Opened 12 years ago

Closed 3 years ago

#1364 closed enhancement (fixed)

Call to the Arms - Button

Reported by: Marcio Owned by: JCWasmx86
Priority: Nice to Have Milestone: Alpha 26
Component: UI – In-game Keywords:
Cc: Patch: Phab:D4149

Description (last modified by Freagarach)

A Button in GUI that call all citizen units are working forces to fight if your press that button in GUI order to select all Soldiers or citizen soldiers to attack.

All of the soldiers who are gathering will drop their resources off at the nearest dropsite, ready to defend against attackers.

this are Already discussed in forum and asked for many users http://www.wildfiregames.com/forum/index.php?showtopic=15951&st=0

Change History (11)

comment:1 by historic_bruno, 12 years ago

Are you working on this? (Just asking because it's currently assigned to you :))

in reply to:  1 comment:2 by Marcio, 12 years ago

Replying to historic_bruno:

Are you working on this? (Just asking because it's currently assigned to you :))

Not im not programeer. how i can assign to a programmer Staff member

Version 1, edited 12 years ago by Marcio (previous) (next) (diff)

comment:3 by historic_bruno, 12 years ago

Owner: Lion.Kanzen removed

When you create a new ticket just leave the "Owner" field blank :) We normally leave them unassigned until someone chooses to work on it.

comment:4 by historic_bruno, 12 years ago

Component: Core engineUI & Simulation

comment:5 by elexis, 8 years ago

Keywords: Soldiers attack select units removed

So you want your own units to attack, not the allied units? Otherwise it has been implemented in #3157.

comment:6 by Lionkanzen, 8 years ago

Call all military units (select them) even if are working or not idle.

This way you can use all your army to try to stop an massive rush, or create a big army using all forces. The Ai not be included.

Last edited 8 years ago by Lionkanzen (previous) (diff)

comment:7 by Imarok, 5 years ago

Component: UI & SimulationIn-game UI

Move tickets to In-game UI as UI & Simulation got some sub components.

comment:8 by Freagarach, 5 years ago

Description: modified (diff)
Milestone: BacklogWork In Progress
Patch: Phab:D1868

comment:9 by Silier, 3 years ago

Owner: set to Freagarach

comment:10 by Freagarach, 3 years ago

Milestone: Work In ProgressAlpha 26
Owner: changed from Freagarach to JCWasmx86
Patch: Phab:D1868Phab:D4149
Priority: If Time PermitsNice to Have

Taken over on a different diff.

comment:11 by Freagarach, 3 years ago

Resolution: fixed
Status: newclosed

In 25868:

Implement "Call to the Arms"-button.

This allows a player to task entities to drop off their resources and subsequently attack-move to a specified location with one button.

Patch by: @JCWasmx86
Icon by: @Stan
Differential revision: https://code.wildfiregames.com/D4149
Fixes: #1364
Comments by: @Langbart
Based on a patch by: @Freagarach (https://code.wildfiregames.com/D1868)

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