Opened 12 years ago

Last modified 3 years ago

#1657 new enhancement

[PATCH] Session GUI: Unit panel improvements

Reported by: historic_bruno Owned by:
Priority: Nice to Have Milestone: Backlog
Component: UI – In-game Keywords: patch, design, simple
Cc: Patch:

Description (last modified by historic_bruno)

  • Show attack type in the attack/armor stats tooltip, there's currently no other way to determine this
  • Separate "Rank" from rank name in that tooltip
  • Show the AI player name, there's no way to view which AIs you're playing against after the game starts

Attachments (1)

1657_AINameAddedToAIPlayerName.patch (6.4 KB ) - added by Luis Román 11 years ago.

Download all attachments as: .zip

Change History (9)

comment:1 by ben, 12 years ago

In 12700:

Adds max attack range to training tooltip and unit details panel for ranged units.
Adds attack type to unit details panel. Refs #1657

by Luis Román, 11 years ago

comment:2 by Luis Román, 11 years ago

Summary: Session GUI: Unit panel improvements[PATCH] Session GUI: Unit panel improvements

The submitted patch modifies bots' names during the game setup adding the player's AI name. The name change is then applied in InitGame from the settings to the actual player data.

This makes the bot's AI name visible everywhere the bot is mentioned, and not just in the selected unit panel.

As bots names have become larger, specially in random map matches, the diplomacy dialog has also been widened. Changes to the endgame screen statistics should also be made.

comment:3 by historic_bruno, 11 years ago

Keywords: patch review added

comment:4 by historic_bruno, 10 years ago

Description: modified (diff)
Keywords: review removed

I don't like the approach in the patch of appending the AI name to the player name, it adds an unnecessary restriction on the GUI layout. There may be cases where only the AI name should be displayed, or multiple names appended may be too long and cause ugly wrapping, or the GUI designer may want to display the AI name in a different font. It would be inconvenient to pass this data as a single string.

comment:5 by Stan, 10 years ago

Keywords: design added

comment:6 by Imarok, 5 years ago

Component: UI & SimulationIn-game UI

Move tickets to In-game UI as UI & Simulation got some sub components.

comment:7 by Silier, 3 years ago

Keywords: simple removed
severity: simple

comment:8 by Silier, 3 years ago

Keywords: simple added
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