#1090 closed enhancement (fixed)
[PATCH] Improve load game UI
Reported by: | historic_bruno | Owned by: | mimo |
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Priority: | Should Have | Milestone: | Alpha 21 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Currently when loading a saved game, it shows a list with timestamp and map name for each game. I would like to see at minimum:
TimestampMap nameUser's description of the game- Players
- Name / player number
- Civ
- Status (defeated/active)
- Elapsed time
Possible enhancements:
- Small screenshot
- Game version; mod(s) used
It doesn't all have to be shown on one line, but rather have a common UI panel to display details for the currently selected game.
Attachments (8)
Change History (21)
comment:1 by , 12 years ago
comment:5 by , 11 years ago
Description: | modified (diff) |
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comment:6 by , 8 years ago
Component: | Core engine → UI & Simulation |
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Keywords: | review added; gui removed |
Summary: | Improve load game UI → [PATCH] Improve load game UI |
comment:7 by , 8 years ago
translate("Players: %(players)")
- The tooltip doesn't state anything that isn't self-evident
- A map preview would be great
- Didn't test, but I doubt merging all these infos into a single string without newlines will show up correctly, especially with 8 players. Shouldn't there be labels like in the gamesetup/lobby/replay menu?
comment:8 by , 8 years ago
Keywords: | review removed |
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See comments in irc (http://irclogs.wildfiregames.com/2016-06-14-QuakeNet-%230ad-dev.log)
by , 8 years ago
Attachment: | loadsave-v3.patch added |
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comment:9 by , 8 years ago
Keywords: | review added |
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Milestone: | Backlog → Alpha 21 |
added some info on players (taken from the replay menu, with some common parts moved to gui/common)
by , 8 years ago
Attachment: | loadsave-v4.patch added |
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comment:11 by , 8 years ago
Keywords: | review removed |
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by , 8 years ago
Attachment: | playercomponent_savegamesummaryreplaycleanup.patch added |
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cleans up related and related related code in several ways, most notably changes the player component to trigger the defeat directly instead of sending a message to it to remove duplicate messages.
by , 8 years ago
Attachment: | playercomponent_savegamesummaryreplaycleanup_v2.patch added |
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fixed order of execution bug, added more cleanup because the patch wasnt big enough
by , 8 years ago
Attachment: | playercomponent_savegamesummaryreplaycleanup_v3.patch added |
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split unrelated parts
Also it should be possible to delete saved games from the UI, since people apparently like keeping their list clean.