9 | | And dating myself, this inability to save/restore a multiplayer game was one of the flaws with the Age of Empires/Kings trilogy as well. Back then, we used to hold LAN parties between my roommate, another friend, and myself, each positioned in their own room in the house. And we'd start early on a Saturday morning and play all day/weekend long, having to pause the game but leave it running if we wanted to have a bio break, go eat a meal, etc. And if one of the PCs or the network hiccuped, all was lost, which really sucked. |
| 9 | And dating myself, this inability to save/restore a multiplayer game was one of the flaws with the Age of Empires / Kings trilogy as well. Back then, we used to hold LAN parties between my roommate, another friend, and myself, each positioned in their own room in the house. And we'd start early on a Saturday morning and play all day/weekend long, having to pause the game but leave it running if we wanted to have a bio break, go eat a meal, etc. And if one of the PCs or the network hiccuped, all was lost, which really sucked. |