Changes between Initial Version and Version 4 of Ticket #1502


Ignore:
Timestamp:
Dec 28, 2013, 10:08:51 PM (10 years ago)
Author:
AlThePhoenix
Comment:

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  • Ticket #1502

    • Property Status newclosed
    • Property Type defectenhancement
    • Property Summary Attack sounds from siege weaponsAttack sounds
    • Property Priority Should HaveNice to Have
    • Property Milestone Backlog
    • Property Keywords siege weapons bug removed
    • Property Resolutioninvalid
  • Ticket #1502 – Description

    initial v4  
    1 Putting an attack sound in the xml of a siege weapon won't have an effect. The sound won't be played.
     1{{{
     2>>Putting an attack sound in the xml of a siege weapon won't have an effect.
     3The sound won't be played.
     4}}}
    25
    3 
    4 {{{
    5       <attack>attack/weapon/anysoundhere.xml</attack>
    6 }}}
     6Correction of myself: Apparently, this had nothing to do with siege weapons themselves. It has to do with siege weapons being the only units that dont have an attack animation (yet), but the attack animation is responsible for playing the sound. If there is no attack animation, no attack sound will be heard.