Changes between Version 3 and Version 6 of Ticket #1310


Ignore:
Timestamp:
Apr 14, 2012, 1:02:14 AM (12 years ago)
Author:
historic_bruno
Comment:

Per IRC discussion I'm going to close this ticket for now as a duplicate of #997, otherwise we may end up with people working on separate solutions to the same problem and it's a slightly misleading separation (At first glance anyway, it seems capturing animals is almost identical to capturing other entities) I will link back to this ticket and copy relevant info for whoever begins working on #997.

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  • Ticket #1310

    • Property Status newclosed
    • Property Resolutionduplicate
    • Property Milestone Backlog
  • Ticket #1310 – Description

    v3 v6  
    1 Domestic herd animals like sheep and goats should change ownership to the player that has the most units in visibility range of the animal (other animals shouldn't be counted).
     1Domestic herd animals like sheep and goats should change ownership to the player with a unit in conversion range capable of converting said animal, if there are no enemy units in range.
    22
    33* To achieve this behaviour one should add a !RangeQuery to the "ANIMAL" state in UnitAI.js.