﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
1166,Add <RubbleActor> tag in <VisualActor> Element for Building Templates,michael,,"It would be nice to have a <RubbleActor> tag added for the <VisualActor> element in building entity templates, like so:


{{{
  <VisualActor>
    <FoundationActor>structures/fndn_2x2.xml</FoundationActor>
    <Actor>props/special/palisade_rocks_outpost.xml</Actor>
    <RubbleActor>structures/rubble_2x2.xml</RubbleActor>
  </VisualActor>
}}}


The specified Rubble actor would appear on the ground when a building dies and collapses. It would then ""decay"" sink or fade at some specified rate. Perhaps with another new element, like:


{{{
  <RubbleDecay>
    <DelayTime>30.0</DelayTime>
    <SinkRate>0.5</SinkRate>
    <SinkAccel>0.5</SinkAccel>
  </RubbleDecay>
}}}

The above is similar to the <Decay> element, but specifically for the <RubbleActor>.

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This ticket has been split off from ticket #131.

Ticket #819 (Destruction dust) is related, but possible will need a different solution.",enhancement,new,Should Have,Backlog,Core engine,,"Rubble, Building Death",,
