Changes between Initial Version and Version 2 of Ticket #1217
- Timestamp:
- Apr 20, 2012, 12:41:07 AM (12 years ago)
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Ticket #1217
- Property Keywords simple added
- Property Component Art & Animation → Core engine
- Property Summary 'hele_wall_tower' templates visual entrance differs from drop point → Correct unit spawning for wall towers
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Ticket #1217 – Description
initial v2 1 The 'hele_wall_tower' entities template has a visual entrance but it is on the opposite side of the drop point (where the units are placed when un-garrisoned). The drop point is placed correct (as fortresses and civil center drop points are) so only the visual part of the template has to be rotated by 180° (or PI). 1 We will have a functioning wall system soon including wall towers (which allow garrisoning units). The problem is ungarrisoning will spawn units outside the wall, which kinda defeats the purpose of walls. 2 3 We probably need some new info in the entity template that allows us to restrict unit spawning angle/position.