Opened 12 years ago
Closed 12 years ago
#1426 closed defect (duplicate)
Water reflection bug
Reported by: | O.Davoodi | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | water, reflection, bug |
Cc: | Patch: |
Description
If an actor/entity is out of FOV, it won't be rendered. But this can cause problems with water reflections as it would appear that they are suddenly made invisible. The best way to see this is to open atlas and generate a snowflake searocks random map. Look for trees near the edge of the hills and slowly move away from the land.
Change History (1)
comment:1 by , 12 years ago
Milestone: | Backlog |
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Resolution: | → duplicate |
Status: | new → closed |
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Duplicate of #579.