00b0\u0087\u00cfl } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 270, m_Hash: \u001eF\u001f\u00cd\u0012\u00e9\u00ab)\u00ef\u00ef\u00f4s\u00ee\u00e1\u0086U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 271, m_Hash: \u00a8\u00fapj\u007fU\u00b9\u009c\u001f\u009f\u001c8\\\u00f8^# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 272, m_Hash: j\u007f\u00eb0s\u00b2dX\u00e9l\u001c0z\u0096]^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 273, m_Hash: 7\u001cEc\u00ce\b\u00d9\u00ad\u0090\u00fe\u00de\u00a1;7\u00b8\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 274, m_Hash: \bkd\u000bz3\u00b8\u0006\u00c6:Y\u00e7k[\u00c8r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 275, m_Hash: \u0091**\u00ae4'f[\u00e8x\u00cb)6%}\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 276, m_Hash: \u00ce<n\u00edM\u000eG\u0099\u00a0P{\u008f\u0098\u0099M\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 277, m_Hash: \u00bcE\u00f5\u00c2X\u00f2\u00f5\u00bc\u00c3o-\u00acaL\u00cd\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 278, m_Hash: \u00f2d=\u0080\u00ba\u0085\u00f3\u00be\u00f2\u00a2\u00f0\u0018\u0097\u00cf\u00b7\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 279, m_Hash: \u00ef\u00f1\u00eex\u0019\"\u00dal\u00ab\u00a5\u000fY\u00admdK } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 280, m_Hash: 1\u00da\u00bc\u001fP\u0017\u00ccd\u00e1\u00cb1\u0083\u00d7\u00b2\u00a1\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 281, m_Hash: E\u0089\u00c1@!\u00dax\u0017\u00f3\u00e1k\u0090\u00fc\u00d9\u008d_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 282, m_Hash: \u00c9y\u000bl\u00ac>\u00dd\u00d9\u00f2\u00f6\u00fb\u00f1<\u00bc\u0000? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 283, m_Hash: \u00b8\u00b7\u0005\u00b6\u00ef\u00c2\u00b1z\u00ba\u00ed{F!\u0015\u00abB } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 284, m_Hash: 6\u00ffM\u000b\u00da#\u008c\u0004\u00b6\u0011\u009a\u00af\u001c\u009b\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 285, m_Hash: \u008f\u008d%\u00b5K\u000b\u000e\u00f6\u00f2/\u00aeH>(\u008d> } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 286, m_Data: ({type:"construct", template:"structures/spart_house", x:835.323974609375, z:624.9649658203125, angle:2.356194490192345, actorSeed:21379, entities:[2184], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 286, m_Hash: \u00cd\u00b2\u00fd9\u00b9\u0019\u00ed\u00d2|\u00ccU\u00d7dp\u0004\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 287, m_Hash: -w\u00b0z\u00ee\u00e7\u00e7\n\u00a1(\u00b5\u0080\u001a0*: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 288, m_Hash: \u008f\u00ef\u001e\u00c1\u00c5vVqpL\u00b8\u0099\u00c4\"&\u00e8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 289, m_Data: ({type:"gather", entities:[2184], target:167, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 289, m_Hash: .h\u0003\u000b\u00de*P\u00b1\u00b7\u00fc,\u000fCz\u00e3\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 290, m_Hash: a\u00bc\u00f9'u%\u00d0`B\u00ba\u00a8\u00a5/\u00fd\u000e\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 291, m_Hash: C\u0015b}\u001aDs\u0011C\u00d6\u00f4\u00ab\u00c1\u00f9\u00c4\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 292, m_Hash: \u00ef;\u00a3;\u0085 v\u00c7?\u0016\u00b8L\u00b9\u000er\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 293, m_Hash: \u0094s\u00aa\u00fdR\u00c4\u00f5\u0016-\u00f2\u009a^\n\u00ed?x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 294, m_Hash: K\u0091td\u00d7\u00c1\u00dae\u00db\u00c2?;\u00b0\u00fdo\u00f9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 295, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 295, m_Hash: {!~>Z\u008fv\u00e1\u00f2=\u00fa\u0012LM\u00acT } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 296, m_Hash: \twu>Re\u00f2\u00c7\u00a1\u00d9o\u000b\u00c4\u00e50\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 297, m_Hash: \u0096\u00d2\nC<\u009dU;\u0000\u00ce\u00e6\u00e2\u00a3]\u00d3\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 298, m_Hash: \u001b\u0012\u0084\u00e3\u008a\u00f9\u00a0\u00c3\u00cd\u0012qV\u00c1\nV\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 299, m_Hash: \u0081i{\u00d3\u00b8&\u00a1\u00ed\u0006\u00cb\u00de\u0013\u00f9\u00a2\u0083x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 300, m_Hash: .\u00c6(8:\u00d0\u0085\u009fH'f*k\u00ae\u001bA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 301, m_Hash: \u00b1\u00cc\u00dbdJ\u00fc\u00da\u00b3\b[\fl\n4\u0092\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 302, m_Hash: \u00fa\u00a9a\u00a3\u00d0\u00b5w+\tQ$<\u009f\u00c0\u00e8\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 303, m_Hash: \u0099\u0007\u00e5A5,Z>;\u0007\u00d4\u00e2F\u000b\u00ba! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 304, m_Hash: _\u00ea@\u0010\u001e\n\u009e\u008e\u008b\u00e1\u0002\u00b6(\u00cfN\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 305, m_Hash: \u00a5T\u0098\u00f2w\u00b4\u00a6\u001c\u00fc\u00f1\u00dcd\u00d3\"A8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 306, m_Hash: \u0088u\u0018b\u008e\u00c6\u00a5%\u00f9\u001e\u00d5\u0000\u009e\u001bx\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 307, m_Hash: \u00edS)\u00bc\u00ca1J\u00bd\u00af\u00ef8|\u0098%\u00d0. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 308, m_Hash: \u008f\u00cb%\u001dW3i@\u001c\u00fc\u0081\u00863\u00ba\u00c2\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 309, m_Hash: x`Rd\u00ab\u00e1hluIB?\u00eet\u00ccC } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 310, m_Hash: \u00c5\u00b2\u00f1\u00e1+/\u00cd;U\u001e1\u001b\u00021s\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 311, m_Hash: \u0097M6\u0096\u000e\u00f5\u001b'zX\u0016\u008f\u0082\u0004\u00d4{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 312, m_Hash: %h\u00e3s\u0007y\u00f0\u00e3\u00c29&\u00f4\u008c\u00c7\u00e2f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 313, m_Hash: \u00df\u009c\u00e2\u00ae]6\u00f2\u0090\u0091f\u00f1\u00ad\u001b\u00c4\u009aE } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 314, m_Hash: \\\u00ad=\u00ff0c\n\u00d0\u00b4\u00d6\u00d6\u009fW\u009c\u0002} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 316, m_Data: ({type:"set-rallypoint", entities:[188], x:186, z:534, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1285}, queued:false}) } of size 290 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 316, m_Data: ({type:"set-rallypoint", entities:[188], x:186, z:534, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1285}, queued:false}) } of size 290 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 315, m_Hash: \u0084^\u0088\u00b8?T\u00deo\u0093\u0087p\u00ce\u007ffi: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 316, m_Hash: \u00c5\u009b\u0005\u007f\u00a5\u00cd\u0092j\u0004\u0087\u0014W\u00a3\u0093Z\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 317, m_Hash: \u00b6\u0017\u00e3\u00cay\u00c5T\u009d\u00b2\u00c9K\u0095\u00ed5\u00a7} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 318, m_Hash: Y4\u00a5\u00fe\u00a5\u000bW(\u00d6\u00c4N\u0017=\u0086;\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 319, m_Hash: \u0018\u00b3+Bm?\u00c6394#\u0086\u0089\u00c2\u001fj } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 320, m_Hash: V%\u00c2\u000e\u00d7\u001f\u00ef\t\u00d5&/FP\u00f4g\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 321, m_Hash: \u00afv\u0016\u00dc\u0012\u00ad^\u0087\u007f\u00bf\u008e\u00cf\u00fe\u00de\u00f9\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 322, m_Hash: P\u0015\u0091\u00f6\u0091X&\u0095\u00fa\u00b5\u00ff\u00ca\u00e9\u00bf\u0002U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 324, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 323, m_Hash: e/\u0090P\u00b4O\u0088\u00bfM\u00c2\u000f\u008c\u00ec\u00a3\u00d3' } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 324, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 324, m_Hash: \u0019\u0081@7\u008a\u0005%\u008d\u00a6\u0086\u009a\u00cb\u00e3\u0019y+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 325, m_Hash: \u0017\u00b6$\u0018k3c\u00d7\u00974z\u00d9\u001dw\u00e6, } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 326, m_Data: ({type:"construct", template:"structures/spart_field", x:883.0874633789062, z:554.8148803710938, angle:2.356194490192345, actorSeed:2812, entities:[2168], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 326, m_Hash: q\u001bs~h\u00b6\u00a1`\u00ac\u00b1op\u0002\u00ba\u00e5\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 327, m_Hash: \u00b9%\u00b9\u00b0\u00bc\u00b5\u00e3\u00bct\u00e4K}J\\\u00c4\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 328, m_Hash: A\u00da\u0092_\u00f2%\u0093.X\u00f3\u00e0=\u00fb\u00b7\u00e5\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 329, m_Hash: \u00ca@\u00b5\u0089\u00b2\u0092\u0002\u00b7\u0018\u00ec\u009c\u0082f\u00aa\u00b0? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 330, m_Hash: \u001c\u00ca\u00ec\\\u00bb'Ov\u000b\u00c5\r\u0019p\u00f2\b\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 331, m_Hash: \u009e(\u00e4\u00f8[\u00de4U\u00d7X\u001a\u009b\u00ca\u00c6\u00a3\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 332, m_Hash: \u00f2\u0089\u0001]\u0001\u00d3e#i\u00c0\u0005\u0097>\u00bb\u001aF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 333, m_Hash: \u0081\u00dd\u00af !$\u00af\u00c29@\u00e8Id]\u0019\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 334, m_Hash: \u00c8\u0001\u008aL\u00fe\u0086\u00bb\u00af'\u00e9N,\u00b1N9\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 335, m_Hash: \u00ce\u00d8I\u0082\u00b0\u00e65s\u008f\u00d36#X\u00ba|\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 336, m_Hash: \u00ad'\u00e5^E\u001av\u000f\b\u00c5!*\u00e6\u00cc\u00c5x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 337, m_Hash: W\u00ce\u00f7\u00d4\u00c9\u00e1\u00b3\u0016\u00a7\u00efN\u00fb9`n\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 338, m_Hash: m\u00e2:n\u008b\u00a9d\u00a3x\u00c5\u00bd\u0005\u0080\u008e\u00d4\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 339, m_Hash: r&w\u00a9\u0094M\u00cf\u0085\u008a\u00dc\u00b03\r/jv } of size 27 to server
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Starting conversion
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_bush_generic_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Found convertible object 'wrld_fol_bush_generic_1'
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Converting 'wrld_fol_bush_generic_1-Geometry'
art/meshes/gaia/wrld_fol_bush_generic_1.dae: Found static geometry
Net client: Received message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 340, m_Hash: \u00ce=\u00d7\u0011\u000fl\u008e\u00bc\u00ca\u0089S\u00db\u00de\u00fb\\\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 341, m_Hash: \u00bcC\u0083t/NPKt\u00b5\u0004J:\u009d\u00eeM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 343, m_Data: ({type:"construct", template:"structures/sele_house", x:200.57269287109375, z:403.3424987792969, angle:2.356194490192345, actorSeed:7235, entities:[2188], autorepair:true, autocontinue:true, queued:true}) } of size 234 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 342, m_Hash: /\u0012\u00ab\u00e0\"!H\u00c4\u0085QQU\u007f\u00cf[\u00c5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 343, m_Data: ({type:"construct", template:"structures/sele_house", x:200.57269287109375, z:403.3424987792969, angle:2.356194490192345, actorSeed:7235, entities:[2188], autorepair:true, autocontinue:true, queued:true}) } of size 234 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 343, m_Hash: \u00ba\t\u00cdQ\u00f0Av\u0013\u008eke\u00a4q\u00b1\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 344, m_Hash: !4s;tWhr\u00f7\u0019\u0094\u00bd\u00db\u0098\u0094r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 345, m_Hash: \u000bj`\u00f0\u00f2\u00c7g\u0098\u009b\u009a\u0018\u008b\u00e93\u00b9\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 346, m_Hash: \u00e7\u00e4.\u00bcG\u0091\u00bcJ\u00f44\u0081y\u00e2yX\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 347, m_Hash: \u00c6W\u00c1\u00fd\u00fa\u00b0\u00c9q\u0005\u00bbLb\u00dbk\u00e5k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 348, m_Hash: H;\u00fc\u00c5\u0013\u009b\u0096i\u00bc\u001bf\u0002\u00a9\u001e^\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 349, m_Hash: \u00b0\u00e0\u00b1\u00f3\u0082t\u00c1\u0010\u0003\u008eK\u00f4T=\u000f\u00fe } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 350, m_Data: ({type:"construct", template:"structures/spart_field", x:843.6622314453125, z:595.7096557617188, angle:2.356194490192345, actorSeed:15448, entities:[2168], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 350, m_Hash: \u0080\u0001\u00d4 \u00fb\u00abp!\u00a6$,\u0011_\u009a\u00a1\u0006 } of size 27 to server
art/meshes/structural/sele_house_a.dae: Starting conversion
art/meshes/structural/sele_house_a.dae: Running FixBrokenXML
art/meshes/structural/sele_house_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/sele_house_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_house_a.dae: Found convertible object 'Cube_002'
art/meshes/structural/sele_house_a.dae: Converting 'Cube_007'
art/meshes/structural/sele_house_a.dae: Found static geometry
art/meshes/structural/sele_house_a.dae: Adding prop point bush_1
art/meshes/structural/sele_house_a.dae: Adding prop point bush
art/meshes/structural/sele_house_a.dae: Adding prop point bush_3
art/meshes/structural/sele_house_a.dae: Adding prop point bush_2
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Starting conversion
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_bush_generic_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Found convertible object 'wrld_fol_bush_generic_4'
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Converting 'wrld_fol_bush_generic_4-Geometry'
art/meshes/gaia/wrld_fol_bush_generic_4.dae: Found static geometry
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 351, m_Data: ({type:"repair", entities:[2168], target:2215, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 351, m_Hash: \u00e2\u00e4b\u0007\n\u00a5\u00bb$\u00a1'\u0093\u0091\u00f7{\u00c5\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 352, m_Hash: 4\u00bf\u008d\u00d9\u00d73\u00f5\u00a89Z\u0016<\u00db\u00d3\u00be\u0001 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 353, m_Data: ({type:"set-rallypoint", entities:[150], x:843.6622314453125, z:595.7096557617188, data:{command:"repair", target:2219}, queued:false}) } of size 179 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 354, m_Data: ({type:"construct", template:"structures/sele_house", x:167.92279052734375, z:373.1290283203125, angle:2.356194490192345, actorSeed:16010, entities:[2189], autorepair:true, autocontinue:true, queued:true}) } of size 234 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 354, m_Data: ({type:"construct", template:"structures/sele_house", x:167.92279052734375, z:373.1290283203125, angle:2.356194490192345, actorSeed:16010, entities:[2189], autorepair:true, autocontinue:true, queued:true}) } of size 234 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 353, m_Hash: \u008d\u00d2\u00d8h^\u009a\u00af\u0084f\u00c7\u00daB\u00de1\t\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 354, m_Hash: \u00dbj\u00d2\u00931c?\r\u009b\u00c0*\u0090c\u00fc\u00b1\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 355, m_Hash: !t37\u0083r@\u00d8b\u00e1\u009f;\u007f6\u0006\u00bd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 356, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 356, m_Hash: \u00bb\u00b2g\t\u00a3\u009e\u00c2\rF\u0084\u0012\u008a\u009d\u00cc\u00bd\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 357, m_Hash: \u00fe\u0080+\u00d6\u00a5P\u00d1\u009eX\u0018\u00acj\u001b2H\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 358, m_Hash: f\u00b5\u00a4t\u0094\u00f9\u008d\u00c3\u0016t\u00b2\u0091\u00ec27\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 359, m_Hash: \u00ceX\u00a5\u0083\u00a6\u00b7w7\u0015v\u001f\f\u00d5\u0002\u0089: } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 360, m_Data: ({type:"repair", entities:[154], target:2215, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 360, m_Hash: \u00c3\u00e8\u00e7\u00ef\u00e8\u0097q\u00cat\u008co\u0080\u00bf\u0017\u00f2; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 361, m_Hash: \u00ef\u00f2w$\u00be\u00dc\u00b8\u00f5\u00f4\n\u00fd\u00c4\u00eb\u00ba\u0014J } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 362, m_Hash: \u00d7\u00e3\u0080\u00cb8\u00b9\u000fKA\u00ccf \u0091\u00faAM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 363, m_Hash: t\u0018\u00d7x.iGs\u00ddm\u007f\u001b\r'Q\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 364, m_Hash: \u0081]H\u0016&P\u00dd\u0096p\u00b6\u00f4\u00fbX(\u0015z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 365, m_Hash: \u00d55\u008d\u0000C.\u008fC\u0085O\u0098\u00d1M\u00deG\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 366, m_Hash: K\u00b4\u00e2\u0098I\u00c5\u00cb\u00e3\u0006\u00ed\u00b6\u00ff\u0000\u0016H\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 367, m_Hash: \u0005,\u0011\u00ac\u0017\u0010\u001bvI\u00eb\u00d5\u00dc\u00d107\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 368, m_Hash: N\u00dea]B\u00bb\u009e\u0017\u009d\u008b\u00bc\u0087\u00da\r\u0088\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 369, m_Hash: l\u00fe\u0082\u00d6Hd\u00fd5\u00ad\u00d2e\u0017\u00c8\u00d1\u00fb' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 370, m_Hash: /,\u0002\u00d1\u0015\u00c2\u00b6[\u00beOd\u00b5\u0090\u001b\u00dcY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 371, m_Hash: y\u0003\u00a8\u00c8\u0003J>\u00d3i\u00ab\u0089\u00b6x\u0084\u00cc\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 372, m_Hash: RD\u0098JV-\u00a8\u008f\u00d0\u00c1\u00ee\u00bftA+\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 373, m_Hash: \u00a5\u0086T\u00c2\u000fwWk\u00c7(\u00d3\u00f9\u007f/\u0096i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 374, m_Hash: u\u00ca%\u00a8\u0092\u0012i\u0099\u00e5|!\u00fa\u0018QD\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 375, m_Hash: eT3\u00aa\u00cd#\u0099\u00c3\u00f9m\u00e9\u0011\n\u00ee\u0092R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 376, m_Hash: \u00da}\u00d6\u001ag\u00fb#\u0096\u00e4\u0004\u001b!G\u00f6\u0099\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 377, m_Hash: \u0090a\u00b8\u008c\u00aaG\u00cc\u00c9\u00e2\u001b\u00bdO@&\u00f2\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 378, m_Hash: JYBX\u00f7@\u00cc'D\u00db\u0007\u00db\u00a7\u00f30= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 379, m_Hash: \u009c\u00cb\u0082\u0015\u00a9\u00cc\u0081\u00f7(\u00ac\u00ddB\u0015\u00b1\u0000\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 380, m_Hash: Y2\u001e\u00f1\u00e7\u009d\u0017e\u00bfN'#\u00a9\u00ff\u00f0\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 381, m_Hash: n\u00d7\u00f1m\u008b\u009b\rw&\u00b6\u009a\u000b\u00cc\u0006\u00aab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 382, m_Hash: ;\u0002f\u001e\u0010VT\u00ec\t\u009b\u00e2[\u00a1 %7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 383, m_Hash: \u001dO\u00ebU_\u0090!\u00f5%\u00b8\u00e1\u0097\u0007\u001f\u0017# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 384, m_Hash: K\u00a6V\u00f2h\u00e1\u00f3\u009c\u001d\u0088\b r?\u0096\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 385, m_Hash: \u00e2\u00d1\u00faZ\u008d\u00d9=K\u001b\u000b\u0010\u00c1\u00da3Nk } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 386, m_Hash: \u0015\u00bc\u0083\u00bfW\u00c4\u001b\u00f8\u001fV3m\u00ff\u000b$\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 387, m_Hash: \u00b7\u008d\u00f7}\u00d0\u00b6K\u00c3\u0083y\u00ca\u00b7\u0017\u00b5s\t } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 388, m_Data: ({type:"repair", entities:[151, 152, 153, 2165, 2166, 2167, 2169], target:2215, autocontinue:true, queued:false}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 388, m_Hash: \u00bc\u00c2F;\u00eey@i/\u0010\u00d7\u00d1\u00b0[?K } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 389, m_Hash: \u0013\u00cf\u0000\n\u00f4;E\u00c5\u0097@\u00f8XD,x\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 390, m_Hash: C\u00d9\u00c6u\u00fcs\u008ac\u00d6\u0091\u008e]\u00c2\u00eaV\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 391, m_Hash: \u00fe\u00a2\u008dp`\u00c5\u000e\u0091\u00c1o\u00d8\u00aa\u0004*u( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 392, m_Hash: \u000e\u00f4\u00ea\"\u001a\u009ej\u0003\u00fe\u00c4\u000fef\u008b\u000b\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 393, m_Hash: \u00be_\u00dcF\u00fd\u00f0n\u00a6\u00c0@/\u0084\u0098\bR\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 394, m_Hash: h\u00b6:\u008d\u0005\u00ea\u00ef\u00d1|\u00eb]\u00ce\u00c6\u00d1\u00f73 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 395, m_Data: ({type:"construct", template:"structures/spart_field", x:844.6966552734375, z:553.5167236328125, angle:2.356194490192345, actorSeed:38915, entities:[154], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 395, m_Hash: \u00ffk\u00b2\u008f\u00a2\u0092\u00b3\u0006\u000f\u00a6TP!\u00ee\u00f0U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 396, m_Hash: \u00b2\u00d7\u00b4\u00f1n\u00cef*\u00961NO\u00d3p\u00ab\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 397, m_Hash: [N\u0011\u0086>\u0098\u0015Sz\u00ec0\u00c3\u00bb\u00fc\u00ad\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 398, m_Hash: \fgjU\u009cv\u00c3\u009d\u001c\u0014\u00b5H+\u00a2\f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 399, m_Hash: \u00c6\u00c2#\u00d7~\u009f\u00af\u00ea\u009b\u00c7\u00e8\u00f3\u0089|9t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 400, m_Hash: \u0098e \u00ac\u00be\u0092\u009c\u00cb1\u00f6\u00105\u00c3\u00e1\b\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 401, m_Hash: Y\u00f0\u00e6?\u008bA\u001dIU@\u00f0\u00a8\u00b7]\u00dfJ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 402, m_Data: ({type:"repair", entities:[2166, 2167], target:2233, autocontinue:true, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 402, m_Hash: \u00c4v\u0098l\u009dZv\u00eb\u0017|\u0011J\n\u00d2\u0002\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 403, m_Hash: \u00d64\u00c0\u000e\u0007\n\u00c8\u0096\u00fe\u00bc}DT\u00b9\u00dfK } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 404, m_Hash: \u0001\u00b8[\u00e8\u0007d\u00a0\u00b9\u00efv-\u00b8\u00f0P{< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 405, m_Hash: \u00db\u00e3u\u00f6\u0087\u00b7\u00da&\u0092H|C\u009a)\u0011\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 406, m_Hash: \u00c5}\u0093\u00121!\u00e7\u00ab\u00b6\u00eb\u0016\u0004\u00f5\u00a5\u00e2\u00f8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 407, m_Data: ({type:"repair", entities:[151], target:2233, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 407, m_Hash: \u0003\u00bc\u00b9\u001f39\u00bbkQ\u00e1\u00be'o\u007f\u00bb\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 408, m_Hash: \u0080\u00da#\u0088F\u0003W\u00d0\u00dc\u00f8\u0001\u00c3\u0007\u00ab\u0006\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 409, m_Hash: \b\u00eas>BR\u00d2\u00af1\u001f!\u0098\u00ce\u00e1Z\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 410, m_Hash: TFx>\u009e<,\u00bc\u00f3\u00f9\u0094\u00ec\u009e\u00d6\u00bf\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 411, m_Hash: \u0093>\u008b`\u009d\u00b6\n\u00a5\u00ad\u00a1\u0017\u00b5\u00cc*\u00ac3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 412, m_Hash: X\n0_\u0010\u00dd=\u00ce\u00d9\u00cd\u0018\u0010W\u00f3MH } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 413, m_Hash: \u0097\u00ca\u0083\u0016\u00ac\u00ab\u00ce\u001c\u009cN\u00c0\u0094\u00a6\u0006\u001d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 414, m_Hash: q\u0005\u00ac\u00bcH\u001c't\u0016'\u00ba\u0088I\u009d\u0013\u008c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 415, m_Data: ({type:"construct", template:"structures/spart_field", x:864.0699462890625, z:534.7528076171875, angle:2.356194490192345, actorSeed:46065, entities:[152], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 415, m_Hash: \u008b\u00f3\u00e0\u00c6\u0094~)\u00eb\u008b\u0013!\u00ec\u009f\u001eAA } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 416, m_Data: ({type:"gather", entities:[152], target:2243, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 416, m_Hash: \u00d3\u0015R\u000eOp\u0093\u00c1\u00f7vS\r\u0014\u00c2d\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 417, m_Hash: \u00b6P\u008d\u00caT#\u00e3\u00ed\u00c7<\u00f0\u001d\u00bbj_r } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 418, m_Data: ({type:"set-rallypoint", entities:[150], x:864.0699462890625, z:534.7528076171875, data:{command:"repair", target:2244}, queued:false}) } of size 179 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 418, m_Hash: \u00c9pi[\u00a7\u008f\u00e60n,bZ4dW\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 419, m_Hash: \u0091\u00ea\u00c9\u0019kT\u00ec\u00f2+\u00e9Wv\u009a\u0004)+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 420, m_Hash: \u0015\u00c4\u00d9\u00108\u0087\u00072x_k\u00a2j&\u0016\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 421, m_Hash: \u00abP\u00c3S\u0001yj\u00b5F\u001ft4\u00a45\u00f5\u00f3 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 423, m_Data: ({type:"construct", template:"structures/sele_field", x:139.07437133789062, z:467.6346130371094, angle:2.356194490192345, actorSeed:27372, entities:[189, 191, 192, 2207], autorepair:true, autocontinue:true, queued:false}) } of size 267 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 423, m_Data: ({type:"construct", template:"structures/sele_field", x:139.07437133789062, z:467.6346130371094, angle:2.356194490192345, actorSeed:27372, entities:[189, 191, 192, 2207], autorepair:true, autocontinue:true, queued:false}) } of size 267 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 422, m_Hash: c\u00d3\u00bf\u0081\u00d40;\u00dd\u00b3B`z,h\t\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 423, m_Hash: 64\u00a5\u00ebC\u001c\u00d1K\u00dc\u0080\u00dd(-\u00b9\u0090\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 424, m_Hash: \u00daC#\u00d7;\f\u0006\u00d3w\u00bd\u00f5\u00c4\u00e6Q]\u00d7 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 426, m_Data: ({type:"returnresource", entities:[189, 191, 192, 2207], target:2187, queued:false}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 426, m_Data: ({type:"returnresource", entities:[189, 191, 192, 2207], target:2187, queued:false}) } of size 144 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 425, m_Hash: \u00bd2[\u00c8\u00feDq\u009e\u0013r\u00f6Z\u00834?\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 426, m_Hash: \u0099\u0004'_t@\u001d\u0093\u00f2c`\"\u00ebd\u00d0K } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 428, m_Data: ({type:"repair", entities:[189, 191, 192, 2207], target:2245, autocontinue:true, queued:true}) } of size 155 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 428, m_Data: ({type:"repair", entities:[189, 191, 192, 2207], target:2245, autocontinue:true, queued:true}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 427, m_Hash: \u00eaB\u00de\u00da\u00be\bZ\u00c6\u0089\u0080\u0005W\u00bd\u00e7\u000e\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 428, m_Hash: \"\u00c6\u009c\u001b\u00d8%\u00c5\u008b\u00aaV#\u00e0\u00e0M\u00e87 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 429, m_Hash: \u00abD\u00d8\u00b3\u001f:\u0086h\u00c0\u008fu\u00e8\u00a2\u00bcAJ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 430, m_Hash: \u00d9\ri\u0099\u00bd\u0096Jg{\u00b8\u00e9\u00a5\u0012\u00b7b\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 431, m_Hash: \u00fd\u00d7\u00d3_^\u008b\u00f5\u0090{\u008e=\u00b6\u00df\u0091y\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 432, m_Hash: S\\`\u009f\u00b0R\u0090A.\u000b\u00bb\u00b7\u00e4\u00f4P\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 433, m_Hash: \u00dch$\u00e5\u00f65I\u0090C\u00d7\u001c-p80! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 434, m_Hash: \u0001=u\u00f5^\u00ed8d\u00d7\u00e7\u00a2\u0011\u008f\u0083]\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 435, m_Hash: \u000f\u00fa\u00ba\u00f3\u00c5\u001e\u00a3\u0005o\u001b\u00b3\u00e9\u00eb\u001a\u00dd\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 436, m_Hash: \u0096:>\u0095x\u0000\u00abZR\u0085\u00a0\u00a5n}\u00fb\u00d2 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 438, m_Data: ({type:"returnresource", entities:[2205], target:2187, queued:false}) } of size 111 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 438, m_Data: ({type:"returnresource", entities:[2205], target:2187, queued:false}) } of size 111 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 437, m_Hash: \u00ce\u000b\u00f3\u001a\u00a61(y\u000b\u00ef\u00f6\u009f\u00a5G5l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 438, m_Hash: \u00b3\u00f3F\u0016\u00d62Z\u0089\u008a\u0089\u00df\u00b4\u0088S\u00d8\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 439, m_Hash: d\u0085\u00f7\u0006 \u00a5\u001e\u00b4\u00a4\u0001\u00d1p\u00a2\u0087W\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 440, m_Hash: \u00fe\u009a\u00b9\u00fb\u0014\u00d4\u00ca\u00ab\u00cd\u0094\u00de\u009c\u00af\u00dafX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 441, m_Hash: n\u0085\u00fe\f\u0090\u00c3\u00ea\u00c9\u00a1\u00e5\u00b2\u00d3\u0011\u00e6\u0004/ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 443, m_Data: ({type:"construct", template:"structures/sele_field", x:166.589111328125, z:484.90118408203125, angle:2.356194490192345, actorSeed:42629, entities:[2205], autorepair:true, autocontinue:true, queued:false}) } of size 234 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 443, m_Data: ({type:"construct", template:"structures/sele_field", x:166.589111328125, z:484.90118408203125, angle:2.356194490192345, actorSeed:42629, entities:[2205], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 442, m_Hash: \u009ei\u00e5\u009f\u00c72\u0093#$\u00e1R\u00bc\u00a1\u0095\u00b6\u0007 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 443, m_Data: ({type:"returnresource", entities:[2226, 2227, 2228, 2229, 2230], target:150, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 443, m_Hash: \u001f\u00e5\u0005G\u008e\"\u00906\u00d6\u00e0[\u00f33K\u00c7P } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 444, m_Data: ({type:"gather", entities:[2226, 2227, 2228, 2229, 2230], target:2237, queued:false}) } of size 147 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 444, m_Hash: \u009d\u001c\u00e0\u0006\u00a8B\u00b0f\u0097\u00b2\u00b4.!DL\u0004 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 445, m_Hash: \u00a9\u0019\u0089\u00f8\u0080].?\u0099\u00c5\u00b8\u00c4\u00cb\u00e4~C } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 446, m_Hash: IVwPr:\u0001N\u0093\u0014 \u00050+\u00c3t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 447, m_Hash: <\u000ex\u00e1\u00f0\u00f9\u00b9\u0099\u001aJL\u00fcG*\u001c\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 448, m_Hash: \u00a4A\u00d0E\u00a09\u00fc\u00b71\\\u0085\u0089\u00fc\u00da\u00cf\u00ad } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 449, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 450, m_Data: ({type:"repair", entities:[191], target:2255, autocontinue:true, queued:false}) } of size 122 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 450, m_Data: ({type:"repair", entities:[191], target:2255, autocontinue:true, queued:false}) } of size 122 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 449, m_Hash: \u0081\u00f7\u00d0XK\u0014_\u00ac\u00da\u00c9\u00ad\u00f6\u00aeV\u00b1\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 450, m_Hash: ]\u00d2\u00f2\u0097b\u00c8\u00e2_eM5$\u00c0\u0003!j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 451, m_Hash: \u0083\u00df\u0080\u0090r\u009c\n\u00ab5\u00f8\u00ff=\u00bcp\u00d3\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 453, m_Data: ({type:"repair", entities:[189], target:2255, autocontinue:true, queued:false}) } of size 122 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 452, m_Hash: \u00aa\u00a7\u0085\u00d08\u00fdD\u001b\u008e\u00ee\u000e\u00b8tv\u0012\u00ff } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 453, m_Data: ({type:"repair", entities:[189], target:2255, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 453, m_Hash: v\u00abn\u00e0\u008et\u00a3\u00b4\u00c8\u00db\u00b4g\u009eq\u0084r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 454, m_Hash: \u00e4x\u009c6\u00ff\u00bdohoM\u0088\\\u00f6\u00d8M\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 455, m_Hash: \t\b\u00a7\u0090>_\u00d0U\u0092\u00b2'\u00d1\u00ff \u00f02 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 457, m_Data: ({type:"returnresource", entities:[190], target:2187, queued:false}) } of size 111 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 457, m_Data: ({type:"returnresource", entities:[190], target:2187, queued:false}) } of size 111 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 456, m_Hash: \u00f1\u00f4\u009d\u00122BQ\u0000\u0082\u00b9\u0097\u0093+o\u00d4\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 458, m_Data: ({type:"repair", entities:[190], target:2245, autocontinue:true, queued:true}) } of size 122 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 457, m_Hash: \u00c9\u00aa0\u00e8RA\u00c3$\u00d8\u00d2\u0085\u00a4;G\u00b6\u009d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 458, m_Data: ({type:"repair", entities:[190], target:2245, autocontinue:true, queued:true}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 458, m_Hash: \u00b9\u00ab\u0086l\u00d9\nXf\u008f\u00e0)^Gb\u00a4\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 459, m_Hash: Q\u00b0\u00dbve\u00f3\u00fa_\u00a3\u009c\u00a2\u00e3,\u0003\u00fe; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 461, m_Data: ({type:"construct", template:"structures/spart_house", x:823.9974365234375, z:614.795166015625, angle:2.356194490192345, actorSeed:45752, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 460, m_Hash: ?\u001c\u00aex\u00d0}\u00e9\u00f0\u00f0\u00f2\u00f2)\u00ab\\\u0017\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 461, m_Hash: .K`\u00f8!\u00e9Gz\u00d4\u00b6\u00a6\u00f3C\u00b4\u00a0\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 463, m_Data: ({type:"gather", entities:[2195], target:163, queued:true}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 462, m_Hash: \u008e6A\u00b5\u00aa(d\u00a1\u00a3@\u00a1\u00c0\u009dm]\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 463, m_Hash: d\u00ac\u0097\u00e7\u0011\u00b1\u00a9\u0010\u00ed\u00be!\u00c6>\u00eaW\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 464, m_Hash: +\u00bd\u0098\u0018\u0084\u00c1\u00a7l4\u0099\u00cd\u00b6\u00b3\u00cf\to } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 465, m_Hash: \u0007\u00de\u0086Q\u00fc\u008a\u001f_\u00b9=\u00b3I\u001a\u0090i{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 466, m_Hash: \u00050'\u00c4\u0095UP^\u00cb\u00bf\u00c2\u0098`\u00ae\u00c3o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 467, m_Hash: \u00b0P\u00bb\u00e0\u0089-g\u00a3T\u00a6\u00f6\u00ea\u00be\u00b5\u00ce\f } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 469, m_Data: ({type:"research", entity:2160, template:"gather_lumbering_ironaxes"}) } of size 103 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 469, m_Data: ({type:"research", entity:2160, template:"gather_lumbering_ironaxes"}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 468, m_Hash: Z\u00c5K\u00e7\u0096 \u00a4\u00aa\u00a3\u0081\u00f4\u009b\u00b3\u008c2\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 469, m_Hash: \u00b3)a\u00f0\u0089m_\u00d3\u00a1\t*\u00cd\u00bd\u007f1\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 470, m_Hash: U\u0094Yh/t\u00ca8\u00dfs\u001b\u00cc\u001d\u00a6\u00ab[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 471, m_Hash: EE\u0088\u009f\u0099\u00bb*\u001aX%!2\f.p\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 472, m_Hash: \u00dea \u00c1\u009e\u0001Qe\u0085\u0093\u00af\u00be\u00a3\u00cf\rd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 473, m_Hash: [\u0093\u00fd\u0099\u00f4\u00a1\u00f8\u00c6\u0092\u00a37J>5\u00b2\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 474, m_Hash: \u00e3\u00a0<jrC/$T\u00d7\u0015\u000e\u00a9^\u0017\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 475, m_Hash: \u00dc\b\t\u00b1\u0095$*\u00c6;\u00b2\u00e6\u000b\u00ac5\u0094\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 476, m_Hash: \u00ce,\b\u0002r\u00d5\u008dS\u00a2\u0017\u000e\u0006\u0097G\n) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 477, m_Hash: r\u0081\u0003\u00db\u00ca\u008b\u00ffK-\u00aa\u0091jS\u0090\u00b6\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 478, m_Hash: %\u0088\u00f8\u00c6&\u000b\u001e)\u0080DU\u001e\u00a9\u00a7N\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 479, m_Hash: \u001a\u00e3\u001d\u0014\u00cfW\u009d\u00dd^\u00ff\u009f\u00be\u00ddkI\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 480, m_Hash: \u00a1/\u008c\u00a1\u00c8bo\u001bB\u00b5\u009e\u0093\u0090\u0082\u00aa\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 481, m_Hash: \u00b5\u00dcH\u00b3\u0017\u000b}*RH\u00fa)\u0090s\u001a\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 482, m_Hash: \u0004\u00a5o\u00e9\u00f6X\u00ed\u0081\u00f436\u009b\u00ed\u0087\u00b2\u0001 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 483, m_Data: ({type:"construct", template:"structures/spart_storehouse", x:768.9218139648438, z:651.7030029296875, angle:2.356194490192345, actorSeed:33728, entities:[155, 2182, 2196, 2198, 2214], autorepair:true, autocontinue:true, queued:false}) } of size 284 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 483, m_Hash: \u00c6JNS7A\u00fae\u00ca\u00b2'\u00c9\u000e\u001bj\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 484, m_Hash: \u00c6\u00dc\u00fe\u008a\u00ae\u009b\u00cc\u00df\u00cc\u00c6\u00d3\u00b3}G\u00e7i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 485, m_Hash: )pK\u0014Q\nt\u00a9\u0016\u0082\u00ba:e\u00d1\u00ee\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 486, m_Hash: \u0099\u008f\u001c\u00b7\u00e7S4 \u00e9\u00af\u009a\u00a6\u00c0\u00f9\u0007` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 487, m_Hash: [\u009f\u0017xRJ\u00ff\u00d1\u00dd\u0002\u00a3w\u0005#w\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 488, m_Hash: \u00ef4BI\u00b8e\u00e0\u00a2w\u00c5\u00a7\u00f1\u00f5\u00c80\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 489, m_Hash: E\u0098~M\u0017\u008a\u00b9UG\u0093\u00ce\u0011~\u000f\u00b0, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 490, m_Hash: \u00b8\u00e6\u0085]msf\u00ef2\u00e8\u009e\u0096\bi\u0013c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 491, m_Hash: \u00d0\u00d9l|1R8\u00b7\u00dc\u00eaYll\u00e7\u00c1\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 492, m_Hash: \u00fb\u0087G+\u000b\u00c53\u009d\u0011\u0013\u00f7\u001a&\u00d1\u00eb\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 493, m_Hash: \u00d6\u009d\u00a5\u00c4%\u009aJ\u0096\u00eaP\u00e4&\u0097k\u00bd\u008c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 494, m_Data: ({type:"walk", entities:[159], x:730.0153198242188, z:514.614501953125, queued:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 494, m_Hash: +\u0091B\u00d1\u0089\u0005V\u0096\u0014\u00d2^Y:\u0086\u00aa\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 495, m_Hash: \u00a8\u00ad\u00d1\u0019\u008bC?\u00a3w\u000b \u00a4\u0096\u00f3\"\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 496, m_Hash: \u00b3\u00a2\u001b\u00ae\u00c0\u00e5B\u00ae*\u00db\u00a1\"\u00fcj\u00faS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 497, m_Hash: i\u00a9\u001c\u00d5\u00f1\u00c0hv\u00cfN8t\u0006W\u00ebf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 498, m_Hash: \u001ao\u00d0e\u00fe\u00b08\u00a5YG\u008f\u008e\u0093Y\u00c5\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 499, m_Hash: \u00ea@\u0095\u00a1\u0082P\u00b8@.o#w\u00f0O\u00bb\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 500, m_Hash: \u0012w\u00cf\u00af\u00b9\u0002\u00c8\u00f4\u00ca@\u0003\u00d7E\t\u00cd\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 501, m_Hash: @x\u00f2\u0087\u008f\u00ffa\u00ac;\u00e2\u0082\u009f<\u00c2\"X } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 503, m_Data: ({type:"construct", template:"structures/sele_field", x:187.9063720703125, z:460.9635314941406, angle:2.356194490192345, actorSeed:49622, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:false}) } of size 245 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 503, m_Data: ({type:"construct", template:"structures/sele_field", x:187.9063720703125, z:460.9635314941406, angle:2.356194490192345, actorSeed:49622, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:false}) } of size 245 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 502, m_Hash: o\u00cbu$D\u00e1\u0016\u00ab\u00de\u00a3\u00e6\u008d\u00b0\u00df\u00a6\u00e4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 503, m_Data: ({type:"walk", entities:[159], x:621.33056640625, z:514.8466796875, queued:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 503, m_Hash: \u0005}/\u0012\\\u000e\u00f9\u0088Aw\u009f#\n\u0081\u00d3, } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 504, m_Data: ({type:"gather", entities:[159], target:624, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 504, m_Hash: \u008e\u008aiH\u009e\u00fe\u00ab53\u008b\u00e5\u00bc\u00a0h\r\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 505, m_Hash: \u00a9\u00db\u0015\u00ebH\u00cfLR\u00d6\u001a@\u00ab\u00c2S\u00b4\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 507, m_Data: ({type:"gather", entities:[197], target:1412, queued:false}) } of size 103 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 506, m_Hash: ?R\u009bm\u0091_\u0097\u00af$\tX\u00aa\u00cd\u00f7\u0099` } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 507, m_Data: ({type:"gather", entities:[197], target:1412, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 507, m_Hash: \u000fO\u0004\n\u00cfM\u00cb\u008d\u00a9\u00ed\u00ce,\"\u00d1\u000e\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 508, m_Hash: \u0015\u00975\u00b7@Y\u000f\f\u00cb\f\u00ff\u00ac\u00e0\u0090\u008d\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 509, m_Hash: \u00a6\u00ee\u0002;$o7L!\u00e2\u00f4\u00f3\u001d\u00cfR\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 510, m_Hash: n\u00d5z6\u00e3\u00d2\u0086+\u0098\u00d3Z\u001b\u00ac\u00cf15 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 511, m_Hash: 8t\u0007\u00c4s\u00b23t\t\u0092U\u0010\u000b\u00df\u0015\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 512, m_Hash: m\u0092\u00e5\u00f0\u0091\u0003\u00a7\u00f9\u00e3ZoS}\u0011\u0094V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 513, m_Hash: -\u00ea\u00b6\u00da[%-b\u0013T\u00e2\u00banh$a } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 514, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 514, m_Hash: \u00e7\u0019\u00a1\u0005G\u0091\u00ddPY~\u0014L.\u00c6\u0019\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 515, m_Hash: \u00d9M\\\u00a3b\u00ed\u00e6E\tWd\u00d8\u00f7\u0084\u00b9o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 516, m_Hash: \u00ccnkG\u0018\u00b8\t\u00fb\u00a3\u008e{\u0013\u00fe\u00ac\u00e3K } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 517, m_Hash: L\u00ce\u0097\u00f1RV-\fh\u00aah\u00c0\u00eb\u008d\u0004> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 519, m_Data: ({type:"repair", entities:[2206], target:2267, autocontinue:true, queued:false}) } of size 122 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 518, m_Hash: wUs-\u00e2\u00ca \u000fh-)\u00a6\u00ec8\u007fh } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 519, m_Data: ({type:"repair", entities:[2206], target:2267, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 519, m_Hash: \n\u00de\u00bc\u00873\u0000\u00a8\u00b0\u000b6\u00d9A5\u001e\u00e7\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 521, m_Data: ({type:"set-rallypoint", entities:[150], x:767.2109375, z:610.5048828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1564}, queued:false}) } of size 298 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 520, m_Hash: \u0018k\u00e8\u00d8)\u0083\u00df\u00a8\u00ac)\u0087<\u00c7@\u00b3h } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 521, m_Hash: \u00c9\u0004\u00c8\u00b2\u00cbc\u00f0v\u0089\u0013\u00e0\u00c4\u00f1\u001c\u00e3\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 522, m_Hash: i(\u001b\u00ca\u00a5\u0080\u00199\u00b0o\f\u0085\u00b4\u00ee\u00f7\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 523, m_Hash: c\u00d63U/\u00d6\u00d0I\u009e\u009eBB\u00d8\u008b\u0083\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 524, m_Hash: \u00e1\u009eVl\u00a7\u00a76o\u00e0\u00a2b\u0092\u00dc\u00b8j\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 525, m_Hash: \u00d7\u00d3\u00d5\u00a6y\u00b7i\u00ab\u0088\u00c4\u0090\u00b0p?\u00eb_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 526, m_Hash: \u0017\u00e7m\u0081\u0088#\u00c0\u00a4\u00fa\u0018\u00d1\u007f\u00ce\u0082\u00ae\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 527, m_Hash: \u00cb\u0088\u00d8\u0097\u00e1\u00cc\u0018\u00f0\u00a6r\b\u00cap\u00e7\u009c% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 528, m_Hash: s\u00ca8\u00dc3\u00ab\u008a0\u00b2\u00a4}V\u00df\u00ee4\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 529, m_Hash: \u00b8t\u00d0sN>\u0014\u00c2\u00d8\u00e5]\u009e\u00d7b0\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 530, m_Hash: DN\u00f7#9\u009a\u0081\u0083\u0089\u009f\u00faM%\u00a0\u00cb\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 531, m_Hash: \u00d4\u00b5\u000f\u00e9.\u0012\u00d7\u0086\u00c8\u00bd\u00df\u0093\u00eapZ\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 532, m_Hash: \u00a7\u00d1\u00e46\u00d4>\u00c3fj\u00d6~K\u00a3`\u0090\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 533, m_Hash: /\u0006.\u0089}J\u00af\u00c8\nS\u0093\u0097m\u00ec\u00b4\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 535, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 535, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 534, m_Hash: \u00ee\u00e1LRZH\u00b5hV\u00e3Bw\u00d4\u009e\u00e0\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 535, m_Hash: \u00ff\u009es\u0003\u0096\u00db~\u0007\u00a2\u001f\u00d0\u0005\u00be\u00a9\u0094\u0012 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 537, m_Data: ({type:"gather", entities:[2150], target:624, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 536, m_Hash: f;!\u00ea\u0088\u00a8\b\r\u0089\u00der\u00a1o\u00b3f\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 537, m_Hash: X`tH\u0007x\u0002w\u00e8o\u00ee4\u0002\u009b \u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 538, m_Hash: \u00e9\u00efd0y5\u0081\u00b2R\u001f\u00eb!\u009d\u0081\u00ddV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 539, m_Hash: \u00b5\u0014\u00f4@'\u00906\u00cb\u0093*\u00a8\u009b\u0099\u009eb\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 541, m_Data: ({type:"set-rallypoint", entities:[188], x:173.02932739257812, z:421.0654296875, data:{command:"walk"}, queued:false}) } of size 161 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 541, m_Data: ({type:"set-rallypoint", entities:[188], x:173.02932739257812, z:421.0654296875, data:{command:"walk"}, queued:false}) } of size 161 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 540, m_Hash: *\u009fM\u0004\rk\u007f\u00ebN\u00b1\u00b1\u00f7ZV\u00fa5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 541, m_Hash: \u00d8k?\u00feD\u00c4[\u0094\u00c2\u00c9\u00dfX\u00d9\u00bf\u00f3= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 542, m_Hash: \u00b9_\u00af0b2\u009f(\u00dd\u00a4t\u0082\u00ab\u00fd\u0004\u00bd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 543, m_Hash: aJ\u009f\u0002@\u00a8\u00b6jZ\u00c1Z\u0017F\u0005i\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 544, m_Hash: \u001d\u00e59\u0085uM\u00a0O6\bQt\u00a1\u0003\u0005\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 545, m_Hash: N\u0081\u0013\u00a3y\u00a7L\u0081\u008c\u009f;\u00cc8\u000e#\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 546, m_Hash: \u00d9$\u001aHg\u008b\u00e9\u00d9\tw\u00bd\u00ee\u00a1\u0012\u008a* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 547, m_Hash: 9ix\u00a8\u00d0tu+\u00c0\u001b]f\u00a7@\u00f7\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 548, m_Hash: \u008c\u00b1\u009b\u0004\u00d0\u009d{\u008cF}B\u00e8\u00d8y\u00baa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 549, m_Hash: ,\u00ce\u00b0\u0002\u00c3\u00aa\u00a4>\u00ba\u0080\u00da&_\u00c9%\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 550, m_Hash: \u0096\u00feZ\u00d3\u00e2\u00c0\u00d1\bs\u00ad}\u00b6>\u0081,H } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 552, m_Data: ({type:"construct", template:"structures/spart_field", x:822.14013671875, z:578.558349609375, angle:2.356194490192345, actorSeed:8121, entities:[153, 2165, 2248, 2249], autorepair:true, autocontinue:true, queued:false}) } of size 268 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 551, m_Hash: ]\u00c2P\u00c6\u00aeW\u00ebO'\u00c9\u0017\u00d2&X\u0085\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 552, m_Hash: \u00b4\u0005\u0001\u00aa\u0097\u000eo\u00eb\u00bbj\u00a0\u00cd\u00b2h\u009e+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 553, m_Hash: \u0093\u00883m\u00ffvU|\bJifI`n\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 554, m_Hash: \u0096\u00ef\u00f3M\u00caFE\u00ac\u00d0|\u00f0:k\u00e3\u0089\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 555, m_Hash: O\u008a\u0090\u00bf\u00b1$\u0086\u00c4>\u0003\u00df\u0002\b\u00cet- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 556, m_Hash: \u00f5\u00c2n\u00c1\u0014W\u0012:\u00e7$\u00e8\u0095;\u0002\u0006, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 557, m_Hash: \u009eKiP\u008e;\u00b11\u00b3\u0087\u0091L\r\"|E } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 558, m_Hash: [\u00f8u\u00edQ\u00ddn\\\u00f6\u00e9\u000b\u00b8(:\u00b0\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 559, m_Hash: \\\u00cc\u00e6\u00d8\u0089\u0011\u00cd-\u0016\u0099\u00e7\u0082\u00eeqeP } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 560, m_Hash: \u00ee\u00be~\u00ee\u00e0F\u00fb\u00d2\u0006\u009a\u0019\u00bf\u0082\u00e2\u0019o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 561, m_Hash: @\u00e5\u00c1oS\u0085mBP\u00de{\u0094\u007fE\u00f92 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 562, m_Hash: \u00ca\u00f8]\u00faM\u0002\u00df\u0011\u00bd\u0081\u0082\u007fb\u00ac\u0093\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 563, m_Hash: \u00c7fK\u00d1\u00b1':\u0017\u00d8M \u00e6\u00ca\u00e3\u008d\u00c3 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 565, m_Data: ({type:"set-rallypoint", entities:[188], x:174.3487548828125, z:546.9331665039062, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_senegal_date_palm", target:1681}, queued:false}) } of size 306 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 565, m_Data: ({type:"set-rallypoint", entities:[188], x:174.3487548828125, z:546.9331665039062, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_senegal_date_palm", target:1681}, queued:false}) } of size 306 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 564, m_Hash: @\u00a8\u00cb\u00c4\u00b8\u00ad\u00f0!\u0017^t\u001ftQ\u00b47 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 565, m_Hash: \u0083\u00dd+\u008b\u00aa\u0095)&\u00b3\u00df\u00e8\u0080J\u008d\u0006\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 566, m_Hash: \u00dc\u00f2_C\u001bXM\u00b6\u001dB\u00cc~4\u00bb\u008e\u00d3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 568, m_Data: ({type:"construct", template:"structures/spart_house", x:812.8654174804688, z:605.4348754882812, angle:2.356194490192345, actorSeed:22649, entities:[2195], autorepair:true, autocontinue:true, queued:true}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 567, m_Hash: N*\u00a2\u00c9n\u0083j\u00de7,\u00e8\u00e6;\u00b1\u00ad6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 569, m_Data: ({type:"repair", entities:[2195], target:2259, autocontinue:true, queued:false}) } of size 122 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 568, m_Hash: \u0091\f\u00a7\u009a\u00ac\u00eb\n3!u\u000b\u00e7\u0002\u0082\n\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 570, m_Data: ({type:"repair", entities:[2195], target:2280, autocontinue:true, queued:true}) } of size 122 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 569, m_Hash: !\u00fb\u00fa\u00c5\u00e3\u00d5p\u0084F%\u0006\u00e8\u00e1\u0007L[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 570, m_Hash: \u0096\u00cbO\u00cd\u00ae&\u001c\u00cay\u00f7l\u00d0\u00d4\u00e9eS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 572, m_Data: ({type:"gather", entities:[2195], target:162, queued:true}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 571, m_Hash: \u00a3f\u001e@\u00c0^\u00b4\u0011^6\u0088;c,`O } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 572, m_Hash: C0\u00f3#\u00b8\u00ab\u0097\u009cI\u00c8\u0011a\u00fe\u00ab\u00f8Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 573, m_Hash: \u00d6\u00aa\rxk\u00820\u008d\u00da\u00c4]\u00dd\u00ce\u00cfI\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 574, m_Hash: 9\u0018i\u00cd\u0081)\u00e7^F\u00f0T\u0092\u008b}/F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 575, m_Hash: \u00b7\u00f8\u0082\u00c6\u001f\u0012dv_\u00cd2\u00120`\u00d6\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 576, m_Hash: \u00e6d\u00d9\u00df\u00c9\u0099\u00da\u0088d*\\5\u00cf@sA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 577, m_Hash: 'm\u00d5\u00fb\u00e6\u009e\u00a2\u00a7S\u00df)\u001b\u00c8\u0007\u00eeJ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 579, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 578, m_Hash: A\u00c6\u00a9\u008d(n\f\u00e4\u00ab\u00c5\u00d9\u00adp\u00aeok } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 579, m_Hash: \u0095\u00e0o\u00d3\u0090mX[\u00b5\u00fef\u00a2w\u00ef\u00a9\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 580, m_Hash: {5a\u00ed\u009e\u00ef)\u00b3u\u00e0~4\b\u00d0\u00a1i } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 582, m_Data: ({type:"set-rallypoint", entities:[150], x:793.18359375, z:669.4962158203125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1620}, queued:false}) } of size 298 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 581, m_Hash: :}\u00b5\u00f9K\u0094e\u00ff\u00ed1F\u00c5\u00f1\u00ac\u0082\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 582, m_Hash: +\u00fasf\u00a4\u00ab\u00d5\u0093\u00e5[\u00c3\u00d7r\u00fa\n} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 583, m_Hash: L\u00176\u00eb\u00ef\u0080+\u00fc\"\u00db\u0002\u00cf\u00e7\u00862H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 584, m_Hash: \u00b6\u00a1R\u00ac\u00d3j:\u00c2f\u00c8S3#)\u0016S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 585, m_Hash: \u0012\u00ef\u00d4v\u00a6\u00ae\u0003\u0007\u00c6,v\u00fa\u00be\u00b3\u00ac\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 586, m_Hash: H\u0014,\t\u0090\u00a426 s\u00ce\u0014\u00cej\u00c0\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 587, m_Hash: W\u00b85d\u00db\u00bc\u00eb\u00a7\u009d'\u0094!.1\u00a8~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 588, m_Hash: \u00a3\u0015\u0006\u00bc\u00911\u0099\u00e1\u0011\u008a\u00dd\u000fz\u00ef\u0083K } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 589, m_Hash: \u00bd\u00e7\u0001\\\u0082S6\u00df\u00e1\u00fc{\u001ei\u000fob } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 590, m_Hash: \u00be\u00f8F\u00f2\u008dT\u0003\u00e9Sk\u00f4\u00cc\u001eW\u0000\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 591, m_Hash: \u00f1\u00e3$m\u00b0\u000e)(\u0004\u00b9\u00d5O\u0007<\u0003\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 592, m_Hash: \u00c3\u0088w`\u00f0\u00d3V\u00b4\u00b1\u00b6\u00ab\u00ab\u00e4N\u008f\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 593, m_Hash: }aa\u008d\u008c\u00ceH\u009at\u00f1\b\u00df\u0093\u009f\u00d2Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 594, m_Hash: \u0019\u00db\u009a\u00ee.\u00db\u00be\u00c4y\u00cd\u0010\u000b\u00d6\u0004\u0019X } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 595, m_Hash: s\u00c1\u00cdC\u00c7k8(\u00c2M\u00b2R\u00b7lz| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 596, m_Hash: 1\u00d7\u00df\u00eb\u00dc\u00a6n\nG+\u009d\u00e3\u0087C\u00cb\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 597, m_Hash: z\u008bt\u00c8\u009f=\u00b5&\u00a2\u00a7\u001bmc\u00a0\u00c3\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 598, m_Hash: ^\u0098\u00d8\u00ae\u00a6]\u00c9\u0086<\u000f\u0010\u0001\u00d4\u0011^\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 599, m_Hash: \u0010W\u0001\u008a\u000f\u00c8\u0016\u00a6\u00b4\u009dMq\u0083X\u00b4l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 600, m_Hash: \\\u0098\u00d1\u00dd\u001ft,nu\u0090g\u000bo\u0085\u00c1q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 601, m_Hash: { X&\u0001\u00bc\u00e0\u007f\u00bf\u00a6\u00e8w\u00bb\u0007\u00e3# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 602, m_Hash: \u0098\u00b0_\u0007\u0016\u00e3h@\u0011d\u00a8\u0096\u00e3x\u0093S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 603, m_Hash: U\u00cfo\u0097t\u008a\n/\u00bbj\u009a\u00b5\u00da\u0016\u0097/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 604, m_Hash: \u00fc\u0093$\u0004\u0093\u00c8XL\u00c7\u0080C\u00d9`\u00d2\u00a9\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 605, m_Hash: \u00d8\u0091\u008c\u00fddTx\u00a6\u0088\u00cc4YO\u00aa?\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 606, m_Hash: \u00f7\u00f2\u009f\u001b\u0094YYC\u00e0\u001c?