Roadmap

Milestone: Pre-Opensource

Completed 13 years ago (Jul 10, 2009, 2:00:00 AM)

Milestone: Pre-Alpha 1

Completed 13 years ago (Apr 2, 2010, 1:00:00 AM)

100%

Total number of tickets: 23 - closed: 23 - active: 0

Milestone: Pre-Alpha 2

Completed 13 years ago (May 12, 2010, 2:00:00 AM)

100%

Total number of tickets: 8 - closed: 8 - active: 0

Milestone: Pre-Alpha 3

Completed 12 years ago (Jul 11, 2010, 2:00:00 AM)

100%

Total number of tickets: 2 - closed: 2 - active: 0

Milestone: Alpha 1

Completed 12 years ago (Aug 16, 2010, 2:00:00 AM)

100%

Total number of tickets: 26 - closed: 26 - active: 0

New maps, animal AI, improved unit AI, in-game chat, general UI improvements, floating objects, building collapse, corpse decay, rally points, Windows installer, Linux packages, Atlas improvements, new sound effects, performance and bug fixes.

Milestone: Alpha 2

Completed 12 years ago (Oct 18, 2010, 1:00:00 AM)

100%

Total number of tickets: 41 - closed: 41 - active: 0

Fog of war, formations, victory conditions, health bars, hunting and fishing, population limits, repair, Savanna biome, improved Celtic buildings, new units, maps, and eyecandy.

Milestone: Alpha 3

Completed 12 years ago (Dec 10, 2010, 12:00:00 AM)

100%

Total number of tickets: 54 - closed: 54 - active: 0

Garrisoning, resource shuttling, round maps, Greek buildings, desert plants, new maps, UI improvements.

Milestone: Alpha 4

Completed 12 years ago (Mar 6, 2011, 12:00:00 AM)

100%

Total number of tickets: 41 - closed: 41 - active: 0

This release will focus on playability. Better terrain renderer, better FOW, an the basis of an AI system.

Milestone: Alpha 5

Completed 12 years ago (May 14, 2011, 2:00:00 AM)

100%

Total number of tickets: 87 - closed: 87 - active: 0

Improved graphical abilities and other goodies. Random map generator, unit silhouettes when behind buildings, idle villagers button and hotkey, new particle system, decent increase in performance and much more.

Milestone: Alpha 6

Completed 11 years ago (Jul 11, 2011, 2:00:00 AM)

100%

Total number of tickets: 33 - closed: 33 - active: 0

Unit stances, new terrain textures and sound effects, new maps, Atlas improvements.

Milestone: Alpha 7

Completed 11 years ago (Sep 17, 2011, 2:00:00 AM)

100%

Total number of tickets: 56 - closed: 56 - active: 0

Dynamic territories, Carthage civ, menu redesign, new maps, music and sound effects, OS X fixes.

Milestone: Alpha 8

Completed 11 years ago (Dec 23, 2011, 12:00:00 AM)

100%

Total number of tickets: 66 - closed: 66 - active: 0

Bartering, saved games, new FOV, Persians, multiplayer reconnect, improved selection boxes, rally lines

Milestone: Alpha 9

Completed 11 years ago (Mar 15, 2012, 12:00:00 AM)

100%

Total number of tickets: 68 - closed: 68 - active: 0

Romans, attack bonuses, trade, new random maps, new animations, improved Atlas selections, new music

Milestone: Alpha 10

Completed 11 years ago (May 14, 2012, 2:00:00 AM)

100%

Total number of tickets: 79 - closed: 79 - active: 0

New factions (Athenians, Macedonians, Spartans), technologies, wall building, healing, remodeled Iberian and Hellenic models, specularity, hardware cursors, new maps, music and artwork

Milestone: Alpha 11

Completed 10 years ago (Aug 31, 2012, 2:00:00 AM)

100%

Total number of tickets: 111 - closed: 111 - active: 0

Gates, new sound system, shared LOS, advanced rendering (AO/normal maps/parallax/etc), smooth LOS, AegisBot, new and remastered music, team chat, cheats, Celts split into Britons and Gauls

Milestone: Alpha 12

Completed 10 years ago (Dec 16, 2012, 12:00:00 AM)

100%

Total number of tickets: 73 - closed: 73 - active: 0

Diplomacy, Packing Siege Engines, Formation Order Queueing, Heroes return, Improved Water Rendering, Post-Processing Manager, Rubble

Milestone: Alpha 13

Completed 10 years ago (Apr 1, 2013, 1:00:00 AM)

100%

Total number of tickets: 70 - closed: 70 - active: 0

Official Mauryans release; new music tracks, attack-move, battle detection, improved AI, script debugger, building placement notifications, construction scaffolding and previews, improved OS X build process

Milestone: Alpha 14

Completed 9 years ago (Sep 4, 2013, 11:49:13 PM)

100%

Total number of tickets: 104 - closed: 104 - active: 0

Blacksmiths, infinite farms, exponential armor, shared trading gain, hero button, terrain anchoring.

