Don't crash when loading an incompatible saved game
Currently it's possible and even likely to crash the game by loading a saved game from an incompatible version. At the very least, we should give the user a friendly message about their outdated save and refuse to load it. This is probably a good enough solution while we're in alpha, later we can think more about maintaining backward compatibility if some aspect of the engine/simulation needs to be tweaked as part of an update.
Change History
(2)
Resolution: |
→ duplicate
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Status: |
new → closed
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Milestone: |
Backlog → Alpha 16
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Duplicate and fixed in #2361