\u00bfu)L\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 607, m_Hash: \u00b8\u00ec\u0087\u0017:\u00dcm\u008c\u00dd\u0094\u009b~\u00b9\u0099[\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 608, m_Hash: S\u00bb\u0085\u0090\u0005\u0007H\u00cbz\u00ae\u0092~\u0080(\u00f3\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 609, m_Hash: \u0017\u00e1\u0084\u000e+\u0001y\b\u00be\u00e32\b%\u00a3\u00cb{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 610, m_Hash: \u00b7RT~\u0088l\u00cd\u0091S\u000f[C\u001d\"\u00e1\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 611, m_Hash: \u001f9\u0003\u00f5\u0017g\u0094\u00ad\u00ac\u00e1\u0098\u001c!\u0098\u0005\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 612, m_Hash: T\u0005\u00b9\u0016\u0081\u001bw\u0017;\u00bd\u0080\u00c1+ K\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 613, m_Hash: O\u00b3\u00f4\u009f\u00de\u000b\u000fD\u00a2bf\u00beb\r@~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 614, m_Hash: \u00ed\u00c3I\u0095\u007fE\u00e1\u001e\u00ae\u00e0#\u00e1V\u00b5_\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 615, m_Hash: \u00e4\u00f7\u00ea\u00fc\u0099Po\u00c4mL\u00fb\u001cb\u00ea\u000e\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 616, m_Hash: 1\u0097\u00fb|\u00b5\u0086\u0091\u00f3\u00d1\u0085Y\u00d1\u001f\u00de\u0081\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 617, m_Hash: \u0011\u00f3H\u000f%a!9}\u00cd\u00cea\u00bc@\u00b5\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 619, m_Data: ({type:"set-rallypoint", entities:[188], x:175.47695922851562, z:427.0439453125, data:{command:"walk"}, queued:false}) } of size 161 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 619, m_Data: ({type:"set-rallypoint", entities:[188], x:175.47695922851562, z:427.0439453125, data:{command:"walk"}, queued:false}) } of size 161 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 618, m_Hash: s\u008dU\u00d6\u00e6\u00d14\u00e9\u0087\u00f8\u00a2E\u0084\u001f\u008b\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 619, m_Hash: \u00bf\td\u00eb\u00f2\u008b\u0013\u001eB\u00a5\u00b7\u00d2\u00f3\u009e\u008e\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 621, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 621, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 620, m_Hash: \u00ff\u0003Xa\u008fh\u00df\u0089\u009c\u00e14f\u0085\u00ac,\u00a7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 622, m_Data: ({type:"research", entity:2181, template:"gather_farming_plows"}) } of size 98 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 621, m_Hash: h\u00bd\n\u00d1\u0089mW\u0098B\u00d9\u0083\u0007*\u00a1\u009d\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 623, m_Data: ({type:"research", entity:188, template:"phase_town_generic"}) } of size 96 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 623, m_Data: ({type:"research", entity:188, template:"phase_town_generic"}) } of size 96 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 622, m_Hash: \u0011\u00a0\u00a6\u00e8\u00bf0\u00d6D\u008bQ\u0011\u00eb\u00f3\u000f\u0091\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 623, m_Hash: URPe\u0003Wu\\\u0096\u00c1\u00b5\u0097\u00eb\u00ed;\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 624, m_Hash: J~\u0089\u0001\u00det\u00e3r\u00147\nr\\A\u00b2\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 625, m_Hash: \u00bf\u00c1\u008a\u00cf8\u008e=\u0097F5\u0013\u00aa\u00c2\u008b\u00fd! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 626, m_Hash: \u00fe\u00cc\u00ff\u00b9\u00c8zFh\u009d\u00f2\u00d1\f\u00dd]\u0087\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 627, m_Hash: )v\u00d9\u00a2\u00e3\u0004\u00fb\u00e3\u00d4W\u00cb\u00fb\u00d5\u00c2\u0004( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 628, m_Hash: .\u00bb \u00aa\u00a1\u0019\u00e8\u0004\u001c\u0091\u009aI\u008a\u000f\u001e\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 629, m_Hash: _\u00ec\u00fdu\u00e0\u0011\u001f\u00e6\u009c5&n\u00c6\u00feQ\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 630, m_Hash: \u00dd\u00a0\u00ee\u00d8\u0088X\u00e3\u00db|P`\u001a0\u0082\u001b\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 631, m_Hash: d\u00cac\u00dd\u008c\u00ec\u0089\u009f=\u00f6\u0013^\u00e8\u0093i\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 632, m_Hash: e\u008d\u00ba\u00da\u00a4\u0002!\u0081,\u00a1\u00b7:\u00ae\u00ab\u00e2. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 633, m_Hash: \u00cbL\u001a\u00f8\u00c3\u009d`$<)\u000e\u00c5&\t\u00b4\u00bd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 634, m_Hash: \u00a6\u00f2\u00c6\u00e9\u00e6\u00e6;?\u009d\u00c0\u00ca\u00ecn\u0087\u000b\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 635, m_Hash: \u00a6\u00d3\u00ae\u00c2{\u001ek\u0096\u00d2\u00dfp%s0\u00ca2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 636, m_Hash: z\u00dd\u008a\u00de-\u00cf\u00ddfj\u00d8rt\u00ebI\u00bbE } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 637, m_Hash: \u00d4\u00f3\u00a6Y\u00e23\u00dd\f9He\u008b,2H. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 638, m_Hash: \u00d6&\u0012#\\\u008a\u008f\u00a6\u00fa\u0094\f\u008c\u00a7\u009c\u0097, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 639, m_Hash: \u00bd\u0093\u00d9\u001a\u009c\u0092+rw\u000f\u0096\b\u00de\u00a4\u00df7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 500 } of size 9 from server
art/meshes/structural/sele_barracks.dae: Starting conversion
art/meshes/structural/sele_barracks.dae: Running FixBrokenXML
art/meshes/structural/sele_barracks.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_barracks.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_barracks.dae: Found convertible object 'Cube_001'
art/meshes/structural/sele_barracks.dae: Converting 'Cube'
art/meshes/structural/sele_barracks.dae: Found static geometry
art/meshes/structural/sele_barracks.dae: Adding prop point bush_1
art/meshes/structural/sele_barracks.dae: Adding prop point bush
art/meshes/structural/sele_barracks.dae: Adding prop point bush_3
art/meshes/structural/sele_barracks.dae: Adding prop point bush_2
art/meshes/structural/sele_barracks.dae: Adding prop point bush_4
art/meshes/structural/sele_barracks.dae: Adding prop point garrisoned
Net: Sending message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 640, m_Hash: R\u00b0X\u00aa\u00ec\u0090\u00bc\u00c1\u001ar\u009e\u00a3w\u008b\u00a9\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 641, m_Hash: \\\u001dhq\u00c3\u00ae\u0082\u00b4\u00c2\u00ed\u0010\u00a6\u009b\u00a5\u00d2% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 642, m_Hash: TY\\\u0083\u00d2Nl\r\u009aR\u00ce\u00ff\u00fa\u00e3d] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 643, m_Hash: \u00aeP\u009c\u00dc\f$\u00bc\u0086\u00ceb\u00be\u0010\u00b6\u00e1\u00f8\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 644, m_Hash: \u00b6Sq\u00b6\u00e8\\D\u00cbgN\u001e<\u0088\u00dd\u009d\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 645, m_Hash: \u00e7\u00a8\u0082\u0082j\u0013\u0014\u00d59\u00d7j\u00b6\u00f9\u0094\u009d= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 647, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 646, m_Hash: \u00af\u00bd\u001c5\u009du\u00d9}\u00a7\r\u00e1q\u00d4\u0099\u00fe7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 647, m_Hash: #\u0088\u00ceA\u00c1\u00a4O~,D\u00dc\u00fd\u0012'\u00f7\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 648, m_Hash: E.\u00ac\u008dV\u00bd\n\u00e30\t\u0097_\u00a3\u0001\u00db\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 649, m_Hash: \u00d4\u001aIk3\u00f6\u00caV\u00b1\u00b6\u00ee^\u0017X\u001d\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 650, m_Hash: \u00c0\u0006\u00d6\u00bf\u001c\u00d9\r\u00bb\u00fd\u00ab/V\u00dbk\u00bb\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 651, m_Hash: \u00c6\u009bn[=P\u008b\u00ecJ\u00f1/\u00b1b?\u00bd\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 652, m_Hash: \u00efM\u00f1\u009e[)\u00da\u00fa\u00eaDeM\u00a4\u00be\u001c\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 653, m_Hash: p,\u00c0\u00b3_\u00can\u007f\u00b7c,\u00b4\u00b8}\u00fc] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 654, m_Hash: \u001c\u00b0\u00aaY\u001e\u00d7\u00ee/\u00bc,Y.\u00bb\u000b\u0014\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 655, m_Hash: \u0006\u001d\u00a2\u00fa\r\u0018M\u000f`\u0094{\u0090e2\u00fe\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 656, m_Hash: \u0017,\u00bf\u00971\u009a}\u00e5s8\u0019\u0001s\u0002\u00df\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 657, m_Hash: (\u0012\u00f4\u0013\u0087\u00abY\u0091\u00f0\u001b\u0085\u0012\u0090\u00a0\u00edv } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 658, m_Hash: '\u00db\u00ea\u00c6\u001f\u00a7},\u00a4\u0094xr\u0015\u00fa`\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 659, m_Hash: G\u009a\u0005\u00ad\u0004\u0010iJ\u00f1\u00f3g\u00ef\u0090\u00e4\u00eax } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 660, m_Hash: \u0007\u00e2-\u00c46\u008a\u00ea\u0007>\u001f\u00ff\u000f\u001b\u00d2\u00bc\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 661, m_Hash: \u00a5\bp4\u00e3\u00aeb\u0084\u00ce\u00896\u008d\u00e3\u008d\u0006\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 662, m_Hash: \u0090\u00a6U\u00db{\u00db\u009bP\u00cc\u009c\u0006}\u00d8\u00a3\u0085v } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 663, m_Hash: z\u0086\u00902\u00b9\u00f2zx\u00d0[\u00c2\u0013>p\u001f\u00d2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 665, m_Data: ({type:"research", entity:2276, template:"gather_lumbering_ironaxes"}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 664, m_Hash: u5zW\u00b2),\u00f0\u00f4\u0017\u00f5\u001cC\u00a6j\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 665, m_Hash: \u00a3\u0084'A\u001d\u00ce9t\u009a\u00c4\u00cc\u0002Z\u0094\u00b6W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 666, m_Hash: )\u00fdk\u00f3\u009f\u00fd\u00c6\u00bb\u00eb\u008b\u001e\u00a3\u00bc\u00d8\u00a5\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 667, m_Hash: \u00fdPm\u0015\u00c9\u009e\u0092C\u00a3G\u00c4Q\u00aa\u008dg\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 668, m_Hash: \u00e5^\u0000\u0005s.\u000f7\u00d18\u00e6\"J\u00e6\u0080\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 669, m_Hash: \u00e7\u00fa\u00d9\u0015c\u00c2\u0087qiE\u00a1\u00c2V\u0097\u00bf\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 670, m_Hash: \u00ac@\u0097b\u00d2\u00c4^\u00e9\u0019r\u00dd.\u001a{u\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 671, m_Hash: \u00cf\u00c5z\u00a0?E\u00e3GJ\u00c4VMg\u008a\u0006^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 672, m_Hash: \u00c0\u0083\u00e9F\u00e4\u001b\u009eF\u00b2\u00f4\u00b1\u00b4~G\u0089? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 675, m_Data: ({type:"repair", entities:[2195], target:2280, autocontinue:true, queued:false}) } of size 122 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 673, m_Hash: \u0093\u00969\u00b2\u00cda7\u00b4MK\u00a7\u001f\u008e\u0014s\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 674, m_Hash: \u00b7Y\u0093\u0097p3\u0097\u00b2\u00b4\u0014\u00e7\u0017m=\u009b\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 675, m_Hash: x\u00b8v\u001c)`O.\u00e2\u0080<_.\u00c1p\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 676, m_Hash: \u00d8\u00d6\u0017c\u001e\u00bej\u00a8Kdn\u00e7\u001b\u00ad\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 677, m_Hash: \u0082 \u00b2j\u0084\u009d\u00cd\u001c\u00cf\u008bz\u00b5\u00ceB\u0082~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 678, m_Hash: 47{G?\u0003\u00b9\u007frv\u001b\u00ddQ\u00e9g\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 679, m_Hash: \f\u00ce0\u00b2\u00dcD\u00c1\u0089\u00bcY\np}l\u00bdr } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 680, m_Hash: g\u00d3\u0098c[\u009fb\u00c0\u00ec\u00874+Q,t\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 681, m_Hash: \u00b1\u00b5\u00cb@\u00a6-\u009cY^+\u009en\u00dd\u0086Rz } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 682, m_Hash: \u00e2\u00e1\u00ab\u00c0\u00a4\u00012G\u00ef\u001e\u0095z32\u00e8\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 683, m_Hash: \u00e3\u00b35Tt4Jdc\u0010\u0011\u00a7\u000f\u0007\u00af\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 684, m_Hash: \u00d9v~\u0007\u00f8\u00d2g\u0089<.\u001c\u0010v\u00b6\f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 685, m_Hash: \u0015#\t\u00a6f\u00e3\u00b5\u009f\u00d5\u001c\u00d0\u008c\u0003\n?\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 688, m_Data: ({type:"construct", template:"structures/spart_house", x:802.294677734375, z:595.748291015625, angle:2.356194490192345, actorSeed:36749, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 686, m_Hash: \u0012\u00f3\u00db\u00aeE\u00b8Q\u001a\u0085\u0086Sy\u00a6M\u0005\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 687, m_Hash: \u0091\u0010A\u00d5\u00d4\u00a2.\u009bR3\u00ae5\u0002j\u00b0V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 688, m_Hash: \u00e6\u00fb\u00ac\u00db$\u00c1\u0086^\u009c<\u009f\u0086_\u00c3\u00d3\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 690, m_Data: ({type:"construct", template:"structures/sele_barracks", x:212.74630737304688, z:386.616455078125, angle:2.356194490192345, actorSeed:47401, entities:[193, 194, 196], autorepair:true, autocontinue:true, queued:false}) } of size 259 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 689, m_Hash: \u00a0\u00a6\u0082R=\u0018\u00dc\u00bf\u00d7\u00c5\u00e55B\n)W } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 690, m_Data: ({type:"construct", template:"structures/sele_barracks", x:212.74630737304688, z:386.616455078125, angle:2.356194490192345, actorSeed:47401, entities:[193, 194, 196], autorepair:true, autocontinue:true, queued:false}) } of size 259 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 690, m_Hash: \u00d9\u0019\u00d8C\u00f8\t\u00b4\u0099\u00c12\u00a8\u00e6qa\u00df( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 691, m_Hash: %\u00d5M\u00a10\u00d1\u0099\u0096\u0001w\u00e4vk\u009d\u00b7x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 692, m_Hash: y\u008b\u0099\u00df\u00a3@\u0018]S\u00b3\u00cdr7\u0090C\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 693, m_Hash: \u00c5\u00e7\u0089!Q\u00da/\u00997\u00bd\u00fc\u0099\u00dd\u0082V\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 694, m_Hash: \u00dd\u00e5\u001fa\u0006\u00d3\u0096\u00f8\u00c4J\u00c7\u000b\u00dap\u000f^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 695, m_Hash: \u00d3\u00c7X\u00b1^\u00dc\u0094\u00dbZ.\u00e4M\u0090\u00b6\u009fp } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 696, m_Hash: a\u0094\u001f4R\u00cc\"\u00a9)%L1\u00d8d}\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 698, m_Data: ({type:"gather", entities:[193, 194, 196], target:210, queued:true}) } of size 125 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 697, m_Hash: zE\u00c5\\m\u0092G\u00aa\u00b2\u008c\u00f1:T\u00d9}\u00de } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 698, m_Data: ({type:"gather", entities:[193, 194, 196], target:210, queued:true}) } of size 125 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 698, m_Hash: \u00d3_3\u00b1\u00aa:!\u0001 \u00b8\u00d2\u00d2\u00b9s\u0092\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 699, m_Hash: \u00e7\u009a\u00b9@^R\u00de\u0001Q\u00eeS\u00e3\u00de\u00b4\t\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 700, m_Hash: \u001b+\u00eeb\u00c9b\u0003E\u00ae1\u008b;`\u0085\u0011N } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 701, m_Hash: \u0017\u001f\u0084\u00e3CR\u00ffLc\u00b4`\u000fW\u0093\u0019\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 702, m_Hash: \u0097\u0097\u00c0\u000e~\u00f7\u00cb\u0010J\u00f4J\b\u00eas\u00fc\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 703, m_Hash: e\u0082\u001e]Q\u00bb\u00e4]\u0015\u0088\u00de\u000bU.\"\u0096 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 705, m_Data: ({type:"returnresource", entities:[193, 194, 196], target:188, queued:false}) } of size 133 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 705, m_Data: ({type:"returnresource", entities:[193, 194, 196], target:188, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 704, m_Hash: \u00bd\u00e3\u00c4\u00cf\u009c\u00e2\u00fe\u00c2\u00a3}M\u00b1\u00f0\u008f\u0093\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 706, m_Data: ({type:"repair", entities:[193, 194, 196], target:2308, autocontinue:true, queued:true}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 706, m_Data: ({type:"repair", entities:[193, 194, 196], target:2308, autocontinue:true, queued:true}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 705, m_Hash: \\\u009c\u0098\u00cb\u0085\"P\u00bd\u0084\u00e0\u00ca\u00001,\u008a\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 707, m_Data: ({type:"gather", entities:[193, 194, 196], target:210, queued:true}) } of size 125 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 707, m_Data: ({type:"gather", entities:[193, 194, 196], target:210, queued:true}) } of size 125 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 706, m_Hash: B\u0095\u00b5g\u0016\u00b6\u001em\u008bS\n.\u00bc\u00d7\u00bb\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 707, m_Hash: t\u00bc`\u00bcq\u001c\f\u00a4Q\u0081\u00b1;\u00b4\u00c0d\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 708, m_Hash: \u00bd.fZ+\u0080\u00bf\u001c\u0003\u00e2\u0099i\u00cb0\u00aa| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 709, m_Hash: \u0007A\u00d8\u00d2@\u000b\u00df\u00d3\u00ca\u0086\u00e3\u00c5\u0005\u001a\u00c7\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 710, m_Hash: \u0099\n\u00c7\u00a0gz\u00d8\u00aft\u0014\u0007j\u008f`\u00f8\u0087 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 712, m_Data: ({type:"construct", template:"structures/spart_storehouse", x:971.24658203125, z:628.1207275390625, angle:2.356194490192345, actorSeed:11228, entities:[2197, 2210, 2211], autorepair:true, autocontinue:true, queued:false}) } of size 262 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 711, m_Hash: \u00ecq\u00fc\u00e8\u00d0j\u00a5\u00c7\bLf\u009d\u00dc\u0010XS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 713, m_Data: ({type:"construct", template:"structures/sele_field", x:178.05154418945312, z:426.2652893066406, angle:2.356194490192345, actorSeed:14905, entities:[2301, 2302, 2303, 2304, 2305], autorepair:true, autocontinue:true, queued:false}) } of size 278 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 712, m_Hash: F\u001f\u00f4X\u00c2\u00a4\u00f6$\u009b\u00aa\u009c90\u00a5o\u00f2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 713, m_Data: ({type:"construct", template:"structures/sele_field", x:178.05154418945312, z:426.2652893066406, angle:2.356194490192345, actorSeed:14905, entities:[2301, 2302, 2303, 2304, 2305], autorepair:true, autocontinue:true, queued:false}) } of size 278 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 713, m_Hash: \u00c6hS\u0095\u008b\u00c0\u0015\u00be\u001c\u00eaR\u0014\u001d\u0015\u00f9- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 714, m_Hash: \u0011\u0003\u0089V\u00c0\u00ff1z\u00a4*55\u00855\u00b2\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 715, m_Hash: \u00c5S\u0015\u00a9[\u00f3\u00b8\u001c\u00b7EX}\u00c4\u00e3\u00d5A } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 716, m_Hash: \u00ca\u00b1u\u00d6\u0090\u009b,\u00cc\u00e9\u000fl\u009f\u0019gr\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 718, m_Data: ({type:"research", entity:2187, template:"gather_farming_plows"}) } of size 98 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 717, m_Hash: ?\u0001\u009a\u0095\\vm\u00d6\u009c}ztv\u00cdn\u0086 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 718, m_Data: ({type:"research", entity:2187, template:"gather_farming_plows"}) } of size 98 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 718, m_Hash: d$\u0089\u00bb_\u00e3\u00c3\u0006\u000e\u008e\u00f2q\u008b\u0093F- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 719, m_Hash: \t*\u00b2\u00b2\u00a2\u001am\u00f9&\u000ebg\u000eB\u00bc\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 720, m_Hash: \u009f\u00803\u00a2\u001dj\u00dc\u00f0\u0080u\u0095b\u00dc~\u00ae\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 721, m_Hash: @\u00edR*\u0016\u0083^e}u>\u00fbk[\"\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 722, m_Hash: T<>\u00ad\u00bb\u00f3D\u0017\u00079\u009a(1\u0005._ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 723, m_Hash: Or\"\u00fb\u00ee\u0095\u009b5\u00df\u0014w\u00e2\u0007\u00d3`\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 724, m_Hash: HR\u0093\u00cd\u0007\u00f8\r\u00ec\u00cf\u001b\u00cch\u00d2\u00cd(\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 725, m_Hash: \u00d7a\u00f6\u0091\u00b3\u00e5\u00d4\u00c8R\u009e\u00ba\u00a3>\u00f0\u00fa\u00ec } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 727, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 726, m_Hash: \u009e=u\u00be\u0017\u00dd\u009fo\u00d2\u0084(T@n]\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 727, m_Hash: E\u00ff\u0000^\u0005\u00b4\u00ec\u00edC\u0081\u00f2\u00ac8\u0012\u00dct } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 728, m_Hash: \u001e\"\u00c9n\u0096Ygb\u00b5\u00bb\u00c7S\u00a8\u009f(\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 729, m_Hash: @b\u0095\u00d5\u0002\u00e4;\u0084\u00a9\u00b9\u0097\u0096\u0096\u00e0(\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 730, m_Hash: \u00d0\u009d*\u00e1\u0099A\u00f0\u00dc\u0095\ns\u0084\u00a3\u00df{- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 731, m_Hash: \u0080\u00b6\u0001\u00f6i:\u00d9\u008dF\u00d8\u0082\u0085O5\u00a9\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 732, m_Hash: \u00afO\fEJ\u001e\u00e5=\u001d1\u00b3\u0093\\\u0011\u001b! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 733, m_Hash: \bd\u0007\u00df\u00eb\u00d2[U\u00acO\u00fe\u00811P-! } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 735, m_Data: ({type:"construct", template:"structures/spart_storehouse", x:825.50830078125, z:462.5072937011719, angle:2.356194490192345, actorSeed:5927, entities:[2184], autorepair:true, autocontinue:true, queued:false}) } of size 240 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 734, m_Hash: \u00e0\u00ec\u0012\u0019o\u0097\u00b6\u0082\u0080\u00e5\u00e7g#X\u00e9\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 735, m_Hash: \u00b2x\u00f3\u001f0n\u00da\b\u0083\u00fc)<\u00bc\u00c0\u00da\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 736, m_Hash: L\u00cdKM\u0093\u00e8\u00d4\u00d3\u00e0\n=G\u00d0\u008b\u0083\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 738, m_Data: ({type:"set-rallypoint", entities:[150], x:825.50830078125, z:462.5072937011719, data:{command:"repair", target:2321}, queued:false}) } of size 179 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 737, m_Hash: \u0086\u0016\u001d \u001e\u00efV\u0097\u00e8o}\u00e2\u00deI\u00df^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 738, m_Hash: x\nF\"\u001e\u007f\u00c9\u00fd,Q% \u0007\u001b\u00b4\u00f8 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 740, m_Data: ({type:"set-rallypoint", entities:[188], x:206, z:566, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1274}, queued:false}) } of size 290 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 740, m_Data: ({type:"set-rallypoint", entities:[188], x:206, z:566, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1274}, queued:false}) } of size 290 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 739, m_Hash: \n\u00c1\u00f1\nr3\u00b2@\u00b7\u00a6\u009b\u001b\u00a1\u00ddD) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 740, m_Hash: \u00fd\u0013\u00f4\u00cd\nio\u00a8\u00c3D\u008b\u00c8\u008fe\u00b41 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 741, m_Hash: \u001d\u00a2\u00f5\u0013\u00e6\u00e4\u00def\\\u00aaD\u00a3h$\u00e8\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 742, m_Hash: z\u00edTg\u00f3\u0094T\u008f5i\tq\u00cahx\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 743, m_Hash: f[2\u00e2\u00ed\u00af\u00b1{\u00eb\u00fc\u0095\u00e5\u00ad\u00e3\u00fd) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 744, m_Hash: \u0093\u009eBx}<\u00feC\u00ca51\u000b\u00fe\u00ac\u0094\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 745, m_Hash: \u009b\u0016\u00d0l\u00b1nX\u00fb\u00b1\u00c5\u00fc5S5\u00cf\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 746, m_Hash: \u0083\u0081\u00cf\u00ed\u00f9e\u0016\u0013eX\u00c4\u00b3T\u0017i# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 747, m_Hash: |Z1\u008c\u00a2\u00fcG2=>\u00e3n73\u00a2: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 748, m_Hash: \u008c\u001dr\u0098\u00a3\u0015fbE\u0098AQ\u0093}n\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 749, m_Hash: Ci\u00db{}?\u00c4z\u00bf\u00f4\u00f3\u00ce\u008c\u008e\u00ebF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 750, m_Hash: I\u0082z\u0011*\u00fd\u00aa<\u00f1hg\u00b3o?\u00d3\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 751, m_Hash: !\u00e9|\u00d6\u00f8\u0084\u00e1#\u00a2\u0007\"\t\u00c1oY\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 752, m_Hash: \u00ce\u00bf\u00d2\u00e0Zn\u0089I\u0094\u008f_m\u00e2n\u00ccA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 753, m_Hash: \u008b\u00eb=\u00edbx\u00aa\u00fc\u008c\u00ed\u0005dB\u00be\u0082i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 754, m_Hash: \u00f8\u0088\u00cb\u00cdost<\u0017\u00db\u00a9\u0089\u00bb\u00c2\u00cbT } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 755, m_Hash: \u00a99\u00b9\u00a7\u0092(\u008d\u0010\u00def\u00c6)-\u0096\u00d0> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 756, m_Hash: \n4\u00bc\u00ebu*\u00dd\u00c5\"\u0010\u0006\u0010\u008a\u00db\u00cc\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 758, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 758, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 757, m_Hash: L\u00df\u00a6hzjj\u0087\u009b\u00a7\u000b\u00975\u00d1\u00c3\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 758, m_Hash: \u00a5\u00f4\u009f\u00b8\u0004\u00a8\u0081\u00df\u0001&y\u00c6\u00bb\u0010\u00a4Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 759, m_Hash: 7^I\u00feX\u0099\u00f6\u0088\u0089\u00a60\u0095\u009d\u0095a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 760, m_Hash: \u008a\u001a&\u00c8\u000bNd\u00b6\u00ce\u00f7\u00b4t\u00b0\u00c1\u001em } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 761, m_Hash: \b\u0084\u008cf\u00efmCV]\u00c6\u00ce\u0015\u00c5\u00db\u009b\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 763, m_Data: ({type:"research", entity:2276, template:"gather_capacity_basket"}) } of size 100 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 762, m_Hash: \u00a8\u00e1\u0090a*\u00ec\u001b\u008b*\u00a9\u009cB\u00afq\u00101 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 763, m_Hash: $I\u0092,c\u00af\u00d5\u00a5\u00c0\u0004\u009a4\u000f\u00a7\u00fc~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 764, m_Hash: <1L`b8\u00dc\u00e309\u0080\u00a5}n;{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 765, m_Hash: 3\u00f5-\u0086\u0082\u00d3\u00dbT\u00c8\u000fh\u0088N\u00c7\u00faU } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 766, m_Hash: \u00d0\u00bd\u0080\u00cf\u00f9q\u001b\u00df80\u001e\u00f7.a\u0088D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 767, m_Hash: \u0006\u00f1\u00c4VJ\u0082x\u0000x3/5\u000f2\u00a9\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 768, m_Hash: \u00a7W\u0005&\u00efj\u00d8\u00c6\b\u009bb@\u00c4\u0003\u00ba\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 769, m_Hash: \u00f7%F-\u00d4-`\u00a6\u00c7\u00e8I\u00baq\u00ea\u0091R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 770, m_Hash: P\u0083y\u00e5\u00cbV\na\u00d4\u00e0\u00d1\u00f8\u00af\u0007\u00f45 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 772, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 771, m_Hash: \u00e6\u008d'\u0003\u001a=\f\u0019\u00f7ul\u00bb\u008c\u0003do } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 772, m_Hash: \u0011\u00a7\u00ce\u0016\u00f9\u00d2\u00f2Fg\u00d1Vd)\u00f2)p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 773, m_Hash: \t\u0091\u00b9\u009e~\u0081O%\u00e3\u0011u\u001f\u0017\u000e=\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 774, m_Hash: \u0018\u00fa\u009e\u00db\u00c7E\u009e\r\u0004\u0001\u0084a\u0095\u00f8k\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 775, m_Hash: \u00a3\u00dbU=rN\u00a8\u00de\u0004\u00c8\u00d5\u00b5W\u00b2VL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 776, m_Hash: \u008eHt\u0001\u00a0\u0095t\u00ef\u0004\u00c6\u007fO\u0087\u00c2*\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 777, m_Hash: \u0080<$\u00a0\u0019\b\u0091<\u0085\u00ce\u00beH\u00fb\u00b5\u00f2\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 778, m_Hash: \u009er\u00c69\u009e`\u00d4\u00e7L\u00cbJ\u00ca\u00fd\u0016\u001d\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 779, m_Hash: \u00da\u0094\u00e4\u00c4\u00b4bC\u00bd\u00f5\u00cf\u0095\u00a3Ork\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 780, m_Hash: \u00ec\u0095\u00c3\u0001\u00d0<\u00e4\u00f7G\u001a9\u00f0I\u00d8z\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 781, m_Hash: >\u00fa`\u00bdPIIe+\u0095\u00ae\u0091\u0085;\u00faH } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 782, m_Hash: \u00ee\u0098\u00d2TXf\u00d1&oe\u009du\u008a\u008cek } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 783, m_Hash: \u0010 c\u00a8M\u00can\u00c4\u00d4j\u00bc\u00aaxu\u008f\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 784, m_Hash: \u008d4s\u0093\u00ed\u00c6\n\u007f\u00ecP\u00be\u00a8\u00be\u0002QK } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 785, m_Hash: f\u001f\u00eb\n\u001b\u00d6\u0084'N\u00dc\u00d4\u00cc\t\u00bb\u0011\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 786, m_Hash: \u0081\u001dD=\u00fdu\u00d5l\u001c%\u0083!\u00af\u0000\r\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 787, m_Hash: e\u00b0\u0090Y1\u0088\u00f6b\u00c4@\fC\u00b8\u0011jT } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 788, m_Hash: F\u0012<\u00d0\u00dc\u00cb\u00a0\u0017\u00b7\u009b3\u009c~\u0005\"\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 789, m_Hash: \u0093\u00ee\u00eemK\u0096\u0085\u0096\u00c2\u00cd\u00b41\u00d8`;M } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 790, m_Hash: H\u009c\u0006?\u0084/H\u00c3\u00801(\u00ec\u00df\u00f6G\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 791, m_Hash: \\\u00f6\u0001\u00a4vA\u00bc\u0015\u001f\u0098\u00da\u00041\u009b\u0007n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 792, m_Hash: \u009b\t\bK\u00eaaZJdi=\u009d\u0006T\u00d3\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 793, m_Hash: \u000b^\u00b8E\u00b0\u00e7\u00ae\u008d\u00f6\u00b8\u008dW\f\u008b\u00f8X } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 794, m_Hash: \u009a/:y\u00d6H\u00a5>\u00dc\u00f1+Z\u0012\r\u0094\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 500 } of size 9 from server
