Changes between Version 1 and Version 2 of Ticket #1229, comment 5
- Timestamp:
- Aug 24, 2012, 4:23:35 PM (12 years ago)
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Ticket #1229, comment 5
v1 v2 1 Another example from Mythos: http://i.imgur.com/SefH7.jpg1 Another example from Mythos: [[Image(http://i.imgur.com/SefH7.jpg,100%)]] 2 2 3 3 The problem is that we use passability criteria to influence the territories, so if a tile is impassable by default units, it will be neutral/no territory. Is that really necessary? If so, we should at least apply some smoothing or something so inner tiles are more contiguous.