Opened 12 years ago

Closed 11 years ago

#1618 closed defect (fixed)

Crash towards end of game

Reported by: Brian Stempin Owned by: stwf
Priority: Should Have Milestone: Alpha 12
Component: Core engine Keywords:
Cc: stwf Patch:

Description

Twice when hosting multiplayer games, I've gotten this message:

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Access violation reading 0x00000000)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 487 (Attempt to access invalid address.)

OS: Win7 64 bit Logs attached

Attachments (5)

crashlog.dmp (62.7 KB ) - added by Brian Stempin 12 years ago.
crashlog.txt (11.5 KB ) - added by Brian Stempin 12 years ago.
interestinglog.html (1.3 KB ) - added by Brian Stempin 12 years ago.
system_info.txt (10.4 KB ) - added by Brian Stempin 12 years ago.
oos_dump.zip (344.5 KB ) - added by Brian Stempin 12 years ago.

Download all attachments as: .zip

Change History (11)

by Brian Stempin, 12 years ago

Attachment: crashlog.dmp added

by Brian Stempin, 12 years ago

Attachment: crashlog.txt added

by Brian Stempin, 12 years ago

Attachment: interestinglog.html added

by Brian Stempin, 12 years ago

Attachment: system_info.txt added

by Brian Stempin, 12 years ago

Attachment: oos_dump.zip added

comment:1 by historic_bruno, 12 years ago

Cc: stwf added

Thanks for the report. Did you last host a multiplayer game after the new sound system was committed? Because this latest crash is sound related and specific to the new code:

>	pyrogenesis.exe!CStreamItem::IdleTask()  Line 64	C++
 	pyrogenesis.exe!CSoundManager::IdleTask()  Line 185 + 0x9 bytes	C++
 	pyrogenesis.exe!CSoundManager::SetMusicItem(anItem=0x510e2000)  Line 280	C++
 	pyrogenesis.exe!CSoundBase::PlayAsMusic()  Line 237	C++
 	pyrogenesis.exe!JMusicSound::Loop(__formal=0x00eaf048, __formal=0x00eaf048, __formal=0x00eaf048)  Line 38	C++
 	pyrogenesis.exe!CNativeFunction<JMusicSound,0,bool,{JMusicSound::Loop,0,0,0}>::JSFunction(cx=0x00eaf048, argc=0, vp=0x10680210)  Line 188 + 0x11 bytes	C++
 	mozjs185-ps-release-1.0.dll!5c450d10() 	
 	[Frames below may be incorrect and/or missing, no symbols loaded for mozjs185-ps-release-1.0.dll]	
 	mozjs185-ps-release-1.0.dll!5c52d5bd() 	
 	mozjs185-ps-release-1.0.dll!5c52d735() 	
 	mozjs185-ps-release-1.0.dll!5c520a63() 	
 	mozjs185-ps-release-1.0.dll!5c520bae() 	
 	mozjs185-ps-release-1.0.dll!5c44690a() 	
 	mozjs185-ps-release-1.0.dll!5c4473b3() 	
 	mozjs185-ps-release-1.0.dll!5c405d2a() 	
 	pyrogenesis.exe!IGUIObject::ScriptEvent(Action={...})  Line 496 + 0x7b bytes	C++
 	pyrogenesis.exe!GUI<CStr8>::RecurseObject(RR=0, pObject=0x2f08b930, pFunc=0x01369b80, Argument={...})  Line 284	C++
 	pyrogenesis.exe!GUI<CStr8>::RecurseObject(RR=0, pObject=0x2f089c50, pFunc=0x01369b80, Argument={...})  Line 286 + 0xf bytes	C++
 	pyrogenesis.exe!CGUI::TickObjects()  Line 303	C++
 	pyrogenesis.exe!CGUIManager::TickObjects()  Line 270 + 0x7 bytes	C++
 	pyrogenesis.exe!Frame()  Line 375	C++
 	pyrogenesis.exe!RunGameOrAtlas(argc=1, argv=0x009d1340)  Line 507 + 0x5 bytes	C++
 	pyrogenesis.exe!main(argc=1, argv=0x009d1340)  Line 550 + 0xf bytes	C++
 	pyrogenesis.exe!wmain(argc=1, argv=0x009d17d8)  Line 380 + 0xb bytes	C++
 	pyrogenesis.exe!__tmainCRTStartup()  Line 583 + 0x17 bytes	C
 	pyrogenesis.exe!CallStartupWithinTryBlock()  Line 397	C++
 	kernel32.dll!76e93677() 	
 	ntdll.dll!77a19f42() 	
 	ntdll.dll!77a19f15() 	

comment:2 by Brian Stempin, 12 years ago

It's r12525

comment:3 by stwf, 12 years ago

Owner: set to stwf
Status: newassigned

comment:4 by stwf, 12 years ago

I think this is fixed now

comment:5 by Kieran P, 12 years ago

Milestone: BacklogAlpha 12

comment:6 by Kieran P, 11 years ago

Resolution: fixed
Status: assignedclosed

Marking as fixed. Please reopen if the problem reoccurs.

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