art/meshes/structural/sele_market.dae: Starting conversion
art/meshes/structural/sele_market.dae: Running FixBrokenXML
art/meshes/structural/sele_market.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_market.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_market.dae: Found convertible object 'Market'
art/meshes/structural/sele_market.dae: Converting 'Cube_005'
art/meshes/structural/sele_market.dae: Found static geometry
Net: Sending message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 795, m_Hash: h@$\u000flL\n\u008dGc\u00e6UG5\u008cv } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 796, m_Hash: \u00ab\u0002\\\u00ae~%\u00a0j\u0097\u00a3\u008a\u00ef\u00b5\u0088\u0000\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 797, m_Hash: @Q\u00b4`\u0089\u00eb\u00be\u00b5\u00f4\u00de\u001a\u00dd\u0019F\u00d1\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 798, m_Hash: \u00eei\u00a3\u00d2\u00e9\u00f8D\u00af\u00a4c*\u00bdD\u00c0\u00da\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 799, m_Hash: \u00e4\u00cbH\u0092\u000e\u00fce\u0099\u00a4m\u00f3\u0091UP\u00a7. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 801, m_Data: ({type:"construct", template:"structures/sele_market", x:111.50538635253906, z:478.103515625, angle:2.356194490192345, actorSeed:27063, entities:[2303, 2304], autorepair:true, autocontinue:true, queued:false}) } of size 246 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 801, m_Data: ({type:"construct", template:"structures/sele_market", x:111.50538635253906, z:478.103515625, angle:2.356194490192345, actorSeed:27063, entities:[2303, 2304], autorepair:true, autocontinue:true, queued:false}) } of size 246 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 800, m_Hash: \u00ba\u0010o\u00b7m\u001e\u00fa\u000b\u00e9g\u0083\u00a7(+\u00c3% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 801, m_Hash: u=^\u00d2\u00a1(2(\u00d5\u00ca\u00cc\u00d7\\m8\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 802, m_Hash: \u0085>\u00a0\u000b\u00cc\u00eb\u00dcj\u00ca8\u001a\u00cd6^\u00cb\u0004 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 804, m_Data: ({type:"construct", template:"structures/spart_sentry_tower", x:802.185791015625, z:471.6933898925781, angle:2.356194490192345, actorSeed:2753, entities:[2326, 2327, 2328, 2329, 2330], autorepair:true, autocontinue:true, queued:false}) } of size 286 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 803, m_Hash: z\u00ea\u00e1\u009b6\u0013]Ze\u00c6\u0012e\u00f4\u00b6]\\ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 805, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330], target:1476, queued:true}) } of size 147 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 805, m_Data: ({type:"gather", entities:[2303, 2304], target:2322, queued:true}) } of size 114 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 805, m_Data: ({type:"gather", entities:[2303, 2304], target:2322, queued:true}) } of size 114 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 804, m_Hash: \u00bb\u00f4\u00db\u000e\u00c3\u00b6\u0084\f\u00b7\b^\u00ca!r\u00ad\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 805, m_Hash: \u00b7\u00e8 \u00e5Y\u007fM\u00d6\u0097\u00a1@\u00f3\u001c\u00a8\u009c\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 806, m_Hash: 2K\u00d4\u00ff\u00c6\u00d0\u00a9\u00ed4\u00f5\u00bf/,\u00feY- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 808, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330], target:2321, autocontinue:true, queued:false}) } of size 166 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 807, m_Hash: \u00c3J\u009a\u0095{\u008c\u00b7\u00ac\u00ea4\u00b7n\u009c<4\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 808, m_Hash: ?\u0087s\u00adB\u009a\u00cd\u0090f\u00ce1\u00e8\u001c\u0089\u0095\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 809, m_Hash: \u00d4\u00d43\u0012\u0083\u00d5\u00a8E\u00cfC\u00cf|}\u00a5\u0092\u00d9 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 811, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2332, autocontinue:true, queued:false}) } of size 144 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 811, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2332, autocontinue:true, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 810, m_Hash: \f\u0094(G\u00f5\u00a9E\u007f\u00eeZ\u00ed\u00ce\u0015~5= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 812, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330], target:2321, autocontinue:true, queued:false}) } of size 166 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 812, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 812, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 811, m_Hash: \u00d8\u00fbwF\u0018N\u0091\u00a0\u0013\u008d\u0086]r|8) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 813, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330], target:2333, autocontinue:true, queued:false}) } of size 166 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 812, m_Hash: \rp\u00a3@\u0011\u00c1\u00e2\u00c2B\u0082\u00ee\u00b4\u001c@XX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 814, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330], target:2321, autocontinue:true, queued:true}) } of size 166 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 813, m_Hash: \u007f\u00cb+\u00c3K\u00fb\u00d8J\u00c8\u00ae\u00dab\u00abo\u00a7\u00a8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 814, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330], target:1476, queued:true}) } of size 147 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 814, m_Hash: \u00a3`\u00d7\u00f0\u00c7{\u009fYC\u00d5Y}\"#\u0000\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 815, m_Hash: \u00b0\u00ce\u00a1\u00ff\u001a\u00aa\u00e8':\u00c8\u00b2[\u00aaL\u00ef~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 816, m_Hash: :2VS>\u00d8\u008e\u00e7\u00c1B\u0090\u0003\u00cfu\u00b8\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 817, m_Hash: \n\u009a\u00e8jC\u00ad\u0096\u0087^\u00f8S\u00ab\u00cb\u00e7\u00d8\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 818, m_Hash: \u00c5\u00c9@]\u00b2\u001b)\u0088\u00b6\u0016\u0019\u0090\u00bdC\u00d6\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 819, m_Hash: \"abLv8\u0012Qoq\u001c\u00db\u00b1\u0097\u000fV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 820, m_Hash: \u00a0\u0083h?to\u001e\u0007\u00a4\u00d7\u001c\u000b\u00c73\u00ac\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 821, m_Hash: \t \u0091S\u00f0\u00ef\u00a1S(\t\f\u00db))\u00b5\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 822, m_Hash: *|\u0088\u0084\u00f5\u0002\u00de\\\u00e61H\u008a`G?0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 823, m_Hash: \u00b2\u00029C}\u0095\u00e9\u00d2$@N\u00ec\u0096\u00e9\u00b0\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 824, m_Hash: \u00bb\fi\u00daXM\u00bb\r\u0004\u0089\u009d\u0082f\u00f8P\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 825, m_Hash: \u00b5\u00e8[\u0010\u0092l\u00afK\u00c6_[VT\u0096\u00d8\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 826, m_Hash: {u\u009a\u0011Z\u008b7\u0088\u00ab\u00ce\u00c3\u00f0BG\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 828, m_Data: ({type:"gather", entities:[2289, 2291, 2293], target:1272, queued:false}) } of size 125 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 827, m_Hash: I\u0006\u0099\u009av\\\u00d8\u0082\u0089qqd\u00f9\u00a1<\u00d2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 828, m_Data: ({type:"gather", entities:[2289, 2291, 2293], target:1272, queued:false}) } of size 125 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 828, m_Hash: \u00a3\u00c6\u0082Q\u00c1\u00ea\u009c\u00b2\r\u00fb\u008ex\u0082\u00c8/\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 829, m_Hash: \u0084\u008cy\u00130\u00c4g\u0004*\u00a0\u00a1\u00belWV\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 830, m_Hash: f\u00f1\u0003\u007fEp\u00d8s\u009d\u00e1\u00d1\u00eb\t\u009c]A } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 831, m_Hash: \u001bM\u00e1d\u00dfN\u00c1\u007f\u0015\u001f\u0089\u00ef\u008b\u00e3\u00d4\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 832, m_Hash: :Y\u00fa\u00cf\u00d9CW\u00e0\"\u00c9\u00dc\u001e\u00ce}\u00ee= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 833, m_Hash: \u00f1\u008aF\u00fcC\u0001\u0005\u00b3\u0098\u0091>wR\u00e1\u00a3\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 835, m_Data: ({type:"walk", entities:[2282, 2283, 2284, 2285, 2286], x:689.1643676757812, z:474.726318359375, queued:false}) } of size 159 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 834, m_Hash: h\u00b9/\u00d8\u0015\u0003!@\u00bf\u0015\u00dd\u001d\u00f0\r)\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 835, m_Hash: \u00db\u00b4\u001e\u00c3\u009e^\u00e1 \u009d(p\u0013+\u0006?L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 836, m_Hash: \u00a17\u0098^W\b\u00fb\u0003\n\u00a4z\u008bsu\nM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 837, m_Hash: \u001f&(;\u00f5\b/t~1\u00e8i\u008cfo\u0004 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 838, m_Hash: W\u00b5\u0099!\u00f8\u00ad\u00c39C:\u008dA/\u00c0\u0098\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 839, m_Hash: s\u00e6\u001bD\u00d2w\u009e S\u0084\u00ecf\u00f6B[D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 840, m_Hash: \u007f\u0091\u00e4\u00d6\u00efn\u00ff\u00b7\u0001\u00e5\u00e3O\u001f,i\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 841, m_Hash: \u0095\u0013\u00ad\u009a\u00d3\u00c5\u00d9^6\u0003;\u00ce\u00eb\u00ba\u0098\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 842, m_Hash: T\u00b83\u00d1\u0007\u00811 x\u00c2\u00c1c%\u00ee\u00de\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 843, m_Hash: \u00d6H5Y\u00f3\u00d7\\\u00dew\u00d3\u00f7D'\u00cd\u00f7= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 844, m_Hash: sF\u00f7g\u0018\u00fe_E\u001f.98,\u00a6\u00ad\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 845, m_Hash: ^\u001b\u0018\u001f\u009b\u001f\u00f0\u00fe\u0095\u009b\u0003\u00b9V\u00fd\u0089\u00f0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 846, m_Data: ({type:"construct", template:"structures/spart_dock", x:575.3978271484375, z:486.3403015136719, angle:-1.9634954084936207, actorSeed:41570, entities:[2282, 2283, 2284, 2285, 2286], autorepair:true, autocontinue:true, queued:false}) } of size 278 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 0 } of size 9 to server
art/meshes/structural/found_dock_6x4.dae: Starting conversion
art/meshes/structural/found_dock_6x4.dae: Running FixBrokenXML
art/meshes/structural/found_dock_6x4.dae: Authoring tool: FBX COLLADA exporter
art/meshes/structural/found_dock_6x4.dae: Applying fixes for 3ds Max exporter
art/meshes/structural/found_dock_6x4.dae: Found library_images to delete
art/meshes/structural/found_dock_6x4.dae: Found library_materials to delete
art/meshes/structural/found_dock_6x4.dae: Found library_effects to delete
art/meshes/structural/found_dock_6x4.dae: Found a bind_material to delete
art/meshes/structural/found_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_dock_6x4.dae: Found convertible object 'Box001-Pivot'
art/meshes/structural/found_dock_6x4.dae: Converting 'Box001-PivotMesh'
art/meshes/structural/found_dock_6x4.dae: Found static geometry
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile005
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile004
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile003
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile002
art/meshes/structural/found_dock_6x4.dae: Adding prop point brick001
art/meshes/structural/found_dock_6x4.dae: Adding prop point box001
art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile001
art/meshes/structural/found_dock_6x4.dae: Adding prop point woodpile001
art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator002
art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator001
art/meshes/props/found_chains_dock_6x4.dae: Starting conversion
art/meshes/props/found_chains_dock_6x4.dae: Running FixBrokenXML
art/meshes/props/found_chains_dock_6x4.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/found_chains_dock_6x4.dae: Applying fixes for 3ds Max exporter
art/meshes/props/found_chains_dock_6x4.dae: Found library_images to delete
art/meshes/props/found_chains_dock_6x4.dae: Found library_materials to delete
art/meshes/props/found_chains_dock_6x4.dae: Found library_effects to delete
art/meshes/props/found_chains_dock_6x4.dae: Found a bind_material to delete
art/meshes/props/found_chains_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/found_chains_dock_6x4.dae: Found convertible object 'Plane066'
art/meshes/props/found_chains_dock_6x4.dae: Converting 'Plane066Mesh'
art/meshes/props/found_chains_dock_6x4.dae: Found static geometry
Net: Sending message CSyncCheckMessage { m_Turn: 846, m_Hash: \u000b\u0080G\u00f5:\u00afH\u00c5\u00aa}\u00aa\u00b1\u00ab\u00b7\u00b6\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 847, m_Hash: \u00b0V\u0012\u008c\u00faF\u00b0l^\u0081\u0086k0(c# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 848, m_Hash: Q\u00fa\u00a5\u00ed-3\u00dfO\u00cd\u00e3\u0087\u00e1\u00fe~\u00c1\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 849, m_Hash: \u00b3\"YsG\u00ae\u008a\u00faq\u0092\u00f0\u00b8,\u0002i\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 850, m_Hash: 1-\u00e0\u00d0\u00b7\u00fe\u0002!\u00145\u00df\u0091\u00f7\u00f2\u00ca2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 851, m_Hash: \u0093\u00f8\u00fb\u008a\u00a7\u00fa\u001f\u00fc\u0080\u00c9\u00abi\u0004\u00e1\u0001\u00bc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 852, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 852, m_Hash: X<\u0019\u00c0\u00e2\u00b3\u00af\u00b5:\u008f\u0099\u00d3\u00fe\u0007\u0016\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 853, m_Hash: \u008d\u00f4\u0080\u00ac\u00e8\u00a8f\u00c5\u00dfl\u00a7\f\u009d\u00a3\u00dd8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 854, m_Hash: \u00ff\u008e2\u00d2\u00ca\u0086\u00af\u00c0\u00b8\u0092\u008d\u00ad\u00bbP\u00b0\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 855, m_Hash: \u00b3\u009dBX\u00c1\u0080\u0083m3\u0091\u00d6\u00052\u00ca\u007f\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 856, m_Hash: \u00d5\u00bf8\u00e03\u00b5\u001c'\u00cf\u0011G\u00e9\u00eb$;\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 857, m_Hash: i\u00b92\u009d\u00ac8\u00ca\u001b)\u00c8\u00058O\u00ad\u0017N } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 858, m_Data: ({type:"set-rallypoint", entities:[150], x:575.3978271484375, z:486.3403015136719, data:{command:"repair", target:2348}, queued:false}) } of size 179 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 858, m_Hash: \u00aa\u00c0\u00e4O\u0098\u00a2\u0092\u00e2f\u00da<\u0092\u0006\u00cc\u00e0\u00bd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 859, m_Hash: \u0013\u00c6\u00d7\u0091\u00b7\u00e4\u0082\b\u00f8_\u00d7\u00fe\u00d4\u00f7\u0013e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 860, m_Hash: L=l\u00c4\u00bf\u00aeu\u0090\u00d3\u00f1\u000f\u0012\u0002\u00e8\u00b2d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 861, m_Hash: \u00df\u008c\u0003\u00f7Ho\u00aed\u0018\u000f\u00b7\u008e\b\u00c3ph } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 862, m_Hash: \u0017\u00bf\u000b6n\u00ec\u00f6T2\u00c5$W\u009dr\u00d1\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 863, m_Hash: \u00a3\u00ed\u00df\u00d70J\u0099\u0012\u00e1\u00e7P7\u00ec\u00b3l> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 864, m_Hash: >\u001d\u00e2\u009fx9\u00eb\u0012\rm\u00efI\u00b3(;; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 865, m_Hash: #\u00ea\u00faO,\u0096\u0016\u00caQ\u0097\u00dei6\u00ac\u00dc\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 866, m_Hash: ,\u00ee\u00e2\u00c7\u00e4\u001b\u0015\u00de\u00be%\u00a7\u00ec\u00b0\u0099\t\u0004 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 867, m_Hash: \u0017\u0002\u00bdB\u00a9\u0087\u00a67\u009c\u00fb\u0017\u009c\u00a2\u0080c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 869, m_Data: ({type:"gather", entities:[2212], target:172, queued:false}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 868, m_Hash: \u00e5S\u00f9\u00a4\u00d4\u0097\u00e5\u0015\u000f\u0091\u008f8\n\u00fa\u000f\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 869, m_Hash: \u00bc\u00f0\u0011\u00f5@'\u0099\u0087\u00dc\u00d2qe0\u0082\u00ff> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 870, m_Hash: .\u00a0$\u00c0\u00f0\u00ccX\u0092\u00b8\u00c1\u00eej\n\u0007\u00ba\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 871, m_Hash: \u0092]\u009b+\u00bf{\u00f9\u00b4\u00d0\u00eb~_\u00abMa\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 872, m_Hash: \u00a6\u00ae\u00e7\u0095\u00b3\u00b3#\u0080\u009d^\u0098\u009c\u00a5\u000b\u0002w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 873, m_Hash: \u000f\u00ccr\u00ee51\u00fd\u0084\u00a4\u00c6kQ'\n\u0005v } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 875, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 875, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 874, m_Hash: \u0085e\u0017\u0095\u00f3s|p8\u00f9cY\u001a\u00c2\u0081\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 876, m_Data: ({type:"gather", entities:[2183], target:171, queued:false}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 875, m_Hash: \u00c0\u00b4\u00fb%\u0085\u00e1\u00d4RF\u0095\u00ce!-\u009eM\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 876, m_Hash: a\u00bakJ\u00a3\u00b8\u00cb;\u00d5\u0089\u0094\u008f|C\u0086B } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 878, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:426, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_desert_badlands_quarry", target:210}, queued:false}) } of size 311 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 877, m_Hash: \u00a5`\u00ea\u0094\u0018b\u0088E\u00f0\u00ad{yo\u009e\u00d5\u00a6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 878, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:426, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_desert_badlands_quarry", target:210}, queued:false}) } of size 311 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 878, m_Hash: \u00fc1\u0005\u00e7b\rj\u0017\u00ff\u00c9\u0081\u00c3e\u00c3Fm } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 879, m_Hash: \u00ae\u00db\u009aq_\u00ecs1\u0000\u0013-\u00c10\u0097J2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 880, m_Hash: \u0005\u007f\u00bfV~P{k\u00a3<\u00ef\u00bf\u00de\u0091\u00b1- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 881, m_Hash: \u00c5\u0002\n*\u00ff\u00e6\u007f\u0007!\u00fb\u00d2\u009cw\u00a9\u00bd\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 882, m_Hash: \u0000E\u00e1\u00bfU\u00d7\u00ae\u00f2<\u0088M\u0017\u00c9\u0018&\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 0 } of size 9 to server
art/meshes/structural/spart_dock.dae: Starting conversion
art/meshes/structural/spart_dock.dae: Running FixBrokenXML
art/meshes/structural/spart_dock.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/spart_dock.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/spart_dock.dae: Found convertible object 'dock'
art/meshes/structural/spart_dock.dae: Converting 'Cube_036'
art/meshes/structural/spart_dock.dae: Found static geometry
art/meshes/structural/spart_dock.dae: Adding prop point garrisoned
Net: Sending message CSyncCheckMessage { m_Turn: 883, m_Hash: \u00a2#\u00d7\u007f\u00ea\u00d5+nK\u0098b\u00ad\u00c1b\u009a\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 884, m_Hash: \u009f\u00a7\u00d6\u00a3\u00cd\u0089\u0089\u0091\u00b9\u0006!G?\u0099F& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 885, m_Hash: \u00bf\u0088\u00f7\u00d0\u009e\u009b\u00c2y\u00ce$\u001b4\u0081\u0094\u00c3\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 886, m_Hash: \u00ees\u00d5\u00bf\u00c9x:\u00c7\u00b2\u0085\u00e1+\u0080z\u00a7\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 887, m_Hash: |\u00b8\r\u00dd\u0002{_\u00b1\u00e0T\u00c9\u00eb\u00f4\u0094\u00e9\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 888, m_Hash: 3\u00afm\u0011\u0094\u00ee\u0093\u0000&\u0092WL ynb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 889, m_Data: ({type:"construct", template:"structures/spart_barracks", x:812.8685302734375, z:506.3021545410156, angle:2.356194490192345, actorSeed:18394, entities:[2326, 2327, 2328, 2329, 2330], autorepair:true, autocontinue:true, queued:false}) } of size 282 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 889, m_Hash: \u0006^\u0003\u00a6\u008a\u00a2\u00c3\u00a6'\u00f9\u00c4\r\u00ab.\u00e2- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 890, m_Hash: \u0000I\u00f6\u00e5\u00a3BM5s\u00a0o\u0000\u00a6?*\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 892, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330], target:1476, queued:true}) } of size 147 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 891, m_Hash: I\u00fe@9\u008c=\u000bD\u00b8\u00fal\u00b1`\u00e5\u00eaP } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 892, m_Hash: \u00e5J\u00bc.\u00c5E\u00d93~9\u00a2\"\u00c4>\u000es } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 893, m_Hash: \u001d/\u001c\u00ce\u00cd\u001547KH\u00ea\u00beXm\u00a4\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 894, m_Hash: vL3Gs=\u00e2\u0085@\u00cf\u00bc|\u00db\u0095\u001bl } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 896, m_Data: ({type:"set-rallypoint", entities:[2351], x:226.81732177734375, z:329.3173828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1427}, queued:false}) } of size 298 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 896, m_Data: ({type:"set-rallypoint", entities:[2351], x:226.81732177734375, z:329.3173828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1427}, queued:false}) } of size 298 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 895, m_Hash: 7h\u00be\u00e6\u00e3\u0092\u00b6\u0014\u0004\u0082\u00f5\u0086\u00f8\u007f\u00db\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 896, m_Hash: \u0089)\u00e0\u00d3\u00edFN\u00fa\u00c4\u0092l\u00cc\u00a1'\u00d3\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 897, m_Hash: =\u0081K\u00cac$\u00ca\u00f3\u0015e\u00e3\u00c3\u0080\u0085\u00c0\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 898, m_Hash: \u00b96O8[\n\u00df\u00eeb\u00ac\\\u001b\u0093\u0007\u0086\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 900, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 899, m_Hash: l\b4\u00d1 +\u0083g&\u00f4\u00e3;\u0089\u008e\u00ec! } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 900, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 900, m_Hash: 3h\u00ff\u00e9\u00bbp\u00cd\u00c4\u0085Q\u0007\u00f6b\u0091\u009f@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 901, m_Hash: \u00df*\u00a7\f\u00dc!:\u001d\u00e0\\\u00b3\u00b9\u00cf\u00fb\u0004Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 902, m_Hash: g\u000e\u0015w\u00dck\u00e6\u00b6\u00bd\u00ea\u0084\u008fh\u001d8C } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 903, m_Hash: \u00d0)\u0085B\u00b4 \u00cc\u00a7R\u00c1\u0089\u0018\u0097\u0086E\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 904, m_Hash: d-\u009cCo\u009e[}\u000e_9t6\u00f3=\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 905, m_Hash: h/7\u00af\u008ei\u00b4\u0003ji?\u00baS\u008fhC } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 906, m_Hash: \u00c4\u00c55\u00fb\u00b4\u00d9\u00b6s|V&\u00a6\u00d5\u00d0\u00ae\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 907, m_Hash: \u00c0S\u00b8\u001c1R\u00f7\u0001\u00a9s%)\u00a7\u00c2[\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 908, m_Hash: \u00cck\u00ce\u009d\u0089n#\u00b3\u00f0\u00a2\u00a4Z\u0007\u0098\u00aa\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 909, m_Hash: VU\u0090\u00f4\u007f~\u00cd\u00f8\u00be5\u0098\u00efG@\u00a9\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 910, m_Hash: \u00b0\u00ad\u00bf\u0084\u00f3{\u00d4-B\u0084\u008e\u00e3\u009f\u00c8\u009bh } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 911, m_Data: ({type:"construct", template:"structures/spart_house", x:791.0621948242188, z:587.1617431640625, angle:2.356194490192345, actorSeed:36907, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 911, m_Hash: h\u008daQ\u00942\bE\u0081\u0014\u0019\u0088\u0002\u00f1,\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 912, m_Hash: \u00d86:\\\u00a9\u00bb\u00d19\u000b;JS\u00c3\u00e7\u00e4\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 913, m_Hash: \u00a6\u009a\u0083D\u00d4\u00dc\u001c}I~\u0018P\u00f1\u00caA\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 914, m_Hash: \u00b4\u0083\u0096\u00bb%@\u00c3Dx\u00bfp4\u009f\u0017\u00e5\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 915, m_Hash: E\u00a1q\u00ff\u0091\u00a5\u00a2\u00e5Nz\u00a0e%\u00ad\u00bc9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 916, m_Data: ({type:"construct", template:"structures/spart_house", x:818.1204223632812, z:639.5636596679688, angle:2.356194490192345, actorSeed:48790, entities:[2299], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 917, m_Data: ({type:"gather", entities:[197], target:1424, queued:false}) } of size 103 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 916, m_Hash: \u0010\u00bc!\u008f\u00fb\u00f7,+\u0012\u0080;\u00a5\u001e\u009e\u00cd\u00be } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 917, m_Data: ({type:"gather", entities:[197], target:1424, queued:false}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 917, m_Hash: \u0003\u00dd\u00b6\u00d8\u008e\u0006\u00d6\u0093\u0006eOB\u00a6\u00a8d\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 919, m_Data: ({type:"gather", entities:[2299], target:1486, queued:true}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 918, m_Hash: \"\u00e4\u0090-g\u0007\u00c7\u0006\u008eM%\u0081\u0003\b\u0097\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 919, m_Hash: \u00a5E\u00b5\u0015\u00e5\u0093\\-S\u00ff\u0092\u00abL\u0013H! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 920, m_Hash: \u00c5\u00a6\u0088\u0082\u00cf\u00d9\u00eb\u00bb\u0013P\u00a11F\u00a0\u00c2\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 921, m_Hash: \u00d1h\u00c3\u0014!\u0093\u00abQ\u00e1K\u0089L\u00b0\u00e5\u008d\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 922, m_Hash: \u00fa\u00b0l\u0001\u00d3\u00e3\u00ec$\u00bf\u0088\u007fON\u00ef+' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 923, m_Hash: \u00b0\u00a2\u00e9o*6\\\u0084\u00a6`t?