Milestone: Alpha 15

Completed 9 years ago (Dec 25, 2013, 12:30:00 AM)

100%

Total number of tickets: 117 - closed: 117 - active: 0

Lobby, auras, Ptolemaic Egypt, skirmish maps, guard order, attack notifications, upnp port forwarding.

Milestone: Alpha 16

Completed 9 years ago (May 17, 2014, 4:34:26 AM)

100%

Total number of tickets: 158 - closed: 158 - active: 0

Localization, Petra AI, Town Bell, Wonder Victory Condition, Multiplayer Ready, SpiderMonkey Update, Formation Anims

Milestone: Alpha 17

Completed 8 years ago (Oct 12, 2014, 5:21:08 AM)

100%

Total number of tickets: 170 - closed: 170 - active: 0

Huge balance changes, Hidden Changes in Fog of War, Improved Fancy Water and Shadow/Reflection Culling, Triggers, Mod selection, Units on Walls, AI improvements, Performance, SDL2.

Milestone: Alpha 18

Completed 8 years ago (Mar 13, 2015, 11:51:44 PM)

100%

Total number of tickets: 119 - closed: 119 - active: 0

Performance improvements, Nomad maps, Tech Tree, SpiderMonkey 31, Atlas improvements, AI saved games, Formation toggle, New Seleucid buildings.

Milestone: Alpha 19

Completed 7 years ago (Nov 26, 2015, 3:18:15 PM)

100%

Total number of tickets: 269 - closed: 269 - active: 0

New Pathfinder, Capturing, XML validation, Visual Replay, Ceasefire, Map Height.

Milestone: Alpha 20

Completed 7 years ago (Apr 1, 2016, 2:00:00 AM)

100%

Total number of tickets: 151 - closed: 151 - active: 0

New Maps, New Techs, Reworked Game Options Menu, Credits, Improved Observermode, Lobby and MP Improvements, Relative Templates, Performance, Cleanup and Bug Fixes

Milestone: Alpha 21

Completed 6 years ago (Nov 8, 2016, 9:00:00 PM)

100%

Total number of tickets: 224 - closed: 224 - active: 0

New Game Modes, New Maps, Seleucids Finished, Upgradable Buildings, UI Changes, SpiderMonkey 38, Bug Fixes. Read wiki:Alpha21 for the complete changelog.

Milestone: Alpha 22

Completed 5 years ago (Jul 27, 2017, 12:00:00 AM)

100%

Total number of tickets: 187 - closed: 187 - active: 0

Due date is for the feature freeze. The actual release happens when the bugs are fixed, which can take some time.

Milestone: Alpha 23

Completed 4 years ago (Dec 23, 2018, 5:00:00 PM)

100%

Total number of tickets: 220 - closed: 220 - active: 0

Kushites, Mod Downloader, New Models and Maps, Combine Victory Conditions, Attack Range Visualization, Diplomacy Colors, Destruction Damage, Unit Information Dialog, AI Behavior, Lobby Authentication, GDPR

Milestone: Alpha 24

Completed 22 months ago (Feb 20, 2021, 6:07:33 PM)

100%

Total number of tickets: 336 - closed: 336 - active: 0

Milestone: Alpha 25

Completed 16 months ago (Aug 8, 2021, 4:00:31 PM)

100%

Total number of tickets: 133 - closed: 133 - active: 0

Due date is for the feature freeze. The actual release happens when the bugs are fixed, which can take some time.

Milestone: Alpha 26

Completed 2 months ago (Sep 24, 2022, 4:59:05 PM)

100%

Total number of tickets: 179 - closed: 179 - active: 0

Milestone: Alpha 27

Due in 4 weeks (Jan 3, 2023, 6:00:00 PM)

4%

Total number of tickets: 183 - closed: 7 - active: 176

This milestone holds tickets that are in progress, in review queue, or rfc queue that have not been processed in terms of inclusion to a specific release.

Note: See TracRoadmap for help on using the roadmap.