﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
13,Formations,Stuart Walpole,," * Actions.Formation XML: http://www.wildfiregames.com/users/code/wiki/index.php?title=XML.Entity.Actions.Formation
 * Formation XML: http://www.wildfiregames.com/forum/index.php?showtopic=1417
 * Formation Mockups: http://www.wildfiregames.com/forum/index.php?showtopic=9011
 * Formation Notes: http://www.wildfiregames.com/~gamedesign/dd/formation2.htm

 * Allow running
 * (Requires better pathfinding): attacking, and switching between formation shapes on goto.
 * Redirection angle and ""take closest position""
 * Formations can grant units unique idle, ready, and attack animations.
",task,new,Should Have,Playability Demo,Core engine,,,,