\u00deu\u00d2\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 924, m_Hash: \u0090\u0080\u0016\u00cd7\u0083\u0003\u00bc\u00aa\u00ed\u00ac%\u000b\u00d2|T } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 925, m_Data: ({type:"construct", template:"structures/spart_house", x:825.06982421875, z:541.9746704101562, angle:2.356194490192345, actorSeed:10263, entities:[2249], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 925, m_Hash: \u00ceN\u00d6\t\u00b38\u0015\u00a6\u00057\u0099\u00ee|\u00d2N\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 927, m_Data: ({type:"gather", entities:[2249], target:2294, queued:true}) } of size 103 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 926, m_Hash: \u00e8\u00a5LS\u00c8\u00f3a\u0006r.) /w\u00b9T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 927, m_Hash: O\u00c8\u00ba*\u00d3\u00eeYI)bD\u007f\u00b4\u00ec.\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 928, m_Hash: \u00f3\u0012\u0080\u00aa\u00ad_\u00bc\u0007\u0086\u00d8\u0001\u00f2I\u0083d\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 929, m_Hash: \u00d5!\u009f\u00b2\u00d4[\u00f3\u00c5\u0004\u009b\u00dc\u00f9\u00175\u00a9< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 930, m_Hash: \u00ae3\u0082^\u00d6\u0087\u00e4\t\u00cf\u00db\u00f7o{\u00a0\u00ac\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 931, m_Hash: \u00f6l\u009d\u0007\tI\u00f1I\u00c1g\u00c0\u00b2\u00d4\u00df\u00bc\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 932, m_Hash: \u00c1\u0082\u00dbgkI\u00caQ\u00eb0\u00f7@9\u0099C] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 933, m_Hash: ~Nd\u00ec\u0095;\u00b2\u00f7|\u009b\u0013Uc\u00b9\u00c4\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 934, m_Hash: 6\u00b0\u00e6\u00e4\u00d6\u00dc\u00f8D\u00f6\u00b3H\u00fa\u00fe\u0092\u00e4\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 935, m_Hash: \u0000{D\u00f8_!|\u0096\u001b\u00f4\u0013-\u0087\u0080\u008ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 936, m_Hash: P+\u00e4\u0087\u00f1\u009a\u0095\u001bq\n=z\u009a(\u00ff\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 937, m_Hash: \u009d$\u00f6\u0006E\u00a4\u009e\u0083'.\u0011's\u00e8\u00e7S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 938, m_Hash: \u009a0oi\u0095\u00cck\u00ec\u00a9\r\u00fb\u0088\u00e2\u00f5\u00a0\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 939, m_Hash: L!\u0006\u00fc\u0006\u00fb\u00ede\u00e5\u00d35\u00c3\u00e0\u0088\u00fe\u0011 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 940, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 941, m_Data: ({type:"set-rallypoint", entities:[150], x:898, z:542, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_desert_badlands_quarry", target:172}, queued:false}) } of size 311 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 940, m_Hash: \u00d9\u00c2.x\u00df\u00b7^\u00b0\u00a9\"\u009evl.\u00a5\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 941, m_Hash: \u00df\u00b9)\u0010\u001a\u00e2f\b\u0084\u00bfA\u001c\u00a3\u00b8\u001c\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 942, m_Hash: \u00f4\u00de\r\u00b1\u0018tr\u00f1KW\u00d7\u00aa\u00ad\u00acU\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 943, m_Hash: (\u00f2Yw6\u00e2\u007f\u00aaIJ\u00ad\u0017x!\u0092k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 944, m_Hash: \"Z\u008c2-\u00ff\u00feW&\u00e8\u00f7\u0090\u0095\b\u000e\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 945, m_Hash: w\u0088p\u00d6\u0094\u00eb\u009b\u00f7G\u00c8\u00e1\u00d2\u0094(w` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 946, m_Hash: j.\u00d5\u00aa\u00e6\u00dfn:\u001c;\u00b5H\u00c9Z%; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 947, m_Hash: <[h\u008bx\u0085\u00a0\u0089\u00d1\u0080\u001c\u0012\u00c5\u00e4\u00e5\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 948, m_Hash: $\u00bf6j\u001f`-X\u0098S\u00f8\u00a2\u0094\u0014\u008e~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 949, m_Hash: \u00ee\u009d`#Q&\u00c4\u00b4\u00b3\u00aaj!0=\u00f2\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 950, m_Hash: \u00b4\u00a9\u001f9\u00b2\r\u0081N\u0017\u0082l\u00c1\u0084\u00c0AO } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 951, m_Hash: v\u00e0\u00b8:=pL\u0085\u008eT$4\u0085\u00de?F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 952, m_Hash: \u000ek\u00ac\u00ed\u0002\u00e8\u00d5\u00f8\u00cb\u00aa]@\u00f7P\u00f9\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 953, m_Hash: \u00e0!<\u00cc\u00f8|\u00cel\u00fd\u00a1i2h\u009d\u00c9\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 954, m_Hash: \u00a8\u0084\u0000\u00b6\u0098#\u00ac\"$\u00b7\u00bd\u008bN\u0018\u00f2R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 955, m_Hash: ]\u00d5\u00d5\u001fh\u0010|ow\u00b16\u00dd\u008d\f\u00b1\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 956, m_Hash: \u001c\u0003\u00ea}\u00c3+!\u00c3\u0090\u00fe\u009b}]\u00fad\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 957, m_Hash: \u009aW\u00ee\u00b0\u00e4\u00ecI\u00bd\u00d5X\u0085';\u009fD\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 958, m_Hash: ^\u0010\u00b9z3\u00ca\u000e\u001b)j\r\u00ae=\u0091^I } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 959, m_Hash: \u0081w\u00e8TN\u00de\u00a6\"\u00d6\u00a1\u00d0\u00d2\u000b*\u0089n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 960, m_Hash: \u00a5]\u00efU\u00f6-q\u00e0\u0013d\u00d0h\u00d6=l\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 961, m_Hash: \r\"\u00d7\u00a4`\u00c4Y\u00a0a\u00994g\u007f\u00b4\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 962, m_Hash: \u00d2g \u008a\u00d6\u00a1\u009dynC \u0001 1\u0095\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 963, m_Hash: \u00fcx\u007f\u00fba\u0094\u00d5=\u0012\u0005\u00b6\u00a5\u0019r9! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 964, m_Hash: \u00db\u008f\u00fe\u00c4\u00b2\u000f\u00b4>\u00bd\u00bd\u0091\u0015\u008c@i\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 965, m_Hash: \u001eV'\u00d5\u001f\u00ea\u00b9\u0005\nZ\u00bd\u00bb!\u00f3_> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 966, m_Hash: a\u00d3MU+\u00dfI\u0099\u0016F\u0096b\u0005}\u00c8H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 967, m_Hash: ]\u00bbh\u00eb\u008a\u0011>\u009a\u00da3\u00cd\u00e0\u00f2U\u00dc\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 968, m_Hash: \u0083\u00del\nb{!\u00bb\u001b\u00c1\u00f8\u000e\u00bc\u008e\u00a0Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 969, m_Hash: @\u0015p\u0087\u00e8*\u0001\u00ba\u0093V\u00f9Gk\u0092;g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 970, m_Hash: \u0096\u0017\u00a3\u00ac\u008a\u001206\u00b8\u00ae\u00b4X\u00c1T\u001ar } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 971, m_Hash: X\u00d0bNV\u008b\u00bf\u00c79\u008dxr\u00f6\u0010\u0001\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 972, m_Hash: VY\u00b8\u0097\u00b3`\u00b7\u00a9|\u00f0\u00e4\u00e9\u0000|\u0017\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 973, m_Hash: F\u00b8.\u00db0\u00f6\u001d\u00a4\u009e\u00ed\u00b5e\u00aco\u00c4\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 974, m_Hash: \u00df2\u009coH\rQ\u00cd\u00d42\u00fd\u00c3\u00eb#+\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 975, m_Hash: \u007fC\u008cJ\u00ec\u00e2n\u0014\u000eZ\u0019%\u008d\u00faU\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 976, m_Hash: ~W|\u0010\u00f2-\u0014PA\u0080\u0085N0\u0005\u00c0\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 977, m_Hash: \u007f\u0095}\u00abT\u00c3\u00ba\u0016R\u00bc\u008db~\u009cDZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 978, m_Hash: :q\u00db\u00c7o_\u00c85\u009cC\fU)A\u00ef# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 979, m_Hash: }\u0086\u0001\u001e4f\u00eb$\u00a1uN\u00da\u0095\u00a6:\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 980, m_Hash: \u0094~\u0010M\u00df}D\u00d8\u000e5\b\u0005\u0082\u000e\u0090\u00cf } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 982, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:245.70297241210938, z:330.9692077636719, angle:2.356194490192345, actorSeed:241, entities:[2373, 2374, 2375, 2376, 2377], autorepair:true, autocontinue:true, queued:false}) } of size 283 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 982, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:245.70297241210938, z:330.9692077636719, angle:2.356194490192345, actorSeed:241, entities:[2373, 2374, 2375, 2376, 2377], autorepair:true, autocontinue:true, queued:false}) } of size 283 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 981, m_Hash: ]]\u00be\f\u0094xlEF\u00de\u0002\u00a3#\u0086\u00ff* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 982, m_Hash: \t\u008fa]:\u00c9\u00fb\u00bd\u009dc*\u0095htw\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 983, m_Hash: \u00f2\u0010\u00b8_\"%\u00aa\u00d6i\\\u00b8q\u00c1\u00a1\u00eaA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 984, m_Hash: #\u00be\u009e\u00aex\u0096\u001d\u008a\u00d2\u00c0\u00c0\u0013D\u0005\u00cb' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 985, m_Hash: g\u00c1V\u00c3\u009c\\=\u00cem\u00e1?}\u008cP>\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 986, m_Hash: }\u00bf\u00ee\u00aa\u00ae\u0014\u00a6\b\u008b\u00a6\u00cd\u00ba\u00b8\u001e\u00fc\u00d4 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 988, m_Data: ({type:"gather", entities:[2373, 2374, 2375, 2376, 2377], target:795, queued:true}) } of size 147 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 988, m_Data: ({type:"gather", entities:[2373, 2374, 2375, 2376, 2377], target:795, queued:true}) } of size 147 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 987, m_Hash: a\u009cR~L\u00dc\u0086\u009d\u00a5[l+\u00e1\u000e[\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 988, m_Hash: \u00fczV\u00f5-\u008a$\u00f2\u00b9\u00bb\t\u0006Y\u00bc\u00e1\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 989, m_Hash: \fA\u00bbesG\u0000@fUU\u008eBG\u00ddB } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 990, m_Hash: \u0014EY\u00c2\u00e5jR\u00cf\u0011g\u00a3\n\u00a2\u001f\u00bc\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 991, m_Hash: /\u00b5\u001c\u00be\u00c4\u0090{&J@\u0014l\u00c7 )\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 992, m_Hash: \u0083UB;-\u0085\u0097\u00f5x\u0018FU=#!\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 993, m_Hash: \u00c6\u00e4\u00bc\u001d\u0095MjY\u00dbi%B\u00e6\u0003(\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 994, m_Hash: |R\u00c98\u00f6\u00b0\u0089\u00d3L\u00a0X\u0010\u00f6\u008d#\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 995, m_Hash: :\n\u00d8&B\r\u0095\u00cf1\u0001\u009e\u00f6\u00ca\u00da\u00ac\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 996, m_Hash: \u000bx\u0097<ND\u008a^\u009cn\u00e8\u001b 8m\u00c0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 997, m_Data: ({type:"train", entities:[2382], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 997, m_Hash: K\u009e\u0093\u00a5\u00f2\u0004(\u00bb\u00dd\u00c3\u0006M\u0006\u0090d\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 998, m_Hash: \u00d4\u00dd\u0012\u00160\u00d4\u00d0\u0015\u0083BR\u00a4\u0006\u0093\b< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 999, m_Hash: u\u00cb\u00a0\t\u00f3\u00fb8\u009a6p3\u009d\r\u00b5\u00daF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1000, m_Hash: NcP\u009a\u0093S\u009c\u00aen%\u00bcJ\u0016\u00ac#R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1001, m_Hash: &+\u00c1P\u00a6\u009a\u0099\u0082\u0094\u00af\u00d9\u0080\u0014\u008a\u00dd\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1003, m_Data: ({type:"set-rallypoint", entities:[2382], x:614, z:486, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:385}, queued:false}) } of size 290 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1002, m_Hash: \u000bO\u00fd9\u00d0$y\u0006\u00b5\u0006\u0012\u00c0\u00f4r\nm } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1003, m_Hash: H~\u00e4|q\u00ac'\u00ae%\u00fe,\u00a6\u001c\u00d3\u00adQ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1004, m_Hash: /\u00c6\u00a2Y\u00a7>C\u00f2\u001c\u0098\u0001\u00b9\u0082\u00b4@c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1005, m_Hash: \u008fn\u00c4\n\u008d4\u0004SU%>u$\u00cayv } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1007, m_Data: ({type:"construct", template:"structures/sele_house", x:155.81405639648438, z:384.64178466796875, angle:2.356194490192345, actorSeed:26947, entities:[2303, 2304], autorepair:true, autocontinue:true, queued:false}) } of size 245 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1007, m_Data: ({type:"construct", template:"structures/sele_house", x:155.81405639648438, z:384.64178466796875, angle:2.356194490192345, actorSeed:26947, entities:[2303, 2304], autorepair:true, autocontinue:true, queued:false}) } of size 245 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1006, m_Hash: =\u00cd\u00af;FK[\u009c\u008f&q\u00ca\u00e2'\u00c7t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1007, m_Hash: E\r\u00e4{\u00b0p\u00f8n\u0085\u00e7\nDv\u0098g5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1008, m_Hash: _\u001a\u00d6\u00f6\u00a7\u0015\u00d0,\u0096\u009e\n\u001a\u009bA-[ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1010, m_Data: ({type:"gather", entities:[2303, 2304], target:2322, queued:true}) } of size 114 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1010, m_Data: ({type:"gather", entities:[2303, 2304], target:2322, queued:true}) } of size 114 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1009, m_Hash: \u0006\u00ec\u00fao\u00e4\u00d0\u00ac\u001d)o\u0095\u000e\u0098\u00a3\u0004J } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1010, m_Hash: \u000e\u00b0v\u0080\\D\u0087/\u0083,\u00f2cu\u00a7?\u009c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1011, m_Data: ({type:"gather", entities:[156, 157, 158, 2185, 2186, 2194, 2213], target:1498, queued:false}) } of size 169 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1011, m_Hash: \u00fc\u00afT\u0015=5(tW'\u00bd\u00edF\u00ce\u00b7\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1012, m_Hash: \t\u00a0}j\u00175v\u00f1\u00ab\u00cc\u0014f\u0019\u009e9) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1013, m_Hash: 8SBW\u00ad\u00f8\u00eaqa\u008e\u00c8\u00b9\u00e2\u00f1\u0099\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1014, m_Hash: \u00ccC\u009f\u00b2E\u00df\u00c9\u00a5\u00bc>L\u00bb\u0080\u00a3\u0093\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1015, m_Hash: ;\u00ea\u00ea\u008e\u00c6#<v5\u00dd:3N\u00eb\u00cb\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1016, m_Hash: \u0089\u0099`\u00bd\u0087\u00e5\u00f4\u00bcqr\u00d0\u00c5\u00a3d\u00ad( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1017, m_Hash: ;\u0002m\u00b0\u0005\u00a3pH\u00c7\u00fa\u0084\u0013\u0016\u00d5\u00c99 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1018, m_Hash: \u00d9X\u00bbE#f5\u00936\u00e9Y\u008f$v\u008e} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1019, m_Hash: <\u007fI'\u00c2)\u0014\u00dd\u00e9@\u00fd\u00a5WY\u00d3\u000f } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1021, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:214.59918212890625, z:445.7622985839844, angle:2.356194490192345, actorSeed:1738, entities:[193, 194, 196, 2367, 2368, 2369, 2370, 2371], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1021, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:214.59918212890625, z:445.7622985839844, angle:2.356194490192345, actorSeed:1738, entities:[193, 194, 196, 2367, 2368, 2369, 2370, 2371], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1020, m_Hash: \u0088\u00fdEkv\u00e5\u00cdJ\u001c\u0012\u0083\u0001\u00f2\u00ab\u00f1\u009a } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1022, m_Data: ({type:"gather", entities:[193, 194, 196, 2367, 2368, 2369, 2370, 2371], target:210, queued:true}) } of size 180 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1022, m_Data: ({type:"gather", entities:[193, 194, 196, 2367, 2368, 2369, 2370, 2371], target:210, queued:true}) } of size 180 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1021, m_Hash: b\u0018\u00d6\u00b9\u0083\u0095\u0080\u00ed\tp\u00ae\u00b6\u008c|\u00d5\u0084 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1022, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1022, m_Data: ({type:"set-rallypoint", entities:[150], x:914, z:578, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:171}, queued:false}) } of size 296 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1022, m_Hash: \u0004\u0016\u0001gg\u00bcT\u00c9;\u0087e\u00de\u00cd\f\u00b5c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1023, m_Hash: \u00ca\u00b1\u00fc\u0003\u00a2\u0080\u00a2|\u00d0\u0086\u00eb\u00ffV\u00ce\u00a3~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1024, m_Hash: \u00ff\u00ec\u00ab\u00dcU*m\u00baA\u00f4\u00a8\u0017 \u00ac\u00f0p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1025, m_Hash: \u00a0 \u00e9=ew\u00b6\bi\u00e8\u00ae\u0018\u009e\u00d3;f } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1027, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1026, m_Hash: \u00a4\u0011N\u00f8/Rz\u00fa\u0092F\u00fe\u0014\u00fd\u0085\u0000\u00fa } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1027, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1027, m_Hash: \u00e3\u00bf/\u00ed\u00e3Cc\u0089\u00a1Q/&5~\u00eb\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1028, m_Hash: \u0015\u00e4C\u00fb\u00e2\u00e9 \u00f7\u00ad\u0093vp\"\u008fP\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1029, m_Hash: \u0019%\u00e5?yj\u009b\u00f61\u0083`\u00f2|\u00af\u00b7\u0004 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1030, m_Hash: K\u00fa\u0012\u00fa\u00d5\u0016\u008cV\u00842\u00e8\u00a3\u00d5<\u00a6< } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1032, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1032, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1031, m_Hash: hx\u00d8\u009f%1\u00ee\u001a\u007f5:[UY_M } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1032, m_Hash: \u00f6\u00e6\u00cd\u008e\u001a\u00be\\Ac5\u00ac\u001e\u009d\u00df\u00ea\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1033, m_Hash: \u00c0\u00e29\u00f3\u0005`\u0018#\u008c\u00aet\u00cc\u009e\u00d0\u00d5\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1034, m_Hash: \u00b2\u00c5\u0004\u00ca\u00f2B\u00fe\u0006\u0099\u0098\u00a3F\u00f7\u00ab\u00b3+ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1036, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1035, m_Hash: \u00f0\u00fc\u0018o\u00adm\u00e8\u008f\u0084\r_D${;\u0092 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1036, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1036, m_Hash: \u00c6\u009a\u0018\u00f7\u0004\u00dc\u001ej\u009fl\u0093\u00af<\u00ce\u00bc+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1038, m_Data: ({type:"research", entity:150, template:"phase_town_generic"}) } of size 96 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1037, m_Hash: \u0004-\u00d9\u00bd\u00d0\u00b0\u001f\u0097 \u0006\u00ef\u0000Y\u00cc\u00c7\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1038, m_Hash: \u00f1\u00e5a\u001c\u0093u94Xa\u00a0a\u00dc\u00f3\u0092o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1039, m_Hash: w\u0094\u00d7\u009e\u00de\u00d5\u001d%b\u008dm\u0080\u0001xM$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1040, m_Hash: \u008a\u001dA\u00a3!\u0091\u0018Jf\u00a78\u0015\u00cbh\u00d8m } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1041, m_Hash: e\tt,\u00f7D\u0081\f|\u00ac\u00cf\u000ep\u0016\u0085\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1042, m_Hash: \u00e7i\u00e2\u009f\u00e8'\u00ee\u00bd\\\u00c5p\u00ea\u00bc\r\u00e8\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1043, m_Hash: \u000ft\u0010\u00c4\u0014+\u0095nZD\u008fWp\u00c3\u00ce1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1044, m_Hash: l\u009a\u00b9\u001e0\u0018\t\u0098x\u00b1\u0015\u00b4%(\u00d8s } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1045, m_Hash: \u0093\u00b8[\"\u00b8j\u00f3w\u0013\u008dZ\u00e7\u00ab4\u00d1\u0014 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1046, m_Data: ({type:"walk", entities:[155, 2182, 2196, 2198, 2214, 2295, 2296, 2297, 2298, 2299, 2310, 2311, 2312, 2313, 2314], x:701.9691772460938, z:517.3406982421875, queued:false}) } of size 274 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1046, m_Hash: v\u00bd~Xb\u00a4\u00cb\u00b0\u0001\u0095Y\u0018\u001e\u00eb\u0013\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1047, m_Hash: \u008a\u00f96V\u00a5\u008cU\u00b8C\u0091a>\u00a1f\u00dej } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1048, m_Hash: @]\u00b3\u00be.c<R\u00faF\u0007\u0004\u00afK\u009aY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1050, m_Data: ({type:"returnresource", entities:[2238, 2239, 2240, 2241, 2242, 2292], target:2160, queued:false}) } of size 166 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1050, m_Data: ({type:"returnresource", entities:[2238, 2239, 2240, 2241, 2242, 2292], target:2160, queued:false}) } of size 166 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1049, m_Hash: \u00cd\u008d\u00ed\u0082\u00fa\u00a1\u009b\u00af_\u0088\u0018\u00ca.gV\u00ee } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1050, m_Data: ({type:"gather", entities:[155, 2182, 2196, 2198, 2214, 2295, 2296, 2297, 2298, 2299, 2310, 2311, 2312, 2313, 2314], target:543, queued:false}) } of size 262 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1050, m_Hash: \u00b8>\u00fdH\u001a\u0003\u00abc\u0084\u0082\u00da-\u00f3\u0006\u00a9\u0000 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1052, m_Data: ({type:"gather", entities:[2238, 2239, 2240, 2241, 2242, 2292], target:2266, queued:true}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1052, m_Data: ({type:"gather", entities:[2238, 2239, 2240, 2241, 2242, 2292], target:2266, queued:true}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1051, m_Hash: \u00b8e\u00fc\u00cdjEP\u00f0[\u000b\u001e\u00ae\u00ac\u0098\f\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1052, m_Hash: \u00ac\u0004\u00ba\u00ccQ\u00e04e\u0093\u0085\u00d3\u00c0\u00d2\u000b\u00b6\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1053, m_Hash: \u00ca{\u00ba\u001e\u00ad\u00105\u00ba\t\u00fc\u00ea\u008c\u00a8\u00be\u0089\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1054, m_Hash: \u00d8\u008bKm\u00ab\u00ed\u0018\r\u00b1\f\u0089\u00d1\u00b0\u008d~6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1055, m_Hash: O\u008b\u00d9\u001b>8\u00c5\u00a4\u00034[3\u000erD] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1056, m_Hash: \u00c8\u00edLxTe\u000b4?\u007f\u0011[\u0011\u00d5\u000b\u001e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1057, m_Data: ({type:"train", template:"units/spart_ship_fishing", count:1, entities:[2378]}) } of size 131 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1057, m_Hash: \u000fx\u00ac\u00c1\t\u0087\u00fb\u00b0\u009f8\u00a2\u0095\u001a\u00c1\u00f52 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1058, m_Hash: \u0000\u00a8\u00dc]:\u00f0=\u001d\u009b\u0081x\u0082\u001a\u00f2)h } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1059, m_Data: ({type:"set-rallypoint", entities:[2378], x:549.310791015625, z:511.2380676269531, data:{command:"walk"}, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1059, m_Hash: G\u00ee\u00ae|\u00e5\u00ad\u00d9ZK\u0080\u0093\u00d2\u00c2-Q\u00a5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1060, m_Data: ({type:"set-rallypoint", entities:[2378], x:552.1689453125, z:514.268310546875, data:{command:"gather", resourceType:{generic:"food", specific:"fish"}, resourceTemplate:"gaia/fauna_fish", target:662}, queued:false}) } of size 288 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1060, m_Hash: |\u00ac\u00d1j\u0004\u00d8\u00b2\u00ab4 \u00bf\u00c6\u001a\u0016\u00e5M } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1061, m_Hash: @\tu\u0096 \u00d7\u00e9F\u009cN\u0084\u00eaQy\u0085\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1062, m_Hash: \u0004\u000f\u0010\u008aE\u00e6\u00d8&\u001d\u00a0\u00fbb~\u0092\u00c2\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1063, m_Hash: \u00aad\u009e\u00cd\u001e2e\u0085\u009d\u00c4Jz\u00fc5\u00b6' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1064, m_Hash: $\u00c2\u00cd\u00aa\u00ad'=|~\u00cb\u00f6\u0091\u00ad$\u00d3\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1065, m_Hash: \n\u00b9\u00135EJT\u00c2\u00c1\u008c\u00da\u00d6;\u009c\"\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1066, m_Hash: z\u0001m\u0090\u00f0h\u00fe\u0001\u00eav\u00a0\u00a4\u00a5I\u00c9X } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1067, m_Hash: \u0091\u0013\u00a7\u00aa\u00d6\u0099w\u00c11\u00ff\u0010\u00f1\u00bf\u00ddJp } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1068, m_Hash: \t\u00e7\u00b4\u00bb\u00de0K\u00a4\u001c\u00cf\u00a1\u00c8\u00cf-I\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1069, m_Hash: \u009cZT\"\u00b3YKUFE\u00e6\b\u00d2\u00a4UX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1070, m_Hash: \u000f\u0090\u0080Va\u00fc\u000bS\u00aa\u00eb\u00e9\u0096#\u0097X\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1072, m_Data: ({type:"train", entities:[2382], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1071, m_Hash: \u007f\u0091.\u001a\u00cc\u0006m\t\u00d5\u00bc\u00acl:d8\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1072, m_Hash: \u0016XD\u0091\u00c0\u00e6\u001fP\u0097\t\u00a7\u009aO\u00e8\u0016[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1073, m_Hash: \u001c\u00b7\u00a2\rH\u0093\u000e\u00d2\u00c7\u00d3:Q\u009c\u00f2q\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1074, m_Hash: \u00f0\u0093\u00c8.+3L\u00cf\u001f\u0096\u00f8I\u0005GIX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1075, m_Hash: \u0086\u000b\u00a5\u00ee\u0086\u00fa\u00ef\u0006\u00d5\u00b8\u0010\u001c\f\u0005\u00baz } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1076, m_Hash: \u00acn\u00a8h\u0093\u009dD2\u00cd\b6\u00ce\u00de\u00f2x@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1077, m_Hash: \u00df\u00c9\u00c8\u0095\u008a\u000fM\u0005\u001b@\u0002\u00b9\u00a5+\u00f0\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1078, m_Hash: \u0096\u0093\u00caA\u00ce'08\u000e\u00f4bk\u00c1\u008c\u00a1\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1079, m_Hash: \u00eea\t\u00c0\u00ae5m\u0084\u00cf\u008ag\u008bb\u008c\u0019\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1081, m_Data: ({type:"walk", entities:[2150], x:673.7708129882812, z:741.8543701171875, queued:false}) } of size 115 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1080, m_Hash: \u00ba\u009a\u00bf\u00a1\u0012\u00821\u000e)\u00e4@i\n\u00dc\u00fe2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1081, m_Data: ({type:"walk", entities:[2150], x:687.86083984375, z:701.3673095703125, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1081, m_Hash: v\u009f'\u00faa\u00fe\u00d4P_C\u00dd\u008a\t\u00d7\u000fW } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1082, m_Hash: d\u00bca\u00a6!\u00d6=\u00d3-\u00b0\u0000r\u00e7*\u00ad\u00de } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1083, m_Data: ({type:"walk", entities:[2150], x:673.3917236328125, z:757.282470703125, queued:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1083, m_Hash: \\m\u009d\u00b8\u00a5I\u008d\u00ca#3\u0015\u001eZ\u001a{i } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1084, m_Data: ({type:"gather", entities:[2150], target:1417, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1084, m_Hash: \u00fd\u00c7\u00af\u00fe\u00db\u00a3\u007f\u00a4\u0088\u00f5\u00c8\u00c78X\u009a* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1086, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1085, m_Hash: \u0081q\u0087\u0015\u00a8\u00aaD\u00a3\u00b5\\\u00b45\u00d8\u0003Q\u00a1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1086, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1086, m_Hash: \u00e2f+\u00bf\u0089d\u00ae\u00cdw\u00c2\u00c0\u0001\u00bf)\u000f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1087, m_Hash: \u00c0*\u00c5\u00cc\u00d0_!\u0086\u00dd\u00ce\\\u00b7\u00b3M\u00fbZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1088, m_Hash: h\u00f1\u00b8\u009dI\u00ea\u000b\u00fa\u00f1_\u00f0\u00e7\u00b5\u00e9_\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1089, m_Hash: \u00bb\u00ac\u00c1\u008e~\u00c9} \u0083D\u00d6\u0019Xj\u00bb\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1090, m_Hash: kq\u00f9\u00dfw\u00dbD\u008ev\u0099&Zj/\u00cd' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1091, m_Hash: \f\u00ef6\u00de\u00caIP\f\u00a5\u00aa\u0085\u00b55!|\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1092, m_Hash: 7\u001e[|\u00bf)\u00fa\u00da:u\u00b6\u00ad\u00a2\u0003Y{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1093, m_Hash: J\u00ca\u00ad=\r\u008eX\u0014\u00a25\u00cf\u00cd\u00cf\u000e\u0007E } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1094, m_Hash: \u00e1\u00aa\u00ba\u008c\u008b^\u00dbh\u00b8\u008c\u0090\u00c01\u00c1\u0086\u00ab } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1096, m_Data: ({type:"set-rallypoint", entities:[2351], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1096, m_Data: ({type:"set-rallypoint", entities:[2351], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1095, m_Hash: \u00a9\u00ae\u0097\u0004i\u001c\u008b<{\u0084\u00ec%\u00ab\u00f9\u0090\u00a0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1096, m_Data: ({type:"construct", template:"structures/spart_house", x:837.980224609375, z:529.1985473632812, angle:2.356194490192345, actorSeed:1837, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 0 } of size 9 to server
