Changes between Initial Version and Version 1 of Ticket #1496, comment 12
- Timestamp:
- Jul 16, 2013, 8:45:19 AM (11 years ago)
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Ticket #1496, comment 12
initial v1 1 `Damage.EntitiesNearPoint` doesn't have equivalent behavior to `CmpAttack.GetNearbyEntities`, the latter only queried all players if a friendlyFire parameter was true, otherwise it would query enemies. The friendlyFire property is apparently ignored by the patch.1 `Damage.EntitiesNearPoint` doesn't have equivalent behavior to `CmpAttack.GetNearbyEntities`, the latter only queried all (non-gaia) players if a friendlyFire parameter was true, otherwise it would query enemies. The friendlyFire property is apparently ignored by the patch. Should gaia be included in the query?