Changes between Version 2 and Version 7 of Ticket #1318


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Timestamp:
Apr 30, 2012, 6:38:47 PM (12 years ago)
Author:
michael
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  • Ticket #1318

    • Property Type defectenhancement
    • Property Milestone Alpha 11Backlog
  • Ticket #1318 – Description

    v2 v7  
    2323'''Farmland terrain textures in Atlas'''
    2424
    25 A similar technique should be used for farmlands as is already being used for 'city tile' or 'road' textures. Each biome will have its own farmland texture. It'll get placed in a new "Farmland" tab in the terrain panel by a TXT file (exactly like what is done with city/road textures). If you don't know what I'm talking about with the city/road textures, then please look in mods/public/art/textures/terrain/types/biome-mediterannean/medit_city_pavement.xml for an example. That file gives the medit_city_pavement terrain its properties and places it in the "city" tab in Atlas.
     25A similar technique should be used for farmlands as is already being used for 'city tile' or 'road' textures. Each biome will have its own farmland texture. It'll get placed in a new "Farmland" tab in the terrain panel by an XML file (exactly like what is done with city/road textures). If you don't know what I'm talking about with the city/road textures, then please look in mods/public/art/textures/terrain/types/biome-mediterannean/medit_city_pavement.xml for an example. That file gives the medit_city_pavement terrain its properties and places it in the "city" tab in Atlas.