#1467 closed defect (worksforme)
Area with trees, located below the base is a priority when sending units
Reported by: | andrew123 | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
I have tested this bug on a first map - Acropolis 2. When I'm trying to send workers to gather trees on my base they are going across all base and trying to get trees outside of the base, because when I'm trying to point to the tree I see, game points to the trees under the base. Screenshot:
Attachments (1)
Change History (2)
by , 12 years ago
Attachment: | screenshot0015.jpg added |
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comment:1 by , 12 years ago
Milestone: | Backlog |
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Resolution: | → worksforme |
Status: | new → closed |
Version 0, edited 12 years ago by (next)
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This is working as expected. When you order units, look at which entity's selection right gets highlighted - that will be the order target. Trees are a bit tricky because they have different shapes but on the same map I'm able to choose any tree I want.