art/meshes/structural/hele_fishing_boat.dae: Starting conversion
art/meshes/structural/hele_fishing_boat.dae: Running FixBrokenXML
art/meshes/structural/hele_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/hele_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_fishing_boat.dae: Found convertible object 'rowingboat'
art/meshes/structural/hele_fishing_boat.dae: Converting 'RowingBoat'
art/meshes/structural/hele_fishing_boat.dae: Found skinned geometry
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fisherman
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_a
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_b
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_c
art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_bucket
art/animation/mechanical/rowing_boat_move.dae: Starting conversion
art/animation/mechanical/rowing_boat_move.dae: Running FixBrokenXML
art/animation/mechanical/rowing_boat_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/mechanical/rowing_boat_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/rowing_boat_move.dae: Found convertible object 'rowingboat'
art/animation/mechanical/rowing_boat_move.dae: Converting 'RowingBoat'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_move.dae): Loaded successfully
art/animation/mechanical/rowing_boat_idle.dae: Starting conversion
art/animation/mechanical/rowing_boat_idle.dae: Running FixBrokenXML
art/animation/mechanical/rowing_boat_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/mechanical/rowing_boat_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/rowing_boat_idle.dae: Found convertible object 'rowingboat'
art/animation/mechanical/rowing_boat_idle.dae: Converting 'RowingBoat'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_idle.dae): Loaded successfully
art/meshes/props/fish_bucket.dae: Starting conversion
art/meshes/props/fish_bucket.dae: Running FixBrokenXML
art/meshes/props/fish_bucket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/fish_bucket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/fish_bucket.dae: Found convertible object 'fish_bucket'
art/meshes/props/fish_bucket.dae: Converting 'rowingboat-mesh_002'
art/meshes/props/fish_bucket.dae: Found static geometry
art/meshes/props/fish_bucket.dae: Adding prop point fish_a
art/meshes/props/fish_bucket.dae: Adding prop point fish_b
art/meshes/props/fish_bucket.dae: Adding prop point fish_d
art/meshes/props/fish_bucket.dae: Adding prop point fish_c
art/meshes/props/fish_bucket.dae: Adding prop point fish_f
art/meshes/props/fish_bucket.dae: Adding prop point fish_e
art/animation/biped/fisher/hele_idle_a.dae: Starting conversion
art/animation/biped/fisher/hele_idle_a.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_a.dae): Loaded successfully
art/animation/biped/fisher/hele_idle_b.dae: Starting conversion
art/animation/biped/fisher/hele_idle_b.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_b.dae): Loaded successfully
art/animation/biped/fisher/hele_move.dae: Starting conversion
art/animation/biped/fisher/hele_move.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_move.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_move.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_move.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_move.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1096, m_Hash: *\u00b9W&\u00ec\u00fduw\u00e3\u00cc\u009d\u00d5r(\u00aaZ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1097, m_Data: ({type:"gather", entities:[2195], target:2294, queued:true}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1097, m_Hash: \u0092\u009e\u0095\u00cbNeP\u00df\u00ca9\u001f\u009b\u0099x\u0000\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 0 } of size 9 to server
art/meshes/skeletal/fish_single.dae: Starting conversion
art/meshes/skeletal/fish_single.dae: Running FixBrokenXML
art/meshes/skeletal/fish_single.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/skeletal/fish_single.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/fish_single.dae: Found convertible object 'fish_mesh'
art/meshes/skeletal/fish_single.dae: Converting 'fish'
art/meshes/skeletal/fish_single.dae: Found skinned geometry
art/animation/others/fish_idle_captured.dae: Starting conversion
art/animation/others/fish_idle_captured.dae: Running FixBrokenXML
art/animation/others/fish_idle_captured.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fish_idle_captured.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fish_idle_captured.dae: Found convertible object 'fish_mesh'
art/animation/others/fish_idle_captured.dae: Converting 'fish'
CSkeletonAnimManager::GetAnimation(art/animation/others/fish_idle_captured.dae): Loaded successfully
art/animation/others/fish_dead.dae: Starting conversion
art/animation/others/fish_dead.dae: Running FixBrokenXML
art/animation/others/fish_dead.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fish_dead.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fish_dead.dae: Found convertible object 'fish_mesh'
art/animation/others/fish_dead.dae: Converting 'fish'
CSkeletonAnimManager::GetAnimation(art/animation/others/fish_dead.dae): Loaded successfully
art/animation/biped/fisher/hele_gather_fish.dae: Starting conversion
art/animation/biped/fisher/hele_gather_fish.dae: Running FixBrokenXML
art/animation/biped/fisher/hele_gather_fish.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/fisher/hele_gather_fish.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/fisher/hele_gather_fish.dae: Found convertible object 'm_tunic_short'
art/animation/biped/fisher/hele_gather_fish.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_gather_fish.dae): Loaded successfully
art/meshes/props/fishing_net.dae: Starting conversion
art/meshes/props/fishing_net.dae: Running FixBrokenXML
art/meshes/props/fishing_net.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/fishing_net.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/fishing_net.dae: Found convertible object 'Net'
art/meshes/props/fishing_net.dae: Converting 'Fishing_Net'
art/meshes/props/fishing_net.dae: Found skinned geometry
art/animation/others/fishing_net_action_hele.dae: Starting conversion
art/animation/others/fishing_net_action_hele.dae: Running FixBrokenXML
art/animation/others/fishing_net_action_hele.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/animation/others/fishing_net_action_hele.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/others/fishing_net_action_hele.dae: Found convertible object 'Net'
art/animation/others/fishing_net_action_hele.dae: Converting 'Fishing_Net'
CSkeletonAnimManager::GetAnimation(art/animation/others/fishing_net_action_hele.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1098, m_Hash: \u00ab\u00a4=u\u0097!\u00b6\u009b\u00e1\u0007.[\u001e\u0004\u00c8\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1099, m_Hash: \u00e1\u00e5#\u0084\u00b0\u00a5H1c1`\u0095\u001b\u0019\u00a9F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1100, m_Hash: 5\u00f6\u00ef\u00ec\u00b5\u00bd\u00c2@\u00ee\u000f\u001b\u00bf\u00cb\u00b6PB } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1101, m_Hash: Z\u00c2[Lc\u00cb:Si\u00ee\u00bf\t\u0099\u00b4x\\ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1103, m_Data: ({type:"research", entity:2396, template:"gather_mining_servants"}) } of size 100 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1103, m_Data: ({type:"research", entity:2396, template:"gather_mining_servants"}) } of size 100 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1102, m_Hash: \u00e4M\u0019\u0098&\u00cc%\u00fbx\u00f4\u0018\u00ac\u0002\u0089j\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1103, m_Hash: \u008a\u00c8\u0001\u00cd\u00dd\u00c94\u00d6\u00ffa\u00d30\u0090\u00fa\u00ed[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1105, m_Data: ({type:"construct", template:"structures/spart_house", x:778.4354248046875, z:574.531005859375, angle:2.356194490192345, actorSeed:42496, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1104, m_Hash: \u00b6\b\u00a5)'\u00f8\u00fd\u00bdN\u00ab\u00f4\u008e\u00f1 \u00a7\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1105, m_Hash: \u00b9\u009d:\u00e6\u00e8\u0016\u00c8\u0087^\u00e0u\u00bf\u00fa\u00e8\u00b7\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1106, m_Hash: 4\u0019{s]\u0089\u00ca\u00adl\u00a5\u00a9@\u00d9K\u00e0[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1107, m_Hash: \u00fc\u00a5q\u001a\u00a4\u00b6\u00a7\u00b3\u00fd\u00df\u001e,\n\u00e3\u0001\u00f1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1108, m_Data: ({type:"repair", entities:[2195], target:2409, autocontinue:true, queued:false}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1108, m_Hash: \u008a\u001cu=\u00bb\u0096\u00c4<\u0089\u001c\u00c81\u00c1\u00eb\u009c\u0098 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1109, m_Data: ({type:"repair", entities:[2195], target:2412, autocontinue:true, queued:true}) } of size 122 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1109, m_Hash: \u00c6\u008a\u00c6I\u00eb\u00f7D\u00bc\fiNO\u009b0\u00a6\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1110, m_Hash: \u00b8}\u00cc\u00b3\u00a5Mi\u0098\u0080\u00df\u00f72?\u00c0\u00e3\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1111, m_Hash: \u00e5\u0000G\u0015\u007f\u0098j>A\u00ea\u00f4U\u00f9[I\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1112, m_Hash: a\u00d2\u007f\u00e7\u00ceR#\u008c\u00bf\u00c1\u00f8\u00aa{{\u001aw } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1113, m_Hash: \u00f3g\u00c1\u00e2\u00b3\u0014t=e\u00fe$\u00a4\u00da\u00a0\u00b0} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1114, m_Hash: \u001b\u00d6>A\u009f\u001d\f.\u001b\u00dd\u00e8z@\b\u00b1. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1115, m_Hash: 2\u00cc\u00f9\u008bF6\u00ac\\%\u00d7\u00cd\u00aa\u00f7\u0086\u00de\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1116, m_Hash: \u00ee\u0082\u00dc!\u008e\u0016\u0007\u0017\u00b6\u0085\u00ab\u00e2\u007f\u00d1\u008d\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1117, m_Hash: \u009d\u00169\u00b3Q5\u00d9\n\u007f9\u00e5\u00f5\u008ac\u00ac\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1118, m_Hash: @\u0010\u00e8\u0084\u00b4\u00dfIr;A\u00cd\u00ec*yMs } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1119, m_Hash: P\u00e5\u0005\u00e3>\u00e8\u0082\u008cO\u00f2x:%\u00e0\u00d4\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1120, m_Hash: \u00e0\u0090`\u00e6\u00d7[c\u00bb\u00a4\u00b4u`\u0091>G\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1121, m_Hash: \u00d5>6\u00f9\u00e6\\\u0014^1\u00af\u00ae\u00c18~\u001b\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1122, m_Hash: \u0019\u00e5\u00c43R\u00e9\"\u0004\u0002\u00a7\u00b8\u00bc\u0084\u0089\u000e\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1123, m_Hash: \u00da\u0097\\\u0003\u00fc\u00ac4<\u00e4\u00bd\u0002\u00b0@\u0081\u00ad\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1124, m_Hash: \u0088a\u0096\u000fK\u0001\u00a1^\u0002]C\u00c8\u00c8\u00bbm+ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1126, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1126, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1126, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1125, m_Hash: \u00deFQ\u00d9\u00ba\u00f8\u00a5\u0002#W\u00c3\u00cd\u00ee\u00b3d\u00f7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1126, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1126, m_Hash: \u0013-\u00e8:\u00c5\u0016\u008a:\u00cc\u00d6G\u008f\u0092\u00d84\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1127, m_Hash: \u00b2\u0011t\u00abi\u001e(\u00b9\u0014\u00d0fG\u00cb\u00c0\u00ceS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1128, m_Hash: +\u00bb\u0013?\u0000\"\u00de\u0089\u00d5!\u0085\u00b92\u00a3\u00de\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1129, m_Hash: \u009e\u00f3\u0003=\u00ceA.f\u00a07H\u00af\u0086\u00c8\u00964 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1130, m_Hash: (A\r\u00c7gHf\u008a\u001fq\u00d1\u008aH\u00ac\u0086\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1132, m_Data: ({type:"research", entity:2396, template:"gather_mining_wedgemallet"}) } of size 103 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1131, m_Hash: \u00c4\u00aa_,\u001c\u00f4K\u00a3D\u00d9\u0001\u00f0\u0006\u0091\u00dd\u00da } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1132, m_Data: ({type:"research", entity:2396, template:"gather_mining_wedgemallet"}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1132, m_Hash: \u00b1\u0001\u00a7\u00ea\u00ea6\u00e1\u00de\u00e6\u0017q\u00fc$G#\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1133, m_Hash: \u00a1\u00a5\u00e8\u00cb\u008b97\u0010\u00e4\u00f4KDS\u0098sg } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1135, m_Data: ({type:"stop-production", entity:2396, id:2}) } of size 78 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1135, m_Data: ({type:"stop-production", entity:2396, id:2}) } of size 78 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1134, m_Hash: [\u00ea\u00b8\u00df\u0084\u00fe\u00e6\u00a0z?\u00e2\n\u00a9\u0097T\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1135, m_Hash: \u0002\"\u00f5\u0097\u00f2=\u00ae\b\u0093\u00fbR\u00b8Hv\u00c4d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1136, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1136, m_Hash: \u0081\u0005\u000fl\u0090\u00b5H\u00ecW\u0012\u00c56J9\u0094; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1137, m_Hash: \u00dc\u00a1Dm\u0082\u00d8\u00eb\n}\u00eb;\u0096\u00a9\u0007\u00cf\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 500 } of size 9 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1139, m_Data: ({type:"research", entity:2160, template:"gather_mining_wedgemallet"}) } of size 103 to server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1138, m_Hash: y\u0084\u008dO[\u00e2\u00c1\u00db\u00b7\u008c\u00c3\u00fdA{\u00f1h } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1139, m_Data: ({type:"research", entity:2160, template:"gather_mining_wedgemallet"}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1139, m_Hash: (\u007f=\u00b8\fC\u00ffL\u0092r\u00f0e\u00f2\u00fa\u00c3\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1140, m_Hash: k_\u0005Z\u00f0\u00a1\u00c9\u0014,:`qq\u00e6f\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1141, m_Hash: \u0097\u00fb\u007fI\u00d0\u008d\u0002zTrp\u00e2\u00a6\u0002\u00a2L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1142, m_Hash: $\u00fe\u00a8\u0001~h=\u001d\u0098\u00af3\u00c6\u00dc\u00c2\u0002\u00bb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1143, m_Hash: \u001e{\u0084\u0099ayTz(\u00fcW~\u0006\u00cb\u0095\u0095 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1144, m_Data: ({type:"train", entities:[2382], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1144, m_Hash: qv\u00fc\u009al$G\u0084\u00a5\u0004\u00fc\u00c9\u00d4\u0087\u00c1\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1145, m_Hash: \u00e7\u00be{g\u00fe\u00a4\u000b\u00dc1\u00dc\u00c6\u00d9\u0094mAI } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1146, m_Hash: \t\u008e\u00a1~\u001fE\u00aeP\n\u00ba5\u00ed\u00c5\u00c1\u0087\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1147, m_Hash: \u00c5}\u001fCg'\u00bf\u00c0K\u00d8\u00c6\u0004\u0013u\u00e2\u0084 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1148, m_Data: ({type:"set-rallypoint", entities:[2382], x:914, z:578, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:171}, queued:false}) } of size 296 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1148, m_Hash: \u0006\u008f\u00b4\"%>\u0089,*\u00be\rb\u00bf\u00f2\u00e1\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1149, m_Hash: X\u001e\u0004Gt\u00c4\u0083.\u00a2M6\u00e1\u00a5\u00f8\u00f2\u0091 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1151, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1151, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1150, m_Hash: \u00b6\u0001\u00d3=\u00b3\u00ea`\u0012y\u00d9\u00c4\u00ffB,\u00c4\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1151, m_Hash: K\u00d7\u00a7q\u00f6C\u00f1\u009e\u00b9\u00b2S/ww\u00e5\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1152, m_Hash: \u00a8!\u0017N\u00a7\u00ae\u0006\u0016/5T\u0094A\u0013\u00ba\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1153, m_Hash: \u00ad\u009cH\u00e4FWk\u0019\u00a3\u0095\u00f7\u008aky\u00c6\u00fd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1154, m_Data: ({type:"research", entity:2324, template:"gather_mining_wedgemallet"}) } of size 103 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1154, m_Hash: \u00fe \u0000P-Lr\u00a3\u0092xqg\u00aa\\\u007f& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1155, m_Hash: Jq\u00d0\u00baR\u0091^\u00b8\u009d\t\u0003r;\u00aed\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1156, m_Hash: \u00f8|?Kd\u00c0\u0002\u00c1\u00c7\u00de\u00dd\u00a0\u0001!\\\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1157, m_Hash: \u0093\u008e\u00ea\u0007\u00ceq\u00ddD\u0086\u0083j\u00a4\u0090\u00ecU\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1158, m_Hash: /Vq\u00a3#*\u00cc4r.\nD\u00d6\u0004V\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1159, m_Hash: u\u001a\u00f8\u00a1\u00b6\u0083\u00a3\u00c8\u0002.^>\u00c8\u00ecf\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1160, m_Hash: \u00ec:\u00aa\u0088\b\u00cf\u00af\u00fco\u00b77\u00f7i\u00d5\u008e\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1161, m_Hash: \u0087\u00da\u00c6e\u0091\u00d3\u00aa\u008b~,\u00ab\u001a)\u00dc0\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1162, m_Hash: \u008e\u00dc\u00fc\u008d\u00b7'\u0090x\u009fY9\u00de\u00f0ogy } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1163, m_Hash: \u00144\u00d3\u00c1&n\u0014\u008a\u00d9\u0081dqw\u008e$, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1164, m_Hash: \u0017\\\u0018\u00a2>_\u00d4\u00d4\u0093\u00af\u009a\u00b4d\u0089\u000e\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1165, m_Hash: \u00dfyw\u00a8&\u00c9\u0005\u00da\u00be\u00c7`\u00d1\u00f1\f\u0004< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1166, m_Hash: \u00e4\u00abd\u00c6]\n\u00e6b2\u00b8Ld\u00e6\u00c8\u00car } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1167, m_Hash: \u0082\u00e0\u00d9\u00ab\u00f2\u00c2M\u00c5\u00d0\u0019\u0017t\u0015q;\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1168, m_Hash: \u0096\u001b*\u00bd\u008ady]n\u00e8\u0013\u001e\u0001\u00c5\u00b1$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1169, m_Hash: DzY\u00f8\u001cP\u00bc7\u0099oR\u0013\u008d\u00b7\u007fK } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1170, m_Hash: \u00d2S\u0005\u00f6x\u00b1pmX>\u00de\u00d6A\u00fc(P } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1171, m_Hash: 8\u00e9H\u00bd\u00f5J@\u00a0\u00de\u00e5\u00c0.U\u00c8B\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1172, m_Hash: c\u00d3\u00c4\u00ba<\u00c3&\u0098i\u0013\u00d9\u0085\u00c3{\b] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1173, m_Hash: N\u00c5\u00ee\u00c25\u00c1\u00ef\u001f\u00d3\u008af\u00c9\u00ae\u00ce\u0085\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1174, m_Hash: s\u000b\u00ff\u0085\u00e14\u00c6\u00a5OD\u00ba\u009d\u0097\u0013\u00817 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1175, m_Hash: O\u00c3\u0010\u0082\u0000\u0084/\u00adz%S\u0092\u00c3\u00a2\u00cb\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1176, m_Hash: -\u00c1\u0083\u0000\u00e1\u00c1c\u00eb\u0095\u00ba@}&\u00a1\u00e05 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1177, m_Hash: @\u00a6NW\u001a\u008f\u00a5\u00ba\u0015T\u00ad1\u00caV`\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1178, m_Hash: \u00c1\u00fb\u00aco\u000f\u0084O\u00b3\b\u0080\u00e4Y\u0083\u0017\u00d0| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1179, m_Hash: \u00c6\u008cCvcr\u001e\u00f7\u009e\u0004\u008d:L\u0015H\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1180, m_Hash: \u00c7\u0014<\u0016!\u0019\u00ad\u00f74\u0088\u0011\u00f2\u008d\u00e6\u00df\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1181, m_Hash: \u00ef\u00c0\u0097\u0096\u009c\r\u00ca\u008e ?\u00e0x\u0004$\u0084K } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1182, m_Hash: \u00bc\u0090|x\u00a1\u00be\u0002\u00ad\u00d4nCwr>\u00a3\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1183, m_Hash: \u00ff+\u00e0MA\u0017\u0006>\u00dfRD\u00d7vJ\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1184, m_Hash: \u00c4\u0000{\u000f\u00ee\u00941\u0084v\u00c8\u00b6\u0095\t*\u00d4\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1185, m_Hash: \u0099\u00eeJ\u00aa*\u00be\u00e5?\u00c9\u0087w\u0090\u00d6\u00c2\u00a4\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1186, m_Hash: d\u007f\u0084\u00e9\u008f\u00c8'8q2\u00a7\u00b5\u00de:\u0019\u0015 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1188, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1188, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1187, m_Hash: \u0000PJI \u00dbL\u0098T,\u009b~\u00e9\u007fZy } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1188, m_Hash: r\u00c8\u00ccF\u0099\u00b5r\u009aBVk\u00df\u001b\u0018$u } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1189, m_Hash: W\u00f3>\u00e1an\u00ff\u0007\u00d2\u0001>\u00d8n\u0096\u0012l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1190, m_Hash: LO\u0084\u00dc\u00b9\u00e6\u00a0 \u00e1\u00ba\u00db\u0093\u00d9r\u00e0\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1191, m_Hash: \\I\u00f3\u00b7\u00cfK\u0098-\u00b9\u00bf\u008c7\u00f7\u0018<) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1192, m_Hash: T]\u0083\u00cb\u00f5\u00b3\u00aaJ\u00de\u0003\u00e3\u0000\u0019\t\u00d8^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1193, m_Hash: &]\u00a5-(u\u0093\u00f5MH\u000f\u00dd\u0093\u00d1\u00d2\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1194, m_Hash: `)\u00ab\u00da\u00c94%\\\u008f\u0082\u000b\t<\u00b7J\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1195, m_Hash: \u000e\u009e?\u00d2[c\u00d8h\u008e?\u00c9L\u00ee.G\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1196, m_Hash: y\u00fc>\u0012\u00d1\u00f4\u0013w\u00b2%\u0013\u0083\u0013\u00aat\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1197, m_Hash: \u00a1\u0095\u00ac\u0011E\u0094Z\u00c2+6|\u00cbh\u00f6\u00b8: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1198, m_Hash: L8\u0088\u00b1\u00a4\u00caC&\u00ce\u00df8\u00b5\u00df\u00ad\u008e\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1199, m_Hash: 7~\u00d2\u00d4\u0007\u001e\u0083\u00a6\u008b\u00a9\u0007\u00d6\u00e9gA\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1200, m_Hash: \u001fF\u008dP\u00bde\u001b\u00e7<\u00db\u008ccu\u008b~\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1201, m_Hash: R5\u0089$\u00e1)\u00ca\u008d\u00b5\u009f2\u0085\u00d4\u008a\u001e\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1202, m_Hash: om\u00c8\u0085t\u00d5\u0012\u00e6\u00faRP%;Sfl } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1203, m_Hash: \u0083\u00bfA\u00d6=N.\u00da\u00b9\u0018\u00baw\u00de\u00efSF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1204, m_Hash: b\u00934\\\u00a8\u0088&U\u0018\u001ayg\u00fa\u00c0}O } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1205, m_Hash: \txt\u0004>\u00ae\u0005\u00eb\u0093\u001f!\u00c5Qb\u0092g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1206, m_Hash: \u001d\u00df\u00fb\u0002\u0084\u00c8?\u0085|\u00a6XZ\u00d3\u00e1E\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1207, m_Hash: /\u00c8~\u0089\u0089#J\u008b\u00ad\u008f\u0099UW\u00a4\u00c1\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1208, m_Hash: \u00a9\u001b\u00be\u00d5:\u0097qe\u0080\u009c\u009dRl\u00f6\u0015\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1209, m_Hash: \f\u00c2_8Q\u00ac\u00c7\u0097\u008eb\u0087\u00e2\u000e\u001f+L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1210, m_Hash: a\u00b4\u00d1\u0097n\u00f7]h\u00bc\u00cey]/\u00fe\u0018\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1211, m_Hash: \u00d1\u0014y\u00be\u009dV\u0098\u001dFL\u0081h\u0083~\u00e7_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1212, m_Hash: \u00a2\u0092\u0082\u00f7\u001f+t\u0017i;`\u0084\f\u00ab@\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1213, m_Hash: \u0091\u0090\u008a.\u00b6U\u00a3\u009fD\u00be\u00f5O\u0006\u00c4AR } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1214, m_Hash: rz\u0084\u00c5T\u0086\u00bc\u00b5d\u000b\u00ce_\u00b3[\u00c6\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1215, m_Hash: \u00d0\u00c6\u0002i\u00ca\u0001\u00b1@\u009d\u0084\u008baK\u00b8Z\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1216, m_Hash: \u00de\u0007k`M\u00a0U\u00e0\u0010\u00ca8\u0015<\b\u00ce\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1217, m_Hash: \u00e1\u00cei\u007f\u00fe\u00ac\u00c8\u0095Q\u00ce\u0016,\u0088EA\u0094 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1219, m_Data: ({type:"returnresource", entities:[2171, 2172, 2173, 2174, 2175, 2190, 2289, 2290, 2291, 2293], target:2160, queued:false}) } of size 210 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1219, m_Data: ({type:"returnresource", entities:[2171, 2172, 2173, 2174, 2175, 2190, 2289, 2290, 2291, 2293], target:2160, queued:false}) } of size 210 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1218, m_Hash: \u00dd=\u001e`\u0019\u00a7*\u00b1\u0091\u008e\u00c5\u001f\u00b7\u00bb\u0011D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1219, m_Hash: x\u0088CS8\u0085O\u0011\u00e1h\u00aeN*Ip\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1220, m_Hash: \u00c3\u00ebDq\u001e^\u00e3X\u00d3\u00c8@\u00e0\u0080\u00ff}P } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1221, m_Hash: g&\u00cc=\u00af=\u0011\u00ddT\u00e6\u0080\u00d3\u0099\u00a3\u00f27 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1222, m_Hash: \u00be\u0093*a}\u0017\u0019\u00ad\u00d5~\rR\u00d2\u00f8\u00f8\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1223, m_Hash: \u00dbQ\u0081\u0093R{Hk\u001d!@\u00eb\u00b6}\u00b6\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1224, m_Hash: zPd(\u00d3\u00a4 C\u00e7\u00ff\u00a9!\u0090\u0089\u001fD } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1226, m_Data: ({type:"construct", template:"structures/sele_field", x:150.04257202148438, z:414.9753723144531, angle:2.356194490192345, actorSeed:43101, entities:[2171, 2172, 2173, 2174, 2175, 2190, 2289, 2290, 2291, 2293], autorepair:true, autocontinue:true, queued:true}) } of size 333 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1226, m_Data: ({type:"construct", template:"structures/sele_field", x:150.04257202148438, z:414.9753723144531, angle:2.356194490192345, actorSeed:43101, entities:[2171, 2172, 2173, 2174, 2175, 2190, 2289, 2290, 2291, 2293], autorepair:true, autocontinue:true, queued:true}) } of size 333 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1225, m_Hash: a\u00103\u00873\u00e8\u00d2\u00b0\u00c30\u00ad\u00162\u00cf\u00e1\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1226, m_Hash: \u0006\u0091\u00c1G\u00ab=\u00ba\u00f0\u0097\u00ea\u00b4[\u0094\u0094iV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1227, m_Hash: \u00bd\u00e7\u00cb\u0083\u00fc\u001e\u00c3\u00fcC\r>\u00d5\u001d\u00fd\u0091W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1228, m_Hash: V<\u00e1\u00b8\u009b\u00a4\u008b\u0019\u00cc\u0015/\u00dd?x\u00fb\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1229, m_Hash: \u00bd\u00ecB\u009b\u0006\u001b5\u00ee<~s\u0000\u008d\u0018W\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1230, m_Hash: \u0081\u0005\u00bf\u00d8m\b\nm9\u00acMJrq\u00a6\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1231, m_Hash: \u00f3j4\u00c1\u00d3\u001db\u00fb\u00cf\u0015c\u00c3\u00cd*C\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1232, m_Hash: \u0085Y\u00ddQ\u00f7\u001cw\u00c1T\u00e0\u0099)\u00b7S\u0002[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1233, m_Hash: \u009c\u00db$o\u00ae\u00bd\u009d\u00ff\u00a9\u00faCn>\u00e1:\u0080 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1234, m_Data: ({type:"train", entities:[2382], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1234, m_Hash: \u001cd\u0015:\u0013\u000f\\\u0017@o\u0012\u00ac\u00ab-\u00d2\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1235, m_Hash: \u001cu\u00een\u009c\u0016\u00d0kq\u00d7\u00b3\u0090\u00c8\u00d9\u0095v } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1236, m_Hash: \\\u008e\u00fc\u00e7D\u00d3\u00cc?