Opened 18 years ago

Closed 9 years ago

#12 closed enhancement (fixed)

Orientation properties / entity alignment

Reported by: Stuart Walpole Owned by:
Priority: Nice to Have Milestone: Alpha 14
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by Jan Wassenberg)

  • Units can have a height offset relative to the terrain (eg flying units, or ones the scenario designer has decided to make float in the air, for some reason)

Change History (8)

comment:1 by Jan Wassenberg, 16 years ago

Description: modified (diff)

comment:2 by (none), 14 years ago

Milestone: Advanced Playability Demo

Milestone Advanced Playability Demo deleted

comment:3 by Andrew, 14 years ago

Milestone: Backlog

comment:4 by historic_bruno, 12 years ago

Priority: If Time PermitsNice to Have
Summary: Orientation PropertiesOrientation properties / entity alignment
Type: taskenhancement

Bumping priority as it's fairly high in the "future planning" list.

comment:5 by sanderd17, 11 years ago

Keywords: design added

What types of Anchor are still needed? The rotation is implemented in #1988, but using a different schema.

The zVariance seems a strange tag. And I don't know if all the others need implementing, or what schema should be followed.

For that, I'm adding the design keyword.

Last edited 11 years ago by sanderd17 (previous) (diff)

comment:6 by historic_bruno, 11 years ago

IMO we can forget about the other properties on that page, they will be dealt with by other components (ZVariance is handled by build restrictions, AutoFlatten may not be implemented at all, of course AbsoluteAltitude is Altitude)

comment:7 by historic_bruno, 9 years ago

Keywords: design removed
Milestone: BacklogAlpha 14

comment:8 by historic_bruno, 9 years ago

Resolution: fixed
Status: newclosed
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