#1091 closed defect (fixed)
Using Windows SDL libs results in manifest problem
Reported by: | historic_bruno | Owned by: | ben |
---|---|---|---|
Priority: | Should Have | Milestone: | Alpha 10 |
Component: | Build & Packages | Keywords: | sdl, windows |
Cc: | Patch: |
Description
While working on #935, I noticed the game wouldn't start due to an "application configuration" error after disabling wsdl. It turns out the prebuilt SDL static libs have a different VC80 manifest dependency (8.0.50727.762) than the rest of the game, this results in multiple VC80.CRT entries in the embedded manifest and the error. So the SDL libs should be rebuilt with VC 8.0.50727.4053, which is VC++ 2005 SP 1 with the July 2009 security update applied. Unless there's some other way of solving this :)
Change History (3)
comment:1 by , 12 years ago
comment:3 by , 12 years ago
Milestone: | Backlog → Alpha 10 |
---|
Note:
See TracTickets
for help on using tickets.
Recompiling with VS2008 would work too. I'm not sure whether recompiling with VS2010 would work (I still want to support developers who are using VS2008 (e.g. the autobuilder), and I'm not sure VS2010's .lib files are compatible with older versions).