Opened 12 years ago
Closed 11 years ago
#1618 closed defect (fixed)
Crash towards end of game
Reported by: | Brian Stempin | Owned by: | stwf |
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Priority: | Should Have | Milestone: | Alpha 12 |
Component: | Core engine | Keywords: | |
Cc: | stwf | Patch: |
Description
Twice when hosting multiplayer games, I've gotten this message:
Much to our regret we must report the program has encountered an error.
Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
Details: unhandled exception (Access violation reading 0x00000000)
Location: unknown:0 (?)
Call stack:
(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 487 (Attempt to access invalid address.)
OS: Win7 64 bit Logs attached
Attachments (5)
Change History (11)
by , 12 years ago
Attachment: | crashlog.dmp added |
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by , 12 years ago
Attachment: | crashlog.txt added |
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by , 12 years ago
Attachment: | interestinglog.html added |
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by , 12 years ago
Attachment: | system_info.txt added |
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by , 12 years ago
Attachment: | oos_dump.zip added |
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comment:1 by , 12 years ago
Cc: | added |
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comment:3 by , 12 years ago
Owner: | set to |
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Status: | new → assigned |
comment:5 by , 12 years ago
Milestone: | Backlog → Alpha 12 |
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comment:6 by , 11 years ago
Resolution: | → fixed |
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Status: | assigned → closed |
Marking as fixed. Please reopen if the problem reoccurs.
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Thanks for the report. Did you last host a multiplayer game after the new sound system was committed? Because this latest crash is sound related and specific to the new code: