#1502 closed enhancement (invalid)
Attack sounds
Reported by: | AlThePhoenix | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | Music & Sound FX | Keywords: | attack sound |
Cc: | Patch: |
Description (last modified by )
>>Putting an attack sound in the xml of a siege weapon won't have an effect. The sound won't be played.
Changed from defect (since there is none) to enhancement (I don't think task fits here).
Correction of myself: Apparently, this had nothing to do with siege weapons themselves. It has to do with siege weapons being the only units that dont have an attack animation (yet), but the attack animation is responsible for playing the sound. If there is no attack animation, no attack sound will be heard.
Just updating this so I don't look like a total idiot. Sorry.
Change History (5)
comment:1 by , 12 years ago
Resolution: | → invalid |
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Status: | new → closed |
comment:2 by , 12 years ago
Milestone: | Backlog |
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comment:3 by , 12 years ago
This isn't invalid. Of course they have attack sounds set in their .xml files, but they won't be played. I tried it a minute ago, and I can confirm it doesn't work.
Version 0, edited 12 years ago by (next)
comment:4 by , 10 years ago
Description: | modified (diff) |
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Keywords: | siege weapons bug removed |
Priority: | Should Have → Nice to Have |
Summary: | Attack sounds from siege weapons → Attack sounds |
Type: | defect → enhancement |
comment:5 by , 10 years ago
Description: | modified (diff) |
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Look at any of our siege weapons, they all have attack sounds. Please ask on the forums if you are having problems understanding soundgroups and actor files.