\u009f\u00e1!\u00c7|O\u001b\u00d0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1237, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1237, m_Hash: \u00b2\u00a9;*\u00fcO\u00ac\u0018Zw5(\u00ba\u00a4\u0005b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1238, m_Hash: \u001c]f\u0096\u00fe\u009c\u00d5F\u00be\u001eXC \u00da\u0017E } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1239, m_Hash: e\u0089\u000f\u00cd_\u00f2\u0096\u00f9\u0010\u00e0*zvbS\u00b9 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1241, m_Data: ({type:"construct", template:"structures/sele_house", x:145.0001220703125, z:502.1125183105469, angle:2.356194490192345, actorSeed:40897, entities:[190, 192, 2207], autorepair:true, autocontinue:true, queued:true}) } of size 256 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1240, m_Hash: \u0080v\u00f0%\n\u00be\u00f0\tI\u001f\u008cyO}\bp } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1241, m_Data: ({type:"construct", template:"structures/sele_house", x:145.0001220703125, z:502.1125183105469, angle:2.356194490192345, actorSeed:40897, entities:[190, 192, 2207], autorepair:true, autocontinue:true, queued:true}) } of size 256 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1241, m_Hash: \u00d2\u00a8\u00f0\u00a9\u00f5\u001a\u00ccs|\u00db\u008d\u00d3%I\u00f6S } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1243, m_Data: ({type:"construct", template:"structures/sele_house", x:157.79385375976562, z:512.8927612304688, angle:2.356194490192345, actorSeed:63586, entities:[190, 192, 2207], autorepair:true, autocontinue:true, queued:true}) } of size 256 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1242, m_Data: ({type:"set-rallypoint", entities:[2382], x:898, z:542, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_desert_badlands_quarry", target:172}, queued:false}) } of size 311 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1243, m_Data: ({type:"construct", template:"structures/sele_house", x:157.79385375976562, z:512.8927612304688, angle:2.356194490192345, actorSeed:63586, entities:[190, 192, 2207], autorepair:true, autocontinue:true, queued:true}) } of size 256 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1242, m_Hash: s\u0080\u0001u\u00f6\u00e0\f\u00f6\u001a\u00b6g'3\b\u00def } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1243, m_Hash: \u0003\u00cdY\u00b7\u00ea\u00cd\u0094\u00bc\u00927Mk\u007ff\u0006d } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1245, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1245, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1244, m_Hash: \u00b4\u00a0K\u0088z\u00ad+\u00a8x\u00a6E\u00c1\u00b56\u00c8\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1245, m_Hash: J\u0091OvV\u0097\u00bf\u00ef\b\u00caAp\u009f\u0010\u00f4\u0002 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1247, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2447, autocontinue:true, queued:false}) } of size 144 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1247, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2447, autocontinue:true, queued:false}) } of size 144 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1247, m_Data: ({type:"set-rallypoint", entities:[2382], x:610, z:502, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:388}, queued:false}) } of size 290 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1246, m_Hash: \u0016\u00ab6|\u00d1\u0004T_Y\u00ea~\u00ff{$D\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1247, m_Hash: \u008e\u00f5\u0007j\u00a5\u0000\u00c4eOvE\u00b9S\u00e9\u0014\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1248, m_Hash: \rw\u009c\u00f4\u00e9yc\u0086\u00a7\\\u001e\u00a2C\u00a0\u00fb\u00d7 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1250, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2448, autocontinue:true, queued:true}) } of size 144 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1250, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2448, autocontinue:true, queued:true}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1249, m_Hash: w\u009a\u008f \u00de\u001b\tJ[\u00b7r<\u0092,\u00f6P } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1251, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1251, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1250, m_Hash: \u00d8\u00ffI$dU\u001e\u00d3u\u00f8m\u009anh\u00b4_ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1251, m_Data: ({type:"upgrade", entities:[2346], template:"structures/spart_defense_tower", queued:false}) } of size 137 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1251, m_Hash: X\u0006\u00ed\u00bd\u001a\u00a0qF\u00fd\u00d0\u001d\u009c\u00adH\u0098; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1252, m_Hash: \u0080}\u0082{\u00ddn\u0019YT\u008dJ\u001c\u00fb*)\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1253, m_Hash: Q\u00a9\u00bc\u00c6\u001d\u0080P$\u00b7\"p\u00bf\rI\u0012\u0004 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1254, m_Hash: \u00e0*\u00f1\u008f\u00dc\u00911\u00ad\u0000\u00b3\u0089o\u00ba\u0013\u00fex } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1255, m_Hash: f*\u0085\u00f5\u0019\u00d48&\u00d5\u00a5\u0006\u00adS\u0082Tp } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1256, m_Hash: \u00c2\u00f9\u00e8\u00f9Y\u00a2\u00bbjZ\u00c8\u0084\u00d39\u00e8\u00ec\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1257, m_Hash: '\u0010\u00e4`\u00d7\r\u0014v)\u00bc\u0082;h\u0098\u008d\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1258, m_Hash: #\u00f2(\u008cG\u0001\u00ee\u0017+\u00de\u0084\u00c7\u00c6\u00a0\u009f\u00d2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1259, m_Data: ({type:"construct", template:"structures/spart_forge", x:785.6560668945312, z:492.51434326171875, angle:2.356194490192345, actorSeed:64594, entities:[2326, 2327, 2328, 2329, 2330], autorepair:true, autocontinue:true, queued:false}) } of size 279 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1259, m_Hash: t\u0017*\\_\u00a0\u00a3\u0004\u00feHDI1=\u0005L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1260, m_Hash: \u00e8\u00d4\u00d5;\u008e\u00a1<\u00c5D\u0000\u008d\u00f2m\u00c9V\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1261, m_Hash: \u0018\u0016\u0088\u00bc\u00fa\u00c0\u00ea\u00df\u00bf\u00ce4\u00ea\u0017}\u0011\u0018 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1262, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330], target:1761, queued:true}) } of size 147 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1262, m_Hash: \u0083h0y\u00dc8\u00c4\u0082\u0007\u0094\u001d\u008aM\u00d5\u00b1\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1263, m_Hash: \u00d3\u00e9mg\u00f6$\u00dfr\u00f4o0h\u008e\u00b9\u00a8\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1264, m_Hash: \u0082\u00a3\u008c\u009f\u009b\"\u00156K6N\u00a1\u009d56t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1265, m_Hash: \u00a1\u00ecIP]U\u008f=(\u0097M`\r\u00f6]= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1266, m_Hash: *f\u00c6\u00a8\u0016K\u0090\u0099i\f0\u0088\u00c0\\\u0086\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1267, m_Hash: \u00f0u\u00df\u00bd\u0013~o]\u00a7X5\u0088Z\u009a\u0095\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1268, m_Hash: \u00e1d\u00a6\u00e7\u001d?\u00fa\u009e\u0095\u00963fM\u001c%\u00f5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1269, m_Data: ({type:"construct", template:"structures/spart_house", x:791.9199829101562, z:560.0174560546875, angle:2.356194490192345, actorSeed:48949, entities:[2195], autorepair:true, autocontinue:true, queued:true}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1269, m_Hash: )G`\u008c\u00aa0\u00aa\u00c5!\u00a7k\u00a0\u00cc\u00ed\u0002U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1270, m_Hash: I\u00c1]\"D\u00db\u00d9\u00bf\u00ecsy]8p+\u00ab } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1271, m_Data: ({type:"research", entity:2331, template:"pop_house_01"}) } of size 90 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1271, m_Hash: \r\u001b\u00dc\u00b0\u00d9\u00bd\u00e4\u00f3\u00f50\u0013@\u00ccE=Z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1272, m_Hash: \u00e3u\u008b\u0097\u00e7\u0085!\u00b2K\u00e6\u00e4\u0018x\u0083\u00b97 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1273, m_Hash: \u0004~\u0097lz\u00b2*T\u00ech\u00e2\u00a74\u00c6\u00fe. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1274, m_Hash: \u00f2\u00988\u00ff\u00b4\u00871\u00e9p\u0011\b\u00d3\u0095mGO } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1275, m_Hash: \u00d0\u0001\u0004<\u00e0j\u00c3\u0085\u00ff<hs\u00b1M\u008c\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1276, m_Hash: U\u00c2\u00f4{\u0084eRp\u00c7\u00ceG\u000f \u00bf\u00d8\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1277, m_Hash: ^y\u0080,|\n\u00b9\u00ad\u00e6\u00c5\u00b2W\u00c5\u0094\u00b4\u0088 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1278, m_Data: ({type:"train", template:"units/spart_ship_trireme", count:1, entities:[2378]}) } of size 131 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1278, m_Hash: \u00a8\u00e8\u009b\u00de$\u00bf^,/\u00fb6r&-\u00ed\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1279, m_Hash: \u009a~\u0011\u0000\u00c2\n+c\u00bb#\u00ef\u00bc\u0089Cn/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1280, m_Hash: g2#jv\u00ea\u00fa\t\u00e4\u0091\u00fe\r#\t\u00bac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1282, m_Data: ({type:"set-rallypoint", entities:[2378], x:502.466796875, z:460.76727294921875, data:{command:"walk"}, queued:false}) } of size 161 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1281, m_Hash: \u00f0t\u00b6\u00cfCI\u00cd\u0003\u0011\u00102a\u00b0}%\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1282, m_Hash: /C[\u00d4\u00b7,J\u00ddsF\u00eecr\u00d2l\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1283, m_Hash: d\u00ff\u00e6\u008f\u00a4\u001e\u00fb\u001fD@\u00c4\u00a2\u00ac<\u00ef\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1284, m_Hash: \u00edN_^3c\u00d2\u00ec5\u00da\u0099\u00b4\u00c9\u00d8a< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1285, m_Hash: \u00a6\u00f6v(\u007f<\u00fd\u00e2\u00c6\b$qa#\u0002q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1286, m_Hash: \"\u00eam*\u001f\u00ca\u00f2j?\u00ae\u00c4\u00d7\u00d3\u00ba\u00d6\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1287, m_Hash: \u00af\u00b6\u00e1\u000ed> \"0\b\u0004\u00a2\u0099\u009c\u00ca\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1288, m_Hash: \u00f4\u00d6mw\u00c0\u001d\u00b5\u00deC\"\u00d1\u00f7\u00fd \u0083[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1289, m_Hash: \u00b5\u00ceM\u00d4\u0002\u0011\u00fa+\u008aL\u00efB\u00bdt4' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1290, m_Hash: \u0092\u00a5\u00d5f\u00b8z\u00bf\u00b5\u009e\u00e5\u00b3.d$\u0098\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1291, m_Hash: N\u008e\u00e7\u008e\u0003\u00fe\u0013\u009a\u00f6\u0016\u000e\u00b8F\u00fe-\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1292, m_Hash: dO\u00d9e#\u0002+\u00b9\u0018\u00bf\u0085\u00f4P\u00af0\u001e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1293, m_Data: ({type:"walk", entities:[2186, 2213], x:686.2608642578125, z:540.8837280273438, queued:false}) } of size 126 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1293, m_Hash: \u009d4YR\u00e8\u009cX\u00c1\u00fcI\u0083a&\b\u00a5\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1294, m_Hash: 6\u00a0\u000fb\u001bqD\u000e\u00abI\u00d93\u00b7\u00ea\u001c\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1295, m_Hash: J\u00e2'\u001dl\u009d\u00cfU^\u000ea6\u00f2\u00ad\u0084[ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1296, m_Data: ({type:"gather", entities:[2186, 2213], target:388, queued:false}) } of size 114 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1296, m_Hash: \u00dc\u00e1\u00e3\u00e8Zj-\u00f7\u00b8\u008d\u00a4\u0015\u0003\u0006\u001a* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1297, m_Hash: H\u00bb\u00931sok\u00f2\u0014$\u0097l}\u00b3\u00a5\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1298, m_Hash: \u000e\u0018]wi\u00f4\u0098\u00ba\u00ac\u00d03m\u00ac\u0011M+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1299, m_Hash: \u008f\u00ab\u009d\u00b1\u00bfU\u00c6\u00e9\u0013J{\u00c3\u001d\u0000\u001e\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1300, m_Hash: l\u000eM\u00fd\u00cf\u00f57\u00cc\u00ff4\u0086\u00df\u0097\u0092K\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1301, m_Hash: 7'\u009f\u0081\u00e1\u00f6\u00a8\u0082\u00ee=xc\u00f0\u00ab\u00ad\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1302, m_Hash: j\u0099\u00cc\u00fa\u008f\u0087\u00f0G\u0003\u0098\u00a8\u00c6\u00a05b\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1303, m_Hash: `\u0003H-G\u00e8\u008a\u00ee\r1\u0085q\u00ceX[\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1304, m_Hash: \u00ea~|\u001d\u001b\u0000;\u00a5\u00d7\u00bf`\u00ec\u00de\u0006\u008d\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1305, m_Hash: F\u009f`\u00f7\u00b0\u00ea\u0011\u00ae@y\u0007\u00e32\u00a9\u00dd\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1306, m_Hash: +\u00dc\u00b0\u00ee\u00ae\u00d4\u0087\u00ddC\u00ae\u00fd\u00f8\u00fb`T\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1307, m_Hash: ]\u0088\u0093m\u00a0\u0016:0\u00b9\u0001[\u00f7I\u009dR\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1308, m_Hash: \u0087\u009b\u009c\u0002\u00dd\u001f\u00ber\u00a3\u00f0T\u00bcS\u00c4\u0080* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1309, m_Hash: XP\u00e10P\u00c6\u00b7\u0088\u00f1\u00d0\u00f5\u00ad\u009f\u00d6\u00ca\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1310, m_Hash: f\u00d1\u00d2\u001c\u009cm\u008f\u0080l7\u008d\u00e46\u00c3\u00b9\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1311, m_Hash: q\u001f\u0088KF\u00c7,\u00dd3'\u0006\u00eeB[\u0087g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1312, m_Hash: ;G\u00bf\u00a5\u00afew\u00ab\u00bdTZ\u00f7\u0090\u00d8qx } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1313, m_Hash: \u0096\u00d8\u00ee\u00e7\u00e0A\u00a1*j\u00d97\u00c0\t\u00b3\u00d3\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1314, m_Hash: \u0085\u00d0\u00c4\b\u00de\u00bc\u0097\u00e7\u00af\u000e \u00eeb)\u001f\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1315, m_Hash: Tce\u0094\u00c8\u00c3\u0088\u00e8\u00e6\u00aa\u0018\u00d0\u00fbK\u00b0\\ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1316, m_Data: ({type:"construct", template:"structures/spart_market", x:745.0184936523438, z:528.1030883789062, angle:2.356194490192345, actorSeed:23119, entities:[2184, 2342, 2343, 2345], autorepair:true, autocontinue:true, queued:false}) } of size 269 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1316, m_Hash: r]q\u00f0\u00c9\u009d\u0080\r\u0010'\u0097\u00de\u00ba\u00e3&\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1317, m_Hash: _\u009b\u008e\u00fd=\u00fb\u00a0\u00f7\u001cn\u008e\u0089o\u00f9\u0017\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1318, m_Hash: \u009c\\\u0080G1\u009b\u00a9>+\u0086\u00abw3K\u00a4\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1319, m_Hash: 5\u00f8IU\u0098F\u00ceQ?\u00e559\u00e3\u00eb\u00d9\u00f8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1320, m_Data: ({type:"gather", entities:[2184, 2342, 2343, 2345], target:388, queued:true}) } of size 136 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1320, m_Hash: \u00e7\u00ad)\u0080v^\u00c90\u009b\u00d7\u0090\u00fc\"\u0003\u00eb- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1321, m_Hash: \u00af\u0087h\u00db\u00actU\u0002\u00fby\u00e7\u0085\u00df\u00c4\u00dcd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1322, m_Hash: \u00f3\u0081W\u00fac\u0018D\u00e66xg\u00cb>\u00a7c\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1323, m_Hash: \u00b0H\u0095\u00c9lU\u008eU[1\u00a0LN\u00d8\u001b\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1324, m_Hash: OP\u00cc/\u0012\u00c0\u00d6@\u00f5e\u0083\u00ae\u008d\u00f2~\u0093 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1325, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1325, m_Hash: F\u00b0]f\u00e0Z%\u0085\u000b\b0\u00fffE\u00de\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1326, m_Hash: aO\u00c3{c\u00b8\u00df#\u00f3r\u00f5\u0002\u009f\u0013\u001cD } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 0 } of size 9 to server
art/meshes/structural/spart_ship_trireme.dae: Starting conversion
art/meshes/structural/spart_ship_trireme.dae: Running FixBrokenXML
art/meshes/structural/spart_ship_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/spart_ship_trireme.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/spart_ship_trireme.dae: Found convertible object 'Spart_Trireme'
art/meshes/structural/spart_ship_trireme.dae: Converting 'Cubo_000'
art/meshes/structural/spart_ship_trireme.dae: Found static geometry
art/meshes/structural/spart_ship_trireme.dae: Adding prop point sail
art/meshes/structural/spart_ship_trireme.dae: Adding prop point fore_sail
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_018
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_017
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_016
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_015
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_014
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_013
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_012
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_011
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_010
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_009
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_008
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_007
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_006
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_005
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_004
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_003
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_018
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_017
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_016
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_015
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_014
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_013
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_012
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_011
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_010
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_009
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_008
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_007
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_006
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_005
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_004
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_003
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_018
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_017
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_016
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_015
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_014
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_013
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_012
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_011
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_010
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_009
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_008
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_007
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_006
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_005
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_004
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_003
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_018
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_017
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_016
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_015
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_014
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_013
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_012
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_011
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_010
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_009
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_008
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_007
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_006
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_005
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_004
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_003
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_018
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_017
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_016
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_015
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_014
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_013
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_012
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_011
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_010
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_009
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_008
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_007
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_006
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_005
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_004
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_003
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_018
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_017
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_016
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_015
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_014
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_013
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_012
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_011
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_010
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_009
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_008
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_007
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_006
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_005
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_004
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_003
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_002
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_001
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_002
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_001
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_002
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_001
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_002
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_001
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_002
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_001
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_002
art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_001
art/meshes/structural/spart_ship_trireme.dae: Adding prop point projectile
CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_move.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_idle.dae): Loaded successfully
art/meshes/props/spart_trireme_blanket.dae: Starting conversion
art/meshes/props/spart_trireme_blanket.dae: Running FixBrokenXML
art/meshes/props/spart_trireme_blanket.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/spart_trireme_blanket.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spart_trireme_blanket.dae: Found convertible object 'spart_trireme_blanket'
art/meshes/props/spart_trireme_blanket.dae: Converting 'Cubo_000'
art/meshes/props/spart_trireme_blanket.dae: Found static geometry
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_l.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_l.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_r.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_r.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_l.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_l.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_r.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_r.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_l.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_l.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_r.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_r.dae): Loaded successfully
art/meshes/props/spart_trireme_main_sail.dae: Starting conversion
art/meshes/props/spart_trireme_main_sail.dae: Running FixBrokenXML
art/meshes/props/spart_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/spart_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spart_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_004'
art/meshes/props/spart_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature'
art/meshes/props/spart_trireme_main_sail.dae: Found skinned geometry
CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_move.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_idle.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1327, m_Hash: \u0007\u00a0d;\u00f0?\u00b1\u00bf;\u009e\u00e6\u0013.\u0007^\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1328, m_Hash: g\u00a4FT\u008aY\u00e9\u00eb3V\u00c8*\u00ee\u00c5\u001e\u00d7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1329, m_Data: ({type:"train", entities:[2382], template:"units/spart_champion_infantry_sword", count:5}) } of size 142 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1329, m_Hash: \u00d3H,M\u0001\u000b\u008en\u008c@\u00b0G*d\u00ce\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1330, m_Hash: |\u001fp\u00f6\u0090\u00ab\u00b5\u00cd\u00e6\u0090\u00d6\u00a6\u00b3\u00fd\u00d3O } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1331, m_Hash: \u008c\u0004e2\u00ca`\u00e8\u000bJ\u00b1\u00aa\u009b\u00e7\u00b1\u00a8\u00b5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1332, m_Data: ({type:"set-rallypoint", entities:[2382], x:614, z:474, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_senegal_date_palm", target:384}, queued:false}) } of size 298 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1332, m_Hash: \u00b9\u00b1\u00fa\u00f9:\u0088d\u00d7P\u00ab\u001dC\u008eI\u00c6\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1333, m_Hash: \u0004\u00d7\u00a1\u009dM\u0018\u0017\u00a6\u00a3\u001b\u009f~\u009a)\fS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1334, m_Hash: \u00c8\u00caC\u009d\u008e\u00e66\u008f\b\u0089\r\u001f*\u009b\u00ff\u008f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1335, m_Data: ({type:"walk", entities:[2475], x:465.06494140625, z:418.04132080078125, queued:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1335, m_Hash: \u0019\u00a8\u0081C3[\u00d4>\u00d1\u009f1n\u00e2^PT } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1337, m_Data: ({type:"construct", template:"structures/sele_field", x:129.1126708984375, z:519.57666015625, angle:2.356194490192345, actorSeed:30351, entities:[2238], autorepair:true, autocontinue:true, queued:false}) } of size 234 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1337, m_Data: ({type:"construct", template:"structures/sele_field", x:129.1126708984375, z:519.57666015625, angle:2.356194490192345, actorSeed:30351, entities:[2238], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1336, m_Hash: x\u00fafY\u0087L\u00f2\u00a8\u0018)Z\u00f6\u00e9\u00d9F) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1337, m_Hash: \u0011\u0003S\u00a4\u0088\u0094\u001b\u00b8@\u0094\u0017\u0082f \u00b9l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1338, m_Hash: \u00dfv\u00a4\u00d7p\u00b6\u0092qv\u00ef\u007f\u0019\u0013\u0098\u0014e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1339, m_Hash: \u00c8Z\u00d5\u00d12\u00cf\u008e.\u0093\u00f6\u00d6O\u000fy+\u00ee } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1340, m_Data: ({type:"walk", entities:[2475], x:424.1700439453125, z:476.2197265625, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1340, m_Hash: fAl\u0080#5\u00f9F\u00f4\u00f8\u00e3x\u001b\u00d4\u00a1\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1341, m_Hash: I\u00faY\u0003\u00129.\u00de*\u0093\u00f2#\u00f3\u00f4>\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1342, m_Hash: \u00beq\u0000\u00e946H\u00fav\u00fa\u00dd\u00ac\u00bd#e\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1343, m_Hash: \u00a08\u00b1.:\u00ac.\u001d\u0093\u0011q\u00d8N4\u0096S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1344, m_Hash: R\u00d9g\u00158\u00fc\u00da_\u00f4j{Tf\u00b2#| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1345, m_Hash: \u0098<\u00af\u00c2Y|p\u001a\u00ef\u0081\u0092\u00b6N\u00e2>4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1346, m_Data: ({type:"walk", entities:[2475], x:415.9962158203125, z:536.6856689453125, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1346, m_Hash: \u009c\u008cq\u000e\u00eb|+g\u00ed\u00ebzM\u008a;!\u00dd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1347, m_Data: ({type:"walk", entities:[2475], x:440.35302734375, z:539.128662109375, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1347, m_Hash: \u0017\"\u0010\u00a3\u001a\u00dd\u00ab\u00fc\u00bb\u001f\u0019\u00b3\u0015\r\u00f9\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1348, m_Hash: \u0091\u00ef\u0098\u00ac\u00a9\u008a\u00c4\u001af\u00d5\u00b5\u00a3\u00eb9\u00fdX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1349, m_Hash: ^\u00b9\u0019\u0090\u0092\u0018\u00f5\fv_\u00d5\u00e9\u00c40v\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1350, m_Hash: \u0084\u00de\u0081\u0014\u00bd\u00b9}\u00d8\u0001\u000e\u00c9!\u00c9\u00c0\u001ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1351, m_Hash: \u00d8/\tm\u00bb3\u00c1\u0097\u00a22I0\"\u00a4n\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1352, m_Hash: \u00cd\u0095\u00cf\u00b9L\u00e0#\u00a8\u00a0\u0004\u00ff\u00fb\u0015q\u008b\u0088 } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1354, m_Data: ({type:"repair", entities:[2241], target:2477, autocontinue:true, queued:false}) } of size 122 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1354, m_Data: ({type:"repair", entities:[2241], target:2477, autocontinue:true, queued:false}) } of size 122 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1353, m_Hash: V\u00e5A$\u009c\n\u00bb\u0094\u00cc\u0082\u00b0~0/Z\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1354, m_Hash: f\u00b5B\u00dc\u00f1*\u0093\u0090\u00a5\u00d2\u00c5\u00ac\b\u008a\u001b\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1355, m_Hash: A\u00be\u00ea_x\u008eoX\u0091\u00e4K\u00d3\u0086\n\u00ddU } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1356, m_Hash: @\u008f\u0013\u00da\u009a\u00f2\u0087C\u0086,\u0098\u00cc\u0095\r\u00e7f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1357, m_Hash: l\u00e8\u009d\u00daHx\u00d5+\u00c2A\u0094?\u00efU4s } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1358, m_Hash: \u00c4\u0018\u0017\u00c5\u0011\u0011\u0006k\u00bcH\u0090\u0091a\u000ex\u00cf } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1360, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2477, autocontinue:true, queued:false}) } of size 144 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1360, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2477, autocontinue:true, queued:false}) } of size 144 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1359, m_Hash: \u00a0\u00f6@\u00e4\u00eb~\u00d2\u00f5\u00a9\u00f1\u008e\u0002\u00f7LB\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1360, m_Hash: \u009a\u00f6\u00b0\u00fa\r\u00e4\u00a7E\u00b2\u0085%\u0090\u00fa\u0088\u00cdh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1361, m_Hash: \u0093\u00c9>g^^\u00e0]\u00cdA\u00c5\u00d2;\u0015\u00b6_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1362, m_Hash: \u00df\u00ea\u00f5\u00be\u0003o\u0004\u0017\u00b6]e!A\u00ed\u001e\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1363, m_Hash: \"\u001d\u00bd\u00bf\u00ac\u0012e/K\u00ffG\u00ec(\u001ec\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1364, m_Hash: 0\u00efw\u00cd\u00a3\u00a0\u00c9h(\u0088\u00e7\u009a\u00b8\u0005k\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1365, m_Hash: (\u0015\u00e6$\u00c2\u0089\u008d\r\u00fa\u0000\u00e1\u00e0\u0016\u00c4-\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1366, m_Hash: \u00b3\u00b5\u00ae\u00a4{\u00d6\u0012\u00e9_\u00a8\u008c\nK\u00bc\u0019\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1367, m_Hash: \u0014\u00c4\u00d6AC\u009d$nG\u00a3\u001e?\u00bb\u00d1\u00b8\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1368, m_Hash: \u00af\u009d\u0001\u00b0\u00fe\u00ae\u00a3\u0087DUgn\u00dch\u0018\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1369, m_Hash: jwRj\u00ba\u0086\u00ba\u00e8\u00a7\u0007W\u0010\u00fd\u00f3\u00fc\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1370, m_Hash: [\u001d\\\u00eb\u001d\u008f\u00f1\u00a6\u00f8\u0090\u0084g\u00d0\u00ed\u0082c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1371, m_Hash: v\u00f7]|\u00f1\u008e\u00dc\u00c8\t\u0098\u009c\u0019\u00d4/\u0097y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1372, m_Hash: ,l\u00e8/\u00a6_\u0092\u00ccS\u00ec\u00bcQ\u00b4H\t^ } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1374, m_Data: ({type:"research", entity:2479, template:"pop_house_01"}) } of size 90 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1373, m_Hash: \u00a2-\u0097\u00e6\u0096`:\u00d2g\u00de\u00b4\u0018\u001f?!\u00f3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1374, m_Data: ({type:"research", entity:2479, template:"pop_house_01"}) } of size 90 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1374, m_Data: ({type:"walk", entities:[155], x:446.33453369140625, z:360.9235534667969, queued:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1374, m_Hash: \u00ef2\n0jcj-15~)=q\u0080\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1375, m_Hash: \u00be\u00b7\u00ce-$\u008d~\u00bf\u00a3\u00b1\u00f7?f\u0085\u00a5V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1376, m_Hash: C\u00d8\u00b0l\\\u00feO5\u0096\u0091\u0012\u0019[\u0019 s } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1377, m_Data: ({type:"walk", entities:[155], x:419.659423828125, z:369.0948486328125, queued:false}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1377, m_Hash: \u008b\u00d2~\u0098\u00c6@\u009e,\u0090%]^4\u00c1I\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1378, m_Hash: }\u008e\u00dc\u00b5\u00f3\u0098b\u00b5$\u00bad\u001b;B\u00e9\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1379, m_Hash: \u0000\u00e2\u00b2\u00aaK\r!b\u0088U9\u00c8\u00159\u00c3\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1380, m_Hash: \u0002\u0000\u00f6\u00c2\u00f1\u000f`\u0081\n\u001e\u00b6\u00d1\u0011\u00ea{U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1381, m_Hash: }/ng\fH5W\u00ea\u00a9|\u008em{K\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1382, m_Hash: \u00e3N2\b\u00ae\u009eA\u00bcT\u00e0d\u00b9\u00df\u00c9\u00d7\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1383, m_Hash: \u00b5\u00feW\u00e3n_\u0015o\u00fb\u00ab*\u0007\u00f0\u00e6D\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1384, m_Hash: pEt\u001cn\u00df\u0084\u0092U~\u0087\u001fd8\u0011P } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1385, m_Data: ({type:"construct", template:"structures/spart_outpost", x:425.9251708984375, z:372.71527099609375, angle:2.356194490192345, actorSeed:17580, entities:[155], autorepair:true, autocontinue:true, queued:false}) } of size 237 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1385, m_Hash: &d\u009c\u00fa\u008b\u000f\bX\u00ae\u0086\u00f6\u00e6TdH } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1386, m_Hash: \u00d0d1\u0091\u0097F\u00d9\u00df\u00d8\u0001w\u00fdH\u0080\u00da\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1387, m_Hash: \u001f.7\u0016O\u00ee\u00a2\u00a0\u0098N\u0005\u0019Y\u00b8\u00ae\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1388, m_Hash: \u00eey\\6\u00d3Wg\u007f\u0086cP\u0084Jb\u00961 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1389, m_Hash: \u00b6f\u00e0\u0018\u00fe\u0003\u00bf\u0099\u00d2{\u00d6\u00cc\u007f)\u0088$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1390, m_Hash: b\u00eb\u0085\u00b4W\u0006J*b\u0006)\u001c\u00ce\u00cf\u008e\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1391, m_Hash: \u009d\u00ab\rw\u0092\u00e1\u009dI&\t\u00901&\u00d7\u0013w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1392, m_Hash: V\u00c3\u00d6J\u0087T\u00ef\u00a8\u00cc+\u0007\u008a\u0011F\u00a41 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1393, m_Hash: \u00d5%w\u0012\u00fe\u00ba\u00a9\u00cd\u00ae\u00c4\u001c\u00d9\u00ab\u00d9\u00b6\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1394, m_Hash: \u0019\u008eD\u00e2a\u0004?\u00d3\u00ba\u00bb\u00c4\u00d4A>J\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1395, m_Hash: -Q\u00c7\u0094m\u00dd\u00e1\u00b7\u00cb\u00bd7\u008ar\u00c9\u00a4\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1396, m_Hash: \u00dd4\u00e3\u00f2\u00ed\u00ed\u0092\u00b8y\u00a9l\u00fe=\u00bb\u0014\u00cc } of size 27 to server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1398, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1398, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1397, m_Hash: -'\u00eea\u00a1\u0096j\u0095\u0019go\u00e3q\f\u00d1\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1398, m_Hash: \u00d2\u00e7G\u0003\u00c7\u00c1\u0019\u00ef\u008c\u00e0\u00b1\u0019\u00fe4\u0011\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1399, m_Hash: X\u001f\u008e\u0080\u00aa\u00f6^\u00aa\r\u00d7;\u00e0\u00c9\u00f0!B } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1400, m_Hash: t7\u00ad#F`\u00fb\u000e0\u00a9:\u00f7\u00ee\u00fai7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1401, m_Data: ({type:"construct", template:"structures/spart_barracks", x:763.2030029296875, z:477.5968322753906, angle:2.356194490192345, actorSeed:40793, entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], autorepair:true, autocontinue:true, queued:false}) } of size 304 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1401, m_Hash: Y\u0098/\u0086\u00ffk]\u0090y'\u00e62\u00c8H\u00c4\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1402, m_Hash: \u0019\u0093\u00f5\u00b5|\u00cd\u00a0\u00d9\u001cw\u00af\u001d\u00ad\u000f\u00a9\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1403, m_Hash: \u00c8T\u009e\u00cc_\u00cf\u00d3h7\u00c3\u00e7\u00a1\u00b3{\u0089\u00e1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1404, m_Data: ({type:"construct", template:"structures/spart_barracks", x:735.7262573242188, z:492.3114013671875, angle:2.356194490192345, actorSeed:21692, entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], autorepair:true, autocontinue:true, queued:true}) } of size 304 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1404, m_Hash: wA\u0012@\u00b5\u00a4Z\u00b7\t=tFe\u00170\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1405, m_Hash: +\u009b\u00f7\u00a8W\u00acB\u00db\u00cbX\u00ba\u007f`\u00b3\u00115 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1406, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], target:2489, autocontinue:true, queued:true}) } of size 188 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1407, m_Data: ({type:"set-rallypoint", entities:[2351], x:246, z:314, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:801}, queued:false}) } of size 290 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1407, m_Data: ({type:"set-rallypoint", entities:[2351], x:246, z:314, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:801}, queued:false}) } of size 290 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1406, m_Hash: \u0017r\u00be\u0007\u00b1\u00ad]\u00c8\u00a3\u00e3\u00b9\u00f2\u00bbAu] } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1407, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], target:2491, autocontinue:true, queued:true}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1407, m_Hash: \u0017\u0089\u00a3<\u00b1 !\u00bf\u00fez\u00c7\u00a5\u00b8\u00f6\u00ac\u00a7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1408, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], target:1735, queued:true}) } of size 169 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1409, m_Data: ({type:"train", template:"units/sele_infantry_javelineer_b", count:1, entities:[2351]}) } of size 139 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1409, m_Data: ({type:"train", template:"units/sele_infantry_javelineer_b", count:1, entities:[2351]}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1408, m_Hash: )Z\u00d6\u00a6Jj\u00df.\u00c4O\u009dH=\u00c7~\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1409, m_Hash: \u00dc\u00bejOcZ\u0016\u00ea*\u0007\u0086&#\u00eb)\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1410, m_Hash: \u00f21,\u00a7\u00bc\u008d*r>(\u00e3\u00f4\u00f7s \u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1411, m_Hash: \u00a0Z\u00d7\u00ff\u0090\u0012\u00bd\u00bf\u009d\u00f2^\u0099}APD } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1412, m_Hash: \u00d5yv\u00f3\u001f\u00ba;Qj\u00b8\u0012\u00faJ\u0098\"\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1413, m_Hash: Q:\u0005w\u00999\u00fa\\\u008b\u00f0 \u00a9\u00e5Z\u00fdj } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1414, m_Hash: \u001dX\u00d0\u00a4\u001b\u001f\u00dc\u00aaF\u00c0\u00f7\u00f36\u00fd\u00f1\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1415, m_Hash: \u009e\u0016\u00e1g\u00c1\u0082\u00daNZB\u000f\u00c8\u00e2\u008e\u0095\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1416, m_Hash: S\u00a6C\u0089T\u00a7@^%qu\u00c0\u00e6:@\u0093 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1417, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1417, m_Hash: \u00ef\u001a1F\u00b8\u00d5\u00ea\rx\u008cu\u00c2~\u00f5?\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1418, m_Hash: \u0091\u00df\u00f6\u00f4{\u00ab\u008f\u00e4;L^%\u00a6\u00b9\u00ef\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1420, m_Data: ({type:"set-rallypoint", entities:[150], x:594, z:518, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_senegal_date_palm", target:546}, queued:false}) } of size 298 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1419, m_Hash: w\u00be\u00c2\u00adf\u00db\u0086\u00f9\u0018*\u00a7C7\u0014pI } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1420, m_Hash: \u00c8\u00b7-\u00a7\u00b2\u00ab$R\u00bdki\u00fc\u0016\u00f0\\\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1421, m_Hash: s\u00e1\u008e\u008f\u00c3\u00ea&\u00afm\u00ce\u00f8\u00e4*\u0081iT } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1422, m_Hash: ,\u00ae\u00fa\u0010\u00f6\u00f5S\u0013|T\u00f6t\u00c7\n7\u0014 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1423, m_Data: ({type:"train", entities:[2382], template:"units/spart_champion_infantry_sword", count:5}) } of size 142 from server
Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1424, m_Data: ({type:"gather", entities:[195, 2336, 2337, 2338, 2339, 2340], target:794, queued:false}) } of size 158 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1424, m_Data: ({type:"gather", entities:[195, 2336, 2337, 2338, 2339, 2340], target:794, queued:false}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 0 } of size 9 to server
art/meshes/props/palisade_rocks_outpost.dae: Starting conversion
art/meshes/props/palisade_rocks_outpost.dae: Running FixBrokenXML
art/meshes/props/palisade_rocks_outpost.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/palisade_rocks_outpost.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/palisade_rocks_outpost.dae: Found convertible object 'Outpost'
art/meshes/props/palisade_rocks_outpost.dae: Converting 'Outpost'
art/meshes/props/palisade_rocks_outpost.dae: Found static geometry
art/meshes/props/palisade_rocks_outpost.dae: Adding prop point projectile
art/meshes/props/palisade_rocks_outpost.dae: Adding prop point garrisoned
art/meshes/props/palisade_rocks_outpost_banners.dae: Starting conversion
art/meshes/props/palisade_rocks_outpost_banners.dae: Running FixBrokenXML
art/meshes/props/palisade_rocks_outpost_banners.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/palisade_rocks_outpost_banners.dae: Applying fixes for 3ds Max exporter
art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_materials to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_effects to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: Found a bind_material to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/palisade_rocks_outpost_banners.dae: Found convertible object 'banners'
art/meshes/props/palisade_rocks_outpost_banners.dae: Converting 'bannersMesh'
art/meshes/props/palisade_rocks_outpost_banners.dae: Found static geometry
Net: Sending message CSyncCheckMessage { m_Turn: 1423, m_Hash: 5\u00f3\u00f3\u00c0\u00ea\u0012\u00b7E\u00e3\u00bf\u00a2\u00f5G\u00adh\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1424, m_Hash: \u00c1\u00c1\u00c4~K\u00f9\f\u00d5\u0087\u001d\u009b\u00a4&\u000b\u008c\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1425, m_Hash: \u00e2\u0089\u0013\u00fcB\u00c4\u00b6I\u00ee\u00bdh\t$\u00e1m\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1426, m_Hash: \u00c7G\u0093\u00b4abB\u00eb\u00b9\u00da\u00d8T\u00c4\u000fO\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1427, m_Hash: \u0081d\u00a3\u00fa]*\u00b9\u00fdq\u00b7\u00ba\u00f7H\u0094\u00bfF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1428, m_Hash: e5\u00eb~\u00c2rB\u00ef\u00e5\u00cb\u00d8nde:\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1429, m_Hash: \u0099}n\u00cb\u00a3\u000f\u00dc\u00f0\u00c6\u00ce\u00daC\u00da`\u0086\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1430, m_Hash: \u00cb?\u008aCZ\u00b8\u00eeP\u00ccU\u008bF\u00d7H$\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1431, m_Hash: \u0099\u00b8\u00efE\u0004\u0080\u00ed\u00bd\u00few\u0080bB\u008b\u00e1\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1432, m_Hash: \u00aa\u00dc\u0081\fJSenM\u00ef\u00c8@\u0092\u0012BQ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1433, m_Hash: \u00f0\u00a2ux\u00c0\u00b3\u009b\u00caG\u009dO\u0002+\u00ba\u0098| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1434, m_Hash: \u0083\u009b\u00ff\u00e7p\u00a3\u00c0J^\u009ex\u00f4D\u00f09V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1435, m_Hash: \u00a2\u00b3B\u00eb6\u00b5\u00d3L@\u00cbh\u00c54o\u00c3: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1436, m_Hash: |\u00d5\u0097Y\u00cf0!lo\u001c7@\u0098d\u00b8/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1437, m_Hash: \u001c\u00c0/\u00f6\u00a8\u001b\u008c\"\u00fb\u00e4\u001b\u00f7\u0087j V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1438, m_Hash: @\u008b\u00176\u00fe\u0095v\u00c8\u00e0\u001aa\u001c\u0088\\Z\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1439, m_Hash: \u000e\u00ce\u0081N\u00c6[Bze\u00fd^\u00f7\u00fb\u00e8Mv } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1440, m_Hash: \u00f1\u0004\u0014\u00e9q\u00cd\u0094\u00b4\u00ae\u00f1\u00deXIlw\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1441, m_Hash: \u00a4:\u00ac\u00f9\u00f1Z\u00c3\u00d8\u00ca\u00ab\u0095\u00afN\u00933\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1442, m_Hash: \u0099#\u00b7\u00f6\u00d0\u0015\u0081\u0091\u00167D\u00ff\u00f0\u00bf\u0005\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1443, m_Hash: 3]0\u00e4\u00a7\u00a3\u00be\u00b7\u00b7\u00e6\u00fdj\u00ac\u0099m\u00bb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1444, m_Hash: \u00f8\b\u00b1\u0086\u0091;JC\u0016yT\u00f21\u00a1\u007fP } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1445, m_Hash: \u0003[`\n_\u00e3d\u0089\t\u009e\u001c*\u00a4\u00d1^1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1446, m_Hash: \u00e5R3\u008e\u00bb\u009c\u00d0\u00e0\u00de\u00b0\u00e4\u00f8B\u00d4\u00a6_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1447, m_Hash: I0_%p\u00e7t\u00fa\u00f8x\u00c1\u00cd*U\u00c8\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1448, m_Hash: \u0097\u00d7\u00a9)\u00e0U\u00a0\u0090|B\u0081H\u00b2\u00c8\u00ceG } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1449, m_Hash: q\u00c04\u00a8\u00dd\u008eQ7\u00ed\u00a1I\u0081\u00b1J\u00c2\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1450, m_Hash: \u0096\u00a0\u008bHu00\u001e\u0002\u009a\u00f2z\"\u00deJ% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1451, m_Hash: \u0097(\r\t\u00ed\u00bb{\u00cf\u00e4\u0092\u00d15\u00dc\u00ac\u00c1\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1452, m_Hash: \u001a\u00a3\u00fd\u00d7\u0005u2\u00bd=\u00b69\u00a1\u00e8\u000e\u008f\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1453, m_Hash: O.,q\u00ea\\\u00ce\u00a1\u00e5_<nOz\u0017\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1454, m_Hash: \u00a4\u001ek\u00ca5\\\u007f\u0014*\u00df\u0002\u0003\"j{f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1455, m_Hash: \u009fs|\u00db,\u00cb\u0003\u0084t\u00ae\u00f5t\u00b73\u00eco } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1456, m_Data: ({type:"construct", template:"structures/spart_house", x:769.1640014648438, z:590.0066528320312, angle:2.356194490192345, actorSeed:25765, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1456, m_Hash: \u00bdewP5\u00d5\u00e8_\u00e0I\u00ce\u00e85\u008d[= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1457, m_Hash: Tg;h\u00ce\u001a\u00fc\u00d9\u00feU\u00e3\u00bc\u00d7x\u0081\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1458, m_Hash: \u00feB\u009d\u0094\"\u00ce^l\u00eb-\u001b\f\u00ce\u0082\u00e1] } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1459, m_Data: ({type:"construct", template:"structures/spart_house", x:778.6725463867188, z:605.0924072265625, angle:2.356194490192345, actorSeed:42213, entities:[2195], autorepair:true, autocontinue:true, queued:true}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1459, m_Hash: \u00b7WB\u0098\u00f8e\u00f2\u00a6\u0013\u00f1\u00db\u009fM,Kx } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1460, m_Data: ({type:"construct", template:"structures/spart_house", x:795.2389526367188, z:624.1740112304688, angle:2.356194490192345, actorSeed:54794, entities:[2195], autorepair:true, autocontinue:true, queued:true}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1460, m_Hash: \u000b\u00b2\u00e8F,\u00c4\u00f83\"\\\u00d4\u00d4\u00d2\u0015\u0018( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1461, m_Hash: e\u00fau\u00eb\u000e\u00f8R\u000eX\u00c2\u00e6g\fE\u00e2\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1462, m_Hash: \u00cf&\u0094\u00ff`\u00cb\u00c9>\u00b5\u00e1\u0019-\u0005\u00bcc] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1463, m_Hash: \u00d5\u009e\u00ed\u00bd\u00c8m)o\u00a3X\u00ce\u00acF\u0091\u00c8\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1464, m_Hash: \u00d0\"\ft\u00a8\u0015se@\u0097&\u001d\u00df\u00d64! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1465, m_Hash: \u00d1\u00f4\u00f3\u00f1\u00cfT\u00c2\u0018Q\u0015\u00f1\u00adiHql } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1466, m_Hash: 3m]+\u00d2l+;8\u00cc1\u0094\u00af\u00f5C\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1467, m_Hash: \u0097\u0081\u00061\u0016\u00e8\u00f0\u001fI\u00f4XLg\fkL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1468, m_Hash: \u008et\u00ef\u0085{\u00e3\u00c8\u001eL\u0003R\u00eaA\u00d2\u0092\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1469, m_Hash: 0;f\u00fa\u00f9\u00f4_\u00f7Hl\u0090I\u0093\u009b\u001b\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1470, m_Hash: \u0015\t\u00d5$\u00ab\u0099B\u00c7-\u00f2O\u00cah\u0086_7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1471, m_Hash: \u001bo\f\u00d4\u0083\u0090\u001a,\u00ef=\u00e3\u00b0\u00a7\u0089\u0006\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1472, m_Hash: \u0001\u00dd\u00d6\n\u00b1=\u00e9tNG\u00edYQ\u00ea\u00a8H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1473, m_Hash: \u00f5\u00b0Ig\u009fYObj\u00dfj\u0099\u00a4\u00bd\u00ecW } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1474, m_Hash: \u00ff\u00ae%\u00fbt\u00be\u0017\u00a8\u00e0 pi\u00f14\u00bc\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1475, m_Hash: 0D\u00b0\u0011\u0094\u0087g\u008d\u001f\u0017U\u00f8\u00f9\u00ca'\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1476, m_Hash: \u0082[\u008cmlr\u00e8\u00a6i*\u00f4\u00fc4\u00c3{\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1477, m_Hash: \u0014\u0081\u00d4eX\u0096\u00bc\u00c5\u00d1Rb\u00a0\u0017{\u0007\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1478, m_Hash: \u00f3\u00dbm\u00c2W\u00b8\u0017\u0094O\u0002\u0095\u00ffB\u00f8\u00ea^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1479, m_Hash: \u0089\u00ff\u00a3\u00e4\u001a\u0096\u00cf\u00ba\u008a\u00d5\u0007\u0005\u00c7\u00b6\u00e7\u00b0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1480, m_Hash: \u0082\u0006\u0082\u00c3H\u00b2\u00ad\u0098\u00a0\u0085_\u0014\u00eb\f\u00ec\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1481, m_Hash: M\u00f8':l\u00b4\u0018\u0091\u00a7\u00e7\u0015\u00ff\u0003\u008aR\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1482, m_Hash: ~\u00c1\u00b1h\u00b0{,r\u00f5\u009b^<\u00f1'\u00d7\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1483, m_Hash: \u00f1\u00e0\u00d1u\u0082\u00a7\u00e2\u00a3 \u0012$A\u00ddB\u00c8\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1484, m_Hash: \u0019]\u00d32\u0098\u00a3\u00dc\u0000\u0004\u0090B\u00ba\u00d5\u00dc\u0015\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1485, m_Hash: g\"\u008d\u00c5'rv:9\u00fd \u009a\u00d4\u00f1\u00ee\u00c1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1486, m_Data: ({type:"returnresource", entities:[2361], target:2378, queued:false}) } of size 111 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1486, m_Hash: \u00fdc\\\u00f9\tQ*\u00e0pyW_\u00bc\u009a\u00d04 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1487, m_Data: ({type:"walk", entities:[2361], x:491.9739685058594, z:678.3846435546875, queued:true}) } of size 115 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1487, m_Hash: ~\u00ed\u00aeT\u00f6\u00d6MX\u00a8h\u0019\"\u00a7\u00c1{S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1488, m_Hash: \u0001\u008c\u001d\u00eaO\u00c8x\u000bl}\u00961q\u008b\u00e4\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1489, m_Hash: lS\u00d5\u0004\u00f1\u00f4\u0017\u00dc~\u00c0\u008597~\u0003\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1490, m_Hash: \u0087\u00e5Rij\u00b0\u00bbbHA^\u0013\u0013\u00af@\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1491, m_Hash: V\u0006\r\u0000\u00a3\u00c4\u009f\u0013\u00a4\u0099\u00bf/\u00fc\u00e6\u0099\u008f } of size 27 to server
art/meshes/structural/sele_blacksmith.dae: Starting conversion
art/meshes/structural/sele_blacksmith.dae: Running FixBrokenXML
art/meshes/structural/sele_blacksmith.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_blacksmith.dae: Found convertible object 'Blacksmith'
art/meshes/structural/sele_blacksmith.dae: Converting 'Cube_014'
art/meshes/structural/sele_blacksmith.dae: Found static geometry
art/meshes/structural/sele_blacksmith.dae: Adding prop point garrisoned
art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_1
art/meshes/structural/sele_blacksmith.dae: Adding prop point bush
art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_3
art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_2
art/meshes/structural/sele_blacksmith.dae: Adding prop point fire
art/meshes/structural/sele_blacksmith.dae: Adding prop point smoke
art/meshes/structural/sele_blacksmith_shields.dae: Starting conversion
art/meshes/structural/sele_blacksmith_shields.dae: Running FixBrokenXML
art/meshes/structural/sele_blacksmith_shields.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/structural/sele_blacksmith_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/sele_blacksmith_shields.dae: Found convertible object 'Cube_005'
art/meshes/structural/sele_blacksmith_shields.dae: Converting 'Cube_023'
art/meshes/structural/sele_blacksmith_shields.dae: Found static geometry
Net client: Received message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1492, m_Hash: \u00957\u00e2\u00d5b\u009b\u001f4\u0084E\u00da\u0007D(^4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1493, m_Data: ({type:"garrison", entities:[155], target:2514, queued:false}) } of size 105 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 0 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1493, m_Hash: L\u00fd*a\u00bd\u000b\u00dbg7A\u00fd\u00bd\u00a4\u00846\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1494, m_Hash: \u00da\u007f\u00e6\u0005I~\u00cc\u00a8\u001f\u00ca\"\u00f06\u00fb\u0004\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1495, m_Hash: \u00ce\u0085\u00b5\u0007\u0018Hk\u00de\u001d7\u00eeS\u00e2\u00d3\u00a5\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1496, m_Hash: \u0085\u00d0\u00827\u00a6\u0019\u00b8\u0015\u008c\u0094T\u00cb\u000eR\u00d8\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1497, m_Hash: \u00c4\u00d7\u00b2\u00a1\u00eal\"\u00e2\u00e2v\u00c3\u0098\u00aa\u0016{6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1498, m_Hash: zd\u00ea\u00f7\u0083\u00b0@|5\u00f023\u00bcA\u00bc\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1499, m_Hash: \u0003\b\u00d8\u0092\u00c5b\u00a6\u0093\u008cV\u0082d}x\u0018\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 0 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1500, m_Hash: \u0013\u00bdrI\u00e7v(\u00a6\u0011\u000e\u0082\u00be\u0080\u00c8m\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1502, m_TurnLength: 0 } of size 9 to server