﻿id,summary,reporter,owner,description,type,status,priority,milestone,component,resolution,keywords,cc,phab_field
1686,"""Slaughter"" attack type needs actor variation and animation name support",michael,,"Now that we have a ""slaughter"" attack element for domestic animals, and ranged units will now use a melee attack against domestic animals, there needs to be support for actor variations and animation names for this type of attack, so that they may use the right kind of animation and weapon variation.

Examples in the actor:

        <animation event=""0.5"" file=""biped/rider_spear_shield_atk_a.psa"" name=""Slaughter"" speed=""300""/>

and...

    <variant name=""slaughter"">
      <props>
        <prop actor=""props/units/weapons/spartan_sword.xml"" attachpoint=""r_hand""/>
      </props>
    </variant>


Attached is a test actor.",task,new,Must Have,Alpha 12,Core engine,,,,
