Changes between Initial Version and Version 2 of Ticket #131
- Timestamp:
- Oct 11, 2011, 12:24:29 AM (13 years ago)
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Ticket #131
- Property Summary Building Death Animations / Rubble → Building Damage / Destruction
- Property Milestone → Backlog
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Ticket #131 – Description
initial v2 1 Buildings currently don't change actor in any way when they die, making it very difficult to tell that a building is dead. As a temporary solution before a full death animation, maybe we can replace them with rubble using some prop switching? 1 We need some graphical indicators that a building is damaged, probably some smoke/fire particles. Maybe we could even have rubble placed for a while after the building's foundation is destroyed. Also suggested are dust particles on destruction, as we already have construction dust (#819).