Opened 12 years ago
Closed 11 years ago
#1363 closed enhancement (invalid)
Consider removing unused files from public.zip
Reported by: | fabio | Owned by: | |
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Priority: | If Time Permits | Milestone: | |
Component: | Build & Packages | Keywords: | |
Cc: | Patch: |
Description
There should be a way to remove unused files from public.zip.
See the discussion at http://www.wildfiregames.com/forum/index.php?showtopic=15553&view=findpost&p=238569
Change History (4)
comment:2 by , 12 years ago
Priority: | Should Have → If Time Permits |
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comment:3 by , 12 years ago
Milestone: | Alpha 11 → Backlog |
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comment:4 by , 11 years ago
Milestone: | Backlog |
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Resolution: | → invalid |
Status: | new → closed |
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There is a way... we can discuss them on a case by case basis and remove them from SVN :) Unfortunately it's not a high priority compared to finishing the game, adding new features and art, etc. Though we've made a lot of progress on removing clutter in recent months.
If you mean automatically detecting unused files when packaging the game, I think that's asking for trouble, because you never know how and when a script will load an asset, imagine a fragment of code like:
and there's really no way to analyze the codebase and know whether it intends to load something or not.